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- AndroidPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.AndroidPlatformSDK has no valid SDK
- IOSPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.IOSPlatformSDK has no valid SDK
- HTML5PlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.HTML5PlatformSDK using manually installed SDK
- LinuxPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.LinuxPlatformSDK has no valid SDK
- WindowsPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.WindowsPlatformSDK using manually installed SDK
- BuildMode.Execute: Command line: "E:\Program Files\Epic Games\UE_4.22\Engine\Binaries\DotNET\UnrealBuildTool.exe" DankKastleUpdated Win64 Development -Project=D:\KastleWorkspace\Kastle.uproject D:\KastleWorkspace\Kastle.uproject -NoUBTMakefiles -remoteini="D:\KastleWorkspace" -skipdeploy -Manifest=D:\KastleWorkspace\Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\Davin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Program+Files+Epic+Games+UE_4.22\UBT-DankKastleUpdated-Win64-Development.txt"
- WindowsPlatform.FindVSInstallDirs: Found Visual Studio installation: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community (Product=Microsoft.VisualStudio.Product.Community, Version=16.1.28917.181, Sort=0)
- WindowsPlatform.FindToolChainDirs: Found Visual Studio toolchain: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702 (Version=14.21.27702)
- WindowsPlatform.EnumerateSdkRootDirs: Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1)
- WindowsPlatform.EnumerateSdkRootDirs: Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2)
- WindowsPlatform.UpdateCachedWindowsSdks: Found Windows 10 SDK version 10.0.14393.0 at C:\Program Files (x86)\Windows Kits\10
- WindowsPlatform.UpdateCachedWindowsSdks: Found Universal CRT version 10.0.14393.0 at C:\Program Files (x86)\Windows Kits\10
- WindowsPlatform.UpdateCachedWindowsSdks: Found Windows 10 SDK version 10.0.17763.0 at C:\Program Files (x86)\Windows Kits\10
- WindowsPlatform.UpdateCachedWindowsSdks: Found Universal CRT version 10.0.17763.0 at C:\Program Files (x86)\Windows Kits\10
- UEBuildTarget.AddPlugin: Enabling plugin 'Able' (referenced via Kastle.uproject)
- UEBuildTarget.AddPlugin: Enabling plugin 'GameplayTagsEditor' (referenced via Kastle.uproject -> Able.uplugin)
- UEBuildTarget.AddPlugin: Enabling plugin 'Niagara' (referenced via Kastle.uproject -> Able.uplugin)
- UEBuildTarget.AddPlugin: Enabling plugin 'Paper2D' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'AISupport' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'LightPropagationVolume' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'ActorLayerUtilities' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'AnimationSharing' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'SignificanceManager' (referenced via default plugins -> AnimationSharing.uplugin)
- UEBuildTarget.AddPlugin: Enabling plugin 'CLionSourceCodeAccess' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'CodeLiteSourceCodeAccess' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'GitSourceControl' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'KDevelopSourceCodeAccess' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'NullSourceCodeAccess' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'PerforceSourceControl' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'SubversionSourceControl' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'UObjectPlugin' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'VisualStudioCodeSourceCodeAccess' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'VisualStudioSourceCodeAccess' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'XCodeSourceCodeAccess' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'AssetManagerEditor' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'CryptoKeys' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'DataValidation' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'FacialAnimation' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'MacGraphicsSwitching' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'MaterialAnalyzer' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'MobileLauncherProfileWizard' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'PluginBrowser' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'SpeedTreeImporter' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'DatasmithContent' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'VariantManagerContent' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'AlembicImporter' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'GeometryCache' (referenced via default plugins -> AlembicImporter.uplugin)
- UEBuildTarget.AddPlugin: Enabling plugin 'AppleImageUtils' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'AppleVision' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'BackChannel' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'CharacterAI' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'HTML5Networking' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'ProxyLODPlugin' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'SkeletalReduction' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Ignoring plugin 'MagicLeapMedia' (referenced via default plugins) due to target platform not supported by descriptor.
- UEBuildTarget.AddPlugin: Ignoring plugin 'MagicLeap' (referenced via default plugins) due to target platform not supported by descriptor.
- UEBuildTarget.AddPlugin: Enabling plugin 'AndroidMedia' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'AvfMedia' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'ImgMedia' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'LinearTimecode' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'MediaCompositing' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'MediaPlayerEditor' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'WmfMedia' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'TcpMessaging' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'UdpMessaging' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'ActorSequence' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'LevelSequenceEditor' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'MatineeToLevelSequence' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'NetcodeUnitTest' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'NUTUnrealEngine4' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Ignoring plugin 'OnlineSubsystemGooglePlay' (referenced via default plugins) due to target platform not supported by descriptor.
- UEBuildTarget.AddPlugin: Ignoring plugin 'OnlineSubsystemIOS' (referenced via default plugins) due to target platform not supported by descriptor.
- UEBuildTarget.AddPlugin: Enabling plugin 'OnlineSubsystemNull' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'OnlineSubsystem' (referenced via default plugins -> OnlineSubsystemNull.uplugin)
- UEBuildTarget.AddPlugin: Enabling plugin 'OnlineSubsystemUtils' (referenced via default plugins -> OnlineSubsystemNull.uplugin)
- UEBuildTarget.AddPlugin: Enabling plugin 'LauncherChunkInstaller' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'AndroidDeviceProfileSelector' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'AndroidMoviePlayer' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'AndroidPermission' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'AppleMoviePlayer' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'ArchVisCharacter' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'AudioCapture' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'CableComponent' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'CustomMeshComponent' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'EditableMesh' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'ExampleDeviceProfileSelector' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Ignoring plugin 'Firebase' (referenced via default plugins) due to target platform not supported by descriptor.
- UEBuildTarget.AddPlugin: Enabling plugin 'GoogleCloudMessaging' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'IOSDeviceProfileSelector' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'LinuxDeviceProfileSelector' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'LocationServicesBPLibrary' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'MobilePatchingUtils' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'PhysXVehicles' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'ProceduralMeshComponent' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'RuntimePhysXCooking' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'WebMMoviePlayer' (referenced via default plugins)
- UEBuildTarget.AddPlugin: Enabling plugin 'WebMMedia' (referenced via default plugins -> WebMMoviePlayer.uplugin)
- UEBuildTarget.AddPlugin: Enabling plugin 'WindowsMoviePlayer' (referenced via default plugins)
- VCToolChain..ctor: Compiler: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702\bin\HostX64\x64\cl.exe
- VCToolChain..ctor: Linker: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702\bin\HostX64\x64\link.exe
- VCToolChain..ctor: Library Manager: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702\bin\HostX64\x64\lib.exe
- VCToolChain..ctor: Resource Compiler: C:\Program Files (x86)\Windows Kits\10\bin\10.0.17763.0\x64\rc.exe
- ExternalExecution.ExecuteHeaderToolIfNecessary: Parsing headers for DankKastleUpdated
- ExternalExecution.ExecuteHeaderToolIfNecessary: Running UnrealHeaderTool "D:\KastleWorkspace\Kastle.uproject" "D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\DankKastleUpdated.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
- ExternalExecution.ExecuteHeaderToolIfNecessary: Reflection code generated for DankKastleUpdated in 5.8750361 seconds
- FileItem.CreateIntermediateTextFile: Updating D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\Core\SharedPCH.Core.h: contents have changed. Saving previous version to D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\Core\SharedPCH.Core.h.old.
- FileItem.CreateIntermediateTextFile: Updating D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\Core\SharedPCH.Core.cpp: contents have changed. Saving previous version to D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\Core\SharedPCH.Core.cpp.old.
- FileItem.CreateIntermediateTextFile: Updating D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\Core\SharedPCH.Core.h.pch.response: contents have changed. Saving previous version to D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\Core\SharedPCH.Core.h.pch.response.old.
- FileItem.CreateIntermediateTextFile: Updating D:\KastleWorkspace\Intermediate\Build\Win64\UE4\Development\DankKastleUpdated\Definitions.DankKastleUpdated.h: contents have changed. Saving previous version to D:\KastleWorkspace\Intermediate\Build\Win64\UE4\Development\DankKastleUpdated\Definitions.DankKastleUpdated.h.old.
- FileItem.CreateIntermediateTextFile: Updating D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\DankKastleUpdated.exe.response: contents have changed. Saving previous version to D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\DankKastleUpdated.exe.response.old.
- UEBuildTarget.GenerateManifest: Writing manifest to D:\KastleWorkspace\Intermediate\Build\Manifest.xml
- ActionHistory.Load: Unable to read action history from D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\ActionHistory.bin; version 256 vs current 2
- ActionGraph.IsActionOutdated: Default.rc2: Produced item "Default.rc2.res" doesn't exist.
- ActionGraph.IsActionOutdated: Module.AbleCore.gen.1_of_4.cpp: Produced item "Module.AbleCore.gen.1_of_4.cpp.obj" was produced by outdated command-line.
- ActionGraph.IsActionOutdated: New command-line: E:\Program Files\Epic Games\UE_4.22\Engine\Build\Windows\cl-filter\cl-filter.exe D:\KastleWorkspace\Plugins\Able\Intermediate\Build\Win64\UE4\Development\AbleCore\Module.AbleCore.gen.1_of_4.cpp.txt -- "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702\bin\HostX64\x64\cl.exe" @"D:\KastleWorkspace\Plugins\Able\Intermediate\Build\Win64\UE4\Development\AbleCore\Module.AbleCore.gen.1_of_4.cpp.obj.response" /showIncludes
- ActionGraph.IsActionOutdated: Module.AbleCore.gen.4_of_4.cpp: Produced item "Module.AbleCore.gen.4_of_4.cpp.obj" was produced by outdated command-line.
- ActionGraph.IsActionOutdated: New command-line: E:\Program Files\Epic Games\UE_4.22\Engine\Build\Windows\cl-filter\cl-filter.exe D:\KastleWorkspace\Plugins\Able\Intermediate\Build\Win64\UE4\Development\AbleCore\Module.AbleCore.gen.4_of_4.cpp.txt -- "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702\bin\HostX64\x64\cl.exe" @"D:\KastleWorkspace\Plugins\Able\Intermediate\Build\Win64\UE4\Development\AbleCore\Module.AbleCore.gen.4_of_4.cpp.obj.response" /showIncludes
- ActionGraph.IsActionOutdated: Module.AbleCore.gen.3_of_4.cpp: Produced item "Module.AbleCore.gen.3_of_4.cpp.obj" was produced by outdated command-line.
- ActionGraph.IsActionOutdated: New command-line: E:\Program Files\Epic Games\UE_4.22\Engine\Build\Windows\cl-filter\cl-filter.exe D:\KastleWorkspace\Plugins\Able\Intermediate\Build\Win64\UE4\Development\AbleCore\Module.AbleCore.gen.3_of_4.cpp.txt -- "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702\bin\HostX64\x64\cl.exe" @"D:\KastleWorkspace\Plugins\Able\Intermediate\Build\Win64\UE4\Development\AbleCore\Module.AbleCore.gen.3_of_4.cpp.obj.response" /showIncludes
- ActionGraph.IsActionOutdated: SharedPCH.Core.cpp: Produced item "SharedPCH.Core.h.pch" was produced by outdated command-line.
- ActionGraph.IsActionOutdated: New command-line: E:\Program Files\Epic Games\UE_4.22\Engine\Build\Windows\cl-filter\cl-filter.exe D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\Core\SharedPCH.Core.h.txt -- "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702\bin\HostX64\x64\cl.exe" @"D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\Core\SharedPCH.Core.h.pch.response" /showIncludes
- ActionGraph.IsActionOutdated: DankKastleUpdated.exe: Produced item "DankKastleUpdated.exe" was produced by outdated command-line.
- ActionGraph.IsActionOutdated: New command-line: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702\bin\HostX64\x64\link.exe @"D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\DankKastleUpdated.exe.response"
- ActionGraph.IsActionOutdated: SharedPCH.Core.cpp: Produced item "SharedPCH.Core.h.obj" was produced by outdated command-line.
- ActionGraph.IsActionOutdated: New command-line: E:\Program Files\Epic Games\UE_4.22\Engine\Build\Windows\cl-filter\cl-filter.exe D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\Core\SharedPCH.Core.h.txt -- "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702\bin\HostX64\x64\cl.exe" @"D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\Core\SharedPCH.Core.h.pch.response" /showIncludes
- ActionGraph.IsActionOutdated: SharedPCH.Core.cpp: Produced item "SharedPCH.Core.h.txt" doesn't exist.
- ActionGraph.IsActionOutdated: Module.AbleCore.cpp: Produced item "Module.AbleCore.cpp.obj" was produced by outdated command-line.
- ActionGraph.IsActionOutdated: New command-line: E:\Program Files\Epic Games\UE_4.22\Engine\Build\Windows\cl-filter\cl-filter.exe D:\KastleWorkspace\Plugins\Able\Intermediate\Build\Win64\UE4\Development\AbleCore\Module.AbleCore.cpp.txt -- "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702\bin\HostX64\x64\cl.exe" @"D:\KastleWorkspace\Plugins\Able\Intermediate\Build\Win64\UE4\Development\AbleCore\Module.AbleCore.cpp.obj.response" /showIncludes
- ActionGraph.IsActionOutdated: Module.AbleCore.cpp: Produced item "Module.AbleCore.cpp.txt" doesn't exist.
- ActionGraph.IsActionOutdated: DankKastleUpdated.exe: Produced item "DankKastleUpdated.pdb" was produced by outdated command-line.
- ActionGraph.IsActionOutdated: New command-line: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702\bin\HostX64\x64\link.exe @"D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\DankKastleUpdated.exe.response"
- ActionGraph.IsActionOutdated: Able.cpp: Produced item "Able.cpp.obj" was produced by outdated command-line.
- ActionGraph.IsActionOutdated: New command-line: E:\Program Files\Epic Games\UE_4.22\Engine\Build\Windows\cl-filter\cl-filter.exe D:\KastleWorkspace\Plugins\Able\Intermediate\Build\Win64\UE4\Development\Able\Able.cpp.txt -- "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702\bin\HostX64\x64\cl.exe" @"D:\KastleWorkspace\Plugins\Able\Intermediate\Build\Win64\UE4\Development\Able\Able.cpp.obj.response" /showIncludes
- ActionGraph.IsActionOutdated: DankKastleUpdated.target: Produced item "DankKastleUpdated.target" was produced by outdated command-line.
- ActionGraph.IsActionOutdated: New command-line: E:\Program Files\Epic Games\UE_4.22\Engine\Binaries\DotNET\UnrealBuildTool.exe -Mode=WriteMetadata -Input=D:\KastleWorkspace\Intermediate\Build\Win64\DankKastleUpdated\Development\Metadata.dat -Version=1
- ActionGraph.IsActionOutdated: Module.AbleCore.gen.2_of_4.cpp: Produced item "Module.AbleCore.gen.2_of_4.cpp.obj" was produced by outdated command-line.
- ActionGraph.IsActionOutdated: New command-line: E:\Program Files\Epic Games\UE_4.22\Engine\Build\Windows\cl-filter\cl-filter.exe D:\KastleWorkspace\Plugins\Able\Intermediate\Build\Win64\UE4\Development\AbleCore\Module.AbleCore.gen.2_of_4.cpp.txt -- "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702\bin\HostX64\x64\cl.exe" @"D:\KastleWorkspace\Plugins\Able\Intermediate\Build\Win64\UE4\Development\AbleCore\Module.AbleCore.gen.2_of_4.cpp.obj.response" /showIncludes
- ActionGraph.IsActionOutdated: Module.AbleCore.gen.2_of_4.cpp: Produced item "Module.AbleCore.gen.2_of_4.cpp.txt" doesn't exist.
- ActionGraph.IsActionOutdated: Able.cpp: Produced item "Able.cpp.txt" doesn't exist.
- ActionGraph.IsActionOutdated: SharedPCH.Engine.cpp: Produced item "SharedPCH.Engine.h.pch" doesn't exist.
- ActionGraph.IsActionOutdated: Module.AbleCore.gen.3_of_4.cpp: Produced item "Module.AbleCore.gen.3_of_4.cpp.txt" doesn't exist.
- ActionGraph.IsActionOutdated: Module.AbleCore.gen.1_of_4.cpp: Produced item "Module.AbleCore.gen.1_of_4.cpp.txt" doesn't exist.
- ActionGraph.IsActionOutdated: Module.DankKastleUpdated.cpp: Produced item "Module.DankKastleUpdated.cpp.obj" doesn't exist.
- ActionGraph.IsActionOutdated: SharedPCH.Engine.cpp: Produced item "SharedPCH.Engine.h.obj" doesn't exist.
- ActionGraph.IsActionOutdated: SharedPCH.Engine.cpp: Produced item "SharedPCH.Engine.h.txt" doesn't exist.
- ActionGraph.IsActionOutdated: Module.AbleCore.gen.4_of_4.cpp: Produced item "Module.AbleCore.gen.4_of_4.cpp.txt" doesn't exist.
- ActionGraph.IsActionOutdated: Module.DankKastleUpdated.cpp: Produced item "Module.DankKastleUpdated.cpp.txt" doesn't exist.
- ActionGraph.DeleteOutdatedProducedItems: Deleting outdated item: D:\KastleWorkspace\Binaries\Win64\DankKastleUpdated.pdb
- BuildMode.Build: Using Visual Studio 2019 14.21.27702 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.21.27702) and Windows 10.0.17763.0 SDK (C:\Program Files (x86)\Windows Kits\10).
- ParallelExecutor.ExecuteActions: Building 12 actions with 4 processes...
- ParallelExecutor.ExecuteActions: [1/12] Default.rc2
- ParallelExecutor.ExecuteActions: [2/12] SharedPCH.Core.cpp
- ParallelExecutor.ExecuteActions: [3/12] Module.DankKastleUpdated.cpp
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2374: 'GInternalProjectName': redefinition; multiple initialization
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see declaration of 'GInternalProjectName'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2374: 'GIsGameAgnosticExe': redefinition; multiple initialization
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see declaration of 'GIsGameAgnosticExe'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2374: 'GForeignEngineDir': redefinition; multiple initialization
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see declaration of 'GForeignEngineDir'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2374: 'GFNameTableForDebuggerVisualizers_MT': redefinition; multiple initialization
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see declaration of 'GFNameTableForDebuggerVisualizers_MT'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2374: 'GObjectArrayForDebugVisualizers': redefinition; multiple initialization
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see declaration of 'GObjectArrayForDebugVisualizers'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2084: function 'void *operator new(size_t)' already has a body
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see previous definition of 'new'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2084: function 'void *operator new[](size_t)' already has a body
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see previous definition of 'new[]'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2084: function 'void *operator new(size_t,const std::nothrow_t &) throw()' already has a body
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see previous definition of 'new'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2084: function 'void *operator new[](size_t,const std::nothrow_t &) throw()' already has a body
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see previous definition of 'new[]'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2084: function 'void operator delete(void *)' already has a body
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see previous definition of 'delete'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2084: function 'void operator delete[](void *)' already has a body
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see previous definition of 'delete[]'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2084: function 'void operator delete(void *,const std::nothrow_t &) throw()' already has a body
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see previous definition of 'delete'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2084: function 'void operator delete[](void *,const std::nothrow_t &) throw()' already has a body
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see previous definition of 'delete[]'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2084: function 'void operator delete(void *,size_t)' already has a body
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see previous definition of 'delete'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2084: function 'void operator delete[](void *,size_t)' already has a body
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see previous definition of 'delete[]'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2084: function 'void operator delete(void *,size_t,const std::nothrow_t &) throw()' already has a body
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see previous definition of 'delete'
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\Kastle.cpp(4): error C2084: function 'void operator delete[](void *,size_t,const std::nothrow_t &) throw()' already has a body
- ParallelExecutor.ExecuteActions: D:\KastleWorkspace\Intermediate\Source\DankKastleUpdated.cpp(4): note: see previous definition of 'delete[]'
- ParallelExecutor.ExecuteActions: [4/12] Able.cpp
- ParallelExecutor.ExecuteActions: [5/12] SharedPCH.Engine.cpp
- ParallelExecutor.ExecuteActions: [6/12] Module.AbleCore.gen.1_of_4.cpp
- ParallelExecutor.ExecuteActions: [7/12] Module.AbleCore.gen.2_of_4.cpp
- ParallelExecutor.ExecuteActions: [8/12] Module.AbleCore.gen.4_of_4.cpp
- ParallelExecutor.ExecuteActions: [9/12] Module.AbleCore.gen.3_of_4.cpp
- ParallelExecutor.ExecuteActions: [10/12] Module.AbleCore.cpp
- UnrealBuildTool.Main: CompilationResultException: Error: OtherCompilationError
- UnrealBuildTool.Main: at UnrealBuildTool.ActionGraph.ExecuteActions(BuildConfiguration BuildConfiguration, List`1 ActionsToExecute) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\ActionGraph.cs:line 175
- UnrealBuildTool.Main: at UnrealBuildTool.BuildMode.Build(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 308
- UnrealBuildTool.Main: at UnrealBuildTool.BuildMode.Execute(CommandLineArguments Arguments) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 191
- UnrealBuildTool.Main: at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 443
- Timeline.Print: Timeline:
- Timeline.Print:
- Timeline.Print: [ 0.000]
- Timeline.Print: [ 0.000](+0.041) <unknown>
- Timeline.Print: [ 0.041](+0.004) FileMetadataPrefetch.QueueEngineDirectory()
- Timeline.Print: [ 0.046](+0.206) XmlConfig.ReadConfigFiles()
- Timeline.Print: [ 0.253](+0.000) SingleInstanceMutex.Acquire()
- Timeline.Print: [ 0.253](+0.445) UEBuildPlatform.RegisterPlatforms()
- Timeline.Print: 0.254 [ 0.001](+0.134) Initializing InstalledPlatformInfo
- Timeline.Print: 0.388 [ 0.135](+0.000) Querying types
- Timeline.Print: 0.401 [ 0.148](+0.002) MacPlatformFactory
- Timeline.Print: 0.404 [ 0.151](+0.000) TVOSPlatformFactory
- Timeline.Print: 0.404 [ 0.151](+0.063) AndroidPlatformFactory
- Timeline.Print: 0.467 [ 0.214](+0.081) IOSPlatformFactory
- Timeline.Print: 0.548 [ 0.295](+0.042) HTML5PlatformFactory
- Timeline.Print: 0.591 [ 0.337](+0.081) LinuxPlatformFactory
- Timeline.Print: 0.672 [ 0.419](+0.000) LuminPlatformFactory
- Timeline.Print: 0.672 [ 0.419](+0.025) WindowsPlatformFactory
- Timeline.Print: [ 0.698](+0.041) <unknown>
- Timeline.Print: [ 0.740](+0.016) TargetDescriptor.ParseCommandLine()
- Timeline.Print: [ 0.766](+0.798) UEBuildTarget.Create()
- Timeline.Print: 0.769 [ 0.003](+0.276) RulesCompiler.CreateTargetRulesAssembly()
- Timeline.Print: 0.769 0.003 [ 0.000](+0.070) <unknown>
- Timeline.Print: 0.839 0.073 [ 0.070](+0.079) Finding engine modules
- Timeline.Print: 0.918 0.152 [ 0.149](+0.007) Finding plugin modules
- Timeline.Print: 0.926 0.160 [ 0.157](+0.104) <unknown>
- Timeline.Print: 1.030 0.264 [ 0.261](+0.006) Finding program modules
- Timeline.Print: 1.036 0.270 [ 0.267](+0.000) Finding program targets
- Timeline.Print: 1.045 [ 0.279](+0.129) RulesAssembly.CreateTargetRules()
- Timeline.Print: 1.189 [ 0.423](+0.008) UEBuildTarget constructor
- Timeline.Print: 1.198 [ 0.432](+0.366) UEBuildTarget.PreBuildSetup()
- Timeline.Print: [ 1.569](+7.799) UEBuildTarget.Build()
- Timeline.Print: 1.569 [ 0.000](+0.058) <unknown>
- Timeline.Print: 1.627 [ 0.058](+0.672) ExternalExecution.SetupUObjectModules()
- Timeline.Print: 2.300 [ 0.730](+0.039) <unknown>
- Timeline.Print: 2.340 [ 0.770](+5.875) Executing UnrealHeaderTool
- Timeline.Print: 8.215 [ 6.645](+0.005) ExternalExecution.ResetCachedHeaderInfo()
- Timeline.Print: 8.221 [ 6.651](+0.003) ExternalExecution.UpdateDirectoryTimestamps()
- Timeline.Print: 8.224 [ 6.654](+0.020) <unknown>
- Timeline.Print: 8.245 [ 6.675](+1.038) UEBuildBinary.Build()
- Timeline.Print: 9.283 [ 7.713](+0.085) <unknown>
- Timeline.Print: [ 9.387](+0.001) Reading dependency cache
- Timeline.Print: [ 9.389](+0.003) Reading action history
- Timeline.Print: [ 9.393](+0.016) ActionGraph.GetActionsToExecute()
- Timeline.Print: 9.396 [ 0.002](+0.001) Prefetching include dependencies
- Timeline.Print: 9.397 [ 0.003](+0.011) Cache outdated actions
- Timeline.Print: [ 9.421](+43.504) ActionGraph.ExecuteActions()
- Timeline.Print: [52.925](+0.061) <unknown>
- Timeline.Print: [52.987](+0.000) FileMetadataPrefetch.Stop()
- Timeline.Print: [52.989]
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