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OneShot1984

Example config.cpp for retextured clothes

Feb 4th, 2023 (edited)
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  1. class CfgPatches
  2. {
  3.  
  4. class LiveToSurvive
  5. {
  6. units[] = {};
  7. weapons[] = {};
  8. requiredVersion = 0.1;
  9. requiredAddons[] =
  10. {
  11. "DZ_Data",
  12. "DZ_Characters",
  13. "DZ_Characters_Tops",
  14. "DZ_Characters_Backpacks",
  15. "DZ_Characters_Pants",
  16. "DZ_Characters_Headgear"
  17. };
  18. };
  19. };
  20.  
  21. class CfgMods
  22. {
  23. class LiveToSurvive
  24. {
  25.  
  26. dir = "LiveToSurvive";
  27. picture = "";
  28. action = "";
  29. hideName = 0;
  30. hidePicture = 1;
  31. name = "LiveToSurvive_Caps";
  32. author = "One Shot";
  33. authorID = "";
  34. version = "1.5";
  35. extra = 0;
  36. type = "mod";
  37. };
  38. };
  39. class CfgVehicles
  40. {
  41. class Clothing;
  42. class flatcap_colorbase;
  43. class LTS_Admin_Cap: flatcap_colorbase
  44. {
  45. displayName = "Live To Survive Admin Cap";
  46. descriptionShort = "LTS Admin Cap";
  47. scope = 2;
  48. hiddenSelectionsTextures[] =
  49. {
  50. "LiveToSurvive\Caps\Admin_Cap.paa",
  51. "LiveToSurvive\Caps\Admin_Cap.paa",
  52. "LiveToSurvive\Caps\Admin_Cap.paa"
  53. };
  54. };
  55. };
  56.  
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