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Feb 21st, 2019
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  1. wait(2.0)
  2. local char = game.Players.LocalPlayer.Character
  3. for i,v in pairs(char:children()) do
  4. if v:IsA("Accessory") then
  5. v:Destroy()
  6. end
  7. end
  8. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  9. aura.Size = NumberSequence.new(0)
  10. aura.Lifetime = NumberRange.new(0)
  11. aura.LightEmission = 0
  12. local jun =owner
  13. local p =owner
  14. local char = p.Character
  15. local mouse = p:GetMouse()
  16. local larm = char["Left Arm"]
  17. local rarm = char["Right Arm"]
  18. local lleg = char["Left Leg"]
  19. local rleg = char["Right Leg"]
  20. local hed = char.Head
  21. local torso = char.Torso
  22. local hum = char.Humanoid
  23. local cam = game.Workspace.CurrentCamera
  24. local root = char.HumanoidRootPart
  25. local deb = false
  26. local shot = 0
  27. local debris=game:service"Debris"
  28. local l = game:GetService("Lighting")
  29. local rs = game:GetService("RunService").RenderStepped
  30. --https://github.com/Mokiros/roblox-FE-compatibility
  31. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  32. local Player,game,owner = owner,game
  33. local RealPlayer = Player
  34. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  35. ypcall(function()
  36. shirt = Instance.new("Shirt", char)
  37. shirt.Name = "Shirt"
  38. pants = Instance.new("Pants", char)
  39. pants.Name = "Pants"
  40. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  41. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  42. end)
  43. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  44. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  45. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  46. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  47. Hair99 = Instance.new("Part")
  48.  
  49. Hair99.Parent = jun.Character
  50. Hair99.Name = "Hair"
  51. Hair99.formFactor = "Symmetric"
  52. Hair99.Size = Vector3.new(1, 1, 1)
  53. Hair99.CFrame = jun.Character.Head.CFrame
  54. Hair99:BreakJoints()
  55. Hair99.CanCollide = false
  56. Hair99.TopSurface = "Smooth"
  57. Hair99.BottomSurface = "Smooth"
  58. Hair99.BrickColor = BrickColor.new("New Yeller")
  59. Hair99.Transparency = 1
  60.  
  61. Weld = Instance.new("Weld")
  62. Weld.Part0 = jun.Character.Head
  63. Weld.Part1 = Hair99
  64. Weld.Parent = jun.Character.Head
  65. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  66.  
  67. Hair7 = Instance.new("Part")
  68. Hair7.Parent = jun.Character
  69. Hair7.Name = "Hair"
  70. Hair7.CanCollide = false
  71. Hair7.Locked = true
  72. Hair7.TopSurface = "Smooth"
  73. Hair7.BottomSurface = "Smooth"
  74. Hair7.formFactor = "Symmetric"
  75. Hair7.Material = "Neon"
  76. Hair7.BrickColor = BrickColor.new("Black")
  77. Hair7.CFrame = jun.Character.Torso.CFrame
  78. Hair7.Size = Vector3.new(1, 1, 1)
  79. Hair7.Transparency = 1
  80.  
  81. Mesh = Instance.new("SpecialMesh")
  82. Mesh.Parent = Hair99
  83. Mesh.MeshType = "Sphere"
  84. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  85. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  86.  
  87.  
  88. Weld = Instance.new("Weld")
  89. Weld.Parent = jun.Character.Head
  90. Weld.Part0 = jun.Character.Head
  91. Weld.Part1 = Hair7
  92. Weld.C0 = CFrame.new(0, 1, 0)
  93.  
  94. Mesh = Instance.new("SpecialMesh")
  95. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  96. Mesh.Parent = Hair7
  97. Mesh.Scale = Vector3.new(1, 1, 1)
  98. Mesh.MeshType = "FileMesh"
  99. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  100. Mesh.TextureId = ""
  101.  
  102.  
  103. for i = 1, 6 do
  104. Hair99.Transparency = Hair99.Transparency - .2
  105. Hair7.Transparency = Hair7.Transparency - .2
  106. wait(0)
  107. end
  108. local m = Instance.new("Model")
  109. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0"
  110. local p =owner
  111. local char = p.Character
  112. local mouse = p:GetMouse()
  113. local larm = char["Left Arm"]
  114. local rarm = char["Right Arm"]
  115. local lleg = char["Left Leg"]
  116. local rleg = char["Right Leg"]
  117. local hed = char.Head
  118. local torso = char.Torso
  119. local hum = char.Humanoid
  120. local cam = game.Workspace.CurrentCamera
  121. local root = char.HumanoidRootPart
  122. local deb = false
  123. local shot = 0
  124. local debris=game:service"Debris"
  125. local l = game:GetService("Lighting")
  126. local rs = game:GetService("RunService").RenderStepped
  127.  
  128.  
  129. local p =owner
  130. local char = p.Character
  131. z = Instance.new("Sound", char)
  132. z.SoundId = "rbxassetid://740161429"
  133. z.Pitch = 1
  134. z.Volume = 999
  135. wait(.1)
  136. z:Play()
  137. Vegeta = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  138. Vegeta.Name = "Vegeta"
  139. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Vegeta)
  140. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Vegeta)
  141. shirt.Name = "Shirt"
  142. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Vegeta)
  143. pants.Name = "Pants"
  144. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  145. torso.Size = Vector3.new(2,2,1)
  146. torso.Rotation = Vector3.new(0,180,0)
  147. torso.Position = Vector3.new(0,4,0)
  148. torso.BrickColor = BrickColor.new("Pastel brown")
  149. torso.Name = "Torso"
  150. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  151. head.Size = Vector3.new(1.25,1.25,1.25)
  152. head.BrickColor = BrickColor.new("Pastel brown")
  153. head.Name = "Head"
  154. head.Position = Vector3.new(0,6,0)
  155. headmesh = Instance.new("SpecialMesh",head)
  156. headmesh.MeshType = "Head"
  157. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  158. larm.Size = Vector3.new(1,2,1)
  159. larm.BrickColor = BrickColor.new("Pastel brown")
  160. larm.Name = "Left Arm"
  161. larm.Position = Vector3.new(-2,4,0)
  162. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  163. rarm.Size = Vector3.new(1,2,1)
  164. rarm.BrickColor = BrickColor.new("Pastel brown")
  165. rarm.Name = "Right Arm"
  166. rarm.Position = Vector3.new(2,4,0)
  167. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  168. lleg.Size = Vector3.new(1,2,1)
  169. lleg.Name = "Left Leg"
  170. lleg.Position = Vector3.new(1,2,0)
  171. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  172. rleg.Size = Vector3.new(1,2,1)
  173. rleg.Name = "Right Leg"
  174. rleg.Position = Vector3.new(-1,2,0)
  175. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  176. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  177. headweld.Part1 = torso
  178. headweld.C0 = CFrame.new(0, -1.5, 0)
  179. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  180. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  181. larmweld.Part1 = larm
  182. larmweld.C0 = CFrame.new(1.5, 0, 0)
  183. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  184. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  185. rarmweld.Part1 = rarm
  186. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  187. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  188. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  189. rlegweld.Part1 = rleg
  190. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  191. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  192. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  193. llegweld.Part1 = lleg
  194. llegweld.C0 = CFrame.new(0.5, -2, 0)
  195. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Vegeta)
  196. modelhair.Name = "Hair"
  197. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  198. hair.Name = "hair"
  199. hair.BrickColor = BrickColor.new("Black")
  200. hairmesh = Instance.new("SpecialMesh",hair)
  201. hairmesh.Scale = Vector3.new(7,7,7)
  202. hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
  203. hairmesh.MeshType = "FileMesh"
  204. hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  205. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  206. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  207. hairweld.Part1 = hair
  208. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  209. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  210. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  211. npctoplayer.Part1 = torso
  212. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  213. game.Players.LocalPlayer.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762"
  214. game.Players.LocalPlayer.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843"
  215. hum.WalkSpeed = 0
  216.  
  217.  
  218. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  219. earring1.Size = Vector3.new(2,2,2)
  220. earring1.CanCollide = false
  221. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  222. earring1.BrickColor = BrickColor.new("New Yeller")
  223. earmesh1 = Instance.new("SpecialMesh",earring1)
  224. earmesh1.MeshType = "Sphere"
  225. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  226. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  227. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  228. earweld1.Part1 = earring1
  229. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  230. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  231. earring2.Size = Vector3.new(2,2,2)
  232. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  233. earring2.CanCollide = false
  234. earring2.BrickColor = BrickColor.new("New Yeller")
  235. earmesh2 = Instance.new("SpecialMesh",earring2)
  236. earmesh2.MeshType = "Sphere"
  237. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  238. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  239. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  240. earweld2.Part1 = earring2
  241. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  242. wait(3)
  243. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red")
  244. wait(2.0)
  245. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  246. earring5.Size = Vector3.new(2,2,2)
  247. earring5.CanCollide = false
  248. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  249. earring5.BrickColor = BrickColor.new("White")
  250. earmesh5 = Instance.new("SpecialMesh",earring5)
  251. earmesh5.MeshType = "Sphere"
  252. earring5.TopSurface = "Smooth"
  253. earring5.BottomSurface = "Smooth"
  254. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  255. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  256. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  257. earweld5.Part1 = earring5
  258. earweld5.C0 = CFrame.new(2.5, 1, 0)
  259.  
  260. for i=1,5 do
  261. wait(0.1)
  262. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  263. end
  264.  
  265. wait(0.1)
  266.  
  267. game.Players.LocalPlayer.Character.Torso.Vegeta:Destroy()
  268.  
  269.  
  270. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  271. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  272. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  273. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  274. local p =owner
  275. local char = p.Character
  276. local mouse = p:GetMouse()
  277. local larm = char["Left Arm"]
  278. local rarm = char["Right Arm"]
  279. local lleg = char["Left Leg"]
  280. local rleg = char["Right Leg"]
  281. local hed = char.Head
  282. local torso = char.Torso
  283. local hum = char.Humanoid
  284. local cam = game.Workspace.CurrentCamera
  285. local root = char.HumanoidRootPart
  286. local deb = false
  287. local shot = 0
  288. local debris=game:service"Debris"
  289. local l = game:GetService("Lighting")
  290. local rs = game:GetService("RunService").RenderStepped
  291. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  292. function lerp(a, b, t) -- Linear interpolation
  293. return a + (b - a)*t
  294. end
  295.  
  296. function slerp(a, b, t) --Spherical interpolation
  297. dot = a:Dot(b)
  298. if dot > 0.99999 or dot < -0.99999 then
  299. return t <= 0.5 and a or b
  300. else
  301. r = math.acos(dot)
  302. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  303. end
  304. end
  305. function matrixInterpolate(a, b, t)
  306. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  307. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  308. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  309. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  310. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  311. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  312. local t = v1:Dot(v2)
  313. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  314. return CFrame.new()
  315. end
  316. return CFrame.new(
  317. v0.x, v0.y, v0.z,
  318. v1.x, v1.y, v1.z,
  319. v2.x, v2.y, v2.z,
  320. v3.x, v3.y, v3.z)
  321. end
  322. ----------------------------------------------------
  323. function genWeld(a,b)
  324. local w = Instance.new("Weld",a)
  325. w.Part0 = a
  326. w.Part1 = b
  327. return w
  328. end
  329. function weld(a, b)
  330. local weld = Instance.new("Weld")
  331. weld.Name = "W"
  332. weld.Part0 = a
  333. weld.Part1 = b
  334. weld.C0 = a.CFrame:inverse() * b.CFrame
  335. weld.Parent = a
  336. return weld;
  337. end
  338. ----------------------------------------------------
  339. function Lerp(c1,c2,al)
  340. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  341. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  342. for i,v in pairs(com1) do
  343. com1[i] = v+(com2[i]-v)*al
  344. end
  345. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  346. end
  347. ----------------------------------------------------
  348. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  349. local wld = Instance.new("Weld", wp1)
  350. wld.Part0 = wp0
  351. wld.Part1 = wp1
  352. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  353. end
  354. ----------------------------------------------------
  355. function weld5(part0, part1, c0, c1)
  356. weeld=Instance.new("Weld", part0)
  357. weeld.Part0=part0
  358. weeld.Part1=part1
  359. weeld.C0=c0
  360. weeld.C1=c1
  361. return weeld
  362. end
  363. ----------------------------------------------------
  364. function HasntTouched(plrname)
  365. local ret = true
  366. for _, v in pairs(Touche) do
  367. if v == plrname then
  368. ret = false
  369. end
  370. end
  371. return ret
  372. end
  373. newWeld(torso, larm, -1.5, 0.5, 0)
  374. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  375. newWeld(torso, rarm, 1.5, 0.5, 0)
  376. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  377. newWeld(torso, hed, 0, 1.5, 0)
  378. newWeld(torso, lleg, -0.5, -1, 0)
  379. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  380. newWeld(torso, rleg, 0.5, -1, 0)
  381. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  382. newWeld(root, torso, 0, -1, 0)
  383. torso.Weld.C1 = CFrame.new(0, -1, 0)
  384. hum.MaxHealth = math.huge
  385. wait(1)
  386. hum.Health = math.huge
  387. ----------------------------------------------------
  388. local p = game.Players.LocalPlayer
  389. local char = p.Character
  390. local mouse = p:GetMouse()
  391. local larm = char["Left Arm"]
  392. local rarm = char["Right Arm"]
  393. local lleg = char["Left Leg"]
  394. local rleg = char["Right Leg"]
  395. local hed = char.Head
  396. local torso = char.Torso
  397. local hum = char.Humanoid
  398. local cam = game.Workspace.CurrentCamera
  399. local root = char.HumanoidRootPart
  400. local deb = false
  401. local shot = 0
  402. local debris=game:service"Debris"
  403. local l = game:GetService("Lighting")
  404. local rs = game:GetService("RunService").RenderStepped
  405. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  406. math.randomseed(os.time())
  407. for i,v in pairs(char:children()) do
  408. if v:IsA("Hat") then
  409. v:Destroy()
  410. end
  411. end
  412. for i,v in pairs (hed:GetChildren()) do
  413. if v:IsA("Sound") then
  414. v:Destroy()
  415. end
  416. end
  417. ----------------------------------------------------
  418. Debounces = {
  419. CanAttack = true;
  420. NoIdl = false;
  421. Slashing = false;
  422. Slashed = false;
  423. RPunch = false;
  424. RPunched = false;
  425. LPunch = false;
  426. LPunched = false;
  427. }
  428. local Touche = {char.Name, }
  429. ----------------------------------------------------
  430.  
  431. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  432. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  433. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  434. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  435. ----------------------------------------------------
  436.  
  437. ----------------------------------------------------
  438. function lerp(a, b, t) -- Linear interpolation
  439. return a + (b - a)*t
  440. end
  441.  
  442. function slerp(a, b, t) --Spherical interpolation
  443. dot = a:Dot(b)
  444. if dot > 0.99999 or dot < -0.99999 then
  445. return t <= 0.5 and a or b
  446. else
  447. r = math.acos(dot)
  448. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  449. end
  450. end
  451.  
  452. function matrixInterpolate(a, b, t)
  453. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  454. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  455. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  456. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  457. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  458. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  459. local t = v1:Dot(v2)
  460. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  461. return CFrame.new()
  462. end
  463. return CFrame.new(
  464. v0.x, v0.y, v0.z,
  465. v1.x, v1.y, v1.z,
  466. v2.x, v2.y, v2.z,
  467. v3.x, v3.y, v3.z)
  468. end
  469. ----------------------------------------------------
  470. function genWeld(a,b)
  471. local w = Instance.new("Weld",a)
  472. w.Part0 = a
  473. w.Part1 = b
  474. return w
  475. end
  476. function weld(a, b)
  477. local weld = Instance.new("Weld")
  478. weld.Name = "W"
  479. weld.Part0 = a
  480. weld.Part1 = b
  481. weld.C0 = a.CFrame:inverse() * b.CFrame
  482. weld.Parent = a
  483. return weld;
  484. end
  485. ----------------------------------------------------
  486. function Lerp(c1,c2,al)
  487. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  488. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  489. for i,v in pairs(com1) do
  490. com1[i] = v+(com2[i]-v)*al
  491. end
  492. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  493. end
  494. ----------------------------------------------------
  495. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  496. local wld = Instance.new("Weld", wp1)
  497. wld.Part0 = wp0
  498. wld.Part1 = wp1
  499. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  500. end
  501. ----------------------------------------------------
  502. function weld5(part0, part1, c0, c1)
  503. weeld=Instance.new("Weld", part0)
  504. weeld.Part0=part0
  505. weeld.Part1=part1
  506. weeld.C0=c0
  507. weeld.C1=c1
  508. return weeld
  509. end
  510. ----------------------------------------------------
  511. function HasntTouched(plrname)
  512. local ret = true
  513. for _, v in pairs(Touche) do
  514. if v == plrname then
  515. ret = false
  516. end
  517. end
  518. return ret
  519. end
  520. ----------------------------------------------------
  521.  
  522. ----------------------------------------------------
  523.  
  524. ----------------------------------------------------
  525. local Transforming = true
  526.  
  527.  
  528.  
  529.  
  530. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  531. if c.className == "Hat" then -- base form hair.
  532. c.Handle.Transparency = 0 -- Put after transformation
  533. end
  534. if c.Name == "Hair" then
  535. c:Remove()
  536. end
  537. end
  538. wait(1.0)
  539. ypcall(function()
  540.  
  541. shirt = Instance.new("Shirt", char)
  542. shirt.Name = "Shirt"
  543. pants = Instance.new("Pants", char)
  544. pants.Name = "Pants"
  545. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=276106335"
  546. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=254301872"
  547. end)
  548. ----------------------------------------------------
  549. local m = Instance.new("Model")
  550. m.Name = "Hair"
  551. b1 = Instance.new("SpecialMesh", p)
  552. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  553. b1.TextureId = ""
  554. b1.MeshType = Enum.MeshType.FileMesh
  555. b1.Name = "Mesh"
  556. b1.VertexColor = Vector3.new(0, 0, 0)
  557. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  558. p2 = Instance.new("Part", m)
  559. p2.BrickColor = BrickColor.new("Pastel brown")
  560. p2.Transparency = 1
  561. p2.Name = "Head"
  562. p2.FormFactor = Enum.FormFactor.Symmetric
  563. p2.Size = Vector3.new(2, 1, 1)
  564. p2.CFrame = CFrame.new(9,9,9)
  565. p2.CanCollide = false
  566. p2.Locked = true
  567. p2.TopSurface = Enum.SurfaceType.Smooth
  568. b2 = Instance.new("SpecialMesh", p2)
  569. b2.MeshType = Enum.MeshType.Head
  570. b2.Name = "Mesh"
  571. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  572. p3 = Instance.new("Part", m)
  573. p3.BrickColor = BrickColor.new("Dark red")
  574. p3.FormFactor = Enum.FormFactor.Symmetric
  575. p3.Size = Vector3.new(3,3,3)
  576. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  577. p3.CanCollide = false
  578. p3.Locked = true
  579. p3.BottomSurface = Enum.SurfaceType.Smooth
  580. p3.TopSurface = Enum.SurfaceType.Smooth
  581. b3 = Instance.new("SpecialMesh", p3)
  582. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  583. b3.TextureId = ""
  584. b3.MeshType = Enum.MeshType.FileMesh
  585. b3.Name = "Mesh"
  586. b3.VertexColor = Vector3.new(0, 0, 0)
  587. b3.Scale = Vector3.new(6.2,6.2,6.2)
  588. w1 = Instance.new("Weld", p1)
  589. w1.Name = "Head_Weld"
  590. w1.Part0 = p1
  591. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  592. w1.Part1 = p2
  593. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  594. w2 = Instance.new("Weld", p2)
  595. w2.Name = "Part_Weld"
  596. w2.Part0 = p2
  597. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  598. w2.Part1 = p3
  599. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  600. w3 = Instance.new("Weld", p3)
  601. w3.Name = "Part_Weld"
  602. w3.Part0 = p3
  603. w3.C0 = CFrame.new()
  604. w3.Part1 = p4
  605. w3.C1 = CFrame.new()
  606.  
  607. m.Parent = char
  608. m:MakeJoints()
  609. ----------------------------------------------------
  610. local cor = Instance.new("Part", char.Hair)
  611. cor.Name = "Link"
  612. cor.Locked = true
  613. cor.BottomSurface = 0
  614. cor.CanCollide = false
  615. cor.Size = Vector3.new(1, 9, 1)
  616. cor.Transparency = 1
  617. cor.TopSurface = 0
  618. corw = Instance.new("Weld", cor)
  619. corw.Part0 = hed
  620. corw.Part1 = cor
  621. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  622. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  623. weld1 = Instance.new("Weld", char.Hair)
  624. weld1.Part0 = cor
  625. weld1.Part1 = char.Hair.Head
  626. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  627. ----------------------------------------------------
  628. GroundWave1 = function()
  629. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  630. local Colors = {"New Yeller", "New Yeller"}
  631. local wave = Instance.new("Part", torso)
  632. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  633. wave.Anchored = true
  634. wave.CanCollide = false
  635. wave.Locked = true
  636. wave.Size = Vector3.new(1, 1, 1)
  637. wave.TopSurface = "Smooth"
  638. wave.BottomSurface = "Smooth"
  639. wave.Transparency = 0.35
  640. wave.CFrame = HandCF
  641. wm = Instance.new("SpecialMesh", wave)
  642. wm.MeshId = "rbxassetid://3270017"
  643. coroutine.wrap(function()
  644. for i = 1, 30, 1 do
  645. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  646. wave.Size = wm.Scale
  647. wave.CFrame = HandCF
  648. wave.Transparency = i/30
  649. wait()
  650. end
  651. wait()
  652. wave:Destroy()
  653. end)()
  654. end
  655. ----------------------------------------------------
  656. GroundWave = function()
  657. if Transforming == true then
  658. local wave = Instance.new("Part", torso)
  659. wave.BrickColor = BrickColor.new("Teal")
  660. wave.Anchored = true
  661. wave.CanCollide = false
  662. wave.Locked = true
  663. wave.Size = Vector3.new(1, 1, 1)
  664. wave.TopSurface = "Smooth"
  665. wave.BottomSurface = "Smooth"
  666. wave.Transparency = 0.35
  667. wm = Instance.new("SpecialMesh", wave)
  668. wm.MeshType = "Sphere"
  669. wm.Scale = Vector3.new(1,1,1)
  670. coroutine.wrap(function()
  671.  
  672. wait()
  673. wave:Destroy()
  674. end)()
  675. elseif Transforming == false then
  676. wait()
  677. end
  678. end
  679.  
  680.  
  681.  
  682. spawn(function()
  683. while wait(1) do
  684. GroundWave()
  685. end
  686. end)
  687.  
  688. wait(4)
  689.  
  690. Transforming = false
  691. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  692. earring1.Size = Vector3.new(2,2,2)
  693. earring1.CanCollide = false
  694. earring1.Position = Vector3.new(999,999,999)
  695. earring1.BrickColor = BrickColor.new("New Yeller")
  696. earmesh1 = Instance.new("SpecialMesh",earring1)
  697. earmesh1.MeshType = "Sphere"
  698. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  699. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  700. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  701. earweld1.Part1 = earring1
  702. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  703. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  704. earring2.Size = Vector3.new(2,2,2)
  705. earring2.CanCollide = false
  706. earring2.Position = Vector3.new(999,999,999)
  707. earring2.BrickColor = BrickColor.new("New Yeller")
  708. earmesh2 = Instance.new("SpecialMesh",earring2)
  709. earmesh2.MeshType = "Sphere"
  710. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  711. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  712. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  713. earweld2.Part1 = earring2
  714. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  715. earring5:Destroy()
  716. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red")
  717. hum.Jump = true
  718. burst = Instance.new("BodyThrust",torso)
  719. burst.Force = Vector3.new(0,5000,-8000)
  720. for i = 1,20 do
  721.  
  722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  727. end
  728. wait(1)
  729. for i = 1,20 do
  730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  733.  
  734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  736.  
  737. end
  738. burst:Destroy()
  739. wait(11)
  740. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red")
  741. wait(4.5)
  742. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between vegeta and kakarot","Red")
  743. wait(3.2)
  744. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito","Red")
  745. wait(2)
  746. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red")
  747. wait(1.3)
  748. for i = 1,20 do
  749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  750.  
  751. end
  752. wait(0.4)
  753. for i = 1,20 do
  754.  
  755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  756. end
  757. wait(0.8)
  758. for i = 1,20 do
  759. wait()
  760. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  761. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  765. end
  766. wait(0.5)
  767. for i = 1,20 do
  768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  771.  
  772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  774.  
  775. end
  776. wait()
  777. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito Blue!","Red")
  778. bomb = Instance.new("Explosion",torso)
  779. bomb.BlastRadius = 0
  780. bomb.DestroyJointRadiusPercent = 100
  781. bomb.ExplosionType = "CratersAndDebris"
  782. bomb = Instance.new("Explosion",torso)
  783. bomb.BlastRadius = 0
  784. bomb.DestroyJointRadiusPercent = 100
  785. bomb.ExplosionType = "CratersAndDebris"
  786. bomb = Instance.new("Explosion",torso)
  787. bomb.BlastRadius = 0
  788. bomb.DestroyJointRadiusPercent = 100
  789. bomb.ExplosionType = "CratersAndDebris"
  790. bomb = Instance.new("Explosion",torso)
  791. bomb.BlastRadius = 0
  792. bomb.DestroyJointRadiusPercent = 100
  793. bomb.ExplosionType = "CratersAndDebris"
  794. wait()
  795.  
  796. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  797. if c.className == "Hat" then -- base form hair.
  798. c.Handle.Transparency = 0 -- Put after transformation
  799. end
  800. if c.Name == "Hair" then
  801. c:Remove()
  802. end
  803. end
  804. wait(0.00001)
  805. local m = Instance.new("Model")
  806. m.Name = "Hair"
  807. b1 = Instance.new("SpecialMesh", p)
  808. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  809. b1.TextureId = ""
  810. b1.MeshType = Enum.MeshType.FileMesh
  811. b1.Name = "Mesh"
  812. b1.VertexColor = Vector3.new(0, 0, 0)
  813. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  814. p2 = Instance.new("Part", m)
  815. p2.BrickColor = BrickColor.new("Pastel brown")
  816. p2.Transparency = 1
  817. p2.Name = "Head"
  818. p2.FormFactor = Enum.FormFactor.Symmetric
  819. p2.Size = Vector3.new(2, 1, 1)
  820. p2.CFrame = CFrame.new(9,9,9)
  821. p2.CanCollide = false
  822. p2.Locked = true
  823. p2.TopSurface = Enum.SurfaceType.Smooth
  824. b2 = Instance.new("SpecialMesh", p2)
  825. b2.MeshType = Enum.MeshType.Head
  826. b2.Name = "Mesh"
  827. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  828. p3 = Instance.new("Part", m)
  829. p3.BrickColor = BrickColor.new("Teal")
  830. p3.FormFactor = Enum.FormFactor.Symmetric
  831. p3.Size = Vector3.new(3,3,3)
  832. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  833. p3.CanCollide = false
  834. p3.Locked = true
  835. p3.BottomSurface = Enum.SurfaceType.Smooth
  836. p3.TopSurface = Enum.SurfaceType.Smooth
  837. b3 = Instance.new("SpecialMesh", p3)
  838. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  839. b3.TextureId = ""
  840. b3.MeshType = Enum.MeshType.FileMesh
  841. b3.Name = "Mesh"
  842. b3.VertexColor = Vector3.new(0, 0, 0)
  843. b3.Scale = Vector3.new(6.2,6.2,6.2)
  844. w1 = Instance.new("Weld", p1)
  845. w1.Name = "Head_Weld"
  846. w1.Part0 = p1
  847. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  848. w1.Part1 = p2
  849. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  850. w2 = Instance.new("Weld", p2)
  851. w2.Name = "Part_Weld"
  852. w2.Part0 = p2
  853. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  854. w2.Part1 = p3
  855. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  856. w3 = Instance.new("Weld", p3)
  857. w3.Name = "Part_Weld"
  858. w3.Part0 = p3
  859. w3.C0 = CFrame.new()
  860. w3.Part1 = p4
  861. w3.C1 = CFrame.new()
  862.  
  863. m.Parent = char
  864. m:MakeJoints()
  865. ----------------------------------------------------
  866. local cor = Instance.new("Part", char.Hair)
  867. cor.Name = "Link"
  868. cor.Locked = true
  869. cor.BottomSurface = 0
  870. cor.CanCollide = false
  871. cor.Size = Vector3.new(1, 9, 1)
  872. cor.Transparency = 1
  873. cor.TopSurface = 0
  874. corw = Instance.new("Weld", cor)
  875. corw.Part0 = hed
  876. corw.Part1 = cor
  877. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  878. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  879. weld1 = Instance.new("Weld", char.Hair)
  880. weld1.Part0 = cor
  881. weld1.Part1 = char.Hair.Head
  882. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  883.  
  884. local torso = game.Players.LocalPlayer.Character.Torso
  885. local block = Instance.new("Part",torso)
  886. block.Size = Vector3.new(0.1,0.1,0.1)
  887. block.Position = block.Position + Vector3.new(2,2,2)
  888. block.Transparency = 1
  889. local weld = Instance.new("Weld",torso)
  890. weld.Part0 = torso
  891. weld.Part1 = block
  892. weld.C0 = CFrame.new(0,5,0)
  893. local tables = {5,4,3,2,1}
  894. local part = Instance.new("ParticleEmitter")
  895. part.Parent = game.Players.LocalPlayer.Character.Torso
  896. part.LockedToPart = true
  897.  
  898. part.Texture = "rbxassetid://300899323"
  899. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  900. part.Transparency = NumberSequence.new(0.7)
  901. part.Lifetime = NumberRange.new(2)
  902. part.Rate = 30
  903. local part2 = Instance.new("ParticleEmitter",block)
  904. part2.Lifetime = NumberRange.new(5)
  905. part2.Speed = NumberRange.new(0)
  906. part2.Size = NumberSequence.new(18)
  907. part2.LockedToPart = true
  908. part2.Transparency = NumberSequence.new(0.5)
  909. part2.Rate = 3
  910. part2.Color = ColorSequence.new(Color3.fromRGB(83,215,255))
  911. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  912. local model = Instance.new("Model",torso)
  913.  
  914. local ball0 = Instance.new("Part",model)
  915. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  916. ball0.Transparency = 0.5
  917. ball0.BrickColor = BrickColor.new("Teal")
  918. ball0.Size = Vector3.new(1,1,1)
  919. ball0mesh = Instance.new("SpecialMesh",ball0)
  920. ball0mesh.MeshType = "Sphere"
  921. ball0mesh.Scale = Vector3.new(1,1,1)
  922. ballweld = Instance.new("Weld",model)
  923. ballweld.Part0 = torso
  924. ballweld.Part1 = ball0
  925. for i = 1,15 do
  926. wait(0.1)
  927. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  928. part2.Size = NumberSequence.new(15)
  929. for i = 1 , 3 do
  930. wait()
  931. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  932.  
  933. end
  934.  
  935. wait(0.1)
  936. part2.Size = NumberSequence.new(8)
  937. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  938. ball0mesh.Scale = Vector3.new(1,1,1)
  939.  
  940. end
  941.  
  942. hum.WalkSpeed = 16
  943. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  944. local wave = Instance.new("Part", torso)
  945. wave.BrickColor = BrickColor.new("Institutional white")
  946. wave.Anchored = true
  947. wave.CanCollide = false
  948. wave.Locked = true
  949. wave.Size = Vector3.new(1, 1, 1)
  950. wave.TopSurface = "Smooth"
  951. wave.BottomSurface = "Smooth"
  952. wave.Transparency = 0.35
  953. wave.CFrame = HandCF
  954. wm = Instance.new("SpecialMesh", wave)
  955. wm.MeshId = "rbxassetid://3270017"
  956. coroutine.wrap(function()
  957. for i = 1, 14, 1 do
  958. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  959. wave.Size = wm.Scale
  960. wave.CFrame = HandCF
  961. wave.Transparency = i/14
  962. wait()
  963. end
  964. wait()
  965. wave:Destroy()
  966. end)()
  967.  
  968.  
  969. z1 = Instance.new("Sound", char)
  970. z1.SoundId = "rbxassetid://600060450"
  971. z1.Pitch = 1
  972. z1.Volume = 1
  973. z1.Looped = true
  974. wait(.1)
  975. z1:Play()
  976. ----------------------------------------------------
  977. Blast = function()
  978. local Colors = {"New Yeller", "New Yeller"}
  979. local wave = Instance.new("Part", torso)
  980. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  981. wave.Anchored = true
  982. wave.CanCollide = false
  983. wave.Locked = true
  984. wave.Size = Vector3.new(1, 1, 1)
  985. wave.TopSurface = "Smooth"
  986. wave.BottomSurface = "Smooth"
  987. wave.Transparency = 0.35
  988. wave.CFrame = rarm.CFrame
  989. wm = Instance.new("SpecialMesh", wave)
  990. wm.MeshType = "Sphere"
  991. wm.Scale = Vector3.new(1,1,1)
  992. z = Instance.new("Sound",wave)
  993. z.SoundId = "rbxassetid://237035051"
  994. z.Volume = 1
  995. z.Pitch = .9
  996. z:Play()
  997. coroutine.wrap(function()
  998. for i = 1, 30, 1 do
  999. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1000. --wave.Size = wm.Scale
  1001. wave.CFrame = rarm.CFrame
  1002. wave.Transparency = (1/14)
  1003. rs:wait()
  1004. end
  1005. rs:wait()
  1006. wave:Destroy()
  1007. z:Destroy()
  1008. end)()
  1009. end
  1010. ----------------------------------------------------
  1011. rarm.Touched:connect(function(ht)
  1012. hit = ht.Parent
  1013. if ht and hit:IsA("Model") then
  1014. if hit:FindFirstChild("Humanoid") then
  1015. if hit.Name ~= p.Name then
  1016. if Debounces.RPunch == true and Debounces.RPunched == false then
  1017. Debounces.RPunched = true
  1018. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1019. if Debounces.ks==true then
  1020. z = Instance.new("Sound",hed)
  1021. z.SoundId = "rbxassetid://169380525"
  1022. z.Pitch = ptz[math.random(1,#ptz)]
  1023. z.Volume = 1
  1024. z:Play()
  1025. end
  1026. wait(.2)
  1027. Debounces.RPunched = false
  1028. end
  1029. end
  1030. end
  1031. elseif ht and hit:IsA("Hat") then
  1032. if hit.Parent.Name ~= p.Name then
  1033. if hit.Parent:FindFirstChild("Humanoid") then
  1034. if Debounces.RPunch == true and Debounces.RPunched == false then
  1035. Debounces.RPunched = true
  1036. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1037. if Debounces.ks==true then
  1038. z = Instance.new("Sound",hed)
  1039. z.SoundId = "rbxassetid://169380525"
  1040. z.Pitch = ptz[math.random(1,#ptz)]
  1041. z.Volume = 1
  1042. z:Play()
  1043. end
  1044. wait(.2)
  1045. Debounces.RPunched = false
  1046. end
  1047. end
  1048. end
  1049. end
  1050. end)
  1051. larm.Touched:connect(function(ht)
  1052. hit = ht.Parent
  1053. if ht and hit:IsA("Model") then
  1054. if hit:FindFirstChild("Humanoid") then
  1055. if hit.Name ~= p.Name then
  1056. if Debounces.LPunch == true and Debounces.LPunched == false then
  1057. Debounces.LPunched = true
  1058. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1059. if Debounces.ks2==true then
  1060. z = Instance.new("Sound",hed)
  1061. z.SoundId = "rbxassetid://169380525"
  1062. z.Pitch = ptz[math.random(1,#ptz)]
  1063. z.Volume = 1
  1064. z:Play()
  1065. end
  1066. wait(.2)
  1067. Debounces.LPunched = false
  1068. end
  1069. end
  1070. end
  1071. elseif ht and hit:IsA("Hat") then
  1072. if hit.Parent.Name ~= p.Name then
  1073. if hit.Parent:FindFirstChild("Humanoid") then
  1074. if Debounces.LPunch == true and Debounces.LPunched == false then
  1075. Debounces.LPunched = true
  1076. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1077. if Debounces.ks2==true then
  1078. z = Instance.new("Sound",hed)
  1079. z.SoundId = "rbxassetid://169380525"
  1080. z.Pitch = ptz[math.random(1,#ptz)]
  1081. z.Volume = 1
  1082. z:Play()
  1083. end
  1084. wait(.2)
  1085. Debounces.LPunched = false
  1086. end
  1087. end
  1088. end
  1089. end
  1090. end)
  1091. ----------------------------------------------------
  1092. mod4 = Instance.new("Model",char)
  1093.  
  1094. ptez = {0.7, 0.8, 0.9, 1}
  1095.  
  1096. function FindNearestTorso(Position,Distance,SinglePlayer)
  1097. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1098. local List = {}
  1099. for i,v in pairs(workspace:GetChildren())do
  1100. if v:IsA("Model")then
  1101. if v:findFirstChild("Torso")then
  1102. if v ~= char then
  1103. if(v.Torso.Position -Position).magnitude <= Distance then
  1104. table.insert(List,v)
  1105. end
  1106. end
  1107. end
  1108. end
  1109. end
  1110. return List
  1111. end
  1112.  
  1113. function Punch()
  1114. part=Instance.new('Part',mod4)
  1115. part.Anchored=true
  1116. part.CanCollide=false
  1117. part.FormFactor='Custom'
  1118. part.Size=Vector3.new(.2,.2,.2)
  1119. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1120. part.Transparency=.7
  1121. part.BrickColor=BrickColor.new('New Yeller')
  1122. mesh=Instance.new('SpecialMesh',part)
  1123. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1124. mesh.Scale=Vector3.new(3,3,3)
  1125. part2=Instance.new('Part',mod4)
  1126. part2.Anchored=true
  1127. part2.CanCollide=false
  1128. part2.FormFactor='Custom'
  1129. part2.Size=Vector3.new(.2,.2,.2)
  1130. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1131. part2.Transparency=.7
  1132. part2.BrickColor=BrickColor.new('New Yeller')
  1133. mesh2=Instance.new('SpecialMesh',part2)
  1134. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1135. mesh2.Scale=Vector3.new(3,1.5,3)
  1136. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1137. if v:FindFirstChild('Humanoid') then
  1138. v.Humanoid:TakeDamage(math.random(9999,9999))
  1139. end
  1140. end
  1141. coroutine.resume(coroutine.create(function()
  1142. for i=0,0.62,0.4 do
  1143. wait()
  1144. part.CFrame=part.CFrame
  1145. part.Transparency=i
  1146. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1147. part2.CFrame=part2.CFrame
  1148. part2.Transparency=i
  1149. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1150. end
  1151. part.Parent=nil
  1152. part2.Parent=nil
  1153. end))
  1154. end
  1155. ----------------------------------------------------
  1156. rarm.Touched:connect(function(ht)
  1157. hit = ht.Parent
  1158. if ht and hit:IsA("Model") then
  1159. if hit:FindFirstChild("Humanoid") then
  1160. if hit.Name ~= p.Name then
  1161. if Debounces.RPunch == true and Debounces.RPunched == false then
  1162. Debounces.RPunched = true
  1163. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1164. if Debounces.ks==true then
  1165. z = Instance.new("Sound",hed)
  1166. z.SoundId = "rbxassetid://169380525"
  1167. z.Pitch = ptz[math.random(1,#ptz)]
  1168. z.Volume = 1
  1169. z:Play()
  1170. end
  1171. wait(.2)
  1172. Debounces.RPunched = false
  1173. end
  1174. end
  1175. end
  1176. elseif ht and hit:IsA("Hat") then
  1177. if hit.Parent.Name ~= p.Name then
  1178. if hit.Parent:FindFirstChild("Humanoid") then
  1179. if Debounces.RPunch == true and Debounces.RPunched == false then
  1180. Debounces.RPunched = true
  1181. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1182. if Debounces.ks==true then
  1183. z = Instance.new("Sound",hed)
  1184. z.SoundId = "rbxassetid://169380525"
  1185. z.Pitch = ptz[math.random(1,#ptz)]
  1186. z.Volume = 1
  1187. z:Play()
  1188. end
  1189. wait(.2)
  1190. Debounces.RPunched = false
  1191. end
  1192. end
  1193. end
  1194. end
  1195. end)
  1196. larm.Touched:connect(function(ht)
  1197. hit = ht.Parent
  1198. if ht and hit:IsA("Model") then
  1199. if hit:FindFirstChild("Humanoid") then
  1200. if hit.Name ~= p.Name then
  1201. if Debounces.LPunch == true and Debounces.LPunched == false then
  1202. Debounces.LPunched = true
  1203. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1204. if Debounces.ks2==true then
  1205. z = Instance.new("Sound",hed)
  1206. z.SoundId = "rbxassetid://169380525"
  1207. z.Pitch = ptz[math.random(1,#ptz)]
  1208. z.Volume = 1
  1209. z:Play()
  1210. end
  1211. wait(.2)
  1212. Debounces.LPunched = false
  1213. end
  1214. end
  1215. end
  1216. elseif ht and hit:IsA("Hat") then
  1217. if hit.Parent.Name ~= p.Name then
  1218. if hit.Parent:FindFirstChild("Humanoid") then
  1219. if Debounces.LPunch == true and Debounces.LPunched == false then
  1220. Debounces.LPunched = true
  1221. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1222. if Debounces.ks2==true then
  1223. z = Instance.new("Sound",hed)
  1224. z.SoundId = "rbxassetid://169380525"
  1225. z.Pitch = ptz[math.random(1,#ptz)]
  1226. z.Volume = 1
  1227. z:Play()
  1228. end
  1229. wait(.2)
  1230. Debounces.LPunched = false
  1231. end
  1232. end
  1233. end
  1234. end
  1235. end)
  1236. ----------------------------------------------------
  1237. local player = game.Players.LocalPlayer
  1238. local pchar = player.Character
  1239. local mouse = player:GetMouse()
  1240. local cam = workspace.CurrentCamera
  1241.  
  1242. local rad = math.rad
  1243.  
  1244. local keysDown = {}
  1245. local flySpeed = 0
  1246. local MAX_FLY_SPEED = 150
  1247.  
  1248. local canFly = false
  1249. local flyToggled = false
  1250.  
  1251. local forward, side = 0, 0
  1252. local lastForward, lastSide = 0, 0
  1253.  
  1254. local floatBP = Instance.new("BodyPosition")
  1255. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1256. local flyBV = Instance.new("BodyVelocity")
  1257. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1258. local turnBG = Instance.new("BodyGyro")
  1259. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1260.  
  1261. mouse.KeyDown:connect(function(key)
  1262. keysDown[key] = true
  1263.  
  1264. if key == "f" then
  1265. flyToggled = not flyToggled
  1266.  
  1267. if not flyToggled then
  1268. stanceToggle = "Normal"
  1269. floatBP.Parent = nil
  1270. flyBV.Parent = nil
  1271. turnBG.Parent = nil
  1272. root.Velocity = Vector3.new()
  1273. pchar.Humanoid.PlatformStand = false
  1274. end
  1275. end
  1276.  
  1277. end)
  1278. mouse.KeyUp:connect(function(key)
  1279. keysDown[key] = nil
  1280. end)
  1281.  
  1282. local function updateFly()
  1283.  
  1284. if not flyToggled then return end
  1285.  
  1286. lastForward = forward
  1287. lastSide = side
  1288.  
  1289. forward = 0
  1290. side = 0
  1291.  
  1292. if keysDown.w then
  1293. forward = forward + 1
  1294. end
  1295. if keysDown.s then
  1296. forward = forward - 1
  1297. end
  1298. if keysDown.a then
  1299. side = side - 1
  1300. end
  1301. if keysDown.d then
  1302. side = side + 1
  1303. end
  1304.  
  1305. canFly = (forward ~= 0 or side ~= 0)
  1306.  
  1307. if canFly then
  1308. stanceToggle = "Floating"
  1309. turnBG.Parent = root
  1310. floatBP.Parent = nil
  1311. flyBV.Parent = root
  1312.  
  1313. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1314. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1315. else
  1316. floatBP.position = root.Position
  1317. floatBP.Parent = root
  1318.  
  1319. flySpeed = flySpeed - 1
  1320. if flySpeed < 0 then flySpeed = 0 end
  1321. end
  1322.  
  1323. local camCF = cam.CoordinateFrame
  1324. local in_forward = canFly and forward or lastForward
  1325. local in_side = canFly and side or lastSide
  1326.  
  1327. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1328. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1329.  
  1330. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1331. 0)
  1332. end
  1333.  
  1334. game:service'RunService'.RenderStepped:connect(function()
  1335. if flyToggled then
  1336. pchar.Humanoid.PlatformStand = true
  1337. end
  1338. updateFly()
  1339. end)
  1340. -------------------------------
  1341. mouse.KeyDown:connect(function(key)
  1342. if key == "q" then
  1343.  
  1344. if Debounces.CanAttack == true then
  1345. Debounces.CanAttack = false
  1346. Debounces.NoIdl = true
  1347. Debounces.on = true
  1348. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  1349. function FindNearestTorso(Position,Distance,SinglePlayer)
  1350. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1351. local List = {}
  1352. for i,v in pairs(workspace:GetChildren())do
  1353. if v:IsA("Model")then
  1354. if v:findFirstChild("Torso")then
  1355. if v ~= char then
  1356. if(v.Torso.Position -Position).magnitude <= Distance then
  1357. table.insert(List,v)
  1358. end
  1359. end
  1360. end
  1361. end
  1362. end
  1363. return List
  1364. end
  1365. z = Instance.new("Sound",hed)
  1366. z.SoundId = "rbxassetid://232213955"
  1367. z.Pitch = 1
  1368. z.Volume = 1
  1369. wait(0.2)
  1370. z:Play()
  1371. sp = Instance.new("Part",hed)
  1372. sp.Anchored = true
  1373. sp.CanCollide = false
  1374. sp.Locked = false
  1375. sp.Transparency = 0
  1376. sp.Material = "Neon"
  1377. sp.Size = Vector3.new(1,1,1)
  1378. sp.TopSurface = "SmoothNoOutlines"
  1379. sp.BottomSurface = "SmoothNoOutlines"
  1380. sp.BrickColor = BrickColor.new("Teal")
  1381. spm = Instance.new("SpecialMesh",sp)
  1382. spm.MeshType = "Sphere"
  1383. spm.Scale = Vector3.new(1,1,1)
  1384. sp2 = Instance.new("Part", rarm)
  1385. sp2.Name = "Energy"
  1386. sp2.BrickColor = BrickColor.new("New Yeller")
  1387. sp2.Size = Vector3.new(1,1,1)
  1388. sp2.Shape = "Ball"
  1389. sp2.CanCollide = false
  1390. sp2.Anchored = true
  1391. sp2.Locked = true
  1392. sp2.TopSurface = 0
  1393. sp2.BottomSurface = 0
  1394. sp2.Transparency = 1
  1395. spm2 = Instance.new("SpecialMesh",sp2)
  1396. spm2.MeshId = "rbxassetid://9982590"
  1397. spm2.Scale = Vector3.new(1,1,1)
  1398. for i = 1, 20 do
  1399. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1400. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1401. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1402. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1405. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1406. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1407. if Debounces.on == false then break end
  1408. rs:wait()
  1409. end
  1410. for i = 1, 100, 20 do rs:wait()
  1411. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1412. end
  1413. for i = 1, 20 do
  1414. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1417. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1418. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1419. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1420. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1421. if Debounces.on == false then break end
  1422. rs:wait()
  1423. end
  1424. sp.Transparency = 0
  1425. for i = 1, 20 do
  1426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1432. if Debounces.on == false then break end
  1433. rs:wait()
  1434. end
  1435. wait(1)
  1436. sp.Transparency = 0
  1437. sp2.Transparency = 0.84
  1438. for i = 1, 20 do
  1439. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1440. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1441. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1442. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1443. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1444. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1445. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1446. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1447. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1448. if Debounces.on == false then break end
  1449. rs:wait()
  1450. end
  1451. for i = 1, 2880, 50 do
  1452. rs:wait()
  1453. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1454. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1455. rs:wait()
  1456. end
  1457. sp:Destroy()
  1458. sp2:Destroy()
  1459. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  1460. local X = Instance.new("Part",char)
  1461. local O = Instance.new("ObjectValue",X)
  1462. O.Name = "creator"
  1463. X.Locked = true
  1464. X.Name = "Shell"
  1465. X.Anchored = false
  1466. X.CanCollide = false
  1467. X.Transparency = 0
  1468. X.Reflectance = 0
  1469. X.BottomSurface = 0
  1470. X.TopSurface = 0
  1471. X.Shape = 0
  1472. local V = Instance.new("ObjectValue",X)
  1473. V.Value = char
  1474. V.Name = "creator"
  1475. X.BrickColor = BrickColor.new("Teal")
  1476. X.Size = Vector3.new(1,1,1)
  1477. X.Material = "Neon"
  1478. local Z = Instance.new("SpecialMesh",X)
  1479. Z.MeshType = "Sphere"
  1480. Z.Scale = Vector3.new(15,15,15)
  1481. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1482. local bv = Instance.new("BodyVelocity",X)
  1483. bv.maxForce = Vector3.new(99999,99999,99999)
  1484. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1485. bv.velocity = X.CFrame.lookVector*65
  1486.  
  1487. Explode = X.Touched:connect(function(hit)
  1488.  
  1489. local cf = X.CFrame
  1490. bv:Destroy()
  1491. X.Anchored = true
  1492. Z:Remove()
  1493. Explode:disconnect()
  1494. X.Size = Vector3.new(3,3,3)
  1495. X.Touched:connect(function(hit) end)
  1496. X.CanCollide = false
  1497. local part3 = Instance.new("Part", rarm)
  1498. part3.Anchored=true
  1499. part3.CanCollide=false
  1500. part3.Locked = true
  1501. part3.TopSurface = "SmoothNoOutlines"
  1502. part3.BottomSurface = "SmoothNoOutlines"
  1503. part3.FormFactor='Custom'
  1504. part3.Size=Vector3.new(1,1, 1)
  1505. part3.CFrame=X.CFrame
  1506. part3.Transparency=0
  1507. part3.BrickColor=BrickColor.new("Teal")
  1508. local mesh3 = Instance.new("SpecialMesh",part3)
  1509. mesh3.MeshType = "Sphere"
  1510. mesh3.Scale = Vector3.new(1,1,1)
  1511. --debris:AddItem(X,8)
  1512. local part4 = Instance.new("Part", rarm)
  1513. part4.Material = "Neon"
  1514. part4.Anchored=true
  1515. part4.CanCollide=false
  1516. part4.Locked = true
  1517. part4.TopSurface = "SmoothNoOutlines"
  1518. part4.BottomSurface = "SmoothNoOutlines"
  1519. part4.FormFactor='Custom'
  1520. part4.Size=Vector3.new(1,1, 1)
  1521. part4.CFrame=X.CFrame
  1522. part4.Transparency=0
  1523. part4.BrickColor=BrickColor.new("Teal")
  1524. local mesh4 = Instance.new("SpecialMesh",part4)
  1525. mesh4.MeshType = "Sphere"
  1526. mesh4.Scale = Vector3.new(.5,.5,.5)
  1527. local part7 = Instance.new("Part", rarm)
  1528. part7.Material = "Neon"
  1529. part7.Anchored=true
  1530. part7.CanCollide=false
  1531. part7.Locked = true
  1532. part7.TopSurface = "SmoothNoOutlines"
  1533. part7.BottomSurface = "SmoothNoOutlines"
  1534. part7.FormFactor='Custom'
  1535. part7.Size=Vector3.new(1,1, 1)
  1536. part7.CFrame=X.CFrame
  1537. part7.Transparency=0
  1538. part7.BrickColor=BrickColor.new("Teal")
  1539. local mesh7 = Instance.new("SpecialMesh",part7)
  1540. mesh7.MeshType = "Sphere"
  1541. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1542. --[[X.Touched:connect(function(ht)
  1543. hit = ht.Parent
  1544. if ht and hit:IsA("Model") then
  1545. if hit:FindFirstChild("Humanoid") then
  1546. if hit.Name ~= p.Name then
  1547. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1548. wait(.3)
  1549. end
  1550. end
  1551. elseif ht and hit:IsA("Hat") then
  1552. if hit.Parent.Name ~= p.Name then
  1553. if hit.Parent:FindFirstChild("Humanoid") then
  1554. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1555. wait(.3)
  1556. end
  1557. end
  1558. end
  1559. end)
  1560. part3.Touched:connect(function(ht)
  1561. hit = ht.Parent
  1562. if ht and hit:IsA("Model") then
  1563. if hit:FindFirstChild("Humanoid") then
  1564. if hit.Name ~= p.Name then
  1565. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1566. wait(.3)
  1567. end
  1568. end
  1569. elseif ht and hit:IsA("Hat") then
  1570. if hit.Parent.Name ~= p.Name then
  1571. if hit.Parent:FindFirstChild("Humanoid") then
  1572. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1573. wait(.3)
  1574. end
  1575. end
  1576. end
  1577. end)]]--
  1578. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1579. if v:FindFirstChild('Humanoid') then
  1580. v.Humanoid:TakeDamage(math.random(100,100))
  1581. v.Humanoid.PlatformStand = true
  1582. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1583. end
  1584. end
  1585.  
  1586. local acos = math.acos
  1587. local sqrt = math.sqrt
  1588. local Vec3 = Vector3.new
  1589. local fromAxisAngle = CFrame.fromAxisAngle
  1590.  
  1591. local function toAxisAngle(CFr)
  1592. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1593. local Angle = math.acos((R00+R11+R22-1)/2)
  1594. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1595. A = A == 0 and 0.00001 or A
  1596. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1597. B = B == 0 and 0.00001 or B
  1598. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1599. C = C == 0 and 0.00001 or C
  1600. local x = (R21-R12)/sqrt(A)
  1601. local y = (R02-R20)/sqrt(B)
  1602. local z = (R10-R01)/sqrt(C)
  1603. return Vec3(x,y,z),Angle
  1604. end
  1605.  
  1606. function ApplyTrig(Num,Func)
  1607. local Min,Max = Func(0),Func(1)
  1608. local i = Func(Num)
  1609. return (i-Min)/(Max-Min)
  1610. end
  1611.  
  1612. function LerpCFrame(CFrame1,CFrame2,Num)
  1613. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1614. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1615. end
  1616.  
  1617. function Crater(Torso,Radius)
  1618. Spawn(function()
  1619. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1620. local Ignore = {}
  1621. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1622. if v.Character ~= nil then
  1623. Ignore[#Ignore+1] = v.Character
  1624. end
  1625. end
  1626. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1627. if Hit == nil then return end
  1628. local Parts = {}
  1629. for i = 1,360,10 do
  1630. local P = Instance.new("Part",Torso.Parent)
  1631. P.Anchored = true
  1632. P.FormFactor = "Custom"
  1633. P.BrickColor = Hit.BrickColor
  1634. P.Material = Hit.Material
  1635. P.TopSurface = "Smooth"
  1636. P.BottomSurface = "Smooth"
  1637. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1638. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1639. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1640. if math.random(0,5) == 0 then -- rubble
  1641. local P = Instance.new("Part",Torso.Parent)
  1642. P.Anchored = true
  1643. P.FormFactor = "Custom"
  1644. P.BrickColor = Hit.BrickColor
  1645. P.Material = Hit.Material
  1646. P.TopSurface = "Smooth"
  1647. P.BottomSurface = "Smooth"
  1648. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1649. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1650. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1651. end
  1652. end
  1653. for i = 0,1,0.05 do
  1654. for i2,v in pairs(Parts) do
  1655. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1656. end
  1657. wait(0.02)
  1658. end
  1659. for i,v in pairs(Parts) do
  1660. if v[1].Size.X > 2.1 then
  1661. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1662. end
  1663. v[1].Anchored = false
  1664. end
  1665. for i = 0,1,0.05 do
  1666. for i2,v in pairs(Parts) do
  1667. v[1].Transparency = i
  1668. if i == 1 then
  1669. v[1]:Destroy()
  1670. elseif i >= 0.25 then
  1671. v[1].CanCollide = false
  1672. end
  1673. end
  1674. wait(0.02)
  1675. end
  1676. Parts = nil
  1677. end)
  1678. end
  1679.  
  1680. local ROW = function(out, trans, s, wt, t, ang, plus)
  1681. for i = 1, 360, 360/t do
  1682. local c = Instance.new("Part", game.Workspace)
  1683. c.FormFactor = 3
  1684. c.TopSurface = 0
  1685. c.BottomSurface = 0
  1686. c.Size = s
  1687. c.Anchored = true
  1688. c.CanCollide = wt
  1689. c.Material=workspace.Base.Material
  1690. c.Transparency = trans
  1691. c.BrickColor = workspace.Base.BrickColor
  1692. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1693. c.Locked=true
  1694. game.Debris:AddItem(c,15)
  1695. end
  1696. end
  1697.  
  1698. Part = function(x,y,z,color,tr,cc,an,parent)
  1699. local p = Instance.new('Part',parent or Weapon)
  1700. p.formFactor = 'Custom'
  1701. p.Size = Vector3.new(x,y,z)
  1702. p.BrickColor = BrickColor.new(color)
  1703. p.CanCollide = cc
  1704. p.Transparency = tr
  1705. p.Anchored = an
  1706. p.TopSurface,p.BottomSurface = 0,0
  1707. p.Locked=true
  1708. p:BreakJoints()
  1709. return p end
  1710.  
  1711. Mesh = function(par,num,x,y,z)
  1712. local msh = _
  1713. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1714. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1715. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1716. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1717. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1718. end msh.Scale = Vector3.new(x,y,z)
  1719. return msh end
  1720.  
  1721. function explosion(col1,col2,cfr,sz,rng,dmg)
  1722. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1723. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1724. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1725. v1,v2,v3=sz.x,sz.y,sz.z
  1726. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1727. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1728. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1729. a.CFrame=cfr
  1730. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1731. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1732.  
  1733. spawn(function()
  1734. while wait() do
  1735. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1736. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1737. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1738. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1739. a.Transparency=a.Transparency+0.05
  1740. a2.Transparency=a2.Transparency+0.05
  1741. a3.Transparency=a3.Transparency+0.05
  1742. end
  1743. end)
  1744. end
  1745.  
  1746. Crater(X,20)
  1747. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1748. z = Instance.new("Sound",X)
  1749. z.SoundId = "rbxassetid://231917744"
  1750. z.Pitch = .5
  1751. z.Volume = 10
  1752. z1 = Instance.new("Sound",X)
  1753. z1.SoundId = "rbxassetid://231917744"
  1754. z1.Pitch = .5
  1755. z1.Volume = 10
  1756. z2 = Instance.new("Sound",X)
  1757. z2.SoundId = "rbxassetid://231917744"
  1758. z2.Pitch = .5
  1759. z2.Volume = 10
  1760. z3 = Instance.new("Sound",X)
  1761. z3.SoundId = "rbxassetid://245537790"
  1762. z3.Pitch = .7
  1763. z3.Volume = 1
  1764. z4 = Instance.new("Sound",X)
  1765. z4.SoundId = "rbxassetid://245537790"
  1766. z4.Pitch = .7
  1767. z4.Volume = 1
  1768. wait(0.1)
  1769. z:Play()
  1770. z1:Play()
  1771. z2:Play()
  1772. z3:Play()
  1773. z4:Play()
  1774.  
  1775. local part=Instance.new('Part',rarm)
  1776. part.Anchored=true
  1777. part.CanCollide=false
  1778. part.Locked = true
  1779. part.FormFactor='Custom'
  1780. part.Size=Vector3.new(1,1,1)
  1781. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1782. part.Transparency=0
  1783. part.BrickColor=BrickColor.new('Teal')
  1784. local mesh=Instance.new('SpecialMesh',part)
  1785. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1786. mesh.Scale=Vector3.new(2,2,2)
  1787. local part2=part:clone()
  1788. part2.Parent = rarm
  1789. part2.BrickColor=BrickColor.new("Teal")
  1790. local part5=part:clone()
  1791. part5.Parent = rarm
  1792. part5.BrickColor=BrickColor.new("Teal")
  1793. local part6=part:clone()
  1794. part6.Parent = rarm
  1795. part6.BrickColor=BrickColor.new("Teal")
  1796. local mesh2=mesh:clone()
  1797. mesh2.Parent=part2
  1798. mesh2.Scale=Vector3.new(3, 3, 3)
  1799. local mesh5=mesh:clone()
  1800. mesh5.Parent=part5
  1801. mesh5.Scale=Vector3.new(3, 3, 3)
  1802. local mesh6=mesh:clone()
  1803. mesh6.Parent=part6
  1804. mesh6.Scale=Vector3.new(3, 3, 3)
  1805. local blast = Instance.new("Part", rarm)
  1806. blast.BrickColor = BrickColor.new("New Yeller")
  1807. blast.Anchored = true
  1808. blast.CanCollide = false
  1809. blast.Locked = true
  1810. blast.Size = Vector3.new(1, 1, 1)
  1811. blast.TopSurface = "Smooth"
  1812. blast.BottomSurface = "Smooth"
  1813. blast.Transparency = 0
  1814. blast.CFrame = HandCF
  1815. local bm = Instance.new("SpecialMesh", blast)
  1816. bm.Scale = Vector3.new(5,1,5)
  1817. bm.MeshId = "rbxassetid://3270017"
  1818. local blast2 = Instance.new("Part", rarm)
  1819. blast2.BrickColor = BrickColor.new("New Yeller")
  1820. blast2.Anchored = true
  1821. blast2.CanCollide = false
  1822. blast2.Locked = true
  1823. blast2.Size = Vector3.new(1, 1, 1)
  1824. blast2.TopSurface = "Smooth"
  1825. blast2.BottomSurface = "Smooth"
  1826. blast2.Transparency = 0
  1827. blast2.CFrame = HandCF
  1828. local bm2 = Instance.new("SpecialMesh", blast2)
  1829. bm2.Scale = Vector3.new(3,1,3)
  1830. bm2.MeshId = "rbxassetid://3270017"
  1831. local blast3 = Instance.new("Part", rarm)
  1832. blast3.BrickColor = BrickColor.new("New Yeller")
  1833. blast3.Anchored = true
  1834. blast3.CanCollide = false
  1835. blast3.Locked = true
  1836. blast3.Size = Vector3.new(1, 1, 1)
  1837. blast3.TopSurface = "Smooth"
  1838. blast3.BottomSurface = "Smooth"
  1839. blast3.Transparency = 0
  1840. blast3.CFrame = HandCF
  1841. local bm3 = Instance.new("SpecialMesh", blast3)
  1842. bm3.Scale = Vector3.new(3,1,3)
  1843. bm3.MeshId = "rbxassetid://3270017"
  1844. for i = 1,120 do rs:wait()
  1845.  
  1846. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1847. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1848. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1849. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1850. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1851. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1852. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1853. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1854. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1855. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1856. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1857. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1858. X.CFrame = cf
  1859. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1860. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1861. part3.CFrame=X.CFrame
  1862. part4.CFrame=X.CFrame
  1863. part7.CFrame=X.CFrame
  1864. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1865. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1866. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1867. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1868. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1869. rs:wait()
  1870. end
  1871. X:Destroy()
  1872. part:Destroy()
  1873. part2:Destroy()
  1874. part3:Destroy()
  1875. part4:Destroy()
  1876. part5:Destroy()
  1877. part6:Destroy()
  1878. blast:Destroy()
  1879. blast2:Destroy()
  1880. blast3:Destroy()
  1881. z:Destroy()
  1882. z1:Destroy()
  1883. z2:Destroy()
  1884. z3:Destroy()
  1885. z4:Destroy()
  1886.  
  1887. end)
  1888. for i = 1, 20 do
  1889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1891. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1892. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1895. if Debounces.on == false then break end
  1896. rs:wait()
  1897. end
  1898. if Debounces.CanAttack == false then
  1899. Debounces.CanAttack = true
  1900. Debounces.NoIdl = false
  1901. Debounces.on = false
  1902. end
  1903. end
  1904. end
  1905. end)
  1906. ----------------------------------------------------
  1907. mouse.KeyDown:connect(function(key)
  1908. if key == "e" then
  1909. if Debounces.CanAttack == true then
  1910. Debounces.CanAttack = false
  1911. Debounces.on = true
  1912. Debounces.NoIdl = true
  1913. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1914. z = Instance.new("Sound", rarm)
  1915. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1916. z.Volume = .6
  1917. z.Pitch = pt[math.random(1,#pt)]
  1918. z.Looped = false
  1919. z:Play()
  1920. Debounces.RPunch = true
  1921. Debounces.LPunch = true
  1922. Debounces.ks = true
  1923. Debounces.ks2 = true
  1924. for i = 1, 3 do
  1925. wait()
  1926. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1927. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1928. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1929. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1930. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1931. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1932.  
  1933. end
  1934. z2 = Instance.new("Sound", larm)
  1935. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1936. z2.Volume = .6
  1937. z2.Pitch = pt[math.random(1,#pt)]
  1938. z2.Looped = false
  1939. z2:Play()
  1940. for i = 1, 3 do
  1941. wait()
  1942. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1943. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1944. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1945. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1948.  
  1949. end
  1950. z3 = Instance.new("Sound", rarm)
  1951. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1952. z3.Volume = 0.6
  1953. z3.Pitch = pt[math.random(1,#pt)]
  1954. z3.Looped = false
  1955. z3:Play()
  1956. for i = 1, 3 do
  1957. wait()
  1958. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1959. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1960. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1961. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1962. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1963. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1964.  
  1965. end
  1966. z4 = Instance.new("Sound", larm)
  1967. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1968. z4.Volume = .6
  1969. z4.Pitch = pt[math.random(1,#pt)]
  1970. z4.Looped = false
  1971. z4:Play()
  1972. for i = 1, 3 do
  1973. wait()
  1974. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1975. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1976. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1977. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1978. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1979. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1980.  
  1981. end
  1982. z5 = Instance.new("Sound", rarm)
  1983. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1984. z5.Volume = .6
  1985. z5.Pitch = pt[math.random(1,#pt)]
  1986. z5.Looped = false
  1987. z5:Play()
  1988. for i = 1, 3 do
  1989. wait()
  1990. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1991. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1992. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1993. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1994. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1995. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1996.  
  1997. end
  1998. z6 = Instance.new("Sound", larm)
  1999. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2000. z6.Volume = .6
  2001. z6.Pitch = pt[math.random(1,#pt)]
  2002. z6.Looped = false
  2003. z6:Play()
  2004. for i = 1, 3 do
  2005. wait()
  2006. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2007. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2008. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2009. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2010. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2011. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2012.  
  2013. end
  2014. z7 = Instance.new("Sound", rarm)
  2015. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2016. z7.Volume = .6
  2017. z7.Pitch = pt[math.random(1,#pt)]
  2018. z7.Looped = false
  2019. z7:Play()
  2020. for i = 1, 3 do
  2021. wait()
  2022. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2023. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2024. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2025. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2026. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2027. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2028.  
  2029. end
  2030. z8 = Instance.new("Sound", larm)
  2031. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2032. z8.Volume = .6
  2033. z8.Pitch = pt[math.random(1,#pt)]
  2034. z8.Looped = false
  2035. z8:Play()
  2036. for i = 1, 3 do
  2037. wait()
  2038. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2039. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2040. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2041. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2042. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2043. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2044.  
  2045. end
  2046. z9 = Instance.new("Sound", rarm)
  2047. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2048. z9.Volume = 0.6
  2049. z9.Pitch = pt[math.random(1,#pt)]
  2050. z9.Looped = false
  2051. z9:Play()
  2052. for i = 1, 3 do
  2053. wait()
  2054. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2055. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2056. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2057. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2058. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2059. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2060.  
  2061. end
  2062. z10 = Instance.new("Sound", larm)
  2063. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2064. z10.Volume = .6
  2065. z10.Pitch = pt[math.random(1,#pt)]
  2066. z10.Looped = false
  2067. z10:Play()
  2068. for i = 1, 3 do
  2069. wait()
  2070. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2071. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2072. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2073. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2074. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2075. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2076.  
  2077. end
  2078. z11 = Instance.new("Sound", rarm)
  2079. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2080. z11.Volume = .6
  2081. z11.Pitch = pt[math.random(1,#pt)]
  2082. z11.Looped = false
  2083. z11:Play()
  2084. for i = 1, 3 do
  2085. wait()
  2086. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2087. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2088. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2089. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2090. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2091. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2092.  
  2093. end
  2094. z12 = Instance.new("Sound", larm)
  2095. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2096. z12.Volume = .6
  2097. z12.Pitch = pt[math.random(1,#pt)]
  2098. z12.Looped = false
  2099. z12:Play()
  2100. for i = 1, 3 do
  2101. wait()
  2102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2104. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2106. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2107. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2108.  
  2109.  
  2110. end
  2111. z13 = Instance.new("Sound", rarm)
  2112. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2113. z13.Volume = 0.6
  2114. z13.Pitch = pt[math.random(1,#pt)]
  2115. z13.Looped = false
  2116. z13:Play()
  2117. for i = 1, 3 do
  2118. wait()
  2119. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2120. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2121. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2122. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2123. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2124. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2125.  
  2126. end
  2127. z14 = Instance.new("Sound", larm)
  2128. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2129. z14.Volume = .6
  2130. z14.Pitch = pt[math.random(1,#pt)]
  2131. z14.Looped = false
  2132. z14:Play()
  2133. for i = 1, 3 do
  2134. wait()
  2135. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2136. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2137. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2138. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2141.  
  2142. end
  2143. z15 = Instance.new("Sound", rarm)
  2144. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2145. z15.Volume = .6
  2146. z15.Pitch = pt[math.random(1,#pt)]
  2147. z15.Looped = false
  2148. z15:Play()
  2149. for i = 1, 3 do
  2150. wait()
  2151. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2152. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2153. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2154. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2155. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2156. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2157.  
  2158. end
  2159. z16 = Instance.new("Sound", larm)
  2160. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2161. z16.Volume = .6
  2162. z16.Pitch = pt[math.random(1,#pt)]
  2163. z16.Looped = false
  2164. z16:Play()
  2165. for i = 1, 3 do
  2166. wait()
  2167. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2168. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2169. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2170. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2171. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2172. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2173.  
  2174. end
  2175. z17 = Instance.new("Sound", rarm)
  2176. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2177. z17.Volume = .6
  2178. z17.Pitch = pt[math.random(1,#pt)]
  2179. z17.Looped = false
  2180. z17:Play()
  2181. for i = 1, 3 do
  2182. wait()
  2183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2184. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2185. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2186. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2187. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2188. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2189.  
  2190. end
  2191. z18 = Instance.new("Sound", larm)
  2192. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2193. z18.Volume = .6
  2194. z18.Pitch = pt[math.random(1,#pt)]
  2195. z18.Looped = false
  2196. z18:Play()
  2197. for i = 1, 3 do
  2198. wait()
  2199. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2200. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2201. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2202. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2203. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2204. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2205.  
  2206. end
  2207. z19 = Instance.new("Sound", rarm)
  2208. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2209. z19.Volume = 0.6
  2210. z19.Pitch = pt[math.random(1,#pt)]
  2211. z19.Looped = false
  2212. z19:Play()
  2213. for i = 1, 3 do
  2214. wait()
  2215. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2216. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2218. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2221.  
  2222. end
  2223. z20 = Instance.new("Sound", larm)
  2224. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2225. z20.Volume = .6
  2226. z20.Pitch = pt[math.random(1,#pt)]
  2227. z20.Looped = false
  2228. z20:Play()
  2229. for i = 1, 3 do
  2230. wait()
  2231. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2232. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2233. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2234. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2235. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2237.  
  2238. end
  2239. z:Destroy()
  2240. z2:Destroy()
  2241. z3:Destroy()
  2242. z4:Destroy()
  2243. z5:Destroy()
  2244. z6:Destroy()
  2245. z7:Destroy()
  2246. z8:Destroy()
  2247. z9:Destroy()
  2248. z10:Destroy()
  2249. z11:Destroy()
  2250. z12:Destroy()
  2251. z13:Destroy()
  2252. z14:Destroy()
  2253. z15:Destroy()
  2254. z16:Destroy()
  2255. z17:Destroy()
  2256. z18:Destroy()
  2257. z19:Destroy()
  2258. z20:Destroy()
  2259. Debounces.LPunch = false
  2260. Debounces.RPunch = false
  2261. Debounces.ks = false
  2262. Debounces.ks2 = false
  2263. if Debounces.CanAttack == false then
  2264. Debounces.CanAttack = true
  2265. Debounces.on = false
  2266. Debounces.NoIdl = false
  2267. end
  2268. end
  2269. end
  2270. end)
  2271. -------------------------------
  2272. mouse.KeyDown:connect(function(key)
  2273. if key == "t" then
  2274. if Debounces.CanAttack == true then
  2275. Debounces.CanAttack = false
  2276. Debounces.NoIdl = true
  2277. Debounces.on = true
  2278. Debounces.ks = true
  2279. kik = rleg.Touched:connect(function(ht)
  2280. hit = ht.Parent
  2281. if ht and hit:IsA("Model") then
  2282. if hit:FindFirstChild("Humanoid") then
  2283. if hit.Name ~= p.Name then
  2284. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2285. Debounces.Slashed = true]]--
  2286. if Debounces.ks==true then
  2287. z = Instance.new("Sound",hed)
  2288. z.SoundId = "rbxassetid://169380525"
  2289. z.Volume = 1
  2290. z:Play()
  2291. Debounces.ks=false
  2292. end
  2293. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2294. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2295. --Debounces.Slashed = false
  2296. --end
  2297. end
  2298. end
  2299. elseif ht and hit:IsA("Hat") then
  2300. if hit.Parent.Name ~= p.Name then
  2301. if hit.Parent:FindFirstChild("Humanoid") then
  2302. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2303. Debounces.Slashed = true]]--
  2304. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2305. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2306. --Debounces.Slashed = false
  2307. --end
  2308. end
  2309. end
  2310. end
  2311. end)
  2312. for i = 1,20 do
  2313. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2314. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2315. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2317. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2319. if Debounces.on == false then break end
  2320. rs:wait()
  2321. end
  2322. kik:disconnect()
  2323. if Debounces.CanAttack == false then
  2324. Debounces.CanAttack = true
  2325. Debounces.NoIdl = false
  2326. Debounces.on = false
  2327. end
  2328. end
  2329. end
  2330. end)
  2331. ----------------------------------------------------
  2332.  
  2333. mouse.KeyDown:connect(function(key)
  2334. if key == "y" then
  2335.  
  2336.  
  2337.  
  2338. if Debounces.CanAttack == true then
  2339. Debounces.CanAttack = false
  2340. Debounces.on = true
  2341. Debounces.NoIdl = true
  2342. for i = 1, 15 do
  2343. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2349. if Debounces.on == false then break end
  2350. rs:wait(7.7)
  2351. end
  2352. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2353. wait(1.0)
  2354.  
  2355.  
  2356. Debounces.on = false
  2357. Debounces.Here = false
  2358. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red")
  2359. wait(1.8)
  2360. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red")
  2361. wait(1.8)
  2362. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2363. shot = shot + 1
  2364. for i = 1, 15 do
  2365. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2366. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2367. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2368. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2369. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2370. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2371.  
  2372. rs:wait(7.7)
  2373. end
  2374. local rng = Instance.new("Part", larm)
  2375. rng.Anchored = true
  2376. rng.BrickColor = BrickColor.new("New Yeller")
  2377. rng.CanCollide = false
  2378. rng.FormFactor = 3
  2379. rng.Name = "Ring"
  2380. rng.Size = Vector3.new(1, 1, 1)
  2381. rng.Transparency = 0.35
  2382. rng.TopSurface = 0
  2383. rng.BottomSurface = 0
  2384. rng2 = rng:clone()
  2385. rng3 = rng2:clone()
  2386. rng4 = rng2:clone()
  2387. local rngm = Instance.new("SpecialMesh", rng)
  2388. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2389. rngm.Scale = Vector3.new(10, 10, 1)
  2390. rngm2 = rngm:clone()
  2391. rngm2.Scale = Vector3.new(5, 5, 3)
  2392. rngm3=rngm2:clone()
  2393. rngm3.Parent = rng3
  2394. rngm3.Scale = Vector3.new(8, 8, 1)
  2395. rngm4 = rngm2:clone()
  2396. rngm4.Parent = rng4
  2397. rngm4.Scale = Vector3.new(6, 6, 1)
  2398. local bem = Instance.new("Part", larm)
  2399. bem.Anchored = true
  2400. bem.BrickColor = BrickColor.new("New Yeller")
  2401. bem.CanCollide = false
  2402. bem.FormFactor = 3
  2403. bem.Name = "Beam" .. shot
  2404. bem.Size = Vector3.new(1, 1, 1)
  2405. bem.Transparency = 0.35
  2406. bem.TopSurface = 0
  2407. bem.BottomSurface = 0
  2408. local bemm = Instance.new("SpecialMesh", bem)
  2409. bemm.MeshType = 4
  2410. bemm.Scale = Vector3.new(1, 4, 4)
  2411. local out = Instance.new("Part", larm)
  2412. out.Anchored = true
  2413. out.BrickColor = BrickColor.new("New Yeller")
  2414. out.CanCollide = false
  2415. out.FormFactor = 3
  2416. out.Name = "Out"
  2417. out.Size = Vector3.new(4, 4, 4)
  2418. out.Transparency = 0.35
  2419. out.TopSurface = 0
  2420. out.BottomSurface = 0
  2421. local outm = Instance.new("SpecialMesh", out)
  2422. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2423. outm.Scale = Vector3.new(6, 4, 6)
  2424. local bnd = Instance.new("Part", larm)
  2425. bnd.Anchored = true
  2426. bnd.BrickColor = BrickColor.new("New Yeller")
  2427. bnd.CanCollide = false
  2428. bnd.FormFactor = 3
  2429. bnd.Name = "Bend"
  2430. bnd.Size = Vector3.new(1, 1, 1)
  2431. bnd.Transparency = 1
  2432. bnd.TopSurface = 0
  2433. bnd.BottomSurface = 0
  2434. local bndm = Instance.new("SpecialMesh", bnd)
  2435. bndm.MeshType = 3
  2436. bndm.Scale = Vector3.new(8, 8, 8)
  2437. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2438. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2439. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2440. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2441. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2442. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2443. Debounces.Shewt = true
  2444. coroutine.wrap(function()
  2445. for i = 1, 20, 0.2 do
  2446. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2447. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2448. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2449. rng.Transparency = i/20
  2450. rng3.Transparency = 1/24
  2451. rng4.Transparency = i/26
  2452. wait()
  2453. end
  2454. wait(3.0)
  2455. rng:Destroy()
  2456. end)()
  2457. if Debounces.Shewt == true then
  2458. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2459. hit = ht.Parent
  2460. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2461. if HasntTouched(hit.Name) == true and deb == false then
  2462. deb = true
  2463. coroutine.wrap(function()
  2464. hit:FindFirstChild("Humanoid").PlatformStand = true
  2465. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2466. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2467. end)()
  2468. table.insert(Touche, hit.Name)
  2469. deb = false
  2470. end
  2471. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2472. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2473. deb = true
  2474. coroutine.wrap(function()
  2475. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2476. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2477. wait(1)
  2478. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2479. end)()
  2480. table.insert(Touche, hit.Parent.Name)
  2481. deb = false
  2482. for i, v in pairs(Touche) do
  2483. print(v)
  2484. end
  2485. end
  2486. end
  2487. end)
  2488. end
  2489. for i = 0, 260, 8 do
  2490. bem.Size = Vector3.new(i, 3, 3)
  2491. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2492. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2493. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2494. bnd.Size = Vector3.new(1,1,1)
  2495. bndm.Scale = Vector3.new(8,8,8)
  2496. if i % 10 == 0 then
  2497. local newRng = rng2:Clone()
  2498. newRng.Parent = larm
  2499. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2500. local newRngm = rngm2:clone()
  2501. newRngm.Parent=newRng
  2502. coroutine.wrap(function()
  2503. for i = 1, 10, 0.2 do
  2504. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2505. newRng.Transparency = i/10
  2506. wait()
  2507. end
  2508. wait(3.0)
  2509. newRng:Destroy()
  2510. end)()
  2511. end
  2512. wait()
  2513. end
  2514. wait(3.0)
  2515. Debounces.Shewt = false
  2516. bem:Destroy()
  2517. out:Destroy()
  2518. bnd:Destroy()
  2519. Debounces.Ready = false
  2520. for i, v in pairs(Touche) do
  2521. table.remove(Touche, i)
  2522. end
  2523. wait()
  2524. table.insert(Touche, char.Name)
  2525. Debounces.NoIdl = false
  2526. if Debounces.CanAttack == false then
  2527. Debounces.CanAttack = true
  2528. end
  2529. end
  2530. end
  2531. end)
  2532. ----------------------------------------------------
  2533. --[[mouse.KeyDown:connect(function(key)
  2534. if key == "y" then
  2535. if Debounces.CanAttack == true then
  2536. Debounces.CanAttack = false
  2537. Debounces.NoIdl = true
  2538. Debounces.on = true
  2539. local shell = Instance.new("Part",torso)
  2540. shell.BrickColor = BrickColor.new("New Yeller")
  2541. shell.Anchored = false
  2542. shell.CanCollide = false
  2543. shell.Locked = true
  2544. shell.TopSurface = "SmoothNoOutlines"
  2545. shell.BottomSurface = "SmoothNoOutlines"
  2546. shell.Size = Vector3.new(1.2,1.2,1.2)
  2547. shell.FormFactor = 3
  2548. local shellm = Instance.new("SpecialMesh",shell)
  2549. shellm.MeshType = "Sphere"
  2550. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2551. Omega = function()
  2552. local X = Instance.new("Part",char)
  2553. local O = Instance.new("ObjectValue",X)
  2554. O.Name = "creator"
  2555. X.Locked = true
  2556. X.Name = "Shell"
  2557. X.Anchored = false
  2558. X.CanCollide = false
  2559. X.Transparency = 0.5
  2560. X.Reflectance = 0
  2561. X.BottomSurface = 0
  2562. X.TopSurface = 0
  2563. X.Shape = 0
  2564. local V = Instance.new("ObjectValue",X)
  2565. V.Value = char
  2566. V.Name = "creator"
  2567. X.BrickColor = BrickColor.new("New Yeller")
  2568. X.Size = Vector3.new(40,40,40)
  2569. --X.Material = "Neon"
  2570. local Z = Instance.new("SpecialMesh",X)
  2571. Z.MeshType = "Sphere"
  2572. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2573. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2574. local bv = Instance.new("BodyVelocity",X)
  2575. bv.maxForce = Vector3.new(99999,99999,99999)
  2576. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2577. bv.velocity = root.CFrame.lookVector*10
  2578. Explode = X.Touched:connect(function(hit)
  2579. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2580. local cf = X.CFrame
  2581. bv:Destroy()
  2582. X.Anchored = true
  2583. Z:Remove()
  2584. Explode:disconnect()
  2585. X.Size = Vector3.new(3,3,3)
  2586. X.Touched:connect(function(hit) end)
  2587. X.CanCollide = false
  2588. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2589. if v:FindFirstChild('Humanoid') then
  2590. v.Humanoid:TakeDamage(math.random(9999,9999))
  2591. end
  2592. end
  2593. for i = 1, (40) do rs:wait()
  2594. X.Transparency = X.Transparency + (1/40)
  2595. X.Size = X.Size + Vector3.new(1,1,1)
  2596. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2597. end
  2598. X:Destroy()
  2599. end
  2600. end)
  2601. end
  2602. for i = 1,200 do
  2603. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2606. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2607. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2608. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2609. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2610. if Debounces.on == false then break end
  2611. rs:wait()
  2612. end
  2613. for i = 1,30 do
  2614. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2621. if Debounces.on == false then break end
  2622. rs:wait()
  2623. end
  2624. for i = 1,40 do
  2625. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2626. shell.Size = shell.Size + Vector3.new(1,1,1)
  2627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2633. if Debounces.on == false then break end
  2634. rs:wait()
  2635. end
  2636. for i = 1,40 do
  2637. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2638. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2640. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2644. if Debounces.on == false then break end
  2645. rs:wait()
  2646. end
  2647. for i = 1,60 do
  2648. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2655. if Debounces.on == false then break end
  2656. rs:wait()
  2657. end
  2658. for i = 1,60 do
  2659. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2660. shell.Size = shell.Size + Vector3.new(1,1,1)
  2661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2667. if Debounces.on == false then break end
  2668. rs:wait()
  2669. end
  2670. if Debounces.CanAttack == false then
  2671. Debounces.CanAttack = true
  2672. Debounces.NoIdl = false
  2673. Debounces.on = false
  2674. end
  2675. end
  2676. end
  2677. end)]]
  2678. ----------------------------------------------------
  2679.  
  2680. mouse.KeyDown:connect(function(key)
  2681. if key == "h" then
  2682.  
  2683.  
  2684.  
  2685. if Debounces.CanAttack == true then
  2686. Debounces.CanAttack = false
  2687. Debounces.on = true
  2688. Debounces.NoIdl = true
  2689. for i = 1, 15 do
  2690. wait()
  2691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2697. if Debounces.on == false then break end
  2698.  
  2699. end
  2700. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2701. wait(1.0)
  2702. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red")
  2703.  
  2704. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2705. local balls = Instance.new("Part",larm)
  2706. balls.Anchored = false
  2707. local aura = Instance.new("ParticleEmitter",balls)
  2708. aura.Size = NumberSequence.new(2)
  2709. aura.Lifetime = NumberRange.new(0.5)
  2710. aura.LightEmission = 1
  2711. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2712. aura.Speed = NumberRange.new(0)
  2713. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2714. aura.Rate = 20
  2715. balls.Material = "Neon"
  2716. balls.CanCollide = false
  2717. balls.Locked = true
  2718. balls.Transparency = 0
  2719. balls.Material = "SmoothPlastic"
  2720. balls.Size = Vector3.new(1,1,1)
  2721. balls.TopSurface = "SmoothNoOutlines"
  2722. balls.BottomSurface = "SmoothNoOutlines"
  2723. balls.BrickColor = BrickColor.new("Teal")
  2724. ballsm = Instance.new("SpecialMesh",balls)
  2725. ballsm.MeshType = "Sphere"
  2726. ballsm.Scale = Vector3.new(2,2,2)
  2727. local cor = Instance.new("Part", larm)
  2728. cor.Name = "Link"
  2729. cor.Locked = true
  2730. cor.BottomSurface = 0
  2731. cor.CanCollide = false
  2732. cor.Size = Vector3.new(1, 9, 1)
  2733. cor.Transparency = 1
  2734. cor.TopSurface = 0
  2735. corw = Instance.new("Weld",larm)
  2736. corw.Part0 = larm
  2737. corw.Part1 = cor
  2738. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2739. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2740. weld1 = Instance.new("Weld",larm)
  2741. weld1.Part0 = balls
  2742. weld1.Part1 = torso
  2743. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2744.  
  2745. x = Instance.new("Sound",char)
  2746. x.SoundId = "rbxassetid://670166779"
  2747. x.Pitch = 1
  2748. x.Volume = 5
  2749. wait(.0000001)
  2750. x:Play()
  2751. for i = 1, 15 do
  2752. wait()
  2753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2759.  
  2760.  
  2761. end
  2762.  
  2763. wait(0.5)
  2764.  
  2765.  
  2766. Debounces.on = false
  2767. Debounces.Here = false
  2768. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
  2769.  
  2770. wait(0.7)
  2771.  
  2772. for i = 1, 15 do
  2773. wait()
  2774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2780. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2781. end
  2782.  
  2783. wait()
  2784. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
  2785. wait()
  2786. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2787. balls:Destroy()
  2788. wait()
  2789. for i = 1, 15 do
  2790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2796.  
  2797.  
  2798. end
  2799. wait(1.6)
  2800. shot = shot + 1
  2801.  
  2802.  
  2803. local rng = Instance.new("Part",larm)
  2804. rng.Anchored = true
  2805. rng.BrickColor = BrickColor.new("New Yeller")
  2806. rng.CanCollide = false
  2807. rng.FormFactor = 3
  2808. rng.Name = "Ring"
  2809. rng.Size = Vector3.new(8,8,8)
  2810. rng.Transparency = 0.35
  2811. rng.TopSurface = 0
  2812. rng.BottomSurface = 0
  2813. rng2 = rng:clone()
  2814. rng3 = rng2:clone()
  2815. rng4 = rng2:clone()
  2816. local rngm = Instance.new("SpecialMesh", rng)
  2817. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2818. rngm.Scale = Vector3.new(1,1,1)
  2819. rngm2 = rngm:clone()
  2820. rngm2.Scale = Vector3.new(1,1,1)
  2821. rngm3=rngm2:clone()
  2822. rngm3.Parent = rng3
  2823. rngm3.Scale = Vector3.new(1,1,1)
  2824. rngm4 = rngm2:clone()
  2825. rngm4.Parent = rng4
  2826. rngm4.Scale = Vector3.new(1,1,1)
  2827. local bem = Instance.new("Part",larm)
  2828. bem.Anchored = true
  2829. bem.Position = bem.Position + Vector3.new(0,0,5)
  2830. bem.BrickColor = BrickColor.new("Teal")
  2831. bem.CanCollide = false
  2832. local aura = Instance.new("ParticleEmitter",bem)
  2833. aura.Size = NumberSequence.new(11)
  2834. aura.Lifetime = NumberRange.new(0.5)
  2835. aura.LightEmission = 1
  2836. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2837. aura.Speed = NumberRange.new(0)
  2838. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2839. aura.Rate = 400
  2840. bem.FormFactor = 3
  2841. bem.Name = "Beam" .. shot
  2842. bem.Size = Vector3.new(50,50,50)
  2843. bem.Transparency = 0.35
  2844. bem.TopSurface = 0
  2845. bem.BottomSurface = 0
  2846. local bemm = Instance.new("SpecialMesh", bem)
  2847. bemm.MeshType = 4
  2848. bemm.Scale = Vector3.new(1, 1, 1)
  2849. local out = Instance.new("Part",char)
  2850. out.Anchored = true
  2851. out.BrickColor = BrickColor.new("Teal")
  2852. out.CanCollide = false
  2853. out.FormFactor = 3
  2854. out.Name = "Out"
  2855. out.Size = Vector3.new(1,1,1)
  2856. out.Transparency = 0.35
  2857. out.TopSurface = 0
  2858. out.BottomSurface = 0
  2859. local outm = Instance.new("SpecialMesh", out)
  2860. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2861. outm.Scale = Vector3.new(1, 1, 1)
  2862. local bnd = Instance.new("Part", larm)
  2863. bnd.Anchored = true
  2864. bnd.BrickColor = BrickColor.new("Teal")
  2865. bnd.CanCollide = false
  2866. bnd.FormFactor = 3
  2867. bnd.Name = "Bend"
  2868. bnd.Size = Vector3.new(10,10,10)
  2869. bnd.Transparency = 1
  2870. bnd.TopSurface = 0
  2871. bnd.BottomSurface = 0
  2872. local bndm = Instance.new("SpecialMesh", bnd)
  2873. bndm.MeshType = 3
  2874. bndm.Scale = Vector3.new(1,1,1)
  2875. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2876. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2877. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2878. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2879. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2880. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2881. Debounces.Shewt = true
  2882. coroutine.wrap(function()
  2883. for i = 1, 20, 0.2 do
  2884. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2885. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2886. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2887. rng.Transparency = i/20
  2888. rng3.Transparency = 1/24
  2889. rng4.Transparency = i/26
  2890. wait()
  2891. end
  2892. wait(5.0)
  2893. rng:Destroy()
  2894. end)()
  2895. if Debounces.Shewt == true then
  2896. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2897. hit = ht.Parent
  2898. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2899. if HasntTouched(hit.Name) == true and deb == false then
  2900. deb = true
  2901. coroutine.wrap(function()
  2902. hit:FindFirstChild("Humanoid").PlatformStand = true
  2903. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2904. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2905. end)()
  2906. table.insert(Touche, hit.Name)
  2907. deb = false
  2908. end
  2909. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2910. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2911. deb = true
  2912. coroutine.wrap(function()
  2913. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2914. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2915. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2916. wait(1)
  2917. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2918. end)()
  2919. table.insert(Touche, hit.Parent.Name)
  2920. deb = false
  2921. for i, v in pairs(Touche) do
  2922. print(v)
  2923. end
  2924. end
  2925. end
  2926. end)
  2927. end
  2928. for i = 0, 260, 8 do
  2929. bem.Size = Vector3.new(i, 16,16)
  2930. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2931. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2932. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2933. bnd.Size = Vector3.new(10,10,10)
  2934. bndm.Scale = Vector3.new(10,10,10)
  2935. if i % 10 == 0 then
  2936. local newRng = rng2:Clone()
  2937. newRng.Parent = torso
  2938. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2939. local newRngm = rngm2:clone()
  2940. newRngm.Parent=newRng
  2941. coroutine.wrap(function()
  2942. for i = 1, 10, 0.2 do
  2943. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  2944. newRng.Transparency = i/10
  2945. wait()
  2946. end
  2947. wait(3.0)
  2948. newRng:Destroy()
  2949. pt:Destroy()
  2950. pt2:Destroy()
  2951. end)()
  2952. end
  2953. wait()
  2954. end
  2955. wait(3.0)
  2956. Debounces.Shewt = false
  2957. bem:Destroy()
  2958. out:Destroy()
  2959. bnd:Destroy()
  2960. Debounces.Ready = false
  2961. for i, v in pairs(Touche) do
  2962. table.remove(Touche, i)
  2963. end
  2964. wait()
  2965. table.insert(Touche, char.Name)
  2966. Debounces.NoIdl = false
  2967. if Debounces.CanAttack == false then
  2968. Debounces.CanAttack = true
  2969. end
  2970. end
  2971. end
  2972. end)
  2973. ----------------------------------------------------
  2974. --[[mouse.KeyDown:connect(function(key)
  2975. if key == "h" then
  2976. if Debounces.CanAttack == true then
  2977. Debounces.CanAttack = false
  2978. Debounces.NoIdl = true
  2979. Debounces.on = true
  2980. local shell = Instance.new("Part",torso)
  2981. shell.BrickColor = BrickColor.new("New Yeller")
  2982. shell.Anchored = false
  2983. shell.CanCollide = false
  2984. shell.Locked = true
  2985. shell.TopSurface = "SmoothNoOutlines"
  2986. shell.BottomSurface = "SmoothNoOutlines"
  2987. shell.Size = Vector3.new(1.2,1.2,1.2)
  2988. shell.FormFactor = 3
  2989. local shellm = Instance.new("SpecialMesh",shell)
  2990. shellm.MeshType = "Sphere"
  2991. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2992. Omega = function()
  2993. local X = Instance.new("Part",char)
  2994. local O = Instance.new("ObjectValue",X)
  2995. O.Name = "creator"
  2996. X.Locked = true
  2997. X.Name = "Shell"
  2998. X.Anchored = false
  2999. X.CanCollide = false
  3000. X.Transparency = 0.5
  3001. X.Reflectance = 0
  3002. X.BottomSurface = 0
  3003. X.TopSurface = 0
  3004. X.Shape = 0
  3005. local V = Instance.new("ObjectValue",X)
  3006. V.Value = char
  3007. V.Name = "creator"
  3008. X.BrickColor = BrickColor.new("New Yeller")
  3009. X.Size = Vector3.new(40,40,40)
  3010. --X.Material = "Neon"
  3011. local Z = Instance.new("SpecialMesh",X)
  3012. Z.MeshType = "Sphere"
  3013. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3014. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3015. local bv = Instance.new("BodyVelocity",X)
  3016. bv.maxForce = Vector3.new(99999,99999,99999)
  3017. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3018. bv.velocity = root.CFrame.lookVector*10
  3019. Explode = X.Touched:connect(function(hit)
  3020. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3021. local cf = X.CFrame
  3022. bv:Destroy()
  3023. X.Anchored = true
  3024. Z:Remove()
  3025. Explode:disconnect()
  3026. X.Size = Vector3.new(3,3,3)
  3027. X.Touched:connect(function(hit) end)
  3028. X.CanCollide = false
  3029. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3030. if v:FindFirstChild('Humanoid') then
  3031. v.Humanoid:TakeDamage(math.random(9999,9999))
  3032. end
  3033. end
  3034. for i = 1, (40) do rs:wait()
  3035. X.Transparency = X.Transparency + (1/40)
  3036. X.Size = X.Size + Vector3.new(1,1,1)
  3037. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3038. end
  3039. X:Destroy()
  3040. end
  3041. end)
  3042. end
  3043. for i = 1,200 do
  3044. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3045. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3046. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3047. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3048. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3049. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3050. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3051. if Debounces.on == false then break end
  3052. rs:wait()
  3053. end
  3054. for i = 1,30 do
  3055. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3056. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3057. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3058. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3059. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3060. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3061. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3062. if Debounces.on == false then break end
  3063. rs:wait()
  3064. end
  3065. for i = 1,40 do
  3066. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3067. shell.Size = shell.Size + Vector3.new(1,1,1)
  3068. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3069. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3070. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3072. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3073. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3074. if Debounces.on == false then break end
  3075. rs:wait()
  3076. end
  3077. for i = 1,40 do
  3078. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3079. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3080. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3081. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3082. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3083. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3084. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3085. if Debounces.on == false then break end
  3086. rs:wait()
  3087. end
  3088. for i = 1,60 do
  3089. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3090. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3091. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3092. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3093. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3094. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3095. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3096. if Debounces.on == false then break end
  3097. rs:wait()
  3098. end
  3099. for i = 1,60 do
  3100. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3101. shell.Size = shell.Size + Vector3.new(1,1,1)
  3102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3104. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3106. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3107. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3108. if Debounces.on == false then break end
  3109. rs:wait()
  3110. end
  3111. if Debounces.CanAttack == false then
  3112. Debounces.CanAttack = true
  3113. Debounces.NoIdl = false
  3114. Debounces.on = false
  3115. end
  3116. end
  3117. end
  3118. end)]]
  3119. ----------------------------------------------------
  3120. Charging = false
  3121. mouse.KeyDown:connect(function(key)
  3122. if key == "r" then
  3123. if Charging == false then
  3124. Charging = true
  3125. if Debounces.CanAttack == true then
  3126. Debounces.CanAttack = false
  3127. Debounces.NoIdl = true
  3128. Debounces.on = true
  3129. for i = 1,20 do
  3130. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3131. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3132. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3133. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3134. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3135. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3136. if Debounces.on == false then break end
  3137. rs:wait()
  3138. end
  3139. --[[for i = 1,20 do
  3140. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3141. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3142. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3143. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3144. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3145. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3146. if Debounces.on == false then break end
  3147. rs:wait()
  3148. end]]--
  3149. pt=Instance.new('Part',torso)
  3150. pt.Anchored=true
  3151. pt.CanCollide=false
  3152. pt.Locked = true
  3153. pt.FormFactor='Custom'
  3154. pt.Size=Vector3.new(1,1,1)
  3155. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3156. pt.Transparency=.6
  3157. pt.BrickColor=BrickColor.new('New Yeller')
  3158. msh=Instance.new('SpecialMesh',pt)
  3159. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3160. msh.Scale=Vector3.new(8,4,8)
  3161. pt2=pt:clone()
  3162. pt2.Parent = torso
  3163. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3164. pt2.BrickColor=BrickColor.new("New Yeller")
  3165. msh2=msh:clone()
  3166. msh2.Parent=pt2
  3167. msh2.Scale=Vector3.new(10,5,10)
  3168.  
  3169. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3170.  
  3171. bl = Instance.new("Part", char)
  3172. bl.Locked = true
  3173. bl.Name = "Shell"
  3174. bl.BrickColor = BrickColor.new("New Yeller")
  3175. bl.Anchored = true
  3176. bl.CanCollide = false
  3177. bl.Transparency = 0
  3178. bl.Reflectance = 0
  3179. bl.BottomSurface = 0
  3180. bl.TopSurface = 0
  3181. bl.Shape = 0
  3182. blm = Instance.new("SpecialMesh",bl)
  3183. blm.MeshType = "Sphere"
  3184. blm.Scale = Vector3.new(1,1,1)
  3185. blm.MeshId = "rbxassetid://9982590"
  3186.  
  3187. coroutine.resume(coroutine.create(function()
  3188. for i=1, math.huge, 4 do
  3189. if Charging == true then
  3190. rs:wait()
  3191. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3192. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3193. bl.Transparency = bl.Transparency + 0.005
  3194. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3195. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3196. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3197. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3198. elseif Charging == false then break
  3199. end
  3200. end
  3201. end))
  3202.  
  3203. repeat
  3204. local p = Instance.new('Part',torso)
  3205. p.formFactor = 'Custom'
  3206. p.Size = Vector3.new(1,1,1)
  3207. p.BrickColor = workspace.Base.BrickColor
  3208. p.CanCollide = false
  3209. p.Transparency = 0
  3210. p.Anchored = true
  3211. p.Locked=true
  3212. p.Material = workspace.Base.Material
  3213. s = math.random(1,40)/10
  3214. local m = Instance.new("BlockMesh",p)
  3215. m.Scale = Vector3.new(s,s,s)
  3216. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3217. --[[coroutine.wrap(function()
  3218. wait(2)
  3219. while Charging == true do
  3220. wait(2)
  3221. GroundWave1()
  3222. wait(2)
  3223. end
  3224. end)()]]--
  3225. Spawn(function()
  3226. while rs:wait() do
  3227. if Charging == true then
  3228. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3229. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3230. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3231. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3232. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3233. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3234. elseif Charging == false then break
  3235. end
  3236. end
  3237. end)
  3238. Spawn(function()
  3239. while rs:wait() do
  3240. if p.Transparency >= 1 then p:Destroy() break end
  3241. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3242. p.Transparency = p.Transparency+0.01
  3243. end
  3244. end)
  3245. wait(.3)
  3246. until Charging == false
  3247. end
  3248. end
  3249. end
  3250. end)
  3251. ----------------------------------------------------
  3252. mouse.KeyUp:connect(function(key)
  3253. if key == "r" then
  3254. if Charging == true then
  3255. Charging = false
  3256. pt:Destroy()
  3257. pt2:Destroy()
  3258. bl:Destroy()
  3259. if Debounces.CanAttack == false then
  3260. Debounces.CanAttack = true
  3261. Debounces.NoIdl = false
  3262. Debounces.on = false
  3263. end
  3264. end
  3265. end
  3266. end)
  3267. ----------------------------------------------------
  3268. mouse.KeyDown:connect(function(key)
  3269. if key == "g" then
  3270. if Debounces.CanAttack == true then
  3271. Debounces.CanAttack = false
  3272. Debounces.NoIdl = true
  3273. Debounces.on = true
  3274. local shell = Instance.new("Part",torso)
  3275. shell.BrickColor = BrickColor.new("New Yeller")
  3276. shell.Anchored = true
  3277. shell.CanCollide = false
  3278. shell.Locked = true
  3279. shell.TopSurface = "SmoothNoOutlines"
  3280. shell.BottomSurface = "SmoothNoOutlines"
  3281. shell.Size = Vector3.new(1,1,1)
  3282. shellm = Instance.new("SpecialMesh",shell)
  3283. shellm.MeshType = "Sphere"
  3284. shellm.Scale = Vector3.new(1,1,1)
  3285. local shell2 = Instance.new("Part",torso)
  3286. shell2.BrickColor = BrickColor.new("New Yeller")
  3287. shell2.Anchored = true
  3288. shell2.CanCollide = false
  3289. shell2.Locked = true
  3290. shell2.TopSurface = "SmoothNoOutlines"
  3291. shell2.BottomSurface = "SmoothNoOutlines"
  3292. shell2.Size = Vector3.new(1,1,1)
  3293. shellm2 = Instance.new("SpecialMesh",shell2)
  3294. shellm2.MeshType = "Sphere"
  3295. shellm2.Scale = Vector3.new(1,1,1)
  3296.  
  3297. function FindNearestTorso(Position,Distance,SinglePlayer)
  3298. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3299. local List = {}
  3300. for i,v in pairs(workspace:GetChildren())do
  3301. if v:IsA("Model")then
  3302. if v:findFirstChild("Torso")then
  3303. if v ~= char then
  3304. if(v.Torso.Position -Position).magnitude <= Distance then
  3305. table.insert(List,v)
  3306. end
  3307. end
  3308. end
  3309. end
  3310. end
  3311. return List
  3312. end
  3313.  
  3314. Shell = function()
  3315. local X = Instance.new("Part",char)
  3316. local O = Instance.new("ObjectValue",X)
  3317. O.Name = "creator"
  3318. X.Locked = true
  3319. X.Name = "Shell"
  3320. X.Anchored = false
  3321. X.CanCollide = false
  3322. X.Transparency = 0
  3323. X.Reflectance = 0
  3324. X.BottomSurface = 0
  3325. X.TopSurface = 0
  3326. X.Shape = 0
  3327. local V = Instance.new("ObjectValue",X)
  3328. V.Value = char
  3329. V.Name = "creator"
  3330. X.BrickColor = BrickColor.new("New Yeller")
  3331. X.Size = Vector3.new(1,1,1)
  3332. --X.Material = "Neon"
  3333. local Z = Instance.new("SpecialMesh",X)
  3334. Z.MeshType = "Sphere"
  3335. Z.Scale = Vector3.new(1,1,1)
  3336. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3337. local bv = Instance.new("BodyVelocity",X)
  3338. bv.maxForce = Vector3.new(99999,99999,99999)
  3339. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3340. bv.velocity = root.CFrame.lookVector*65
  3341. Explode = X.Touched:connect(function(hit)
  3342. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3343. local cf = X.CFrame
  3344. bv:Destroy()
  3345. X.Anchored = true
  3346. Z:Remove()
  3347. Explode:disconnect()
  3348. X.Size = Vector3.new(3,3,3)
  3349. X.Touched:connect(function(hit) end)
  3350. X.CanCollide = false
  3351. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3352. if v:FindFirstChild('Humanoid') then
  3353. v.Humanoid:TakeDamage(math.random(99999,99999))
  3354. end
  3355. end
  3356. for i = 1, (40) do rs:wait()
  3357. X.Transparency = X.Transparency + (1/40)
  3358. X.Size = X.Size + Vector3.new(1,1,1)
  3359. X.CFrame = cf
  3360. end
  3361. X:Destroy()
  3362. end
  3363. end)
  3364. end
  3365. Shell()
  3366. for i = 1, 10 do
  3367. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3368. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3369. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3370. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3371. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3372. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3373. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3374. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3375. if Debounces.on == false then break end
  3376. rs:wait()
  3377. end
  3378. Shell()
  3379. shell.Transparency = 1
  3380. for i = 1, 10 do
  3381. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3382. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3383. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3384. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3385. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3386. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3387. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3388. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3389. if Debounces.on == false then break end
  3390. rs:wait()
  3391. end
  3392. Shell()
  3393. shell.Transparency = 0
  3394. shell2.Transparency = 1
  3395. for i = 1, 10 do
  3396. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3397. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3404. if Debounces.on == false then break end
  3405. rs:wait()
  3406. end
  3407. Shell()
  3408. shell2.Transparency = 0
  3409. shell.Transparency = 1
  3410. for i = 1, 10 do
  3411. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3412. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3419. if Debounces.on == false then break end
  3420. rs:wait()
  3421. end
  3422. Shell()
  3423. shell.Transparency = 0
  3424. shell2.Transparency = 1
  3425. for i = 1, 10 do
  3426. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3427. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3428. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3429. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3430. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3431. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3432. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3433. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3434. if Debounces.on == false then break end
  3435. rs:wait()
  3436. end
  3437. Shell()
  3438. shell2.Transparency = 0
  3439. shell.Transparency = 1
  3440. for i = 1, 10 do
  3441. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3442. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3445. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3449. if Debounces.on == false then break end
  3450. rs:wait()
  3451. end
  3452. Shell()
  3453. shell.Transparency = 0
  3454. shell2.Transparency = 1
  3455. for i = 1, 10 do
  3456. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3457. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3458. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3459. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3461. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3462. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3463. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3464. if Debounces.on == false then break end
  3465. rs:wait()
  3466. end
  3467. Shell()
  3468. shell2.Transparency = 0
  3469. shell.Transparency = 1
  3470. for i = 1, 10 do
  3471. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3472. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3473. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3475. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3476. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3477. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3478. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3479. if Debounces.on == false then break end
  3480. rs:wait()
  3481. end
  3482. Shell()
  3483. shell.Transparency = 0
  3484. shell2.Transparency = 1
  3485. for i = 1, 10 do
  3486. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3487. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3490. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3491. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3494. if Debounces.on == false then break end
  3495. rs:wait()
  3496. end
  3497. Shell()
  3498. shell2.Transparency = 0
  3499. shell.Transparency = 1
  3500. for i = 1, 10 do
  3501. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3502. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3509. if Debounces.on == false then break end
  3510. rs:wait()
  3511. end
  3512. Shell()
  3513. shell.Transparency = 0
  3514. shell2.Transparency = 1
  3515. for i = 1, 10 do
  3516. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3517. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3520. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3521. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3522. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3523. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3524. if Debounces.on == false then break end
  3525. rs:wait()
  3526. end
  3527. Shell()
  3528. shell2.Transparency = 0
  3529. shell.Transparency = 1
  3530. for i = 1, 10 do
  3531. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3532. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3534. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3536. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3539. if Debounces.on == false then break end
  3540. rs:wait()
  3541. end
  3542. Shell()
  3543. shell.Transparency = 0
  3544. shell2.Transparency = 1
  3545. for i = 1, 10 do
  3546. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3547. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3548. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3549. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3550. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3551. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3552. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3553. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3554. if Debounces.on == false then break end
  3555. rs:wait()
  3556. end
  3557. shell.Transparency = 1
  3558. if Debounces.CanAttack == false then
  3559. Debounces.CanAttack = true
  3560. Debounces.NoIdl = false
  3561. Debounces.on = false
  3562. end
  3563. end
  3564. end
  3565. end)
  3566. ----------------------------------------------------
  3567. Search = false
  3568. mouse.KeyDown:connect(function(key)
  3569. if key == "n" then
  3570. if Search == false then
  3571. Search = true
  3572. for i,v in pairs(game.Players:getPlayers()) do
  3573. if v.Name~=char.Name then
  3574. for j,k in pairs(v.Character:GetChildren()) do
  3575. if k:IsA("BasePart") and k.Transparency >= 1 then
  3576. bawx=Instance.new("SelectionBox",cam)
  3577. bawx.Color = BrickColor.new("Bright red")
  3578. bawx.Transparency = .5
  3579. bawx.Adornee = k
  3580. end
  3581. end
  3582. end
  3583. end
  3584. elseif Search == true then
  3585. Search = false
  3586. for i, v in pairs(cam:GetChildren()) do
  3587. if v:IsA("SelectionBox") then
  3588. v:Destroy()
  3589. end
  3590. end
  3591. end
  3592. end
  3593. end)
  3594. ----------------------------------------------------
  3595. Grab = false
  3596. mouse.KeyDown:connect(function(key)
  3597. if key == "z" then
  3598. Debounces.on = true
  3599. Debounces.NoIdl = true
  3600. Debounces.ks = true
  3601. if Grab == false then
  3602. gp = nil
  3603. for i = 1, 20 do
  3604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3606. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3607. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3608. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3609. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3610. if Debounces.on == false then break end
  3611. rs:wait()
  3612. end
  3613. con1=larm.Touched:connect(function(hit) -- this is grab
  3614. ht = hit.Parent
  3615. hum1=ht:FindFirstChild('Humanoid')
  3616. if hum1 ~= nil then
  3617. if Debounces.ks==true then
  3618. z = Instance.new("Sound",hed)
  3619. z.SoundId = "rbxassetid://169380525"
  3620. z.Volume = 1
  3621. z:Play()
  3622. Debounces.ks=false
  3623. end
  3624. hum1.PlatformStand=true
  3625. gp = ht
  3626. Grab = true
  3627. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3628. asd.Parent = larm
  3629. asd.Name = "asd"
  3630. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3631. --[[elseif hum1 == nil then
  3632. con1:disconnect()
  3633. wait() return]]--
  3634. end
  3635. end)
  3636. for i = 1, 20 do
  3637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3643. if Debounces.on == false then break end
  3644. rs:wait()
  3645. end
  3646. if hum1 == nil then
  3647. Debounces.on = false
  3648. Debounces.NoIdl = false
  3649. end
  3650. con1:disconnect()
  3651. elseif Grab == true then
  3652. Grab = false
  3653. Punch()
  3654. z = Instance.new("Sound",hed)
  3655. z.SoundId = "rbxassetid://169380525"
  3656. z.Pitch = ptz[math.random(1,#ptz)]
  3657. z.Volume = 1
  3658. z:Play()
  3659. for i = 1, 10 do
  3660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3666. if Debounces.on == false then break end
  3667. rs:wait()
  3668. end
  3669. Punch()
  3670. z = Instance.new("Sound",hed)
  3671. z.SoundId = "rbxassetid://169380525"
  3672. z.Pitch = ptz[math.random(1,#ptz)]
  3673. z.Volume = 1
  3674. z:Play()
  3675. for i = 1, 10 do
  3676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3682. if Debounces.on == false then break end
  3683. rs:wait()
  3684. end
  3685. Punch()
  3686. z = Instance.new("Sound",hed)
  3687. z.SoundId = "rbxassetid://169380525"
  3688. z.Pitch = ptz[math.random(1,#ptz)]
  3689. z.Volume = 1
  3690. z:Play()
  3691. for i = 1, 10 do
  3692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3698. if Debounces.on == false then break end
  3699. rs:wait()
  3700. end
  3701. Punch()
  3702. z = Instance.new("Sound",hed)
  3703. z.SoundId = "rbxassetid://169380525"
  3704. z.Pitch = ptz[math.random(1,#ptz)]
  3705. z.Volume = 1
  3706. z:Play()
  3707. for i = 1, 10 do
  3708. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3710. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3711. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3712. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3713. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3714. if Debounces.on == false then break end
  3715. rs:wait()
  3716. end
  3717. Punch()
  3718. z = Instance.new("Sound",hed)
  3719. z.SoundId = "rbxassetid://169380525"
  3720. z.Pitch = ptz[math.random(1,#ptz)]
  3721. z.Volume = 1
  3722. z:Play()
  3723. for i = 1, 10 do
  3724. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3725. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3726. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3727. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3728. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3729. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3730. if Debounces.on == false then break end
  3731. rs:wait()
  3732. end
  3733. Punch()
  3734. z = Instance.new("Sound",hed)
  3735. z.SoundId = "rbxassetid://169380525"
  3736. z.Pitch = ptz[math.random(1,#ptz)]
  3737. z.Volume = 1
  3738. z:Play()
  3739. for i = 1, 10 do
  3740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3741. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3742. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3743. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3744. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3745. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3746. if Debounces.on == false then break end
  3747. rs:wait()
  3748. end
  3749. Punch()
  3750. z = Instance.new("Sound",hed)
  3751. z.SoundId = "rbxassetid://169380525"
  3752. z.Pitch = ptz[math.random(1,#ptz)]
  3753. z.Volume = 1
  3754. z:Play()
  3755. for i = 1, 10 do
  3756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3762. if Debounces.on == false then break end
  3763. rs:wait()
  3764. end
  3765. Punch()
  3766. z = Instance.new("Sound",hed)
  3767. z.SoundId = "rbxassetid://169380525"
  3768. z.Pitch = ptz[math.random(1,#ptz)]
  3769. z.Volume = 1
  3770. z:Play()
  3771. for i = 1, 10 do
  3772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3778. if Debounces.on == false then break end
  3779. rs:wait()
  3780. end
  3781. Punch()
  3782. z = Instance.new("Sound",hed)
  3783. z.SoundId = "rbxassetid://169380525"
  3784. z.Pitch = ptz[math.random(1,#ptz)]
  3785. z.Volume = 1
  3786. z:Play()
  3787. for i = 1, 10 do
  3788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3790. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3791. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3794. if Debounces.on == false then break end
  3795. rs:wait()
  3796. end
  3797. Punch()
  3798. z = Instance.new("Sound",hed)
  3799. z.SoundId = "rbxassetid://169380525"
  3800. z.Pitch = ptz[math.random(1,#ptz)]
  3801. z.Volume = 1
  3802. z:Play()
  3803. for i = 1, 10 do
  3804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3810. if Debounces.on == false then break end
  3811. rs:wait()
  3812. end
  3813. Punch()
  3814. z = Instance.new("Sound",hed)
  3815. z.SoundId = "rbxassetid://169380525"
  3816. z.Pitch = ptz[math.random(1,#ptz)]
  3817. z.Volume = 1
  3818. z:Play()
  3819. for i = 1, 10 do
  3820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3826. if Debounces.on == false then break end
  3827. rs:wait()
  3828. end
  3829. Punch()
  3830. z = Instance.new("Sound",hed)
  3831. z.SoundId = "rbxassetid://169380525"
  3832. z.Pitch = ptz[math.random(1,#ptz)]
  3833. z.Volume = 1
  3834. z:Play()
  3835. for i = 1, 10 do
  3836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3838. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3839. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3840. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3841. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3842. if Debounces.on == false then break end
  3843. rs:wait()
  3844. end
  3845. con1:disconnect()
  3846. Debounces.on = false
  3847. Debounces.NoIdl = false
  3848. if gp ~= nil then
  3849. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3850. for i,v in pairs(larm:GetChildren()) do
  3851. if v.Name == "asd" and v:IsA("Weld") then
  3852. v:Remove()
  3853. end
  3854. end
  3855. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3856. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3857. bv.P = 125000
  3858. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3859. hum1=nil
  3860. ht=nil
  3861. Debounces.on = false
  3862. Debounces.NoIdl = false
  3863. elseif ht == nil then wait()
  3864. Grab = false
  3865. Debounces.on = false
  3866. Debounces.NoIdl = false
  3867. end
  3868. end
  3869. end
  3870. end)
  3871. ----------------------------------------------------
  3872. mouse.KeyDown:connect(function(key)
  3873. if string.byte(key) == 52 then
  3874. char.Humanoid.WalkSpeed = 60
  3875. end
  3876. end)
  3877. mouse.KeyUp:connect(function(key)
  3878. if string.byte(key) == 52 then
  3879. char.Humanoid.WalkSpeed = 8
  3880. end
  3881. end)
  3882. -------------------------------
  3883. local animpose = "Idle"
  3884. local lastanimpose = "Idle"
  3885. local sine = 0
  3886. local change = 1
  3887. local val = 0
  3888. local ffing = false
  3889. -------------------------------
  3890. game:GetService("RunService").RenderStepped:connect(function()
  3891. --[[if char.Humanoid.Jump == true then
  3892. jump = true
  3893. else
  3894. jump = false
  3895. end]]
  3896. char.Humanoid.FreeFalling:connect(function(f)
  3897. if f then
  3898. ffing = true
  3899. else
  3900. ffing = false
  3901. end
  3902. end)
  3903. sine = sine + change
  3904. if jumpn == true then
  3905. animpose = "Jumping"
  3906. elseif ffing == true then
  3907. animpose = "Freefalling"
  3908. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3909. animpose = "Idle"
  3910. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3911. animpose = "Walking"
  3912. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3913. animpose = "Running"
  3914. end
  3915. if animpose ~= lastanimpose then
  3916. sine = 0
  3917. if Debounces.NoIdl == false then
  3918. if animpose == "Idle" then
  3919. for i = 1, 2 do
  3920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3921. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3924. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3925. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3926. end
  3927. elseif animpose == "Walking" then
  3928. for i = 1, 2 do
  3929. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3930. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3933. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3934. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3935. end
  3936. elseif animpose == "Running" then
  3937. for i = 1, 2 do
  3938. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3939. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3940. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3941. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3942. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3943. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3944. wait()
  3945. end
  3946. end
  3947. else
  3948. end
  3949. end
  3950. lastanimpose = animpose
  3951. if Debounces.NoIdl == false then
  3952. if animpose == "Idle" then
  3953. change = 0.5
  3954. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3955. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3956. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3957. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3958. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3959. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3960. elseif animpose == "Walking" then
  3961. change = 1
  3962. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3963. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3964. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3965. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3966. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3967. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3968. elseif animpose == "Running" then
  3969. change = 1
  3970. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3971. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3972. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3973. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3974. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3975. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3976. end
  3977. end
  3978. end)
  3979.  
  3980. hum.MaxHealth = math.huge
  3981. wait(1)
  3982. hum.Health = math.huge
  3983. local p =owner
  3984. local char = p.Character
  3985. z = Instance.new("Sound", char)
  3986. z.SoundId = "rbxassetid://620889412"
  3987. z.Pitch = 1
  3988. z.Volume = 999
  3989. z.Looped = true
  3990. wait(.1)
  3991. z:Play()
  3992. while true do --Loop
  3993. wait(0.04)
  3994. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  3995. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  3996. wait(0.04) --wait 1 second, you can change this and make it different for every one
  3997. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  3998. wait(0.04)
  3999. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4000. wait(0.04)
  4001. end
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