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- <?xml version="1.0" encoding="utf-8"?>
- <GameData>
- <Traits>
- <Row>
- <Type>TRAIT_AB_BIRD_EYE_VIEW</Type>
- <Description>TXT_KEY_TRAIT_AB_BIRD_EYE_VIEW</Description>
- <ShortDescription>TXT_KEY_TRAIT_AB_BIRD_EYE_VIEW_SHORT</ShortDescription>
- </Row>
- </Traits>
- <Trait_FreePromotionUnitCombats>
- <Row>
- <TraitType>TRAIT_AB_BIRD_EYE_VIEW</TraitType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- <PromotionType>PROMOTION_IGNORE_TERRAIN_COST</PromotionType>
- </Row>
- <Row>
- <TraitType>TRAIT_AB_BIRD_EYE_VIEW</TraitType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- <PromotionType>PROMOTION_IGNORE_TERRAIN_COST</PromotionType>
- </Row>
- <Row>
- <TraitType>TRAIT_AB_BIRD_EYE_VIEW</TraitType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- <PromotionType>PROMOTION_IGNORE_TERRAIN_COST</PromotionType>
- </Row>
- <Row>
- <TraitType>TRAIT_AB_BIRD_EYE_VIEW</TraitType>
- <UnitCombatType>UNITCOMBAT_RECON</UnitCombatType>
- <PromotionType>PROMOTION_IGNORE_TERRAIN_COST</PromotionType>
- </Row>
- <Row>
- <TraitType>TRAIT_AB_BIRD_EYE_VIEW</TraitType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- <PromotionType>PROMOTION_IGNORE_TERRAIN_COST</PromotionType>
- </Row>
- <Row>
- <TraitType>TRAIT_AB_BIRD_EYE_VIEW</TraitType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- <PromotionType>PROMOTION_IGNORE_TERRAIN_COST</PromotionType>
- </Row>
- <Row>
- <TraitType>TRAIT_AB_BIRD_EYE_VIEW</TraitType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- <PromotionType>PROMOTION_IGNORE_TERRAIN_COST</PromotionType>
- </Row>
- </Trait_FreePromotionUnitCombats>
- <!-- Trait_ExtraYieldThresholds -->
- <!-- Trait_YieldChanges -->
- <!-- Trait_YieldChangesStrategicResources -->
- <!-- Trait_YieldChangesNaturalWonder -->
- <!-- Trait_YieldChangesPerTradePartner -->
- <!-- Trait_YieldChangesIncomingTradeRoute -->
- <!-- Trait_YieldModifiers -->
- <!-- Trait_FreePromotions -->
- <!-- Trait_FreePromotionUnitCombats -->
- <!-- Trait_MovesChangeUnitCombats -->
- <!-- Trait_MaintenanceModifierUnitCombats -->
- <!-- Trait_Terrains -->
- <!-- Trait_ResourceQuantityModifiers -->
- <!-- Trait_FreeResourceFirstXCities -->
- <!-- Trait_ImprovementYieldChanges -->
- <!-- Trait_SpecialistYieldChanges -->
- <!-- Trait_UnimprovedFeatureYieldChanges -->
- <!-- Trait_NoTrain -->
- <Language_en_US>
- <Row Tag="TXT_KEY_TRAIT_AB_BIRD_EYE_VIEW">
- <Text>We are not constricted to land, you mortals. All Land Units ignore all Terrain Costs.</Text>
- </Row>
- <Row Tag="TXT_KEY_TRAIT_AB_BIRD_EYE_VIEW_SHORT">
- <Text>Fly Like Bird</Text>
- </Row>
- </Language_en_US>
- </GameData>
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