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Mod Exclusion

a guest Sep 16th, 2019 88 Never
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  1. //Mod Exclusions
  2. if(isClass(configFile>>"CfgPatches">>"vaa_arsenal"))then{endMission "ModControl";};
  3. if(isClass(configFile>>"CfgPatches">>"PA_arsenal"))then{endMission "ModControl";};
  4. if(isClass(configFile>>"CfgPatches">>"jsrs_soundmod_reloadingsounds"))then{endMission "ModControl";};
  5. if(isClass(configFile>>"CfgPatches">>"UTGX_Compass"))then{endMission "ModControl";};
  6. if(isClass(configFile>>"CfgPatches">>"SSPCM"))then{endMission "ModControl";};
  7. if(isClass(configFile>>"CfgPatches">>"TPW_MODS"))then{endMission "ModControl";};
  8. if(isClass(configFile>>"CfgPatches">>"Revo_NoWeaponSway"))then{endMission "ModControl";};
  9. if(isClass(configFile>>"CfgPatches">>"Revo_ReducedWeaponSway"))then{endMission "ModControl";};
  10. if(isClass(configFile>>"CfgPatches">>"weapon_sway"))then{endMission "ModControl";};
  11. if(isClass(configFile>>"CfgPatches">>"RCC"))then{endMission "ModControl";};
  12. if(isClass(configFile>>"CfgPatches">>"GC_AimAssist"))then{endMission "ModControl";};
  13. //End of Mod Exclusions
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