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- Scanning dependencies of target rwlib
- [ 1%] Building C object rwlib/CMakeFiles/rwlib.dir/source/gl/gl_core_3_3.c.o
- [ 2%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/gl/GeometryBuffer.cpp.o
- [ 3%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/gl/DrawBuffer.cpp.o
- [ 4%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/gl/TextureData.cpp.o
- [ 5%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/rw/abort.cpp.o
- [ 6%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/rw/bit_cast.cpp.o
- [ 7%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/platform/FileIndex.cpp.o
- [ 8%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/data/Clump.cpp.o
- [ 10%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/loaders/LoaderIMG.cpp.o
- [ 11%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/loaders/LoaderDFF.cpp.o
- [ 12%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/loaders/LoaderSDT.cpp.o
- [ 13%] Building CXX object rwlib/CMakeFiles/rwlib.dir/source/loaders/LoaderTXD.cpp.o
- [ 14%] Linking CXX static library librwlib.a
- [ 14%] Built target rwlib
- Scanning dependencies of target rwengine
- [ 15%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/TextureArchive.cpp.o
- [ 16%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/ai/AIGraph.cpp.o
- [ 17%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/BinaryStream.cpp.o
- [ 19%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/ai/AIGraphNode.cpp.o
- [ 20%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/ai/CharacterController.cpp.o
- [ 21%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/ai/DefaultAIController.cpp.o
- [ 22%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/ai/PlayerController.cpp.o
- [ 23%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/ai/TrafficDirector.cpp.o
- [ 24%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/audio/SoundManager.cpp.o
- [ 25%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/audio/alCheck.cpp.o
- [ 26%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/core/Logger.cpp.o
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/audio/SoundManager.cpp:101:49: warning: 'codec' is deprecated [-Wdeprecated-declarations]
- AVCodecContext* codecContext = audioStream->codec;
- ^
- /usr/include/libavformat/avformat.h:892:5: note: 'codec' has been explicitly marked deprecated here
- attribute_deprecated
- ^
- /usr/include/libavutil/attributes.h:94:49: note: expanded from macro 'attribute_deprecated'
- # define attribute_deprecated __attribute__((deprecated))
- ^
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/audio/SoundManager.cpp:145:27: warning: 'avcodec_decode_audio4' is deprecated [-Wdeprecated-declarations]
- int len = avcodec_decode_audio4(codecContext, frame, &gotFrame, &decodingPacket);
- ^
- /usr/include/libavcodec/avcodec.h:4943:1: note: 'avcodec_decode_audio4' has been explicitly marked deprecated here
- attribute_deprecated
- ^
- /usr/include/libavutil/attributes.h:94:49: note: expanded from macro 'attribute_deprecated'
- # define attribute_deprecated __attribute__((deprecated))
- ^
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/audio/SoundManager.cpp:167:9: warning: 'av_free_packet' is deprecated [-Wdeprecated-declarations]
- av_free_packet(&readingPacket);
- ^
- /usr/include/libavcodec/avcodec.h:4649:1: note: 'av_free_packet' has been explicitly marked deprecated here
- attribute_deprecated
- ^
- /usr/include/libavutil/attributes.h:94:49: note: expanded from macro 'attribute_deprecated'
- # define attribute_deprecated __attribute__((deprecated))
- ^
- 3 warnings generated.
- [ 28%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/core/Profiler.cpp.o
- [ 29%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/data/AnimGroup.cpp.o
- [ 30%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/data/Chase.cpp.o
- [ 31%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/data/GameTexts.cpp.o
- [ 32%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/data/ModelData.cpp.o
- [ 33%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/data/PedData.cpp.o
- [ 34%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/data/Weather.cpp.o
- [ 35%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/dynamics/CollisionInstance.cpp.o
- In file included from /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/data/ModelData.cpp:1:
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/data/ModelData.hpp:258:13: warning: private field 'alpha_' is not used [-Wunused-private-field]
- uint8_t alpha_ = 0; /// @todo ask aap why
- ^
- 1 warning generated.
- [ 37%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/engine/Animator.cpp.o
- [ 38%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/engine/GameData.cpp.o
- [ 39%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/engine/GameState.cpp.o
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/engine/Animator.cpp:50:29: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
- animTime = fmod(animTime, state.animation->duration);
- ~~~~ ^~~~~~~~
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/engine/Animator.cpp:50:56: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
- animTime = fmod(animTime, state.animation->duration);
- ~~~~ ~~~~~~~~~~~~~~~~~^~~~~~~~
- 2 warnings generated.
- [ 40%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/engine/GameWorld.cpp.o
- [ 41%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/engine/SaveGame.cpp.o
- [ 42%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/engine/ScreenText.cpp.o
- [ 43%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/items/Weapon.cpp.o
- [ 44%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/GenericDATLoader.cpp.o
- [ 46%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/LoaderCOL.cpp.o
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/engine/SaveGame.cpp:1213:21: warning: implicit conversion increases floating-point precision: 'const float' to 'double' [-Wdouble-promotion]
- type.unknown2,
- ~~~~~^~~~~~~~
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/engine/SaveGame.cpp:1214:21: warning: implicit conversion increases floating-point precision: 'const float' to 'double' [-Wdouble-promotion]
- type.unknown3,
- ~~~~~^~~~~~~~
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/engine/SaveGame.cpp:1215:21: warning: implicit conversion increases floating-point precision: 'const float' to 'double' [-Wdouble-promotion]
- type.unknown4,
- ~~~~~^~~~~~~~
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/engine/SaveGame.cpp:1216:21: warning: implicit conversion increases floating-point precision: 'const float' to 'double' [-Wdouble-promotion]
- type.fleedistance,
- ~~~~~^~~~~~~~~~~~
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/engine/SaveGame.cpp:1217:21: warning: implicit conversion increases floating-point precision: 'const float' to 'double' [-Wdouble-promotion]
- type.headingchangerate,
- ~~~~~^~~~~~~~~~~~~~~~~
- 5 warnings generated.
- [ 47%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/LoaderCutsceneDAT.cpp.o
- [ 48%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/LoaderGXT.cpp.o
- [ 49%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/LoaderIDE.cpp.o
- [ 50%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/LoaderIFP.cpp.o
- [ 51%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/LoaderIPL.cpp.o
- [ 52%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/loaders/WeatherLoader.cpp.o
- [ 53%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/CharacterObject.cpp.o
- [ 55%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/CutsceneObject.cpp.o
- [ 56%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/GameObject.cpp.o
- [ 57%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/InstanceObject.cpp.o
- [ 58%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/ItemPickup.cpp.o
- [ 59%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/PickupObject.cpp.o
- [ 60%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/ProjectileObject.cpp.o
- In file included from /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/ItemPickup.cpp:4:
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:188:30: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
- return glm::vec3(sin(-m_look.x) * cos(theta),
- ~~~ ^~~~~~~~~
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:188:47: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
- return glm::vec3(sin(-m_look.x) * cos(theta),
- ~~~ ^~~~~
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:189:30: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
- cos(-m_look.x) * cos(theta), sin(theta));
- ~~~ ^~~~~~~~~
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:189:47: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
- cos(-m_look.x) * cos(theta), sin(theta));
- ~~~ ^~~~~
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:189:59: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
- cos(-m_look.x) * cos(theta), sin(theta));
- ~~~ ^~~~~
- 5 warnings generated.
- [ 61%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/objects/VehicleObject.cpp.o
- In file included from /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.cpp:1:
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:188:30: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
- return glm::vec3(sin(-m_look.x) * cos(theta),
- ~~~ ^~~~~~~~~
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:188:47: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
- return glm::vec3(sin(-m_look.x) * cos(theta),
- ~~~ ^~~~~
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:189:30: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
- cos(-m_look.x) * cos(theta), sin(theta));
- ~~~ ^~~~~~~~~
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:189:47: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
- cos(-m_look.x) * cos(theta), sin(theta));
- ~~~ ^~~~~
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/objects/CharacterObject.hpp:189:59: warning: implicit conversion increases floating-point precision: 'float' to 'double' [-Wdouble-promotion]
- cos(-m_look.x) * cos(theta), sin(theta));
- ~~~ ^~~~~
- 5 warnings generated.
- [ 62%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/DebugDraw.cpp.o
- [ 64%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/GameRenderer.cpp.o
- [ 65%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/GameShaders.cpp.o
- [ 66%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/MapRenderer.cpp.o
- [ 67%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/ObjectRenderer.cpp.o
- [ 68%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/OpenGLRenderer.cpp.o
- [ 69%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/TextRenderer.cpp.o
- In file included from /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/render/OpenGLRenderer.cpp:1:
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/render/OpenGLRenderer.hpp:393:9: warning: private field 'currentDebugDepth' is not used [-Wunused-private-field]
- int currentDebugDepth = 0;
- ^
- 1 warning generated.
- [ 70%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/VisualFX.cpp.o
- [ 71%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/render/WaterRenderer.cpp.o
- In file included from /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/render/ObjectRenderer.cpp:1:
- /home/filip/Projekty/bullet/openrw/promotion/origin/openrw/rwengine/src/render/ObjectRenderer.hpp:78:12: warning: private field 'm_errorTexture' is not used [-Wunused-private-field]
- GLuint m_errorTexture;
- ^
- 1 warning generated.
- [ 73%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/script/SCMFile.cpp.o
- [ 74%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/script/ScriptFunctions.cpp.o
- [ 75%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/script/ScriptMachine.cpp.o
- [ 76%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/script/ScriptModule.cpp.o
- [ 77%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/script/ScriptTypes.cpp.o
- [ 78%] Building CXX object rwengine/CMakeFiles/rwengine.dir/src/script/modules/GTA3Module.cpp.o
- [ 79%] Linking CXX static library librwengine.a
- [ 79%] Built target rwengine
- Scanning dependencies of target rwgame
- [ 80%] Building CXX object rwgame/CMakeFiles/rwgame.dir/GitSHA1.cpp.o
- [ 82%] Building CXX object rwgame/CMakeFiles/rwgame.dir/main.cpp.o
- [ 83%] Building CXX object rwgame/CMakeFiles/rwgame.dir/GameBase.cpp.o
- [ 84%] Building CXX object rwgame/CMakeFiles/rwgame.dir/RWGame.cpp.o
- [ 85%] Building CXX object rwgame/CMakeFiles/rwgame.dir/GameConfig.cpp.o
- [ 86%] Building CXX object rwgame/CMakeFiles/rwgame.dir/GameWindow.cpp.o
- [ 87%] Building CXX object rwgame/CMakeFiles/rwgame.dir/StateManager.cpp.o
- [ 88%] Building CXX object rwgame/CMakeFiles/rwgame.dir/State.cpp.o
- [ 89%] Building CXX object rwgame/CMakeFiles/rwgame.dir/MenuSystem.cpp.o
- [ 91%] Building CXX object rwgame/CMakeFiles/rwgame.dir/GameInput.cpp.o
- [ 92%] Building CXX object rwgame/CMakeFiles/rwgame.dir/states/LoadingState.cpp.o
- [ 93%] Building CXX object rwgame/CMakeFiles/rwgame.dir/states/IngameState.cpp.o
- [ 94%] Building CXX object rwgame/CMakeFiles/rwgame.dir/states/PauseState.cpp.o
- [ 95%] Building CXX object rwgame/CMakeFiles/rwgame.dir/states/MenuState.cpp.o
- [ 96%] Building CXX object rwgame/CMakeFiles/rwgame.dir/states/DebugState.cpp.o
- [ 97%] Building CXX object rwgame/CMakeFiles/rwgame.dir/states/BenchmarkState.cpp.o
- [ 98%] Building CXX object rwgame/CMakeFiles/rwgame.dir/DrawUI.cpp.o
- [100%] Linking CXX executable rwgame
- [100%] Built target rwgame
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