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Factorio log 2

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Jun 26th, 2020
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  1. 0.001 2020-06-26 21:21:37; Factorio 0.17.79 (build 47865, win64, steam)
  2. 0.002 Operating system: Windows 10 (build 18363)
  3. 0.002 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "[graphics]force-opengl=true" "[graphics]video-memory-usage=medium"
  4. 0.002 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
  5. 0.002 Write data path: C:/Users/Lucas/AppData/Roaming/Factorio [29201/113473MB]
  6. 0.003 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
  7. 0.074 System info: [CPU: AMD FX(tm)-6300 Six-Core Processor, 6 cores, RAM: 4115/8090 MB, page: 6650/11162 MB, virtual: 4328/134217727 MB, extended virtual: 0 MB]
  8. 0.075 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (125.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
  9. 0.091 Available displays: 1
  10. 0.091 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 960 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.190 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 0.434 Initialised Direct3D[0]: NVIDIA GeForce GTX 960; id: 10de-1401; driver: nvldumdx.dll 26.21.14.4587
  13. 0.434 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  14. 0.434 [Local Video Memory] Budget: 3445MB, CurrentUsage: 2MB, Reservation: 0/1823MB
  15. 0.434 [Non-Local Vid.Mem.] Budget: 3640MB, CurrentUsage: 0MB, Reservation: 0/1921MB
  16. 0.434 Tiled resources: Tier 2
  17. 0.434 Unified Memory Architecture: No
  18. 0.434 BGR 565 Supported: Yes
  19. 0.434 MaximumFrameLatency: 3, GPUThreadPriority: 0
  20. 0.435 Graphics settings preset: very-high
  21. 0.435 Dedicated video memory size 4053 MB
  22. 0.545 Desktop composition is active.
  23. 0.545 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 50%] [DXT: high-quality] [Color: 32bit]
  24. 0.545 [Max threads (load/render): 32/6] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
  25. 0.627 DSound: Starting _dsound_update thread
  26. 0.627 DSound: Enter _dsound_update; tid=4872
  27. 1.570 Logitech LED Controller initialized.
  28. 1.718 Loading mod core 0.0.0 (data.lua)
  29. 2.123 Loading mod base 0.17.79 (data.lua)
  30. 3.552 Loading mod base 0.17.79 (data-updates.lua)
  31. 3.834 Checksum for core: 2035938594
  32. 3.834 Checksum of base: 4156627525
  33. 4.686 Prototype list checksum: 2767119397
  34. 4.757 Loading sounds...
  35. 14.796 Info PlayerData.cpp:70: Local player-data.json unavailable
  36. 14.796 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1593055123
  37. 15.113 Initial atlas bitmap size is 16384
  38. 15.168 Created atlas bitmap 16384x16380 [none]
  39. 15.177 Created atlas bitmap 16384x11648 [none]
  40. 15.178 Created atlas bitmap 8192x3872 [decal]
  41. 15.180 Created atlas bitmap 16384x4896 [low-object, linear-minification]
  42. 15.181 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  43. 15.182 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
  44. 15.183 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  45. 15.184 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  46. 15.184 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  47. 15.185 Created atlas bitmap 8192x1632 [alpha-mask]
  48. 15.189 Created atlas bitmap 16384x13332 [shadow, linear-magnification, alpha-mask]
  49. 15.190 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  50. 15.199 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
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