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- GameStarted: 1549034673528
- SF2Paths::Init: CurrentStorage: /storage/emulated/0/Android/data/com.nekki.shadowfight/files
- SF2Paths::Init: CurrentCachedStorage: /storage/emulated/0/Android/data/com.nekki.shadowfight/files
- InitSettings::InitSettings
- LocalSettings::LocalSettings
- Application.installMode=Store
- Application.installerName=com.google.android.packageinstaller
- Screen.sleepTimeout=300
- [GameCenter_Android]: Init
- Started Cpp userdata processing, V15
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.Settings.CppUserdataDirectoryAdaptation:ProcessCppData(Boolean)
- Nekki.SF2.Core.StageSF.PreInitializationModule:Update()
- Nekki.SF2.GUI.Scenes.GameLoaderScene:Update()
- ProcessCppDataInner: Already some of unity userdata files exists, skipping to process as c++
- Ended Cpp userdata processing, V15
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.StageSF.PreInitializationModule:Update()
- Nekki.SF2.GUI.Scenes.GameLoaderScene:Update()
- Using Facebook Unity SDK v7.15.0 with FBAndroidSDK/4.39.0
- PermissionsModule.CheckStarted
- SystemProperties::InitDeviceInfo: Id = samsung SM-T820
- SystemProperties::InitDeviceInfo: RamBytes = 3899654144
- ERROR: SystemProperties::setPicturePaths - PATH_DEFAULT
- UnityEngine.Debug:LogErrorFormat(String, Object[])
- SystemProperties:SetPicturePaths(PathType)
- SystemProperties:InitResolution(XmlDocument)
- Nekki.SF2.Core.StageSF.InitializationModule:Update()
- Nekki.SF2.GUI.Scenes.GameLoaderScene:Update()
- GameSettings::LoadVersion: set version from versions.xml=2.0.0.0
- GameSettings::LoadVersion: (from users.xml) userVersion=2.0.0 (from users.xml) userDataVersion=2.0.0.0
- GameSettings::LoadVersion: comparing version=2.0.0.0 and versionUser=2.0.0.0
- SystemProperties::SetAppVersion: version=2.0.0.0 dataVersion=2.0.0.0
- LocalSettings::Init
- LocalSettings::Init fileExists: True
- LocalSettings::Init bytes.Length: 108 data.Length: 108
- LocalSettings::Init logging saved data:
- GUID: 204ab071-d3f4-45cb-9375-2c230b98feb3
- LocalClanName:
- LocalClanRole: 4
- LocalBeingLobby: False
- LastShownRaid: 0
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- DG.Tweening.DOTween:AutoInit()
- DG.Tweening.DOTween:ApplyTo(DOGetter`1, DOSetter`1, T2, Single, ABSTweenPlugin`3)
- DG.Tweening.DOTween:To(DOGetter`1, DOSetter`1, Vector2, Single)
- Nekki.SF2.GUI.Shop.SidePanel:MovePanelTo(Vector2, Single)
- Nekki.SF2.GUI.Shop.SidePanel:SetOpen(Boolean, Single)
- Nekki.SF2.GUI.Shop.SidePanel:Init(SidePanelContent, Boolean)
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:Init()
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:get_Instance()
- VideoPlayerController:ShowChat(Boolean)
- VideoPlayerController:PreparePlay(Action)
- VideoPlayerController:Play(String, VideoClip, Action)
- Nekki.SF2.Core.StageSF.IntroModule:Start()
- Nekki.SF2.Core.StageSF.LoadingModule:Update()
- Nekki.SF2.GUI.Scenes.GameLoaderScene:Update()
- TIME from GameStart: 1.704418 TIME from last tick: 1.380565
- TIME from GameStart: 2.715848 TIME from last tick: 1.007414
- TIME from GameStart: 3.718767 TIME from last tick: 0.98222
- TIME from GameStart: 4.721761 TIME from last tick: 0.99836
- TIME from GameStart: 5.728673 TIME from last tick: 1.002131
- TIME from GameStart: 6.741794 TIME from last tick: 1.01013
- TIME from GameStart: 7.739335 TIME from last tick: 0.993815
- TIME from GameStart: 8.745976 TIME from last tick: 1.004229
- TIME from GameStart: 9.755724 TIME from last tick: 1.006615
- TIME from GameStart: 10.762465 TIME from last tick: 1.003042
- TIME from GameStart: 11.765998 TIME from last tick: 0.999283
- TIME from GameStart: 12.769235 TIME from last tick: 0.998376
- TIME from GameStart: 13.777349 TIME from last tick: 1.003833
- VideoPlayerCtrl::OnPlayCompleted
- loadGame - loading tactics
- ListSF::ParseRoster: _roster = ParsePlayer(_CurrentUserNode);
- AttachedQuestsFileName = quests.xml
- InflictorMessage = ListSF::LoadFiles
- QuestsFileName = quests.xml has includes
- AttachedQuestsFileName = quest_extensions/packs.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/battles.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/eclipse.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/forge_quests.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/raid_quests.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/update_quests.xml
- InflictorMessage = Include
- [BundleRef]: check file hash for bundle 'ZONE_5' - hash='E3ADE6455F71309D8559BFF5A24E6359', computedHash='E3ADE6455F71309D8559BFF5A24E6359'
- [BundleRef]: check file hash for bundle 'ZONE_4' - hash='E3805E46BE16DD2F8592C5190CADA525', computedHash='E3805E46BE16DD2F8592C5190CADA525'
- [BundleRef]: check file hash for bundle 'ZONE_6' - hash='EDCED91B48BB5B68E7D8F424EA38333E', computedHash='EDCED91B48BB5B68E7D8F424EA38333E'
- [BundleRef]: check file hash for bundle 'ZONE_7' - hash='A7E4A15FFCF5DD249D584E1F715D1EC7', computedHash='A7E4A15FFCF5DD249D584E1F715D1EC7'
- [BundleRef]: error when loading hash data! Bundle 'ZONE_7' is corrupted!
- UnityEngine.Debug:LogErrorFormat(String, Object[])
- Nekki.SF2.Core.AssetBundle.BundleRef:Load()
- Nekki.SF2.Core.AssetBundle.BundleManager:AddBundleRefAssets(BundleRef)
- Nekki.SF2.Core.AssetBundle.BundleManager:AddBundle(String, String)
- Nekki.SF2.Core.API.PacksController:AddBundle(Pack)
- System.Collections.Generic.List`1:ForEach(Action`1)
- Nekki.SF2.Core.API.PacksController:ParsePacks()
- Nekki.SF2.Core.API.ListSF:LoadFiles()
- Nekki.SF2.Core.StageSF.ParseModule:Update()
- Nekki.SF2.GUI.Scenes.GameLoaderScene:Update()
- [BundleRef]: check file hash for bundle 'ZONE_IM' - hash='767B9550D3EC1F93F409AC40B4AC37EA', computedHash='767B9550D3EC1F93F409AC40B4AC37EA'
- [BundleRef]: check file hash for bundle 'CLANS' - hash='7AEA9DD22DC8B3D1CCA99BED5E2013E0', computedHash='7AEA9DD22DC8B3D1CCA99BED5E2013E0'
- [BundleRef]: check file hash for bundle 'ZONE_RAID' - hash='0BEA14984E9D5476663A16A3AE0C8642', computedHash='0BEA14984E9D5476663A16A3AE0C8642'
- [BundleRef]: check file hash for bundle 'MODELS' - hash='8823895A279EBBA22A89D2328502F52F', computedHash='8823895A279EBBA22A89D2328502F52F'
- [BundleRef]: check file hash for bundle 'ZONE_3' - hash='610276F7D7C915A5542466A0925931F0', computedHash='610276F7D7C915A5542466A0925931F0'
- [BundleRef]: check file hash for bundle 'ZONE_2' - hash='17FB503E8CD261179F4ED0670C703EB8', computedHash='17FB503E8CD261179F4ED0670C703EB8'
- [Store_Android] Init
- UnityIAP Version: 1.20.0
- Using configuration builder objects
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_RepeatPayment
- GameUtils::StartGame QUEST_EVENT_START_APPLICATION quests run.
- ListSF::Login: started
- ListSF::Login: GameCenterController.SignIn
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_StarterPack
- [Store] OnInitialized
- UnityIAP: Promo interface is available for 15 items
- TIME from GameStart: 32.572191 TIME from last tick: 18.791325
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_IncreasePayment
- GameCenterAuthenticator::AuthenticateRoutine: starting...
- [GameCenter_Android]: SignIn
- Starting Auth with token client.
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_FirstPayment
- !!! [Play Games Plugin DLL] 02/01/19 18:25:08 +03:00 WARNING: Creating new PlayGamesPlatform
- UnityEngine.Logger:Log(LogType, Object)
- GooglePlayGames.OurUtils.PlayGamesHelperObject:Update()
- [Play Games Plugin DLL] 02/01/19 18:25:08 +03:00 DEBUG: Activating PlayGamesPlatform.
- [Play Games Plugin DLL] 02/01/19 18:25:08 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- [Play Games Plugin DLL] 02/01/19 18:25:08 +03:00 DEBUG: Creating platform-specific Play Games client.
- [Play Games Plugin DLL] 02/01/19 18:25:08 +03:00 DEBUG: Creating Android IPlayGamesClient Client
- ---- [0] -- 101
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_4/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_Zone4
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_2/core.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_2/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_Zone2
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_6/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_Zone6
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/intermission/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_intermission
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_3/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_Zone3
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_5/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_Zone5
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- EndedQuest: VariablesReset
- TIME from GameStart: 33.039338 TIME from last tick: 0.464996
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_1/core.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_1/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/dynamic_discounts.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/promotions.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_Zone1
- TIME from GameStart: 34.010563 TIME from last tick: 0.969092
- [Play Games Plugin DLL] 02/01/19 18:25:10 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: VALID
- [Play Games Plugin DLL] 02/01/19 18:25:10 +03:00 DEBUG: Entering internal callback for PlayerManager#InternalFetchSelfCallback
- [Play Games Plugin DLL] 02/01/19 18:25:10 +03:00 DEBUG: Populating User
- [Play Games Plugin DLL] 02/01/19 18:25:10 +03:00 DEBUG: Found User: [Player: 'JustWizard73444' (id 105247998192073034407)]
- [Play Games Plugin DLL] 02/01/19 18:25:10 +03:00 DEBUG: Maybe finish for User
- [Play Games Plugin DLL] 02/01/19 18:25:10 +03:00 DEBUG: Auth not finished. User=[Player: 'JustWizard73444' (id 105247998192073034407)] achievements=
- TIME from GameStart: 35.018119 TIME from last tick: 1.001842
- TIME from GameStart: 36.023786 TIME from last tick: 1.003077
- [Play Games Plugin DLL] 02/01/19 18:25:12 +03:00 DEBUG: Entering internal callback for AchievementManager#InternalFetchAllCallback
- [Play Games Plugin DLL] 02/01/19 18:25:12 +03:00 DEBUG: Populating Achievements, status = VALID
- [Play Games Plugin DLL] 02/01/19 18:25:12 +03:00 DEBUG: Found 128 Achievements
- [Play Games Plugin DLL] 02/01/19 18:25:12 +03:00 DEBUG: Maybe finish for Achievements
- [Play Games Plugin DLL] 02/01/19 18:25:12 +03:00 DEBUG: Auth finished. Proceeding.
- [Play Games Plugin DLL] 02/01/19 18:25:12 +03:00 DEBUG: Invoking Callbacks: System.Action`2[System.Boolean,System.String]
- [GameCenter_Android]: CB_Authenticate, authed = True
- GameCenterAuthenticater::OnAuthenticate: isAuth = True
- [InternetUtils]: internet.AVAILABLE
- ListSF::ServerAPIAuthorize
- [InternetUtils]: internet.AVAILABLE
- [Play Games Plugin DLL] 02/01/19 18:25:13 +03:00 DEBUG: Invoking user callback on game thread
- [GameCenter_Android]: CB_LoadAchievements
- TIME from GameStart: 37.408901 TIME from last tick: 1.379667
- GeneralConfig::ParseXML: _DocConfig parsing...
- Login sequence: NetworkController.OnLoadConfig
- SystemProperties::CurrentPlatformType = F2P
- AppId = com.nekki.shadowfight
- UnityEngine.Debug.isDebugBuild = False
- Login sequence: NetworkController.LoadLogin()
- rand=2006290297
- action=user
- account=alphamoblin@gmail.com
- build_version=2.0.0
- data_version=2.0.0.0
- type=and_pad
- publisher=and
- os=Android OS 8.0.0 / API-26
- paid=0
- imei=6acefd9daaa6e7ff9981507eb85cbf4a
- token=6acefd9daaa6e7ff9981507eb85cbf4a
- uniqueID=and_4ca1f43244ac7f9a
- device_id=204ab071-d3f4-45cb-9375-2c230b98feb3
- dev=samsung SM-T820
- corecount=4
- ram=3899654144
- display_width=1536
- display_height=1152
- bonus=96022
- level=48
- exp=14500050
- money=1401406
- high_score=0
- location_id=ZONE_IM
- TIME from GameStart: 38.248672 TIME from last tick: 0.836139
- LoginResponse
- Result ok!
- {"data":"user","value":{"need_update":false,"timestamp":1549034714,"data":{"date":"2019-02-01 18:25:14.000000","timezone_type":3,"timezone":"Europe\/Moscow"},"utc_offset":10800,"is_new":0,"spendertypeid":5,"total_payment_sum":748,"payment_count":33,"gives":[],"should_log":0,"should_log_pay":1,"last_login":{"data":"update","value":{"level":"52","money":"14265071.00","bonus":"12197","high_score":"0","exp":"88000000"}},"session":{"data":"error","value":"No current_time"},"counter_video":10,"login_frequency":3600,"user_id":"357153439","config_url":"http:\/\/assets.nekkimobile.ru\/shadowfight\/data\/config_shadowfight.xml"}}
- [InternetUtils]: internet.AVAILABLE
- rand=1826487507
- action=dump_restore
- first_launch=0
- user_id=357153439
- account=alphamoblin@gmail.com
- level=42
- build_version=2.0.0
- data_version=2.0.0.0
- type=and_pad
- publisher=and
- os=Android OS 8.0.0 / API-26
- paid=0
- imei=6acefd9daaa6e7ff9981507eb85cbf4a
- token=6acefd9daaa6e7ff9981507eb85cbf4a
- uniqueID=and_4ca1f43244ac7f9a
- device_id=204ab071-d3f4-45cb-9375-2c230b98feb3
- Login sequence: NetworkController.LoginComplete
- SFSInitializer::Init
- [InternetUtils]: internet.AVAILABLE
- GameUtils::StartSession there are no QUEST_EVENT_SESSION quests!
- SFSInitializer::OnRaidConfigSuccess
- DumpResponse
- Result ok!
- {"data":"dump_restore","value":{"url":0,"restore":0,"ctime":0}}
- [GameCenter_Android]: Saving dump to the cloud
- rand=1977609262
- action=dump_save
- md5=A664522F5499476A91856F41CBA92BF3
- user_id=357153439
- account=alphamoblin@gmail.com
- level=42
- build_version=2.0.0
- data_version=2.0.0.0
- type=and_pad
- publisher=and
- os=Android OS 8.0.0 / API-26
- paid=0
- imei=6acefd9daaa6e7ff9981507eb85cbf4a
- token=6acefd9daaa6e7ff9981507eb85cbf4a
- uniqueID=and_4ca1f43244ac7f9a
- device_id=204ab071-d3f4-45cb-9375-2c230b98feb3
- DumpActionComplete
- TIME from GameStart: 39.892367 TIME from last tick: 1.63991
- Send request https://shadowfight-dumps.nekkimobile.ru/put.new.php
- DumpResponse
- Result ok!
- Null
- QuestAction UpgradesCleanup started
- QuestAction UpgradesCleanup completed
- EndedQuest: UpgradesCleanup
- ListSF::ResetAscensionIfNeed: QuestManager contains = 1 QUEST_EVENT_RESET_ASCENSION quests
- GameUtils::StartSession QUEST_EVENT_SESSION quests run.
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: UpdateStart
- SFSConfigManager::OnBalancerSettingsLoaded
- SFRequestSender::OnConfigInitSuccess
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: lang_SessionStartCheck
- SFSConnection::OnConnection
- SFRequestSender::OnConnectSuccess
- Token is valid
- $<color=green><b>common.LoginRequest{
- "version": 32,
- "primary_auth_token": {
- "type": 1,
- "data": "{\"login\":\"204ab071-d3f4-45cb-9375-2c230b98feb3\",\"password\":\"c5dc50b089f1202d2693b63fd415847f\"}"
- },
- "secondary_auth_token": {
- "type": 3,
- "data": "eyJhbGciOiJSUzI1NiIsImtpZCI6IjZmYjA1Zjc0MjM2NmVlNGNmNGJjZjQ5Zjk4NGM0ODdlNDVjOGM4M2QiLCJ0eXAiOiJKV1QifQ.eyJpc3MiOiJodHRwczovL2FjY291bnRzLmdvb2dsZS5jb20iLCJhenAiOiIxMDgxMzIzODQ3NDM5LWdkb2RlcGE0aGE2N292MG0yZ3VpOGxoaXNvbTN2bTBhLmFwcHMuZ29vZ2xldXNlcmNvbnRlbnQuY29tIiwiYXVkIjoiMTA4MTMyMzg0NzQzOS0zbG1oNTg0bDR1YWJodjRrYWh0cGIybjhidGJicWwwOS5hcHBzLmdvb2dsZXVzZXJjb250ZW50LmNvbSIsInN1YiI6IjEwNTI0Nzk5ODE5MjA3MzAzNDQwNyIsImVtYWlsIjoiYWxwaGFtb2JsaW5AZ21haWwuY29tIiwiZW1haWxfdmVyaWZpZWQiOnRydWUsImlhdCI6MTU0OTAzNDU5NywiZXhwIjoxNTQ5MDM4MTk3fQ.na0Au1-wdb9zz-Od0dN7Sv9bQs82fYCpYedNDynmvniwEq-4YhbLlEk_DeHTra7IyR5OxCmk3UK45ub82u-7Diz3DV8yNNuBINiOE0YMmXO0K6SXQmpcns4Yk--rKQ4R7pkbhdSWAIFB8AFQtoF98rk7REyYdjP1Zo9cfd713ptJ-O3s8fmZ7Rkg_lHDTraCsv0_R8D4Gymc_HPOd8x7uxjFx1jUn4tTFpoN2LbzqPSdgiz8ypp6vMEiD3iounGVOopj3j5x_0pezAkut_p89Vj3xTAwHOWbRaW5_ydiBBJPflu1zSIJUDM8ERkUekYxsiNS7pzRf0SUv5Tl8V8iJg"
- },
- "ext_data": "{\"platform\":\"Android\"}"
- }</b></color>
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- QuestAction ShowMapButton started
- ConditionExtension::setValue - empty string
- ConditionExtension::setValue - empty string
- QuestAction ShowMapButton completed
- EndedQuest: Locate_EclipseModeOn_Button
- QuestAction ResumeQuests started
- QuestAction Fight started
- ConditionExtension::setValue - empty string
- <color=green>GoToModule</color> ModuleDojo
- Module::GoToModule: true
- QuestAction Fight completed
- QuestAction ResumeQuests completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: ScriptsResumeOnStart
- [Play Games Plugin DLL] 02/01/19 18:25:17 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- SFSConnection::OnLogin
- SFRequestSender::OnLoginSuccess
- SFRequestSender::OnJoinedZone, evt.player_exists: True
- SFRequestSender::GetPlayer
- QuestAction ShowNews started
- QuestAction ShowNews completed
- EndedQuest: ShowNews
- [GameCenter_Android]: Commiting dump
- TIME from GameStart: 41.369791 TIME from last tick: 1.474517
- SFRequestSender::OnGetPlayerResponse
- LogExtendedPlayer:
- _remindLinkAccount: True
- primary_player: exists
- name: ARRA
- gems: 451
- primary_account.login: 204ab071-d3f4-45cb-9375-2c230b98feb3
- secondary_player: null
- SimpleScroll::Check: Configure layout anchor properly
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.GUI.SimpleScroll:Check()
- Nekki.SF2.GUI.SimpleScroll:Init()
- Nekki.SF2.GUI.Dialogs.Raids.ChatMessageView:Init(ChatSFViewController)
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:Create(GameObject, ChatSFViewController)
- Nekki.SF2.GUI.Dialogs.Raids.ChatSFViewController:UpdateContent(Object)
- Nekki.SF2.GUI.Dialogs.Raids.ClanChatViewController:UpdateContent(Object)
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:UpdateContent()
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:OnTabChanged(Int32)
- TabControl:Select(Int32)
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:CreateChatChannel(ChatMessageType, Boolean)
- Nekki.SF2.Core.Modules.Module:TrySetupAndTryShowChat()
- Nekki.SF2.Core.MultiplayerSF.PlayerData:InitPlayer(Player)
- Nekki.SF2.Core.MultiplayerSF.SFRequestSender:InitPlayer(Player, Account, League, Int32)
- Nekki.SF2.Core.MultiplayerSF.SFRequestSender:OnGetPlayerResponse(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- added achievement to request: 17 - achievement_name_aggresive_1
- added achievement to request: 129 - Achievement_Name_Win_After_Shock
- added achievement to request: 7 - achievement_name_perfect_1
- added achievement to request: 40 - achievement_name_barelyalive_1
- added achievement to request: 57 - Achievement_Name_Bodyguards_1
- added achievement to request: 47 - achievement_name_fastrounds_1
- added achievement to request: 54 - achievement_name_BossNoLose_1
- added achievement to request: 63 - Achievement_Name_Boss_1
- added achievement to request: 8 - achievement_name_perfect_2
- added achievement to request: 121 - Achievement_Name_Hard
- added achievement to request: 14 - achievement_name_maxcombo_1
- added achievement to request: 15 - achievement_name_maxcombo_2
- added achievement to request: 16 - achievement_name_maxcombo_3
- added achievement to request: 36 - achievement_name_losses_1
- added achievement to request: 87 - Achievement_Name_Zone_1_Rematch
- added achievement to request: 69 - Achievement_Name_Boss_Rematch_1
- added achievement to request: 65 - Achievement_Name_Boss_3
- added achievement to request: 70 - Achievement_Name_Boss_Rematch_2
- added achievement to request: 122 - Achievement_Name_Insane
- added achievement to request: 11 - achievement_name_firsthits_1
- added achievement to request: 66 - Achievement_Name_Boss_4
- added achievement to request: 20 - achievement_name_headhitrounds_1
- added achievement to request: 67 - Achievement_Name_Boss_5
- added achievement to request: 10 - achievement_name_perfect_eclipse_1
- added achievement to request: 71 - Achievement_Name_Boss_Rematch_3
- added achievement to request: 48 - achievement_name_fastrounds_2
- added achievement to request: 72 - Achievement_Name_Boss_Rematch_4
- added achievement to request: 68 - Achievement_Name_Boss_6
- added achievement to request: 105 - Achievement_Name_CloseGatesOfShadows
- added achievement to request: 9 - achievement_name_perfect_3
- added achievement to request: 41 - achievement_name_barelyalive_2
- added achievement to request: 0 - ZONE_1|BOSS_LYNX|6
- added achievement to request: 1 - ZONE_2|BOSS_HERMIT|6
- added achievement to request: 2 - ZONE_3|BOSS_BUTCHER|6
- added achievement to request: 3 - ZONE_4|BOSS_WASP|6
- added achievement to request: 4 - ZONE_5|BOSS_HUNTRESS|6
- added achievement to request: 5 - ZONE_6|BOSS_SAMURAI|6
- SFRequestSender::CallInitSuccess: SUCCESS! LOGIN FINISHED
- SFSInitializer::OnRequestSenderInitSuccess
- [Play Games Plugin DLL] 02/01/19 18:25:17 +03:00 DEBUG: Entering internal callback for SnapshotManager#CommitCallback
- RaidLeaderboardsManager::OnGetPrevSeasonPlayersLeaderboard, Prev-Player OK season.id = 104968 items.count = 13
- id = 283 rating = 155099
- id = 286 rating = 136519
- id = 291 rating = 68002
- id = 439 rating = 35351
- id = 349 rating = 7500
- id = 437 rating = 2280
- id = 477 rating = 1765
- id = 473 rating = 1545
- id = 481 rating = 1545
- id = 438 rating = 1250
- etc...
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:LogLeaderboardResponse(Boolean, String, SeasonLeaderboardRows)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:OnGetPrevSeasonPlayersLeaderboard(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- RaidLeaderboardsManager::OnGetPrevSeasonClansLeaderboard, Prev-Clan OK season.id = 104968 items.count = 1
- id = 31 rating = 772
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:LogLeaderboardResponse(Boolean, String, SeasonLeaderboardRows)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:OnGetPrevSeasonClansLeaderboard(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- [GameCenter_Android]: Dump autosave level: 42 version: 2.0.0 pushed
- Location:dojo
- [BundleRef]: check asset hash for bundle 'MODELS' and asset 'mdl_weapon_chinese_sabers' - hash='D9930B2B04B94AEF', computedHash='D9930B2B04B94AEF'
- [BundleRef]: check asset hash for bundle 'MODELS' and asset 'mdl_armor_c2_z3_sentinel' - hash='5CB7965D55E66092', computedHash='5CB7965D55E66092'
- [BundleRef]: check asset hash for bundle 'MODELS' and asset 'mdl_ranged_c2_z3_sentinel_shuriken' - hash='CD5FFE0691D8D493', computedHash='CD5FFE0691D8D493'
- [BundleRef]: check asset hash for bundle 'ZONE_RAID' and asset 'mdl_acid_cloud' - hash='FE12B87CF4A999A4', computedHash='FE12B87CF4A999A4'
- TIME from GameStart: 43.872756 TIME from last tick: 2.500354
- TIME from GameStart: 44.867267 TIME from last tick: 0.992197
- TIME from GameStart: 45.862173 TIME from last tick: 0.991751
- TIME from GameStart: 46.868692 TIME from last tick: 1.0037
- TIME from GameStart: 47.875404 TIME from last tick: 1.004331
- TIME from GameStart: 48.879305 TIME from last tick: 1.00099
- TIME from GameStart: 49.885461 TIME from last tick: 1.003806
- TIME from GameStart: 50.889876 TIME from last tick: 1.001627
- TIME from GameStart: 51.899121 TIME from last tick: 1.006639
- TIME from GameStart: 52.904108 TIME from last tick: 1.002531
- TIME from GameStart: 53.911155 TIME from last tick: 1.004283
- TIME from GameStart: 54.917214 TIME from last tick: 1.00317
- TIME from GameStart: 55.921307 TIME from last tick: 1.001517
- TIME from GameStart: 56.926552 TIME from last tick: 1.002862
- TIME from GameStart: 57.936968 TIME from last tick: 1.007748
- TIME from GameStart: 58.939579 TIME from last tick: 0.999545
- TIME from GameStart: 59.944372 TIME from last tick: 1.00247
- TIME from GameStart: 60.949189 TIME from last tick: 1.002392
- TIME from GameStart: 61.955611 TIME from last tick: 1.004069
- <color=green>GoToModule</color> ModuleMap
- AdvertisingManager.OnCacheFailCB
- Module::GoToModule: true
- Error: _battles with type=FightFinalTitan not found
- Error: battle with name=Challenge not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- AdvertisingManager.OnCacheFailCB
- QuestAction Dialog started
- QuestAction Fight started
- Error: battle with name=C3_Tournament not found
- ERROR: QuestCondition.FightFunction - cant fight fight: ,"ZONE_6|C3_Tournament|24"
- Error: battle with name=C3_Challenge not found
- ERROR: QuestCondition.FightFunction - cant fight fight: ,"ZONE_6|C3_Challenge|24"
- ConditionExtension::setValue - empty string
- ERROR: QuestCondition.FightFunction - cant fight fight: ,"ZONE_2|Ascension|1"
- ERROR: QuestCondition.FightFunction - cant fight fight: ,"ZONE_2|Ascension|1"
- QuestAction Fight completed
- QuestAction Dialog completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- EndedQuest: ImShogunGreetings
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_IncreasePayment
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_FirstPayment
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_RepeatPayment
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_StarterPack
- QuestAction SetVariable started
- QuestAction SetVariable completed
- EndedQuest: SurvivalCounterReset
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: LevelupSystemCheck
- QuestAction ToggleBattle started
- QuestAction ToggleBattle completed
- QuestAction HideBattle started
- ConditionExtension::setValue - empty string
- Error: _battles with type=FightFinalTitan not found
- Error: battle with name=Challenge not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- QuestAction HideBattle completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- EndedQuest: HideTitan
- AdvertisingManager.OnCacheFailCB
- QuestAction Dialog started
- QuestAction Dialog completed
- QuestAction Dialog started
- QuestAction Dialog completed
- QuestAction Dialog started
- QuestAction Dialog completed
- QuestAction Dialog started
- QuestAction Dialog completed
- QuestAction Dialog started
- QuestAction Dialog completed
- QuestAction Dialog started
- QuestAction Dialog completed
- QuestAction Dialog started
- QuestAction Dialog completed
- QuestAction If started
- QuestAction If completed
- QuestAction If started
- QuestAction ShowBattle started
- ERROR: QuestCondition.FightFunction - cant fight fight: ,"ZONE_6|BOSS_SAMURAI_ECLIPSEMODE|6"
- QuestAction ShowBattle completed
- QuestAction If completed
- QuestAction If started
- QuestAction If completed
- QuestAction ClearQuestQueue started
- QuestAction ClearQuestQueue completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_7/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetCurrentZone started
- QuestAction SetCurrentZone completed
- QuestAction SetMapFocus started
- QuestAction SetMapFocus completed
- QuestAction Wait started
- QuestAction Wait completed
- QuestAction Checkpoint started
- QuestAction Checkpoint completed
- QuestAction Wait started
- QuestAction Wait completed
- QuestAction ActScreen started
- Error: _battles with type=FightFinalTitan not found
- Error: battle with name=Challenge not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- QuestAction ActScreen completed
- QuestAction ShowBattle started
- ConditionExtension::setValue - empty string
- Error: _battles with type=FightFinalTitan not found
- Error: battle with name=Challenge not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- Error: battle with name=Tournament_INTERMISSION not found
- Error: battle with name=Challenge_INTERMISSION not found
- QuestAction ShowBattle completed
- QuestAction HideBattle started
- ConditionExtension::setValue - empty string
- QuestAction HideBattle completed
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: ImShogunDefeated
- QuestAction Dialog started
- QuestAction Fight started
- <color=green>GoToModule</color> ModuleFight
- Module::GoToModule: true
- QuestAction Fight completed
- QuestAction Dialog completed
- EndedQuest: Zone7_Shroud_Start
- Location:factory
- [BundleRef]: check asset hash for bundle 'MODELS' and asset 'mdl_weapon_chinese_sabers' - hash='D9930B2B04B94AEF', computedHash='D9930B2B04B94AEF'
- [BundleRef]: check asset hash for bundle 'MODELS' and asset 'mdl_armor_c2_z3_sentinel' - hash='5CB7965D55E66092', computedHash='5CB7965D55E66092'
- [BundleRef]: check asset hash for bundle 'MODELS' and asset 'mdl_weapon_composite_scythe' - hash='D810BFED801FD123', computedHash='D810BFED801FD123'
- [BundleRef]: check asset hash for bundle 'MODELS' and asset 'mdl_armor_big_shroud' - hash='5EA858A7EAAC53C0', computedHash='5EA858A7EAAC53C0'
- [BundleRef]: check asset hash for bundle 'MODELS' and asset 'mdl_head_shroud' - hash='E1B12892FEB42A4F', computedHash='E1B12892FEB42A4F'
- Loading tactics for SubTypes:
- -ChineseSabers; -CompositeScythe;
- SkippedPairs:
- -ChineseSabers; -CompositeScythe;
- Old tactic:
- weaponsSubtypes
- ChineseSabers
- CompositeScythe
- Fists
- using filename: /gamedata/tactics_compressed_ionic_zlib/chinesesabers-ionic_zlib.bytes for weapon: ChineseSabers
- [BundleRef]: check asset hash for bundle 'ZONE_3' and asset 'chinesesabers-ionic_zlib' - hash='7D7C917D01DCC5FB', computedHash='7D7C917D01DCC5FB'
- Skipped load tactics: ChineseSabers - ChineseSabers
- using filename: /gamedata/tactics_compressed_ionic_zlib/chinesesabers_compositescythe-ionic_zlib.bytes for weapons: ChineseSabers_CompositeScythe
- Reading - table ChineseSabers/CompositeScythe !
- Reading - table ChineseSabers/CompositeScythe !
- Skipping - table ChineseSabers/CompositeScythe !
- using filename: /gamedata/tactics_compressed_ionic_zlib/chinesesabers_fists-ionic_zlib.bytes for weapons: ChineseSabers_Fists
- [BundleRef]: check asset hash for bundle 'ZONE_3' and asset 'chinesesabers_fists-ionic_zlib' - hash='EE42F882D752EE31', computedHash='EE42F882D752EE31'
- Reading - table ChineseSabers/Fists !
- Reading - table ChineseSabers/Fists !
- Skipping - table ChineseSabers/Fists !
- using filename: /gamedata/tactics_compressed_ionic_zlib/compositescythe-ionic_zlib.bytes for weapon: CompositeScythe
- TacticsArchiver::TacticsUnzip: doesn't exist: /gamedata/tactics_compressed_ionic_zlib/compositescythe-ionic_zlib.bytes
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.Fights.Model.AI.Data.AiData:Load(List`1, List`1)
- Nekki.SF2.Core.Fights.Fight:LoadWeaponTactics()
- Nekki.SF2.Core.Fights.Fight:CreateFighters()
- Nekki.SF2.Core.Fights.Fight:.ctor(Object, ModelParameters, List`1, PreFight)
- Nekki.SF2.Core.Utils.GameUtils:CreateFight(FightList, ModelParameters, List`1, PreFight)
- Nekki.SF2.GUI.Fight.FightScene:CreateFight(FightList, ModelParameters, List`1)
- Nekki.SF2.GUI.Scenes.<LoadLevelFight>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Skipped load tactics: CompositeScythe - CompositeScythe
- using filename: /gamedata/tactics_compressed_ionic_zlib/compositescythe_fists-ionic_zlib.bytes for weapons: CompositeScythe_Fists
- TacticsArchiver::TacticsUnzip: doesn't exist: /gamedata/tactics_compressed_ionic_zlib/compositescythe_fists-ionic_zlib.bytes
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.Fights.Model.AI.Data.AiData:Load(List`1, List`1)
- Nekki.SF2.Core.Fights.Fight:LoadWeaponTactics()
- Nekki.SF2.Core.Fights.Fight:CreateFighters()
- Nekki.SF2.Core.Fights.Fight:.ctor(Object, ModelParameters, List`1, PreFight)
- Nekki.SF2.Core.Utils.GameUtils:CreateFight(FightList, ModelParameters, List`1, PreFight)
- Nekki.SF2.GUI.Fight.FightScene:CreateFight(FightList, ModelParameters, List`1)
- Nekki.SF2.GUI.Scenes.<LoadLevelFight>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- using filename: /gamedata/tactics_compressed_ionic_zlib/fists-ionic_zlib.bytes for weapon: Fists
- using filename: /gamedata/tactics_compressed_ionic_zlib/fists_fists-ionic_zlib.bytes for weapons: Fists_Fists
- Reading - table Fists/Fists !
- Reading - table Fists/Fists !
- using filename: /gamedata/tactics_compressed_ionic_zlib/default-ionic_zlib.bytes for weapon: default
- using filename: /gamedata/tactics_compressed_ionic_zlib/_chinesesabers-ionic_zlib.bytes for weapons: _ChineseSabers
- [BundleRef]: check asset hash for bundle 'ZONE_3' and asset '_chinesesabers-ionic_zlib' - hash='AF5D8AB96EC7ED1C', computedHash='AF5D8AB96EC7ED1C'
- Reading - table /ChineseSabers !
- Reading - table /ChineseSabers !
- Skipping - table /ChineseSabers !
- using filename: /gamedata/tactics_compressed_ionic_zlib/_compositescythe-ionic_zlib.bytes for weapons: _CompositeScythe
- TacticsArchiver::TacticsUnzip: doesn't exist: /gamedata/tactics_compressed_ionic_zlib/_compositescythe-ionic_zlib.bytes
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.Fights.Model.AI.Data.AiData:Load(List`1, List`1)
- Nekki.SF2.Core.Fights.Fight:LoadWeaponTactics()
- Nekki.SF2.Core.Fights.Fight:CreateFighters()
- Nekki.SF2.Core.Fights.Fight:.ctor(Object, ModelParameters, List`1, PreFight)
- Nekki.SF2.Core.Utils.GameUtils:CreateFight(FightList, ModelParameters, List`1, PreFight)
- Nekki.SF2.GUI.Fight.FightScene:CreateFight(FightList, ModelParameters, List`1)
- Nekki.SF2.GUI.Scenes.<LoadLevelFight>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- using filename: /gamedata/tactics_compressed_ionic_zlib/_fists-ionic_zlib.bytes for weapons: _Fists
- Reading - table /Fists !
- Reading - table /Fists !
- Skipping - table /Fists !
- using filename: /gamedata/tactics_compressed_ionic_zlib/_-ionic_zlib.bytes for weapons: _
- [BundleRef]: check asset hash for bundle 'ZONE_2' and asset '_-ionic_zlib' - hash='9A975EE82E100CB7', computedHash='9A975EE82E100CB7'
- Reading - table / !
- Reading - table / !
- New tactic:
- - ChineseSabers
- - CompositeScythe
- - Fists
- -
- Available tables:
- outcometablesforattack:
- - ChineseSabers/CompositeScythe
- - ChineseSabers/Fists
- - Fists/Fists
- - /ChineseSabers
- - /Fists
- - /
- movementsTable:
- - ChineseSabers/CompositeScythe
- - ChineseSabers/Fists
- - Fists/Fists
- - /ChineseSabers
- - /Fists
- - /
- dodgeTable:
- - ChineseSabers/ChineseSabers
- - Fists/Fists
- - /
- [BundleRef]: check asset hash for bundle 'MODELS' and asset 'mdl_ranged_c2_z3_sentinel_shuriken' - hash='CD5FFE0691D8D493', computedHash='CD5FFE0691D8D493'
- [BundleRef]: check asset hash for bundle 'ZONE_RAID' and asset 'mdl_acid_cloud' - hash='FE12B87CF4A999A4', computedHash='FE12B87CF4A999A4'
- Error: battle with name=Tournament_INTERMISSION not found
- ERROR: QuestCondition.FightFunction - cant fight fight: ,"ZONE_7|Tournament_INTERMISSION|8"
- ERROR: QuestCondition.FightFunction - cant fight fight: ,"ZONE_7|Challenge|24"
- Error: battle with name=Challenge_INTERMISSION not found
- ERROR: QuestCondition.FightFunction - cant fight fight: ,"ZONE_7|Challenge_INTERMISSION|8"
- ConditionExtension::setValue - empty string
- ERROR: QuestCondition.FightFunction - cant fight fight: ,"ZONE_2|Ascension|1"
- ERROR: QuestCondition.FightFunction - cant fight fight: ,"ZONE_2|Ascension|1"
- Counters -------------------------------------
- Counter: PerfectRound -- Value: 1)
- Counter: Enchantments -- Value: 0)
- Counter: FirstHits -- Value: 0)
- Counter: Combo3 -- Value: 0)
- Counter: Combo6 -- Value: 0)
- Counter: Combo10 -- Value: 0)
- Counter: StyleCrazy -- Value: 0)
- Counter: StyleAggressive -- Value: 0)
- Counter: StyleFantastic -- Value: 0)
- Counter: HeadHitRound -- Value: 0)
- Counter: Disarm -- Value: 0)
- Counter: BlockedRound -- Value: 0)
- Counter: Losses -- Value: 0)
- Counter: BarelyAliveRounds -- Value: 0)
- Counter: FastRounds -- Value: 1)
- Counter: LongRounds -- Value: 0)
- Counter: BodyguardsWin -- Value: 0)
- Counter: BossWin -- Value: 0)
- Counter: BossNoLose -- Value: 0)
- Counter: TournamentsBeaten -- Value: 0)
- Counter: ChallangesBeaten -- Value: 0)
- Counter: DailyBeaten -- Value: 0)
- Counter: Survived3 -- Value: 0)
- Counter: Survived5 -- Value: 0)
- Counter: Survived15 -- Value: 0)
- Counter: KickFights -- Value: 0)
- Counter: HeadKick -- Value: 0)
- Counter: PunchFights -- Value: 0)
- Counter: Unarmed -- Value: 0)
- Counter: Survival1 -- Value: 0)
- Counter: Survival2 -- Value: 0)
- Counter: Survival3 -- Value: 0)
- Counter: Survival4 -- Value: 0)
- Counter: Survival5 -- Value: 0)
- Counter: Survival6 -- Value: 0)
- Counter: BodyGuardsWin1 -- Value: 0)
- Counter: BodyGuardsWin2 -- Value: 0)
- Counter: BodyGuardsWin3 -- Value: 0)
- Counter: BodyGuardsWin4 -- Value: 0)
- Counter: BodyGuardsWin5 -- Value: 0)
- Counter: BodyGuardsWin6 -- Value: 0)
- Counter: BossWin1 -- Value: 0)
- Counter: BossWin2 -- Value: 0)
- Counter: BossWin3 -- Value: 0)
- Counter: BossWin4 -- Value: 0)
- Counter: BossWin5 -- Value: 0)
- Counter: BossWin6 -- Value: 0)
- Counter: BossRematch1 -- Value: 0)
- Counter: BossRematch2 -- Value: 0)
- Counter: BossRematch3 -- Value: 0)
- Counter: BossRematch4 -- Value: 0)
- Counter: BossRematch5 -- Value: 0)
- Counter: BossRematch6 -- Value: 0)
- Counter: TournamentIntermission -- Value: 0)
- Counter: ChallengesIntermission -- Value: 0)
- Counter: GatesOfShadows -- Value: 0)
- Counter: GatesOfShadowsClose -- Value: 0)
- Counter: Zone1Rematch -- Value: 1)
- Counter: Zone2Rematch -- Value: 0)
- Counter: Zone3Rematch -- Value: 0)
- Counter: Zone4Rematch -- Value: 0)
- Counter: Zone5Rematch -- Value: 0)
- Counter: Zone6Rematch -- Value: 0)
- Counter: CypherWin -- Value: 0)
- Counter: HyperionWin -- Value: 0)
- Counter: Survival7 -- Value: 0)
- Counter: HideoutWin -- Value: 0)
- Counter: AncientWin -- Value: 0)
- Counter: StoneGroveWin -- Value: 0)
- Counter: IncubatorWin -- Value: 0)
- Counter: ShroudWin -- Value: 0)
- Counter: SurvivalIncubatorWin -- Value: 0)
- Counter: SpaceshipWin -- Value: 0)
- Counter: StoneGroveTournamentWin -- Value: 0)
- Counter: Zone7Rematch -- Value: 0)
- Counter: HardWin -- Value: 0)
- Counter: InsaneWin -- Value: 0)
- Counter: ImpossibleWin -- Value: 0)
- Counter: MayWin -- Value: 0)
- Counter: TitanWin -- Value: 0)
- Counter: MayRematch -- Value: 0)
- Counter: TitanRematch -- Value: 0)
- Counter: MaximumLevel -- Value: 0)
- Counter: ShockWin -- Value: 0)
- Counter: SenseiStoryFinished -- Value: 0)
- [Play Games Plugin DLL] 02/01/19 18:33:20 +03:00 DEBUG: SetStepsAtLeast: CgkIj_6xn7wfEAIQLA, steps 26
- *** [Play Games Plugin DLL] 02/01/19 18:33:20 +03:00 ERROR: Could not increment, achievement with ID CgkIj_6xn7wfEAIQLA is not incremental
- UnityEngine.Logger:Log(LogType, Object)
- GooglePlayGames.OurUtils.PlayGamesHelperObject:Update()
- [GameCenter_Android]: Error - failed to progress Achievement! Id: CgkIj_6xn7wfEAIQLA Progress: 26
- AdvertisingManager.OnCacheFailCB
- [Play Games Plugin DLL] 02/01/19 18:33:20 +03:00 DEBUG: Invoking user callback on game thread
- <color=green>GoToModule</color> ModuleMap
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_IncreasePayment
- Module::GoToModule, CallChangeTab, false
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_FirstPayment
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_RepeatPayment
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_StarterPack
- QuestAction SetVariable started
- QuestAction SetVariable completed
- EndedQuest: SurvivalCounterReset
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: LevelupSystemCheck
- QuestAction HideBattle started
- ConditionExtension::setValue - empty string
- QuestAction HideBattle completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- EndedQuest: UpdateAfterIntermission
- QuestAction ClearQuestQueue started
- QuestAction ClearQuestQueue completed
- QuestAction ShowBattle started
- ConditionExtension::setValue - empty string
- QuestAction ShowBattle completed
- QuestAction ToggleItems started
- QuestAction ToggleItems completed
- QuestAction ToggleItems started
- QuestAction ToggleItems completed
- QuestAction ToggleItems started
- QuestAction ToggleItems completed
- QuestAction ToggleItems started
- QuestAction ToggleItems completed
- QuestAction ToggleItems started
- QuestAction ToggleItems completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction Dialog started
- QuestAction Dialog completed
- QuestAction Dialog started
- QuestAction Dialog completed
- QuestAction ShowBattle started
- ConditionExtension::setValue - empty string
- QuestAction ShowBattle completed
- QuestAction ToggleBattle started
- QuestAction ToggleBattle completed
- QuestAction SetMapFocus started
- QuestAction SetMapFocus completed
- QuestAction Wait started
- QuestAction Wait completed
- QuestAction Dialog started
- QuestAction Dialog completed
- QuestAction Dialog started
- QuestAction Dialog completed
- QuestAction Dialog started
- QuestAction Dialog completed
- QuestAction Dialog started
- QuestAction Dialog completed
- QuestAction Dialog started
- QuestAction Dialog completed
- EndedQuest: Zone7_Shroud_Loss
- QuestAction SetVariable started
- QuestAction SetVariable completed
- EndedQuest: GoToRaidsNotify
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