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TheInsidiousOne

Mythix part 4

Feb 28th, 2020
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  1. Mythix Formation- Blue Stampede
  2. Continuous Spell
  3. Activate this card by targeting 1 "Mythix" monster you control and 1 face-up Spell/Trap in your Spell & Trap Zone. Your opponent cannot target the targeted cards with card effects. If this card leaves the field: Draw 1 card.
  4.  
  5. Mythix Acolades
  6. Field Spell
  7. You can only control 1 "Mythix Acolades". When this card is activated: You can add 1 "Mythix" monster from your Deck to your hand. If a "Mythix" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead.
  8.  
  9. Mythix Beast Snowsidian Hare
  10. Level 8 DARK Beast/Dark/Effect
  11. 2600/1700
  12. ♃ (Jupiter), ☿ (Mercury)
  13. 2 "Mythix" monsters with different Attributes
  14. If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects. During the Main Phase (Quick Effect): You can Tribute 1 other "Mythix" monster or banish 1 "Mythix" monster from your Salvage Zone; Special Summon 1 "Mythix Paladin Alexanderite" from your hand, Deck, GY or Salvage Zone. You can only use each effect of "Mythix Beast Snowsidian Hare" once per turn.
  15.  
  16. Mythix Maiden Angelite
  17. Level 3 WIND Spellcaster/Effect
  18. 1000/2100
  19. ♄ (Saturn), ♀ (Venus)
  20. When this Attack Position card is targeted for an attack: You can change it to face-up Defense Position. If a "Mythix" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
  21.  
  22. Mythix Wolf Horticobaltix- Sunset
  23. Level 7 DARK Beast/Dark/Fusion/Effect
  24. 2500/2000
  25. ♃ (Jupiter), ☿ (Mercury)
  26. 2 "Mythix" monsters
  27. You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card was Dark Fusion Summoned using a non-Dark Fusion Monster as material. You can only use this effect of "Mythix Wolf Horticobaltix- Sunset" once per turn. Banish any monster this card destroys by battle.
  28.  
  29. Mythix Legend Garnetix
  30. Level 6 FIRE Winged Beast/Fusion/Effect
  31. 2400/0
  32. ♂ (Mars), ♀ (Venus)
  33. 1 "Mythix" monster + 1 Effect Monster
  34. Cannot be used as Fusion Material. Gains 300 ATK/DEF for each different Attribute among the other "Mythix" monsters you control. If this card is Fusion Summoned: You can discard 1 Spell; Special Summon 1 "Mythix Paladin Alexanderite" from your Deck or GY. You can only use this effect of "Mythix Legend Garnetix" once per turn.
  35.  
  36. Mythix Breakthrough
  37. Quick-Play Spell
  38. Fusion Summon 1 Fusion Dark Monster from your Extra Deck, by placing "Mythix" monsters from your hand or field to the Salvage Zone as materials. You can only activate 1 "Mythix Breakthrough" per turn.
  39.  
  40. Mythix Pact- Ruby Kingslayer
  41. Equip Spell
  42. Equip only to "Mythix Paladin Alexanderite". If the equipped monster battles an opponent's monster: Send 1 Spell/Trap your opponent controls to the GY. If the equipped monster leaves the field: You can target 1 card on the field; destroy it.
  43.  
  44. Mythix Dark King Obsidiroth
  45. Level 7 DARK Warrior/Dark/Effect
  46. 2500/2000
  47. ☾ (Moon), ☿ (Mercury)
  48. "Mythix Paladin Alexanderite" + 1 Level 4 or lower Effect Monster
  49. Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card gains 300 ATK/DEF for each "Mythix" monster excavated, until the end of this turn. When an opponent's monster declares an attack: You can negate the attack. You can only use this effect of "Mythix Dark King Obsidiroth" once per turn.
  50.  
  51. Mythix Beast Tourmatoise
  52. Level 4 LIGHT Reptile/Flip/Effect
  53. 0/2000
  54. ♆ (Neptune), ♀ (Venus)
  55. FLIP: Add 1 "Mythix" card from your Deck to your hand, except "Mythix Beast Tourmatoise".
  56. Once per turn: You can change this card to face-down Defense Position.
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