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- <strong id="docs-internal-guid-3f1db628-a111-2143-2e2a-cba5fbd2c095">
- <img
- src="https://lh4.googleusercontent.com/BA7HFxWX0aTPgwkSUIU-NNJfwrXSh1zeydD8g-XHpJu8r6iwa9DSALXcBBle0XCXAngZxzpRX92f3auZSS_8XkKfSEVvlvLSj5Ojp-4swCQFlX_P6dE"
- width="576px;"
- height="192px;"
- />
- </strong>
- <p dir="ltr">
- (Design by Rachel Baumbach)
- </p>
- <p dir="ltr">
- Tale of Two Sages by: Mike Reynolds & Reed Mascola
- </p>
- <br/>
- <p dir="ltr">
- Hello, PokéBeach fans! Welcome to the other side of sanity. Plasma Freeze is the next set that's going to be hitting the shelves and hitting the tables at
- tournaments on May 8th. This set will not be released for the upcoming Regional Championship, but rest assured, you will be able to update your decks for
- Battle Roads and beyond. When a new set arrives, it presents opportunities for a player to let the creative juices flow and put new cards into the arena
- that are able to shift the metagame. What we are going to do here is take a look into the future. We picked up two guys that are no stranger to creative
- and game-breaking deck building. Our two writers dissected and broke down the Plasma Freeze set, assigning numerical values to make it easier for you to
- determine what's hot and what’s not.
- </p>
- <br/>
- <p dir="ltr">
- First to have the floor is Mike Reynolds! He got his start in the game back in Pokémon’s heyday, when Wizards of the Coast first held rights to the game.
- His first break came in the form of an event called a Stadium Challenge in 2002. As a Junior he placed second, securing an invite and trip to the first
- Worlds, and the rest is history. Since then, he has not put the game down, but rather continued to play for the love of the game.
- </p>
- <p dir="ltr">
- Meet Mike Reynolds!
- </p>
- <br/>
- <p dir="ltr">
- 2006:
- <br/>
- 6-2 Whiff (18th): Southern Plains Regionals (Metagross DX/Salamence d)
- <br/>
- Top 16: South-East Regionals (Blastoise ex/Steelix ex/Lugia ex)
- <br/>
- <br/>
- 1st: Maryland Gym Challenge (Blastoise ex/Steelix ex/Lugia ex)
- <br/>
- <br/>
- 14th: Nationals (Blastoise ex/Steelix ex/Lugia ex)
- <br/>
- <br/>
- 2007:
- <br/>
- <br/>
- 4th: SC State Championship (Metagross DX/Steelix EX)
- <br/>
- Top 16: New York Regionals (Raichu d/Exeggutor d)
- <br/>
- <br/>
- 2009:
- <br/>
- <br/>
- Top 4: Mid-Atlantic Regionals (Dialga)
- <br/>
- <br/>
- 2010:
- <br/>
- <br/>
- 2nd: SC State Championships (Jumpluff)
- <br/>
- Top 8: Mid-Atlantic Regionals (Jumpluff)
- <br/>
- <br/>
- 2011:
- <br/>
- Top 16: NC State Championships (Vilegar)
- <br/>
- Top 4: SC State Championships (Vilegar)
- <br/>
- <br/>
- 2012:
- <br/>
- Top 128: Nationals (Celebi/Terrakion/Mewtwo-EX)
- </p>
- <p dir="ltr">
- 2013:
- </p>
- <p dir="ltr">
- Top 16: GA Regionals (Tornadus-EX/Mewtwo-EX/Landorus-EX)
- </p>
- <br/>
- <p dir="ltr">
- In our darkest hours, Team Plasma is here to show us the way to total oblivion. We're faced with another installment of the Plasma legacy, where the
- organization steps up its game. While last set introduced more of the support side of Plasma cards, this set displays the sheer tenacity of what the Plasma
- mechanic can and will do when allowed to be unleashed. Will it be enough? Will Team Plasma be able to rise above the ranks of previous evil organizations?
- That's a lot to live up to. In the past, the evil team mechanics have made large impacts on the meta with their assortment of various Pokémon and Trainer
- cards. And, with any luck, this new set should only continue that trend with its boost for Team Plasma as we delve into Battle Roads, Nationals, and even
- Worlds.
- </p>
- <br/>
- <p dir="ltr">
- Treecko
- </p>
- <br/>
- <p dir="ltr">
- A lowly little lizard, Treecko is determined to prove everyone wrong when it comes to his toughness. He's got the tough guy attitude on his side, and he's
- ready to pound anyone that gets in his way for a hearty ten damage. Even better, he'll charge his way into someone, not caring about his own personal
- safety, all in the name of taking down his opponent. Unfortunately, this poor soul's only place in the world is the shoebox, where he's bound to get beaten
- by very similar boxed Basics that long to see sunlight. The only other Pokémon he has a shot at beating up are long forgotten Baby Pokémon that were
- partially exposed to Vitamin D. His life only continues its downward slope as he evolves into meaner lizards. Treecko is “Most Likely to Land You at the
- Bottom Tables,” earning a very meager 0.5/10.
- </p>
- <br/>
- <p dir="ltr">
- Grovyle
- </p>
- <br/>
- <p dir="ltr">
- Perhaps, however, Treecko has some hope in getting out of the shoebox. In his path to seeking recognition, he evolves into Grovyle. When laying eyes on
- this card, one will notice something about Grovyle very quickly: he did not learn much in his captivity. Grovyle continues to pound away, and instead of
- Reckless Charging, he's resorted to thinly sharpened leaves that are bound to hurt like a paper cut. There just does not appear to be much hope for this
- rather dull creature as he seeks to obtain even a former glory of past members of this evolution tree. Grovyle will easily obtain the title of “Lifer at a
- Fast Food Restaurant” with a score of 0.5/10.
- </p>
- <p dir="ltr">
- Sceptile
- </p>
- <br/>
- <p dir="ltr">
- Deciding that enough was enough, we finally arrive to Treecko's final stage in his ultimate path to self-enlightenment and fulfillment. With the help of
- his final evolution, Sceptile, one hopes that Treecko may be able to break free from the clutches of the shoebox. He tries valiantly to scissor his way
- out, but this attack is so hit or miss, that ultimately, it is bound to fail. Vainly, Sceptile would try to gather a small army in hopes of finally
- breaking through. For a fee of three energy, Sceptile can deal a healthy amount of damage to the shoebox foe and replenish those that carry an energy with
- them. Yet, Sceptile is bound to fail once he breaks free into the outside world, as he is simply not strong or cunning enough to survive in such a cruel
- world. Sceptile is resigned to a fate much like that of The Lizard in the latest Spider-Man installment, failing to achieve his goal of Metagame
- domination, and achieving the title of “Wishful Thinker” with a measly score of 1/10.
- </p>
- <br/>
- <p dir="ltr">
- Cacturne
- </p>
- <br/>
- <p dir="ltr">
- Quick! Think about the last relevant Cacturne we have had. If you thought long and hard, and came up with a wide open blank for an answer, you aren't
- alone. The confused, alive Cactus has not had luck in the vast world of Pokémon as PCL has been content with allowing this plant to rot in a desert of
- binders and card boxes alike. Their newest release of Cacturne does not defy the trend in the slightest. He evolves from Cacnea, whose only attribute is to
- be a very unimpressive stinger through immense anger and frustration. For a single grass energy, he'll stab his opponent in a fit of rage, but his anger
- will also hurt one of your own comrades in the process. In his ultimate effort to get back at PCL for cursing him, he delivers Payback to the opponent. If
- they should be so close to winning, Cacturne delivers a whopping ninety damage and saps an energy from the defending. But, in a world where 90 HP just
- doesn't cut it, nor do attacks that thrive on losing, Cacturne continues to be the champion of the title “Forever Alone” with a mere 2/10 rating.
- </p>
- <br/>
- <p dir="ltr">
- Leafeon
- </p>
- <br/>
- <p dir="ltr">
- Born from a Pokémon that's so incredibly indecisive of what it wants to be, a new Leafeon appears on the scene just waiting to prove to the world that it
- is, in fact, the best Eeveelution out of the bunch. Being a Grass-type Pokémon, he deserves some attention due to the ever-growing popularity of Blastoise
- and Keldeo, and his first attack would suggest that he's ready to claim vengeance on both criminals of the format. Serving as a mini-Mewtwo EX, Leafeon
- bashes the defending Pokémon for consuming so much valuable energy, pegging the victim with twenty damage for each energy they waste. But, that's where the
- Leafeon stops looking so tenacious and falls victim to the flip-attack syndrome that PCL is intent on imposing on the already persecuted evolutions. For
- three energy, he'll attempt to go all in to cut the opponent down to size with leaves (anyone else see the problem here?). Even with his promising first
- attack, Leafeon will most likely wither away due to lack of attention, earning him the title of “Most Likely to Waste His Potential” at 3/10.
- </p>
- <br/>
- <p dir="ltr">
- Heatran-EX
- </p>
- <br/>
- <p dir="ltr">
- It's a tough life living in a volcano. No one calls, and no one stops by to see you. Heatran knows this lifestyle, and he lives it anyway. Except, this
- time, someone did call, and someone did see him: Team Plasma. Because he was so nervous for interaction, however, he tensed up too much and we ended up
- getting an EX that just can't step up to the plate. For one, Heatran needs a special condition to score a big hit for three energy, and for anyone that's
- paid attention, that's not a good thing to have right now. While his second attack holds some potential by calling on some energy from the home team, the
- cost of it only continues to hurt Heatran (not to mention the dependency the defending Pokémon having damage counters). “Most likely to land a dead end
- desk job,” Heatran is stuck in the volcano at 3/10.
- </p>
- <br/>
- <p dir="ltr">
- Chandelure
- </p>
- <br/>
- <p dir="ltr">
- Chandelure once again joins us, and this time he’s on the home team. While his previous evolutions are nothing to gawk at with this set, doing nothing that
- previous printed ones didn't excel better at, Chandelure marches in to support his troops. With his bright flames, he’ll navigate other lost Pokémon to a
- new chance at victory. However, where there is battle, there are bound to be wounds. He himself will not be an attacker, but if he should need to, he’ll
- carry out his ghostly duties and drain the life out of the defending and feel good doing it. But, because we still have the deadly Keldeo EX and Blastoise
- running around, Chandelure’s viability may be put on hold for some time. Easily awarded “Best Halloween Decoration,” Chandelure hangs on at 6/10.
- </p>
- <br/>
- <p dir="ltr">
- Seismitoad
- </p>
- <br/>
- <p dir="ltr">
- There has not been much love for this rather disgusting looking toad. While Tympole and (the evil) Palpitoad were given some attention in Dark Explorers,
- the last Seismitoad was seen roaming the fields of the Noble Victories with a smile only a mother could love. While it’s understandable as to why Japan was
- hesitant to let this creature out of the dungeon, with Team Plasma at the helm, they need all the ugly they can get. Firstly, the Tympole and Palpitoad are
- very worthless in attacking, so relying on anything below Seismitoad is earning you a loss at the tables instantly. As for Seismitoad, he seems bent on
- revenge. He’ll smash anything within his path, forcing everyone on the field to take collateral damage. He’s also not above using other Pokémon as mere
- meat shields, Splashing the defending before turning tail for someone else to take the impending bashing. Seismitoad is “The Hunchback of Notre-Dame,”
- ringing bells to sound a 4/10.
- </p>
- <br/>
- <p dir="ltr">
- Cryogonal
- </p>
- <br/>
- <p dir="ltr">
- With the warmer months about to set in, Cryogonal has a lot to loathe with the release of this set. For starters, he's a giant snowflake, meaning he has no
- arms or legs, and he's more than likely about to become a mere thought as the sun burns brightly down on him. There won't be any Cold Signs to keep him
- alive, as searching for water Pokémon will not cool him off enough. To make matters worse, he won't be able to do much Hard Freezing come the end of May
- and onward, as many Pokémon will be basking in all the warm weather to be worried about him. Sure, he might intimidate others from attacking at first with
- his brush of cold, but in the end, he's only going to become a puddle of salty tears by the higher powers of the format. The Razzie award goes to the
- misunderstood snowflake with an unmoving rating of 2/10.
- </p>
- <br/>
- <p dir="ltr">
- Kyurem
- </p>
- <br/>
- <p dir="ltr">
- Another one of Team Plasma’s willing henchmen, Kyurem once again proves that it will not be outshined by the likes of Reshiram and Zekrom. Its Spears will
- reign supreme in their fury against the opponent, much in the same fashion as Landorus EX. Worse yet, it will unleash on you a burn like no other, making
- you run out of the room and cry while it laughs at your agony, and kindly await for your comeback. Japan has already witnessed that as some have seen on
- The Deck Out, so Kyurem has some seriously mean things to say. “Most Likely to Have an Inferiority Complex,” Kyurem earns a modest 7/10.
- </p>
- <br/>
- <br/>
- <br/>
- <p dir="ltr">
- Electrode
- </p>
- <br/>
- <p dir="ltr">
- Once again, PCL rolls out for everyone’s pleasure another Electrode to be used. As is customary, at least lately, the previous stage, Voltorb, is not very
- impressive. Once more, PCL seems to have toned down Electrode’s thirst for chaos by, once again, not forcing the Pokémon down a road of self-destruction.
- Instead, he’s come to try to repair what he once would have aimed to destroy by allowing those that use him to draw cards until they have four. For the
- first in a long time, we have before us a Pokémon that has an ability to draw cards, which can help one speed through the deck as well as guard against N.
- While we have a similar card with Bicycle, if you can ride a bike, you can throw a ball. That’s where the buck stops with Electrode, but with such an
- ability, he may be doing more rolling around than ever before. Easily the most dynamite guest you’ll ever have, Electrode scores a modest 6/10.
- </p>
- <br/>
- <p dir="ltr">
- Lanturn
- </p>
- <br/>
- <p dir="ltr">
- Living in the sea is hard work. Every school of fish has different prey to catch and eat to survive. One can’t afford to be lazy, especially someone like
- Chinchou, who has a hard time making it in today’s market. But, he works long and hard, all with the goal of being able to kick back as a Lanturn in a
- house by the lake with a smokin’ wife. But, when he evolves, he learns just how hard life really is, and turns to Special Energy to make him happy.
- Unfortunately, this unhealthy habit will force one to use a lot of resources for this junkie’s fix. Even worse, he likes to experiment. In trying to make
- Nikola Tesla proud through passing currents, Lanturn will only waste valuable resources and electricity. Lanturn doesn’t pay rent, doesn’t work, and
- doesn’t even care about how you feel, and therefore is “Worst Roommate Ever” at 3/10.
- </p>
- <br/>
- <p dir="ltr">
- Thundurus EX
- </p>
- <br/>
- <p dir="ltr">
- It’s a hard gig to be a part of the Kami Trio. There’s many responsibilities that come with the job, and the other genies are sometimes not very
- supportive. Sometimes, they even get better gigs despite not being qualified. What’s someone like Thundurus to do? Go somewhere he’ll fit in, like Team
- Plasma, of course! Thundurus EX, feeling like he belongs for the first time, charges up his teammates while holding off the good guys, pinging them for a
- small amount of damage while backup is on its way. In that same effort, once he has some support from his team, he’ll “charge” the opponent with a large
- attack that not only deals ninety, but also cuts an energy from them, all in the effort of being the best bad Pokémon he can be. Team Plasma, liking it
- when their employees go above and beyond, is happy to award Thundurus EX the “Best Evil Pokémon of the Month” award at 8/10
- </p>
- <br/>
- <p dir="ltr">
- Nidoqueen
- </p>
- <br/>
- <p dir="ltr">
- It seems that, on a consistent basis lately, PCL has truly not been fond of Nidoqueen trying to get out of the kitchen. The last great Nidoqueen was found
- in the old EX series sets (FireRed and LeafGreen, to be exact), and since then, Nidoqueen just has not received fair treatment. With this new Nidoqueen
- presented to us, we unfortunately find another case of cruelty. For starters, Nidoran and Nidorina aren't impressive in the slightest, being able to only
- sting and kick the opponent for minimal amounts of damage. Then there's Nidoqueen herself, and unfortunately, she's not up to the task. For a cheap energy
- cost, she'll poison the defending alongside her fifty damage. Her second attack, of course, has to be a coin-flip, doing sixty plus thirty more for each
- heads. Between the low amount of damage, partially due to her flip-syndrome, and the fact she's a stage 2, Nidoqueen is forced to continue waiting tables
- until a better job comes along. Until then, she's stuck at 3/10.
- </p>
- <br/>
- <p dir="ltr">
- Mr. Mime
- </p>
- <br/>
- <p dir="ltr">
- Mr. Mime was a part of the classic 151 Pokémon, and in just about every generation of sets that he's been in, he's always been the type to fool around.
- Don't believe me? Take a stroll through memory lane at the previous Mimes that have done their best to entertain the masses for petty change, and you'll
- notice a trend. Many Mimes are about mischief with their wacky ways of preventing damage. In this current installment of Mr. Mime, he plays the role of
- preventing damage to the bench through his Bench Barrier ability. He's very late to the party, however, considering Squirtle claimed that schtick before it
- was cool. Unfortunately, that's the only part of Mr. Mime that's impressive, for Confusion is a very wimpy attack that costs 2 energy for a status effect
- that only makes the opponent laugh as they retreat or play a switch, and obliterate this poor street performer’s dreams. Awarded the honor of “Class
- Clown,” Mr. Mime weighs in at a scrawny 3/10.
- </p>
- <br/>
- <p dir="ltr">
- Metagross
- </p>
- <br/>
- <p dir="ltr">
- A steel titan spider, Metagross once again returns to prove how cool he truly is. While previous Metagross have had some interesting abilities in their own
- right, with many being support while being able to attack, this particular edition of Metagross has only one goal in mind. Deciding that he wanted to work
- for a company that actually gave benefits, he suits up for Team Plasma. His previous evolutions, much like many other evolutions we have seen, are nothing
- exciting. Yet, Beldum has a quirky attack in being able to rearrange the top cards, something that could be beneficial at the start of the game. Otherwise,
- Beldum and Metang only know how to punch (and one must question how Beldum can punch something) for meager amounts of damage. As for Metagross, his ability
- offers up an interesting dynamic in being a support Pokémon that actually searches other Plasma cards from the deck. Much like Electrode, it's a supporting
- ability we have not seen in sometime that has potential. With 140 HP, he can actually take a hit before going down. Yet, his attack still lacks like many
- other evolutions, so he won't be the star in a deck. There is hope for this lovable creature but more so down the road. Metagross is “Best Mail-Room
- Manager” Plasma has ever seen, with 5/10.
- </p>
- <br/>
- <p dir="ltr">
- Deoxys EX
- </p>
- <br/>
- <p dir="ltr">
- I know what everyone's thinking by now: “Yeah, yeah, another EX that's going to blow these poor Evolutions out of the water.” But, Deoxys EX is different.
- Instead of being self-driven to succeed on his own, Deoxys decides to take a back seat and put others before him by offering a more supportive role. His
- ability, save for himself, adds ten damage to any Plasma Pokémon's attacks. The best part is that this ability is cumulative, so if you have as many as
- four Deoxys in play (he's self-absorbed in the respect of cloning himself a lot), you can add forty damage to any other Plasma Pokémon's attacks. Between
- this, Hypnotoxic Laser, and Virbank City Gym, Plasma Pokémon will find their damage stack up very quickly. As for his attack, which is cheap in cost, also
- has some potential to it. For two energy, one of which being some support from the home team, he'll act as a mini-Mewtwo in doing damage based on the
- energy on the defending. Because of this, Plasma based decks do not actually need a counter for other Mewtwo, as many will play Deoxys for that additional
- damage. “Good Guy” Deoxys, in being such a supportive card, sticks at 8.5/10.
- </p>
- <br/>
- <p dir="ltr">
- Primeape
- </p>
- <br/>
- <p dir="ltr">
- A rage filled monkey with a snout, Primeape serves as what happens when Evolution takes a wrong turn. Starting out as a weak Mankey only capable of
- scratching the opponent, there soon comes the point where that angry monkey decides to evolve and challenge the world in a boxing match (cue the Rocky
- theme, followed by a training montage). Yet, Primeape's training does not serve him well, as his skill set is simply just not enough. He'll swipe furiously
- at his target, and while it's possible to go big and hit for as much as ninety, he may leave you high and dry in your bets. Even worse, he wears out pretty
- quickly, especially when delivering the Karate Chops. He's a “Wrecking Machine,” but even that is just not enough to survive in today's format, and poor
- Primeape amounts to only a 3/10.
- </p>
- <br/>
- <p dir="ltr">
- Hariyama
- </p>
- <br/>
- <p dir="ltr">
- A fat warrior bent on making his family proud, a new Hariyama tries to make his mark on the competitive scene. He's a lost titan, as his time was many
- years ago (in the form of Hariyama ex), and now he's looking to make a name for himself again. First looking at Makuhita, who can thrust his arms and
- Hammer Chop, there's not much to see. Yet, he does have 80 HP, which is helpful for surviving the first turn of the game. Moving on to Hariyama, he'll
- first try to Fake the opponent Out, which could throw them off guard. Not impressive, but not terrible. Yet, the second attack is where this fallen
- champion is bound to quickly meet his end. Doing ninety damage, which is enough to knock out anything fighting weak right now, he'll expose himself to
- taking more damage the following turn. Throw in the three retreat cost, and the fact he's an evolution, and Hariyama is forced to wait longer for his
- chance at the top tables again. “The Sumo-Wrestler that Couldn't,” Hariyama lands at 2.5/10.
- </p>
- <br/>
- <p dir="ltr">
- Umbreon
- </p>
- <br/>
- <p dir="ltr">
- It seems that every set that contains Eeveelutions ends up giving out the kitchen sink with all of them. With this set, the kitchen sink belonged to Team
- Plasma. Umbreon contains a modest 100 HP, and a single energy retreat cost, which is not bad for a stage 1. And while many would love to use Umbreon to
- attack, his attack is far too weak to justify using. Instead, he decides that a desk job is better for his needs, thus he boosts everyone's HP in support
- from the office. He's “The Villain we need, but not the one we deserve,” at 5/10.
- </p>
- <br/>
- <p dir="ltr">
- With there being two types of Bisharp in the set, they must be broken up and analyzed differently. One thing to note before digging into the twins' lives,
- they both were raised from very mediocre Pawniards. One was able to achieve more than the other, but both managed to score jobs at Team Plasma.
- </p>
- <br/>
- <p dir="ltr">
- Bisharp – Cut Down Version
- </p>
- <br/>
- <p dir="ltr">
- This Bisharp is easily seen as the more bland of the two versions. Plain and simply, this Bisharp is definitely the underachiever of the twins. For a low
- cost of two energy, this Bisharp will try to bring the opponent down to his lack of motivation along with dishing out a low amount of damage. His second
- attack is as bland as his life, dealing a mere vanilla seventy. Even worse, he's only got 90 HP, making him that much more unappealing. Cut Down Bisharp
- finds himself “Forever Stuck as a Grunt” at 2/10.
- </p>
- <br/>
- <p dir="ltr">
- Bisharp – Dragon Slayer Version
- </p>
- <br/>
- <p dir="ltr">
- Now it's onto the Bisharp a family can be more proud of. The overachiever of the family, the one that wanted to make both mom and dad proud, Bisharp has
- multiple stats going for him. For starters, his 100 HP could be a difference maker (though not by much), all the while still retaining his figure for a
- single retreat cost. For a single energy, he'll deal 40 damage. Not great, but there's much worse. But, for three energy, he'll swing against those pesky
- dragons for a whopping 120 damage, cutting those lizards down in size. It's easy to see why this version of Bisharp was the cool kid on the block, the one
- invited to all the parties, and the one that was in line to become Prom-King. Working hard earned Bisharp “The Terminator” for dragons at 4/10.
- </p>
- <br/>
- <p dir="ltr">
- Hydreigon
- </p>
- <br/>
- <p dir="ltr">
- The almighty Hydra is back again in hopes of causing more terror in the hearts of his enemies. Joining in the ranks of Team Plasma, Hydreigon shuns his
- dragon typing in favor of giving into the dark side. Raised from the more impressive Deino that could push down his opponents - compared to the other
- alternative that could only blindly slam around - there came a Zweilous that had a fire for being all he could be (too bad it didn't show with his choice
- of attacks). And then there was Hydreigon himself, who's all about sharing the wealth of terror he's out to cause with his Tractor Beam, causing havoc by
- switching around many different Pokémon to inflict more pain. But, that's not enough for him. If he sees a tool that he doesn't like, he'll force your
- opponent to toss it into the garbage as he bites into his future meal. Yet, powerful as he may be, the rest of the format is like Hercules for this poor
- creature, burying him under a 5/10.
- </p>
- <br/>
- <p dir="ltr">
- Steelix
- </p>
- <br/>
- <p dir="ltr">
- Raised from a hearty Onix that took his sweet time attacking came a Steelix that decided to apply for a position at Team Plasma. Team Plasma thought that
- the steel snake could be useful, and here we are now. The first thing some may notice is the huge amount of HP this heathen has. While we consistently have
- EX's with 170 HP on average, Steelix having that much HP helps his cause in the fight against those basic titans. Unfortunately, he's very slow in getting
- the show on the road. Three energy doesn't net a lot of damage on him, and the huge five energy attack cost for a lowly 100 damage just doesn't justify
- using this poor creature. Steelix wins the “My Heart Will Go On” award, for many will continue to love him. But, his score will go on to 3/10.
- </p>
- <br/>
- <p dir="ltr">
- Mawile
- </p>
- <br/>
- <p dir="ltr">
- Poor Mawile, she just can't seem to get much of anything right in her life. She's that girl that seems to only know how to date all the losers despite
- wanting more with her life. Eventually, dear Mawile stops caring about her appearance, and even gets a giant litter of cats that she knows will love her,
- knowing this is bound to Scare a future chance away back into the deck. Then, she'll find the one, and become so clingy that she'll feel both healed and
- trap her new man, forcing him to leave. Mawile will find herself becoming the “Crazy Cat Lady” at a very bland 1.5/10.
- </p>
- <br/>
- <p dir="ltr">
- Dragonite
- </p>
- <br/>
- <p dir="ltr">
- I know I can't be the only one who thought that Dragonite representation was lacking severely. Thankfully, PCL heard my cries for a new Dragonite, deciding
- that this adorable dragon needed to see some action again too. Now if we could have just had a cool set of Dratini and Dragonair, as both lack quite a bit
- compared to past versions of themselves, to complete this wonderful reunion. Taking a page out of an ancestor of Dragonite, there's the chance to shut off
- the opponent's trainer support (sorry, Zebstrika). The best part? It takes three of any energy, making it very easy to power up. While the second attack is
- not nearly as impressive, it shows that Dragonite is out to take down the opponent anyway he can, healing himself while dishing out damage to the opponent.
- With these in mind, and more, Dragonite is your “Friendly Neighborhood Dragon” flying in at 6/10.
- </p>
- <br/>
- <p dir="ltr">
- Latias-EX
- </p>
- <br/>
- <p dir="ltr">
- The moment many saw this, I'm sure they both thanked Arceus that we finally got a Latias, and then had a school girl squeal on reading what the ability
- did. And to some degree, I could understand that twinkle in one's eye over such a card. In being able to prevent damage from attacking Pokémon with
- abilities, that's not something we've seen. Of course, its attack and HP do not help its case in the slightest, each being subpar for an EX. Then you
- factor in all the other non-ability EX's that are in the format, and Latias-EX suddenly becomes a very disgusting card. “Most Likely to drop out of
- College,” dear Latias finishes out at 4.5/10.
- </p>
- <br/>
- <p dir="ltr">
- Latios-EX
- </p>
- <br/>
- <p dir="ltr">
- When I saw there would be both a Latios and Latias in the set, I wanted so desperately to see the two work together. Unfortunately, Latios-EX is a lone
- wolf just like Latias-EX, and his act simply isn't appealing to watch. For two energy, he's hitting for forty and forcing the defending to stay active.
- Because forty damage is a lot to scare something off, right? His second attack hits for a massive amount of damage, and many might try to argue its use.
- But, there's just no justifying doing 150 only to discard all the energy for it. Latios is the poster boy for the song “In the End” by Linkin Park at 3/10.
- </p>
- <br/>
- <p dir="ltr">
- With there being two Eevees in the set to cover as well (another trend by PCL), both must be analyzed differently. And while one is worth analyzing, the
- Growl Eevee easily belongs in the shoebox at a very wimpy score of 0.5/10.
- </p>
- <br/>
- <p dir="ltr">
- Eevee – Signs of Evolution
- </p>
- <br/>
- <p dir="ltr">
- There has always been a trend involving Eevee, dating back to even the Wizards days, where this cute critter holds the ability to boost his evolution
- efforts in his own ways. Because PCL does not like defying some trends, we have another case of that. He makes for a very good starter for those playing
- Eeveelution reliant decks considering that he can search out for three different evolutions for himself. It's tough figuring out which ones to play, but
- even tougher deciding which ones to use to engage the opponent at times. For this attack alone, however, Eevee earns some recognition (as indecisive as he
- may be). “Worse Than a Kid in a Candy Store,” Eevee finds himself at 4/10.
- </p>
- <br/>
- <p dir="ltr">
- Miltank
- </p>
- <br/>
- <p dir="ltr">
- For those of you who've been lacking in essential vitamins and nutrients, rest assured that Miltank is back to cover that for you. Considering that her
- farm is partially frozen over, it's in her best interest to find work elsewhere, besides at Whitney's gym in Goldenrod City. Looking at her set of skills,
- she doesn't bring much to the table, but there's one curious aspect to her: Max Milk. Acting as a Max Potion, Miltank generously heals one of your Pokémon
- at her own cost. But, that's just not going to cut it when there's a machine to cut out the middle-cow. Worse yet, that's about her only worthwhile asset,
- putting Miltank out of a job until the farm comes back. Miltank is the “Best Cow That Doesn't Live in California” at 3/10.
- </p>
- <br/>
- <p dir="ltr">
- Kecleon
- </p>
- <br/>
- <p dir="ltr">
- Working for car insurance is pretty tough with the amount of drivers out there. Wait, no, that's a different lizard. Kecleon still lives in the wild
- untamed by modern conventions, but if one should deem him worthy, he's got a unique skill set that was utilized in past formats. For starters, his ability
- allows him to copy the type that the defending Pokémon is, and while that would normally not be important, his attack literally can copy an attack from the
- defending Pokémon. With these two aspects, Kecleon can be looked at more as a counter card, netting weakness on every single dragon around and cards like
- Mewtwo EX. It's HP is incredibly low, but because he only offers one prize, perhaps Kecleon could find a place in this world like the Geico lizard. Awarded
- “Worst Look-alike to a celebrity,” Kecleon earns a modest 6/10.
- </p>
- <br/>
- <p dir="ltr">
- Tornadus EX
- </p>
- <br/>
- <p dir="ltr">
- Deciding that it was the best business move, Tornadus decided that he'd become a bird and defect over to Team Plasma with Thundurus. We all know how
- disappointed Landorus is gonna be later, but Tornadus is feeling too evil to care. And, unlike the previous Tornadus EX, this version of him is not a total
- brute. For starters, he can replenish one's hand back to six for a single energy, which is great considering that N decided to leave Team Plasma for being
- too much of a hippie. His second attack requires much more support from the home team, but can unload a lot of damage with enough energy. But, with such a
- large cost, his first attack is what will gain him the most brownie points. “Everyone's Favorite Big Bird,” considering how great he is with kids, is well
- praised at 8/10.
- </p>
- <br/>
- <p dir="ltr">
- Frozen City
- </p>
- <br/>
- <p dir="ltr">
- Anytime one looks for a Vacation spot, they imagine a more tropical and tranquil environment. That is not Frozen City. There have been past cards with the
- same effect, namely in the Pokémon Ampharos; however, Team Plasma decided they liked the idea, and decided that a whole city was worth freezing in the
- attempt for world domination. While in play, it hurts those that attach energy to their non-Plasma Pokémon. Blastoise may find its water supply very
- lacking, and those not aligned with Team Plasma may think twice about visiting. Yet, this plan may not yield such fruitful results if Plasma does establish
- dominion, or if the resistance comes prepared with their own stadiums. Frozen City is the “Worst Place to Vacation” at 5/10.
- </p>
- <br/>
- <p dir="ltr">
- Shadow Triad
- </p>
- <br/>
- <p dir="ltr">
- Like The Dark Knight, these group of ninjas remain constantly vigilant. The only problem is, they work for Team Plasma too for more covert operations.
- Also, like The Dark Knight, they're incredibly crafty and deceptive. With their help in pulling some reconnaissance, one can scope out the discard pile in
- favor of pulling back a Plasma card of their choosing (including the prized Hypnotoxic Laser). While this takes up a valuable resource of supporter for the
- turn, sneaking even one mission in could mean a win. But, with the cheap budget of Plasma, these guys “Need Better Costumes” at 7/10.
- </p>
- <br/>
- <p dir="ltr">
- Team Plasma Badge
- </p>
- <br/>
- <p dir="ltr">
- With every valuable Team Organization, there's a strong need for recruit to get some new blood. One effort Plasma employed is to hand out Badges at their
- local shops. Plasma Badge turns Pokémon into Plasma Pokémon, giving them benefits that they never knew existed. The price, of course, is that the benefits
- can be cut off, or they may simply not get to your Pokémon in time to matter. Just like Uncle Sam, “Team Plasma Wants You” at 6/10.
- </p>
- <br/>
- <p dir="ltr">
- Life Essence
- </p>
- <br/>
- <p dir="ltr">
- In a set that's been all about an evil, rebellious organization, it's nice to take a turn and discuss life. Specifically, Life Essence. A very precious
- liquid that will make a certain Pokémon of choice invulnerable to the prize they give up. It's at this point that I'm sure many believe this drink to have
- some potential. The cost is the ace-spec quality, which ultimately hurts its taste from being a serious contender. Branded as “Overly Priced,” the critics
- give Life Essence a 3/10.
- </p>
- <br/>
- <p dir="ltr">
- Meet Canada's very own Reed Mascola. Reed Mascola turned heads in 2011 when he went 7-0 in swiss at Canada’s Nationals. This was a very interesting time in
- the game, because the format had just changed to Heart Gold Soul Silver and on. The United States National Championships was slated to occur after this
- event, so all eyes were on Canada and what would result from the trainers who played their heart out there. Mascola ran a very innovative
- Kingdra/Yanmega/Jirachi deck that helped set the standard for what the right decks to play in the US Nationals tournament would be. A slightly different
- version of the deck ended up winning the US Nationals tournament and a build that ran Kingdra/Jirachi/Weavile/Manaphy/Sage’s Training piloted by Aziz
- Al-Yami/Martin Moreno made it all the way to top 32.
- </p>
- <br/>
- <p dir="ltr">
- Below is Mascola’s Pokémon resume!
- </p>
- <br/>
- <p dir="ltr">
- 2009:
- </p>
- <p dir="ltr">
- 2nd Place Ontario Provincials (Blastcatty)
- </p>
- <p dir="ltr">
- 5-2 Whiff Canadian Nationals (Luxray/Lumineon/Dusknoir)
- </p>
- <br/>
- <p dir="ltr">
- 2010:
- </p>
- <p dir="ltr">
- 5-2 Whiff Ontario Provincials (Flygon/Lumineon/Dusknoir)
- </p>
- <p dir="ltr">
- 2nd Place Eastern Canadian Regionals (Cursegar)
- </p>
- <p dir="ltr">
- T32 Canadian Nationals ("Power"Pluff)
- </p>
- <br/>
- <p dir="ltr">
- 2011:
- </p>
- <p dir="ltr">
- T8 Ontario Provincials (SpeedChamp)
- </p>
- <p dir="ltr">
- 1st Place Ohio States (SpeedChamp)
- </p>
- <p dir="ltr">
- 2nd Place Eastern Canadian Regionals (SpeedChamp)
- </p>
- <p dir="ltr">
- 2nd Place Canadian Nationals (Horsemega)
- </p>
- <p dir="ltr">
- T32 Fall Indiana Regionals (Horsemega + Gliscor)
- </p>
- <br/>
- <p dir="ltr">
- 2012:
- </p>
- <p dir="ltr">
- T8 Ontario Provincials (CMT)
- </p>
- <p dir="ltr">
- 5-2 Whiff Michigan States (Volcarona)
- </p>
- <p dir="ltr">
- T32 Canadian Nationals (Tornadus/Aerodactyl)
- </p>
- <br/>
- <p dir="ltr">
- 2013:
- </p>
- <p dir="ltr">
- 1st place Ontario Provincials (Blastoise/Keldeo/Black Kyurem)
- </p>
- <p dir="ltr">
- 4-2 Whiff Quebec Provincials (RayEels)
- </p>
- <br/>
- <p dir="ltr">
- Weedle, Kakuna, Beedrill
- </p>
- <p dir="ltr">
- Some people are raised in low income families and fall in with the wrong crowd. Bad Habits Weedle is no exception. In his infancy, Weedle practices
- thrusting to no avail. In his sheltered teenage life, he lays low and hides from cops, and by the age of 20 he's a full blown hustler. Though Beedrill can
- do 120 + poison/confuse on a Keldeo, he is certainly more trouble than he's worth, and 120 is a fairly easy 1-shot in this format. Winner of the "Pursuit
- of Happiness" award, Beedrill and his associates get a measly 0.5/10.
- </p>
- <p dir="ltr">
- Exeggcute
- </p>
- <p dir="ltr">
- As a self-respecting Canadian, it makes me sad that anyone would sip sap without allowing it to become the amazingness that is maple syrup. Winner of the
- "Unsteady Egg Carton Award", Exeggcute certainly adds a lot of options to the format. While a consistent and calculating player might cringe at the thought
- of adding this in their deck, some riskier and newer players will benefit from playing this card. It does have many uses - saving valuable resources from
- Ultra Ball and Computer Search, Pokémon Communication, Weavile, and the upcoming Caitlin. This card is a high versatility/high risk card that deserves no
- more than 6.5/10.
- </p>
- <p dir="ltr">
- Exeggutor
- </p>
- <p dir="ltr">
- Adding onto the high risk of Exeggcute, there is an extremely interesting Stage 1. Why is it interesting, you might ask? It makes your egg harder to kill;
- particularly when you factor in the risk of Night Spear. Past that, the first attack is very interesting late game. If you don't draw what you need from a
- late game N, you can reduce the chance for them to get what they need. Early game, it can buy you time to set-up while your opponent is stuck drawing one
- card at a time. The second attack is a 50% chance at one-shotting a Keldeo. The same people that will take the chance on Exeggcute will take that flip. If
- Exeggcute was beefier, I would give this card a better overall rating, but being a high risk play, the winner of "Sick Dreadlocks" earns a 6/10.
- </p>
- <p dir="ltr">
- Flareon
- </p>
- <p dir="ltr">
- This lustrous firefox that slightly resembles the Oscar Meyer Wienermobile is one of the format's new possibly viable techs against Klingklang. There are
- several requirements in playing Flareon of course; DCE's and/or Energy Accel, Ultra Ball and/or Computer Search, a high Pokémon count, and at least a few
- Fire Energy. Taking up two slots and a shot of either one being prized is a risky move, as is starting Eevee and having 2 retreat. As a 2-2 line, and with
- Eevee's attack, he's relatively easy to setup. As winner of the "On Fire" award presented by Lloyd Banks himself (brought to you by Team Bank), Flareon
- earns a 6/10 and should only be played if Klingklang becomes dominant in the format.
- </p>
- <p dir="ltr">
- Heatran-EX
- </p>
- <p dir="ltr">
- Heatran-EX is probably one of the coolest looking filler cards I've seen for a while. In a format of one-shots (Black Kyurem-EX/Rayquaza-EX), this card
- applies no strategy other than big expensive damaging two-shot attacks. He will unfortunately settle into the Land of Misfit EX's alongside others such as
- Giratina-EX, Celebi-EX, and Cresselia-EX. He is winner of the "Fireplace DVD" award for being both boring and repetitive and earns a 3/10.
- </p>
- <p dir="ltr">
- Zekrom/Reshiram
- </p>
- <p dir="ltr">
- I vividly remember the days of ZPST - I experienced the carnage first hand in the finals of Canadian Nationals. Times have changed, and both Zekrom and
- Reshiram are still contenders, but their matches have been met with powerful EX Pokémon. How does the Black & White Zekrom compare to this new Zekrom?
- Their vital stats are the same, but they are very different cards and have very different purposes. For example, BW Zekrom has Outrage and an unconditional
- 120 damage in Bolt Strike. The new Zekrom has a mediocre first attack, and a conditional second attack. As a tech in Blastoise/Keldeo, I see a lot of
- potential for Zekrom as a Tornadus/Lugia one-shotter since his energy requirement is much more flexible and isn't self-damaging. Having to add Reshiram
- into the mix makes it difficult, but could also increase the deck's viability against KlingKlang. The winner of the "Diamond in the Rough" award is Zekrom
- and the runner-up is Reshiram both at a very respectable 7.5/10.
- </p>
- <p dir="ltr">
- Horsea, Seadra, Kingdra
- </p>
- <p dir="ltr">
- The trio of seahorses returns as a blast from the past. Horsea and Seadra are nothing special, but the Kingdra is a buffed-up version of the Legends
- Awakened version. The spread attack is a nice touch; though Twister is the really interesting attack. With several opportunities to discard cards this
- format (Professor Juniper, Ultra Ball, Computer Search), it's not impossible to get Kingdra hitting for high damage, but it will be difficult to do it
- consistently. As with almost all Kingdra, there is a glimmer of playability in this card, and the potential to make it viable with the right strategy. The
- winner of the "I'm not in Kansas Anymore" award goes to whichever genius that can make this card work: 5.5/10.
- </p>
- <p dir="ltr">
- Vaporeon
- </p>
- <p dir="ltr">
- TPCI has tried hard to make all of the Eeveelutions unique by way of interesting attacks. They are certainly all unique; however, several are unplayable.
- The gorgeous alien mermaid Vaporeon is one of the unplayable sort. Vaporeon's first attack heals minor damage in a one-shotting format, and the second
- attack can't do much more than counter a Ho-oh-EX (which is no new feat). The winner of the "Destined to be a Regionals Promo" award goes to Vaporeon, the
- 2.5/10.
- </p>
- <p dir="ltr">
- Wooper, Quagsire
- </p>
- <p dir="ltr">
- Wooper and Quagsire are both great swimmers and will certainly find their place in the pool of unwanted cards. Quagsire is essentially an inferior version
- of Bouffalant from Dragons Exalted. Aside from typing, and the different conditions for added damage, they both have the same ability, and a 60+ damage
- attack; though Bouffalant takes colorless, is a basic, and has a lower retreat cost. Unfortunately, Quagsire didn't win any awards and scored a 2/10 (as
- did Wooper).
- </p>
- <p dir="ltr">
- Glaceon
- </p>
- <p dir="ltr">
- Welcome to the Freeze Zone: Where the coefficient of friction is slightly lower if you're a bad apple. Fortunately, being a bad guy doesn't always pay off.
- While a lower retreat cost is great with Pokémon Catcher in format, Darkrai EX and Keldeo EX are way better alternatives than Glaceon. Unfortunately,
- Glaceon is a Stage 1 with 90 HP, and since his power only works on Team Plasma Pokémon, his uses are even more limited. Dodrio Undaunted saw play, but this
- is a much more unforgiving format. Winner of the "A Witch Named Karma" award, Glaceon sinks to the bottom of the pack: 3.5/10.
- </p>
- <p dir="ltr">
- Vanillite, Vanillish, Vanilluxe
- </p>
- <p dir="ltr">
- I bet you were scanning through here to find the token bad ice cream joke. I'm way too cool for that. Much like the Noble Victories Vanilluxe, the new
- Vanilluxe teams well with the Noble Victories Victini (Fliptini). If you do decide to use the new Vanilluxe you will likely be using Snowball MAX, so let's
- look at that attack and ignore the other. For a one-shot on an EX, you will need 3 heads, which means you will likely want at least 5 energies on it (with
- a Victini in play). That alone is a risky play that will need massive energy acceleration. With Eels, it could be somewhat effective, but terribly
- inconsistent. Both smaller cones are at the top of the class HP-wise, and have the minimum retreat cost. Vanillish is the clear winner in any Vanilluxe
- list (unless you opt for Paralysis and a higher retreat cost), and you would only want to use this Vanillite if you run Double Colorless Energy; otherwise,
- you would want the Next Destinies Vanillite. The "Melt in your Car" award goes to this trio of dairy treats. Vanilluxe: 3.5/10, Vanillish: 5/10, Vanillite
- 4/10.
- </p>
- <p dir="ltr">
- Jolteon
- </p>
- <p dir="ltr">
- When I first looked at this card, I thought it was the bomb - finally another Electric backseat tech that can be pulled out at anytime (alongside Dragons
- Exalted Manectric). I then proceeded to play devil's advocate and think of how many cards and strategies counter this: Low printed retreat costs,
- Darkrai-EX, Keldeo-EX, Switch, Scramble Switch, and Escape Rope. I then proceeded to realize that this was the entire field, and that this card will never
- have any place in any format. If you're going to be obscure and want to stop people from being able to attack, just play Beartic Emerging Powers. It's more
- powerful, and a heck of a lot more cuddly. Winner of the "Super Saiyan Puppy" award is Jolteon, the inferior: 1/10.
- </p>
- <p dir="ltr">
- Pachirisu
- </p>
- <p dir="ltr">
- Our new Pachirisu is a little bit squirrelly. Through the wise words of a certain Akon (acorn?), we can sum up a busy day's work for this electric fiend:
- "I tried so hard, can't seem to get away from misery". Misery is the theme of this tragedy that involves a certain flying squirrel, and another with
- gigantic red ears. As a starter, Pachirisu has two options: find energy, or paralyze. Victini-EX is able to find those energy and attach them, avoiding an
- unpleasant N situation, and bypassing the regular energy attachments. Furthermore, Dragons Exalted Emolga is a better starter due to a lower retreat cost,
- and a more permanent set-up attack. One day Pachirisu will regain his ZPS glory days, but that day is not today. Adding the "Employee of the Month" award
- to his collection, Pachirisu earns a 2/10.
- </p>
- <p dir="ltr">
- Thundurus-EX
- </p>
- <p dir="ltr">
- Lost in the bottom tables? Follow the Thunder Route to top cut. This man Thundurus has both the meanest look on his face, and the meanest comb over, but
- looks aren't everything. Thundurus-EX has built-in energy acceleration from the discard pile, including the unusual ability to bring back Special Energy.
- Having been an avid (to the point of it being unhealthy) supporter of Noble Victories Volcarona, I understand the importance of being able to do damage
- while accelerating. His first attack alone makes him viable in the right deck, and the second attack rounds him out nicely with higher damage output (and
- an added benefit). Realistically, you could power Thundurus-EX up in 2 turns with a combination of Colress Machine/Energy Switch. With so many Team Plasma
- options in format, there are a lot of good new combinations that can be well-supported by Thundurus-EX. The Days of Thunder are upon us with this winner of
- the "Chicken Pox and Silver Locks" award: 8.5/10.
- </p>
- <p dir="ltr">
- Nidoran M, Nidorino, Nidoking
- </p>
- <p dir="ltr">
- Nidoking is a lover, not a fighter. As a practicing polygamist, he gains strength from an increased amount of Nidoqueens. Unfortunately, setting up a
- second Stage 2 in this format for our beloved king is the equivalent to someone with the jitters trying to find a date in the pre-internet era. Despite the
- interest that will likely surround this card, it will likely only see success at league. Cradily (upcoming) would certainly allow it to setup more easily,
- but Nidoqueen is not much of an attacker, and with high retreat costs, even with Cradily's help, they will amount to nothing. Winner of the "Hopeless
- Romantic" award goes to Nidoking: 2.5/10.
- </p>
- <p dir="ltr">
- Deoxys-EX
- </p>
- <p dir="ltr">
- Eske Yoshinob may very well be the person with the coolest name in Southern Tokyo, but even Eske couldn’t believe that she was chosen to draw the
- touchy-feely Deoxys-EX. In the image, Eske portrays the lanky Deoxys grabbing the player and pulling them into the cardboard universe known as Cardnia as
- if to say "Do you know how good I am?". Well I do, Deoxys-EX. With both a ridiculous ability that gives Deoxys-EX a nice spot on the bench, and an attack
- that puts it at odds with Mewtwo-EX and Keldeo-EX, there is no reason not to try out the winner of the 2013 "Jazz Hands" award. 9/10.
- </p>
- <p dir="ltr">
- Yamask (2), Cofagrigus (2)
- </p>
- <p dir="ltr">
- In designing sets, sometimes grave decisions are made. Sometimes these decisions include making exciting misprints on Onixes, or even coming up with
- completely obsolete cards that are just filler. Both Yamasks in this set are inferior to the three Yamasks that are already in print, as is the Cofagrigus
- without the ability. Deep Grave is extremely useful in the right circumstance, in both putting an EX into one-shot range, and in getting extra use out of
- an N or a Shaymin-EX. Unfortunately, these situations are going to be few and far between. As a basic, it would've been an easily techable idea, but I
- don't foresee this Stage 1 being worth it. Yamask #1 and #2 are 1/10, Cofagrigus with Crazy Slap is 1.5/10, and Cofagrigus with Deep Grave earns the award
- for "Best Black Eye-Liner" and a 3.5/10.
- </p>
- <p dir="ltr">
- Sneasel, Weavile
- </p>
- <p dir="ltr">
- Weavile has always been a favourite with the rogue deckbuilders of the world. The new Weavile and Sneasel are not as quick or as techable as previous
- versions of the cards. A full-blown strategy with Exeggcute is needed to make Weavile really effective. The idea of hitting a base 120 (assuming no prized
- eggs) is interesting; however, running 4 Exeggcute may be a challenge and result in some turn 1 losses. In the current format, I would be much more
- inclined to go with a Zoroark-style deck were I so forced to choose a dark Stage 1. Zorua is a better starter, Zoroark has much more flexibility, the same
- retreat cost, and higher HP (though not level ball searchable). Winner of the "Pokémon with a head most resembling an old-style fan" award is Weavile, who
- is full of hot air at a measly 3.5/10. Sneasel has higher HP, but a 1 retreat cost, and is easy to top if a new Sneasel is ever reprinted: 2/10.
- </p>
- <p dir="ltr">
- Absol
- </p>
- <p dir="ltr">
- Much like the Millenium Falcon, Absol manages to navigate his way into an asteroid field. Thankfully, it is an interesting tech in the perfect format. As a
- secondary companion to Darkrai, Absol can hit for very high damage by abusing decks with high Colress counts. It's not an ultra-reliable card, but it
- definitely will see some play in Darkrai, and in all decks when they print the next playable Gengar (which we know they will!). Winner of the "Mynock's
- Best Friend" award is Absol at a hefty 7/10.
- </p>
- <p dir="ltr">
- Sandile, Krokorok, Krookodile
- </p>
- <p dir="ltr">
- Once again, we get one of Chester the Cheetah's ultimate mascot rivals in print. Both the Sandile and Krokorok have dull attacks and will likely be cut by
- anyone that ventures out to play Krookodile. As a gearhead, the new Krookodile uses his intimate knowledge of remanufacturing engines and dispersing power
- where it's needed. In this case, he sabotages the competition by throwing dust in their air filter, cutting their brake lines, and even swapping parts out
- of old domestic minivans (specifically the "windy" ones). Unfortunately the disruption will only be effective against a select few decks, and the effort of
- setting Krookodile up is likely not worth it. Award for "Most Godzilla-like monster" goes to Krookodile for terrorizing the ferris wheel at the theme park.
- Sandile: 1/10. Krokorok: 3/10. Krookodile: 3/10.
- </p>
- <p dir="ltr">
- Latias-EX
- </p>
- <p dir="ltr">
- I'm almost certain that this little hovercraft will see some play, mostly right after the set comes out. It's unfortunate, but this little thingie is
- outclassed by our good friend Sigilyph as a wall. There are 10 reasons why this card should not be played: awful attack, Black Kyurem-EX, Rayquaza-EX,
- Garbodor, Thundurus-EX, Tornadus-EX, Cobalion-EX, Mewtwo-EX, Terrakion, and Landorus-EX. Latias-EX gets a 2/10.
- </p>
- <p dir="ltr">
- Latios-EX
- </p>
- <p dir="ltr">
- This airplane is in the night sky like shooting Staryus. Unfortunately, where it came from and where it's going doesn't matter to anyone, because this card
- is not going to be able to compete in the format. Keldeo and Switch (along with generally good attackers) will counter the first attack, and the second is
- too underpowered without the right support cards, and burns its resources at the same time. Winner of the "Turbulence" award is Latios-EX at a ravishing
- 3.5/10.
- </p>
- <p dir="ltr">
- Rattata, Raticate
- </p>
- <p dir="ltr">
- Step aside "GOT JUNK?". If you aren't satisfied with your junk, Raticate has a solution for you! Plasma Freeze bears two rat-like gifts to add to our
- repertoire of "maybe playable" cards. Raticate Boundaries Crossed was always interesting, but with the addition of Hypnotoxic Laser and the new Rattata (40
- HP!), he becomes quite a bit better. The attack of the new Raticate is interesting, but extremely conditional, and you take risks in just setting it up
- (forgetting the fact that you're giving up an attack to use his ability). To some, this may resemble Cyrus' Conspiracy, but in reality, it pales in
- comparison. Winner of the "I Can Transform Ya" award is Raticate at 2/10, and Rattata earns a respectable 6/10.
- </p>
- <p dir="ltr">
- Hoothoot, Noctowl
- </p>
- <p dir="ltr">
- Noctowl brings back some bitter memories - a certain promo card that was never available in the peaceful country of Canadia. I ended up buying the last one
- in an Ohio Wal-Mart, and never ended up playing him, so maybe I'm blowing it a little bit out of proportion. The new Noctowl is certainly an interesting
- card, since there isn't any sort of damage cap on it; however, when evaluating cards that outclass it, one Pokémon that comes to mind is Cincinno Black
- & White. Even in the current format, Cincinno can't compete, so Noctowl is certainly not worth the wall of text that I have already written about it.
- Our beloved amputee Hoothoot is spreading the love by letting everyone draw cards. Unfortunately, love doesn't win games. Both of these owls win the
- "Couche-tard Award of Excellence". Noctowl gets 4/10 and Hoothoot gets 1/10.
- </p>
- <p dir="ltr">
- Starly, Staravia, Staraptor
- </p>
- <p dir="ltr">
- Well, it makes sense that the stars of Plasma FREEZE are not in the Starly family. The early bird gets the worm, and all these birds got were bad attacks.
- No awards, and 1/10 all around.
- </p>
- <p dir="ltr">
- Tornadus-EX
- </p>
- <p dir="ltr">
- Majestic Dawn Chatot has been reincarnated into Big Bird, a.k.a. Tornadus-EX. The first attack increases consistency tenfold, and it's refreshing to see an
- attack like this back in the game. The second attack is either not overly effective, or extremely costly. If you use all of your Plasma Energy on
- Tornadus-EX to get one KO it uses a lot of your resources; however, if the deck is rounded out with lighter attackers (Thundurus-EX, Deoxys-EX), it could
- be extremely effective. Thundurus-EX would also allow for some Plasma Energy recovery. Winner of the "Best Drawpower" award is Tornadus-EX at an impressive
- 7/10.
- </p>
- <p dir="ltr">
- Float Stone
- </p>
- <p dir="ltr">
- The Stone of Ultimate Floatation graces Plasma Freeze with an efficient way of retreating Garbodor while shutting off abilities at the same time. In rogue
- decks, it could see some success; mainly with Accelgor/Gothitelle (since you're shutting off their ability to use Tool Scrapper), and with anything else
- that uses a wall with a heavy retreat cost. The prestigious "Best Technological Advancement that Could Lead to the Development of the Hoverboard" award is
- given to Float Stone: 7.5/10.
- </p>
- <p dir="ltr">
- Ghetsis
- </p>
- <p dir="ltr">
- Some things are good in moderation. Our dear friend Ghetsis is one of these things. He's like the friend that constantly harasses you with text messages,
- but that can only be taken in small doses. When he works, Ghetsis can be very effective. As a reliable supporter, not so much... Where does Ghetsis shine?
- He's a great counter to Sableye, extremely effective turn 1, and late game (when people are saving crucial cards for the final KO). He will usually get
- extra Catchers, Switches, Lasers, and some extra one-ofs (Scramble Switch, Tool Scrapper, etc.). Don't get me wrong - I think he's good but only in the
- right situation. For this reason, I wouldn't recommend playing more than 2 copies of this winner of the "Worst Caulick": 6/10.
- </p>
- <p dir="ltr">
- Super Energy Retrieval
- </p>
- <p dir="ltr">
- Super Energy Retrieval: Like the regular Energy Retrieval, with a little bit more retrieving. Hopefully at some point we get a golden Retriever. Winner of
- the "Most obvious good card in the set" is this beaut. Though it will probably only be used in Blastoise/Keldeo (and maybe anything that uses Emboar), this
- card is sure to be game-breaking: 8/10.
- </p>
- <p dir="ltr">
- Team Plasma Poke Ball
- </p>
- <p dir="ltr">
- Adding to the consistency of Plasma Pokémon and further segregating them from the other Pokémon is the new Team Plasma Poke Ball. With Thundurus-EX, it
- might still be a good idea to run at least a few Ultra Balls to get some energy in the discard pile. It's unlikely that this Poke Ball will see any play
- outside of Deoxys-EX themed decks; however, it provides some nice stability. These blue balls win the award for "Most Technologically Advanced Creature
- Entrapment Device" and earn a 7/10.
- </p>
- <p dir="ltr">
- Rock Guard
- </p>
- <p dir="ltr">
- Rocky Helmet got a whole lot Rockier. In fact, the helmet has been replaced by a platter full of tasty rocks. Though it may seem against Spiritomb of the
- Game, if you're creative enough to run the Rock Guard, I highly encourage you to tell your opponent to "Eat Rocks (Tasty Rocks)" whenever they take damage
- from it. It has some very interesting applications; though in mainstream decks its viability does come into question. Winner of the "Most Gorgeous Serving
- Platter" award is Rock Guard: 5.5/10.
- </p>
- <br/>
- <p dir="ltr">
- Under heavy scrutiny and analysis, Plasma Freeze has been ranked for everyone's viewing pleasure. Plasma will be unleashed, and the question that everyone
- will wonder is, will it be enough? Will this new organization be able to obtain the kind of format domination that they are looking for? Will other Pokémon
- be able to hold back this new threat? Only time will tell as we get underway with the last segment of the season.
- </p>
- <br/>
- <p dir="ltr">
- Thank you for reading and be on the lookout for more game-breaking Pokémon Trading Card game strategy content coming right to you here at PokéBeach from
- some brand new faces!
- </p>
- <br/>
- <br/>
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