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RequiredModule

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Jan 17th, 2019
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  1. warn[[
  2. Welcome to my Assassin aimbot V3
  3.  
  4. How to use:
  5. Type: "/e Aimbot" to enable/disable!
  6. When your target's teleport to your knife just swing!
  7.  
  8. Type: "/e GetCoin" to get the adventure coin!
  9.  
  10. Type: "/e Reload" to fix the function
  11.  
  12. NOTE: If the aimbot stops working mid game run the reload command!
  13.  
  14. IF YOU ARE ON DEATHMATCH PLESAE USE
  15.  
  16. "/e DeathMatch"
  17. ]]
  18. print[[
  19. Here is a list of commands:
  20. /e GetCoin
  21. /e Reload
  22. /e AImbot
  23. /e DeathMatch
  24. ]]
  25. --Settings--
  26.  
  27. local FFA = false;
  28. local Infection = false;
  29. local Classic = false;
  30. local Juggernaut= false;
  31. local Active = false;
  32. local death = false;
  33. local ame = tostring(game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name)
  34. local Target = "";
  35. local Player = game:GetService("Players").LocalPlayer;
  36. local Mode = tostring(game:GetService("ReplicatedStorage")["CurrentSpectateGrabRemote"].Value)
  37.  
  38. --Do not touch bellow--
  39. local function FFAFunc()
  40. if FFA then
  41. repeat wait(0) until Player.Backpack:FindFirstChild('Knife')
  42. while FFA do
  43. wait()
  44. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  45. if v.Name ~= Player.Name and v.Backpack:FindFirstChild("Knife") or v.Character:FindFirstChild("Knife") then
  46. repeat wait() until Player.Character:FindFirstChild('Knife')
  47. wait()
  48. pcall(function()game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.Knife.Handle.Position); end)
  49. else
  50.  
  51. end
  52. end
  53. end
  54. end
  55. end
  56.  
  57. local function DeathMatch()
  58. if death then
  59. repeat wait(0) until Player.Backpack:FindFirstChild('Knife')
  60. while death do
  61. wait();
  62. Target = Player.PlayerGui.ScreenGui.UI.Target.TargetText.Text;
  63. if Target ~= Player.Name then
  64. if game:GetService("Players")[Target] and game:GetService("Players")[Target].Backpack:FindFirstChild("Knife") or game:GetService("Players")[Target].Character:FindFirstChild("Knife") then
  65. repeat wait() until Player.Character:FindFirstChild('Knife')
  66. game:GetService("Players")[Target].Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.Knife.Handle.Position);
  67. else
  68. print("Target Player Lost!")
  69. end
  70. else
  71. death = false;
  72. return;
  73. end
  74. end
  75. else
  76. return
  77. end
  78. end
  79.  
  80. local function GetJug()
  81.  
  82. end
  83. --ZombieImg
  84. local function InfectionFunc()
  85. if Infection then
  86. local Jugg = GetJug()
  87. repeat wait(0) until Player.Backpack:FindFirstChild('Knife')
  88. while Infection do
  89. wait()
  90.  
  91. if Player.Character["Left Arm"].zombbox or Player.PlayerGui.ScreenGui.ZombieImg.Visible == true then Jugg = Player.Name end
  92.  
  93. if Jugg == Player.Name then
  94. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  95. if v.Backpack:FindFirstChild('Knife') or v.Character:FindFirstChild('Knife') then
  96. repeat wait() until Player.Character:FindFirstChild('Knife')
  97. pcall(function() game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.Knife.Handle.Position);end)
  98. end
  99. end
  100. else
  101. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  102. if v["Left Arm"].zombbox and v.Name ~= Player.Name then
  103. repeat wait() until Player.Character:FindFirstChild('Knife')
  104. pcall(function() game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.Knife.Handle.Position);end)
  105. end
  106. end
  107. end
  108. end
  109. end
  110. end
  111.  
  112. local function JuggernautFunc()
  113. if Juggernaut then
  114. local Jugg;
  115. if Player.Character["Left Arm"]:FindFirstChild('zombbox') then Jugg = Player.Name end
  116.  
  117. repeat wait(0) until Player.Backpack:FindFirstChild('Knife')
  118. while Juggernaut do
  119. wait()
  120. if Jugg == Player.Name then
  121. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  122. if v.Backpack:FindFirstChild('Knife') or v.Character:FindFirstChild('Knife') then
  123. repeat wait() until Player.Character:FindFirstChild('Knife')
  124. game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.Knife.Handle.Position);
  125. end
  126. end
  127. else
  128. for i,v in pairs(game:GetService('Players'):GetChildren()) do
  129. if v.Character["Left Arm"]:FindFirstChild('zombbox') then
  130. Jugg = v.Name
  131. end
  132. end
  133. repeat wait() until Player.Character:FindFirstChild('Knife')
  134. game:GetService("Players")[Jugg].Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.Knife.Handle.Position);
  135. end
  136. end
  137. end
  138. end
  139.  
  140. local function ClassicFunc()
  141. if Classic then
  142. repeat wait(0) until Player.Backpack:FindFirstChild('Knife')
  143. while Classic do
  144. wait();
  145. Target = Player.PlayerGui.ScreenGui.UI.Target.TargetText.Text;
  146. if Target ~= Player.Name then
  147. if game:GetService("Players")[Target] then
  148. repeat wait() until Player.Character:FindFirstChild('Knife')
  149. game:GetService("Players")[Target].Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.Knife.Handle.Position);
  150. else
  151. print("Target Player Lost!")
  152. end
  153. else
  154. Classic = false;
  155. return;
  156. end
  157. end
  158. else
  159. return
  160. end
  161. end
  162.  
  163. local function GetCoin()
  164. local OldPosition = Player.Character.HumanoidRootPart.Position
  165. Player.Character.HumanoidRootPart.CFrame = CFrame.new(2310.2019, 304.063019, -773.695557);
  166. wait(.25)
  167. Player.Character.HumanoidRootPart.CFrame = CFrame.new(OldPosition);
  168. end
  169.  
  170. local function UhNotActive()
  171. game.StarterGui:SetCore("SendNotification", {
  172. Title = "Iris Aimbot v3";
  173. Text = "Aimbot is not active!";
  174. Icon = "";
  175. Duration= 5;
  176. });
  177. end
  178.  
  179. local function NotifyMode(Mode)
  180. game.StarterGui:SetCore("SendNotification", {
  181. Title = "Iris Aimbot v3";
  182. Text = "Mode change detected: " .. Mode .. "\nFunctions loading!";
  183. Icon = "";
  184. Duration= 5;
  185. });
  186. end
  187.  
  188. local function JoinNotify(yeet)
  189. game.StarterGui:SetCore("SendNotification", {
  190. Title = "Iris Aimbot v3";
  191. Text = "Aimbot has loaded and detected the gamemode: " .. yeet;
  192. Icon = "";
  193. Duration= 5;
  194. });
  195. end
  196.  
  197. game:GetService("ReplicatedStorage")["CurrentSpectateGrabRemote"].Changed:Connect(function(Value)
  198. Juggernaut = false;
  199. Classic = false;
  200. Infection = false;
  201. FFA = false;
  202. death = false;
  203. print(Value)
  204. Mode = tostring(Value)
  205. if not Active then UhNotActive() return end
  206. if Mode:find("Juggernaut") then
  207. Juggernaut = true;
  208. NotifyMode("Juggernaut")
  209. JuggernautFunc();
  210. elseif Mode:find("Classic") then
  211. Classic = true;
  212. NotifyMode("Classic")
  213. ClassicFunc();
  214. elseif Mode:find("Infection") then
  215. Infection = true;
  216. NotifyMode("Infection")
  217. InfectionFunc();
  218. elseif Mode:find("FFA") then
  219. NotifyMode("FFA")
  220. FFA = true;
  221. FFAFunc();
  222. elseif Mode:find("Deathmatch") then
  223. NotifyMode("Deathmatch")
  224. death = true;
  225. DeathMatch()
  226. end
  227. end)
  228.  
  229. local function ReloadFunc()
  230. Juggernaut = false;
  231. Classic = false;
  232. Infection = false;
  233. FFA = false;
  234. death = false;
  235. if Mode:find("Juggernaut") then
  236. Juggernaut = true;
  237. elseif Mode:find("Classic") then
  238. Classic = true;
  239. elseif Mode:find("Infection") then
  240. Infection = true;
  241. elseif Mode:find("FFA") then
  242. FFA = true;
  243. elseif string.lower(ame):find("deathmatch") then
  244. death = true
  245. end
  246. if Juggernaut then
  247. JuggernautFunc();
  248. elseif Classic then
  249. ClassicFunc();
  250. elseif Infection then
  251. InfectionFunc();
  252. elseif FFA then
  253. FFAFunc();
  254. elseif death then
  255. DeathMatch()
  256. end
  257. end
  258.  
  259. Player.Chatted:connect(function(Message)
  260. if Message:lower() == '/e aimbot' then
  261. if Active then
  262. Active = false
  263. game.StarterGui:SetCore("SendNotification", {
  264. Title = "Iris Aimbot v3";
  265. Text = "Aimbot has been disabled!";
  266. Icon = "";
  267. Duration= 5;
  268. });
  269. Juggernaut = false;
  270. Classic = false;
  271. Infection = false;
  272. FFA = false;
  273. else
  274. Active = true
  275. game.StarterGui:SetCore("SendNotification", {
  276. Title = "Iris Aimbot v3";
  277. Text = "Aimbot has been enabled!";
  278. Icon = "";
  279. Duration= 5;
  280. });
  281. if not Active then UhNotActive() return end
  282. if Mode:find("Juggernaut") then
  283. Juggernaut = true;
  284. elseif Mode:find("Classic") then
  285. Classic = true;
  286. elseif Mode:find("Infection") then
  287. Infection = true;
  288. elseif Mode:find("FFA") then
  289. FFA = true;
  290. elseif string.lower(ame):find("deathmatch") then
  291. death = true;
  292. end
  293. if Juggernaut then
  294. Juggernaut = true;
  295. NotifyMode("Juggernaut")
  296. JuggernautFunc();
  297. elseif Classic then
  298. Classic = true;
  299. NotifyMode("Classic")
  300. ClassicFunc();
  301. elseif Infection then
  302. Infection = true;
  303. NotifyMode("Infection")
  304. InfectionFunc();
  305. elseif FFA then
  306. NotifyMode("FFA")
  307. FFA = true;
  308. FFAFunc();
  309. end
  310. end
  311. elseif Message:lower() == "/e getcoin" then
  312. GetCoin();
  313. elseif Message:lower() == "/e reload" then
  314. ReloadFunc()
  315. elseif Message:lower() == "/e deathmatch" then
  316. death = not death
  317. DeathMatch()
  318. end
  319. end)
  320.  
  321. local function OnJoin()
  322. game.StarterGui:SetCore("SendNotification", {
  323. Title = "Iris Aimbot v3";
  324. Text = "Aimbot has loaded!";
  325. Icon = "";
  326. Duration= 5;
  327. });
  328. Juggernaut = false;
  329. Classic = false;
  330. Infection = false;
  331. FFA = false;
  332. if Mode:find("Juggernaut") then
  333. Juggernaut = true;
  334. JoinNotify("Juggernaut")
  335. elseif Mode:find("Classic") then
  336. Classic = true;
  337. JoinNotify("Classic")
  338. elseif Mode:find("Infection") then
  339. Infection = true;
  340. JoinNotify("Infection")
  341. elseif Mode:find("FFA") then
  342. FFA = true;
  343. JoinNotify("FFA")
  344. elseif string.lower(ame):find("deathmatch") then
  345. death = true
  346. JoinNotify("Deathmatch")
  347. end
  348. end
  349.  
  350. OnJoin()
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