katubug

inspirations.cfg

Aug 27th, 2019
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  1. # Configuration file
  2.  
  3. ~CONFIG_VERSION: 0.4
  4.  
  5. building {
  6. # Enables the bookshelf: a decorative block to display books [default: true]
  7. B:bookshelf=true
  8.  
  9. # Enables enlightened bushes: bushes with lights. [default: true]
  10. B:enlightenedBush=true
  11.  
  12. # Enables additional flowers from breaking double flowers with shears. [default: true]
  13. B:flowers=true
  14.  
  15. # Enables glass doors and trapdoors: basically doors, but made of glass. Not sure what you would expect. [default: true]
  16. B:glassDoor=true
  17.  
  18. # Enables mulch: a craftable falling block which supports plants such as flowers [default: true]
  19. B:mulch=true
  20.  
  21. # Enables stone paths: a carpet like decorative block for making decorative paths [default: true]
  22. B:path=true
  23.  
  24. # Enables rope: can be climbed like ladders and extended with additional rope [default: true]
  25. B:rope=true
  26.  
  27. # Enables rope ladders: right click ropes with sticks to extend the hitbox [default: true]
  28. B:ropeLadder=true
  29.  
  30. bookshelf {
  31. # List of keywords for valid books, used to determine valid books in the bookshelf [default: [almanac], [atlas], [book], [catalogue], [concordance], [dictionary], [directory], [encyclopedia], [guide], [journal], [lexicon], [manual], [thesaurus], [tome]]
  32. S:bookKeywords <
  33. almanac
  34. atlas
  35. book
  36. catalogue
  37. concordance
  38. dictionary
  39. directory
  40. encyclopedia
  41. guide
  42. journal
  43. lexicon
  44. manual
  45. thesaurus
  46. tome
  47. >
  48.  
  49. # List of itemstacks to override book behavior. Format is modid:name[:meta][->enchantingPower].
  50. # Unset meta will default wildcard.
  51. # 0 is a valid enchanting power, if unset uses default. Set to 'false' to mark something as not a book.
  52. S:bookOverrides <
  53. defiledlands:book_wyrm_raw->false
  54. defiledlands:book_wyrm_cooked->false
  55. defiledlands:book_wyrm_scale->false
  56. defiledlands:book_wyrm_scale_golden->false
  57. defiledlands:book_wyrm_analyzer->false
  58. minecraft:enchanted_book->2.5
  59. quark:ancient_tome->3.0
  60. theoneprobe:probenote->1.0
  61. >
  62.  
  63. # If true, bookshelves will increase enchanting table power. [default: true]
  64. B:boostEnchanting=true
  65.  
  66. # Enables colored books: basically colored versions of the vanilla book to decorate bookshelves [default: true]
  67. B:coloredBooks=true
  68.  
  69. # Default power for a book for enchanting, can be overridden in the book overrides. [range: 0.0 ~ 15.0, default: 1.5]
  70. S:defaultEnchanting=1.5
  71. }
  72.  
  73. }
  74.  
  75.  
  76. compatibility {
  77. # Enables making Tough as Nails juices in the cauldron. Requires enhanced cauldron [default: true]
  78. B:tanJuiceInCauldron=true
  79. }
  80.  
  81.  
  82. general {
  83. # Shows all variants for dynamically textured blocks, like bookshelves. If false just the first will be shown [default: true]
  84. B:showAllVariants=true
  85.  
  86. # Enables the wither bone drop. Option here in case another mod adds this. Requires either nether crooks or extra potions to be enabled [default: true]
  87. B:witherBoneDrop=true
  88. }
  89.  
  90.  
  91. recipes {
  92. # Anvils break glass blocks and transform blocks into other blocks on landing. Uses a block override, so disable if another mod replaces anvils [default: true]
  93. B:anvilSmashing=true
  94.  
  95. # Allows additional recipes to be performed in the cauldron. Can be 'true', 'false', or 'simple'. If true, requires a block substitution. If simple, functionality will be limited to water in cauldrons. [default: true]
  96. S:extendCauldron=true
  97.  
  98. cauldron {
  99. # Makes the cauldron hold 4 bottle per bucket instead of 3. Translates better to modded fluids. [default: false]
  100. B:bigger=false
  101.  
  102. # Allows dispensers to perform some recipes in the cauldron. Intended to be used for recipes to fill and empty fluid containers as droppers can already be used for recipes [default: true]
  103. B:dispenser=true
  104.  
  105. # Cauldrons will drop their contents when broken. [default: false]
  106. B:dropContents=false
  107.  
  108. # Allows cauldrons to be filled with dyes and dye items using cauldrons [default: true]
  109. B:dyeing=true
  110.  
  111. # Cauldrons fill faster in the rain than vanilla painfully slow rate. [default: true]
  112. B:fasterRain=true
  113.  
  114. # List of blocks to act is fire below a cauldron. Format is modid:name[:meta]. If meta is excluded all states of the block will count as fire
  115. S:fires <
  116. minecraft:fire
  117. >
  118.  
  119. # Allows cauldrons to be filled with any fluid and use them in recipes [default: true]
  120. B:fluids=true
  121.  
  122. # Allows making obsidian in a cauldron by using a lava bucket on a water filled cauldron. Supports modded buckets. If cauldron fluids is enabled, you can also use a water bucket on a lava filled cauldron. [default: false]
  123. B:obsidian=false
  124.  
  125. # Allows cauldrons to be filled with potions and support brewing [default: true]
  126. B:potions=true
  127.  
  128. # List of recipes to add to the cauldron on right click. Format is (modid:input:meta|oreString)->modid:output:meta[->isBoiling]. If isBoiling is excluded, it defaults to false.
  129. S:recipes <
  130. minecraft:sticky_piston->minecraft:piston
  131. >
  132.  
  133. # Allows sponges to be used to empty the cauldron of dye, water, or potions. Can be 'true', 'false', or 'full'. If set to 'full', requires the cauldron to be full, prevents duplicating water but is less useful for removing unwanted fluids. [default: true]
  134. S:spongeEmpty=true
  135.  
  136. fluids {
  137. # Registers milk as a fluid so it can be used in cauldron recipes. [default: true]
  138. B:milk=true
  139.  
  140. # Allows making stews and soups in cauldrons [default: true]
  141. B:stew=true
  142. }
  143.  
  144. dyeing {
  145. # Adds extra dyed bottle recipes to craft green and brown [default: true]
  146. B:extraBottleRecipes=true
  147.  
  148. # Makes crafting two dyed water bottles together produce a dyed water bottle. Requires modifying vanilla recipes to prevent a conflict [default: true]
  149. B:patchVanillaRecipes=true
  150. }
  151.  
  152. potions {
  153. # Allows cauldrons to perform brewing recipes. [default: true]
  154. B:brewing=true
  155.  
  156. # Caps brewing at 2 potions per ingredient, requiring 2 ingredients for a full cauldron. Makes the brewing stand still useful and balances better against the bigger cauldron. [default: true]
  157. B:brewingExpensive=true
  158.  
  159. # Allows cauldrons to tip arrows with potions. [default: true]
  160. B:tippedArrow=true
  161. }
  162.  
  163. dispenser {
  164. # List of itemstacks that can be used as to perform cauldron recipes in a dispenser
  165. S:items <
  166. inspirations:dyed_bottle
  167. inspirations:materials:2
  168. inspirations:materials:3
  169. minecraft:beetroot_soup
  170. minecraft:bowl
  171. minecraft:glass_bottle
  172. minecraft:lingering_potion
  173. minecraft:mushroom_stew
  174. minecraft:potion
  175. minecraft:rabbit_stew
  176. minecraft:splash_potion
  177. toughasnails:fruit_juice
  178. toughasnails:purified_water_bottle
  179. >
  180. }
  181.  
  182. }
  183.  
  184. anvilsmashing {
  185. # List of blocks to add to anvil smashing. Format is modid:input[:meta][->modid:output[:meta]]. If the output is excluded, it will default to air (breaking the block). If the meta is excluded, it will check all states for input and use the default for output
  186. S:smashing <
  187. # Stone
  188. minecraft:stone:0->minecraft:cobblestone
  189. minecraft:stonebrick->minecraft:cobblestone
  190. minecraft:stonebrick:1->minecraft:mossy_cobblestone
  191. minecraft:cobblestone->minecraft:gravel
  192. minecraft:stone:2->minecraft:stone:1
  193. minecraft:stone:4->minecraft:stone:3
  194. minecraft:stone:6->minecraft:stone:5
  195. # Sandstone
  196. minecraft:sandstone->minecraft:sand:0
  197. minecraft:red_sandstone->minecraft:sand:1
  198. # Ice
  199. minecraft:packed_ice->minecraft:ice
  200. minecraft:ice
  201. minecraft:frosted_ice
  202. # Plants
  203. minecraft:brown_mushroom_block
  204. minecraft:red_mushroom_block
  205. minecraft:leaves
  206. minecraft:leaves2
  207. minecraft:melon_block
  208. minecraft:pumpkin
  209. minecraft:lit_pumpkin
  210. # Concrete
  211. minecraft:concrete:0->minecraft:concrete_powder:0
  212. minecraft:concrete:1->minecraft:concrete_powder:1
  213. minecraft:concrete:2->minecraft:concrete_powder:2
  214. minecraft:concrete:3->minecraft:concrete_powder:3
  215. minecraft:concrete:4->minecraft:concrete_powder:4
  216. minecraft:concrete:5->minecraft:concrete_powder:5
  217. minecraft:concrete:6->minecraft:concrete_powder:6
  218. minecraft:concrete:7->minecraft:concrete_powder:7
  219. minecraft:concrete:8->minecraft:concrete_powder:8
  220. minecraft:concrete:9->minecraft:concrete_powder:9
  221. minecraft:concrete:10->minecraft:concrete_powder:10
  222. minecraft:concrete:11->minecraft:concrete_powder:11
  223. minecraft:concrete:12->minecraft:concrete_powder:12
  224. minecraft:concrete:13->minecraft:concrete_powder:13
  225. minecraft:concrete:14->minecraft:concrete_powder:14
  226. minecraft:concrete:15->minecraft:concrete_powder:15
  227. # Misc
  228. minecraft:planks->inspirations:mulch:0
  229. minecraft:prismarine:1->minecraft:prismarine:0
  230. minecraft:end_bricks->minecraft:end_stone
  231. minecraft:monster_egg
  232. >
  233. }
  234.  
  235. }
  236.  
  237.  
  238. tools {
  239. # Enables the barometer: a tool to measure the player's height in world. [default: true]
  240. B:barometer=true
  241.  
  242. # Enables the charged arrow: places a redstone pulse where it lands [default: true]
  243. B:chargedArrow=true
  244.  
  245. # Enables the crook: a tool to break leaves faster and increase sapling chance. Can be 'true', 'false', or 'simple'. If true, adds a new tool. If simple, functionality will be added to hoes instead. [default: true]
  246. S:crook=true
  247.  
  248. # Enables locks and keys: an item allowing you to lock a tile entity to only open for a special named item [default: true]
  249. B:lock=true
  250.  
  251. # Enables the north compass: a cheaper compass that always points north. Intended to either allow packs to replace the compass or as an alternative for F3 navigation [default: true]
  252. B:northCompass=true
  253.  
  254. # Enables the photometer: a tool to measure light in world. Can be pointed at a block to measure the light level of that block. [default: true]
  255. B:photometer=true
  256.  
  257. # Enables the redstone charger: a quick pulse created with a flint and steel like item [default: true]
  258. B:redstoneCharge=true
  259.  
  260. # Enables the waypoint compass: a compass which points towards a full beacon. [default: true]
  261. B:waypointCompass=true
  262.  
  263. crook {
  264. # Chance of a sapling to drop when using the crook. Acts as 1 in [chance] if the initial sapling drop fails. Set to 1 to always drop saplings when using a crook. [range: 1 ~ 100, default: 10]
  265. I:chance=10
  266.  
  267. # Enables crooks crafted from blaze rods and wither bones. They have higher stats than other crooks and inflict fire and wither on the target respectively. [default: true]
  268. B:netherCrooks=true
  269. }
  270.  
  271. shears {
  272. # When shearing vines, any supported vines will also be sheared instead of just broken [default: true]
  273. B:harvestHangingVines=true
  274.  
  275. # Breaking a melon block with shears will always return 9 slices [default: true]
  276. B:reclaimMelons=true
  277. }
  278.  
  279. northcompass {
  280. # Renames the vanilla compass to 'origin compass' to help clarify the difference between the two compasses. [default: true]
  281. B:renameVanilla=true
  282. }
  283.  
  284. waypointcompass {
  285. # If true, waypoint compasses show the position target in the advanced item tooltip. Disable for packs that disable coordinates. [default: true]
  286. B:advTooltip=true
  287.  
  288. # If true, you can copy the position of one waypoint compass to another in a crafting table, similarly to maps or compasses [default: true]
  289. B:copy=true
  290.  
  291. # If true, waypoint compasses can be crafted using iron and a blaze rod. If false, they are obtained by using a vanilla compass on a beacon. [default: true]
  292. B:craft=true
  293.  
  294. # If true, waypoint compasses work across dimensions. The coordinates between the overworld and nether will be adjusted, allowing for portal syncing. [default: true]
  295. B:crossDimension=true
  296.  
  297. # If true, waypoint compasses can be dyed all vanilla colors [default: true]
  298. B:dye=true
  299. }
  300.  
  301. enchantments {
  302. # If true, axes can receive available weapon enchantments at the enchantment table [default: true]
  303. B:axeTable=true
  304.  
  305. # If true, axes will be able to be enchanted with weapon enchants such as looting, fire aspect, and knockback [default: true]
  306. B:axeWeapon=true
  307.  
  308. # If true, fixes the tooltip on shield items so it looks better with both patterns and enchantments [default: true]
  309. B:fixShieldTooltip=true
  310.  
  311. # If true, shields can now be enchanted with enchantments such as protection, fire aspect, knockback, and thorns [default: true]
  312. B:moreShield=true
  313.  
  314. # If true, shields can be enchanted in an enchantment table. Does not support modded shields as it requires a registry substitution [default: true]
  315. B:shieldTable=true
  316. }
  317.  
  318. }
  319.  
  320.  
  321. tweaks {
  322. # Replaces the flat cauldron sprite with the 3D cauldron block model [default: true]
  323. B:betterCauldronItemModel=true
  324.  
  325. # Flower pots can hold modded flowers [default: true]
  326. B:betterFlowerPot=true
  327.  
  328. # Adds brewing recipes for vanilla potions which are missing a recipe [default: true]
  329. B:brewMissingPotions=true
  330.  
  331. # If true, cave spiders will rarely drop webs, giving them an advantage to farm over regular spiders [default: true]
  332. B:caveSpiderWeb=true
  333.  
  334. # The ribbon on enchanted books colors based on the enchantment rarity [default: true]
  335. B:coloredEnchantedRibbons=true
  336.  
  337. # Colors the fireworks item based on the colors of the stars [default: true]
  338. B:coloredFireworkItems=true
  339.  
  340. # Allows the portal color to be changed by placing colored blocks under the portal. Any block that tints a beacon beam will work for the color. [default: true]
  341. B:customPortalColor=true
  342.  
  343. # Allows pigs to be desaddled by shift-right click with an empty hand [default: true]
  344. B:desaddlePig=true
  345.  
  346. # Dispensers will place anvils instead of dropping them. Plays well with anvil smashing. [default: true]
  347. B:dispensersPlaceAnvils=true
  348.  
  349. # Carpets fit to stairs. Uses a block override, so disable if another mod replaces carpets [default: true]
  350. B:fittedCarpets=true
  351.  
  352. # Enables heartbeets: a rare drop from beetroots which can be eaten to restore a bit of health [default: true]
  353. B:heartbeet=true
  354.  
  355. # Lily pads prevent fall damage, but break in the process [default: true]
  356. B:lilypadBreakFall=true
  357.  
  358. # Adds a cooldown to milking cows, prevents practically infinite milk in modded worlds where milk is more useful. [default: false]
  359. B:milkCooldown=false
  360.  
  361. # Allows milking squids with a glass bottle to get black dyed water. [default: false]
  362. B:milkSquids=false
  363.  
  364. # Adds seeds for additional vanilla plants, including cactus, sugar cane, carrots, and potatoes. [default: true]
  365. B:moreSeeds=true
  366.  
  367. # If true, skeletons will rarely drop their skull for consistency with wither skeletons. Does not affect creeper or zombie heads. [default: true]
  368. B:skeletonSkull=true
  369.  
  370. # Adds stackable recipes to some vanilla or Inspriations items that require unstackable items to craft [default: true]
  371. B:unstackableRecipeAlts=true
  372.  
  373. milksquids {
  374. # Delay in seconds after milking a squid before it can be milked again. [range: 1 ~ 32767, default: 300]
  375. I:cooldown=300
  376. }
  377.  
  378. bonemeal {
  379. # Bonemeal can be used on sand to produce dead bushes [default: true]
  380. B:deadBush=true
  381.  
  382. # Bonemeal can be used on dirt to produce grass if adjecent to grass [default: true]
  383. B:grassSpread=true
  384.  
  385. # Bonemeal can be used on mycelium to produce mushrooms [default: true]
  386. B:mushrooms=true
  387.  
  388. # Bonemeal can be used on dirt to produce mycelium if adjecent to mycelium [default: true]
  389. B:myceliumSpread=true
  390. }
  391.  
  392. heartbeet {
  393. # Allows heartbeets to be used as an alternative to ghast tears in making potions of regeneration [default: true]
  394. B:brewRegeneration=true
  395.  
  396. # Chance of a heartbeet to drop instead of a normal drop. Formula is two 1 in [chance] chances for it to drop each harvest [range: 10 ~ 1000, default: 75]
  397. I:chance=75
  398. }
  399.  
  400. betterflowerpot {
  401. # Flower pots will emit a comparator signal if they have a flower [default: true]
  402. B:comparator=true
  403.  
  404. # List of itemstacks to override default flower behavior, default checks for BlockBush.
  405. # Format is 'modid:name[:meta]->power'. Unset meta will default wildcard. Power refers to comparator power, non-zero makes it valid for a flower pot. Specific values:
  406. # * 0 - not flower, blacklists from placing in a flower pot
  407. # * 1 - mushroom
  408. # * 4 - fern
  409. # * 7 - flower
  410. # * 10 - dead bush
  411. # * 12 - sapling
  412. # * 15 - cactus
  413. S:flowerOverrides <
  414. biomesoplenty:flower_0->7
  415. biomesoplenty:flower_0->7
  416. biomesoplenty:mushroom->1
  417. biomesoplenty:sapling_0->12
  418. biomesoplenty:sapling_1->12
  419. biomesoplenty:sapling_2->12
  420. >
  421. }
  422.  
  423. moreseeds {
  424. # Makes carrot and potato seeds drop from grass [default: true]
  425. B:grassDrops=true
  426.  
  427. # Makes carrots and potatoes drop their respective seed if not fully grown [default: true]
  428. B:nerfCarrotPotatoDrops=true
  429. }
  430.  
  431. milkcooldown {
  432. # List of containers which will milk a cow when interacting. Used to prevent milking and to apply the milked tag
  433. S:containers <
  434. ceramics:clay_bucket
  435. minecraft:bowl
  436. minecraft:bucket
  437. simplytea:teapot
  438. >
  439.  
  440. # Delay in seconds after milking a cow before it can be milked again. [range: 1 ~ 32767, default: 600]
  441. I:time=600
  442. }
  443.  
  444. }
  445.  
  446.  
  447. utility {
  448. # Enables button blocks disguised as a full bricks or nether bricks block [default: true]
  449. B:bricksButton=true
  450.  
  451. # Allows placing a carpet on a stone pressure plate to hide it [default: true]
  452. B:carpetedPressurePlate=true
  453.  
  454. # Enables carpeted trapdoors: a trapdoor which appears to be a carpet when closed [default: true]
  455. B:carpetedTrapdoor=true
  456.  
  457. # Enables the collector: extracts items from inventories or the world similar to a hopper, but can face in all 6 directions and cannot place items in inventories [default: true]
  458. B:collector=true
  459.  
  460. # Allows dispensers to fill and empty fluid tanks using fluid containers [default: true]
  461. B:dispenserFluidTanks=true
  462.  
  463. # Enables pipes: a more economical hopper that only outputs items, does not pull from inventories. Both cheaper and better for performance. [default: true]
  464. B:pipe=true
  465.  
  466. # Enables the redstone barrel: a block that gives a configurable comparator output and can be pushed by pistons [default: true]
  467. B:redstoneBarrel=true
  468.  
  469. # Enables the trapped book: will emit redstone power when placed in a bookshelf. Requires bookshelf. [default: true]
  470. B:redstoneBook=true
  471.  
  472. # Enables the redstone torch lever: a lever that toggles its state when the block it's on gets powered [default: true]
  473. B:redstoneTorchLever=true
  474.  
  475. # Enables the torch lever: basically a lever which looks like a torch [default: true]
  476. B:torchLever=true
  477.  
  478. pipe {
  479. # Allows pipes to output upwards. This removes a limitation on not being able to pipe items up without dropper elevators, but should be balanced alongside modded pipes. [default: true]
  480. B:upwards=true
  481. }
  482.  
  483. dispenserfluidtanks {
  484. # List of itemstacks that can be used as fluid containers to fill or empty fluid tanks
  485. S:containers <
  486. ceramics:clay_bucket
  487. forge:bucketfilled
  488. minecraft:bucket
  489. minecraft:water_bucket
  490. minecraft:milk_bucket
  491. minecraft:lava_bucket
  492. >
  493. }
  494.  
  495. }
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