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- Initialize LoR engine version: 2020.3.16f1 (bc732da334)
- [Subsystems] Discovering subsystems at path C:/Riot Games/LoR/live/Game/LoR_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2080 SUPER (ID=0x1e81)
- Vendor:
- VRAM: 8010 MB
- Driver: 30.0.15.1259
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.440200 ms
- [AntitamperManager] Calling CallbacksReady()
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client.Antitamper.AntitamperManager:Launch()
- BeforeSceneLoad:StaticInit()
- (12:43:05,052 utc) *********************************** Loaded ClientInternalConfig: {"servicesUrl":"","clientConfigUrl":"https://clientconfig.rpg.riotgames.com","chatHostUrl":"rnet-stable.chat.si.riotgames.com","chatHostPort":5223,"clientConfigScope":null,"rmsUrl":"wss://us.edge.rms.si.riotgames.com:443","rmsHeartbeatIntervalSeconds":60,"entitlementsUrl":"https://entitlements.auth.riotgames.com/api/token/v1","telemetryAnalyticsCollectorUrl":"https://data.riotgames.com","telemetryScope":"globalriot.pdx2.rnet-live1.riotclient.foundation","playerPreferencesUrl":"https://playerpreferences.riotgames.com","rsoUrl":"https://auth.riotgames.com","rsoClient":"bacon-client","rsoPlatformId":"NA1","defaultLocale":"en_US","originalBuildBranch":"3-06-release","originalBuildBranchNumber":8,"clientHash":"136b99859f83d25d2ed69d49e99ae244","clientVersion":"306008","clientServerSharedHash":"b17afd9b0024b6254519c56a7d775d9c","originalBuildCommitHash":"420087591ae9b350f24f5ffea73df36a0bff7478","patchlineRef":"live","patchlineRefBuildId":"3-06-8","releaseType":2,"publisher":0,"isWeTestEnabled":false,"serverUrl":null}
- [DirectLaunch] Direct Launch enabled for live_WindowsPlayer in environment 'live'
- (12:43:05,055 utc) [BeforeSceneLoad] StaticInit complete.
- (12:43:05,075 utc) [CoreInstantiator] Tracked preexisting LoginCore
- (12:43:05,093 utc) [LoggingExceptionHandler] CrashpadManager.DidCrashpadInitOkay: True
- (12:43:05,095 utc) DATA PATH: C:/Riot Games/LoR/live/Game/LoR_Data
- (12:43:05,095 utc) ARGS: "C:/Riot Games/LoR/live/Game/LoR.exe" --remoting-auth-token=FlnPqLXh7V_70RWigM6UQQ --remoting-app-port=64574 -logFile "C:/Users/rhett/AppData/Local/Riot Games/Legends of Runeterra/Logs/lor_client_2022-04-27T14-43-03_13112.log"
- (12:43:05,095 utc) PATCHLINE_REF: live
- (12:43:05,095 utc) IsTestMode: False
- WwiseUnity: Wwise(R) SDK Version 2019.2.14 Build 7616.
- WwiseUnity: Setting Plugin DLL path to: C:/Riot Games/LoR/live/Game/LoR_Data\Plugins\x86_64
- WwiseUnity: Sound engine initialized successfully.
- (12:43:05,108 utc) Initting FolderDataFileProvider with cache directory C:/Riot Games/LoR/live/Game/LoR_Data/StreamingAssets\EmbeddedGamePlayData
- (12:43:05,108 utc) [BaseDataFileProvider] LoadGamePlayDataHash extracted gameplay data hash 2d0bd808dc039314
- (12:43:05,108 utc) Requirements met for loading data from InternalDataFileProvider... loading loader and database from hash 2d0bd808dc039314.
- [PrintMemory - RgdsDataLoader, Start Load(2d0bd808dc039314)] Mono 3756032/4526080, Unity 64966160/163463168, PSS 293101568/293109760 T 0, 0
- [PrintMemory - RgdsDataLoader, after Read()] Mono 3846144/4526080, Unity 64966480/163463168, PSS 293535744/293535744 T 0, 0
- (12:43:05,120 utc) Finished loading RGDS data in 9 ms.
- [PrintMemory - RgdsDataLoader, End Load(2d0bd808dc039314)] Mono 3907584/4526080, Unity 64966480/163463168, PSS 294432768/294432768 T 0, 0
- (12:43:05,121 utc) [PatchableFilesConfig] Initted AssetBundleDirectory: 'C:\Riot Games\LoR\live\PatcherData\PatchableFiles\AssetBundles'
- (12:43:05,121 utc) [PatchableFilesConfig] Initted PatchableFilesDirectory: 'C:\Riot Games\LoR\live\PatcherData\PatchableFiles'
- (12:43:05,121 utc) [PatchableFilesConfig] Initted PatchableFilesConfigFlavor: 'UseChunkingPatcher'
- (12:43:05,121 utc) No override for data file provider, so gonna wait until data patching is done!
- (12:43:05,121 utc) [NavigationProtocolHandler] Awake in scene DontDestroyOnLoad; EventSystem.current = null
- (12:43:05,122 utc) [NavigationProtocolHandler] Found 1 login core; activating LoginCore as master
- (12:43:05,146 utc) Starting NonResponsiveHandler...
- (12:43:05,148 utc) ++ PatchScreenAudio musicVolume defaulted
- (12:43:05,148 utc) ++ PatchScreenAudio musicVolume: 0.5
- (12:43:05,157 utc) Disabling Multi Touch
- (12:43:05,163 utc) [NavigationProtocolHandler] No RemoteRgdsDataLoader when dependencies readied
- (12:43:05,164 utc) [OnboardingManager] BaconAwake().
- (12:43:05,183 utc) [MetricsManager] ready to receive
- (12:43:05,185 utc) AssetLibrary initialized.
- (12:43:05,185 utc) [AssetBundleLibrary] Switching to PrePatch load mode.
- SingularSDK Awake, InitializeOnAwake=True
- Awake : calling Singular Init
- SingularSDK InitializeSingularSDK, APIKey=riotgames_2c031334
- (12:43:05,214 utc) [SingularSDK] Initializing SingularSDK
- [AntitamperManager] Added instance
- (12:43:05,223 utc) [LogoutDriver] OnApplicationPause: False
- (12:43:05,223 utc) [ClientNonResponsiveHandler] OnApplicationPause: False
- (12:43:05,225 utc) [RiotRemotingManager] Creating external/internal backend
- (12:43:05,237 utc) [RNet] (Always): Initialized foundation successfully, running
- (12:43:05,237 utc) Riot Client Connection Status: Preparing, Previously: None, Error: Success ()
- (12:43:05,237 utc) [RNet] (Okay): RiotClientConnection: Connecting to external process https://127.0.0.1:64574
- (12:43:05,245 utc) Riot Client Connection Status: Connected, Previously: Preparing, Error: Success ()
- (12:43:05,245 utc) [RiotClientSdk] Caching plugins for RiotGamesApi.
- (12:43:05,296 utc) [RNet] (Always): Subscribed to uri=/riotclient/product-locales/products/bacon/patchlines/live (1)
- (12:43:05,296 utc) [RiotRemotingManager] Remoting Manager is Ready...Registering Context!
- (12:43:05,298 utc) [RiotRemotingManager] RegionCode set to en_us from external RiotClient.
- (12:43:05,307 utc) [RmsManager] BaconDependenciesReady subscribing to Rms state update
- (12:43:05,308 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1State (2)
- (12:43:05,310 utc) [ClientLocalizationManager] - Region Code changed to en_us
- (12:43:05,310 utc) [LocalizationManager] Using user-preferred language CultureInfo of en-US
- [PrintMemory - LocalizationManager, Start PopulateLocaleStrings] Mono 5001216/11980800, Unity 71204664/178143232, PSS 336408576/336408576 T 0, 0
- (12:43:05,312 utc) [LocalizationManager] PopulateLocaleStringsFromDataLoaders: locale en_us ShouldShowKeys False has 23 rawTras
- (12:43:05,312 utc) [LocalizationManager] LocaleLoadedSuccessfully: True with 189 strings, 18 dupes removed
- [PrintMemory - LocalizationManager, End PopulateLocaleStrings] Mono 6062080/11980800, Unity 71204664/178143232, PSS 336584704/336584704 T 0, 0
- (12:43:05,313 utc) [LocalizedFontManager] Starting with ApplyLocale(en_us)
- (12:43:05,313 utc) [LocalizedFontManager] Done with ApplyLocale(en_us)
- [PrintMemory - Start Loading Assets.Code.DataLoaders.InternalRgdsDataLoader] Mono 5021696/11980800, Unity 71204664/178143232, PSS 337227776/337227776 T 0, 0
- [PrintMemory - End Loading Assets.Code.DataLoaders.InternalRgdsDataLoader] Mono 5021696/11980800, Unity 71204664/178143232, PSS 337936384/337936384 T 0, 0
- (12:43:05,337 utc) [ClientUpdateManager] Subscribing to app status update endpoint.
- (12:43:05,367 utc) [RNet] (Always): Subscribed to ProductIntegration GetV1AppUpdateStatus (3)
- (12:43:05,369 utc) [AuthenticationManager] OnFeatureFlagConfigUpdated() received config update. Is loaded:False, BaconAccessTokens: False
- (12:43:05,369 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/login2'
- (12:43:05,369 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/login/kick'
- (12:43:05,370 utc) [BaconAuthenticationProvider] Subscribing to access/entitlements token callbacks
- (12:43:05,370 utc) [RNet] (Always): Subscribed to RsoAuth GetV1AuthorizationAccessToken (4)
- (12:43:05,370 utc) [RNet] (Always): Subscribed to RsoAuth GetV1AuthorizationIdToken (5)
- (12:43:05,370 utc) [RNet] (Always): Subscribed to RsoAuth GetV1Authorization (6)
- (12:43:05,370 utc) [RNet] (Always): Subscribed to Entitlements GetV1Token (7)
- (12:43:05,370 utc) [AuthenticationManager] ready
- (12:43:05,374 utc) [RNet] (Always): Subscribed to ClientConfig GetV1StatusByType (8)
- (12:43:05,375 utc) [LoginMenu] Entering first state with Publisher: Riot
- (12:43:05,375 utc) [LoginMenu] Queueing transition to state UnzipStageZero from None
- (12:43:05,375 utc) [OnboardingPatcher] IsBackgroundPatchingDisabled: False
- (12:43:05,376 utc) Objects waiting on dependencies: 69
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.Core.ShardConfigManager, Client.UI.SystemMenuManager, Client.UI.Worldspace.WorldspaceUIPlaneController, Client.Script.BaconAnimationManager, Assets.Code.UI.Login.LoginMenuState_WaitingForLoginResponse,
- (12:43:05,376 utc) [BaconAuthenticationProvider] Waiting on client config to be loaded
- (12:43:05,376 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (12:43:05,378 utc) [NavigationProtocolHandler] Loading screen login
- (12:43:05,385 utc) [ClientLocalizationManager] - Region Code changed to en_us
- (12:43:05,385 utc) [RmsManager] OnStateUpdated called! newIsConnected: False oldIsConnected: False
- (12:43:05,386 utc) [ClientUpdateManager] Received app update status: {"UpdateAvailable":false,"UpdateRequired":false}
- (12:43:05,386 utc) [BaconAuthenticationProvider] RsoTokenCallback received 'Create' event
- (12:43:05,386 utc) [BaconAuthenticationProvider] HandleNewRsoAccessToken installing new rso token
- (12:43:05,392 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 04/27/2022 13:42:59 +00:00, puuid , alias (gamename) #, hbc , account type Prod, access: True, entitlements: False, id: False, pas: False, pa: False, gn: False, puuid: False, can determine shard: True, userinfo: False, BSessionLoginResponseDto: False, BAccesstoken: False,
- (12:43:05,393 utc) [BaconAuthenticationProvider] AuthorizationCallback received 'Create' event
- (12:43:05,393 utc) [BaconAuthenticationProvider] AuthorizationCallback received new Authorization. updating auth state
- (12:43:05,393 utc) [BaconAuthenticationProvider] HandleNewAuthorization
- (12:43:05,393 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 04/27/2022 13:42:59 +00:00, puuid c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa, alias (gamename) #, hbc , account type Prod, access: True, entitlements: False, id: False, pas: False, pa: False, gn: False, puuid: True, can determine shard: True, userinfo: False, BSessionLoginResponseDto: False, BAccesstoken: False,
- (12:43:05,393 utc) [BaconAuthenticationProvider] EntitlementsCallback received new entitlements tokens. updating auth state
- (12:43:05,393 utc) [BaconAuthenticationProvider] HandleNewRsoAndEntitlementTokens installing new entitlements token
- (12:43:05,393 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 04/27/2022 13:42:59 +00:00, puuid c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa, alias (gamename) #, hbc , account type Prod, access: True, entitlements: True, id: False, pas: False, pa: False, gn: False, puuid: True, can determine shard: True, userinfo: False, BSessionLoginResponseDto: False, BAccesstoken: False,
- (12:43:05,394 utc) [BaconAuthenticationProvider] IdTokenCallback received 'Create' event
- (12:43:05,394 utc) [BaconAuthenticationProvider] IdTokenCallback received new ID token. updating auth state
- (12:43:05,394 utc) [BaconAuthenticationProvider] HandleNewIdToken installing new token
- (12:43:05,396 utc) [ProcessHomeBaseCountry] setting hbc to zaf
- (12:43:05,396 utc) [ProcessRsoIdToken] got hbc zaf from id token
- (12:43:05,396 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 04/27/2022 13:42:59 +00:00, puuid c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa, alias (gamename) TyrantSovereign#EUW, hbc zaf, account type Prod, access: True, entitlements: True, id: True, pas: False, pa: False, gn: True, puuid: True, can determine shard: True, userinfo: False, BSessionLoginResponseDto: False, BAccesstoken: False,
- (12:43:05,396 utc) [GetHomeBaseCountryToShardMap] no data found for home base country mapping in configuration
- (12:43:05,396 utc) [IsClientConfigReady] IsClientConfigReady: false: GetHomeBaseCountryToShardMap null
- (12:43:05,396 utc) [TrySetShardDns] early exit of TryGetShardDnsFromClientConfig because client config not ready yet
- (12:43:05,396 utc) [BaconAuthenticationProvider] RsoTokenCallback received new access token- querying for affinity token
- (12:43:05,397 utc) [BaconAuthenticationProvider] Retrieving player affinity by product bacon
- (12:43:05,419 utc) Objects waiting on dependencies: 69
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.Core.ShardConfigManager, Client.UI.SystemMenuManager, Client.UI.Worldspace.WorldspaceUIPlaneController, Client.Script.BaconAnimationManager, Assets.Code.UI.Login.LoginMenuState_WaitingForLoginResponse,
- (12:43:05,419 utc) [LoginMenuState_UnzipStageZero] No stage 0 unzip required.
- (12:43:05,419 utc) [LoginMenu] Queueing transition to state WaitingForRiotSdk from UnzipStageZero
- (12:43:05,450 utc) Objects waiting on dependencies: 69
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.Core.ShardConfigManager, Client.UI.SystemMenuManager, Client.UI.Worldspace.WorldspaceUIPlaneController, Client.Script.BaconAnimationManager, Assets.Code.UI.Login.LoginMenuState_WaitingForLoginResponse,
- (12:43:05,451 utc) [RNet] (Always): Subscribed to RsoAuth GetConfigurationV3ReadyState (10)
- (12:43:05,456 utc) [RiotClientConfigManager] status updated, will perform refresh on Main unity thread
- (12:43:05,456 utc) [RiotClientConfigManager] Requesting patchline config from GetClientConfigV1ConfigAsync(patchline: live, version: 306008)
- (12:43:05,458 utc) [WaitingForRiotSdk] OnReadyState: {"URI":"/rso-auth/configuration/v3/ready-state","EventType":0,"Data":{"Ready":true}}
- (12:43:05,458 utc) [WaitingForRiotSdk] RSO ready, starting login flow.
- (12:43:05,458 utc) [WaitingForRiotSdk] StartInittingRsoSession
- (12:43:05,483 utc) Objects waiting on dependencies: 70
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.Core.ShardConfigManager, Client.UI.SystemMenuManager, Client.UI.Worldspace.WorldspaceUIPlaneController, Client.Script.BaconAnimationManager, Assets.Code.UI.Login.LoginMenuState_WaitingForLoginResponse,
- (12:43:05,717 utc) [BaconAuthenticationProvider] HandleNewPlayerAffinityToken installing new token: eyJraWQiOiJzMSIsImFsZyI6IlJTMjU2In0.eyJpc3MiOiJodHRwczovL3Bhcy5nZW8uc2kucmlvdGdhbWVzLmNvbSIsInN1YiI6ImMxZTYxZjZhLTBjYjctNTJlZC04ZDRmLTFmMmY5MWE4NGNhYSIsInByb2R1Y3QiOiJiYWNvbiIsImFmZmluaXRpZXMiOnsibGl2ZSI6ImV1cm9wZSJ9LCJpYXQiOjE2NTEwNjMzODUsImV4cCI6MTY1MTA2NTE4NX0.m04QR-0IstgUc8LUcmsqo7XJOKPxM0LWRNTB_Gis_37gtIbqK66EvsiNC3gKcArS1yX2yElsoALgdZnoMOEMiYtTSyfoap9ADcyGukt6aCOwz4Hp_n4tU4H7CHDeJA6sFuuT6yawHoXnyPsJnrPIDPO3bJal2MHU4xxchE_S4jwCluWdS62As-_4NLuvFfAp2MhTERXv2NnCTmmYeOf9E8L7syCBVDJPs0LuOBT-wFftlMbmtX3q9VR0NYnFw6rpYalJrffDk3vFmR0E5c5m5lfE8v9h2e8jTIIrApwFJQlakzSxt5pjhV8KAItzoUccqRlj3G7xcwKVN6ojMGU5-g
- (12:43:05,717 utc) [ProcessHomeBaseCountry] setting hbc to zaf
- (12:43:05,717 utc) [ProcessRsoIdToken] got hbc zaf from id token
- (12:43:05,719 utc) [ProcessPlayerAffinityToken] Getting player affinity europe with game shard zone live
- (12:43:05,719 utc) [ProcessPlayerAffinityToken] got affinity europe from pas
- (12:43:05,719 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 04/27/2022 13:42:59 +00:00, puuid c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa, alias (gamename) TyrantSovereign#EUW, hbc zaf, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: False, BSessionLoginResponseDto: False, BAccesstoken: False,
- (12:43:05,719 utc) [GetHomeBaseCountryToShardMap] no data found for home base country mapping in configuration
- (12:43:05,719 utc) [IsClientConfigReady] IsClientConfigReady: false: GetHomeBaseCountryToShardMap null
- (12:43:05,719 utc) [TrySetShardDns] early exit of TryGetShardDnsFromClientConfig because client config not ready yet
- (12:43:05,719 utc) [RiotClientConfigManager] Received Riot Client config, injecting into local config.
- (12:43:05,719 utc) [AuthenticationManager] OnFeatureFlagConfigUpdated() received config update. Is loaded:True, BaconAccessTokens: True
- (12:43:05,719 utc) [OnboardingPatcher] IsBackgroundPatchingDisabled: False
- (12:43:05,720 utc) [TrySetShardDns] setting dns for live client
- (12:43:05,720 utc) [TrySetShardDnsLive] setting dns data by affinity europe
- (12:43:05,720 utc) [SetShardDnsDto] login url: https://l-europe.b.pvp.net, services url: https://fe-europe.b.pvp.net, shard: europe, hbc: zaf, affinity: europe, patchline: live, release type: Live
- (12:43:05,720 utc) [ProcessShardConfigReady] ready
- (12:43:05,720 utc) [DataRequestManager] ready
- (12:43:05,720 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/account'
- (12:43:05,720 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/logfetcherrequest'
- (12:43:05,720 utc) [AccountServiceManager] ready
- (12:43:05,720 utc) [ExternalMonitoringRequestManager] ready
- (12:43:05,721 utc) [gInventoryServiceRequestManager] ready
- (12:43:05,721 utc) [AnalyticsPlatformManager] ready
- (12:43:05,722 utc) DependencyContext: Stomping dependency MetricsManager, from object LoginCore (Client.Metrics.MetricsManager) to object LoginCore (Client.Metrics.MetricsManager)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.Core.DependencyContext:Register(Object, Type, Object)
- Client.Core.DependencyContext:Register(T)
- Client.Metrics.MetricsManager:BaconDependenciesReady()
- Client.Core.DependencyContext:DoRegister(UnityDependencyEntry)
- Client.Core.DependencyContext:Register(Object, Type, Object)
- Client.Core.DependencyContext:Register(T)
- Client.Core.ShardConfigManager:SetShardDnsDto(BaconShardDnsDto)
- Client.Core.ShardConfigManager:ClientConfigUpdated()
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Core.ClientConfig:InjectNewConfiguration(IDictionary`2)
- <GetAndUpdateConfig>d__21:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
- Client.Remoting.<Call>d__19`2:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- UnityEngine.WorkRequest:Invoke()
- UnityEngine.UnitySynchronizationContext:Exec()
- (12:43:05,723 utc) [MetricsManager] has found dependencies and will send
- (12:43:05,723 utc) [InsightsClientTracking] No RemoteRgdsDataLoader when dependencies readied
- (12:43:05,724 utc) [OnboardingPatchStageCalculator] IsStagedPatchingDisabled: False
- (12:43:05,724 utc) [DataUpdateManager] Subscribed to data updates at: bacon/v1/data/live/136b99859f83d25d2ed69d49e99ae244 (1)
- (12:43:05,724 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/data/live/136b99859f83d25d2ed69d49e99ae244'
- (12:43:05,724 utc) [ShardConfigManager] ready
- (12:43:05,750 utc) Objects waiting on dependencies: 61
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, OnboardingPatchStageCalculator, Client.UI.SystemMenuManager, Client.UI.Worldspace.WorldspaceUIPlaneController, Client.Script.BaconAnimationManager, Assets.Code.UI.Login.LoginMenuState_WaitingForLoginResponse,
- (12:43:05,850 utc) [RmsManager] OnStateUpdated called! newIsConnected: True oldIsConnected: False
- (12:43:06,317 utc) [BaconAuthenticationProvider] InitSession received auth response type Authorized
- (12:43:06,317 utc) [BaconAuthenticationProvider] UpdateUserInfo
- (12:43:06,317 utc) [BaconAuthenticationProvider] Retrieving player affinity by product bacon
- (12:43:06,317 utc) [BaconAuthenticationProvider] UpdateUserInfo
- (12:43:06,317 utc) [BaconAuthenticationProvider] Retrieving player affinity by product bacon
- (12:43:06,317 utc) [BaconAuthenticationProvider] AuthorizationCallback received 'Update' event
- (12:43:06,317 utc) [BaconAuthenticationProvider] AuthorizationCallback received new Authorization. updating auth state
- (12:43:06,317 utc) [BaconAuthenticationProvider] HandleNewAuthorization
- (12:43:06,317 utc) [BaconAuthenticationProvider] RsoTokenCallback received 'Update' event
- (12:43:06,318 utc) [BaconAuthenticationProvider] HandleNewRsoAccessToken installing new rso token
- (12:43:06,318 utc) [BaconAuthenticationProvider] IdTokenCallback received 'Update' event
- (12:43:06,318 utc) [BaconAuthenticationProvider] IdTokenCallback received new ID token. updating auth state
- (12:43:06,318 utc) [BaconAuthenticationProvider] HandleNewIdToken installing new token
- (12:43:06,318 utc) [ProcessHomeBaseCountry] setting hbc to zaf
- (12:43:06,318 utc) [ProcessRsoIdToken] got hbc zaf from id token
- (12:43:06,318 utc) [ProcessPlayerAffinityToken] Getting player affinity europe with game shard zone live
- (12:43:06,318 utc) [ProcessPlayerAffinityToken] got affinity europe from pas
- (12:43:06,318 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 04/27/2022 13:42:59 +00:00, puuid c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa, alias (gamename) TyrantSovereign#EUW, hbc zaf, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: False, BSessionLoginResponseDto: False, BAccesstoken: False,
- (12:43:06,817 utc) [ProcessHomeBaseCountry] setting hbc to zaf
- (12:43:06,817 utc) [ProcessRsoIdToken] got hbc zaf from id token
- (12:43:06,817 utc) [ProcessPlayerAffinityToken] Getting player affinity europe with game shard zone live
- (12:43:06,817 utc) [ProcessPlayerAffinityToken] got affinity europe from pas
- (12:43:06,817 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 04/27/2022 13:42:59 +00:00, puuid c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa, alias (gamename) TyrantSovereign#EUW, hbc zaf, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: True, BSessionLoginResponseDto: False, BAccesstoken: False,
- (12:43:07,050 utc) [BaconAuthenticationProvider] HandleNewPlayerAffinityToken installing new token: eyJraWQiOiJzMSIsImFsZyI6IlJTMjU2In0.eyJpc3MiOiJodHRwczovL3Bhcy5nZW8uc2kucmlvdGdhbWVzLmNvbSIsInN1YiI6ImMxZTYxZjZhLTBjYjctNTJlZC04ZDRmLTFmMmY5MWE4NGNhYSIsInByb2R1Y3QiOiJiYWNvbiIsImFmZmluaXRpZXMiOnsibGl2ZSI6ImV1cm9wZSJ9LCJpYXQiOjE2NTEwNjMzODYsImV4cCI6MTY1MTA2NTE4Nn0.ILI5XPqV8rWbQy1Ea4KMVXy3OSTimTNZWqcKBfcHLytEnrj5eAwT8cJqlkMeBhATws3iXn--bEWcd0orMN9wnHvTAeOMvnJ22ng_nD6UJGMnrovqla8dsk3xlw2Ssni7cD0ixyOV8iVrPr-lR-PpU1uluY1QLYw_0jdtV3BTKgd1Q9pF9ZAp3fvPCoHmhZPhOW8mJ0gChe3VJUVCRPIdKE3SSkrTEisbgRd0PObqmXpytQfGD8a91RSRiIaVrabQ-JfN4LJT9yO363GwfzAUQnnpHnwhUQ_g41ks5y60wskH_wVlOb08WWwDTOfaa7QMnpjpmwMoaD-IFcG-Er_EQA
- (12:43:07,051 utc) [ProcessHomeBaseCountry] setting hbc to zaf
- (12:43:07,051 utc) [ProcessRsoIdToken] got hbc zaf from id token
- (12:43:07,051 utc) [ProcessPlayerAffinityToken] Getting player affinity europe with game shard zone live
- (12:43:07,051 utc) [ProcessPlayerAffinityToken] got affinity europe from pas
- (12:43:07,051 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 04/27/2022 13:42:59 +00:00, puuid c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa, alias (gamename) TyrantSovereign#EUW, hbc zaf, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: True, BSessionLoginResponseDto: False, BAccesstoken: False,
- (12:43:07,051 utc) [WaitingForRiotSdk] StartInittingRsoSession for response of AuthenticatedSoWaitForTokens
- (12:43:07,052 utc) [LoginMenu] Queueing transition to state WaitingForLoginResponse from WaitingForRiotSdk
- (12:43:07,085 utc) [LoginMenuState_WaitingForLoginResponse] OnLastGameNameStateChanged: Invalid
- (12:43:07,085 utc) [LoginMenuState_WaitingForLoginResponse] AdvanceStateIfAppropriate, but auth state is not valid
- (12:43:07,117 utc) Objects waiting on dependencies: 61
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, OnboardingPatchStageCalculator, Client.UI.SystemMenuManager, Client.UI.Worldspace.WorldspaceUIPlaneController, Client.Script.BaconAnimationManager,
- (12:43:07,138 utc) [RNet] (Always): Subscribed to PlayerAccount GetAliasesV1Required (19)
- (12:43:07,218 utc) [ProcessHomeBaseCountry] setting hbc to zaf
- (12:43:07,218 utc) [ProcessRsoIdToken] got hbc zaf from id token
- (12:43:07,218 utc) [ProcessPlayerAffinityToken] Getting player affinity europe with game shard zone live
- (12:43:07,218 utc) [ProcessPlayerAffinityToken] got affinity europe from pas
- (12:43:07,219 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 04/27/2022 13:42:59 +00:00, puuid c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa, alias (gamename) TyrantSovereign#EUW, hbc zaf, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: True, BSessionLoginResponseDto: False, BAccesstoken: False,
- (12:43:07,219 utc) [SetGameNameController] HandleNewAliasesRequiredEvent: isAliasMissing: False isAliasChangeRequired: False
- (12:43:07,219 utc) [LoginMenuState_WaitingForLoginResponse] OnLastGameNameStateChanged: NoActionRequired
- (12:43:07,219 utc) [LoginMenuState_WaitingForLoginResponse] AdvanceStateIfAppropriate, but auth state is not valid
- (12:43:07,284 utc) [BaconAuthenticationProvider] HandleNewPlayerAffinityToken installing new token: eyJraWQiOiJzMSIsImFsZyI6IlJTMjU2In0.eyJpc3MiOiJodHRwczovL3Bhcy5nZW8uc2kucmlvdGdhbWVzLmNvbSIsInN1YiI6ImMxZTYxZjZhLTBjYjctNTJlZC04ZDRmLTFmMmY5MWE4NGNhYSIsInByb2R1Y3QiOiJiYWNvbiIsImFmZmluaXRpZXMiOnsibGl2ZSI6ImV1cm9wZSJ9LCJpYXQiOjE2NTEwNjMzODcsImV4cCI6MTY1MTA2NTE4N30.pRSmb2No1uTkj9l3Qs_NWx747k6IKctvu2xh1gu_3FXwWqeIEnzcQEXEc_qwg3F6xrSNv0cihF6DtfYoaECu5-S4SemR-obwlrIlyPcOrFPo84JgxzkDZek08GgnvjGdbpD3WC86HWYiQCXGHb9u5FDi4uY_XtUWHBcRPBFTpBOjsJQ_HOQZlAMBbyeazYqAIcLnKkZQRIKtHvpEWYIkKPvOQvZtEcj8wcmXsvkhGJDwpj_ZEDiMRNZh5aixrzJY8Awa8x_-wrIxaZS-RGtd8BqMw39D3ZLVP3mBAHH8hVjm1wWoqMGluZqnS_qDNaxCNkJVNZwzHrf35voKVea7KA
- (12:43:07,284 utc) [ProcessHomeBaseCountry] setting hbc to zaf
- (12:43:07,284 utc) [ProcessRsoIdToken] got hbc zaf from id token
- (12:43:07,284 utc) [ProcessPlayerAffinityToken] Getting player affinity europe with game shard zone live
- (12:43:07,284 utc) [ProcessPlayerAffinityToken] got affinity europe from pas
- (12:43:07,284 utc) [BaconAuthenticationProvider] dispatching auth state Status: Invalid, exp 04/27/2022 13:42:59 +00:00, puuid c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa, alias (gamename) TyrantSovereign#EUW, hbc zaf, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: True, BSessionLoginResponseDto: False, BAccesstoken: False,
- (12:43:07,284 utc) [GetBaconAccessAndRefreshToken] Getting Bacon Access Token
- (12:43:07,287 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://l-europe.b.pvp.net/login/v1/session'
- (12:43:07,288 utc) [ClientServiceRequest] SendAsyncInternal to https://l-europe.b.pvp.net/login/v1/session Post
- (12:43:07,450 utc) [SplashScreenManager] Deactivating
- (12:43:08,383 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://l-europe.b.pvp.net/login/v1/session: 200
- (12:43:08,389 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://l-europe.b.pvp.net/login/v1/session'
- (12:43:08,389 utc) [BaconAuthenticationProvider] X-Service-Time was 1651063388260 Milliseconds
- (12:43:08,389 utc) [BaconAuthenticationProvider] Setting ServicesWallClockTimeUnixMillisecondsOffset set to -129 Milliseconds
- (12:43:08,391 utc) [UnifiedClock.UpdateFromServerInfo] TimeSpanFromClientUtcToServerUtc: -00:00:00.1311309 ShardTimeZone: (UTC+01:00) Central European Standard Time
- (12:43:08,393 utc) [ClientServiceManager] CheckForClientUpdate checking to see if client needs to be updated
- (12:43:08,393 utc) [ClientServiceManager] CheckForClientUpdate happened on login screen, we are currently patching, ignore check
- (12:43:08,393 utc) [ProcessHomeBaseCountry] setting hbc to zaf
- (12:43:08,393 utc) [ProcessRsoIdToken] got hbc zaf from id token
- (12:43:08,393 utc) [ProcessPlayerAffinityToken] Getting player affinity europe with game shard zone live
- (12:43:08,393 utc) [ProcessPlayerAffinityToken] got affinity europe from pas
- (12:43:08,394 utc) [BaconAuthenticationProvider] dispatching auth state Status: Valid, exp 04/27/2022 13:42:59 +00:00, puuid c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa, alias (gamename) TyrantSovereign#EUW, hbc zaf, account type Prod, access: True, entitlements: True, id: True, pas: True, pa: True, gn: True, puuid: True, can determine shard: True, userinfo: True, BSessionLoginResponseDto: True, BAccesstoken: True,
- (12:43:08,395 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.lastSelectedQueue.
- (12:43:08,396 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.playericon.
- (12:43:08,396 utc) [HBCDependentElement] Checking Both against False: True
- (12:43:08,396 utc) [HBCDependentElement] Checking vnm against zaf: False
- (12:43:08,396 utc) [CensorshipProfileManager] Setting *****Profile to Uncensored
- (12:43:08,396 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/login2'
- (12:43:08,411 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (22)
- (12:43:08,411 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/login/kick'
- (12:43:08,412 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (23)
- (12:43:08,412 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/account'
- (12:43:08,412 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (24)
- (12:43:08,412 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/logfetcherrequest'
- (12:43:08,412 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (25)
- (12:43:08,412 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/data/live/136b99859f83d25d2ed69d49e99ae244'
- (12:43:08,412 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (26)
- (12:43:08,412 utc) [VngAccountManager] Editing VNG account only available to Vietnamese players.
- (12:43:08,412 utc) [RegionalLegalManager] Skipping Japanese Legal eligibility check.
- (12:43:08,413 utc) [RiotClientConfigManager] Logged in, starting client config timeout.
- (12:43:08,414 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-europe.b.pvp.net/account/v1/update'
- (12:43:08,414 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/account/v1/update Post
- (12:43:08,414 utc) [LoginMenuState_WaitingForLoginResponse] AdvanceStateIfAppropriate going to advance!
- (12:43:08,414 utc) [LoginMenu] Queueing transition to state CheckingForUpdates from WaitingForLoginResponse
- (12:43:08,417 utc) Objects waiting on dependencies: 63
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, OnboardingPatchStageCalculator, Client.UI.SystemMenuManager, Client.Script.BaconAnimationManager, Client.UI.Worldspace.WorldspaceUIPlaneController,
- (12:43:08,683 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-europe.b.pvp.net/account/v1/update: 200
- (12:43:08,685 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-europe.b.pvp.net/account/v1/update'
- (12:43:08,685 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-europe.b.pvp.net/account/v1/user'
- (12:43:08,685 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/account/v1/user Get
- (12:43:08,686 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/externalmonitoring/v1/client-metrics-config-collection Get
- (12:43:08,687 utc) Updating player recent info to locale=en_us and hbc=zaf
- (12:43:08,687 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/account/v1/recentInfo Put
- (12:43:08,917 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/account/v1/user: 200
- (12:43:08,921 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-europe.b.pvp.net/account/v1/user'
- (12:43:08,921 utc) [OnboardingPatchStageCalculator] Received completed player onboarding steps: 10WaitToShowQuestOneOff, 10WaitToStartChallengeGame, 11WaitToClaimRewards3, 12WaitToClaimRewards5, 13WaitToOpenLoadout, 14WaitToEquipPoro, 15WaitToClaimRewards11, 16WaitToGetToPlayPvP, 1TellToClaimJinxDeck, 2_19_AlreadyCompletedOnboardingSentinel, 3WaitToClaimJinxDeck, 3WaitToCliamJinxDeckNew, 4WaitToGetToAIGame, 5WaitToStartAIGame, 6WaitToCompleteAIGame, 6WaitToCompleteAIGameNew, 8WaitToClaimRewards2, 8WaitToClaimRewards2New, 9WaitToGetToChallenge, 9WaitToGoHome, CardCraftingIntro, CardStylesIntro, ChallengeIntro, ChangeRegionIntro, CollectionCardsIntro, CollectionDecksIntro, DeckbuilderIntro, EnsureAllDecksHasPoroPet, EnsurePlayerHasStartingContent, FactionAutopickIntro, FirstDeckReward, FirstDeckUpgrade, FlowAStep9CompletedFlag, GuardianIntro, LorLabsIntroModal, OnboardingFlowBSentinel, PlayAnimatedIntroLegacy, PlayReforgeTutorial2, PlayReforgeTutorial3, PlayReforgeTutorial4, PlayReforgeWaitForTutorial4, PlaySet2Intro, PlayTutorial1, PlayTutorial2, PlayTutorial3, PlayTutorial4, PowerModalAlreadySeenSentinel, PowerModeContinue, PowerModeDialog, PowerRails1, PowerRails2, PowerRails3, PowerRails4, PowerRails5, PowerRails6, PowerRails7, PowerRails8, PrologueRoadIntroBeat, QuestsIntro, RegionPickerIntro, RegionRoadFactionSelected, ReturningPlayerPowerRails1, ReturningPlayerPowerRails2, ReturningPlayerPowerRails3, ReturningPlayerPowerRails4, ReturningPlayerPowerRails5, ReturningPlayerPowerRails6, ReturningPlayerPowerRails7, ReturningPlayerPowerRails8, RewardRoadsIntro, SecondDeckReward, SecondDeckUpgradeReward, ShowIosDataModal, SpiritBlossomTabCTA, StoreIntro, TutorialListIntro, VaultIntro, WaitForClaimReforgeTutorialReward, WaitToGetToLab
- (12:43:08,921 utc) [OnboardingPatchStageCalculator] First launch calculated to be: False
- (12:43:08,921 utc) SetScreenSleepDisabled(CheckingForUpdatesSubPanel (Disable Me), True), DisableScreenSleepRequestors.Count:1
- (12:43:08,921 utc) [CheckingForUpdates] StartCheckingForUpdates for user TyrantSovereign#EUW
- (12:43:08,922 utc) [TrySetShardDns] setting dns for live client
- (12:43:08,922 utc) [TrySetShardDnsLive] setting dns data by affinity europe
- (12:43:08,922 utc) [SetShardDnsDto] login url: https://l-europe.b.pvp.net, services url: https://fe-europe.b.pvp.net, shard: europe, hbc: zaf, affinity: europe, patchline: live, release type: Live
- (12:43:08,922 utc) [ProcessShardConfigReady] already ready
- (12:43:08,922 utc) [CheckingForUpdates] Succeeded in rebuilding client remote config from BAT.
- (12:43:08,922 utc) [CheckingForUpdates] CheckForUpdates
- (12:43:08,923 utc) [Patcher] Disposing of existing patch status subscription.
- (12:43:08,923 utc) [Patcher] Deleting install for bacon-content-live.
- (12:43:08,923 utc) Objects waiting on dependencies: 62
- Leaf dependencies: Assets.Code.DataLoaders.RemoteRgdsDataLoader, Shared.DataLoaders.RgdsDatabase, SceneTransitionManager, Client.UI.SystemMenuManager, Client.Script.BaconAnimationManager, Client.UI.Worldspace.WorldspaceUIPlaneController,
- (12:43:09,017 utc) [RmsManager] Received 'Create' - resource: 'bacon/v1/login2' payload: '{"ver":"1","sessionId":"d6b2e631-41a0-4481-afcc-4520475bacc7","clientId":"e14a16b2-20c7-4564-a4bc-44ef8cd477e6"}'
- (12:43:09,017 utc) [AuthenticationManager] HandleLoginRms() received one active login rms message: {"ver":"1","sessionId":"d6b2e631-41a0-4481-afcc-4520475bacc7","clientId":"e14a16b2-20c7-4564-a4bc-44ef8cd477e6"}
- (12:43:09,517 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/externalmonitoring/v1/client-metrics-config-collection: 200
- (12:43:09,520 utc) [ClientServiceRequest] HandleWebRequestCompleted from PUT https://fe-europe.b.pvp.net/account/v1/recentInfo: 200
- (12:43:09,584 utc) [RiotRemotingManager] Got value Limited,TryHard for player preferences key bacon.lastSelectedQueue.
- (12:43:09,584 utc) [SessionManager]Load cached queue names Limited,TryHard
- (12:43:09,584 utc) [GameSelectSession]Update current queue to Limited
- (12:43:09,692 utc) [Patcher] Putting install for bacon-content-live: {"ExcludedPaths":[],"MetadataPath":"C:/Riot Games/LoR/live/Game/LoR_Data\\..\\..\\PatcherData","Path":"C:\\Riot Games\\LoR\\live\\PatcherData\\PatchableFiles","SeedPath":"C:\\Riot Games\\LoR\\live\\PatcherData\\PatchableFiles"}
- (12:43:10,717 utc) [RiotRemotingManager] Got value 02ee0aa3-a13b-435b-93dd-5e972aef6697 for player preferences key bacon.playericon.
- (12:43:10,784 utc) [Patcher] Subscribing to patch status for bacon-content-live.
- (12:43:10,817 utc) [RNet] (Always): Subscribed to Patch GetV1InstallsByInstallIdStatusPatch (32)
- (12:43:11,225 utc) [Patcher] Pending verify has completed.
- (12:43:11,251 utc) [Patcher] Subscribing to metadata state changes.
- (12:43:11,252 utc) [RNet] (Always): Subscribed to ProductMetadata GetV1PublishStatesByConfigType (33)
- (12:43:11,285 utc) Received metadata publish state change Published
- (12:43:11,285 utc) Metadata state is published.
- (12:43:11,318 utc) Checking if patch url is scd: https://bacon.secure.dyn.riotcdn.net/channels/public/releases/81666D31BA71FDBE.manifest
- (12:43:11,351 utc) Patch url is not scd.
- (12:43:11,351 utc) [RNet] (Always): Unsubscribing from ProductMetadata GetV1PublishStatesByConfigType (33)
- (12:43:11,385 utc) [Patcher] Subscribing to patch preview status for bacon-content-live at https://bacon.secure.dyn.riotcdn.net/channels/public/releases/8DF58B341EEC28D7.manifest: {"Fast":false,"Headers":{},"Stage":1,"Tags":["en_us","Uncensored","video_hq"],"Url":"https://bacon.secure.dyn.riotcdn.net/channels/public/releases/8DF58B341EEC28D7.manifest"}
- (12:43:11,386 utc) [RNet] (Always): Subscribed to Patch GetV1InstallsByInstallIdStatusPreview (36)
- (12:43:11,386 utc) [Patcher] Requesting patch preview for bacon-content-live
- (12:43:11,420 utc) [Patcher] OnPatchPreviewRequestChanged: Received preview update for bacon-content-live: Pending
- (12:43:11,720 utc) [Patcher] OnPatchPreviewRequestChanged: Received preview update for bacon-content-live: Done
- (12:43:11,725 utc) [Patcher] Preview received: {"Diff":{"CacheWriteBytes":0,"DiskWriteBytes":0,"NetworkBytesCompressed":0,"NewBytes":0},"Error":null,"State":1}
- (12:43:11,725 utc) [RNet] (Always): Unsubscribing from Patch GetV1InstallsByInstallIdStatusPreview (36)
- (12:43:11,725 utc) [Patcher] Completed patch stage: 1
- (12:43:11,726 utc) [CheckingForUpdates] HandlePatchPreviewComplete
- (12:43:11,726 utc) [CheckingForUpdates] Preview State: {"Diff":{"CacheWriteBytes":0,"DiskWriteBytes":0,"NetworkBytesCompressed":0,"NewBytes":0},"Error":null,"State":1}
- (12:43:11,726 utc) [PatchDataDiskCheck] Patch preview has disk write bytes: 0
- (12:43:11,726 utc) [PatchDataDiskCheck] Patch preview has new bytes: 0
- (12:43:11,726 utc) [PatchDataDiskCheck] No patch required.
- (12:43:11,726 utc) [LoginMenu] Queueing transition to state WaitingForRemainingData from CheckingForUpdates
- (12:43:11,753 utc) SetScreenSleepDisabled(CheckingForUpdatesSubPanel (Disable Me), False), DisableScreenSleepRequestors.Count:0
- (12:43:11,755 utc) [AssetBundleLibrary] Switching to PostPatch load mode.
- (12:43:11,799 utc) [PatchableFilesConfig] Skipping PatchedAudioManifest load because it hasn't been around lately
- (12:43:11,801 utc) [PatchableFilesConfig] Loaded PatchedManifestCollection: {"PatchedAudioManifest":null,"PatchedAssetBundleManifest":{"platform":"win","clientAssetHash":"f56432e331b76e84085c0bf84e59dc7f","assetListHash":"45324629388da3b5","commitHash":null,"sourceBranch":"3-06-release","sourceBranchBuildId":"9"},"ClientGamePlayDataHash":"31dd4087a1db6e83"}
- (12:43:11,801 utc) PatchedManifestCollection loaded and matchmakingKey is live_b17afd9b0024b6254519c56a7d775d9c_34129d6a1a38f547
- (12:43:11,801 utc) [TrySetShardDns] setting dns for live client
- (12:43:11,801 utc) [TrySetShardDnsLive] setting dns data by affinity europe
- (12:43:11,801 utc) [SetShardDnsDto] login url: https://l-europe.b.pvp.net, services url: https://fe-europe.b.pvp.net, shard: europe, hbc: zaf, affinity: europe, patchline: live, release type: Live
- (12:43:11,802 utc) [ProcessShardConfigReady] already ready
- (12:43:11,802 utc) Initting FolderDataFileProvider with cache directory C:\Riot Games\LoR\live\PatcherData\PatchableFiles\GamePlayData
- (12:43:11,802 utc) [BaseDataFileProvider] LoadGamePlayDataHash extracted gameplay data hash 31dd4087a1db6e83
- (12:43:11,802 utc) Made standard DataFileProvider BaconData.DataFileProviders.FolderDataFileProvider: loading data
- (12:43:11,802 utc) Requirements met for loading data from RemoteDataFileProvider... loading loader and database from hash 31dd4087a1db6e83.
- [PrintMemory - RgdsDataLoader, Start Load(31dd4087a1db6e83)] Mono 15388672/15978496, Unity 72257088/179191808, PSS 380469248/380469248 T 7, 0
- [PrintMemory - RgdsDataLoader, after Read()] Mono 39145472/52408320, Unity 72257088/179191808, PSS 413306880/413306880 T 7, 0
- (12:43:12,030 utc) Finished loading RGDS data in 228 ms.
- [PrintMemory - RgdsDataLoader, End Load(31dd4087a1db6e83)] Mono 39763968/52408320, Unity 72257088/179191808, PSS 414072832/414072832 T 7, 0
- (12:43:12,032 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.Options.General.
- (12:43:12,033 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.Options.Video.
- (12:43:12,033 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.Options.Social.
- (12:43:12,043 utc) [RmsManager] RegisterCallback for resource 'cap/v1/wallets'
- (12:43:12,043 utc) [RmsManager] Subscribe to backend for resource 'cap/v1/wallets'
- (12:43:12,043 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (41)
- (12:43:12,043 utc) [RmsManager] RegisterCallback for resource 'cap/v1/orders'
- (12:43:12,043 utc) [RmsManager] Subscribe to backend for resource 'cap/v1/orders'
- (12:43:12,043 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (42)
- (12:43:12,043 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/inventory'
- (12:43:12,043 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/inventory'
- (12:43:12,043 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (43)
- (12:43:12,043 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/loot'
- (12:43:12,043 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/loot'
- (12:43:12,043 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (44)
- (12:43:12,043 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/levels'
- (12:43:12,043 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/levels'
- (12:43:12,043 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (45)
- (12:43:12,043 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/chest'
- (12:43:12,043 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/chest'
- (12:43:12,043 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (46)
- (12:43:12,043 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/dailypvpwinforecast'
- (12:43:12,043 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/dailypvpwinforecast'
- (12:43:12,043 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (47)
- (12:43:12,044 utc) [InventoryRequestManager] ready
- (12:43:12,044 utc) [AccountRequestManager] ready
- (12:43:12,044 utc) [ProgressionRequestManager] ready
- (12:43:12,044 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/inventory/v1/user Get
- The header Accept-Encoding is managed automatically, setting it may have no effect or result in unexpected behavior.
- UnityEngine.Networking.UnityWebRequest:SetRequestHeader(String, String)
- Client.ServiceManagers.ClientServiceRequest`1:SendAsyncInternal(CancellationToken)
- System.Func`2:Invoke(T)
- Client.ServiceManagers.<ExecuteAsync>d__8:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.BaconRequestPolicy:ExecuteAsync(String, Func`2, CancellationToken)
- Client.ServiceManagers.<SendAsync>d__50:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.ClientServiceRequest`1:SendAsync(ServiceRequestDescriptor)
- Client.ServiceManagers.<RefreshInventory>d__118:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.InventoryServiceManager:RefreshInventory()
- Client.ServiceManagers.InventoryServiceManager:OnServiceRequestsReady()
- Client.UI.CMPAccountLevelReadyToClaimDialog:ClaimMail()
- SceneTransitionAnimationEventHandler:Invoke()
- UnityTasks:RunOnUnityThread(Action, CancellationToken)
- Client.ServiceManagers.BaseServiceManager:OnServiceRequestReadiness(ServiceRequestReadiness)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- Client.Core.BaconBehaviour:Subscribe(Action`1)
- Client.ServiceManagers.InventoryServiceManager:BaconDependenciesReady()
- Client.Core.DependencyContext:DoRegister(UnityDependencyEntry)
- Client.Core.DependencyContext:Register(Object, Type, Object)
- RGDSDataPipeline:LoadDataFromRemoteFileProvider()
- RGDSDataPipeline:EnsureRemoteDataFileProviderCreatedAndDataLoaded()
- Assets.Code.UI.Login.LoginMenuState_WaitingForRemainingData:OnBeginState()
- Assets.Code.UI.Login.LoginMenuStateComponent:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- Assets.Code.UI.Login.LoginMenu:StartNewState(LoginMenuState)
- Assets.Code.UI.Login.LoginMenu:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- [ line -1824795576]
- (12:43:12,046 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/progression/v1/user/card/mastery Get
- The header Accept-Encoding is managed automatically, setting it may have no effect or result in unexpected behavior.
- UnityEngine.Networking.UnityWebRequest:SetRequestHeader(String, String)
- Client.ServiceManagers.ClientServiceRequest`1:SendAsyncInternal(CancellationToken)
- System.Func`2:Invoke(T)
- Client.ServiceManagers.<ExecuteAsync>d__8:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.BaconRequestPolicy:ExecuteAsync(String, Func`2, CancellationToken)
- Client.ServiceManagers.<SendAsync>d__50:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.ClientServiceRequest`1:SendAsync(ServiceRequestDescriptor)
- Client.ServiceManagers.<RefreshCardMasteryProgress>d__142:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.InventoryServiceManager:OnServiceRequestsReady()
- Client.UI.CMPAccountLevelReadyToClaimDialog:ClaimMail()
- SceneTransitionAnimationEventHandler:Invoke()
- UnityTasks:RunOnUnityThread(Action, CancellationToken)
- Client.ServiceManagers.BaseServiceManager:OnServiceRequestReadiness(ServiceRequestReadiness)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- Client.Core.BaconBehaviour:Subscribe(Action`1)
- Client.ServiceManagers.InventoryServiceManager:BaconDependenciesReady()
- Client.Core.DependencyContext:DoRegister(UnityDependencyEntry)
- Client.Core.DependencyContext:Register(Object, Type, Object)
- RGDSDataPipeline:LoadDataFromRemoteFileProvider()
- RGDSDataPipeline:EnsureRemoteDataFileProviderCreatedAndDataLoaded()
- Assets.Code.UI.Login.LoginMenuState_WaitingForRemainingData:OnBeginState()
- Assets.Code.UI.Login.LoginMenuStateComponent:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- Assets.Code.UI.Login.LoginMenu:StartNewState(LoginMenuState)
- Assets.Code.UI.Login.LoginMenu:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- [ line -1824795416]
- (12:43:12,047 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/progression/v1/levels/default Get
- (12:43:12,048 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/progression/v1/chests/default Get
- (12:43:12,049 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/progression/v1/users/dailypvpwinforecast Get
- (12:43:12,049 utc) [GameSessionRequestManager] ready
- (12:43:12,049 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/spectate/updated'
- (12:43:12,049 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/spectate/updated'
- (12:43:12,049 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (48)
- (12:43:12,050 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/spectate-session/v1/spectate Delete
- (12:43:12,050 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/spectate-session/v1/spectate/disallow-spectate Get
- (12:43:12,054 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/guild'
- (12:43:12,054 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/guild'
- (12:43:12,054 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (49)
- (12:43:12,054 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/guild/joined'
- (12:43:12,054 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/guild/joined'
- (12:43:12,054 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (50)
- (12:43:12,054 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/guild/left'
- (12:43:12,054 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/guild/left'
- (12:43:12,054 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (51)
- (12:43:12,054 utc) [gServiceRequestManager] ready
- (12:43:12,054 utc) [PlayerPresenceServiceRequestManager] ready
- (12:43:12,054 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/pve'
- (12:43:12,054 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/pve'
- (12:43:12,054 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (52)
- (12:43:12,054 utc) [CardMetaProgressionServiceManager] ready
- (12:43:12,060 utc) [OnboardingManager] PveUserData not loaded yet, so not ready for login
- (12:43:12,060 utc) [OnboardingManager] Starting InitOnboardingStepLists().
- (12:43:12,061 utc) [OnboardingManager] InitOnboardingStepLists() complete with 0.
- (12:43:12,061 utc) [OnboardingManager] PveUserData not loaded yet, so not ready for login
- (12:43:12,061 utc) [OnboardingManager] Received new patch preview status.
- (12:43:12,061 utc) [OnboardingManager] BaconDependenciesReady() complete.
- (12:43:12,061 utc) [RmsManager] RegisterCallback for resource 'bacon/v2/matches'
- (12:43:12,061 utc) [RmsManager] Subscribe to backend for resource 'bacon/v2/matches'
- (12:43:12,061 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (53)
- (12:43:12,062 utc) [RmsManager] RegisterCallback for resource 'bacon/v2/ready'
- (12:43:12,062 utc) [RmsManager] Subscribe to backend for resource 'bacon/v2/ready'
- (12:43:12,062 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (54)
- (12:43:12,063 utc) [RmsManager] RegisterCallback for resource 'bacon/v2/lobby/updated'
- (12:43:12,063 utc) [RmsManager] Subscribe to backend for resource 'bacon/v2/lobby/updated'
- (12:43:12,063 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (55)
- (12:43:12,064 utc) [RmsManager] RegisterCallback for resource 'bacon/v2/lobby/gameready'
- (12:43:12,064 utc) [RmsManager] Subscribe to backend for resource 'bacon/v2/lobby/gameready'
- (12:43:12,064 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (56)
- (12:43:12,064 utc) [RmsManager] RegisterCallback for resource 'bacon/v2/lobby/destroyed'
- (12:43:12,064 utc) [RmsManager] Subscribe to backend for resource 'bacon/v2/lobby/destroyed'
- (12:43:12,064 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (57)
- (12:43:12,064 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/lobby/tournament/invites'
- (12:43:12,064 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/lobby/tournament/invites'
- (12:43:12,064 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (58)
- (12:43:12,064 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/lobby/tournament/delete/invites'
- (12:43:12,064 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/lobby/tournament/delete/invites'
- (12:43:12,065 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (59)
- (12:43:12,065 utc) [RmsManager] RegisterCallback for resource 'gaps-tournaments/v1/participant/status/AWAITING_MATCHUP_JOIN'
- (12:43:12,065 utc) [RmsManager] Subscribe to backend for resource 'gaps-tournaments/v1/participant/status/AWAITING_MATCHUP_JOIN'
- (12:43:12,065 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (60)
- (12:43:12,065 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/mock/gats/matchup'
- (12:43:12,065 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/mock/gats/matchup'
- (12:43:12,065 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (61)
- (12:43:12,065 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/lobby/debug/tournament/invites'
- (12:43:12,065 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/lobby/debug/tournament/invites'
- (12:43:12,065 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (62)
- (12:43:12,066 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/lobby/v2/modes/disabled Get
- (12:43:12,067 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/lobby/v2/tournament/me/invitation Get
- (12:43:12,068 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/lobby/v2/me/lobby Get
- (12:43:12,068 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/lobby/invites'
- (12:43:12,068 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/lobby/invites'
- (12:43:12,068 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (63)
- (12:43:12,068 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/lobby/shutdown'
- (12:43:12,068 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/lobby/shutdown'
- (12:43:12,068 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (64)
- (12:43:12,069 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/lobby/updated/self'
- (12:43:12,069 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/lobby/updated/self'
- (12:43:12,069 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (65)
- (12:43:12,069 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/lobby/updated/friend'
- (12:43:12,069 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/lobby/updated/friend'
- (12:43:12,069 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (66)
- (12:43:12,069 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/gamelobby/invites'
- (12:43:12,069 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/gamelobby/invites'
- (12:43:12,069 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (67)
- (12:43:12,069 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/gamesession/v1/matches/reconnect Get
- (12:43:12,070 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/quests'
- (12:43:12,070 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/quests'
- (12:43:12,070 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (68)
- (12:43:12,071 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/quests/progression-update'
- (12:43:12,071 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/quests/progression-update'
- (12:43:12,071 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (69)
- (12:43:12,071 utc) [QuestRequestManager] ready
- (12:43:12,072 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/quest/v1/quests/daily/refresh?getMetaQuests=true Post
- (12:43:12,072 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/mail'
- (12:43:12,072 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/mail'
- (12:43:12,072 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (70)
- (12:43:12,073 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/mail/v1/mails/unread Get
- (12:43:12,073 utc) [DailyLoginRewardsServiceManager] ready
- (12:43:12,073 utc) [DailyLoginRewardsServiceManager] Load daily login rewards.
- (12:43:12,074 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/inventory/v1/dailyloginrewards/login Get
- (12:43:12,078 utc) [SeasonalTournamentServiceManager] Try reloading summaries for e2c7abd4-4b24-421f-a7c8-ca5ace28da92 because of AuthStateChanged.
- (12:43:12,078 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/tournament/v1/tournaments/e2c7abd4-4b24-421f-a7c8-ca5ace28da92 Get
- (12:43:12,079 utc) [RmsManager] RegisterCallback for resource 'gaps-tournaments/v1/participant/status/AWAITING_SIGN_IN'
- (12:43:12,079 utc) [RmsManager] Subscribe to backend for resource 'gaps-tournaments/v1/participant/status/AWAITING_SIGN_IN'
- (12:43:12,079 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (71)
- (12:43:12,079 utc) [RmsManager] RegisterCallback for resource 'gaps-tournaments/v1/participant/status/FINISHED'
- (12:43:12,079 utc) [RmsManager] Subscribe to backend for resource 'gaps-tournaments/v1/participant/status/FINISHED'
- (12:43:12,079 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (72)
- (12:43:12,080 utc) [GraphicsManager] SetApplicationDefaultSystemResolution(width: 2560, height: 1440)
- (12:43:12,080 utc) [GraphicsManager] SetGraphicsQuality(High_1080p)
- (12:43:12,080 utc) [GraphicsManager] SetGraphicsQuality(Ultra_1080p)
- (12:43:12,080 utc) [GraphicsManager] SetQualityLevel(1 -> 0)
- (12:43:12,082 utc) before init, minThreads is already 12 minCpt 12 maxThreads 1200 maxCpt 1200 availThreads 1193 availCpt 1200
- (12:43:12,082 utc) Attempting to start http server at http://localhost:21337
- (12:43:12,082 utc) Starting WebServer on 127.0.0.1:21337
- (12:43:12,083 utc) Listener.Server.IsBound: True
- (12:43:12,085 utc) Server opened successfully at port: 21337
- (12:43:12,085 utc) [ChatManager] OnAuthStateChanged Auth State valid and not subscribed
- (12:43:12,091 utc) [RNet] (Always): Subscribed to Chat GetV1Session (73)
- [PrintMemory - Start Loading Assets.Code.DataLoaders.RemoteRgdsDataLoader] Mono 41369600/52408320, Unity 72475576/179191808, PSS 419926016/419926016 T 7, 0
- [PrintMemory - End Loading Assets.Code.DataLoaders.RemoteRgdsDataLoader] Mono 43270144/52408320, Unity 72490872/179191808, PSS 422846464/422846464 T 7, 0
- (12:43:12,120 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/pve'
- (12:43:12,120 utc) [PveRequestManager] ready
- (12:43:12,120 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/pve/v1/user Get
- (12:43:12,120 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/validationqueue'
- (12:43:12,120 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/validationqueue'
- (12:43:12,121 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (74)
- (12:43:12,121 utc) [MatchmakingServiceManagerV2] ready
- (12:43:12,121 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/matchmaking/v2/queues/status Get
- (12:43:12,122 utc) [MatchmakingServiceManagerV2] Requesting active mods
- (12:43:12,122 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/matchmaking/v2/game-modes/mods/active Get
- (12:43:12,122 utc) [LiveMessagingServiceManager] ready
- (12:43:12,123 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/decks'
- (12:43:12,123 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/decks'
- (12:43:12,123 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (75)
- (12:43:12,155 utc) [DeckRequestManager] ready
- (12:43:12,156 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/deck/v1/decks/valid Get
- The header Accept-Encoding is managed automatically, setting it may have no effect or result in unexpected behavior.
- UnityEngine.Networking.UnityWebRequest:SetRequestHeader(String, String)
- Client.ServiceManagers.ClientServiceRequest`1:SendAsyncInternal(CancellationToken)
- System.Func`2:Invoke(T)
- Client.ServiceManagers.<ExecuteAsync>d__8:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.BaconRequestPolicy:ExecuteAsync(String, Func`2, CancellationToken)
- Client.ServiceManagers.<SendAsync>d__50:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.ClientServiceRequest`1:SendAsync(ServiceRequestDescriptor)
- Client.ServiceManagers.<RefreshDecks>d__34:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
- Client.ServiceManagers.DeckServiceManager:RefreshDecks()
- Client.UI.CMPAccountLevelReadyToClaimDialog:ClaimMail()
- SceneTransitionAnimationEventHandler:Invoke()
- UnityTasks:RunOnUnityThread(Action, CancellationToken)
- Client.ServiceManagers.BaseServiceManager:OnServiceRequestReadiness(ServiceRequestReadiness)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- Client.Core.BaconBehaviour:Subscribe(Action`1)
- Client.ServiceManagers.DeckServiceManager:BaconDependenciesReady()
- Client.Core.DependencyContext:DoRegister(UnityDependencyEntry)
- Client.Core.DependencyContext:Register(Object, Type, Object)
- RGDSDataPipeline:LoadDataFromRemoteFileProvider()
- RGDSDataPipeline:EnsureRemoteDataFileProviderCreatedAndDataLoaded()
- Assets.Code.UI.Login.LoginMenuState_WaitingForRemainingData:OnBeginState()
- Assets.Code.UI.Login.LoginMenuStateComponent:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- Assets.Code.UI.Login.LoginMenu:StartNewState(LoginMenuState)
- Assets.Code.UI.Login.LoginMenu:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- [ line -1824795624]
- (12:43:12,157 utc) [RatingsRequestManager] ready
- (12:43:12,157 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/rating/v1/rank/users/queues/TryHard/seasons Get
- (12:43:12,157 utc) [AdventureServiceManager] Ready
- (12:43:12,160 utc) [CTEServiceManager] added relevant game mode names: StandardGauntletBo3 StandardGauntlet Singleton
- (12:43:12,160 utc) [CustomizableTrialEventsServiceRequestManager] Try loading initial summaries...
- (12:43:12,161 utc) [CTEServiceManager] Try reloading summaries because of FeatureFlagChanged
- (12:43:12,161 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/customtrial/v1/configs Get
- (12:43:12,161 utc) [CustomizableTrialEventsServiceRequestManager] ready
- (12:43:12,161 utc) [LimitedServiceRequestManager] ready
- (12:43:12,161 utc) [NavigationProtocolHandler] OnRemoteDataLoaderAvailable
- (12:43:12,162 utc) [NavigationProtocolHandler] LoadDynamicNavRootsFromGds
- (12:43:12,164 utc) [LocalizationManager] Using user-preferred language CultureInfo of en-US
- [PrintMemory - LocalizationManager, Start PopulateLocaleStrings] Mono 42225664/52408320, Unity 72507440/179191808, PSS 424398848/424398848 T 7, 0
- (12:43:12,165 utc) [LocalizationManager] PopulateLocaleStringsFromDataLoaders: locale en_us ShouldShowKeys False has 23 rawTras
- (12:43:12,201 utc) [LocalizationManager] PopulateLocaleStringsFromDataLoaders: locale en_us ShouldShowKeys False has 3584 rawTras
- (12:43:12,221 utc) [LocalizationManager] LocaleLoadedSuccessfully: True with 26779 strings, 9164 dupes removed
- [PrintMemory - LocalizationManager, End PopulateLocaleStrings] Mono 50024448/52408320, Unity 72520864/179191808, PSS 431222784/431222784 T 7, 0
- (12:43:12,221 utc) [LocalizedFontManager] Starting with ApplyLocale(en_us)
- Disposing Font 'InternationalFonts/HelveticaNeueLTThai-Regular, '
- Disposing Font 'InternationalFonts/MSungPRC, '
- Disposing Font 'InternationalFonts/YoonVGasiIIB, '
- Disposing Font 'InternationalFonts/BeaufortforLOLJa-Regular, '
- Disposing Font ', BeaufortforLOL-Regular SDF (TMPro.TMP_FontAsset)'
- Disposing Font 'InternationalFonts/HelveticaNeueLTThai-Regular, '
- Disposing Font 'InternationalFonts/MSungPRC, '
- Disposing Font 'InternationalFonts/YoonVGasiIIB, '
- Disposing Font 'InternationalFonts/BeaufortforLOLJa-Regular, '
- Disposing Font ', BeaufortforLOL-Bold SDF (TMPro.TMP_FontAsset)'
- Disposing Font 'InternationalFonts/HelveticaNeueLTThai-Regular, '
- Disposing Font 'InternationalFonts/MSmartPRC, '
- Disposing Font 'InternationalFonts/RixSGoB, '
- Disposing Font 'InternationalFonts/Tazugane, '
- Disposing Font ', UniversforRiotGames-UltCond SDF (TMPro.TMP_FontAsset)'
- Disposing Font 'InternationalFonts/HelveticaNeueLTThai-Regular, '
- Disposing Font 'InternationalFonts/MSmartPRC, '
- Disposing Font 'InternationalFonts/RixSGoB, '
- Disposing Font 'InternationalFonts/Tazugane, '
- Disposing Font ', UniversforRiotGames-Regular SDF (TMPro.TMP_FontAsset)'
- (12:43:12,221 utc) [LocalizedFontManager] Done with ApplyLocale(en_us)
- (12:43:12,236 utc) [InsightsClientTracking] OnRemoteDataLoaderAvailable
- (12:43:12,236 utc) OnboardingManager and ReconnectDriver not yet ready
- (12:43:12,237 utc) GameInvite: Changing state from Uninitialized to HandshakingInvites
- (12:43:12,237 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/lobby/v2/lobbyAndInvites Get
- (12:43:12,246 utc) Objects waiting on dependencies: 15
- Leaf dependencies: SceneTransitionManager, Client.UI.SystemMenuManager, Client.Script.BaconAnimationManager, Client.UI.Worldspace.WorldspaceUIPlaneController,
- (12:43:12,365 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/lobby/v2/me/lobby: 204
- (12:43:12,367 utc) [ChatManager]Ignore presence update for the same lobby
- (12:43:12,367 utc) ReconnectDriver: Lobby initialized. Found lobby: False
- (12:43:12,367 utc) [GameLobbyManager] No active lobby. Return null nav path.
- (12:43:12,415 utc) [RiotRemotingManager] Got value {"General.Gameplay.Autopass":"True"} for player preferences key bacon.Options.General.
- (12:43:12,836 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/progression/v1/user/card/mastery: 200
- (12:43:12,841 utc) [AdventureServiceManager] Initialized
- (12:43:12,841 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/championsummary/all'
- (12:43:12,842 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/adventure/v1/championsummary/all Get
- (12:43:12,842 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/progression/v1/levels/default: 200
- (12:43:12,849 utc) [OnboardingManager] PveUserData not loaded yet, so not ready for login
- (12:43:12,849 utc) Objects waiting on dependencies: 15
- Leaf dependencies: SceneTransitionManager, Client.UI.SystemMenuManager, Client.Script.BaconAnimationManager, Client.UI.Worldspace.WorldspaceUIPlaneController,
- (12:43:12,888 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/spectate-session/v1/spectate/disallow-spectate: 200
- (12:43:12,888 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/spectate-session/v1/spectate/settings?disallowSpectate=True Put
- (12:43:12,908 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/progression/v1/users/dailypvpwinforecast: 200
- (12:43:12,927 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/lobby/v2/modes/disabled: 200
- (12:43:12,932 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/lobby/v2/tournament/me/invitation: 204
- (12:43:12,936 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/gamesession/v1/matches/reconnect: 204
- (12:43:12,937 utc) ReconnectDriver: Got NoContent from GameSessionService
- (12:43:12,937 utc) ReconnectDriver: PlayerServerInformationDto:
- (12:43:12,937 utc) ReconnectDriver: Not reconnecting: no game session
- (12:43:13,007 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/matchmaking/v2/game-modes/mods/active: 200
- (12:43:13,008 utc) [MatchmakingServiceManagerV2] Received mod guid: 5fc2135e-afab-43c5-a665-51dbb92acdc6
- (12:43:13,011 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/rating/v1/rank/users/queues/TryHard/seasons: 200
- (12:43:13,065 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/lobby/v2/lobbyAndInvites: 200
- (12:43:13,080 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/matchmaking/v2/queues/status: 200
- (12:43:13,109 utc) [ClientServiceRequest] HandleWebRequestCompleted from PUT https://fe-europe.b.pvp.net/spectate-session/v1/spectate/settings?disallowSpectate=True: 200
- (12:43:13,238 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-europe.b.pvp.net/quest/v1/quests/daily/refresh?getMetaQuests=true: 200
- (12:43:13,246 utc) [OnboardingManager] PveUserData not loaded yet, so not ready for login
- (12:43:13,259 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/customtrial/v1/configs: 200
- (12:43:13,268 utc) [GauntletCallToActionManager] CurrentEventEndMs=-1, lastVisitedUtcMs=1650923940013, sending update to False
- (12:43:13,557 utc) [ClientServiceRequest] HandleWebRequestCompleted from DELETE https://fe-europe.b.pvp.net/spectate-session/v1/spectate: 200
- (12:43:13,589 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/deck/v1/decks/valid: 200
- (12:43:13,625 utc) [RiotRemotingManager] Got value for player preferences key bacon.Options.Video.
- (12:43:13,634 utc) [ChatManager] Initializing Session c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa, Create, Connected
- (12:43:13,647 utc) [RNet] (Always): Subscribed to Chat GetV1Settings (76)
- (12:43:13,647 utc) [RNet] (Always): Subscribed to Chat GetV4Friends (77)
- (12:43:13,647 utc) [RNet] (Always): Subscribed to Chat GetV5Participants (78)
- (12:43:13,648 utc) [RNet] (Always): Subscribed to Chat GetV4Presences (79)
- (12:43:13,648 utc) [RNet] (Always): Subscribed to Chat GetV3Blocked (80)
- (12:43:13,648 utc) [RNet] (Always): Subscribed to Chat GetV3Errors (81)
- (12:43:13,648 utc) [RNet] (Always): Subscribed to Chat GetV7Conversations (82)
- (12:43:13,648 utc) [RNet] (Always): Subscribed to Chat GetV6Messages (83)
- (12:43:13,650 utc) [RNet] (Always): Subscribed to Chat GetV4Friendrequests (84)
- (12:43:13,710 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/inventory/v1/user: 200
- (12:43:13,716 utc) [OnboardingManager] PveUserData not loaded yet, so not ready for login
- (12:43:13,934 utc) [RiotRemotingManager] Got value for player preferences key bacon.Options.Social.
- (12:43:13,951 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/inventory/v1/dailyloginrewards/login: 200
- (12:43:13,972 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/progression/v1/chests/default: 200
- (12:43:14,089 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/pve/v1/user: 200
- (12:43:14,094 utc) [OnboardingManager] AdventureChampionSummaries not loaded yet, so not ready for login
- (12:43:14,099 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/tournament/v1/tournaments/e2c7abd4-4b24-421f-a7c8-ca5ace28da92: 200
- (12:43:14,109 utc) [STMonitor]Should poll invitation and lobby: False. Active tournament config id: , active tournament started: False, participant is in tournament: False, participant status: REGISTERED
- (12:43:14,109 utc) [STMonitor]No active tournament. Update next tournament poll time to 1651063693964
- (12:43:14,109 utc) [STMonitor]Disable challenge invitation and lobby polling.
- (12:43:14,109 utc) [SeasonalTournamentServiceManager] loaded result for e2c7abd4-4b24-421f-a7c8-ca5ace28da92
- (12:43:14,506 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/mail/v1/mails/unread: 200
- (12:43:16,213 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/adventure/v1/championsummary/all: 200
- (12:43:16,231 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/championsummary/all'
- (12:43:16,233 utc) [OnboardingManager] everything loaded- we ready for login!
- (12:43:16,233 utc) [LoginMenu] Queueing transition to state TransitionToMainMenu from WaitingForRemainingData
- (12:43:16,236 utc) LoginMenuState_TransitionToMainMenu.RequestTransition. Transition End Point: BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {} Patch Stage: 1
- (12:43:16,237 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {} with LoadSceneMode Single
- (12:43:16,238 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {} with LoadSceneMode Single
- (12:43:16,238 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {}
- from: BaconURI [bacon://Login]: Screen = login, Segments = {}, Arguments = {}
- with LoadSceneMode Single
- (12:43:16,240 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://Login]: Screen = login, Segments = {}, Arguments = {}, Screens available: LoginNULLNULLNULLNULLNULLNULLNULLNULLNULLNULL
- (12:43:16,240 utc) Objects waiting on dependencies: 7
- Leaf dependencies: SceneTransitionManager, Client.UI.SystemMenuManager, Client.UI.Worldspace.WorldspaceUIPlaneController,
- (12:43:16,241 utc) [UIScreenManager] Loading scene for location BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {}
- (12:43:16,241 utc) [BaconSceneManager] Starting async load of scene: mainmenu (Single)
- (12:43:16,241 utc) [BaconSceneManager] Adding ref to: mainmenu (Single)
- (12:43:16,304 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/MainMenu.unity took 0 ms to load dependencies.
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- Unloading 5 Unused Serialized files (Serialized files now loaded: 91)
- (12:43:16,548 utc) [RNet] (Always): Unsubscribing from RsoAuth GetConfigurationV3ReadyState (10)
- UnloadTime: 8.194800 ms
- (12:43:16,557 utc) [CoreInstantiator] Instantiating FatCore
- (12:43:16,559 utc) [OnboardingTransitionManager] BaconDependenciesReady() complete.
- (12:43:16,560 utc) [AntiAddictionTracker] BaconAwake id 637866601965601297
- (12:43:16,560 utc) [AntiAddictionTracker] OnAuthStateChanged id 637866601965601297 subscribing to AAS
- (12:43:16,561 utc) [RNet] (Always): Subscribed to AntiAddiction GetV1ProductsByProductIdPoliciesByPolicyTypeAntiAddictionState (88)
- (12:43:16,563 utc) [GlobalSoundRoot] Adding AkSoundEngine base path C:\Riot Games\LoR\live\PatcherData\PatchableFiles\Audio
- (12:43:16,563 utc) [SoundRegister] Clearing all sound roots out of the register.
- (12:43:16,565 utc) Successfully loaded WWise package: English(US)_stage0.pck (2611774495
- (12:43:16,565 utc) Successfully loaded WWise package: English(US)_stage1.pck (2377732586
- (12:43:16,565 utc) [BaconSoundBankManager] Successfully loaded WWise package: stage0.pck
- (12:43:16,566 utc) [BaconSoundBankManager] Successfully loaded WWise package: stage1.pck
- WwiseUnity: Bank GameDataBank_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- Client.Sound.SoundRoot:LoadAllBanksAsync(List`1)
- Client.Sound.GlobalSoundRoot:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
- UnityEngine.Object:Instantiate(T, Vector3, Quaternion, Transform)
- Client.Core.PrefabContainer:SpawnInstance(Boolean, Action`1)
- CoreInstantiator:Awake()
- WwiseUnity: Bank StaticEventsBank_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- Client.Sound.SoundRoot:LoadAllBanksAsync(List`1)
- Client.Sound.GlobalSoundRoot:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
- UnityEngine.Object:Instantiate(T, Vector3, Quaternion, Transform)
- Client.Core.PrefabContainer:SpawnInstance(Boolean, Action`1)
- CoreInstantiator:Awake()
- WwiseUnity: Bank MU_Patcher_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- Client.Sound.SoundRoot:LoadAllBanksAsync(List`1)
- Client.Sound.GlobalSoundRoot:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
- UnityEngine.Object:Instantiate(T, Vector3, Quaternion, Transform)
- Client.Core.PrefabContainer:SpawnInstance(Boolean, Action`1)
- CoreInstantiator:Awake()
- (12:43:16,576 utc) [PlayerFeedbackManager] c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa isCurrentTournamentParticipant=False
- (12:43:16,576 utc) sending a pft request to https://pft-rndbdev.rdatasrv.net/
- (12:43:16,578 utc) [ClientServiceRequest] SendAsyncInternal to https://pft-rndbdev.rdatasrv.net/player-feedback-tool/v1/players/c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa/surveys?shard=europe&iso_locale=en_us&event_type=LOGIN Post
- (12:43:16,612 utc) [CoreInstantiator] Tracked instantiated FatCore
- (12:43:16,613 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: LeaderboardSection - Target Path: MainMenu/Play/Leaderboard/Friends
- (12:43:16,616 utc) [PlayButtonCheckingIndicatorContext] Received gauntlet CTA update. ShouldHighlightGauntlet: False
- (12:43:16,616 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
- (12:43:16,616 utc) [PlayButtonCheckingIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
- (12:43:16,616 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
- (12:43:16,638 utc) Objects waiting on dependencies: 3
- BaconBehaviour: MainMenuPrefabPreloader (MainMenuPrefabPreloader) waiting for: SpriteAtlasManager
- BaconBehaviour: OptionsMenuManager (Client.UI.OptionsListenerAccount) waiting for: Client.UI.SystemMenuManager
- BaconBehaviour: PlayFeaturePopup (OnboardingIndicatorContext) waiting for: GlobalNavManager
- (12:43:16,638 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (12:43:16,641 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Play/Bo3Challenge
- (12:43:16,643 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Play/Tournament
- (12:43:16,643 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Guilds/GuildJoinBrowsePage
- (12:43:16,644 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/cardbacks
- (12:43:16,645 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/boards
- (12:43:16,645 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Collection/ChampSkins
- (12:43:16,645 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/wildcards
- (12:43:16,646 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/modslobby
- (12:43:16,646 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
- (12:43:16,646 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
- (12:43:16,646 utc) [HomeIndicator] Received daily login rewards update. HasUnclaimedDailyLoginRewards: False
- (12:43:16,646 utc) [HomeIndicator] Received mail collection update. HasUnreadMails: False
- (12:43:16,647 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/mods
- (12:43:16,647 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/featured
- (12:43:16,647 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/pets
- (12:43:16,647 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
- (12:43:16,647 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
- (12:43:16,647 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/limited
- (12:43:16,647 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Guilds/Chatfeed
- (12:43:16,649 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/decks
- (12:43:16,649 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/playmats
- (12:43:16,649 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
- (12:43:16,649 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
- (12:43:16,649 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/emotes
- (12:43:16,649 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Guilds/GuildJoinPreviewPage
- (12:43:16,650 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Guilds/GuildHomePage
- (12:43:16,650 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: LeaderboardSection - Target Path: MainMenu/Play/Leaderboard/Masters
- (12:43:16,650 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/challenge
- (12:43:16,650 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/ai
- (12:43:16,650 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Guilds/GuildRewardPreviewPage
- (12:43:16,650 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/StandardGauntletLobby
- (12:43:16,651 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
- (12:43:16,651 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
- (12:43:16,651 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/cards
- (12:43:16,651 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: HomeSection - Target Path: MainMenu/home
- (12:43:16,651 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Store/Skins
- (12:43:16,651 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: NewPage - Target Path: MainMenu/NewPage
- (12:43:16,652 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/gauntlet
- (12:43:16,652 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/lobby
- (12:43:16,652 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/guardians
- (12:43:16,652 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Play/SeasonalTournamentLobby
- (12:43:16,652 utc) There is no active progress for guid: 7aa01959-b5dc-4c8a-9fa3-b20a0927c8a4
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- ActiveProgressForLevelCurves:GetChapteredLevelProgressById(String)
- LevelCurveProgressContext:OnLevelProgressUpdated(ActiveProgressForLevelCurves)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- Client.Core.BaconBehaviour:Subscribe(Action`1)
- LevelCurveProgressContext:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- LoR.UI.UIScreenManager:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (12:43:16,653 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/pvp/unranked
- (12:43:16,653 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/emotes
- (12:43:16,653 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/pvp/ranked
- (12:43:16,657 utc) LobbyEnabledQueueNames=Mods_UnitedFrontTwo_Team,Mods_UnitedFrontTwo,Mods_IndependentLanes_Team,Mods_IndependentLanes,StandardGauntletBo3,StandardGauntlet,LastCallQualifierGauntlet,FakeSeasonalTournament
- (12:43:16,657 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: RewardsSection - Target Path: MainMenu/rewards
- (12:43:16,657 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/tutorial
- (12:43:16,658 utc) TryPopPactiveObject: false : OverlayLayer
- (12:43:16,658 utc) [NavigationProtocolHandler] Loading screen mainmenu
- (12:43:16,674 utc) [BaconSceneManager] Successfully loaded scene in 370 ms: Assets/AssetLibrary/Scenes/MainMenu.unity (Single)
- Unloading 1262 unused Assets to reduce memory usage. Loaded Objects now: 17369.
- Total: 54.448100 ms (FindLiveObjects: 0.847900 ms CreateObjectMapping: 0.528300 ms MarkObjects: 52.292500 ms DeleteObjects: 0.779300 ms)
- (12:43:16,731 utc) Objects waiting on dependencies: 4
- BaconBehaviour: MainMenuPrefabPreloader (MainMenuPrefabPreloader) waiting for: SpriteAtlasManager
- BaconBehaviour: OptionsMenuManager (Client.UI.OptionsListenerAccount) waiting for: Client.UI.SystemMenuManager
- BaconBehaviour: DetailsPanelSlot (Client.UI.SystemMenuDisabler) waiting for: Client.UI.SystemMenuManager
- BaconBehaviour: GlobalNav (GlobalNavManager) waiting for: Client.UI.SystemMenuManager
- (12:43:16,765 utc) Objects waiting on dependencies: 1
- BaconBehaviour: MainMenuPrefabPreloader (MainMenuPrefabPreloader) waiting for: SpriteAtlasManager
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (12:43:17,078 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
- (12:43:17,078 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
- (12:43:17,079 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
- (12:43:17,079 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
- (12:43:17,080 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
- (12:43:17,080 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
- (12:43:17,080 utc) [HomeIndicator] Received daily login rewards update. HasUnclaimedDailyLoginRewards: False
- (12:43:17,080 utc) [HomeIndicator] Received mail collection update. HasUnreadMails: False
- (12:43:17,080 utc) [PlayButtonCheckingIndicatorContext] Received gauntlet CTA update. ShouldHighlightGauntlet: False
- (12:43:17,080 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
- (12:43:17,080 utc) [PlayButtonCheckingIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
- (12:43:17,080 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
- (12:43:17,080 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
- (12:43:17,080 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
- (12:43:17,081 utc) There is no active progress for guid: 7aa01959-b5dc-4c8a-9fa3-b20a0927c8a4
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- ActiveProgressForLevelCurves:GetChapteredLevelProgressById(String)
- LevelCurveProgressContext:OnLevelProgressUpdated(ActiveProgressForLevelCurves)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- Client.Core.BaconBehaviour:Subscribe(Action`1)
- LevelCurveProgressContext:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- SceneTransitionAnimationEventHandler:Invoke()
- <>c__DisplayClass9_0:<LoadButton>b__0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:43:17,249 utc) [AssetBundleLibrary] Evicting title screen asset bundle.
- (12:43:17,276 utc) HomeScreenBGSwapper loaded backgrounds. AllBackgrounds: 23, BackgroundsForRandomSelection: 10
- (12:43:17,278 utc) [HBCDependentElement] Checking Both against False: True
- (12:43:17,278 utc) [HBCDependentElement] Checking vnm against zaf: False
- (12:43:17,278 utc) NavPathScreenController::PlayIntroOutro
- (12:43:17,278 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
- (12:43:17,278 utc) [PlayButtonCheckingIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
- (12:43:17,278 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
- (12:43:17,280 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
- (12:43:17,280 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
- (12:43:17,281 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
- (12:43:17,281 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
- (12:43:17,281 utc) BackgroundManger picked index 1, out of max 10
- (12:43:17,281 utc) [HomeScreenBGSwapper] Loading 'Assets/AssetLibrary/UI/Home/Backgrounds/Demacia/Parallax BG Demacia.prefab'
- (12:43:17,918 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://pft-rndbdev.rdatasrv.net/player-feedback-tool/v1/players/c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa/surveys?shard=europe&iso_locale=en_us&event_type=LOGIN: 204
- (12:43:17,919 utc) Got response from pft:
- (12:43:30,097 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play]: Screen = mainmenu, Segments = {play}, Arguments = {} with LoadSceneMode Additive
- (12:43:30,099 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play]: Screen = mainmenu, Segments = {play}, Arguments = {} with LoadSceneMode Additive
- (12:43:30,099 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play]: Screen = mainmenu, Segments = {play}, Arguments = {}
- from: BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {}
- with LoadSceneMode Additive
- (12:43:30,102 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/home]: Screen = mainmenu, Segments = {home}, Arguments = {} to location:BaconURI [bacon://MainMenu/play]: Screen = mainmenu, Segments = {play}, Arguments = {}
- (12:43:30,104 utc) [NavPathScreen] DeactivateInternal deactivating a ScreenController Type: HomeScreenController - Name: HomeScreen(Clone)
- (12:43:30,105 utc) NavPathScreenController::PlayIntroOutro
- (12:43:30,105 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: HomeSection - Target Path: MainMenu/home
- (12:43:30,109 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
- (12:43:30,110 utc) [PlayButtonCheckingIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
- (12:43:30,110 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
- (12:43:30,111 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
- (12:43:30,111 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
- (12:43:30,112 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
- (12:43:30,112 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
- (12:43:30,118 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/gauntlet HasUnlocked: False
- (12:43:30,118 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/gauntlet HasUnlocked: False
- (12:43:30,118 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/pvp HasUnlocked: False
- (12:43:30,118 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/pvp HasUnlocked: False
- (12:43:30,119 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/mods HasUnlocked: True
- (12:43:30,119 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/mods HasUnlocked: True
- (12:43:30,119 utc) [ExpeditionSecondaryNavIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
- (12:43:30,120 utc) [TournamentSecondaryNavIndicatorContext] Received tournament CTA update. ShouldHighlightTournament: False
- (12:43:30,121 utc) [GauntletSecondaryNavIndicatorContext] Received gauntlet CTA update. ShouldHighlightGauntlet: False
- (12:43:30,159 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/limited]: Screen = mainmenu, Segments = {play/limited}, Arguments = {} with LoadSceneMode Additive
- (12:43:30,159 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/limited]: Screen = mainmenu, Segments = {play/limited}, Arguments = {} with LoadSceneMode Additive
- (12:43:30,159 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/limited]: Screen = mainmenu, Segments = {play/limited}, Arguments = {}
- from: BaconURI [bacon://MainMenu/play]: Screen = mainmenu, Segments = {play}, Arguments = {}
- with LoadSceneMode Additive
- (12:43:30,160 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/play]: Screen = mainmenu, Segments = {play}, Arguments = {} to location:BaconURI [bacon://MainMenu/play/limited]: Screen = mainmenu, Segments = {play/limited}, Arguments = {}
- (12:43:30,358 utc) DbInputStrategy.BaconAwake
- (12:43:30,359 utc) DbInputStrategy.BaconOnEnable
- (12:43:30,360 utc) DbInputStrategy.BaconDependenciesReady
- (12:43:30,362 utc) [PlayModeCallToActionManager] Expedition, utcNow=1651063410196, saved last visited to 1651063410196
- (12:43:30,362 utc) [PlayButtonCheckingIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
- (12:43:30,362 utc) [ExpeditionSecondaryNavIndicatorContext] Received expedition CTA update. ShouldHighlightExpedition: False
- (12:43:30,363 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
- (12:43:30,363 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
- (12:43:30,363 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
- (12:43:30,363 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
- (12:43:30,363 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/gauntlet HasUnlocked: False
- (12:43:30,363 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/pvp HasUnlocked: False
- (12:43:30,363 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/mods HasUnlocked: True
- (12:43:30,365 utc) [LimitedServiceManager] Updating Expedition Status
- (12:43:30,366 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-europe.b.pvp.net/limited/v1/activeExpedition'
- (12:43:30,367 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/limited/v1/activeExpedition Get
- (12:43:30,368 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-europe.b.pvp.net/limited/v1/activeRun'
- (12:43:30,368 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/limited/v1/activeRun Get
- (12:43:31,162 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/limited/v1/activeRun: 204
- (12:43:31,170 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-europe.b.pvp.net/limited/v1/activeRun'
- (12:43:31,170 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/limited/v1/activeExpedition: 200
- (12:43:31,176 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-europe.b.pvp.net/limited/v1/activeExpedition'
- (12:43:31,177 utc) [LimitedServiceManager] Updating Expedition Run Status
- (12:43:31,177 utc) [LimitedServiceManager] Actually Updating Expedition Status
- (12:43:31,177 utc) [MainMenuDraftManager-TogglePanels] None->None, forced=True
- (12:43:31,177 utc) [MainMenuDraftManager-TogglePanels] None->Landing, forced=False
- (12:43:34,917 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {} with LoadSceneMode Additive
- (12:43:34,917 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {} with LoadSceneMode Additive
- (12:43:34,917 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {}
- from: BaconURI [bacon://MainMenu/play/limited]: Screen = mainmenu, Segments = {play/limited}, Arguments = {}
- with LoadSceneMode Additive
- (12:43:34,917 utc) [NavigationProtocolHandler] Moving from location:BaconURI [bacon://MainMenu/play/limited]: Screen = mainmenu, Segments = {play/limited}, Arguments = {} to location:BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {}
- (12:43:34,918 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/limited
- (12:43:34,918 utc) DbInputStrategy.BaconOnDisable
- (12:43:34,918 utc) [DependencyContext] Deregistering DbInputStrategy.
- (12:43:34,920 utc) DbInputStrategy.BaconOnDestroy
- (12:43:34,984 utc) [ModPanelManager] Has started its BaconDependenciesReady.
- (12:43:34,985 utc) [ModPanelManager] Initializing normal flow
- (12:43:34,985 utc) [ModPanelManager] SetActiveMod 5fc2135e-afab-43c5-a665-51dbb92acdc6
- (12:43:34,985 utc) [MatchmakingServiceManagerV2] SetActiveMod 5fc2135e-afab-43c5-a665-51dbb92acdc6
- (12:43:34,985 utc) [ModPanelManager] Initializing with Mod: WorldMap
- (12:43:34,985 utc) [GameSelectSession]Update current queue to Power_XP1
- (12:43:34,985 utc) [RiotRemotingManager] Setting value Power_XP1,TryHard for player preferences key: bacon.lastSelectedQueue.
- (12:43:34,986 utc) [ModsPanelManager] OnMatchmakingStateDataChanged None False
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- ModPanelManager:OnMatchmakingStateDataChanged(MatchmakingStateData)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- Client.Core.BaconBehaviour:Subscribe(Action`1)
- ModPanelManager:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- <>c__DisplayClass21_0:<ActivateAsync>b__0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:43:34,988 utc) NavPathScreenController::PlayIntroOutro
- (12:43:34,989 utc) [PlayModeCallToActionManager] Labs, utcNow=1651063414848, saved last visited to 1651063414848
- (12:43:34,989 utc) [PlayButtonCheckingIndicatorContext] Received labs CTA update. ShouldHighlightLabs: False
- (12:43:34,990 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/store HasUnlocked: False
- (12:43:34,990 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/collection/decks HasUnlocked: False
- (12:43:34,990 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/home HasUnlocked: False
- (12:43:34,990 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play HasUnlocked: False
- (12:43:34,990 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/gauntlet HasUnlocked: False
- (12:43:34,990 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/pvp HasUnlocked: False
- (12:43:34,990 utc) [GameModeUnclaimedIndicatorContext] Received game mode unlocked update. URI: bacon://MainMenu/play/mods HasUnlocked: True
- (12:43:35,346 utc) [RiotRemotingManager] Set value for player preferences key bacon.lastSelectedQueue.
- (12:43:35,989 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://WorldMap]: Screen = worldmap, Segments = {}, Arguments = {} with LoadSceneMode Single
- (12:43:35,989 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://WorldMap]: Screen = worldmap, Segments = {}, Arguments = {} with LoadSceneMode Single
- (12:43:35,989 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://WorldMap]: Screen = worldmap, Segments = {}, Arguments = {}
- from: BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {}
- with LoadSceneMode Single
- (12:43:37,097 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://MainMenu/play/mods]: Screen = mainmenu, Segments = {play/mods}, Arguments = {}, Screens available: NULLNULLNULLNULLNULLNULLNULLNULLMainMenuNULLNULL
- (12:43:37,101 utc) [UIScreenManager] Loading scene for location BaconURI [bacon://WorldMap]: Screen = worldmap, Segments = {}, Arguments = {}
- (12:43:37,101 utc) [BaconSceneManager] Starting async load of scene: worldmap (Single)
- (12:43:37,101 utc) [BaconSceneManager] Adding ref to: worldmap (Single)
- (12:43:37,147 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/WorldMap.unity took 0 ms to load dependencies.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 398)
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: HomeSection - Target Path: MainMenu/home
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Guilds/GuildHomePage
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Guilds/GuildRewardPreviewPage
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Guilds/GuildJoinPreviewPage
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Guilds/GuildJoinBrowsePage
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Guilds/Chatfeed
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/pvp/unranked
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/pvp/ranked
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/ai
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/limited
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/tutorial
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/challenge
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/lobby
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/gauntlet
- (12:43:37,302 utc) [NavPathScreen] DeactivateInternal deactivating a ScreenController Type: ModPanelManager - Name: ModsPanel(Clone)
- (12:43:37,302 utc) NavPathScreenController::PlayIntroOutro
- (12:43:37,302 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/mods
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/modslobby
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/play/StandardGauntletLobby
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Play/Tournament
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Play/SeasonalTournamentLobby
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Play/Bo3Challenge
- (12:43:37,303 utc) [ModPanelManager] Being destroyed
- (12:43:37,303 utc) [ModPanelManager] SetActiveMod
- (12:43:37,303 utc) [MatchmakingServiceManagerV2] SetActiveMod
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/decks
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/cards
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/playmats
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/pets
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/cardbacks
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/collection/emotes
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Collection/ChampSkins
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: RewardsSection - Target Path: MainMenu/rewards
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/featured
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/wildcards
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/guardians
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/boards
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/store/emotes
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: Screens - Target Path: MainMenu/Store/Skins
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: NewPage - Target Path: MainMenu/NewPage
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: LeaderboardSection - Target Path: MainMenu/Play/Leaderboard/Masters
- (12:43:37,303 utc) [NavPathScreen] OnControllerFinishedDeactivating a screen Type: NavPathScreen - Name: LeaderboardSection - Target Path: MainMenu/Play/Leaderboard/Friends
- (12:43:37,324 utc) [IAutoLocalizableComponent] Cleaning up 1 OrphanedInstances in 0 ms
- [SafeMaterialUtil] Cleaning up 116 TrackedMaterials in 0 ms
- (12:43:37,325 utc) [BaseTextLocalizer] Cleaning up 1 TrackedMaterials in 0 ms
- UnloadTime: 27.806700 ms
- (12:43:37,337 utc) [MapCameraController] Re-enabling multi-touch for map pinch gestures!
- (12:43:37,362 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (12:43:37,373 utc) LobbyEnabledQueueNames=Mods_UnitedFrontTwo_Team,Mods_UnitedFrontTwo,Mods_IndependentLanes_Team,Mods_IndependentLanes,StandardGauntletBo3,StandardGauntlet,LastCallQualifierGauntlet,FakeSeasonalTournament
- (12:43:37,373 utc) [NavigationProtocolHandler] Loading screen worldmap
- (12:43:37,375 utc) [BaconSceneManager] Successfully loaded scene in 227 ms: Assets/AssetLibrary/Scenes/WorldMap.unity (Single)
- Unloading 5602 unused Assets to reduce memory usage. Loaded Objects now: 24539.
- Total: 64.786400 ms (FindLiveObjects: 2.202400 ms CreateObjectMapping: 1.825000 ms MarkObjects: 57.833000 ms DeleteObjects: 2.925600 ms)
- (12:43:37,457 utc) [BaconSceneManager] Directly unloading scene asset bundle: mainmenu
- (12:43:37,457 utc) [BaconSceneManager] Releasing ref from: mainmenu
- (12:43:37,467 utc) [RiotRemotingManager] Getting value for player preferences key: bacon.AdventureLastPlayable.
- (12:43:37,806 utc) [RiotRemotingManager] Got value 9ef8ef6c-8baf-4b60-9291-4a300296e972 for player preferences key bacon.AdventureLastPlayable.
- (12:43:37,807 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/progression/v1/user/card/mastery Get
- The header Accept-Encoding is managed automatically, setting it may have no effect or result in unexpected behavior.
- UnityEngine.Networking.UnityWebRequest:SetRequestHeader(String, String)
- Client.ServiceManagers.ClientServiceRequest`1:SendAsyncInternal(CancellationToken)
- System.Func`2:Invoke(T)
- Client.ServiceManagers.<ExecuteAsync>d__8:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.BaconRequestPolicy:ExecuteAsync(String, Func`2, CancellationToken)
- Client.ServiceManagers.<SendAsync>d__50:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.ClientServiceRequest`1:SendAsync(ServiceRequestDescriptor)
- Client.ServiceManagers.<RefreshCardMasteryProgress>d__142:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.InventoryServiceManager:RefreshCardMasteryProgress()
- Client.WorldMap.<InitAsync>d__85:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- Client.WorldMap.<FetchLastSelectedPlayable>d__87:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
- Client.Remoting.<GetPlayerPreferencesValue>d__20:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
- Client.Remoting.<Call>d__19`2:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- UnityEngine.WorkRequest:Invoke()
- UnityEngine.UnitySynchronizationContext:Exec()
- [ line -1824795928]
- (12:43:38,027 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/progression/v1/user/card/mastery: 200
- (12:43:38,029 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/championsummary/9ef8ef6c-8baf-4b60-9291-4a300296e972'
- (12:43:38,030 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/adventure/v1/championsummary/9ef8ef6c-8baf-4b60-9291-4a300296e972 Get
- (12:43:38,245 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/adventure/v1/championsummary/9ef8ef6c-8baf-4b60-9291-4a300296e972: 200
- (12:43:38,246 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/championsummary/9ef8ef6c-8baf-4b60-9291-4a300296e972'
- (12:43:38,609 utc) [WorldMapManager] Unknown adventure 8319e7fc-4403-47df-bbed-2e98e27f780c! Using default adventure progress.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.WorldMap.WorldMapManager:GetAdventureProgress(AdventureConfig, AdventureCampaign)
- WorldMapRenderer:OnPlayableChanged()
- SceneTransitionAnimationEventHandler:Invoke()
- Client.WorldMap.<InitAsync>d__85:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
- Client.WorldMap.<InstantiateViewsAsync>d__89:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- UnityEngine.WorkRequest:Invoke()
- UnityEngine.UnitySynchronizationContext:Exec()
- (12:43:38,609 utc) [WorldMapManager] Unknown adventure f9597f74-9295-413b-9147-1094b31f29ac! Using default adventure progress.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.WorldMap.WorldMapManager:GetAdventureProgress(AdventureConfig, AdventureCampaign)
- WorldMapRenderer:OnPlayableChanged()
- SceneTransitionAnimationEventHandler:Invoke()
- Client.WorldMap.<InitAsync>d__85:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
- Client.WorldMap.<InstantiateViewsAsync>d__89:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- UnityEngine.WorkRequest:Invoke()
- UnityEngine.UnitySynchronizationContext:Exec()
- (12:43:38,612 utc) [WorldMapManager] Unknown adventure b1d034fb-6eda-4641-be72-5987a9283cda! Using default adventure progress.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.WorldMap.WorldMapManager:GetAdventureProgress(AdventureConfig, AdventureCampaign)
- WorldMapRenderer:OnPlayableChanged()
- SceneTransitionAnimationEventHandler:Invoke()
- Client.WorldMap.<InitAsync>d__85:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
- Client.WorldMap.<InstantiateViewsAsync>d__89:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- UnityEngine.WorkRequest:Invoke()
- UnityEngine.UnitySynchronizationContext:Exec()
- (12:43:38,612 utc) [WorldMapManager] Unknown adventure 601ab0b8-8b48-4508-bc4b-6e56c8fa41f8! Using default adventure progress.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.WorldMap.WorldMapManager:GetAdventureProgress(AdventureConfig, AdventureCampaign)
- WorldMapRenderer:OnPlayableChanged()
- SceneTransitionAnimationEventHandler:Invoke()
- Client.WorldMap.<InitAsync>d__85:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
- Client.WorldMap.<InstantiateViewsAsync>d__89:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- UnityEngine.WorkRequest:Invoke()
- UnityEngine.UnitySynchronizationContext:Exec()
- (12:43:45,004 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://Adventure?adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972]: Screen = adventure, Segments = {}, Arguments = {adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972} with LoadSceneMode Single
- (12:43:45,005 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://Adventure?adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972]: Screen = adventure, Segments = {}, Arguments = {adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972} with LoadSceneMode Single
- (12:43:45,005 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://Adventure?adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972]: Screen = adventure, Segments = {}, Arguments = {adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972}
- from: BaconURI [bacon://WorldMap]: Screen = worldmap, Segments = {}, Arguments = {}
- with LoadSceneMode Single
- (12:43:46,156 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://WorldMap]: Screen = worldmap, Segments = {}, Arguments = {}, Screens available: NULLNULLNULLNULLNULLNULLNULLNULLNULLNULLWorldMap
- (12:43:46,160 utc) [UIScreenManager] Loading scene for location BaconURI [bacon://Adventure?adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972]: Screen = adventure, Segments = {}, Arguments = {adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972}
- (12:43:46,160 utc) [BaconSceneManager] Starting async load of scene: adventure (Single)
- (12:43:46,160 utc) [BaconSceneManager] Adding ref to: adventure (Single)
- (12:43:46,164 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/Adventure.unity took 0 ms to load dependencies.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 405)
- (12:43:46,203 utc) [MapCameraController] Re-disabling multi-touch!
- (12:43:46,208 utc) [IAutoLocalizableComponent] Cleaning up 0 OrphanedInstances in 0 ms
- [SafeMaterialUtil] Cleaning up 7 TrackedMaterials in 0 ms
- (12:43:46,208 utc) [BaseTextLocalizer] Cleaning up 0 TrackedMaterials in 0 ms
- UnloadTime: 26.615500 ms
- (12:43:46,211 utc) [MatchmakingServiceManagerV2] SetActiveMod 5fc2135e-afab-43c5-a665-51dbb92acdc6
- (12:43:46,213 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/run/getOrCreate/adventure/e7319824-c442-4723-a678-1c182738745a/playable/9ef8ef6c-8baf-4b60-9291-4a300296e972'
- (12:43:46,214 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/adventure/v1/run/getOrCreate/adventure/e7319824-c442-4723-a678-1c182738745a/playable/9ef8ef6c-8baf-4b60-9291-4a300296e972 Get
- (12:43:46,215 utc) [MapCameraController] Re-enabling multi-touch for map pinch gestures!
- (12:43:46,238 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (12:43:46,239 utc) LobbyEnabledQueueNames=Mods_UnitedFrontTwo_Team,Mods_UnitedFrontTwo,Mods_IndependentLanes_Team,Mods_IndependentLanes,StandardGauntletBo3,StandardGauntlet,LastCallQualifierGauntlet,FakeSeasonalTournament
- (12:43:46,240 utc) [NavigationProtocolHandler] Loading screen adventure
- (12:43:46,241 utc) [BaconSceneManager] Successfully loaded scene in 76 ms: Assets/AssetLibrary/Scenes/Adventure.unity (Single)
- Unloading 14187 unused Assets to reduce memory usage. Loaded Objects now: 21744.
- Total: 65.302600 ms (FindLiveObjects: 1.849200 ms CreateObjectMapping: 1.787800 ms MarkObjects: 54.132400 ms DeleteObjects: 7.532300 ms)
- (12:43:46,308 utc) Objects waiting on dependencies: 1
- BaconBehaviour: AdventureMapTooltipManager (Client.Adventure.Map.AdventureMapTooltipManager) waiting for: Client.Adventure.Map.AdventureMapRenderer
- (12:43:46,325 utc) [BaconSceneManager] Directly unloading scene asset bundle: worldmap
- (12:43:46,326 utc) [BaconSceneManager] Releasing ref from: worldmap
- (12:43:47,322 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/adventure/v1/run/getOrCreate/adventure/e7319824-c442-4723-a678-1c182738745a/playable/9ef8ef6c-8baf-4b60-9291-4a300296e972: 200
- (12:43:47,348 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/run/getOrCreate/adventure/e7319824-c442-4723-a678-1c182738745a/playable/9ef8ef6c-8baf-4b60-9291-4a300296e972'
- (12:43:47,353 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/championsummary/9ef8ef6c-8baf-4b60-9291-4a300296e972'
- (12:43:47,354 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/adventure/v1/championsummary/9ef8ef6c-8baf-4b60-9291-4a300296e972 Get
- (12:43:48,131 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/adventure/v1/championsummary/9ef8ef6c-8baf-4b60-9291-4a300296e972: 200
- (12:43:48,132 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/championsummary/9ef8ef6c-8baf-4b60-9291-4a300296e972'
- (12:43:52,978 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/adventure/v1/run/40e3e422-95ed-4750-85f8-317b8c4eb8da/node/1/travel Post
- (12:43:53,202 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-europe.b.pvp.net/adventure/v1/run/40e3e422-95ed-4750-85f8-317b8c4eb8da/node/1/travel: 200
- (12:43:53,984 utc) TextFoundMislocalized on 'NavigationRoot>UIRoot>AdventureEncounterPanel(Clone)>SafeAreaRectResizer>AdventureEncounterPanel_Detached>VisualRoot>Content>DetailsViews>ChoiceListDetailsView>BottomPanel>ButtonContainer>SubmitBtn>Text'. 'LocalizedMissingData': 'Client//'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:SetLocalizedStringByState(String, LocalizationContext, LocalizationOption[])
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- Client.Adventure.UI.AdventureEncounterBaseDetailsPanel:InitializeView(IAdventureChoiceDetailsView, AdventureChoiceData, AdventureChoiceDto, Int32)
- Client.Adventure.UI.AdventureEncounterBaseDetailsPanel:VisualizeChoice(AdventureEncounter, Int32, Boolean)
- Client.Adventure.UI.AdventureEncounterPanel:OnMapFocusChanged(MapFocus)
- System.Action`1:Invoke(T)
- SceneTransitionAnimationEventHandler:Invoke()
- <PlayPowerRewardSequence>d__15:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- <PlayNodeRewardAnimation>d__16:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- Client.Adventure.Map.<PlayRewardAnimation>d__51:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(TResult)
- BaconPlayableHandle:SetDone()
- BaconPlayable:SetHandleDone()
- BaconPlayable:SetDone()
- Client.Script.BaconTimeline:OnTimelineStopped(PlayableDirector)
- System.Action`1:Invoke(T)
- Coroutine couldn't be started because the the game object 'Mods_SPE_AbilityDisplay_RC' is inactive!
- ModsGenericAbilityDisplay:InitIfReady()
- AdventurePowerDisplay:SetAbilityDefinition(ModsGenericAbilityDefinition, String)
- AdventurePowerOptionObject:Init(IAdventureChoiceDetailsViewHost, AdventurePowerChoiceOption, Action`1, AdventurePythonChoiceOptionDto)
- Client.Adventure.UI.ChoiceListDetailsView:InitObject(IAdventureChoiceDetailsViewHost, T, U, Action`1, Boolean)
- Client.Adventure.UI.ChoiceListDetailsView:InitializeOption(IAdventureChoiceDetailsViewHost, AdventureChoiceListDto, AdventureChoiceData, Int32, Int32, AdventureChoiceOption, Boolean)
- Client.Adventure.UI.ChoiceListDetailsView:InitInternal(IAdventureChoiceDetailsViewHost, AdventureChoiceData, AdventureChoiceListDto, Int32)
- Client.Adventure.UI.AdventureChoiceDetailsView`1:Initialize(IAdventureChoiceDetailsViewHost, AdventureChoiceData, AdventureChoiceDto, Int32)
- Client.Adventure.UI.AdventureEncounterBaseDetailsPanel:InitializeView(IAdventureChoiceDetailsView, AdventureChoiceData, AdventureChoiceDto, Int32)
- Client.Adventure.UI.AdventureEncounterBaseDetailsPanel:VisualizeChoice(AdventureEncounter, Int32, Boolean)
- Client.Adventure.UI.AdventureEncounterPanel:OnMapFocusChanged(MapFocus)
- System.Action`1:Invoke(T)
- SceneTransitionAnimationEventHandler:Invoke()
- <PlayPowerRewardSequence>d__15:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- <PlayNodeRewardAnimation>d__16:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- Client.Adventure.Map.<PlayRewardAnimation>d__51:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(TResult)
- BaconPlayableHandle:SetDone()
- BaconPlayable:SetHandleDone()
- BaconPlayable:SetDone()
- Client.Script.BaconTimeline:OnTimelineStopped(PlayableDirector)
- System.Action`1:Invoke(T)
- [ line -1824793928]
- Coroutine couldn't be started because the the game object 'Mods_SPE_AbilityDisplay_RC' is inactive!
- ModsGenericAbilityDisplay:InitIfReady()
- AdventurePowerDisplay:SetAbilityDefinition(ModsGenericAbilityDefinition, String)
- AdventurePowerOptionObject:Init(IAdventureChoiceDetailsViewHost, AdventurePowerChoiceOption, Action`1, AdventurePythonChoiceOptionDto)
- Client.Adventure.UI.ChoiceListDetailsView:InitObject(IAdventureChoiceDetailsViewHost, T, U, Action`1, Boolean)
- Client.Adventure.UI.ChoiceListDetailsView:InitializeOption(IAdventureChoiceDetailsViewHost, AdventureChoiceListDto, AdventureChoiceData, Int32, Int32, AdventureChoiceOption, Boolean)
- Client.Adventure.UI.ChoiceListDetailsView:InitInternal(IAdventureChoiceDetailsViewHost, AdventureChoiceData, AdventureChoiceListDto, Int32)
- Client.Adventure.UI.AdventureChoiceDetailsView`1:Initialize(IAdventureChoiceDetailsViewHost, AdventureChoiceData, AdventureChoiceDto, Int32)
- Client.Adventure.UI.AdventureEncounterBaseDetailsPanel:InitializeView(IAdventureChoiceDetailsView, AdventureChoiceData, AdventureChoiceDto, Int32)
- Client.Adventure.UI.AdventureEncounterBaseDetailsPanel:VisualizeChoice(AdventureEncounter, Int32, Boolean)
- Client.Adventure.UI.AdventureEncounterPanel:OnMapFocusChanged(MapFocus)
- System.Action`1:Invoke(T)
- SceneTransitionAnimationEventHandler:Invoke()
- <PlayPowerRewardSequence>d__15:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- <PlayNodeRewardAnimation>d__16:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- Client.Adventure.Map.<PlayRewardAnimation>d__51:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(TResult)
- BaconPlayableHandle:SetDone()
- BaconPlayable:SetHandleDone()
- BaconPlayable:SetDone()
- Client.Script.BaconTimeline:OnTimelineStopped(PlayableDirector)
- System.Action`1:Invoke(T)
- [ line -1824793928]
- Coroutine couldn't be started because the the game object 'Mods_SPE_AbilityDisplay_RC' is inactive!
- ModsGenericAbilityDisplay:InitIfReady()
- AdventurePowerDisplay:SetAbilityDefinition(ModsGenericAbilityDefinition, String)
- AdventurePowerOptionObject:Init(IAdventureChoiceDetailsViewHost, AdventurePowerChoiceOption, Action`1, AdventurePythonChoiceOptionDto)
- Client.Adventure.UI.ChoiceListDetailsView:InitObject(IAdventureChoiceDetailsViewHost, T, U, Action`1, Boolean)
- Client.Adventure.UI.ChoiceListDetailsView:InitializeOption(IAdventureChoiceDetailsViewHost, AdventureChoiceListDto, AdventureChoiceData, Int32, Int32, AdventureChoiceOption, Boolean)
- Client.Adventure.UI.ChoiceListDetailsView:InitInternal(IAdventureChoiceDetailsViewHost, AdventureChoiceData, AdventureChoiceListDto, Int32)
- Client.Adventure.UI.AdventureChoiceDetailsView`1:Initialize(IAdventureChoiceDetailsViewHost, AdventureChoiceData, AdventureChoiceDto, Int32)
- Client.Adventure.UI.AdventureEncounterBaseDetailsPanel:InitializeView(IAdventureChoiceDetailsView, AdventureChoiceData, AdventureChoiceDto, Int32)
- Client.Adventure.UI.AdventureEncounterBaseDetailsPanel:VisualizeChoice(AdventureEncounter, Int32, Boolean)
- Client.Adventure.UI.AdventureEncounterPanel:OnMapFocusChanged(MapFocus)
- System.Action`1:Invoke(T)
- SceneTransitionAnimationEventHandler:Invoke()
- <PlayPowerRewardSequence>d__15:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- <PlayNodeRewardAnimation>d__16:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- Client.Adventure.Map.<PlayRewardAnimation>d__51:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(TResult)
- BaconPlayableHandle:SetDone()
- BaconPlayable:SetHandleDone()
- BaconPlayable:SetDone()
- Client.Script.BaconTimeline:OnTimelineStopped(PlayableDirector)
- System.Action`1:Invoke(T)
- [ line -1824793928]
- (12:43:58,678 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/run/40e3e422-95ed-4750-85f8-317b8c4eb8da/node/1/choice'
- (12:43:58,679 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/adventure/v1/run/40e3e422-95ed-4750-85f8-317b8c4eb8da/node/1/choice Post
- (12:44:00,353 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-europe.b.pvp.net/adventure/v1/run/40e3e422-95ed-4750-85f8-317b8c4eb8da/node/1/choice: 200
- (12:44:00,356 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/run/40e3e422-95ed-4750-85f8-317b8c4eb8da/node/1/choice'
- Coroutine couldn't be started because the the game object 'AdventurePowerDisplay' is inactive!
- ModsGenericAbilityDisplay:InitIfReady()
- AdventurePowerDisplay:SetAbilityDefinition(ModsGenericAbilityDefinition, String)
- Client.Adventure.Encounters.AdventureEncounterTooltip:InitializePowerDisplay(AdventureEncounter)
- Client.Adventure.Encounters.AdventureEncounterTooltip:RefreshContent(AdventureManager, AdventureMapTooltipManager, Node)
- Client.Adventure.Encounters.AdventureEncounterTooltip:Init(AdventureManager, AdventureMapTooltipManager, Node, Action)
- Client.Adventure.Map.AdventureMapTooltipManager:ShowTooltipForNode(Node, AdventureNodeRenderer)
- Client.Adventure.Map.AdventureMapTooltipManager:OnNodeRendererTap(AdventureNodeRenderer)
- System.Action`1:Invoke(T)
- System.Action`1:Invoke(T)
- Client.Input.MapInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- [ line -1824791016]
- (12:44:01,718 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/adventure/v1/run/40e3e422-95ed-4750-85f8-317b8c4eb8da/node/2/travel Post
- (12:44:01,954 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-europe.b.pvp.net/adventure/v1/run/40e3e422-95ed-4750-85f8-317b8c4eb8da/node/2/travel: 200
- Coroutine couldn't be started because the the game object 'AdventurePowerDisplay' is inactive!
- ModsGenericAbilityDisplay:InitIfReady()
- AdventurePowerDisplay:SetAbilityDefinition(ModsGenericAbilityDefinition, String)
- Client.Adventure.Encounters.AdventureEncounterTooltip:InitializePowerDisplay(AdventureEncounter)
- Client.Adventure.Encounters.AdventureEncounterTooltip:RefreshContent(AdventureManager, AdventureMapTooltipManager, Node)
- Client.Adventure.Encounters.AdventureEncounterTooltip:OnMapUpdate(AdventureMapUpdateDto)
- AsyncHandler:Invoke(T)
- <InvokeAllSerially>d__8:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
- SubscribableEventAsync`1:InvokeAllSerially(T)
- Client.Adventure.<HandleMapUpdateResult>d__110:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
- Client.Adventure.AdventureManager:HandleMapUpdateResult(AdventureMapUpdateDto)
- Client.Adventure.<HandleUpdateResults>d__109:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
- Client.Adventure.AdventureManager:DoAnimationsForResultsAndThenProcess(PendingResultsProcessingItem)
- Client.Adventure.AdventureManager:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- [ line -1824791896]
- (12:44:02,028 utc) [SoundProfilePlayer] Could not find a sound event for the moment 'Added To Deck (Client.Utils.VoiceoverMomentEnum)' in the sound profile of the card Plaza Guardian (cf9f2112-e77e-48ac-ad78-c43a7b820724).
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object, Object)
- Code.Core.Assets.SoundProfilePlayer:PlaySoundIfReady()
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:02,995 utc) [QueueSelector] Get selected deck for game mode
- (12:44:02,996 utc) MMState changing from None to CheckingData
- (12:44:02,998 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-europe.b.pvp.net/dataservice/v1/platform/win/patchline-ref/live/client-hash/136b99859f83d25d2ed69d49e99ae244/client-remote-config'
- (12:44:02,998 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/dataservice/v1/platform/win/patchline-ref/live/client-hash/136b99859f83d25d2ed69d49e99ae244/client-remote-config Get
- (12:44:03,074 utc) SetScreenSleepDisabled(AdventureQueueLoadConnectScreenNew(Clone), True), DisableScreenSleepRequestors.Count:1
- (12:44:03,074 utc) [QueueWaitingHandler] Tried to cancel wait while not waiting
- (12:44:03,079 utc) [AdventureQueueState] Got ShowVsScreen FSM Event at VersusScreen
- (12:44:03,079 utc) Objects waiting on dependencies: 2
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:44:03,094 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:44:03,162 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:44:03,212 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/dataservice/v1/platform/win/patchline-ref/live/client-hash/136b99859f83d25d2ed69d49e99ae244/client-remote-config: 200
- (12:44:03,214 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-europe.b.pvp.net/dataservice/v1/platform/win/patchline-ref/live/client-hash/136b99859f83d25d2ed69d49e99ae244/client-remote-config'
- (12:44:03,214 utc) [DataUpdateManager] Data is up to date. (1)
- (12:44:03,214 utc) MMState changing from CheckingData to Validating
- (12:44:03,215 utc) [MatchmakingServiceManagerV2] Joining Queue with queueName: Power_XP1, pveLevelId: , deckGuid: , deckSource: , PatchlineInfo: live@34129d6a1a38f547, matchmakingKey: live_b17afd9b0024b6254519c56a7d775d9c_34129d6a1a38f547, platform: win, joinAdventureRunDto: Adventure.Core.DTOs.JoinAdventureRunDto
- (12:44:03,219 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/matchmaking/v2/versions/live_b17afd9b0024b6254519c56a7d775d9c_34129d6a1a38f547/queues/Power_XP1/validationqueue Post
- (12:44:03,282 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:44:03,329 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:44:03,446 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-europe.b.pvp.net/matchmaking/v2/versions/live_b17afd9b0024b6254519c56a7d775d9c_34129d6a1a38f547/queues/Power_XP1/validationqueue: 202
- (12:44:03,447 utc) MMState changing from Validating to Queued
- (12:44:03,812 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:44:03,846 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:44:04,870 utc) [RmsManager] Received 'Create' - resource: 'bacon/v1/validationqueue' payload: '{"Status":0,"QueueRequestGuid":"86e97011-6448-4e9f-b318-0ed9e1e2ebe6","LogGuid":"","Message":""}'
- (12:44:04,873 utc) Not performing state transition after queue validation RMS because MMState is already: Queued
- (12:44:05,004 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/externalmonitoring/v1/insights Get
- (12:44:05,014 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/externalmonitoring/v1/metrics Post
- (12:44:05,214 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/externalmonitoring/v1/insights: 200
- (12:44:05,214 utc) [AnalyticsPlatformServiceManager] Sending 7 events to https://data.riotgames.com
- (12:44:05,233 utc) [ClientServiceRequest] SendAsyncInternal to https://data.riotgames.com/collector/v2/events Post
- (12:44:05,234 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-europe.b.pvp.net/externalmonitoring/v1/metrics: 204
- (12:44:05,637 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://data.riotgames.com/collector/v2/events: 200
- (12:44:05,637 utc) [AnalyticsPlatformServiceManager] Events successfully sent.
- (12:44:05,901 utc) [RmsManager] Received 'Create' - resource: 'bacon/v2/ready' payload: '{"QueueRequestGuid":"86e97011-6448-4e9f-b318-0ed9e1e2ebe6","MatchId":"bbf0716d-ca66-4df1-9852-dac5dcbfba9b"}'
- (12:44:05,903 utc) MMState changing from Queued to ReadyChecked
- (12:44:05,903 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/gamesession/v1/ready/bbf0716d-ca66-4df1-9852-dac5dcbfba9b?from=rms Post
- (12:44:06,137 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-europe.b.pvp.net/gamesession/v1/ready/bbf0716d-ca66-4df1-9852-dac5dcbfba9b?from=rms: 200
- (12:44:06,138 utc) [MetricsManager] Matched URI Regex [readycheck]: https://fe-europe.b.pvp.net/gamesession/v1/ready/bbf0716d-ca66-4df1-9852-dac5dcbfba9b?from=rms
- (12:44:06,428 utc) [RmsManager] Received 'Create' - resource: 'bacon/v2/matches' payload: '{"QueueRequestGuid":"86e97011-6448-4e9f-b318-0ed9e1e2ebe6","State":"changed","Message":null}'
- (12:44:06,429 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/gamesession/v1/matches Get
- (12:44:06,650 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/gamesession/v1/matches: 200
- (12:44:06,651 utc) [MetricsManager] Matched URI Regex [matches]: https://fe-europe.b.pvp.net/gamesession/v1/matches
- (12:44:06,651 utc) [GameLobbyManager] Ignoring gameserver result with source type Queue and queuename Power_XP1
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.ServiceManagers.GameLobbyManager:HandleGameServerResult(ServiceCallResult`1)
- System.Action`1:Invoke(T)
- <GetGameServerInfo>d__11:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
- Client.ServiceManagers.<SendAsync>d__50:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
- Client.ServiceManagers.<ExecuteAsync>d__8:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(TResult)
- Client.ServiceManagers.ClientServiceRequest`1:HandleWebRequestCompleted(UnityWebRequest, TaskCompletionSource`1, CancellationTokenRegistration, Boolean, IEnumerable`1)
- Client.ServiceManagers.<>c__DisplayClass51_0:<SendAsyncInternal>b__3(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:06,652 utc) +++++ Matchmaking Ready ServerUrl: https://g-europe.b.pvp.net/gameserver/ec13de3872c5407aa9e5687ad19e8aad/v1 ServerInfoGameMode: Power_4GameMode ServerInfoOpponentName: todo, PveLevelID:
- (12:44:06,652 utc) MMState changing from ReadyChecked to EnteringGame
- (12:44:06,652 utc) old state is ReadyChecked outcome success
- (12:44:06,654 utc) SetScreenSleepDisabled(AdventureQueueLoadConnectScreenNew(Clone), False), DisableScreenSleepRequestors.Count:0
- (12:44:06,655 utc) MMState reset to None
- (12:44:06,655 utc) [QueueWaitingHandler] Start waiting for queue entry
- (12:44:06,657 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {} with LoadSceneMode Additive
- (12:44:06,657 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {} with LoadSceneMode Additive
- (12:44:06,657 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}
- from: BaconURI [bacon://Adventure?adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972]: Screen = adventure, Segments = {}, Arguments = {adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972}
- with LoadSceneMode Additive
- (12:44:06,659 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://Adventure?adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972]: Screen = adventure, Segments = {}, Arguments = {adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972}, Screens available: NULLNULLAdventureNULLNULLNULLNULLNULLNULLNULLNULL
- (12:44:06,660 utc) [UIScreenManager] Loading scene for location BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}
- (12:44:06,660 utc) [BaconSceneManager] Starting async load of scene: gameloading (Additive)
- (12:44:06,660 utc) [BaconSceneManager] Adding ref to: gameloading (Additive)
- (12:44:06,664 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/GameLoading.unity took 0 ms to load dependencies.
- (12:44:06,680 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:44:06,680 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (12:44:06,681 utc) [NavigationProtocolHandler] Loading screen gameloading
- (12:44:06,681 utc) [BaconSceneManager] Successfully loaded scene in 17 ms: Assets/AssetLibrary/Scenes/GameLoading.unity (Additive)
- (12:44:06,683 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:44:06,696 utc) [BaconSceneManager] Starting async unload of scene: adventure (None)
- (12:44:06,697 utc) Connecting to game server (matchmade): https://g-europe.b.pvp.net/gameserver/ec13de3872c5407aa9e5687ad19e8aad/v1, sourceType: Queue, sourceName: Power_XP1, gameMode: Power_4GameMode, pveLevelId:
- (12:44:06,717 utc) [MatchmakingServiceManagerV2] SetActiveMod
- (12:44:06,718 utc) [MapCameraController] Re-disabling multi-touch!
- (12:44:06,729 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode} with LoadSceneMode Additive
- (12:44:06,729 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode} with LoadSceneMode Additive
- (12:44:06,729 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode}
- from: BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}
- with LoadSceneMode Additive
- (12:44:06,730 utc) [IAutoLocalizableComponent] Cleaning up 3 OrphanedInstances in 0 ms
- [SafeMaterialUtil] Cleaning up 75 TrackedMaterials in 0 ms
- (12:44:06,730 utc) [BaseTextLocalizer] Cleaning up 2 TrackedMaterials in 0 ms
- (12:44:06,731 utc) [BaconSceneManager] Releasing ref from: adventure (None)
- (12:44:06,731 utc) [BaconSceneManager] Successfully unloaded scene: adventure (None)
- (12:44:06,774 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode} with LoadSceneMode Additive
- (12:44:06,774 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode} with LoadSceneMode Additive
- (12:44:06,774 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode}
- from: BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}
- with LoadSceneMode Additive
- (12:44:06,774 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}, Screens available: NULLNULLNULLNULLNULLNULLGameLoadingNULLNULLNULLNULL
- (12:44:06,776 utc) [UIScreenManager] Loading scene for location BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode}
- (12:44:06,776 utc) [BaconSceneManager] Starting async load of scene: game (Additive)
- (12:44:06,776 utc) [BaconSceneManager] Adding ref to: game (Additive)
- (12:44:06,835 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/Game.unity took 0 ms to load dependencies.
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (12:44:07,154 utc) Objects waiting on dependencies: 10
- Leaf dependencies: Client.Game.TableManager, Client.Script.GameAnimationProcessor, Client.Input.BaconInputStrategy, LiveGameStateProxy, AdventureInGameInfoPanel, TargetLightingManager, MainHUD,
- (12:44:07,154 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (12:44:07,167 utc) [BaconPreCacheLeakPreventionAssets] Start preload f00d7539-bf3e-41db-bda4-287e87877ba7 - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordFormidable/Prefabs/KeywordFormidable.prefab
- (12:44:07,168 utc) [BaconPreCacheLeakPreventionAssets] Start preload 9df02c37-9a91-42f0-a889-aea863a499af - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordAttach/Prefabs/KeywordAttach.prefab
- (12:44:07,168 utc) [BaconPreCacheLeakPreventionAssets] Start preload 48de496b-c33f-41bc-a410-abe17bb0edeb - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordImpact/Prefabs/KeywordImpact.prefab
- (12:44:07,168 utc) [BaconPreCacheLeakPreventionAssets] Start preload 94776934-6511-4ead-8648-3f28018c3fa0 - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordFated/Prefabs/KeywordFated.prefab
- (12:44:07,168 utc) [BaconPreCacheLeakPreventionAssets] Start preload 3b752a1b-860e-4d46-a523-d95b3c90c6ee - Assets/AssetLibrary/CardEffects/CardKeywords/set3/Spellshield/Prefabs/KeywordSpellShield_Backrow.prefab
- (12:44:07,168 utc) [BaconPreCacheLeakPreventionAssets] Start preload b0137d69-2149-4ed1-a25a-2eddf6eb5e2d - Assets/AssetLibrary/CardEffects/S003/Landmarks/Prefabs/Landmark_Impact_CardEffect.prefab
- (12:44:07,168 utc) [BaconPreCacheLeakPreventionAssets] Start preload 50c6c85b-356f-4ddc-adec-6d5345cf9dc0 - Assets/AssetLibrary/CardEffects/CardKeywords/set3/Spellshield/Prefabs/KeywordSpellShield_AttackBlock.prefab
- (12:44:07,168 utc) [BaconPreCacheLeakPreventionAssets] Start preload 17354e8e-7540-444b-9af9-2306703bca63 - Assets/AssetLibrary/CardEffects/CardKeywords/set4/KeywordLurker/Prefabs/KeywordLurker.prefab
- (12:44:07,168 utc) [BaconPreCacheLeakPreventionAssets] Start preload c9483605-0402-4df8-b4f4-ca2cd76a2332 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerableHover.prefab
- (12:44:07,168 utc) [BaconPreCacheLeakPreventionAssets] Start preload 15581da2-4018-46ee-907c-43127e95c9d1 - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordPlunder/Prefabs/KeywordPlunder_Spell_CardEffect.prefab
- (12:44:07,168 utc) [BaconPreCacheLeakPreventionAssets] Start preload 3a68dec4-8fa8-453f-a36e-3843f14f855f - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordPlunder/Prefabs/KeywordPlunder_CardEffect.prefab
- (12:44:07,168 utc) [BaconPreCacheLeakPreventionAssets] Start preload a49bfa60-a322-46a3-8f1f-57e8b54d7740 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerableDaggers.prefab
- (12:44:07,168 utc) [BaconPreCacheLeakPreventionAssets] Start preload 3e6122a4-9e0b-474b-a4e2-f6c0dd2fbfc4 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerable.prefab
- (12:44:07,169 utc) [HBCDependentElement] Checking Desktop against False: True
- (12:44:07,169 utc) [HBCDependentElement] Checking vnm against zaf: False
- (12:44:07,172 utc) EndOfGamePrefabManager.BaconDependenciesReady()
- (12:44:07,173 utc) [EoGStateRecorder] Received the starting Rewards Track progress for faction_Piltover_Name(Level: 31, XP: 1750)
- (12:44:07,176 utc) TableManager.BaconDependenciesReady!
- (12:44:07,178 utc) TryPopPactiveObject: false : MainLayerCanvas
- (12:44:07,179 utc) [NavigationProtocolHandler] Loading screen game
- (12:44:07,179 utc) NetworkClient.SendInternal Ignoring because channel state is
- (12:44:07,179 utc) [NetworkClient] [ConnectionState] WaitingOnAuth -> Disconnected
- (12:44:07,181 utc) [BaconSceneManager] Successfully loaded scene in 346 ms: Assets/AssetLibrary/Scenes/Game.unity (Additive)
- (12:44:07,183 utc) [GraphicsManager] Temporarily SetQualityLevel(1)
- (12:44:07,193 utc) Objects waiting on dependencies: 90
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:44:07,201 utc) Objects waiting on dependencies: 90
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:44:07,212 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset f00d7539-bf3e-41db-bda4-287e87877ba7 - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordFormidable/Prefabs/KeywordFormidable.prefab: Non-Null
- (12:44:07,212 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 9df02c37-9a91-42f0-a889-aea863a499af - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordAttach/Prefabs/KeywordAttach.prefab: Non-Null
- (12:44:07,212 utc) Objects waiting on dependencies: 90
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:44:07,212 utc) [HBCDependentElement] Received scene unload for: gameloading
- (12:44:07,213 utc) [BaconSceneManager] Starting async unload of scene: gameloading (None)
- (12:44:07,213 utc) [NetworkClient] Game scene received OnNavigationLocationChanged: gathering params and connecting: BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode}
- (12:44:07,213 utc) [NetworkClient] OnNavigationLocationChanged: Disconnecting from server because we were sent a NEW server!
- (12:44:07,214 utc) Encountered Null Load function going into game scene: server url: , serverInfoGameMode:
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- GameLoadingTransition:HandleLocationLoaded(BaconURI)
- System.Action`1:Invoke(T)
- NavigationProtocolHandler:UpdateCompletelyLoadedLocation()
- NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
- System.Action`1:Invoke(T)
- LoR.UI.UIScreenManager:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (12:44:07,214 utc) [NetworkClient] SetupChannel for https://g-europe.b.pvp.net/gameserver/ec13de3872c5407aa9e5687ad19e8aad/v1, isSpectating=False
- (12:44:07,216 utc) [NetworkRegistration] IsPublicDeployment set to 'True'!
- (12:44:07,216 utc) Acquired NetworkRegistration from the PreCache, set from game code
- (12:44:07,436 utc) [SslValidator] ValidateWebSocketCertificate serverUrl: 'https://g-europe.b.pvp.net/gameserver/ec13de3872c5407aa9e5687ad19e8aad/v1', certificate: '[Version]
- V3
- [Subject]
- C=US, S=California, L=Los Angeles, O=Riot Games Inc, CN=*.b.pvp.net
- [Issuer]
- CN=HydrantID Server CA O1, OU=HydrantID Trusted Certificate Service, O=IdenTrust, C=US
- [Serial Number]
- System.Byte[]
- [Not Before]
- 2/2/2022 11:25:14 PM
- [Not After]
- 2/2/2023 11:25:13 PM
- [Thumbprint]
- AF05C65C755DF69C0924D73F227E6131EA3147F9
- [Signature Algorithm]
- sha256RSA(1.2.840.113549.1.1.11)
- [Public Key]
- Algorithm: RSA
- Length: 2048
- Key Blob: 30 82 01 0a 02 82 01 01 00 c1 50 58 d2 6b 4c 1f 5d b4 59 5c 56 bd e4 1a 6a 41 7d c3 00 5d b1 32 70 c7 a5 08 67 0e e7 26 f3 f8 b4 f7 ae f4 a2 a7 c5 61 46 6a 22 49 0e 6b 14 20 0c 25 62 3c b4 7d 43 59 e2 44 5c 40 3d c6 a1 30 f8 ed 13 12 16 f3 f8 be 48 9c 57 b3 60 45 eb 16 ff 32 69 40 ef 1d 20 7b 68 24 4e 43 a6 e2 d8 24 5f 03 be 8b a0 43 70 68 65 8f 39 b2 10 71 96 60 06 2d 74 0d 68 12 37 21 d4 b7 6b 19 3e 97 9d f4 01 a4 5e 49 88 63 2a 61 d5 ae 9e 5e 82 64 01 e1 5a 36 26 0d 12 01 41 af 34 4d 4d f6 a6 ff 84 cc b2 1f 83 b3 d5 c9 46 7b 8f d6 36 ec 63 a4 b6 4b f6 bf 1e a0 cd d6 f1 61 7a ff 57 ff d6 ad 2e ea 03 8d 87 43 19 33 08 49 2b e6 79 db 7e 44 a4 35 c0 3a 10 03 cc 87 5d 73 f4 c8 78 ad 5a 98 65 c5 da 92 6d 9e bb 42 d4 0d 3e ef d1 d1 7d b7 32 22 fd b1 b4 a9 91 31 65 1c ac b1 a0 d2 ee db d1 02 03 01 00 01
- Parameters: 05 00
- ', chain: 'System.Security.Cryptography.X509Certificates.X509Chain', sslPolicyErrors: 'None'
- (12:44:07,436 utc) [SslValidator] No errors!
- (12:44:08,507 utc) Successfully opened websocket connection to https://g-europe.b.pvp.net/gameserver/ec13de3872c5407aa9e5687ad19e8aad/v1 with port 443.
- (12:44:08,507 utc) [NetworkClient] [ConnectionState] Disconnected -> Connecting
- (12:44:08,508 utc) [NetworkClient] Sending LoginRequestMessage with clientVersion: live_3-06-8, reconnectGameID: , name: NetClient, puuid: c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa, sourceType: Queue, sourceName: Power_XP1, gameMode: Power_4GameMode, gameStateHash: , baconAccessToken: eyJhb...
- (12:44:08,509 utc) [NetworkClient] [ConnectionState] Connecting -> ConnectedAndLoggingIn
- (12:44:08,517 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 48de496b-c33f-41bc-a410-abe17bb0edeb - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordImpact/Prefabs/KeywordImpact.prefab: Non-Null
- (12:44:08,517 utc) Objects waiting on dependencies: 90
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:44:08,524 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 94776934-6511-4ead-8648-3f28018c3fa0 - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordFated/Prefabs/KeywordFated.prefab: Non-Null
- (12:44:08,526 utc) [IAutoLocalizableComponent] Cleaning up 0 OrphanedInstances in 0 ms
- [SafeMaterialUtil] Cleaning up 20 TrackedMaterials in 0 ms
- (12:44:08,526 utc) [BaseTextLocalizer] Cleaning up 0 TrackedMaterials in 0 ms
- (12:44:08,527 utc) Objects waiting on dependencies: 90
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:44:08,532 utc) [BaconSceneManager] Releasing ref from: gameloading (None)
- (12:44:08,532 utc) [BaconSceneManager] Successfully unloaded scene: gameloading (None)
- (12:44:08,534 utc) Objects waiting on dependencies: 92
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:44:08,538 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 3b752a1b-860e-4d46-a523-d95b3c90c6ee - Assets/AssetLibrary/CardEffects/CardKeywords/set3/Spellshield/Prefabs/KeywordSpellShield_Backrow.prefab: Non-Null
- (12:44:08,538 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset b0137d69-2149-4ed1-a25a-2eddf6eb5e2d - Assets/AssetLibrary/CardEffects/S003/Landmarks/Prefabs/Landmark_Impact_CardEffect.prefab: Non-Null
- (12:44:08,539 utc) Objects waiting on dependencies: 92
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:44:08,542 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 50c6c85b-356f-4ddc-adec-6d5345cf9dc0 - Assets/AssetLibrary/CardEffects/CardKeywords/set3/Spellshield/Prefabs/KeywordSpellShield_AttackBlock.prefab: Non-Null
- (12:44:08,546 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset c9483605-0402-4df8-b4f4-ca2cd76a2332 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerableHover.prefab: Non-Null
- (12:44:08,546 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 17354e8e-7540-444b-9af9-2306703bca63 - Assets/AssetLibrary/CardEffects/CardKeywords/set4/KeywordLurker/Prefabs/KeywordLurker.prefab: Non-Null
- (12:44:08,546 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 15581da2-4018-46ee-907c-43127e95c9d1 - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordPlunder/Prefabs/KeywordPlunder_Spell_CardEffect.prefab: Non-Null
- (12:44:08,551 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 3a68dec4-8fa8-453f-a36e-3843f14f855f - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordPlunder/Prefabs/KeywordPlunder_CardEffect.prefab: Non-Null
- (12:44:08,551 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset a49bfa60-a322-46a3-8f1f-57e8b54d7740 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerableDaggers.prefab: Non-Null
- (12:44:08,551 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 3e6122a4-9e0b-474b-a4e2-f6c0dd2fbfc4 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerable.prefab: Non-Null
- (12:44:08,552 utc) Objects waiting on dependencies: 92
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:44:08,707 utc) [GraphicsManager] Returned SetQualityLevel(0)
- (12:44:08,732 utc) [NetworkClient] Connected to game server version: 1.0.0-3-06-7-24976844d7fbab2a5bf8e5c2a70457bc with matchmaking key: live_b17afd9b0024b6254519c56a7d775d9c_34129d6a1a38f547 and game id: bbf0716d-ca66-4df1-9852-dac5dcbfba9b
- (12:44:08,738 utc) [QueueLoadConnectClashModal] Initializing event subscribers from SetNetworkClient
- (12:44:08,738 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/reconnect'
- (12:44:08,738 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/reconnect'
- (12:44:08,738 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (103)
- (12:44:08,747 utc) [NexusSpawner] NexusTopContainer subscribed to personalization updates for PlayerTwo!
- (12:44:08,747 utc) [NexusSpawner] No spawn prototype set for player locality EnemyPlayer with PlayerID PlayerTwo. This might be intentional
- (12:44:08,747 utc) [NexusSpawner] NexusBottomContainer subscribed to personalization updates for PlayerOne!
- (12:44:08,748 utc) [NexusSpawner] No spawn prototype set for player locality LocalPlayer with PlayerID PlayerOne. This might be intentional
- (12:44:08,748 utc) ConnectionStatusDisplay::Active!
- (12:44:08,748 utc) [NetworkClient] [ConnectionState] ConnectedAndLoggingIn -> Playing
- (12:44:08,752 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:44:08,904 utc) [NetworkClient] *** OnPlayerAdded: PlayerID=PlayerTwo, Name=card_00PZ021_Name
- (12:44:08,904 utc) [GamePersonalizationManager] Initializing for player PlayerTwo with 'YES' PlayerState!
- (12:44:08,907 utc) [NetworkClient] *** OnPlayerAdded: PlayerID=PlayerOne, Name=TyrantSovereign
- (12:44:08,907 utc) [GamePersonalizationManager] Initializing for player PlayerOne with 'YES' PlayerState!
- (12:44:09,002 utc) [58825] : CreateICard : (face) FACE [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:09,003 utc) [58825] : CreateICard : (face) FACE [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:09,005 utc) [58825] : CreateICard : (02PZ008) Vi [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:09,008 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:44:09,009 utc) [58825] : CreateICard : (02PZ010) Veteran Investigator [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:09,009 utc) [58825] : CreateICard : (01PZ009) Amateur Aeronaut [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:09,010 utc) [58825] : CreateICard : (01PZ059) Golden Crushbot [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:09,010 utc) [58825] : CreateICard : (01PZ059) Golden Crushbot [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:09,014 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:44:09,018 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:44:09,024 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:44:09,067 utc) [GamePersonalizationManager] Updating personalization settings for PlayerTwo!
- (12:44:09,067 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Prefabs/Table/Lighting/OpponentAttack.prefab
- (12:44:09,067 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Playmats/Universal/VFX/Prefabs/Uni_OpponentTurn_Fsm.prefab
- (12:44:09,067 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Prefabs/Table/NexusTop_SR.prefab
- (12:44:09,067 utc) [NexusSpawner] NexusTopContainer has selected spawn prototype !
- (12:44:09,067 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Playmats/Universal/VFX/Prefabs/BoardAttackIndicator_Uni_Opponent_Fsm.prefab
- (12:44:09,067 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Playmats/Zaun/Prefabs/Zaun_Playmat.prefab
- WwiseUnity: Bank Card_Neutralprofile_NeutralProfile_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,087 utc) [58825] : CreateICard : (face) FACE [CardLocID[RegionID[Nexus,PlayerOne],0]]
- (12:44:09,089 utc) [GamePersonalizationManager] Updating personalization settings for PlayerOne!
- (12:44:09,090 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Playmats/Universal/VFX/Prefabs/Uni_PlayerTurn_Fsm.prefab
- (12:44:09,090 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Prefabs/Table/Lighting/PlayerAttack.prefab
- (12:44:09,090 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Playmats/Universal/VFX/Prefabs/BoardAttackIndicator_Uni_Local_Fsm.prefab
- (12:44:09,090 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Prefabs/Table/NexusBottom_SR.prefab
- (12:44:09,090 utc) [NexusSpawner] NexusBottomContainer has selected spawn prototype !
- (12:44:09,090 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Playmats/Zaun/Prefabs/Zaun_Playmat.prefab
- (12:44:09,093 utc) [58825] : CreateICard : (face) FACE [CardLocID[RegionID[Nexus,PlayerTwo],0]]
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- WwiseUnity: Bank Card_Vi_34427487_8a99_4471_bc5a_10c4e4e42729_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_Vi_34427487_8a99_4471_bc5a_10c4e4e42729_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_NagakabourosTentacleC_NeutralProfileChampionLevel1_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_NagakabourosTentacleC_NeutralProfileChampionLevel1_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_VeteranInvestigator_c8884025_b4e6_492c_990a_4997837f84dd_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_VeteranInvestigator_c8884025_b4e6_492c_990a_4997837f84dd_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_AmateurAeronaut_baa0b6dc_3388_430d_8a9e_065a0175d129_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_GoldenCrushbot_59b31893_49cb_42b9_b36d_19672231ac04_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_GoldenCrushbot_59b31893_49cb_42b9_b36d_19672231ac04_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,167 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:44:09,171 utc) [58825] : CreateICard : (02PZ008) Vi [CardLocID[RegionID[HiddenFromGame,All],0]]
- (12:44:09,175 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:44:09,183 utc) [NexusSpawner] NexusTopContainer has selected spawn prototype NexusTop_SR (UnityEngine.GameObject)!
- (12:44:09,183 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:44:09,186 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- WwiseUnity: Bank Board_Zaun_PlaymatProfile_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- Client.Sound.SoundRoot:LoadAllBanksAsync(List`1)
- Client.Personalization.Playmat:Initialize(PlaymatData, PlaymatProfile, PlayerLocalIdentifier)
- Client.Playmats.PlaymatSpawner:OnAssetLoaded(GameObject, GamePersonalizationSettings, PlayerID)
- Client.Playmats.<>c__DisplayClass6_0:<OnPersonalizationUpdated>b__0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,237 utc) [PetSpawner] PetSpawner successfully spawned Pet_VonYipCat(Clone) (UnityEngine.GameObject)!
- WwiseUnity: Bank Guardian_VonYipCat_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- Client.Sound.SoundRoot:LoadAllBanksAsync(List`1)
- Client.Pets.PetSpawner:PopulatePetInstance(PetProfile)
- Client.Pets.PetSpawner:PostSpawn()
- Client.Core.WorldObjectSpawner:EnableSpawn()
- Client.Personalization.Playmat:CueSpawns()
- Client.Personalization.Playmat:Initialize(PlaymatData, PlaymatProfile, PlayerLocalIdentifier)
- Client.Playmats.PlaymatSpawner:OnAssetLoaded(GameObject, GamePersonalizationSettings, PlayerID)
- Client.Playmats.<>c__DisplayClass6_0:<OnPersonalizationUpdated>b__0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,243 utc) [PetSpawner] PetSpawner successfully spawned Pet_Poro(Clone) (UnityEngine.GameObject)!
- WwiseUnity: Bank Guardian_PoroPet_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- Client.Sound.SoundRoot:LoadAllBanksAsync(List`1)
- Client.Pets.PetSpawner:PopulatePetInstance(PetProfile)
- Client.Pets.PetSpawner:PostSpawn()
- Client.Core.WorldObjectSpawner:EnableSpawn()
- Client.Personalization.Playmat:CueSpawns()
- Client.Personalization.Playmat:Initialize(PlaymatData, PlaymatProfile, PlayerLocalIdentifier)
- Client.Playmats.PlaymatSpawner:OnAssetLoaded(GameObject, GamePersonalizationSettings, PlayerID)
- Client.Playmats.<>c__DisplayClass6_0:<OnPersonalizationUpdated>b__0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,246 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:44:09,249 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:44:09,259 utc) [NexusSpawner] NexusBottomContainer has selected spawn prototype NexusBottom_SR (UnityEngine.GameObject)!
- (12:44:09,259 utc) [GamePersonalizationManager] Personalization complete!
- (12:44:09,260 utc) [NetworkClient] Board init complete!
- (12:44:09,260 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:44:09,264 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:44:09,291 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:44:09,302 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>EnemyLayout>EnemyAbilityGroup>EnemyAbilityDisplay_0>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,304 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>EnemyLayout>EnemyAbilityGroup>EnemyAbilityDisplay_1>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,306 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>EnemyLayout>EnemyAbilityGroup>EnemyAbilityDisplay_2>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,308 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>EnemyLayout>EnemyAbilityGroup>EnemyAbilityDisplay_3>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,309 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>EnemyLayout>EnemyAbilityGroup>EnemyAbilityDisplay_4>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,311 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>FriendlyLayout>FriendlyAbilityGroup>FriendlyAbilityDisplay_0>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,313 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>FriendlyLayout>FriendlyAbilityGroup>FriendlyAbilityDisplay_1>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,315 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>FriendlyLayout>FriendlyAbilityGroup>FriendlyAbilityDisplay_2>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,316 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>FriendlyLayout>FriendlyAbilityGroup>FriendlyAbilityDisplay_3>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,318 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>FriendlyLayout>FriendlyAbilityGroup>FriendlyAbilityDisplay_4>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:09,396 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerTwo],0]]
- (12:44:09,400 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerTwo],1]]
- (12:44:09,404 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerTwo],2]]
- (12:44:09,408 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerTwo],3]]
- (12:44:09,906 utc) [AdventureQueueState] Got ShowPlaymat FSM Event at TransitionToPlaymat
- (12:44:12,431 utc) SetScreenSleepDisabled(AdventureQueueLoadConnectScreenNew(Clone), False), DisableScreenSleepRequestors.Count:0
- (12:44:12,434 utc) [QueueLoadConnectClashModal] OnDestroy
- (12:44:12,434 utc) SetScreenSleepDisabled(AdventureQueueLoadConnectScreenNew(Clone), False), DisableScreenSleepRequestors.Count:0
- (12:44:12,434 utc) [RmsManager] Unsubscribed from backend for resource 'bacon/v1/reconnect'
- (12:44:12,434 utc) [RNet] (Always): Unsubscribing from RiotMessagingService GetV1MessagesByPath (103)
- (12:44:15,105 utc) [NetworkClient] SendGameActionRequest: ActionRedrawPending [Player:Invalid]
- (12:44:15,300 utc) OnGameActionSuccess: ActionRedrawPending [Player:PlayerOne]
- (12:44:15,375 utc) [NetworkClient] SendGameActionRequest: ActionRedrawPending [Player:Invalid]
- (12:44:16,006 utc) OnGameActionSuccess: ActionRedrawPending [Player:PlayerOne]
- (12:44:17,013 utc) [NetworkClient] SendGameActionRequest: ActionRedrawPending [Player:Invalid]
- (12:44:17,208 utc) OnGameActionSuccess: ActionRedrawPending [Player:PlayerOne]
- (12:44:17,509 utc) [NetworkClient] SendGameActionRequest: ActionRedrawPending [Player:Invalid]
- (12:44:17,710 utc) OnGameActionSuccess: ActionRedrawPending [Player:PlayerOne]
- (12:44:17,968 utc) [NetworkClient] SendGameActionRequest: ActionAcceptHand [Player:Invalid]
- (12:44:18,352 utc) OnGameActionSuccess: ActionAcceptHand [Player:PlayerOne]
- (12:44:18,360 utc) [58825] : CreateICard : (02PZ006) Gotcha! [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:18,361 utc) [58825] : CreateICard : (01PZ054) Boomcrew Rookie [CardLocID[RegionID[Invalid,Invalid],-1]]
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- WwiseUnity: Bank Card_BoomcrewRookie_df1c5f6c_87b7_47a2_9d2b_bc4e71af1aff_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_BoomcrewRookie_df1c5f6c_87b7_47a2_9d2b_bc4e71af1aff_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:18,815 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerTwo],0]]
- (12:44:18,817 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerTwo],1]]
- (12:44:18,817 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerTwo],2]]
- (12:44:18,818 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerTwo],3]]
- (12:44:19,145 utc) [58825] : CreateICard : (01PZ006) Plaza Guardian [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:19,146 utc) [58825] : CreateICard : (01PZ054) Boomcrew Rookie [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:19,146 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_PlazaGuardian_cf9f2112_e77e_48ac_ad78_c43a7b820724_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_PlazaGuardian_cf9f2112_e77e_48ac_ad78_c43a7b820724_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:24,276 utc) [58825] : CreateICard : (01PZ006) Plaza Guardian [CardLocID[RegionID[Hand,PlayerTwo],4]]
- (12:44:24,332 utc) Instance of 'RevealedCard_Hand_CardEffect_Opponent' is Activating, but we thought it was Deactivated, while updating it to True:
- Assumed wrong in Client.Game.TableCard.DoCardEffectUpdateHelper(), line 0 in .
- Called from Client.Game.TableCard.DoCardEffectUpdate(), line 0 in .
- Called from Client.Game.TableCard+<>c__DisplayClass150_1.<UpdateVisualEffects>g__UpdateCardEffect|0(), line 0 in .
- Called from System.Threading.WaitCallback.Invoke(), line 0 in .
- (12:44:27,200 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:44:27,396 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:44:27,599 utc) [58825] : CreateICard : (01PZ020) Daring Poro [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:27,600 utc) [58825] : CreateICard : (01PZ020) Daring Poro [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_DaringPoro_d88e7e02_068b_4964_931a_424de99dd2f0_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:44:31,146 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Daring Poro' (Invalid) for spell '' but it has no renderer!
- (12:44:31,147 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Daring Poro' (Invalid) for spell '' but it has no renderer!
- (12:44:31,349 utc) [58825] : CreateICard : (01PZ020) Daring Poro [CardLocID[RegionID[Hand,PlayerTwo],4]]
- (12:44:31,449 utc) [58825] : CreateICard : (01PZ020) Daring Poro [CardLocID[RegionID[Hand,PlayerTwo],5]]
- (12:44:33,751 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:44:33,945 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:44:34,528 utc) [58825] : CreateICard : (01PZ006) Plaza Guardian [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:34,529 utc) [58825] : CreateICard : (01PZ052) Mystic Shot [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:34,529 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_MysticShot_995ba5b1_2a9f_4aac_a924_bf78fd5ee66d_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_MysticShot_995ba5b1_2a9f_4aac_a924_bf78fd5ee66d_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- [SafeMaterialUtil] Cleaning up 79 TrackedMaterials in 0 ms
- (12:44:36,694 utc) [58825] : CreateICard : (01PZ006) Plaza Guardian [CardLocID[RegionID[Hand,PlayerTwo],5]]
- (12:44:43,572 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:02PZ010-CardNetID:1952348113-CardLocID[RegionID[Hand,PlayerOne],0]-Veteran Investigator, Target:02PZ010-CardNetID:1952348113-CardLocID[RegionID[Hand,PlayerOne],0]-Veteran Investigator, ChoiceSelection:]
- (12:44:43,767 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:1952348113 - TargetSelections:
- (12:44:43,965 utc) [58825] : CreateICard : (01PZ009) Amateur Aeronaut [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:43,966 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:48,365 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:44:48,557 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:44:50,399 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:44:50,968 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:44:50,983 utc) [58825] : CreateICard : (01PZ059) Golden Crushbot [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:44:50,984 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- [SafeMaterialUtil] Cleaning up 21 TrackedMaterials in 0 ms
- (12:44:57,955 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:01PZ009-CardNetID:454789106-CardLocID[RegionID[Hand,PlayerOne],5]-Amateur Aeronaut, Target:01PZ009-CardNetID:454789106-CardLocID[RegionID[Hand,PlayerOne],5]-Amateur Aeronaut, ChoiceSelection:]
- (12:44:58,153 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:454789106 - TargetSelections:
- (12:44:58,621 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_DestructionBot_80f692a3_f46c_472a_8a00_915274858d36_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_DestructionBot_80f692a3_f46c_472a_8a00_915274858d36_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:45:02,832 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Null Card' (Invalid) for spell '' but it has no renderer!
- (12:45:03,034 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Hand,PlayerTwo],7]]
- (12:45:05,003 utc) [AnalyticsPlatformServiceManager] Sending 4 events to https://data.riotgames.com
- (12:45:05,006 utc) [ClientServiceRequest] SendAsyncInternal to https://data.riotgames.com/collector/v2/events Post
- (12:45:05,009 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/externalmonitoring/v1/metrics Post
- (12:45:05,240 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-europe.b.pvp.net/externalmonitoring/v1/metrics: 204
- (12:45:05,373 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://data.riotgames.com/collector/v2/events: 200
- (12:45:05,374 utc) [AnalyticsPlatformServiceManager] Events successfully sent.
- (12:45:09,164 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:45:09,447 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:45:13,863 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:45:14,065 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:45:14,258 utc) [58825] : CreateICard : (01PZ056T1) Mk0: Windup Shredder [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_Mk0WindupShredder_25dec240_7d4f_4748_9a55_a9e292a9bc9a_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_Mk0WindupShredder_25dec240_7d4f_4748_9a55_a9e292a9bc9a_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:45:14,880 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Mk0: Windup Shredder' (Invalid) for spell '' but it has no renderer!
- (12:45:14,884 utc) [58825] : CreateICard : (01PZ056T1) Mk0: Windup Shredder [CardLocID[RegionID[BackRow,PlayerTwo],3]]
- (12:45:15,295 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (12:45:16,035 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:45:16,231 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:45:16,434 utc) [58825] : CreateICard : (03PZ016) Ignition [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:45:16,435 utc) [58825] : CreateICard : (01PZ052) Mystic Shot [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:45:16,435 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_AssemblyBot_d75e7634_88de_4844_a191_46ec8eff621b_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_AssemblyBot_d75e7634_88de_4844_a191_46ec8eff621b_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- [SafeMaterialUtil] Cleaning up 21 TrackedMaterials in 0 ms
- (12:45:20,430 utc) [58825] : CreateICard : (03PZ016) Ignition [CardLocID[RegionID[Hand,PlayerTwo],6]]
- (12:45:27,022 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:01PZ009-CardNetID:1294872215-CardLocID[RegionID[Hand,PlayerOne],0]-Amateur Aeronaut, Target:01PZ009-CardNetID:1294872215-CardLocID[RegionID[Hand,PlayerOne],0]-Amateur Aeronaut, ChoiceSelection:]
- (12:45:27,220 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:1294872215 - TargetSelections:
- (12:45:37,732 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:01PZ009-CardNetID:454789106-CardLocID[RegionID[BackRow,PlayerOne],1]-Amateur Aeronaut, Target:01PZ020-CardNetID:1961040275-CardLocID[RegionID[Attack,All],1]-Daring Poro]
- (12:45:37,924 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (12:45:39,050 utc) Active action does not match activeCardState!?!
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- System.Action`1:Invoke(T)
- Client.Input.InputState:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1, TableManager)
- Client.Input.BaconInputStrategy:SetInput(CardLocID, GameObject, CardNetID, List`1, BaseGameAction, Nullable`1)
- Client.Input.BaconInputStrategy:ProcessHovers(TableCard, GameObject, Single, Single, Boolean, Boolean)
- Client.Input.BaconInputStrategy:ProcessHoversDrags(Single, Single, RaycastHit, Boolean, Boolean, Boolean)
- Client.Input.BaconInputStrategy:OnDragUpdate(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireDragUpdate()
- Client.Input.GestureRecognizer:OnPointerUpdate(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (12:45:39,154 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:02PZ010-CardNetID:1952348113-CardLocID[RegionID[BackRow,PlayerOne],0]-Veteran Investigator, Target:01PZ003-CardNetID:1515495848-CardLocID[RegionID[Attack,All],0]-Assembly Bot]
- (12:45:39,351 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (12:45:41,751 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
- (12:45:41,752 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:01PZ052-CardNetID:275380261-CardLocID[RegionID[Spell,All],0]-Mystic Shot, TargetSelection[0] Card:01PZ020-Daring Poro, ChoiceSelection:]
- (12:45:41,956 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:275380261 - TargetSelections: (PlayerOne, CardNetID:275380261) -> (PlayerTwo, CardNetID:918423981) [invalid]
- (12:45:42,465 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:45:42,660 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:45:47,359 utc) PLAYABLE : Clearing Handle because it doesn't point to me anymore. This indicates a bug with handle pooling. This: Ezreal_CM02_MysticShot_CastProjectile(Clone).TimelineRoot, Handle points to: DefaultStampHealthTextNeg(Clone).TimelineRoot
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- BaconPlayable:CheckHandleBelongsToMe()
- BaconPlayable:SetHandleDone()
- BaconPlayable:SetDone()
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Script.BaconTimeline:OnTimelineStopped(PlayableDirector)
- System.Action`1:Invoke(T)
- (12:45:48,970 utc) [BaconPlayableUtils] Execution had no such waiting group `BlockerResponses`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (12:45:50,566 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:45:50,768 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:45:50,983 utc) [58825] : CreateICard : (03PZ016) Ignition [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:45:50,984 utc) [58825] : CreateICard : (03PZ018) Poro Cannon [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:45:50,984 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- [SafeMaterialUtil] Cleaning up 37 TrackedMaterials in 0 ms
- (12:45:55,176 utc) 'PowerLocal_Rare_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:45:55,177 utc) 'PowerLocal_Rare_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:45:55,825 utc) [58825] : CreateICard : (03PZ016) Ignition [CardLocID[RegionID[Hand,PlayerTwo],5]]
- (12:45:58,523 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:01PZ054-CardNetID:824736401-CardLocID[RegionID[Hand,PlayerOne],2]-Boomcrew Rookie, Target:01PZ054-CardNetID:824736401-CardLocID[RegionID[Hand,PlayerOne],2]-Boomcrew Rookie, ChoiceSelection:]
- (12:45:59,273 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:824736401 - TargetSelections:
- (12:45:59,469 utc) [58825] : CreateICard : (01PZ020) Daring Poro [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:45:59,469 utc) [58825] : CreateICard : (01PZ020) Daring Poro [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:46:03,907 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Daring Poro' (Invalid) for spell '' but it has no renderer!
- (12:46:03,908 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Daring Poro' (Invalid) for spell '' but it has no renderer!
- (12:46:04,110 utc) [58825] : CreateICard : (01PZ020) Daring Poro [CardLocID[RegionID[Hand,PlayerTwo],5]]
- (12:46:04,213 utc) [58825] : CreateICard : (01PZ020) Daring Poro [CardLocID[RegionID[Hand,PlayerTwo],6]]
- (12:46:05,601 utc) 'PowerLocal_Epic_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:46:07,330 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:01PZ054-CardNetID:1698158845-CardLocID[RegionID[Hand,PlayerOne],1]-Boomcrew Rookie, Target:01PZ054-CardNetID:1698158845-CardLocID[RegionID[Hand,PlayerOne],1]-Boomcrew Rookie, ChoiceSelection:]
- (12:46:07,538 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:1698158845 - TargetSelections:
- (12:46:10,587 utc) [NetworkClient] SendGameActionRequest: ActionDeclareMultipleAttackers [Player:Invalid, Card:01PZ009-CardNetID:454789106-CardLocID[RegionID[BackRow,PlayerOne],0]-Amateur Aeronaut]
- (12:46:10,784 utc) OnGameActionSuccess: ActionDeclareMultipleAttackers [Player:PlayerOne]
- (12:46:12,191 utc) [NetworkClient] SendGameActionRequest: ActionDeclareMultipleAttackers [Player:Invalid, Card:01PZ054-CardNetID:824736401-CardLocID[RegionID[BackRow,PlayerOne],0]-Boomcrew Rookie]
- (12:46:12,387 utc) OnGameActionSuccess: ActionDeclareMultipleAttackers [Player:PlayerOne]
- (12:46:13,099 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:46:13,295 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:46:13,490 utc) [58825] : CreateICard : (01PZ054T1) Undermine [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:46:13,491 utc) [58825] : CreateICard : (01PZ054T1) Undermine [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:46:13,510 utc) [58825] : CreateICard : (01PZ054T1) Undermine [CardLocID[RegionID[Spell,All],0]]
- (12:46:13,557 utc) [58825] : CreateICard : (01PZ054T1) Undermine [CardLocID[RegionID[Spell,All],1]]
- (12:46:16,945 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:46:17,143 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (12:46:25,511 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
- (12:46:25,716 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
- (12:46:25,922 utc) [58825] : CreateICard : (01PZ006) Plaza Guardian [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:46:25,922 utc) [58825] : CreateICard : (03PZ016) Ignition [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:46:25,922 utc) [58825] : CreateICard : (02PZ008) Vi [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:46:25,923 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- [SafeMaterialUtil] Cleaning up 62 TrackedMaterials in 0 ms
- (12:46:27,932 utc) [58825] : CreateICard : (01PZ006) Plaza Guardian [CardLocID[RegionID[Hand,PlayerTwo],6]]
- (12:46:28,439 utc) 'PowerLocal_Rare_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:46:28,439 utc) 'PowerLocal_Rare_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:46:29,086 utc) [58825] : CreateICard : (03PZ016) Ignition [CardLocID[RegionID[Hand,PlayerTwo],7]]
- (12:46:33,028 utc) 'PowerLocal_Epic_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:46:35,604 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:01PZ059-CardNetID:1362702659-CardLocID[RegionID[Hand,PlayerOne],2]-Golden Crushbot, Target:01PZ059-CardNetID:1362702659-CardLocID[RegionID[Hand,PlayerOne],2]-Golden Crushbot, ChoiceSelection:]
- (12:46:35,799 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:1362702659 - TargetSelections:
- (12:46:38,923 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:01PZ059-CardNetID:1362702659-CardLocID[RegionID[BackRow,PlayerOne],3]-Golden Crushbot, Target:01PZ006-CardNetID:1830491377-CardLocID[RegionID[Attack,All],0]-Plaza Guardian]
- (12:46:39,115 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (12:46:40,398 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
- (12:46:40,398 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:01PZ052-CardNetID:1373085263-CardLocID[RegionID[Spell,All],0]-Mystic Shot, TargetSelection[0] Card:03PZ005-Ballistic Bot, ChoiceSelection:]
- (12:46:40,598 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:1373085263 - TargetSelections: (PlayerOne, CardNetID:1373085263) -> (PlayerTwo, CardNetID:607900965) [invalid]
- (12:46:41,495 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:46:41,887 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:46:46,043 utc) [BaconPlayableUtils] Execution had no such waiting group `BlockerResponses`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (12:46:46,375 utc) PLAYABLE : Clearing Handle because it doesn't point to me anymore. This indicates a bug with handle pooling. This: Ezreal_CM02_MysticShot_CastProjectile(Clone).TimelineRoot, Handle points to: [null]
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- BaconPlayable:CheckHandleBelongsToMe()
- BaconPlayable:SetHandleDone()
- BaconPlayable:SetDone()
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Script.BaconTimeline:OnTimelineStopped(PlayableDirector)
- System.Action`1:Invoke(T)
- (12:46:47,205 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:46:47,406 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:46:48,656 utc) 'PowerLocal_Epic_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:46:49,083 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:46:49,655 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:46:49,675 utc) [58825] : CreateICard : (01PZ006) Plaza Guardian [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:46:49,675 utc) [58825] : CreateICard : (01PZ059) Golden Crushbot [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:46:49,675 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- [SafeMaterialUtil] Cleaning up 34 TrackedMaterials in 0 ms
- (12:46:52,887 utc) 'PowerLocal_Rare_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:46:52,888 utc) 'PowerLocal_Rare_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:46:53,532 utc) [58825] : CreateICard : (01PZ006) Plaza Guardian [CardLocID[RegionID[Hand,PlayerTwo],6]]
- (12:46:56,562 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:02PZ008-CardNetID:502667821-CardLocID[RegionID[Hand,PlayerOne],2]-Vi, Target:02PZ008-CardNetID:502667821-CardLocID[RegionID[Hand,PlayerOne],2]-Vi, ChoiceSelection:]
- (12:46:56,758 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:502667821 - TargetSelections:
- (12:47:01,062 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
- (12:47:01,063 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:03PZ018-CardNetID:600398899-CardLocID[RegionID[Spell,All],0]-Poro Cannon, TargetSelection[0] Card:01PZ059-Golden Crushbot, ChoiceSelection:]
- (12:47:01,261 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:600398899 - TargetSelections: (PlayerOne, CardNetID:600398899) -> (PlayerOne, CardNetID:401013256) [invalid]
- (12:47:01,465 utc) [58825] : CreateICard : (01PZ020) Daring Poro [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:47:01,466 utc) [58825] : CreateICard : (01PZ020) Daring Poro [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:47:02,585 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Daring Poro' (Invalid) for spell '' but it has no renderer!
- (12:47:02,586 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Daring Poro' (Invalid) for spell '' but it has no renderer!
- (12:47:02,786 utc) [58825] : CreateICard : (01PZ020) Daring Poro [CardLocID[RegionID[Hand,PlayerOne],1]]
- (12:47:02,887 utc) [58825] : CreateICard : (01PZ020) Daring Poro [CardLocID[RegionID[Hand,PlayerOne],2]]
- (12:47:03,837 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:01PZ020-CardNetID:54914507-CardLocID[RegionID[Hand,PlayerOne],1]-Daring Poro, Target:01PZ020-CardNetID:54914507-CardLocID[RegionID[Hand,PlayerOne],1]-Daring Poro, ChoiceSelection:]
- (12:47:04,039 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:54914507 - TargetSelections:
- (12:47:06,804 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:01PZ020-CardNetID:893809395-CardLocID[RegionID[Hand,PlayerOne],1]-Daring Poro, Target:01PZ020-CardNetID:893809395-CardLocID[RegionID[Hand,PlayerOne],1]-Daring Poro, ChoiceSelection:]
- (12:47:07,003 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:893809395 - TargetSelections:
- (12:47:09,751 utc) [NetworkClient] SendGameActionRequest: ActionDeclareAttacker [Player:PlayerOne, Card:02PZ008-CardNetID:502667821-CardLocID[RegionID[BackRow,PlayerOne],3]-Vi]
- (12:47:09,946 utc) OnGameActionSuccess: ActionDeclareAttacker [Player:PlayerOne]
- (12:47:10,340 utc) [NetworkClient] SendGameActionRequest: ActionRequestValidActions [Player:Invalid]
- (12:47:10,536 utc) OnGameActionFailed: ActionRequestValidActions [Player:PlayerOne] Ignore
- (12:47:10,847 utc) [NetworkClient] SendGameActionRequest: ActionRequestValidActions [Player:Invalid]
- (12:47:11,046 utc) OnGameActionFailed: ActionRequestValidActions [Player:PlayerOne] Ignore
- (12:47:11,551 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:01PZ006-CardNetID:1574742842-CardLocID[RegionID[BackRow,PlayerTwo],0]-Plaza Guardian, Target:02PZ008-CardNetID:502667821-CardLocID[RegionID[Attack,All],0]-Vi]
- (12:47:11,742 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (12:47:13,884 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:47:14,092 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:47:18,785 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:47:18,981 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:47:19,808 utc) 'Spell_Unique_MysticShot_Fsm(Clone) (Client.Script.PlayableAnimationFsm)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:47:19,810 utc) 'Ezreal_CM02_MysticShot_CastPog_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:47:20,660 utc) 'Ezreal_CM02_MysticShot_Impact_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:47:22,301 utc) [BaconPlayableUtils] Execution had no such waiting group `BlockerResponses`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (12:47:22,306 utc) PLAYABLE : Clearing Handle because it doesn't point to me anymore. This indicates a bug with handle pooling. This: Ezreal_CM02_MysticShot_CastProjectile_Opponent(Clone).TimelineRoot, Handle points to: CardEffects.AttackHeat(Clone)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- BaconPlayable:CheckHandleBelongsToMe()
- BaconPlayable:SetHandleDone()
- BaconPlayable:SetDone()
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Script.BaconTimeline:OnTimelineStopped(PlayableDirector)
- System.Action`1:Invoke(T)
- (12:47:24,012 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
- (12:47:24,207 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
- (12:47:24,416 utc) [58825] : CreateICard : (01PZ006) Plaza Guardian [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:47:24,417 utc) [58825] : CreateICard : (02PZ008) Vi [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:47:24,417 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- [SafeMaterialUtil] Cleaning up 44 TrackedMaterials in 0 ms
- (12:47:26,429 utc) [58825] : CreateICard : (01PZ006) Plaza Guardian [CardLocID[RegionID[Hand,PlayerTwo],6]]
- (12:47:26,932 utc) 'PowerLocal_Rare_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:47:26,932 utc) 'PowerLocal_Rare_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:47:32,873 utc) 'PowerLocal_Epic_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:47:37,755 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:47:37,958 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:47:39,989 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:47:40,186 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- WwiseUnity: Bank Card_GetExcited_4bad9e25_47b4_4e92_bf4a_82c96ddc3365_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_GetExcited_4bad9e25_47b4_4e92_bf4a_82c96ddc3365_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_UnstableVoltician_80f1b0f0_0305_4378_9f64_0ef3dcf6dcdd_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_UnstableVoltician_80f1b0f0_0305_4378_9f64_0ef3dcf6dcdd_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:47:45,331 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:01PZ009-CardNetID:454789106-CardLocID[RegionID[BackRow,PlayerOne],0]-Amateur Aeronaut, Target:01PZ006-CardNetID:1033184724-CardLocID[RegionID[Attack,All],0]-Plaza Guardian]
- (12:47:45,525 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (12:47:48,957 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
- (12:47:48,958 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:02PZ006-CardNetID:1442849135-CardLocID[RegionID[Spell,All],1]-Gotcha!, TargetSelection[0] Card:01PZ020-Daring Poro, ChoiceSelection:]
- (12:47:49,347 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:1442849135 - TargetSelections: (PlayerOne, CardNetID:1442849135) -> (PlayerTwo, CardNetID:2025882433) [invalid]
- (12:47:50,392 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:47:50,588 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:47:50,792 utc) CardProfile for 'CardRenderer:(02PZ008T1) Vi's Vault Breaker [CardLocID[RegionID[Hand,PlayerOne],0]]' and its parents do not have an animation for `02PZ008_Vi_Aura_Hand`:
- Assumed non-null in Client.Script.BaconAnimationManager+<>c__DisplayClass49_0.<GetCardAnimationAsync>b__0(), line 0 in .
- Called from System.Action`1[T].Invoke(), line 0 in .
- Called from Client.Cards.CardRenderer.InvokeCardAndIllustrationProfileReadyAction(), line 0 in .
- Called from Client.Script.GameAnimationProcessor+<>c__DisplayClass80_0.<GetCardAnimationAsync>b__3(), line 0 in .
- (12:47:57,576 utc) [BaconPlayableUtils] Execution had no such waiting group `BlockerResponses`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (12:47:59,081 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:02PZ008-CardNetID:1851575966-CardLocID[RegionID[Hand,PlayerOne],0]-Vi, Target:02PZ008-CardNetID:1851575966-CardLocID[RegionID[Hand,PlayerOne],0]-Vi, ChoiceSelection:]
- (12:47:59,273 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:1851575966 - TargetSelections:
- (12:48:01,947 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
- (12:48:02,148 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:True]
- (12:48:02,544 utc) [58825] : CreateICard : (01PZ006) Plaza Guardian [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:48:02,544 utc) [58825] : CreateICard : (01PZ055) Astute Academic [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:48:02,545 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_AstuteAcademic_719f651f_611f_442d_bb42_f17e9ee840a6_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_AstuteAcademic_719f651f_611f_442d_bb42_f17e9ee840a6_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:03,222 utc) [RgdsDataLoader] Tried to get ClientUIData for path 'Client/Game/Deck Effect Header' but none was found.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Assets.Code.DataLoaders.ClientRgdsDataLoader:TryGetClientUIData(String)
- Client.Localization.StatefulTranslatedTextLocalizer:get_Data()
- Client.Localization.StatefulTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (12:48:03,223 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudBottomContainer>HudBottom>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Deck Effects'. 'LocalizedMissingData': 'Client/Game/Deck Effect Header'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (12:48:03,223 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudBottomContainer>HudBottom>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Deck Effects'. 'LocalizedMissingData': 'Client/Game/Deck Effect Header'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:SetLocalizedStringByState(String, LocalizationContext, LocalizationOption[])
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (12:48:03,226 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudBottomContainer>HudBottom>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Champion Portraits Root>First Three Champions>Champion Portrait Rect Transform (Disable Me)(Clone)>Name'. 'LocalizedMissingData': 'Client//'
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.StatefulTranslatedTextLocalizer:SetLocalizedStringByState(String, LocalizationContext, LocalizationOption[])
- Client.Localization.StatefulTranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- DeckInspectUI:UpdateDisplayedData(Boolean)
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (12:48:03,229 utc) TextFoundMislocalized on 'NavigationRoot (Client)>Game>TableManager>TableSimplified>HudBottomContainer>HudBottom>Deck Inspect Root>DeckInspectBottom>Visual Root (Disable Me)>Vertical Layout>Content Container>Deck Effects'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.BaconTMPExtensions:SetLocalizationByKey(TMP_Text, String, LocalizationContext, LocalizationOption[])
- Client.Localization.BaconTMPExtensions:SetLocalizationByKey(TMP_Text, String, LocalizationOption[])
- DeckInspectUI:UpdateDisplayedData(Boolean)
- DeckInspectButtonListener:OnDeckInspect(EventDeckInspectButtonPress)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- Client.Core.EventProcessor:InvokeDelegatesByEvent(BaseEvent, Type, Dictionary`2)
- Client.Core.EventProcessor:InvokeEventSubscribers(BaseEvent)
- Client.Core.EventProcessor:ApplyEventToLiveGameState(BaseEvent)
- DeckInspectButton:OnTap(Boolean, RaycastHit)
- Client.Input.InteractableButtonRecognizer:OnUp(RaycastHit, Boolean)
- Client.Input.InteractableButtonRecognizer:OnHoldEnd(RaycastHit, Boolean)
- Client.Input.BaconInputStrategy:OnTapInternal(Single, Single, Boolean)
- Client.Input.BaconInputStrategy:OnTap(Single, Single, Boolean)
- System.Action`3:Invoke(T1, T2, T3)
- Client.Input.GestureRecognizer:FireTap()
- Client.Input.GestureRecognizer:OnPointerUp(Single, Single, Single)
- Client.Input.InputDetector:HandlePointerInput()
- Client.Input.InputDetector:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- [SafeMaterialUtil] Cleaning up 38 TrackedMaterials in 0 ms
- (12:48:04,769 utc) 'PowerLocal_Rare_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:48:04,769 utc) 'PowerLocal_Rare_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:48:05,418 utc) [58825] : CreateICard : (01PZ006) Plaza Guardian [CardLocID[RegionID[Hand,PlayerTwo],4]]
- (12:48:05,476 utc) 'RevealedCard_Hand_CardEffect_Opponent(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:48:05,477 utc) 'RevealedCard_Hand_CardEffect_Opponent(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:48:05,477 utc) 'RevealedCard_Hand_CardEffect_Opponent(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:48:05,477 utc) 'RevealedCard_Hand_CardEffect_Opponent(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:48:05,478 utc) Instance of 'RevealedCard_Hand_CardEffect_Opponent' is Activating, but we thought it was Deactivated, while updating it to True:
- Assumed wrong in Client.Game.TableCard.DoCardEffectUpdateHelper(), line 0 in .
- Called from Client.Game.TableCard.DoCardEffectUpdate(), line 0 in .
- Called from Client.Game.TableCard+<>c__DisplayClass150_1.<UpdateVisualEffects>g__UpdateCardEffect|0(), line 0 in .
- Called from System.Threading.WaitCallback.Invoke(), line 0 in .
- (12:48:06,979 utc) [Animate Material Entry] no renderer found on "NavigationRoot (Client)>Game>CardFactory>CardContainer>Draw>TableCard (clone) [Astute Academic]>CardFullUnit (clone) [Astute Academic]>VisualRoot>CardEffects>Card_PCS_Shine_Gameplay_CardFullUnit_CardEffect(Clone)>TimelineRoot>VFXRoot" unable to animate!
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object)
- AnimateMaterialPropBlock:GetHasRendererAndProperty()
- AnimateMaterialOffsetPropBlock:.ctor(GameObject, Boolean, String, Int32, Boolean, Boolean, Vector2)
- BaconAnimateMaterialOffsetMixerBehaviour:GetProperyBlock(String, Int32, Boolean, Boolean, Boolean, Vector2)
- BaconAnimateMaterialOffsetMixerBehaviour:ProcessFrame(Playable, FrameData, Object)
- (12:48:08,949 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:01PZ055-CardNetID:1598198131-CardLocID[RegionID[Hand,PlayerOne],0]-Astute Academic, Target:01PZ055-CardNetID:1598198131-CardLocID[RegionID[Hand,PlayerOne],0]-Astute Academic, ChoiceSelection:]
- (12:48:09,142 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:1598198131 - TargetSelections:
- (12:48:09,441 utc) [Animate Material Entry] no renderer found on "NavigationRoot (Client)>Game>CardFactory>CardContainer>Summon>TableCard (clone) [Astute Academic]>CardFullUnit (clone) [Astute Academic]>VisualRoot>CardEffects>Card_PCS_Shine_Gameplay_CardFullUnit_CardEffect(Clone)>TimelineRoot>VFXRoot" unable to animate!
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object)
- AnimateMaterialPropBlock:GetHasRendererAndProperty()
- AnimateMaterialOffsetPropBlock:.ctor(GameObject, Boolean, String, Int32, Boolean, Boolean, Vector2)
- BaconAnimateMaterialOffsetMixerBehaviour:GetProperyBlock(String, Int32, Boolean, Boolean, Boolean, Vector2)
- BaconAnimateMaterialOffsetMixerBehaviour:ProcessFrame(Playable, FrameData, Object)
- (12:48:09,522 utc) [58825] : CreateICard : (01PZ010) Mushroom Cloud [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:48:09,522 utc) [58825] : CreateICard : (01PZ010) Mushroom Cloud [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_ChumpWhump_a72738fe_dc83_4c1f_acf6_dd5ef99b507e_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_ChumpWhump_a72738fe_dc83_4c1f_acf6_dd5ef99b507e_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_MushroomCloud_b64df2ae_24b6_465a_a5c0_2b1fd58b8507_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_MushroomCloud_b64df2ae_24b6_465a_a5c0_2b1fd58b8507_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:11,722 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/lobby/v2/modes/disabled Get
- (12:48:12,923 utc) [58825] : CreateICard : (01PZ010) Mushroom Cloud [CardLocID[RegionID[Hand,PlayerTwo],5]]
- (12:48:12,973 utc) [58825] : CreateICard : (01PZ010) Mushroom Cloud [CardLocID[RegionID[Hand,PlayerTwo],6]]
- (12:48:13,221 utc) 'PowerLocal_Epic_CardEffect(Clone) (Client.Cards.DynamicIconCardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:48:13,238 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/lobby/v2/modes/disabled: 200
- (12:48:14,098 utc) [STMonitor]Start to poll tournament data. Next poll time is 1651063993966. Has active tournament: False
- (12:48:14,098 utc) [SeasonalTournamentServiceManager] Try reloading summaries for e2c7abd4-4b24-421f-a7c8-ca5ace28da92 because of RegularPolling.
- (12:48:14,099 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/tournament/v1/tournaments/e2c7abd4-4b24-421f-a7c8-ca5ace28da92 Get
- (12:48:14,307 utc) [NetworkClient] SendGameActionRequest: ActionDeclareAttacker [Player:PlayerOne, Card:02PZ008-CardNetID:1851575966-CardLocID[RegionID[BackRow,PlayerOne],3]-Vi]
- (12:48:14,312 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/tournament/v1/tournaments/e2c7abd4-4b24-421f-a7c8-ca5ace28da92: 200
- (12:48:14,312 utc) [STMonitor]Should poll invitation and lobby: False. Active tournament config id: , active tournament started: False, participant is in tournament: False, participant status: REGISTERED
- (12:48:14,312 utc) [STMonitor]No active tournament. No need to update next tournament poll time
- (12:48:14,312 utc) [STMonitor]Disable challenge invitation and lobby polling.
- (12:48:14,312 utc) [SeasonalTournamentServiceManager] loaded result for e2c7abd4-4b24-421f-a7c8-ca5ace28da92
- (12:48:14,501 utc) OnGameActionSuccess: ActionDeclareAttacker [Player:PlayerOne]
- (12:48:16,925 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:01PZ006-CardNetID:1830491377-CardLocID[RegionID[BackRow,PlayerTwo],0]-Plaza Guardian, Target:02PZ008-CardNetID:1851575966-CardLocID[RegionID[Attack,All],0]-Vi]
- (12:48:17,125 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (12:48:18,393 utc) [NetworkClient] SendGameActionRequest: ActionRemoveFromStack [Player:PlayerOne, Card:01PZ006-CardNetID:1830491377-CardLocID[RegionID[Defense,All],0]-Plaza Guardian, Target:01PZ006-CardNetID:1830491377-CardLocID[RegionID[Defense,All],0]-Plaza Guardian]
- (12:48:18,590 utc) OnGameActionSuccess: ActionRemoveFromStack [Player:PlayerOne]
- (12:48:20,244 utc) [NetworkClient] SendGameActionRequest: ActionDeclareBlocker [Player:PlayerOne, Card:01PZ058-CardNetID:990712545-CardLocID[RegionID[BackRow,PlayerTwo],3]-Chump Whump, Target:02PZ008-CardNetID:1851575966-CardLocID[RegionID[Attack,All],0]-Vi]
- (12:48:20,437 utc) OnGameActionSuccess: ActionDeclareBlocker [Player:PlayerOne]
- (12:48:21,532 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (12:48:21,728 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (12:48:24,529 utc) [BaconPlayableUtils] Execution had no such waiting group `BlockerResponses`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (12:48:24,602 utc) 'KeywordImpact_Cast_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:48:24,953 utc) 'KeywordImpact_Impact_CardEffect(Clone) (Client.Cards.CardEffect)' is an PoolableBaconBehaviour without valid Prototype! Likely it was instantiated from an AssetBundle that got unloaded.
- (12:48:27,729 utc) [HBCDependentElement] Checking Both against False: True
- (12:48:27,729 utc) [HBCDependentElement] Checking kor against zaf: False
- (12:48:27,730 utc) [HBCDependentElement] Checking Mobile against False: False
- (12:48:27,730 utc) [HBCDependentElement] Checking vnm against zaf: False
- (12:48:28,439 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:48:28,656 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (12:48:28,856 utc) [58825] : CreateICard : (01PZ006) Plaza Guardian [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:48:28,857 utc) [58825] : CreateICard : (02PZ010) Veteran Investigator [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:48:28,857 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- WwiseUnity: Bank Card_PoisonPuffcap_1d2db5e8_4bfe_49f7_b576_5f052fde7331_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- WwiseUnity: Bank Card_PoisonPuffcap_1d2db5e8_4bfe_49f7_b576_5f052fde7331_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- System.Action`1:Invoke(T)
- Client.Sound.SoundManager:ActOnCardProfileBanks(CardProfile, Action`1)
- Client.Authentication.RequestFailed:Invoke(String)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:29,208 utc) [EoGStateRecorder] HandleEventGameOverArrival
- (12:48:29,208 utc) [EoGStateRecorder] RecordGameOverEvent
- (12:48:29,208 utc) sending a pft request to https://pft-rndbdev.rdatasrv.net/
- (12:48:29,214 utc) [ClientServiceRequest] SendAsyncInternal to https://pft-rndbdev.rdatasrv.net/player-feedback-tool/v1/players/c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa/surveys?shard=europe&iso_locale=en_us&event_type=END_OF_GAME Post
- (12:48:29,897 utc) [RmsManager] Received 'Create' - resource: 'bacon/v1/inventory' payload: ''
- (12:48:29,898 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/inventory/v1/user Get
- The header Accept-Encoding is managed automatically, setting it may have no effect or result in unexpected behavior.
- UnityEngine.Networking.UnityWebRequest:SetRequestHeader(String, String)
- Client.ServiceManagers.ClientServiceRequest`1:SendAsyncInternal(CancellationToken)
- System.Func`2:Invoke(T)
- Client.ServiceManagers.<ExecuteAsync>d__8:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.BaconRequestPolicy:ExecuteAsync(String, Func`2, CancellationToken)
- Client.ServiceManagers.<SendAsync>d__50:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.ClientServiceRequest`1:SendAsync(ServiceRequestDescriptor)
- Client.ServiceManagers.<RefreshInventory>d__118:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.InventoryServiceManager:RefreshInventory()
- Client.ServiceManagers.InventoryServiceManager:RmsInventoryCallback(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.RMS.RmsManager:OnRms(ResourceEvent`1)
- Client.Authentication.RequestFailed:Invoke(String)
- SceneTransitionAnimationEventHandler:Invoke()
- SceneTransitionAnimationEventHandler:Invoke()
- System.Threading.Tasks.Task:Execute()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
- System.Threading.Tasks.Task:ExecuteEntry(Boolean)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- UnityEngine.WorkRequest:Invoke()
- UnityEngine.UnitySynchronizationContext:Exec()
- [ line -1824792680]
- (12:48:29,927 utc) [EoGRewardsModel] Iterating over ProcessedLootList:
- (12:48:29,927 utc) [EoGRewardsModel] - Received LootId: 39b8521f-7651-5b1d-a87d-9acbe2cf3f14, Count: 100, MetaData: , LootSource: DefaultSource/ (SourceName: DefaultSource)/ (id: bbf0716d-ca66-4df1-9852-dac5dcbfba9b)
- (12:48:29,927 utc) [EoGRewardsModel] Received 100 from DefaultSource for this game.
- (12:48:29,927 utc) [EoGRewardsModel] Received 0 from EndOfGameBonusRewards for this game.
- (12:48:29,927 utc) [EoGRewardsModel] Received 0 from LimitedRewards for this game.
- (12:48:29,927 utc) [EoGRewardsModel] Received 0 from QuestRewards for this game.
- (12:48:29,927 utc) [EoGRewardsModel] Received 0 from RestedXp for this game.
- (12:48:29,927 utc) [EoGRewardsModel] Received 0 from GauntletRewards for this game.
- (12:48:29,927 utc) [EoGRewardsModel] Iterating over CardMasteryChangeList:
- [EoGRewardsModel] SettingQuestProgress - seenQuests L: 3 | progressPerQuest 1
- (12:48:29,928 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/progression/v1/levels/default Get
- (12:48:29,928 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/progression/v1/chests/default Get
- (12:48:29,929 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/progression/v1/user/card/mastery Get
- The header Accept-Encoding is managed automatically, setting it may have no effect or result in unexpected behavior.
- UnityEngine.Networking.UnityWebRequest:SetRequestHeader(String, String)
- Client.ServiceManagers.ClientServiceRequest`1:SendAsyncInternal(CancellationToken)
- System.Func`2:Invoke(T)
- Client.ServiceManagers.<ExecuteAsync>d__8:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.BaconRequestPolicy:ExecuteAsync(String, Func`2, CancellationToken)
- Client.ServiceManagers.<SendAsync>d__50:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.ClientServiceRequest`1:SendAsync(ServiceRequestDescriptor)
- Client.ServiceManagers.<RefreshCardMasteryProgress>d__142:MoveNext()
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
- Client.ServiceManagers.InventoryServiceManager:RefreshCardMasteryProgress()
- Client.ServiceManagers.EndOfGameRequestManager:HandleGameRewardsMessage(GameRewardsEndMessage)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- System.Delegate:DynamicInvokeImpl(Object[])
- System.MulticastDelegate:DynamicInvokeImpl(Object[])
- NetworkClient:Dispatch(Object)
- NetworkClient:DrainChannel(DateTime, HashSet`1)
- NetworkClient:ManagePlayingConnectionState(DateTime, HashSet`1)
- NetworkClient:ManageConnectionState()
- NetworkClient:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- [ line -1824792952]
- (12:48:29,930 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/quest/v1/quests/active?getMetaQuests=true Get
- (12:48:29,930 utc) [EoGStateRecorder] HandleGameEndRewardsEvent: Received GameRewardsEndMessage
- (12:48:30,197 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/progression/v1/levels/default: 200
- (12:48:30,203 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/progression/v1/chests/default: 200
- (12:48:30,518 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://pft-rndbdev.rdatasrv.net/player-feedback-tool/v1/players/c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa/surveys?shard=europe&iso_locale=en_us&event_type=END_OF_GAME: 204
- (12:48:30,518 utc) Got response from pft:
- (12:48:30,569 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/inventory/v1/user: 200
- (12:48:30,755 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/quest/v1/quests/active?getMetaQuests=true: 200
- (12:48:30,756 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/progression/v1/user/card/mastery: 200
- (12:48:36,585 utc) [EoGStateRecorder] HandleEventGameOver
- (12:48:36,586 utc) [EoGStateRecorder] HandleGameCompleteWithAllDataReceived
- (12:48:36,586 utc) Recieved EventGameOver event in GameSessionServiceManager
- (12:48:36,587 utc) [GameLobbyManager] Recieved EventGameOver event in GameLobbyManager
- (12:48:36,589 utc) [EoGStateRecorder] HandleGameCompleteWithAllDataReceived: We have received all EoG data for our game. Transition to EoG
- (12:48:36,589 utc) [NetworkClient] CheckIfShouldDisconnect: no longer managing ConnectionState
- (12:48:36,782 utc) WebSocket.OnClose (code=1005, reason=, clean=True, debug info=Url = https://g-europe.b.pvp.net/gameserver/ec13de3872c5407aa9e5687ad19e8aad/v1, Socket State = Closed, Origin = , ReadQueue.Count = 0).
- (12:48:36,782 utc) [NetworkClient] [ConnectionState] Playing -> Disconnected
- [EoGRewardsModel] All Rewards are Ready
- (12:48:36,787 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/lobby/v2/me/lobby Get
- (12:48:36,788 utc) [GameSessionServiceManager] Polling for spectate NotSpectating True
- (12:48:36,789 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/spectate-session/v1/status Get
- (12:48:36,795 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {} with LoadSceneMode Additive
- (12:48:36,795 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {} with LoadSceneMode Additive
- (12:48:36,795 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {}
- from: BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode}
- with LoadSceneMode Additive
- (12:48:36,799 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2Fec13de3872c5407aa9e5687ad19e8aad%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode}, Screens available: NULLNULLNULLNULLNULLGameNULLNULLNULLNULLNULL
- (12:48:36,799 utc) [NetworkClient] BaconOnUnload: disconnecting from server
- (12:48:36,799 utc) [DependencyContext] Deregistering NetworkClient.
- (12:48:36,800 utc) [UIScreenManager] Loading scene for location BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {}
- (12:48:36,801 utc) [BaconSceneManager] Starting async load of scene: endofgame (Additive)
- (12:48:36,801 utc) [BaconSceneManager] Adding ref to: endofgame (Additive)
- (12:48:36,810 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/EndOfGame.unity took 0 ms to load dependencies.
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (12:48:36,863 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (12:48:36,865 utc) [NavigationProtocolHandler] Loading screen endofgame
- (12:48:36,866 utc) [BaconSceneManager] Successfully loaded scene in 55 ms: Assets/AssetLibrary/Scenes/EndOfGame.unity (Additive)
- (12:48:36,868 utc) [ServiceStatusManager] Detected game scene exit, refreshing riot status.
- (12:48:36,876 utc) [HBCDependentElement] Received scene unload for: game
- (12:48:36,879 utc) [BaconSceneManager] Starting async unload of scene: game (None)
- (12:48:36,881 utc) [EoGRewardsController] Show Slide
- (12:48:36,909 utc) [EventProcessor] Pauser 'DialogBoxManager(Clone) (Client.UI.DialogBoxManager)' tried to resume server events, but wasn't pausing!
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object)
- Client.Core.EventProcessor:ResumeEvents(BaconBehaviour, List`1)
- Client.UI.DialogBoxManager:BaconOnDestroy()
- Client.Core.BaconBehaviour:OnDestroy()
- (12:48:36,909 utc) [NetworkClient] Suspender 'DialogBoxManager(Clone) (Client.UI.DialogBoxManager)' tried to resume game actions, but wasn't suspending!
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- NetworkClient:UnblockActionProcessingOnLiveGameState(BaconBehaviour)
- Client.UI.DialogBoxManager:BaconOnDestroy()
- Client.Core.BaconBehaviour:OnDestroy()
- (12:48:36,918 utc) [GraphicsManager] Temporarily SetQualityLevel(1)
- (12:48:36,947 utc) [IAutoLocalizableComponent] Cleaning up 26 OrphanedInstances in 0 ms
- [SafeMaterialUtil] Cleaning up 718 TrackedMaterials in 0 ms
- (12:48:36,948 utc) [BaseTextLocalizer] Cleaning up 0 TrackedMaterials in 0 ms
- (12:48:36,952 utc) [BaconSceneManager] Releasing ref from: game (None)
- (12:48:36,952 utc) [BaconSceneManager] Successfully unloaded scene: game (None)
- (12:48:36,995 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/lobby/v2/me/lobby: 204
- (12:48:36,997 utc) [ChatManager]Ignore presence update for the same lobby
- (12:48:37,197 utc) [SlideShowSubNav] ShowNext called showing slide: CondenseEogBeat(Clone)
- (12:48:37,207 utc) [QuestRewardEntry] Using Purchase History Display
- (12:48:37,378 utc) [GraphicsManager] Returned SetQualityLevel(0)
- (12:48:38,173 utc) [EventEoGBeat] Advancing to next slide
- (12:48:38,198 utc) [SlideShowSubNav] ShowNext called showing slide: XPAccumulationBeat(Clone)
- (12:48:38,422 utc) [Animate Material Entry] no renderer found on "SceneRoot>Canvas>EndOfGameBlackBox>Beats Root (Cleared On Start)>XPAccumulationBeat(Clone)>VisualRoot (Disable Me)>XPAwardsSlot (Disable Me)>XPAwardsView>TotalXPContainer>XPValueWithOrnaments>XPVal" unable to animate!
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object)
- AnimateMaterialPropBlock:GetHasRendererAndProperty()
- AnimateMaterialPropBlock:.ctor(GameObject, Boolean, String, Int32)
- BaconAnimateMaterialFloatMixerBehaviour:GetProperyBlock(String, Int32, Boolean)
- BaconAnimateMaterialFloatMixerBehaviour:ProcessFrame(Playable, FrameData, Object)
- (12:48:39,091 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/spectate-session/v1/status: 204
- (12:48:39,092 utc) [GameSessionServiceManager]: Current NotSpectating, old NotSpectating
- (12:48:39,286 utc) EoG redirect to previous location bacon://Adventure?adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972
- (12:48:39,290 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://Adventure?adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972]: Screen = adventure, Segments = {}, Arguments = {adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972} with LoadSceneMode Additive
- (12:48:39,290 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://Adventure?adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972]: Screen = adventure, Segments = {}, Arguments = {adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972} with LoadSceneMode Additive
- (12:48:39,290 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://Adventure?adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972]: Screen = adventure, Segments = {}, Arguments = {adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972}
- from: BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {}
- with LoadSceneMode Additive
- (12:48:39,648 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://EndOfGame]: Screen = endofgame, Segments = {}, Arguments = {}, Screens available: NULLNULLNULLNULLEndOfGameNULLNULLNULLNULLNULLNULL
- (12:48:39,652 utc) [UIScreenManager] Loading scene for location BaconURI [bacon://Adventure?adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972]: Screen = adventure, Segments = {}, Arguments = {adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972}
- (12:48:39,652 utc) [BaconSceneManager] Starting async load of scene: adventure (Additive)
- (12:48:39,652 utc) [BaconSceneManager] Adding ref to: adventure (Additive)
- (12:48:39,665 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/Adventure.unity took 0 ms to load dependencies.
- (12:48:39,708 utc) [MatchmakingServiceManagerV2] SetActiveMod 5fc2135e-afab-43c5-a665-51dbb92acdc6
- (12:48:39,709 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/run/getOrCreate/adventure/e7319824-c442-4723-a678-1c182738745a/playable/9ef8ef6c-8baf-4b60-9291-4a300296e972'
- (12:48:39,710 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/adventure/v1/run/getOrCreate/adventure/e7319824-c442-4723-a678-1c182738745a/playable/9ef8ef6c-8baf-4b60-9291-4a300296e972 Get
- (12:48:39,710 utc) [MapCameraController] Re-enabling multi-touch for map pinch gestures!
- (12:48:39,710 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (12:48:39,711 utc) LobbyEnabledQueueNames=Mods_UnitedFrontTwo_Team,Mods_UnitedFrontTwo,Mods_IndependentLanes_Team,Mods_IndependentLanes,StandardGauntletBo3,StandardGauntlet,LastCallQualifierGauntlet,FakeSeasonalTournament
- (12:48:39,712 utc) [NavigationProtocolHandler] Loading screen adventure
- (12:48:39,712 utc) [BaconSceneManager] Successfully loaded scene in 47 ms: Assets/AssetLibrary/Scenes/Adventure.unity (Additive)
- (12:48:39,715 utc) Objects waiting on dependencies: 1
- BaconBehaviour: AdventureMapTooltipManager (Client.Adventure.Map.AdventureMapTooltipManager) waiting for: Client.Adventure.Map.AdventureMapRenderer
- (12:48:39,724 utc) [BaconSceneManager] Starting async unload of scene: endofgame (None)
- (12:48:39,733 utc) [IAutoLocalizableComponent] Cleaning up 0 OrphanedInstances in 0 ms
- [SafeMaterialUtil] Cleaning up 11 TrackedMaterials in 0 ms
- (12:48:39,733 utc) [BaseTextLocalizer] Cleaning up 0 TrackedMaterials in 0 ms
- (12:48:39,734 utc) [BaconSceneManager] Releasing ref from: endofgame (None)
- (12:48:39,734 utc) [BaconSceneManager] Successfully unloaded scene: endofgame (None)
- (12:48:40,846 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/adventure/v1/run/getOrCreate/adventure/e7319824-c442-4723-a678-1c182738745a/playable/9ef8ef6c-8baf-4b60-9291-4a300296e972: 200
- (12:48:40,848 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/run/getOrCreate/adventure/e7319824-c442-4723-a678-1c182738745a/playable/9ef8ef6c-8baf-4b60-9291-4a300296e972'
- (12:48:40,849 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/championsummary/9ef8ef6c-8baf-4b60-9291-4a300296e972'
- (12:48:40,850 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/adventure/v1/championsummary/9ef8ef6c-8baf-4b60-9291-4a300296e972 Get
- (12:48:41,057 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/adventure/v1/championsummary/9ef8ef6c-8baf-4b60-9291-4a300296e972: 200
- (12:48:41,057 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/championsummary/9ef8ef6c-8baf-4b60-9291-4a300296e972'
- (12:48:41,412 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/run/40e3e422-95ed-4750-85f8-317b8c4eb8da/node/0/complete'
- (12:48:41,412 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/adventure/v1/run/40e3e422-95ed-4750-85f8-317b8c4eb8da/node/0/complete Post
- (12:48:41,648 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-europe.b.pvp.net/adventure/v1/run/40e3e422-95ed-4750-85f8-317b8c4eb8da/node/0/complete: 200
- (12:48:41,648 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-europe.b.pvp.net/adventure/v1/run/40e3e422-95ed-4750-85f8-317b8c4eb8da/node/0/complete'
- (12:48:47,493 utc) [SoundProfilePlayer] Could not find a sound event for the moment 'Added To Deck (Client.Utils.VoiceoverMomentEnum)' in the sound profile of the card Plaza Guardian (cf9f2112-e77e-48ac-ad78-c43a7b820724).
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object, Object)
- Code.Core.Assets.SoundProfilePlayer:PlaySoundIfReady()
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:48,222 utc) [QueueSelector] Get selected deck for game mode
- (12:48:48,222 utc) MMState changing from None to CheckingData
- (12:48:48,224 utc) [UnhandledServiceRequestEventUI] Showing loading wheel for Service Request 'https://fe-europe.b.pvp.net/dataservice/v1/platform/win/patchline-ref/live/client-hash/136b99859f83d25d2ed69d49e99ae244/client-remote-config'
- (12:48:48,226 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/dataservice/v1/platform/win/patchline-ref/live/client-hash/136b99859f83d25d2ed69d49e99ae244/client-remote-config Get
- (12:48:48,292 utc) SetScreenSleepDisabled(AdventureQueueLoadConnectScreenNew(Clone), True), DisableScreenSleepRequestors.Count:1
- (12:48:48,292 utc) [QueueWaitingHandler] Tried to cancel wait while not waiting
- (12:48:48,297 utc) [AdventureQueueState] Got ShowVsScreen FSM Event at VersusScreen
- (12:48:48,297 utc) Objects waiting on dependencies: 2
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:48:48,312 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:48:48,375 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:48:48,442 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/dataservice/v1/platform/win/patchline-ref/live/client-hash/136b99859f83d25d2ed69d49e99ae244/client-remote-config: 200
- (12:48:48,443 utc) [UnhandledServiceRequestEventUI] Hiding loading wheel for Service Request 'https://fe-europe.b.pvp.net/dataservice/v1/platform/win/patchline-ref/live/client-hash/136b99859f83d25d2ed69d49e99ae244/client-remote-config'
- (12:48:48,444 utc) [DataUpdateManager] Data is up to date. (1)
- (12:48:48,444 utc) MMState changing from CheckingData to Validating
- (12:48:48,445 utc) [MatchmakingServiceManagerV2] Joining Queue with queueName: Power_XP1, pveLevelId: , deckGuid: , deckSource: , PatchlineInfo: live@34129d6a1a38f547, matchmakingKey: live_b17afd9b0024b6254519c56a7d775d9c_34129d6a1a38f547, platform: win, joinAdventureRunDto: Adventure.Core.DTOs.JoinAdventureRunDto
- (12:48:48,445 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/matchmaking/v2/versions/live_b17afd9b0024b6254519c56a7d775d9c_34129d6a1a38f547/queues/Power_XP1/validationqueue Post
- (12:48:48,491 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:48:48,542 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:48:49,025 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:48:49,059 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:48:49,392 utc) [RmsManager] Received 'Create' - resource: 'bacon/v1/validationqueue' payload: '{"Status":0,"QueueRequestGuid":"db8874da-f40f-41f9-a925-5815f5030fe3","LogGuid":"","Message":""}'
- (12:48:49,394 utc) MMState changing from Validating to Queued
- (12:48:49,885 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-europe.b.pvp.net/matchmaking/v2/versions/live_b17afd9b0024b6254519c56a7d775d9c_34129d6a1a38f547/queues/Power_XP1/validationqueue: 202
- (12:48:49,887 utc) Ignoring queue response since MMState is Queued
- (12:48:49,915 utc) Trying to return 'Power2_RespawnEnd_Pool(Clone)' without valid Prototype. Did you unload the AssetBundle prematurely?
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- log4net.ILogExtensionMethods:Error(ILog, String, Object)
- PrefabManager:ReturnInstance(T)
- Client.VFX.PoolableVFXBehaviour:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (12:48:50,972 utc) [RmsManager] Received 'Create' - resource: 'bacon/v2/ready' payload: '{"QueueRequestGuid":"db8874da-f40f-41f9-a925-5815f5030fe3","MatchId":"a6d49018-4334-4459-a69a-b8e9b429038b"}'
- (12:48:50,973 utc) MMState changing from Queued to ReadyChecked
- (12:48:50,974 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/gamesession/v1/ready/a6d49018-4334-4459-a69a-b8e9b429038b?from=rms Post
- (12:48:51,203 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-europe.b.pvp.net/gamesession/v1/ready/a6d49018-4334-4459-a69a-b8e9b429038b?from=rms: 200
- (12:48:51,204 utc) [MetricsManager] Matched URI Regex [readycheck]: https://fe-europe.b.pvp.net/gamesession/v1/ready/a6d49018-4334-4459-a69a-b8e9b429038b?from=rms
- (12:48:51,498 utc) [RmsManager] Received 'Create' - resource: 'bacon/v2/matches' payload: '{"QueueRequestGuid":"db8874da-f40f-41f9-a925-5815f5030fe3","State":"changed","Message":null}'
- (12:48:51,499 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-europe.b.pvp.net/gamesession/v1/matches Get
- (12:48:52,324 utc) [ClientServiceRequest] HandleWebRequestCompleted from GET https://fe-europe.b.pvp.net/gamesession/v1/matches: 200
- (12:48:52,325 utc) [MetricsManager] Matched URI Regex [matches]: https://fe-europe.b.pvp.net/gamesession/v1/matches
- (12:48:52,325 utc) [GameLobbyManager] Ignoring gameserver result with source type Queue and queuename Power_XP1
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- Client.ServiceManagers.GameLobbyManager:HandleGameServerResult(ServiceCallResult`1)
- System.Action`1:Invoke(T)
- <GetGameServerInfo>d__11:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
- Client.ServiceManagers.<SendAsync>d__50:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
- Client.ServiceManagers.<ExecuteAsync>d__8:MoveNext()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- SceneTransitionAnimationEventHandler:Invoke()
- DG.Tweening.Core.DOSetter`1:Invoke(T)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:TrySetResult(TResult)
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(TResult)
- Client.ServiceManagers.ClientServiceRequest`1:HandleWebRequestCompleted(UnityWebRequest, TaskCompletionSource`1, CancellationTokenRegistration, Boolean, IEnumerable`1)
- Client.ServiceManagers.<>c__DisplayClass51_0:<SendAsyncInternal>b__3(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:52,327 utc) +++++ Matchmaking Ready ServerUrl: https://g-europe.b.pvp.net/gameserver/8295936175c444a5b31adfd3ccc50c73/v1 ServerInfoGameMode: Power_4GameMode ServerInfoOpponentName: todo, PveLevelID:
- (12:48:52,327 utc) MMState changing from ReadyChecked to EnteringGame
- (12:48:52,327 utc) old state is ReadyChecked outcome success
- (12:48:52,328 utc) SetScreenSleepDisabled(AdventureQueueLoadConnectScreenNew(Clone), False), DisableScreenSleepRequestors.Count:0
- (12:48:52,328 utc) MMState reset to None
- (12:48:52,328 utc) [QueueWaitingHandler] Start waiting for queue entry
- (12:48:52,331 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {} with LoadSceneMode Additive
- (12:48:52,331 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {} with LoadSceneMode Additive
- (12:48:52,331 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}
- from: BaconURI [bacon://Adventure?adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972]: Screen = adventure, Segments = {}, Arguments = {adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972}
- with LoadSceneMode Additive
- (12:48:52,332 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://Adventure?adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972]: Screen = adventure, Segments = {}, Arguments = {adventureConfigGuid=e7319824-c442-4723-a678-1c182738745a&adventurePlayableGuid=9ef8ef6c-8baf-4b60-9291-4a300296e972}, Screens available: NULLNULLAdventureNULLNULLNULLNULLNULLNULLNULLNULL
- (12:48:52,333 utc) [UIScreenManager] Loading scene for location BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}
- (12:48:52,334 utc) [BaconSceneManager] Starting async load of scene: gameloading (Additive)
- (12:48:52,334 utc) [BaconSceneManager] Adding ref to: gameloading (Additive)
- (12:48:52,338 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/GameLoading.unity took 0 ms to load dependencies.
- (12:48:52,352 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:48:52,352 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (12:48:52,352 utc) [NavigationProtocolHandler] Loading screen gameloading
- (12:48:52,353 utc) [BaconSceneManager] Successfully loaded scene in 15 ms: Assets/AssetLibrary/Scenes/GameLoading.unity (Additive)
- (12:48:52,354 utc) Objects waiting on dependencies: 4
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: AdventureQueueLoadConnectScreenNew(Clone) (AdventureQueueModal) waiting for: MainHUD
- (12:48:52,368 utc) [BaconSceneManager] Starting async unload of scene: adventure (None)
- (12:48:52,369 utc) Connecting to game server (matchmade): https://g-europe.b.pvp.net/gameserver/8295936175c444a5b31adfd3ccc50c73/v1, sourceType: Queue, sourceName: Power_XP1, gameMode: Power_4GameMode, pveLevelId:
- (12:48:52,393 utc) [MatchmakingServiceManagerV2] SetActiveMod
- (12:48:52,394 utc) [MapCameraController] Re-disabling multi-touch!
- (12:48:52,404 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode} with LoadSceneMode Additive
- (12:48:52,404 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode} with LoadSceneMode Additive
- (12:48:52,404 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode}
- from: BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}
- with LoadSceneMode Additive
- (12:48:52,404 utc) [IAutoLocalizableComponent] Cleaning up 0 OrphanedInstances in 0 ms
- [SafeMaterialUtil] Cleaning up 62 TrackedMaterials in 0 ms
- (12:48:52,405 utc) [BaseTextLocalizer] Cleaning up 2 TrackedMaterials in 0 ms
- (12:48:52,406 utc) [BaconSceneManager] Releasing ref from: adventure (None)
- (12:48:52,406 utc) [BaconSceneManager] Successfully unloaded scene: adventure (None)
- (12:48:52,460 utc) [NavigationProtocolHandler] Requested to Open URI BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode} with LoadSceneMode Additive
- (12:48:52,460 utc) [NavigationProtocolHandler] Opening URI BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode} with LoadSceneMode Additive
- (12:48:52,460 utc) [NavigationProtocolHandler] Opening URI: BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode}
- from: BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}
- with LoadSceneMode Additive
- (12:48:52,461 utc) [NavigationProtocolHandler] Firing PreUnload for current location BaconURI [bacon://GameLoading]: Screen = gameloading, Segments = {}, Arguments = {}, Screens available: NULLNULLNULLNULLNULLNULLGameLoadingNULLNULLNULLNULL
- (12:48:52,463 utc) [UIScreenManager] Loading scene for location BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode}
- (12:48:52,463 utc) [BaconSceneManager] Starting async load of scene: game (Additive)
- (12:48:52,463 utc) [BaconSceneManager] Adding ref to: game (Additive)
- (12:48:52,521 utc) [BaconSceneManager] Scene Assets/AssetLibrary/Scenes/Game.unity took 0 ms to load dependencies.
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (12:48:52,727 utc) Objects waiting on dependencies: 10
- Leaf dependencies: Client.Game.TableManager, Client.Script.GameAnimationProcessor, TargetLightingManager, LiveGameStateProxy, AdventureInGameInfoPanel, Client.Input.BaconInputStrategy, MainHUD,
- (12:48:52,727 utc) [NavigationProtocolHandler] Processing PreLoadReceived
- (12:48:52,737 utc) [BaconPreCacheLeakPreventionAssets] Start preload f00d7539-bf3e-41db-bda4-287e87877ba7 - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordFormidable/Prefabs/KeywordFormidable.prefab
- (12:48:52,737 utc) [BaconPreCacheLeakPreventionAssets] Start preload 9df02c37-9a91-42f0-a889-aea863a499af - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordAttach/Prefabs/KeywordAttach.prefab
- (12:48:52,737 utc) [BaconPreCacheLeakPreventionAssets] Start preload 48de496b-c33f-41bc-a410-abe17bb0edeb - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordImpact/Prefabs/KeywordImpact.prefab
- (12:48:52,737 utc) [BaconPreCacheLeakPreventionAssets] Start preload 94776934-6511-4ead-8648-3f28018c3fa0 - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordFated/Prefabs/KeywordFated.prefab
- (12:48:52,737 utc) [BaconPreCacheLeakPreventionAssets] Start preload 3b752a1b-860e-4d46-a523-d95b3c90c6ee - Assets/AssetLibrary/CardEffects/CardKeywords/set3/Spellshield/Prefabs/KeywordSpellShield_Backrow.prefab
- (12:48:52,737 utc) [BaconPreCacheLeakPreventionAssets] Start preload b0137d69-2149-4ed1-a25a-2eddf6eb5e2d - Assets/AssetLibrary/CardEffects/S003/Landmarks/Prefabs/Landmark_Impact_CardEffect.prefab
- (12:48:52,737 utc) [BaconPreCacheLeakPreventionAssets] Start preload 50c6c85b-356f-4ddc-adec-6d5345cf9dc0 - Assets/AssetLibrary/CardEffects/CardKeywords/set3/Spellshield/Prefabs/KeywordSpellShield_AttackBlock.prefab
- (12:48:52,737 utc) [BaconPreCacheLeakPreventionAssets] Start preload 17354e8e-7540-444b-9af9-2306703bca63 - Assets/AssetLibrary/CardEffects/CardKeywords/set4/KeywordLurker/Prefabs/KeywordLurker.prefab
- (12:48:52,737 utc) [BaconPreCacheLeakPreventionAssets] Start preload c9483605-0402-4df8-b4f4-ca2cd76a2332 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerableHover.prefab
- (12:48:52,737 utc) [BaconPreCacheLeakPreventionAssets] Start preload 15581da2-4018-46ee-907c-43127e95c9d1 - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordPlunder/Prefabs/KeywordPlunder_Spell_CardEffect.prefab
- (12:48:52,737 utc) [BaconPreCacheLeakPreventionAssets] Start preload 3a68dec4-8fa8-453f-a36e-3843f14f855f - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordPlunder/Prefabs/KeywordPlunder_CardEffect.prefab
- (12:48:52,737 utc) [BaconPreCacheLeakPreventionAssets] Start preload a49bfa60-a322-46a3-8f1f-57e8b54d7740 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerableDaggers.prefab
- (12:48:52,737 utc) [BaconPreCacheLeakPreventionAssets] Start preload 3e6122a4-9e0b-474b-a4e2-f6c0dd2fbfc4 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerable.prefab
- (12:48:52,739 utc) [HBCDependentElement] Checking Desktop against False: True
- (12:48:52,739 utc) [HBCDependentElement] Checking vnm against zaf: False
- (12:48:52,741 utc) EndOfGamePrefabManager.BaconDependenciesReady()
- (12:48:52,741 utc) [EoGStateRecorder] Received the starting Rewards Track progress for faction_Piltover_Name(Level: 31, XP: 1850)
- (12:48:52,743 utc) TableManager.BaconDependenciesReady!
- (12:48:52,745 utc) TryPopPactiveObject: false : MainLayerCanvas
- (12:48:52,745 utc) [NavigationProtocolHandler] Loading screen game
- (12:48:52,745 utc) [NetworkClient] [ConnectionState] WaitingOnAuth -> Disconnected
- (12:48:52,747 utc) [BaconSceneManager] Successfully loaded scene in 225 ms: Assets/AssetLibrary/Scenes/Game.unity (Additive)
- (12:48:52,748 utc) [GraphicsManager] Temporarily SetQualityLevel(1)
- (12:48:52,757 utc) Objects waiting on dependencies: 90
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:48:52,765 utc) Objects waiting on dependencies: 90
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:48:52,773 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset f00d7539-bf3e-41db-bda4-287e87877ba7 - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordFormidable/Prefabs/KeywordFormidable.prefab: Non-Null
- (12:48:52,773 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 9df02c37-9a91-42f0-a889-aea863a499af - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordAttach/Prefabs/KeywordAttach.prefab: Non-Null
- (12:48:52,773 utc) Objects waiting on dependencies: 90
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:48:52,773 utc) [HBCDependentElement] Received scene unload for: gameloading
- (12:48:52,774 utc) [BaconSceneManager] Starting async unload of scene: gameloading (None)
- (12:48:52,774 utc) [NetworkClient] Game scene received OnNavigationLocationChanged: gathering params and connecting: BaconURI [bacon://Game?serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode]: Screen = game, Segments = {}, Arguments = {serverUrl=https%3A%2F%2Fg-europe.b.pvp.net%2Fgameserver%2F8295936175c444a5b31adfd3ccc50c73%2Fv1&sourcetype=Queue&sourcename=Power_XP1&gamemode=Power_4GameMode}
- (12:48:52,774 utc) [NetworkClient] OnNavigationLocationChanged: Disconnecting from server because we were sent a NEW server!
- (12:48:52,775 utc) Encountered Null Load function going into game scene: server url: , serverInfoGameMode:
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- GameLoadingTransition:HandleLocationLoaded(BaconURI)
- System.Action`1:Invoke(T)
- NavigationProtocolHandler:UpdateCompletelyLoadedLocation()
- NavigationProtocolHandler:ProcessScreenChange(BaconURI, Boolean)
- System.Action`1:Invoke(T)
- LoR.UI.UIScreenManager:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (12:48:52,782 utc) [NetworkClient] SetupChannel for https://g-europe.b.pvp.net/gameserver/8295936175c444a5b31adfd3ccc50c73/v1, isSpectating=False
- (12:48:52,815 utc) [SslValidator] ValidateWebSocketCertificate serverUrl: 'https://g-europe.b.pvp.net/gameserver/8295936175c444a5b31adfd3ccc50c73/v1', certificate: '[Version]
- V3
- [Subject]
- C=US, S=California, L=Los Angeles, O=Riot Games Inc, CN=*.b.pvp.net
- [Issuer]
- CN=HydrantID Server CA O1, OU=HydrantID Trusted Certificate Service, O=IdenTrust, C=US
- [Serial Number]
- System.Byte[]
- [Not Before]
- 2/2/2022 11:25:14 PM
- [Not After]
- 2/2/2023 11:25:13 PM
- [Thumbprint]
- AF05C65C755DF69C0924D73F227E6131EA3147F9
- [Signature Algorithm]
- sha256RSA(1.2.840.113549.1.1.11)
- [Public Key]
- Algorithm: RSA
- Length: 2048
- Key Blob: 30 82 01 0a 02 82 01 01 00 c1 50 58 d2 6b 4c 1f 5d b4 59 5c 56 bd e4 1a 6a 41 7d c3 00 5d b1 32 70 c7 a5 08 67 0e e7 26 f3 f8 b4 f7 ae f4 a2 a7 c5 61 46 6a 22 49 0e 6b 14 20 0c 25 62 3c b4 7d 43 59 e2 44 5c 40 3d c6 a1 30 f8 ed 13 12 16 f3 f8 be 48 9c 57 b3 60 45 eb 16 ff 32 69 40 ef 1d 20 7b 68 24 4e 43 a6 e2 d8 24 5f 03 be 8b a0 43 70 68 65 8f 39 b2 10 71 96 60 06 2d 74 0d 68 12 37 21 d4 b7 6b 19 3e 97 9d f4 01 a4 5e 49 88 63 2a 61 d5 ae 9e 5e 82 64 01 e1 5a 36 26 0d 12 01 41 af 34 4d 4d f6 a6 ff 84 cc b2 1f 83 b3 d5 c9 46 7b 8f d6 36 ec 63 a4 b6 4b f6 bf 1e a0 cd d6 f1 61 7a ff 57 ff d6 ad 2e ea 03 8d 87 43 19 33 08 49 2b e6 79 db 7e 44 a4 35 c0 3a 10 03 cc 87 5d 73 f4 c8 78 ad 5a 98 65 c5 da 92 6d 9e bb 42 d4 0d 3e ef d1 d1 7d b7 32 22 fd b1 b4 a9 91 31 65 1c ac b1 a0 d2 ee db d1 02 03 01 00 01
- Parameters: 05 00
- ', chain: 'System.Security.Cryptography.X509Certificates.X509Chain', sslPolicyErrors: 'None'
- (12:48:52,815 utc) [SslValidator] No errors!
- (12:48:53,604 utc) Successfully opened websocket connection to https://g-europe.b.pvp.net/gameserver/8295936175c444a5b31adfd3ccc50c73/v1 with port 443.
- (12:48:53,604 utc) [NetworkClient] [ConnectionState] Disconnected -> Connecting
- (12:48:53,605 utc) [NetworkClient] Sending LoginRequestMessage with clientVersion: live_3-06-8, reconnectGameID: , name: NetClient, puuid: c1e61f6a-0cb7-52ed-8d4f-1f2f91a84caa, sourceType: Queue, sourceName: Power_XP1, gameMode: Power_4GameMode, gameStateHash: , baconAccessToken: eyJhb...
- (12:48:53,606 utc) [NetworkClient] [ConnectionState] Connecting -> ConnectedAndLoggingIn
- (12:48:53,608 utc) Objects waiting on dependencies: 90
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:48:53,615 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 48de496b-c33f-41bc-a410-abe17bb0edeb - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordImpact/Prefabs/KeywordImpact.prefab: Non-Null
- (12:48:53,616 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 94776934-6511-4ead-8648-3f28018c3fa0 - Assets/AssetLibrary/CardEffects/CardKeywords/set5/KeywordFated/Prefabs/KeywordFated.prefab: Non-Null
- (12:48:53,617 utc) [IAutoLocalizableComponent] Cleaning up 0 OrphanedInstances in 0 ms
- [SafeMaterialUtil] Cleaning up 20 TrackedMaterials in 0 ms
- (12:48:53,617 utc) [BaseTextLocalizer] Cleaning up 0 TrackedMaterials in 0 ms
- (12:48:53,617 utc) Objects waiting on dependencies: 90
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:48:53,623 utc) [BaconSceneManager] Releasing ref from: gameloading (None)
- (12:48:53,623 utc) [BaconSceneManager] Successfully unloaded scene: gameloading (None)
- (12:48:53,625 utc) Objects waiting on dependencies: 92
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:48:53,629 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 3b752a1b-860e-4d46-a523-d95b3c90c6ee - Assets/AssetLibrary/CardEffects/CardKeywords/set3/Spellshield/Prefabs/KeywordSpellShield_Backrow.prefab: Non-Null
- (12:48:53,629 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset b0137d69-2149-4ed1-a25a-2eddf6eb5e2d - Assets/AssetLibrary/CardEffects/S003/Landmarks/Prefabs/Landmark_Impact_CardEffect.prefab: Non-Null
- (12:48:53,629 utc) Objects waiting on dependencies: 92
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:48:53,633 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 17354e8e-7540-444b-9af9-2306703bca63 - Assets/AssetLibrary/CardEffects/CardKeywords/set4/KeywordLurker/Prefabs/KeywordLurker.prefab: Non-Null
- (12:48:53,633 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset c9483605-0402-4df8-b4f4-ca2cd76a2332 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerableHover.prefab: Non-Null
- (12:48:53,633 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 50c6c85b-356f-4ddc-adec-6d5345cf9dc0 - Assets/AssetLibrary/CardEffects/CardKeywords/set3/Spellshield/Prefabs/KeywordSpellShield_AttackBlock.prefab: Non-Null
- (12:48:53,637 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 15581da2-4018-46ee-907c-43127e95c9d1 - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordPlunder/Prefabs/KeywordPlunder_Spell_CardEffect.prefab: Non-Null
- (12:48:53,641 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 3a68dec4-8fa8-453f-a36e-3843f14f855f - Assets/AssetLibrary/CardEffects/CardKeywords/set2/KeywordPlunder/Prefabs/KeywordPlunder_CardEffect.prefab: Non-Null
- (12:48:53,641 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset a49bfa60-a322-46a3-8f1f-57e8b54d7740 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerableDaggers.prefab: Non-Null
- (12:48:53,641 utc) [BaconPreCacheLeakPreventionAssets] Preloaded asset 3e6122a4-9e0b-474b-a4e2-f6c0dd2fbfc4 - Assets/AssetLibrary/CardEffects/CardKeywords/KeywordVulnerable/Prefabs/KeywordVulnerable.prefab: Non-Null
- (12:48:53,642 utc) Objects waiting on dependencies: 92
- Leaf dependencies: LiveGameStateProxy, AdventureInGameInfoPanel,
- (12:48:53,805 utc) [NetworkClient] Connected to game server version: 1.0.0-3-06-7-24976844d7fbab2a5bf8e5c2a70457bc with matchmaking key: live_b17afd9b0024b6254519c56a7d775d9c_34129d6a1a38f547 and game id: a6d49018-4334-4459-a69a-b8e9b429038b
- (12:48:53,809 utc) [QueueLoadConnectClashModal] Initializing event subscribers from SetNetworkClient
- (12:48:53,809 utc) [RmsManager] RegisterCallback for resource 'bacon/v1/reconnect'
- (12:48:53,809 utc) [RmsManager] Subscribe to backend for resource 'bacon/v1/reconnect'
- (12:48:53,809 utc) [RNet] (Always): Subscribed to RiotMessagingService GetV1MessagesByPath (123)
- (12:48:53,816 utc) [NexusSpawner] NexusTopContainer subscribed to personalization updates for PlayerTwo!
- (12:48:53,816 utc) [NexusSpawner] No spawn prototype set for player locality EnemyPlayer with PlayerID PlayerTwo. This might be intentional
- (12:48:53,816 utc) [NexusSpawner] NexusBottomContainer subscribed to personalization updates for PlayerOne!
- (12:48:53,816 utc) [NexusSpawner] No spawn prototype set for player locality LocalPlayer with PlayerID PlayerOne. This might be intentional
- (12:48:53,816 utc) ConnectionStatusDisplay::Active!
- (12:48:53,816 utc) [NetworkClient] [ConnectionState] ConnectedAndLoggingIn -> Playing
- (12:48:53,816 utc) [NetworkClient] *** OnPlayerAdded: PlayerID=PlayerTwo, Name=card_00PZ021_Name
- (12:48:53,816 utc) [GamePersonalizationManager] Initializing for player PlayerTwo with 'YES' PlayerState!
- (12:48:53,817 utc) [NetworkClient] *** OnPlayerAdded: PlayerID=PlayerOne, Name=TyrantSovereign
- (12:48:53,817 utc) [GamePersonalizationManager] Initializing for player PlayerOne with 'YES' PlayerState!
- (12:48:53,820 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:48:53,820 utc) [GraphicsManager] Returned SetQualityLevel(0)
- (12:48:53,823 utc) [58825] : CreateICard : (face) FACE [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:48:53,824 utc) [58825] : CreateICard : (face) FACE [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:48:53,831 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:48:53,832 utc) [58825] : CreateICard : (02PZ008) Vi [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:48:53,847 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:48:53,857 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:48:53,887 utc) [GamePersonalizationManager] Updating personalization settings for PlayerTwo!
- (12:48:53,887 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Prefabs/Table/Lighting/OpponentAttack.prefab
- (12:48:53,887 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Playmats/Universal/VFX/Prefabs/Uni_OpponentTurn_Fsm.prefab
- (12:48:53,887 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Playmats/Universal/VFX/Prefabs/BoardAttackIndicator_Uni_Opponent_Fsm.prefab
- (12:48:53,887 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Prefabs/Table/NexusTop_SR.prefab
- (12:48:53,887 utc) [NexusSpawner] NexusTopContainer has selected spawn prototype !
- (12:48:53,888 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Playmats/Zaun/Prefabs/Zaun_Playmat.prefab
- (12:48:53,900 utc) [GamePersonalizationManager] Updating personalization settings for PlayerOne!
- (12:48:53,900 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Prefabs/Table/Lighting/PlayerAttack.prefab
- (12:48:53,900 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Playmats/Universal/VFX/Prefabs/Uni_PlayerTurn_Fsm.prefab
- (12:48:53,901 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Playmats/Universal/VFX/Prefabs/BoardAttackIndicator_Uni_Local_Fsm.prefab
- (12:48:53,901 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Prefabs/Table/NexusBottom_SR.prefab
- (12:48:53,901 utc) [NexusSpawner] NexusBottomContainer has selected spawn prototype !
- (12:48:53,901 utc) [LoadPlaymatUtil] Loading asset soft ref Assets/AssetLibrary/Playmats/Zaun/Prefabs/Zaun_Playmat.prefab
- (12:48:53,908 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:48:53,908 utc) [58825] : CreateICard : (face) FACE [CardLocID[RegionID[Nexus,PlayerOne],0]]
- (12:48:53,912 utc) [58825] : CreateICard : (face) FACE [CardLocID[RegionID[Nexus,PlayerTwo],0]]
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (12:48:53,959 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:48:53,966 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:48:53,974 utc) [NexusSpawner] NexusTopContainer has selected spawn prototype NexusTop_SR (UnityEngine.GameObject)!
- (12:48:53,974 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:48:53,977 utc) [58825] : CreateICard : (02PZ008) Vi [CardLocID[RegionID[HiddenFromGame,All],0]]
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (12:48:54,003 utc) [58825] : CreateICard : (01PZ058) Chump Whump [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:48:54,007 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- WwiseUnity: Bank Board_Zaun_PlaymatProfile_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- Client.Sound.SoundRoot:LoadAllBanksAsync(List`1)
- Client.Personalization.Playmat:Initialize(PlaymatData, PlaymatProfile, PlayerLocalIdentifier)
- Client.Playmats.PlaymatSpawner:OnAssetLoaded(GameObject, GamePersonalizationSettings, PlayerID)
- Client.Playmats.<>c__DisplayClass6_0:<OnPersonalizationUpdated>b__0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:54,018 utc) [PetSpawner] PetSpawner successfully spawned Pet_VonYipCat(Clone) (UnityEngine.GameObject)!
- WwiseUnity: Bank Guardian_VonYipCat_stage0 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- Client.Sound.SoundRoot:LoadAllBanksAsync(List`1)
- Client.Pets.PetSpawner:PopulatePetInstance(PetProfile)
- Client.Pets.PetSpawner:PostSpawn()
- Client.Core.WorldObjectSpawner:EnableSpawn()
- Client.Personalization.Playmat:CueSpawns()
- Client.Personalization.Playmat:Initialize(PlaymatData, PlaymatProfile, PlayerLocalIdentifier)
- Client.Playmats.PlaymatSpawner:OnAssetLoaded(GameObject, GamePersonalizationSettings, PlayerID)
- Client.Playmats.<>c__DisplayClass6_0:<OnPersonalizationUpdated>b__0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:54,025 utc) [PetSpawner] PetSpawner successfully spawned Pet_Poro(Clone) (UnityEngine.GameObject)!
- WwiseUnity: Bank Guardian_PoroPet_stage1 failed to load (AK_Fail)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- BankHandle:LogLoadResult(AKRESULT)
- BankHandle:LoadBank()
- AkBankManager:LoadBank(String, Boolean, Boolean)
- BaconSoundBankManager:LoadBankCommon(String)
- BaconSoundBankManager:LoadBank(String)
- Client.Sound.SoundRoot:LoadAllBanksAsync(List`1)
- Client.Pets.PetSpawner:PopulatePetInstance(PetProfile)
- Client.Pets.PetSpawner:PostSpawn()
- Client.Core.WorldObjectSpawner:EnableSpawn()
- Client.Personalization.Playmat:CueSpawns()
- Client.Personalization.Playmat:Initialize(PlaymatData, PlaymatProfile, PlayerLocalIdentifier)
- Client.Playmats.PlaymatSpawner:OnAssetLoaded(GameObject, GamePersonalizationSettings, PlayerID)
- Client.Playmats.<>c__DisplayClass6_0:<OnPersonalizationUpdated>b__0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:54,028 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:48:54,032 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:48:54,042 utc) [NexusSpawner] NexusBottomContainer has selected spawn prototype NexusBottom_SR (UnityEngine.GameObject)!
- (12:48:54,042 utc) [GamePersonalizationManager] Personalization complete!
- (12:48:54,044 utc) [NetworkClient] Board init complete!
- (12:48:54,044 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:48:54,062 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:48:54,065 utc) Objects waiting on dependencies: 3
- BaconBehaviour: Target Final Landing (Enemy) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: Target Final Landing (Player) (AdventureQueueInfoPanelAnchor) waiting for: AdventureInGameInfoPanel
- BaconBehaviour: InGameInfoPanelHandler (AdventureQueueInGameInfoPanelHandler) waiting for: AdventureInGameInfoPanel
- (12:48:54,081 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>EnemyLayout>EnemyAbilityGroup>EnemyAbilityDisplay_0>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:54,082 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>EnemyLayout>EnemyAbilityGroup>EnemyAbilityDisplay_1>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:54,084 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>EnemyLayout>EnemyAbilityGroup>EnemyAbilityDisplay_2>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:54,086 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>EnemyLayout>EnemyAbilityGroup>EnemyAbilityDisplay_3>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:54,087 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>EnemyLayout>EnemyAbilityGroup>EnemyAbilityDisplay_4>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:54,089 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>FriendlyLayout>FriendlyAbilityGroup>FriendlyAbilityDisplay_0>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:54,091 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>FriendlyLayout>FriendlyAbilityGroup>FriendlyAbilityDisplay_1>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:54,093 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>FriendlyLayout>FriendlyAbilityGroup>FriendlyAbilityDisplay_2>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:54,094 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>FriendlyLayout>FriendlyAbilityGroup>FriendlyAbilityDisplay_3>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:54,096 utc) TextFoundMislocalized on 'NavigationRoot (Client)>MainLayerCanvas>MainHUD>OpponentNamePanel>OpponentNamePlateLayout (NOTE: This is setup super weirdly to allow the ally nameplate and labs widgets to dynamically shift downwards, if you have a better idea, we're all ears -DSoltyka)>Info Panel Instantiators>AdventureInGameInfoPanel(Clone)>Adventure_PowerPanel_Info>ContentArea>OptionsContainerParent>Viewport_RC>PowersContainerContent>FriendlyLayout>FriendlyAbilityGroup>FriendlyAbilityDisplay_4>TextContainer>AbilityBlurbText'. 'LocalizedEmptyKey': ''
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Error(Object)
- Client.Localization.ClientLocalizationCallbacks:TextFoundMislocalized(TMP_Text, MislocalizedTextType, String)
- Client.Localization.BaseTranslatedTextLocalizer:SetLocalizedStringByKey(String, LocalizationContext, LocalizationOption[])
- Client.Localization.TranslatedTextLocalizer:RefreshTranslationInternal(String)
- System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs)
- Client.Localization.LocalizationManager:SubscribeToLocaleChanges(LocaleChangedCallback)
- Client.Localization.BaseTranslatedTextLocalizer:BaconDependenciesReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:get_LocalContext()
- Client.Localization.BaseTextLocalizer:SetLocalizedFontAsset(TMP_FontAsset)
- BaconTextStyle:ApplyStyleToText(TMP_Text, FontSettings, String, Boolean)
- BaconStylableText:OnLocConfigChanged(LocalizationConfig)
- System.Action`1:Invoke(T)
- DataBindingProvider`1:Bind(Action`1)
- BaconStylableText:Awake()
- ModsGenericAbilityDisplay:InitIfReady()
- Client.Core.DependencyContext:Request(BaconBehaviour, List`1)
- Client.Core.BaconBehaviour:SetupDependencies()
- Client.Core.BaconBehaviour:DoContextSetup_DoNotUseOutsideBaconBehavior()
- Client.Core.BaconBehaviour:Awake()
- UnityEngine.Object:Instantiate(Object, Transform, Boolean)
- UnityEngine.Object:Instantiate(T, Transform, Boolean)
- AdventureInGameInfoPanelInstantiator:<Instantiate>b__11_0(GameObject)
- System.Threading.WaitCallback:Invoke(Object)
- SceneTransitionAnimationEventHandler:Invoke()
- Client.Assets.BaconAsset`1:RunReadyActions()
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass34_0:<QueueAssetLoad>b__0(Object)
- Client.Authentication.RequestFailed:Invoke(String)
- Client.Assets.<>c__DisplayClass22_0:<Dequeue>b__0(AsyncOperation)
- System.Action`1:Invoke(T)
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (12:48:54,671 utc) [58825] : CreateICard : (01PZ052) Mystic Shot [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:48:54,672 utc) [58825] : CreateICard : (01PZ054) Boomcrew Rookie [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:48:54,672 utc) [58825] : CreateICard : (03PZ018) Poro Cannon [CardLocID[RegionID[Invalid,Invalid],-1]]
- (12:48:54,752 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerTwo],0]]
- (12:48:54,756 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerTwo],1]]
- (12:48:54,761 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerTwo],2]]
- (12:48:54,765 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Choice,PlayerTwo],3]]
- (12:48:54,807 utc) [AdventureQueueState] Got ShowPlaymat FSM Event at TransitionToPlaymat
- (12:48:57,330 utc) SetScreenSleepDisabled(AdventureQueueLoadConnectScreenNew(Clone), False), DisableScreenSleepRequestors.Count:0
- (12:48:57,332 utc) [QueueLoadConnectClashModal] OnDestroy
- (12:48:57,332 utc) SetScreenSleepDisabled(AdventureQueueLoadConnectScreenNew(Clone), False), DisableScreenSleepRequestors.Count:0
- (12:48:57,332 utc) [RmsManager] Unsubscribed from backend for resource 'bacon/v1/reconnect'
- (12:48:57,332 utc) [RNet] (Always): Unsubscribing from RiotMessagingService GetV1MessagesByPath (123)
- (12:49:00,428 utc) [NetworkClient] SendGameActionRequest: ActionRedrawPending [Player:Invalid]
- (12:49:00,434 utc) Found a mismatch in mulligan button count 1 and number of cards in the mulligan region $4:
- Assumed wrong in Client.Game.MulliganManager.ResyncSelectedCards(), line 0 in .
- Called from Client.Game.MulliganManager.SendActionRedrawPending(), line 0 in .
- Called from Client.Game.MulliganManager.ToggleCard(), line 0 in .
- Called from MulliganReplaceCardButtons.OnButtonClicked(), line 0 in .
- (12:49:00,437 utc) [LoggingExceptionHandler] Fatal exception detected! Assigning FatalExceptionId 394f395aff9841c28b8fd75454b4bae7 to log entry: 'ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
- Parameter name: index'
- (12:49:00,437 utc) [LoggingExceptionHandler] Sending Insights exception event for FatalExceptionId = 394f395aff9841c28b8fd75454b4bae7
- (12:49:00,437 utc) [AnalyticsPlatformServiceManager] Sending 10 events to https://data.riotgames.com
- (12:49:00,448 utc) [ClientServiceRequest] SendAsyncInternal to https://data.riotgames.com/collector/v2/events Post
- -------------------
- ERROR CAUSING EXIT:
- -------------------
- ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
- Parameter name: index: System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <00000000000000000000000000000000>:0)
- System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <00000000000000000000000000000000>:0)
- MulliganReplaceCardButtons.UpdateButtonText () (at <00000000000000000000000000000000>:0)
- Client.Game.MulliganManager.ResyncSelectedCards (System.Collections.Generic.List`1[T] newCards) (at <00000000000000000000000000000000>:0)
- Client.Game.MulliganManager.SendActionRedrawPending (System.Collections.Generic.List`1[T] selected, System.Boolean tutorialBehaviorFinalSelection) (at <00000000000000000000000000000000>:0)
- Client.Game.MulliganManager.ToggleCard (Shared.Network.CardNetID cardNetID) (at <00000000000000000000000000000000>:0)
- MulliganReplaceCardButtons.OnButtonClicked (UnityEngine.UI.Button button, Client.Game.TableCard card) (at <00000000000000000000000000000000>:0)
- Client.ServiceManagers.LiveMessagingServiceManager+MotdUpdated.Invoke () (at <00000000000000000000000000000000>:0)
- UnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)
- System.ComponentModel.PropertyChangedEventHandler.Invoke (System.Object sender, System.ComponentModel.PropertyChangedEventArgs e) (at <00000000000000000000000000000000>:0)
- UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)
- UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) (at <00000000000000000000000000000000>:0)
- UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) (at <00000000000000000000000000000000>:0)
- UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) (at <00000000000000000000000000000000>:0)
- UnityEngine.EventSystems.StandaloneInputModule.Process () (at <00000000000000000000000000000000>:0)
- UnityEngine.EventSystems.EventSystem.Update () (at <00000000000000000000000000000000>:0)
- UnityEngine.EventSystems.EventSystem:Update()
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