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ArcheKruz

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Jan 3rd, 2014
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  1. Script "Nuke_Flash" (void)
  2. {
  3. PlaySound(0, "Weapons/Nuke/Prime", 5, 1.0, 0 , 0.01);
  4. FadeTo(255,255,255,1.0,0.7);
  5. Delay(25);
  6. PlaySound(0, "Weapons/Nuke/Boom", 6, 1.0, 0 , 0.01);
  7. FadeTo(0,0,0,0.0,0.7);
  8. }
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