Scriptorz5

nukefool

May 5th, 2018 (edited)
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  1. admin = ""
  2.  
  3.  
  4. local p = Instance.new("Part")
  5. p.Parent = game.Workspace
  6. p.Position = game.Workspace.yfc.Head.Position
  7. p.Shape = "Ball"
  8. p.Name = "Nuke"
  9. p.BottomSurface = "Smooth"
  10. p.TopSurface = "Smooth"
  11. p.Reflectance = 0.5
  12. p.BrickColor = BrickColor.new("Bright red")
  13. wait(2)
  14. p.BrickColor = BrickColor.new("Black")
  15. wait(1)
  16. p.BrickColor = BrickColor.new("Bright red")
  17. wait(0.45)
  18. p.BrickColor = BrickColor.new("Black")
  19. wait(0.30)
  20. p.BrickColor = BrickColor.new("Bright red")
  21. wait(0.25)
  22. p.BrickColor = BrickColor.new("Black")
  23. wait(0.15)
  24. p.BrickColor = BrickColor.new("Bright red")
  25. wait(0.10)
  26. p.BrickColor = BrickColor.new("Black")
  27. wait(0.5)
  28. p.BrickColor = BrickColor.new("Bright red")
  29. wait(1)
  30. local e = Instance.new("Explosion")
  31. e.Parent = p
  32. e.Position = p.Position
  33. e.Name = "Die!"
  34. e.BlastPressure = 10000
  35. e.BlastRadius = 9999
  36. wait(0.5)
  37. p.BrickColor = BrickColor.new("Bright yellow")
  38. p.Reflectance = 0
  39. p.Transparency = 0.5
  40. p.CanCollide = false
  41. p.Anchored = true
  42. p.Position = Vector3.new(0,5,0)
  43. wait(0.30)
  44. p.Size = p.Size + Vector3.new(1,1,1)
  45. wait(0.30)
  46. p.Size = p.Size + Vector3.new(1,1,1)
  47. wait(0.30)
  48. p.Size = p.Size + Vector3.new(1,1,1)
  49. wait(0.30)
  50. p.Size = p.Size + Vector3.new(1,1,1)
  51. wait(0.30)
  52. p.Size = p.Size + Vector3.new(1,1,1)
  53. wait(0.30)
  54. p.Size = p.Size + Vector3.new(1,1,1)
  55. wait(0.30)
  56. p.Size = p.Size + Vector3.new(1,1,1)
  57. wait(0.30)
  58. p.Size = p.Size + Vector3.new(1,1,1)
  59. wait(0.30)
  60. p.Size = p.Size + Vector3.new(1,1,1)
  61. wait(0.30)
  62. p.Size = p.Size + Vector3.new(1,1,1)
  63. wait(0.30)
  64. p.Size = p.Size + Vector3.new(1,1,1)
  65. wait(0.30)
  66. p.Size = p.Size + Vector3.new(1,1,1)
  67. wait(0.30)
  68. p.Size = p.Size + Vector3.new(1,1,1)
  69. wait(0.30)
  70. p.Size = p.Size + Vector3.new(1,1,1)
  71. wait(0.30)
  72. p.Size = p.Size + Vector3.new(1,1,1)
  73. wait(0.30)
  74. p.Size = p.Size + Vector3.new(1,1,1)
  75. wait(0.30)
  76. p.Size = p.Size + Vector3.new(1,1,1)
  77. wait(0.30)
  78. p.Size = p.Size + Vector3.new(1,1,1)
  79. wait(0.30)
  80. p.Size = p.Size + Vector3.new(1,1,1)
  81. wait(0.30)
  82. p.Size = p.Size + Vector3.new(1,1,1)
  83. wait(0.30)
  84. p.Size = p.Size + Vector3.new(1,1,1)
  85. wait(0.30)
  86. p.Size = p.Size + Vector3.new(1,1,1)
  87. wait(0.30)
  88. p.Size = p.Size + Vector3.new(1,1,1)
  89. wait(0.30)
  90. p.Size = p.Size + Vector3.new(1,1,1)
  91. wait(0.30)
  92. p.Size = p.Size + Vector3.new(1,1,1)
  93. wait(0.30)
  94. p.Size = p.Size + Vector3.new(1,1,1)
  95. wait(0.30)
  96. p.Size = p.Size + Vector3.new(1,1,1)
  97. wait(0.30)
  98. p.Size = p.Size + Vector3.new(1,1,1)
  99. wait(0.30)
  100. p.Size = p.Size + Vector3.new(1,1,1)
  101. wait(0.30)
  102. p.Size = p.Size + Vector3.new(1,1,1)
  103. wait(0.30)
  104. p.Size = p.Size + Vector3.new(1,1,1)
  105. wait(0.30)
  106. p.Size = p.Size + Vector3.new(1,1,1)
  107. wait(0.30)
  108. p.Size = p.Size + Vector3.new(1,1,1)
  109. wait(0.30)
  110. p.Size = p.Size + Vector3.new(1,1,1)
  111. wait(0.30)
  112. p.Size = p.Size + Vector3.new(1,1,1)
  113. wait(0.30)
  114. p.Size = p.Size + Vector3.new(1,1,1)
  115. wait(0.30)
  116. p.Size = p.Size + Vector3.new(1,1,1)
  117. wait(0.30)
  118. p.Size = p.Size + Vector3.new(1,1,1)
  119. wait(0.30)
  120. p.Size = p.Size + Vector3.new(1,1,1)
  121. wait(0.30)
  122. p.Size = p.Size + Vector3.new(1,1,1)
  123. p.Size = p.Size + Vector3.new(1,1,1)
  124. wait(0.30)
  125. p.Size = p.Size + Vector3.new(1,1,1)
  126. wait(0.30)
  127. p.Size = p.Size + Vector3.new(1,1,1)
  128. wait(0.30)
  129. p.Size = p.Size + Vector3.new(1,1,1)
  130. wait(0.30)
  131. p.Size = p.Size + Vector3.new(1,1,1)
  132. wait(0.30)
  133. p.Size = p.Size + Vector3.new(1,1,1)
  134. wait(0.30)
  135. p.Size = p.Size + Vector3.new(1,1,1)
  136. wait(0.30)
  137. p.Size = p.Size + Vector3.new(1,1,1)
  138. wait(0.30)
  139. p.Size = p.Size + Vector3.new(1,1,1)
  140. wait(0.30)
  141. p.Size = p.Size + Vector3.new(1,1,1)
  142. wait(0.30)
  143. p.Size = p.Size + Vector3.new(1,1,1)
  144. wait(0.30)
  145. p.Size = p.Size + Vector3.new(1,1,1)
  146. wait(0.30)
  147. p.Size = p.Size + Vector3.new(1,1,1)
  148. wait(0.30)
  149. p.Size = p.Size + Vector3.new(1,1,1)
  150. wait(0.30)
  151. p.Size = p.Size + Vector3.new(1,1,1)
  152. wait(0.30)
  153. p.Size = p.Size + Vector3.new(1,1,1)
  154. wait(0.30)
  155. p.Size = p.Size + Vector3.new(1,1,1)
  156. wait(0.30)
  157. p.Size = p.Size + Vector3.new(1,1,1)
  158. wait(0.30)
  159. p.Size = p.Size + Vector3.new(1,1,1)
  160. wait(0.30)
  161. p.Size = p.Size + Vector3.new(1,1,1)
  162. wait(0.30)
  163. p.Size = p.Size + Vector3.new(1,1,1)
  164. wait(0.30)
  165. p.Size = p.Size + Vector3.new(1,1,1)
  166. wait(0.30)
  167. p.Size = p.Size + Vector3.new(1,1,1)
  168. wait(0.30)
  169. p.Size = p.Size + Vector3.new(1,1,1)
  170. wait(0.30)
  171. p.Size = p.Size + Vector3.new(1,1,1)
  172. wait(0.30)
  173. p.Size = p.Size + Vector3.new(1,1,1)
  174. wait(0.30)
  175. p.Size = p.Size + Vector3.new(1,1,1)
  176. wait(0.30)
  177. p.Size = p.Size + Vector3.new(1,1,1)
  178. wait(0.30)
  179. p.Size = p.Size + Vector3.new(1,1,1)
  180. wait(0.30)
  181. p.Size = p.Size + Vector3.new(1,1,1)
  182. wait(0.30)
  183. p.Size = p.Size + Vector3.new(1,1,1)
  184. wait(0.30)
  185. p.Size = p.Size + Vector3.new(1,1,1)
  186. wait(0.30)
  187. p.Size = p.Size + Vector3.new(1,1,1)
  188. wait(0.30)
  189. p.Size = p.Size + Vector3.new(1,1,1)
  190. wait(0.30)
  191. p.Size = p.Size + Vector3.new(1,1,1)
  192. wait(0.30)
  193. p.Size = p.Size + Vector3.new(1,1,1)
  194. wait(0.30)
  195. p.Size = p.Size + Vector3.new(1,1,1)
  196. wait(0.30)
  197. p.Size = p.Size + Vector3.new(1,1,1)
  198. wait(0.30)
  199. p.Size = p.Size + Vector3.new(1,1,1)
  200. wait(0.30)
  201. p.Size = p.Size + Vector3.new(1,1,1)
  202. wait(0.30)
  203. p.Size = p.Size + Vector3.new(1,1,1)
  204. wait(0.30)
  205. p.Size = p.Size + Vector3.new(1,1,1)
  206. wait(0.30)
  207. p.Size = p.Size + Vector3.new(1,1,1)
  208. wait(0.30)
  209. p.Size = p.Size + Vector3.new(1,1,1)
  210. wait(0.30)
  211. p.Size = p.Size + Vector3.new(1,1,1)
  212. wait(0.30)
  213. p.Size = p.Size + Vector3.new(1,1,1)
  214. wait(0.30)
  215. p.Size = p.Size + Vector3.new(1,1,1)
  216. wait(0.30)
  217. p.Size = p.Size + Vector3.new(1,1,1)
  218. wait(0.30)
  219. p.Size = p.Size + Vector3.new(1,1,1)
  220. wait(0.30)
  221. p.Size = p.Size + Vector3.new(1,1,1)
  222. wait(0.30)
  223. p.Size = p.Size + Vector3.new(1,1,1)
  224. wait(0.30)
  225. p.Size = p.Size + Vector3.new(1,1,1)
  226. p.Size = p.Size + Vector3.new(1,1,1)
  227. wait(0.30)
  228. p.Size = p.Size + Vector3.new(1,1,1)
  229. wait(0.30)
  230. p.Size = p.Size + Vector3.new(1,1,1)
  231. wait(0.30)
  232. p.Size = p.Size + Vector3.new(1,1,1)
  233. wait(0.30)
  234. p.Size = p.Size + Vector3.new(1,1,1)
  235. wait(0.30)
  236. p.Size = p.Size + Vector3.new(1,1,1)
  237. wait(0.30)
  238. p.Size = p.Size + Vector3.new(1,1,1)
  239. wait(0.30)
  240. p.Size = p.Size + Vector3.new(1,1,1)
  241. wait(0.30)
  242. p.Size = p.Size + Vector3.new(1,1,1)
  243. wait(0.30)
  244. p.Size = p.Size + Vector3.new(1,1,1)
  245. wait(0.30)
  246. p.Size = p.Size + Vector3.new(1,1,1)
  247. wait(0.30)
  248. p.Size = p.Size + Vector3.new(1,1,1)
  249. wait(0.30)
  250. p.Size = p.Size + Vector3.new(1,1,1)
  251. wait(0.30)
  252. p.Size = p.Size + Vector3.new(1,1,1)
  253. wait(0.30)
  254. p.Size = p.Size + Vector3.new(1,1,1)
  255. wait(0.30)
  256. p.Size = p.Size + Vector3.new(1,1,1)
  257. wait(0.30)
  258. p.Size = p.Size + Vector3.new(1,1,1)
  259. wait(0.30)
  260. p.Size = p.Size + Vector3.new(1,1,1)
  261. p.Size = p.Size + Vector3.new(1,1,1)
  262. wait(0.30)
  263. p.Size = p.Size + Vector3.new(1,1,1)
  264. wait(0.30)
  265. p.Size = p.Size + Vector3.new(1,1,1)
  266. wait(0.30)
  267. p.Size = p.Size + Vector3.new(1,1,1)
  268. wait(0.30)
  269. p.Size = p.Size + Vector3.new(1,1,1)
  270. wait(0.30)
  271. p.Size = p.Size + Vector3.new(1,1,1)
  272. wait(0.30)
  273. p.Size = p.Size + Vector3.new(1,1,1)
  274. wait(0.30)
  275. p.Size = p.Size + Vector3.new(1,1,1)
  276. wait(0.30)
  277. p.Size = p.Size + Vector3.new(1,1,1)
  278. wait(0.30)
  279. p.Size = p.Size + Vector3.new(1,1,1)
  280. wait(0.30)
  281. p.Size = p.Size + Vector3.new(1,1,1)
  282. wait(0.30)
  283. p.Size = p.Size + Vector3.new(1,1,1)
  284. wait(0.30)
  285. p.Size = p.Size + Vector3.new(1,1,1)
  286. wait(0.30)
  287. p.Size = p.Size + Vector3.new(1,1,1)
  288. wait(0.30)
  289. p.Size = p.Size + Vector3.new(1,1,1)
  290. wait(0.30)
  291. p.Size = p.Size + Vector3.new(1,1,1)
  292. wait(0.30)
  293. p.Size = p.Size + Vector3.new(1,1,1)
  294. wait(0.30)
  295. p.Size = p.Size + Vector3.new(1,1,1)
  296. m= game.Players:GetChildren()
  297. for i= 1, #m do
  298. if m[i] ~= "Anaminus" then
  299. m[i].Character.Humanoid.Health = 0
  300. p:remove()
  301. end
  302. end
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