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  1. -       LoaderExceptions    {System.Exception[0x0000000F]}  System.Exception[]
  2. +       [0] {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  3. File name: 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  4.  
  5. === Pre-bind state information ===
  6. LOG: DisplayName = MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  7.  (Fully-specified)
  8. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  9. LOG: Initial PrivatePath = NULL
  10. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  11. ===
  12. LOG: This bind starts in LoadFrom load context.
  13. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  14. LOG: No application configuration file found.
  15. LOG: Using host configuration file:
  16. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  17. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  18. LOG: Attempting download of new URL file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/MonoGame.Extended.Tiled.DLL.
  19. LOG: Attempting download of new URL file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/MonoGame.Extended.Tiled/MonoGame.Extended.Tiled.DLL.
  20. LOG: Attempting download of new URL file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/MonoGame.Extended.Tiled.EXE.
  21. LOG: Attempting download of new URL file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/MonoGame.Extended.Tiled/MonoGame.Extended.Tiled.EXE.
  22. LOG: Attempting download of new URL file:///H:/Visual Studio 2017/Projects/Commodore/packages/MonoGame.Extended.Content.Pipeline.3.7.0/lib/netstandard2.0/MonoGame.Extended.Tiled.DLL.
  23. LOG: Attempting download of new URL file:///H:/Visual Studio 2017/Projects/Commodore/packages/MonoGame.Extended.Content.Pipeline.3.7.0/lib/netstandard2.0/MonoGame.Extended.Tiled/MonoGame.Extended.Tiled.DLL.
  24. LOG: Attempting download of new URL file:///H:/Visual Studio 2017/Projects/Commodore/packages/MonoGame.Extended.Content.Pipeline.3.7.0/lib/netstandard2.0/MonoGame.Extended.Tiled.EXE.
  25. LOG: Attempting download of new URL file:///H:/Visual Studio 2017/Projects/Commodore/packages/MonoGame.Extended.Content.Pipeline.3.7.0/lib/netstandard2.0/MonoGame.Extended.Tiled/MonoGame.Extended.Tiled.EXE.
  26. }   System.Exception {System.IO.FileNotFoundException}
  27. +       [1] {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  28. File name: 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  29.  
  30. === Pre-bind state information ===
  31. LOG: DisplayName = MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  32.  (Fully-specified)
  33. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  34. LOG: Initial PrivatePath = NULL
  35. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  36. ===
  37. LOG: This bind starts in LoadFrom load context.
  38. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  39. LOG: No application configuration file found.
  40. LOG: Using host configuration file:
  41. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  42. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  43. LOG: The same bind was seen before, and was failed with hr = 0x80070002.
  44. }   System.Exception {System.IO.FileNotFoundException}
  45. +       [2] {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  46. File name: 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  47.  
  48. === Pre-bind state information ===
  49. LOG: DisplayName = MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  50.  (Fully-specified)
  51. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  52. LOG: Initial PrivatePath = NULL
  53. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  54. ===
  55. LOG: This bind starts in LoadFrom load context.
  56. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  57. LOG: No application configuration file found.
  58. LOG: Using host configuration file:
  59. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  60. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  61. LOG: The same bind was seen before, and was failed with hr = 0x80070002.
  62. }   System.Exception {System.IO.FileNotFoundException}
  63. +       [3] {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  64. File name: 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  65.  
  66. === Pre-bind state information ===
  67. LOG: DisplayName = MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  68.  (Fully-specified)
  69. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  70. LOG: Initial PrivatePath = NULL
  71. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  72. ===
  73. LOG: This bind starts in LoadFrom load context.
  74. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  75. LOG: No application configuration file found.
  76. LOG: Using host configuration file:
  77. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  78. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  79. LOG: The same bind was seen before, and was failed with hr = 0x80070002.
  80. }   System.Exception {System.IO.FileNotFoundException}
  81. +       [4] {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  82. File name: 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  83.  
  84. === Pre-bind state information ===
  85. LOG: DisplayName = MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  86.  (Fully-specified)
  87. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  88. LOG: Initial PrivatePath = NULL
  89. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  90. ===
  91. LOG: This bind starts in LoadFrom load context.
  92. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  93. LOG: No application configuration file found.
  94. LOG: Using host configuration file:
  95. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  96. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  97. LOG: The same bind was seen before, and was failed with hr = 0x80070002.
  98. }   System.Exception {System.IO.FileNotFoundException}
  99. +       [5] {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  100. File name: 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  101.  
  102. === Pre-bind state information ===
  103. LOG: DisplayName = MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  104.  (Fully-specified)
  105. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  106. LOG: Initial PrivatePath = NULL
  107. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  108. ===
  109. LOG: This bind starts in LoadFrom load context.
  110. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  111. LOG: No application configuration file found.
  112. LOG: Using host configuration file:
  113. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  114. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  115. LOG: The same bind was seen before, and was failed with hr = 0x80070002.
  116. }   System.Exception {System.IO.FileNotFoundException}
  117. +       [6] {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  118. File name: 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  119.  
  120. === Pre-bind state information ===
  121. LOG: DisplayName = MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  122.  (Fully-specified)
  123. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  124. LOG: Initial PrivatePath = NULL
  125. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  126. ===
  127. LOG: This bind starts in LoadFrom load context.
  128. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  129. LOG: No application configuration file found.
  130. LOG: Using host configuration file:
  131. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  132. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  133. LOG: The same bind was seen before, and was failed with hr = 0x80070002.
  134. }   System.Exception {System.IO.FileNotFoundException}
  135. +       [7] {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  136. File name: 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  137.  
  138. === Pre-bind state information ===
  139. LOG: DisplayName = MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  140.  (Fully-specified)
  141. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  142. LOG: Initial PrivatePath = NULL
  143. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  144. ===
  145. LOG: This bind starts in LoadFrom load context.
  146. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  147. LOG: No application configuration file found.
  148. LOG: Using host configuration file:
  149. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  150. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  151. LOG: The same bind was seen before, and was failed with hr = 0x80070002.
  152. }   System.Exception {System.IO.FileNotFoundException}
  153. +       [8] {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  154. File name: 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  155.  
  156. === Pre-bind state information ===
  157. LOG: DisplayName = MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  158.  (Fully-specified)
  159. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  160. LOG: Initial PrivatePath = NULL
  161. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  162. ===
  163. LOG: This bind starts in LoadFrom load context.
  164. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  165. LOG: No application configuration file found.
  166. LOG: Using host configuration file:
  167. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  168. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  169. LOG: The same bind was seen before, and was failed with hr = 0x80070002.
  170. }   System.Exception {System.IO.FileNotFoundException}
  171. +       [9] {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  172. File name: 'MonoGame.Extended, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  173.  
  174. === Pre-bind state information ===
  175. LOG: DisplayName = MonoGame.Extended, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  176.  (Fully-specified)
  177. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  178. LOG: Initial PrivatePath = NULL
  179. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  180. ===
  181. LOG: This bind starts in LoadFrom load context.
  182. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  183. LOG: No application configuration file found.
  184. LOG: Using host configuration file:
  185. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  186. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  187. LOG: Attempting download of new URL file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/MonoGame.Extended.DLL.
  188. LOG: Attempting download of new URL file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/MonoGame.Extended/MonoGame.Extended.DLL.
  189. LOG: Attempting download of new URL file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/MonoGame.Extended.EXE.
  190. LOG: Attempting download of new URL file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/MonoGame.Extended/MonoGame.Extended.EXE.
  191. LOG: Attempting download of new URL file:///H:/Visual Studio 2017/Projects/Commodore/packages/MonoGame.Extended.Content.Pipeline.3.7.0/lib/netstandard2.0/MonoGame.Extended.DLL.
  192. LOG: Attempting download of new URL file:///H:/Visual Studio 2017/Projects/Commodore/packages/MonoGame.Extended.Content.Pipeline.3.7.0/lib/netstandard2.0/MonoGame.Extended/MonoGame.Extended.DLL.
  193. LOG: Attempting download of new URL file:///H:/Visual Studio 2017/Projects/Commodore/packages/MonoGame.Extended.Content.Pipeline.3.7.0/lib/netstandard2.0/MonoGame.Extended.EXE.
  194. LOG: Attempting download of new URL file:///H:/Visual Studio 2017/Projects/Commodore/packages/MonoGame.Extended.Content.Pipeline.3.7.0/lib/netstandard2.0/MonoGame.Extended/MonoGame.Extended.EXE.
  195. }   System.Exception {System.IO.FileNotFoundException}
  196. +       [10]    {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  197. File name: 'MonoGame.Extended, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  198.  
  199. === Pre-bind state information ===
  200. LOG: DisplayName = MonoGame.Extended, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  201.  (Fully-specified)
  202. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  203. LOG: Initial PrivatePath = NULL
  204. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  205. ===
  206. LOG: This bind starts in LoadFrom load context.
  207. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  208. LOG: No application configuration file found.
  209. LOG: Using host configuration file:
  210. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  211. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  212. LOG: The same bind was seen before, and was failed with hr = 0x80070002.
  213. }   System.Exception {System.IO.FileNotFoundException}
  214. +       [11]    {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  215. File name: 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  216.  
  217. === Pre-bind state information ===
  218. LOG: DisplayName = MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  219.  (Fully-specified)
  220. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  221. LOG: Initial PrivatePath = NULL
  222. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  223. ===
  224. LOG: This bind starts in LoadFrom load context.
  225. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  226. LOG: No application configuration file found.
  227. LOG: Using host configuration file:
  228. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  229. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  230. LOG: The same bind was seen before, and was failed with hr = 0x80070002.
  231. }   System.Exception {System.IO.FileNotFoundException}
  232. +       [12]    {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  233. File name: 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  234.  
  235. === Pre-bind state information ===
  236. LOG: DisplayName = MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  237.  (Fully-specified)
  238. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  239. LOG: Initial PrivatePath = NULL
  240. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  241. ===
  242. LOG: This bind starts in LoadFrom load context.
  243. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  244. LOG: No application configuration file found.
  245. LOG: Using host configuration file:
  246. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  247. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  248. LOG: The same bind was seen before, and was failed with hr = 0x80070002.
  249. }   System.Exception {System.IO.FileNotFoundException}
  250. +       [13]    {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  251. File name: 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  252.  
  253. === Pre-bind state information ===
  254. LOG: DisplayName = MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  255.  (Fully-specified)
  256. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  257. LOG: Initial PrivatePath = NULL
  258. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  259. ===
  260. LOG: This bind starts in LoadFrom load context.
  261. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  262. LOG: No application configuration file found.
  263. LOG: Using host configuration file:
  264. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  265. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  266. LOG: The same bind was seen before, and was failed with hr = 0x80070002.
  267. }   System.Exception {System.IO.FileNotFoundException}
  268. +       [14]    {System.IO.FileNotFoundException: Could not load file or assembly 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  269. File name: 'MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null'
  270.  
  271. === Pre-bind state information ===
  272. LOG: DisplayName = MonoGame.Extended.Tiled, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null
  273.  (Fully-specified)
  274. LOG: Appbase = file:///C:/Program Files (x86)/MSBuild/MonoGame/v3.0/Tools/
  275. LOG: Initial PrivatePath = NULL
  276. Calling assembly : MonoGame.Extended.Content.Pipeline, Version=3.7.0.0, Culture=neutral, PublicKeyToken=null.
  277. ===
  278. LOG: This bind starts in LoadFrom load context.
  279. WRN: Native image will not be probed in LoadFrom context. Native image will only be probed in default load context, like with Assembly.Load().
  280. LOG: No application configuration file found.
  281. LOG: Using host configuration file:
  282. LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config.
  283. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
  284. LOG: The same bind was seen before, and was failed with hr = 0x80070002.
  285. }   System.Exception {System.IO.FileNotFoundException}
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