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- local p = game.Players.LocalPlayer
- local function keepAdminMenuEnabled()
- local menu = p.PlayerGui:WaitForChild("AdminMenu")
- menu.Enabled = true
- menu:GetPropertyChangedSignal("Enabled"):Connect(function()
- menu.Enabled = true
- end)
- end
- p.CharacterAdded:Connect(function()
- wait(0.1)
- keepAdminMenuEnabled()
- end)
- keepAdminMenuEnabled()
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