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- # This is a template config file
- # define your parameter and its value like:
- Messages:
- ErrorMsg : "&c[EBTool] : Some error occured."
- NoSuchBookType : "&c[EBTool] : No such book type (%type%) is available."
- NotEnoughExp : "&c[EBTool] : You need at least %exp% to get this type of a enchantment book."
- UsedExp : "&a[EBTool] : You've used &e%exp% &aexp to get a book of &e%type%&a. You now have %left% exp left."
- PlayerOffline : "&c[EBTool] : Player (&e%player%&c) is offline."
- NoPermission : "&c[EBTool] : You don't have a permission to use this book (&e%type%&c)."
- BookGiven: "&a[EBTool] : You've given a book of &e%type%&a."
- BookOpened: "&a[EBTool] : You've opened a book of &e%type%&a, and got &e%booktitle%."
- HelpMessages:
- banner:
- msg: "=== &e[&aEnchantmentBookTool Commands List (%version%)&e] &r==="
- help:
- msg: "&a/ebtool help : displays this help menu."
- reload:
- msg: "&a/ebtool reload : reloads config file."
- permission: "enchantmentbooktool.reload"
- debug:
- msg: "&a/ebtool debug <true|false> : turn on / off the debug mode."
- permission: "enchantmentbooktool.debug"
- get:
- msg: "&a/ebtool get <tier_name> [amount] : give an EBook randomly configured and selected from a list of enchantments list under <tier_name>."
- permission: "enchantmentbooktool.get"
- issue:
- msg: "&a/ebtool issue <player> <tier_name> [random|book_name] [amount]: issue an EBook to <player> without EXP cost."
- permission: "enchantmentbooktool.admin"
- # adjust these event priority if those event processes from this plugin
- # interfere with other plugins' event processes.
- EventPriorityMap:
- PlayerInteractEvent: "HIGHEST"
- # whether players need to use exp to get book or not.
- UseEXP: true
- #
- # if this option is set to "true", only a plyer who has enchantmentbooktool.use.<Tier_name>
- # permission node can use <Tier_name> book
- UsePermission: false
- # UnOpenedBook's name MUST start with %type%
- # UnOpenedBook's lore MUST have at least one line WITHOUT %type%
- UnOpenedBook:
- title: "%type% Enchantment Book &r(Right Click)"
- lore:
- - "&7Examine to receive a random"
- - "%type% &7enchantment book."
- FireWorkEffect:
- Color: GREEN
- Type: STAR
- Power: 0
- EnchantmentSets:
- Common:
- Name: "&aCommon"
- Exp: 30
- Books:
- Common_Armor:
- Name: "&aCommon Armor"
- Targets:
- - DiaArmour
- Enchantments:
- Protection:
- mode: +
- min: 1
- max: 1
- Success:
- min: 20
- max: 60
- Destroy:
- min: 2
- max: 10
- Common_Tool:
- Name: "&aCommon Tool"
- Targets:
- - "*"
- Enchantments:
- Efficiency:
- min: 1
- max: 3
- Success:
- min: 20
- max: 60
- Destroy:
- min: 2
- max: 10
- Rare:
- Name: "&bRare"
- Exp: 300
- Books:
- Rare_Weapon:
- Name: "&bRare Weapon"
- Targets:
- - Weapon
- Enchantments:
- Guardian:
- min: 1
- max: 3
- Lightning:
- min: 2
- max: 5
- Success:
- min: 20
- max: 60
- Destroy:
- min: 2
- max: 10
- Rare_Tool:
- Name: "&bRare Tool"
- Targets:
- - Weapon
- - Tool
- Enchantments:
- FireProtection:
- min: 1
- max: 3
- Jump:
- min: 2
- max: 5
- Success:
- min: 20
- max: 60
- Destroy:
- min: 2
- max: 10
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