Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- bool UParticleEmitter::CalculateMaxActiveParticleCount()
- {
- ....
- UParticleModuleTypeDataBeam2* BeamTD = ....;
- if (BeamTD)
- {
- if (BeamTD)
- {
- bForceMaxCount = true;
- MaxCount = BeamTD->MaxBeamCount + 2;
- }
- }
- ....
- }
- This suspicious code was found in UnrealEngine4 project by PVS-Studio static code analyzer.
- Warning message is:
- V571 Recurring check. The 'if (BeamTD)' condition was already verified in line 1650. particlecomponents.cpp 1652
- PVS-Studio is a static analyzer for detecting bugs in the source code of applications written in C, C++, C++11, C++/CX. Site: http://www.viva64.com/en/pvs-studio/
Advertisement
Add Comment
Please, Sign In to add comment