Advertisement
Guest User

CSGO MAP

a guest
Feb 21st, 2020
1,853
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 27.29 KB | None | 0 0
  1.  
  2. -------------------------------------------------------------------------------
  3. Running command: cd "E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\bin"
  4. -------------------------------------------------------------------------------
  5.  
  6.  
  7. -------------------------------------------------------------------------------
  8. Running command: "E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\bin\vbsp.exe" -game "E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\csgo" "E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\csgo\maps\PoCoAWP.vmf"
  9. -------------------------------------------------------------------------------
  10.  
  11. Valve Software - vbsp.exe (Dec 19 2019)
  12. 12 threads
  13. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
  14. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
  15. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
  16. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
  17. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
  18. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
  19. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
  20. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
  21. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
  22. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
  23. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
  24. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
  25. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
  26. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
  27. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
  28. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
  29. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
  30. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
  31. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
  32. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
  33. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
  34. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
  35. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
  36. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
  37. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
  38. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
  39. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
  40. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
  41. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
  42. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
  43. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
  44. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
  45. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
  46. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
  47. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
  48. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
  49. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
  50. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
  51. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
  52. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
  53. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
  54. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
  55. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
  56. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp5sd/smg_mp5sd.vmt.
  57. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
  58. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
  59. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
  60. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ursus/knife_ursus.vmt.
  61. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_widowmaker/knife_widowmaker.vmt.
  62. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gypsy_jack/knife_gypsy_jack.vmt.
  63. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_stiletto/knife_stiletto.vmt.
  64. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_sporty/glove_sporty_left.vmt.
  65. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_sporty/glove_sporty_right.vmt.
  66. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_bloodhound/glove_bloodhound_left.vmt.
  67. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_bloodhound/glove_bloodhound_right.vmt.
  68. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_slick/glove_slick_left.vmt.
  69. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_slick/glove_slick_right.vmt.
  70. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_motorcycle/glove_motorcycle_left.vmt.
  71. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_motorcycle/glove_motorcycle_right.vmt.
  72. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_handwrap_leathery/glove_handwrap_leathery_left.vmt.
  73. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_handwrap_leathery/glove_handwrap_leathery_right.vmt.
  74. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_specialist/glove_specialist_left.vmt.
  75. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_specialist/glove_specialist_right.vmt.
  76. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_bloodhound/glove_hydra_left.vmt.
  77. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_bloodhound/glove_hydra_right.vmt.
  78. CustomMaterialManager: Cached KeyValues materials/models/player/custom_player/paintkits/gloves/mayan_green.vmt.
  79. Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/slick_grape.vmt
  80. Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/sporty_space_blue.vmt
  81. Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/retro_grey.vmt
  82. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_black_silver.vmt.
  83. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_snakeskin_brass.vmt.
  84. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_metallic.vmt.
  85. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_brown_beige.vmt.
  86. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_grey_camo_blob.vmt.
  87. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_red_beige.vmt.
  88. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_yellow_camo.vmt.
  89. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_red_slaughter.vmt.
  90. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_black.vmt.
  91. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_brown.vmt.
  92. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_military.vmt.
  93. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_red.vmt.
  94. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_snakeskin.vmt.
  95. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_fade.vmt.
  96. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_lightblue.vmt.
  97. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_military.vmt.
  98. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_red.vmt.
  99. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_pink.vmt.
  100. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_basic_black.vmt.
  101. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_choco_boom.vmt.
  102. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_mint_triangle.vmt.
  103. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_mono_boom.vmt.
  104. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_triangle_blue.vmt.
  105. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_yellow_camo.vmt.
  106. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_ddpat_dense_green_brown.vmt.
  107. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_forest_brown.vmt.
  108. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_green_red_black.vmt.
  109. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_kimono_diamonds_black_red.vmt.
  110. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_webs_green.vmt.
  111. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_white_orange_grey.vmt.
  112. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_orange_camo.vmt.
  113. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_purple.vmt.
  114. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_green.vmt.
  115. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_guerrilla.vmt.
  116. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_snakeskin_yellow.vmt.
  117. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_snakeskin_white.vmt.
  118. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_plaid_purple.vmt.
  119. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_stitched_black_orange.vmt.
  120. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_stitched_green_grey.vmt.
  121. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_poison_frog_blue_white.vmt.
  122. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_poison_frog_red_green.vmt.
  123. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_black_webbing_yellow.vmt.
  124. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_blue_pink.vmt.
  125. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_basic_green_orange.vmt.
  126. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_trigrid_blue.vmt.
  127. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_blue_skulls.vmt.
  128. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_geometric_blue.vmt.
  129. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_ducttape.vmt.
  130. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_green_camo.vmt.
  131. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_hydra_black_green.vmt.
  132. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_hydra_green_leather_mesh_brass.vmt.
  133. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_hydra_snakeskin_brass.vmt.
  134. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_hydra_case_hardened.vmt.
  135. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_webs_red.vmt.
  136. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_fade.vmt.
  137. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_winterhex.vmt.
  138. materialPath: E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\csgo\materials
  139. Loading E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\csgo\maps\PoCoAWP.vmf
  140. Map revision 7
  141. Brush 97: no visible sides on brush
  142. Brush 97: no visible sides on brush
  143. Brush 97: no visible sides on brush
  144. Brush 98: no visible sides on brush
  145. Brush 98: no visible sides on brush
  146. Brush 98: no visible sides on brush
  147. Brush 653: no visible sides on brush
  148. Brush 653: no visible sides on brush
  149. Brush 653: no visible sides on brush
  150. Brush 658: no visible sides on brush
  151. Brush 658: no visible sides on brush
  152. Brush 658: no visible sides on brush
  153. fixing up env_cubemap materials on brush sides...
  154. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  155. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  156. Processing areas...done (0)
  157. Building Faces...done (0)
  158. FixTjuncs...
  159. PruneNodes...
  160. WriteBSP...
  161. done (0)
  162. writing E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\csgo\maps\PoCoAWP.prt...Building visibility clusters...
  163. AutoVisClustering (threshold=-1) matched 0 leafs.
  164. done (0)
  165. Finding displacement neighbors...
  166. Finding lightmap sample positions...
  167. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  168. Building Physics collision data...
  169. done (0) (38273 bytes)
  170. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  171. Compacting texture/material tables...
  172. Reduced 73 texinfos to 66
  173. Reduced 6 texdatas to 6 (135 bytes to 135)
  174. Writing E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\csgo\maps\PoCoAWP.bsp
  175. 0 seconds elapsed
  176.  
  177. -------------------------------------------------------------------------------
  178. Running command: cd "E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\bin"
  179. -------------------------------------------------------------------------------
  180.  
  181.  
  182. -------------------------------------------------------------------------------
  183. Running command: "E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\bin\vvis.exe" -game "E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\csgo" "E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\csgo\maps\PoCoAWP"
  184. -------------------------------------------------------------------------------
  185.  
  186. Valve Software - vvis.exe (Dec 19 2019)
  187. 12 threads
  188. reading e:\steamlibrary\steamapps\common\counter-strike global offensive\csgo\maps\PoCoAWP.bsp
  189. reading e:\steamlibrary\steamapps\common\counter-strike global offensive\csgo\maps\PoCoAWP.prt
  190. 206 portalclusters
  191. 602 numportals
  192. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
  193. PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (0)
  194. Optimized: 20 visible clusters (0.00%)
  195. Total clusters visible: 24146
  196. Average clusters visible: 117
  197. Building PAS...
  198. Average clusters audible: 202
  199. visdatasize:12019 compressed from 13184
  200. writing e:\steamlibrary\steamapps\common\counter-strike global offensive\csgo\maps\PoCoAWP.bsp
  201. 0 seconds elapsed
  202.  
  203. -------------------------------------------------------------------------------
  204. Running command: cd "E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\bin"
  205. -------------------------------------------------------------------------------
  206.  
  207.  
  208. -------------------------------------------------------------------------------
  209. Running command: "E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\bin\vrad.exe" -both -game "E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\csgo" "E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\csgo\maps\PoCoAWP"
  210. -------------------------------------------------------------------------------
  211.  
  212. Valve Software - vrad.exe SSE (Dec 19 2019)
  213.  
  214. Valve Radiosity Simulator
  215. 12 threads
  216. [Reading texlights from 'lights.rad']
  217. [17 texlights parsed from 'lights.rad']
  218.  
  219. Loading e:\steamlibrary\steamapps\common\counter-strike global offensive\csgo\maps\PoCoAWP.bsp
  220. Setting up ray-trace acceleration structure... Done (0.02 seconds)
  221. 709 faces
  222. 89506 square feet [12888987.00 square inches]
  223. 0 Displacements
  224. 0 Square Feet [0.00 Square Inches]
  225. 709 patches before subdivision
  226. 9923 patches after subdivision
  227. 0 direct lights
  228. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
  229. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (0)
  230. transfers 1044168, max 469
  231. transfer lists: 8.0 megs
  232. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  233. Bounce #1 added RGB(0, 0, 0)
  234. Build Patch/Sample Hash Table(s).....Done<0.0016 sec>
  235. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
  236. FinalLightFace Done
  237. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  238. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (0)
  239. Writing leaf ambient...done
  240. Ready to Finish
  241.  
  242. Object names Objects/Maxobjs Memory / Maxmem Fullness
  243. ------------ --------------- --------------- --------
  244. models 1/1024 48/49152 ( 0.1%)
  245. brushes 107/8192 1284/98304 ( 1.3%)
  246. brushsides 666/81920 5328/655360 ( 0.8%)
  247. planes 300/65536 6000/1310720 ( 0.5%)
  248. vertexes 1098/65536 13176/786432 ( 1.7%)
  249. nodes 388/65536 12416/2097152 ( 0.6%)
  250. texinfos 66/12288 4752/884736 ( 0.5%)
  251. texdata 6/4096 192/131072 ( 0.1%)
  252. dispinfos 0/0 0/0 ( 0.0%)
  253. disp_verts 0/0 0/0 ( 0.0%)
  254. disp_tris 0/0 0/0 ( 0.0%)
  255. disp_multiblend 0/0 0/0 ( 0.0%)
  256. disp_lmsamples 0/0 0/0 ( 0.0%)
  257. faces 709/65536 39704/3670016 ( 1.1%)
  258. hdr faces 0/65536 0/3670016 ( 0.0%)
  259. origfaces 383/65536 21448/3670016 ( 0.6%)
  260. facebrushes 65/0 130/0 ( 0.0%)
  261. facebrushlists 709/0 2836/0 ( 0.0%)
  262. leaves 390/65536 12480/2097152 ( 0.6%)
  263. leaffaces 880/65536 1760/131072 ( 1.3%)
  264. leafbrushes 227/65536 454/131072 ( 0.3%)
  265. areas 2/1024 16/8192 ( 0.2%)
  266. surfedges 4934/512000 19736/2048000 ( 1.0%)
  267. edges 2782/256000 11128/1024000 ( 1.1%)
  268. LDR worldlights 0/8192 0/819200 ( 0.0%)
  269. HDR worldlights 0/8192 0/819200 ( 0.0%)
  270. leafwaterdata 0/32768 0/393216 ( 0.0%)
  271. waterstrips 65/32768 650/327680 ( 0.2%)
  272. waterverts 0/65536 0/786432 ( 0.0%)
  273. waterindices 1050/65536 2100/131072 ( 1.6%)
  274. cubemapsamples 0/1024 0/16384 ( 0.0%)
  275. overlays 0/1024 0/360448 ( 0.0%)
  276. LDR lightdata [variable] 411408/0 ( 0.0%)
  277. HDR lightdata [variable] 0/0 ( 0.0%)
  278. visdata [variable] 12019/16777216 ( 0.1%)
  279. entdata [variable] 690/393216 ( 0.2%)
  280. LDR ambient table 390/65536 1560/262144 ( 0.6%)
  281. HDR ambient table 390/65536 1560/262144 ( 0.6%)
  282. LDR leaf ambient 206/65536 5768/1835008 ( 0.3%)
  283. HDR leaf ambient 390/65536 10920/1835008 ( 0.6%)
  284. occluders 0/0 0/0 ( 0.0%)
  285. occluder polygons 0/0 0/0 ( 0.0%)
  286. occluder vert ind 0/0 0/0 ( 0.0%)
  287. detail props [variable] 1/12 ( 8.3%)
  288. static props [variable] 1/12 ( 8.3%)
  289. pakfile [variable] 74426/0 ( 0.0%)
  290. physics [variable] 38273/4194304 ( 0.9%)
  291. physics terrain [variable] 2/1048576 ( 0.0%)
  292.  
  293. Level flags = 7c
  294.  
  295. Total triangle count: 1984
  296. Writing e:\steamlibrary\steamapps\common\counter-strike global offensive\csgo\maps\PoCoAWP.bsp
  297. 0 seconds elapsed
  298. Valve Software - vrad.exe SSE (Dec 19 2019)
  299.  
  300. Valve Radiosity Simulator
  301. 12 threads
  302. [Reading texlights from 'lights.rad']
  303. [17 texlights parsed from 'lights.rad']
  304.  
  305. Loading e:\steamlibrary\steamapps\common\counter-strike global offensive\csgo\maps\PoCoAWP.bsp
  306. Setting up ray-trace acceleration structure... Done (0.01 seconds)
  307. 709 faces
  308. 89506 square feet [12888987.00 square inches]
  309. 0 Displacements
  310. 0 Square Feet [0.00 Square Inches]
  311. 709 patches before subdivision
  312. 9923 patches after subdivision
  313. 0 direct lights
  314. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
  315. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (0)
  316. transfers 1044168, max 469
  317. transfer lists: 8.0 megs
  318. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  319. Bounce #1 added RGB(0, 0, 0)
  320. Build Patch/Sample Hash Table(s).....Done<0.0015 sec>
  321. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
  322. FinalLightFace Done
  323. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  324. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (0)
  325. Writing leaf ambient...done
  326. Ready to Finish
  327.  
  328. Object names Objects/Maxobjs Memory / Maxmem Fullness
  329. ------------ --------------- --------------- --------
  330. models 1/1024 48/49152 ( 0.1%)
  331. brushes 107/8192 1284/98304 ( 1.3%)
  332. brushsides 666/81920 5328/655360 ( 0.8%)
  333. planes 300/65536 6000/1310720 ( 0.5%)
  334. vertexes 1098/65536 13176/786432 ( 1.7%)
  335. nodes 388/65536 12416/2097152 ( 0.6%)
  336. texinfos 66/12288 4752/884736 ( 0.5%)
  337. texdata 6/4096 192/131072 ( 0.1%)
  338. dispinfos 0/0 0/0 ( 0.0%)
  339. disp_verts 0/0 0/0 ( 0.0%)
  340. disp_tris 0/0 0/0 ( 0.0%)
  341. disp_multiblend 0/0 0/0 ( 0.0%)
  342. disp_lmsamples 0/0 0/0 ( 0.0%)
  343. faces 709/65536 39704/3670016 ( 1.1%)
  344. hdr faces 709/65536 39704/3670016 ( 1.1%)
  345. origfaces 383/65536 21448/3670016 ( 0.6%)
  346. facebrushes 65/0 130/0 ( 0.0%)
  347. facebrushlists 709/0 2836/0 ( 0.0%)
  348. leaves 390/65536 12480/2097152 ( 0.6%)
  349. leaffaces 880/65536 1760/131072 ( 1.3%)
  350. leafbrushes 227/65536 454/131072 ( 0.3%)
  351. areas 2/1024 16/8192 ( 0.2%)
  352. surfedges 4934/512000 19736/2048000 ( 1.0%)
  353. edges 2782/256000 11128/1024000 ( 1.1%)
  354. LDR worldlights 0/8192 0/819200 ( 0.0%)
  355. HDR worldlights 0/8192 0/819200 ( 0.0%)
  356. leafwaterdata 0/32768 0/393216 ( 0.0%)
  357. waterstrips 65/32768 650/327680 ( 0.2%)
  358. waterverts 0/65536 0/786432 ( 0.0%)
  359. waterindices 1050/65536 2100/131072 ( 1.6%)
  360. cubemapsamples 0/1024 0/16384 ( 0.0%)
  361. overlays 0/1024 0/360448 ( 0.0%)
  362. LDR lightdata [variable] 411408/0 ( 0.0%)
  363. HDR lightdata [variable] 411408/0 ( 0.0%)
  364. visdata [variable] 12019/16777216 ( 0.1%)
  365. entdata [variable] 690/393216 ( 0.2%)
  366. LDR ambient table 390/65536 1560/262144 ( 0.6%)
  367. HDR ambient table 390/65536 1560/262144 ( 0.6%)
  368. LDR leaf ambient 206/65536 5768/1835008 ( 0.3%)
  369. HDR leaf ambient 206/65536 5768/1835008 ( 0.3%)
  370. occluders 0/0 0/0 ( 0.0%)
  371. occluder polygons 0/0 0/0 ( 0.0%)
  372. occluder vert ind 0/0 0/0 ( 0.0%)
  373. detail props [variable] 1/12 ( 8.3%)
  374. static props [variable] 1/12 ( 8.3%)
  375. pakfile [variable] 74426/0 ( 0.0%)
  376. physics [variable] 38273/4194304 ( 0.9%)
  377. physics terrain [variable] 2/1048576 ( 0.0%)
  378.  
  379. Level flags = 7c
  380.  
  381. Total triangle count: 1984
  382. Writing e:\steamlibrary\steamapps\common\counter-strike global offensive\csgo\maps\PoCoAWP.bsp
  383. 0 seconds elapsed
  384.  
  385. -------------------------------------------------------------------------------
  386. Running command: cd ""
  387. -------------------------------------------------------------------------------
  388.  
  389. Finished. Press a key to close.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement