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- on region enter:
- send "%region%" to player
- if region is region "rtp":
- execute console command /rc player %player% world 1000 0"
- on rightclick on stone button:
- "%region at player%" is "spawn in world spawn":
- loop all blocks in radius 1 around event-block:
- if loop-block is sponge:
- execute console command /rc player %player% world 1000 0"
- stop
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