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  1. Scanning dependencies of target rwlib
  2. [ 1%] Building C object rwlib/CMakeFiles/rwlib.dir/source/gl/gl_core_3_3.c.o
  3. [ 2%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/gl/GeometryBuffer.cpp.o
  4. [ 3%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/gl/DrawBuffer.cpp.o
  5. [ 4%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/gl/TextureData.cpp.o
  6. [ 5%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/rw/abort.cpp.o
  7. [ 6%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/rw/bit_cast.cpp.o
  8. [ 7%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/platform/FileIndex.cpp.o
  9. [ 8%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/data/Clump.cpp.o
  10. [ 10%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/loaders/LoaderIMG.cpp.o
  11. [ 11%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/loaders/LoaderDFF.cpp.o
  12. [ 12%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/loaders/LoaderSDT.cpp.o
  13. [ 13%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/loaders/LoaderTXD.cpp.o
  14. [ 14%] Linking CXX static library librwlib.a
  15. [ 14%] Built target rwlib
  16. Scanning dependencies of target rwengine
  17. [ 15%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/TextureArchive.cpp.o
  18. [ 16%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/ai/AIGraph.cpp.o
  19. [ 17%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/BinaryStream.cpp.o
  20. [ 19%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/ai/AIGraphNode.cpp.o
  21. [ 20%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/ai/CharacterController.cpp.o
  22. [ 21%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/ai/DefaultAIController.cpp.o
  23. [ 22%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/ai/PlayerController.cpp.o
  24. [ 23%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/ai/TrafficDirector.cpp.o
  25. [ 24%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/audio/SoundManager.cpp.o
  26. [ 25%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/audio/alCheck.cpp.o
  27. [ 26%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/core/Logger.cpp.o
  28. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/audio/SoundManager.cpp:101:49: warning: 'codec' is deprecated [-Wdeprecated-declarations]
  29. AVCodecContext* codecContext = audioStream->codec;
  30. ^
  31. /usr/include/libavformat/avformat.h:892:5: note: 'codec' has been explicitly marked deprecated here
  32. attribute_deprecated
  33. ^
  34. /usr/include/libavutil/attributes.h:94:49: note: expanded from macro 'attribute_deprecated'
  35. # define attribute_deprecated __attribute__((deprecated))
  36. ^
  37. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/audio/SoundManager.cpp:145:27: warning: 'avcodec_decode_audio4' is deprecated [-Wdeprecated-declarations]
  38. int len = avcodec_decode_audio4(codecContext, frame, &gotFrame, &decodingPacket);
  39. ^
  40. /usr/include/libavcodec/avcodec.h:4943:1: note: 'avcodec_decode_audio4' has been explicitly marked deprecated here
  41. attribute_deprecated
  42. ^
  43. /usr/include/libavutil/attributes.h:94:49: note: expanded from macro 'attribute_deprecated'
  44. # define attribute_deprecated __attribute__((deprecated))
  45. ^
  46. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/audio/SoundManager.cpp:167:9: warning: 'av_free_packet' is deprecated [-Wdeprecated-declarations]
  47. av_free_packet(&readingPacket);
  48. ^
  49. /usr/include/libavcodec/avcodec.h:4649:1: note: 'av_free_packet' has been explicitly marked deprecated here
  50. attribute_deprecated
  51. ^
  52. /usr/include/libavutil/attributes.h:94:49: note: expanded from macro 'attribute_deprecated'
  53. # define attribute_deprecated __attribute__((deprecated))
  54. ^
  55. 3 warnings generated.
  56. [ 28%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/core/Profiler.cpp.o
  57. [ 29%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/data/AnimGroup.cpp.o
  58. [ 30%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/data/Chase.cpp.o
  59. [ 31%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/data/GameTexts.cpp.o
  60. [ 32%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/data/ModelData.cpp.o
  61. [ 33%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/data/PedData.cpp.o
  62. [ 34%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/data/Weather.cpp.o
  63. [ 35%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/dynamics/CollisionInstance.cpp.o
  64. In file included from /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/data/ModelData.cpp:1:
  65. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/data/ModelData.hpp:258:13: warning: private field 'alpha_' is not used [-Wunused-private-field]
  66. uint8_t alpha_ = 0; /// @todo ask aap why
  67. ^
  68. 1 warning generated.
  69. [ 37%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/engine/Animator.cpp.o
  70. [ 38%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/engine/GameData.cpp.o
  71. [ 39%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/engine/GameState.cpp.o
  72. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/engine/Animator.cpp:50:29: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
  73. animTime = fmod(animTime, state.animation->duration);
  74. ~~~~ ^~~~~~~~
  75. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/engine/Animator.cpp:50:56: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
  76. animTime = fmod(animTime, state.animation->duration);
  77. ~~~~ ~~~~~~~~~~~~~~~~~^~~~~~~~
  78. 2 warnings generated.
  79. [ 40%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/engine/GameWorld.cpp.o
  80. [ 41%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/engine/SaveGame.cpp.o
  81. [ 42%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/engine/ScreenText.cpp.o
  82. [ 43%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/items/Weapon.cpp.o
  83. [ 44%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/GenericDATLoader.cpp.o
  84. [ 46%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/LoaderCOL.cpp.o
  85. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/engine/SaveGame.cpp:1213:21: warning: implicit conversion increases floating-point precision: 'const float' to 'double' [-Wdouble-promotion]
  86. type.unknown2,
  87. ~~~~~^~~~~~~~
  88. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/engine/SaveGame.cpp:1214:21: warning: implicit conversion increases floating-point precision: 'const float' to 'double' [-Wdouble-promotion]
  89. type.unknown3,
  90. ~~~~~^~~~~~~~
  91. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/engine/SaveGame.cpp:1215:21: warning: implicit conversion increases floating-point precision: 'const float' to 'double' [-Wdouble-promotion]
  92. type.unknown4,
  93. ~~~~~^~~~~~~~
  94. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/engine/SaveGame.cpp:1216:21: warning: implicit conversion increases floating-point precision: 'const float' to 'double' [-Wdouble-promotion]
  95. type.fleedistance,
  96. ~~~~~^~~~~~~~~~~~
  97. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/engine/SaveGame.cpp:1217:21: warning: implicit conversion increases floating-point precision: 'const float' to 'double' [-Wdouble-promotion]
  98. type.headingchangerate,
  99. ~~~~~^~~~~~~~~~~~~~~~~
  100. 5 warnings generated.
  101. [ 47%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/LoaderCutsceneDAT.cpp.o
  102. [ 48%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/LoaderGXT.cpp.o
  103. [ 49%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/LoaderIDE.cpp.o
  104. [ 50%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/LoaderIFP.cpp.o
  105. [ 51%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/LoaderIPL.cpp.o
  106. [ 52%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/WeatherLoader.cpp.o
  107. [ 53%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/CharacterObject.cpp.o
  108. [ 55%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/CutsceneObject.cpp.o
  109. [ 56%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/GameObject.cpp.o
  110. [ 57%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/InstanceObject.cpp.o
  111. [ 58%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/ItemPickup.cpp.o
  112. [ 59%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/PickupObject.cpp.o
  113. [ 60%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/ProjectileObject.cpp.o
  114. In file included from /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/ItemPickup.cpp:4:
  115. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:188:30: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
  116. return glm::vec3(sin(-m_look.x) * cos(theta),
  117. ~~~ ^~~~~~~~~
  118. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:188:47: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
  119. return glm::vec3(sin(-m_look.x) * cos(theta),
  120. ~~~ ^~~~~
  121. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:189:30: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
  122. cos(-m_look.x) * cos(theta), sin(theta));
  123. ~~~ ^~~~~~~~~
  124. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:189:47: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
  125. cos(-m_look.x) * cos(theta), sin(theta));
  126. ~~~ ^~~~~
  127. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:189:59: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
  128. cos(-m_look.x) * cos(theta), sin(theta));
  129. ~~~ ^~~~~
  130. 5 warnings generated.
  131. [ 61%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/VehicleObject.cpp.o
  132. In file included from /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.cpp:1:
  133. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:188:30: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
  134. return glm::vec3(sin(-m_look.x) * cos(theta),
  135. ~~~ ^~~~~~~~~
  136. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:188:47: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
  137. return glm::vec3(sin(-m_look.x) * cos(theta),
  138. ~~~ ^~~~~
  139. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:189:30: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
  140. cos(-m_look.x) * cos(theta), sin(theta));
  141. ~~~ ^~~~~~~~~
  142. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:189:47: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
  143. cos(-m_look.x) * cos(theta), sin(theta));
  144. ~~~ ^~~~~
  145. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:189:59: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
  146. cos(-m_look.x) * cos(theta), sin(theta));
  147. ~~~ ^~~~~
  148. 5 warnings generated.
  149. [ 62%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/DebugDraw.cpp.o
  150. [ 64%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/GameRenderer.cpp.o
  151. [ 65%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/GameShaders.cpp.o
  152. [ 66%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/MapRenderer.cpp.o
  153. [ 67%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/ObjectRenderer.cpp.o
  154. [ 68%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/OpenGLRenderer.cpp.o
  155. [ 69%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/TextRenderer.cpp.o
  156. In file included from /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/render/OpenGLRenderer.cpp:1:
  157. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/render/OpenGLRenderer.hpp:393:9: warning: private field 'currentDebugDepth' is not used [-Wunused-private-field]
  158. int currentDebugDepth = 0;
  159. ^
  160. 1 warning generated.
  161. [ 70%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/VisualFX.cpp.o
  162. [ 71%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/WaterRenderer.cpp.o
  163. In file included from /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/render/ObjectRenderer.cpp:1:
  164. /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/render/ObjectRenderer.hpp:78:12: warning: private field 'm_errorTexture' is not used [-Wunused-private-field]
  165. GLuint m_errorTexture;
  166. ^
  167. 1 warning generated.
  168. [ 73%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/script/SCMFile.cpp.o
  169. [ 74%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/script/ScriptFunctions.cpp.o
  170. [ 75%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/script/ScriptMachine.cpp.o
  171. [ 76%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/script/ScriptModule.cpp.o
  172. [ 77%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/script/ScriptTypes.cpp.o
  173. [ 78%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/script/modules/GTA3Module.cpp.o
  174. [ 79%] Linking CXX static library librwengine.a
  175. [ 79%] Built target rwengine
  176. Scanning dependencies of target rwgame
  177. [ 80%] Building CXX object rwgame/CMakeFiles/rwgame.dir/GitSHA1.cpp.o
  178. [ 82%] Building CXX object rwgame/CMakeFiles/rwgame.dir/main.cpp.o
  179. [ 83%] Building CXX object rwgame/CMakeFiles/rwgame.dir/GameBase.cpp.o
  180. [ 84%] Building CXX object rwgame/CMakeFiles/rwgame.dir/RWGame.cpp.o
  181. [ 85%] Building CXX object rwgame/CMakeFiles/rwgame.dir/GameConfig.cpp.o
  182. [ 86%] Building CXX object rwgame/CMakeFiles/rwgame.dir/GameWindow.cpp.o
  183. [ 87%] Building CXX object rwgame/CMakeFiles/rwgame.dir/StateManager.cpp.o
  184. [ 88%] Building CXX object rwgame/CMakeFiles/rwgame.dir/State.cpp.o
  185. [ 89%] Building CXX object rwgame/CMakeFiles/rwgame.dir/MenuSystem.cpp.o
  186. [ 91%] Building CXX object rwgame/CMakeFiles/rwgame.dir/GameInput.cpp.o
  187. [ 92%] Building CXX object rwgame/CMakeFiles/rwgame.dir/states/LoadingState.cpp.o
  188. [ 93%] Building CXX object rwgame/CMakeFiles/rwgame.dir/states/IngameState.cpp.o
  189. [ 94%] Building CXX object rwgame/CMakeFiles/rwgame.dir/states/PauseState.cpp.o
  190. [ 95%] Building CXX object rwgame/CMakeFiles/rwgame.dir/states/MenuState.cpp.o
  191. [ 96%] Building CXX object rwgame/CMakeFiles/rwgame.dir/states/DebugState.cpp.o
  192. [ 97%] Building CXX object rwgame/CMakeFiles/rwgame.dir/states/BenchmarkState.cpp.o
  193. [ 98%] Building CXX object rwgame/CMakeFiles/rwgame.dir/DrawUI.cpp.o
  194. [100%] Linking CXX executable rwgame
  195. [100%] Built target rwgame
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