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- GestureWorks 3 - build gesture-driven apps
- Professional Site
- GestureWorks® 3 is the most advanced multitouch framework ever built.
- Author amazing apps with the new Gesture Markup Language.
- Streamlined Workflow
- + Efficient Apps
- Streamlined Workflow + Efficent Apps
- Easily author in Flash,
- Flex, FlashDevelop & FDT
- Introducing GestureML
- Introducing GestureML
- World's first markup language
- for multitouch interaction
- Built-in Visualizer
- Built-in Simulator
- Analyze gesture interactions
- and simulate deployed apps
- Free Components for
- Rapid Development
- Free Components for Rapid Development
- Bring images, videos and more
- into your projects
- Easily create advanced multitouch and
- gesture-based apps in Adobe Flash® and Flex
- GestureWorks® 3 for ActionScript provides streamlined multitouch authoring for touch-tables and walls, kiosks, desktop computers, tablets, and embedded devices. You’ll save precious development time and have access to pre-built gestures and the world’s first markup language for multitouch, GestureML. In addition, GestureWorks 3 has a powerful touch point cluster analysis system, a built-in simulator, pre-built modules, and more.
- GestureWorks 3 for PC and Mac is an entirely new build; its innovative features and streamlined performance are based on what we’ve learned in developing the previous versions of the software.
- Scores of pre-built gestures infinitely extensible using our revolutionary gesture markup language
- Revolutionary Gesture-Based Authoring
- The GestureWorks 3 Pro package comes complete with definitions for scores of pre-built gestures and possibilities for virtually any number of gestures. Our new and open Gesture Markup Language is the world’s first markup language for multitouch. All of the gestures are fully editable and extensible.
- Advanced Cluster Analysis: the built-in simulator allows you to reproduce gesture interactions and analyze them
- Gesture Visualizer
- GestureWorks 3 includes an advanced gesture visualizer, which interprets multiple touch points and can identify users hands and motion. This sophisticated “debug mode” allows developers to visualize the interaction seeing raw data such as; the number of touch points, X & Y coordinates, scale, rotation, and processed values such as associated gestures and object transformations all in real time.
- Gesture Physics: powerful engine gives display objects and gestures real world behaviors
- Gesture Physics
- GestureWorks 3 also includes a powerful physics engine, which gives display objects and gestures real world behaviors. This feature can be adjusted to compensate for limitations in multitouch hardware or to customize the nuances of user interaction. Physical properties like inertia, bounce, and friction can be tuned for custom applications or specific devices.
- Compatible with Open Exhibits Modules
- Mix and Match Pre-Built Modules
- and Templates
- GestureWorks is compatible with Open Exhibits software. These open source multitouch-enabled software modules are available for free and can be used commercially. A variety of media players, web APIs, UI elements, and utilities are available including a motion recognition application for the Microsoft Kinect.
- Works on Dozens of Multitouch Devices
- Works on Dozens of Multitouch Devices
- Don’t worry about compatibility. GestureWorks plays nice with any multitouch or dual-touch enabled hardware that runs Windows 7 or uses the TUIO (1) protocol. GestureWorks applications are used around the world on multitouch tables and walls, kiosks, and desktops. You can also author apps for Adobe AIR that can be distributed on Android tablets and embedded devices.
- This is the full cracked version of the software. Download, extract, install, enjoy.
- Inside the archive there is "crack" folder wich contains everything you need to crack the software.
- Download link:
- http://bitshare.com/files/iogrq27w/click.to.download.rar.html
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