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  1. Fallout 4 v1.10.163
  2. Buffout 4 v1.31.1 Feb 28 2023 00:32:02
  3.  
  4. Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFE1FE65232 ntdll.dll+0015232 mov eax, [r8+0x24]
  5.  
  6. [Compatibility]
  7. F4EE: true
  8. [Debug]
  9. Symcache: c:symcache
  10. WaitForDebugger: false
  11. [Fixes]
  12. ActorIsHostileToActor: true
  13. CellInit: true
  14. CreateD3DAndSwapChain: true
  15. EncounterZoneReset: true
  16. GreyMovies: true
  17. MagicEffectApplyEvent: true
  18. MovementPlanner: true
  19. PackageAllocateLocation: true
  20. PipboyLightInvFix: true
  21. SafeExit: true
  22. TESObjectREFRGetEncounterZone: true
  23. UnalignedLoad: true
  24. UtilityShader: true
  25. WorkBenchSwap: true
  26. [Patches]
  27. Achievements: true
  28. BSMTAManager: true
  29. BSPreCulledObjects: true
  30. BSTextureStreamerLocalHeap: true
  31. HavokMemorySystem: true
  32. INISettingCollection: true
  33. InputSwitch: false
  34. MaxStdIO: 2048
  35. MemoryManager: true
  36. MemoryManagerDebug: true
  37. ScaleformAllocator: true
  38. SmallBlockAllocator: true
  39. WorkshopMenu: true
  40. [Warnings]
  41. CreateTexture2D: true
  42. ImageSpaceAdapter: true
  43.  
  44. SYSTEM SPECS:
  45. OS: Microsoft Windows 10 Pro v10.0.19041
  46. CPU: GenuineIntel Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz
  47. GPU #1: Intel CometLake-U GT2 [UHD Graphics]
  48. GPU #2: Microsoft Basic Render Driver
  49. PHYSICAL MEMORY: 6.51 GB/7.84 GB
  50.  
  51.  
  52. PROBABLE CALL STACK:
  53. [ 0] 0x7FFE1FE65232 ntdll.dll+0015232
  54. [ 1] 0x7FFE0EC0365F MSVCP140.dll+001365F
  55. [ 2] 0x7FFDC0A4F8D3 Buffout4.dll+00AF8D3 mov rcx, [rbp+0x38] | E:\Documents\source\repos\Buffout4\src\Patches\MemoryManagerPatch.cpp:146 ?DbgDeallocate@MemoryManager@detail@MemoryManagerPatch@Patches@@YAXPEAV1RE@@PEAX_N@Z
  56. [ 3] 0x7FF73C637961 Fallout4.exe+1D37961 mov rdi, [rsp+0x90] | BSGraphics::LoadTextureDataToArraySlice(BSGraphics::Texture*,char*,uint,uint)_1D37961 -> 253448+0x1C1 mov rdi, [rsp+0x90]
  57. [ 4] 0x7FF73D1E0FD2 Fallout4.exe+28E0FD2 mov rdi, rax | BSShaderResourceManager::LoadTexture(NiTexture*)_28E0FD2 -> 685601+0x62 mov rdi, rax
  58. [ 5] 0x7FF73C4A501B Fallout4.exe+1BA501B and dword ptr [rdi+0x18], 0xFFFFFBFF | NiTexture::Create(BSTSmartPointer<BSResource::Stream,BSTSmartPointerIntrusiveRefCount>&,char*,bool,bool,bool)_1BA501B -> 685580+0x1AB and dword ptr [rdi+0x18], 0xFFFFFBFF
  59. [ 6] 0x7FF73C595B73 Fallout4.exe+1C95B73 mov rcx, [r14] | BSTextureDB::DBTraits::Create(BSTSmartPointer<BSResource::Stream,BSTSmartPointerIntrusiveRefCount>&,char*,BSTextureDB::DBTraits::ArgsType&,NiPointer<NiTexture>&)_1C95B73 -> 85548+0xB3 mov rcx, [r14]
  60. [ 7] 0x7FF73A9EF8FF Fallout4.exe+00EF8FF mov rcx, rbp | BSResource::EntryDBBase<BSResource::EntryDBTraits<BSTextureDB::DBTraits,BSResource::EntryDB<BSTextureDB::DBTraits>>>::LoadEntryFromQueue(BSResource::Entry<NiPointer<NiTexture>,BSResource::EntryDBTraits<BSTextureDB::DBTraits,BSResource::EntryDB<BSTextureDB::DBTraits>>::CArgs>*,BSResource::EntryDBTraits<BSTextureDB::DBTraits,BSResource::EntryDB<BSTextureDB::DBTraits>>::CArgs&,bool)_EF8FF -> 525955+0xCF mov rcx, rbp
  61. [ 8] 0x7FF73C59B73A Fallout4.exe+1C9B73A test al, al | BSResource::EntryDBBase<BSResource::EntryDBTraits<BSTextureDB::DBTraits,BSResource::EntryDB<BSTextureDB::DBTraits>>>::PopIfSameOrBetter(uint,bool)_1C9B73A -> 806041+0x6A test al, al
  62. [ 9] 0x7FF73C46D596 Fallout4.exe+1B6D596 movzx esi, al | BSResource::IEntryDB::LoadIfSameOrBetter(uint,bool)_1B6D596 -> 742090+0x16 movzx esi, al
  63. [10] 0x7FF73C5A46EE Fallout4.exe+1CA46EE movzx esi, al | IOManager::OnProcessResources(unsigned___int64)_1CA46EE -> 721152+0x8E movzx esi, al
  64. [11] 0x7FF73C5A7696 Fallout4.exe+1CA7696 test al, al | IOManagerThread::ThreadProc(void)_1CA7696 -> 1034198+0x1F6 test al, al
  65. [12] 0x7FF73C41CFED Fallout4.exe+1B1CFED mov rcx, [0x00007FF74045BD38] | BSThread::CallThreadProc(void)_1B1CFED -> 1079791+0x3D mov rcx, [0x00007FF74045BD38]
  66. [13] 0x7FFE1E087344 KERNEL32.DLL+0017344
  67. [14] 0x7FFE1FEA26B1 ntdll.dll+00526B1
  68.  
  69. REGISTERS:
  70. RAX 0x3DF4FF5D0 (void*)
  71. RCX 0x3DF4FF5D0 (void*)
  72. RDX 0x3DF4FF5DE (void*)
  73. RBX 0x1C11F6D8801 (char*) "DS |"
  74. RSP 0x3DF7FF700 (void*)
  75. RBP 0x3DF7FF860 (void*)
  76. RSI 0x7FFDC0C50610 (void* -> Buffout4.dll+02B0610 add al, [rax] | ?singleton@?1??get@MemoryTraces@detail@MemoryManagerPatch@Patches@@SAAEAV2345@XZ@4V2345@A_2B0610)
  77. RDI 0x7FFDC0C50660 (void* -> Buffout4.dll+02B0660 add [rax], al | ?singleton@?1??get@MemoryTraces@detail@MemoryManagerPatch@Patches@@SAAEAV2345@XZ@4V2345@A_2B0660)
  78. R8 0x1 (size_t) [1]
  79. R9 0x7FFDC0C50620 (void* -> Buffout4.dll+02B0620 fdivrp st5, st0 | ?singleton@?1??get@MemoryTraces@detail@MemoryManagerPatch@Patches@@SAAEAV2345@XZ@4V2345@A_2B0620)
  80. R10 0x1C11CBBC100 (BSFadeNode*)
  81. RTTIName: "BSFadeNode"
  82. Flags: 8010080000e
  83. Checking TESObjectREFR:
  84. Object Reference:
  85. File: "Fallout4.esm"
  86. Flags: 0x00040009
  87. FormID: 0x00000007
  88. FormType: kNPC_ (45)
  89. Checking Parent:
  90. Name: "Weapon (00004822)"
  91. RTTIName: "BSFadeNode"
  92. Flags: 408010080000e
  93. Checking TESObjectREFR:
  94. Object Reference:
  95. File: "Fallout4.esm"
  96. Flags: 0x00040009
  97. FormID: 0x00000007
  98. FormType: kNPC_ (45)
  99. Checking Parent:
  100. Name: "Weapon"
  101. RTTIName: "NiNode"
  102. Flags: 8000000000e
  103. Checking TESObjectREFR:
  104. Object Reference:
  105. File: "Fallout4.esm"
  106. Flags: 0x00040009
  107. FormID: 0x00000007
  108. FormType: kNPC_ (45)
  109. Checking Parent:
  110. Name: "RArm_Hand"
  111. RTTIName: "NiNode"
  112. Flags: 8000000000e
  113. Checking TESObjectREFR:
  114. Object Reference:
  115. File: "Fallout4.esm"
  116. Flags: 0x00040009
  117. FormID: 0x00000007
  118. FormType: kNPC_ (45)
  119. Checking Parent:
  120. Name: "RArm_ForeArm3"
  121. RTTIName: "NiNode"
  122. Flags: 8000000000e
  123. Checking TESObjectREFR:
  124. Object Reference:
  125. File: "Fallout4.esm"
  126. Flags: 0x00040009
  127. FormID: 0x00000007
  128. FormType: kNPC_ (45)
  129. Checking Parent:
  130. Name: "RArm_ForeArm2"
  131. RTTIName: "NiNode"
  132. Flags: 8000000000e
  133. Checking TESObjectREFR:
  134. Object Reference:
  135. File: "Fallout4.esm"
  136. Flags: 0x00040009
  137. FormID: 0x00000007
  138. FormType: kNPC_ (45)
  139. Checking Parent:
  140. Name: "RArm_ForeArm1"
  141. RTTIName: "NiNode"
  142. Flags: 8000000000e
  143. Checking TESObjectREFR:
  144. Object Reference:
  145. File: "Fallout4.esm"
  146. Flags: 0x00040009
  147. FormID: 0x00000007
  148. FormType: kNPC_ (45)
  149. Checking Parent:
  150. Name: "RArm_UpperArm"
  151. RTTIName: "NiNode"
  152. Flags: 8000000000e
  153. Checking TESObjectREFR:
  154. Object Reference:
  155. File: "Fallout4.esm"
  156. Flags: 0x00040009
  157. FormID: 0x00000007
  158. FormType: kNPC_ (45)
  159. Checking Parent:
  160. Name: "RArm_Collarbone"
  161. RTTIName: "NiNode"
  162. Flags: 8000000000e
  163. Checking TESObjectREFR:
  164. Object Reference:
  165. File: "Fallout4.esm"
  166. Flags: 0x00040009
  167. FormID: 0x00000007
  168. FormType: kNPC_ (45)
  169. Checking Parent:
  170. Name: "Chest"
  171. RTTIName: "NiNode"
  172. Flags: 8000000000e
  173. Checking TESObjectREFR:
  174. Object Reference:
  175. File: "Fallout4.esm"
  176. Flags: 0x00040009
  177. FormID: 0x00000007
  178. FormType: kNPC_ (45)
  179. Checking Parent:
  180. Name: "SPINE2"
  181. RTTIName: "NiNode"
  182. Flags: 8000000000e
  183. Checking TESObjectREFR:
  184. Object Reference:
  185. File: "Fallout4.esm"
  186. Flags: 0x00040009
  187. FormID: 0x00000007
  188. FormType: kNPC_ (45)
  189. Checking Parent:
  190. Name: "SPINE1"
  191. RTTIName: "NiNode"
  192. Flags: 8000000000e
  193. Checking TESObjectREFR:
  194. Object Reference:
  195. File: "Fallout4.esm"
  196. Flags: 0x00040009
  197. FormID: 0x00000007
  198. FormType: kNPC_ (45)
  199. Checking Parent:
  200. Name: "COM"
  201. RTTIName: "NiNode"
  202. Flags: 8000000000e
  203. Checking TESObjectREFR:
  204. Object Reference:
  205. File: "Fallout4.esm"
  206. Flags: 0x00040009
  207. FormID: 0x00000007
  208. FormType: kNPC_ (45)
  209. Checking Parent:
  210. Name: "Root"
  211. RTTIName: "BSFlattenedBoneTree"
  212. Flags: c000000000e
  213. Checking TESObjectREFR:
  214. Object Reference:
  215. File: "Fallout4.esm"
  216. Flags: 0x00040009
  217. FormID: 0x00000007
  218. FormType: kNPC_ (45)
  219. Checking Parent:
  220. Name: "skeleton.nif"
  221. RTTIName: "BSFadeNode"
  222. Flags: 218215080c00f
  223. Checking TESObjectREFR:
  224. Object Reference:
  225. File: "Fallout4.esm"
  226. Flags: 0x00040009
  227. FormID: 0x00000007
  228. FormType: kNPC_ (45)
  229. Checking Parent:
  230. RTTIName: "NiNode"
  231. Flags: 88002000280e
  232. Checking Parent:
  233. RTTIName: "BSMultiBoundNode"
  234. Flags: 8002000280e
  235. Checking Parent:
  236. Name: "ObjectLODRoot"
  237. RTTIName: "NiNode"
  238. Flags: 2000280e
  239. Checking Parent:
  240. Name: "shadow scene node"
  241. RTTIName: "ShadowSceneNode"
  242. Flags: 2000280e
  243. Checking Parent:
  244. Name: "WorldRoot Node"
  245. RTTIName: "SceneGraph"
  246. Flags: 2000280e
  247. R11 0x0 (size_t) [0]
  248. R12 0x0 (size_t) [0]
  249. R13 0x0 (size_t) [0]
  250. R14 0xDB5AC2C8CF2BCC (size_t) [61742812538809292]
  251. R15 0x0 (size_t) [0]
  252.  
  253. STACK:
  254. [RSP+0 ] 0x0 (size_t) [0]
  255. [RSP+8 ] 0x0 (size_t) [0]
  256. [RSP+10 ] 0x0 (size_t) [0]
  257. [RSP+18 ] 0x0 (size_t) [0]
  258. [RSP+20 ] 0x1C11F6D8800 (char*) "DDS |"
  259. [RSP+28 ] 0x7FFE0EC0365F (void* -> MSVCP140.dll+001365F xor eax, eax)
  260. [RSP+30 ] 0xCD243A6823E5 (size_t) [225555482420197]
  261. [RSP+38 ] 0x7FF73C44EBCF (void* -> Fallout4.exe+1B4EBCF mov eax, [rsi] | BSSystemFileStreamer::Streamer::WaitOnSignalCount(uint*,uint,bool,BSEventFlag*)_1B4EBCF)
  262. [RSP+40 ] 0x3DF7FFAF0 (void*)
  263. [RSP+48 ] 0x1C11F6D8880 (void*)
  264. [RSP+50 ] 0x7FFDC0C50660 (void* -> Buffout4.dll+02B0660 add [rax], al | ?singleton@?1??get@MemoryTraces@detail@MemoryManagerPatch@Patches@@SAAEAV2345@XZ@4V2345@A_2B0660)
  265. [RSP+58 ] 0x7FFDC0A4F8D3 (void* -> Buffout4.dll+00AF8D3 mov rcx, [rbp+0x38] | E:\Documents\source\repos\Buffout4\src\Patches\MemoryManagerPatch.cpp:146 ?DbgDeallocate@MemoryManager@detail@MemoryManagerPatch@Patches@@YAXPEAV1RE@@PEAX_N@Z)
  266. [RSP+60 ] 0x1C11F6D8800 (char*) "DDS |"
  267. [RSP+68 ] 0xFFFFFFFF (size_t) [4294967295]
  268. [RSP+70 ] 0x1C11F6D8800 (char*) "DDS |"
  269. [RSP+78 ] 0x7FFDC0C50610 (void* -> Buffout4.dll+02B0610 add al, [rax] | ?singleton@?1??get@MemoryTraces@detail@MemoryManagerPatch@Patches@@SAAEAV2345@XZ@4V2345@A_2B0610)
  270. [RSP+80 ] 0x0 (size_t) [0]
  271. [RSP+88 ] 0x7FF7404E7DE0 (BSSystemFileStreamer::Streamer*)
  272. [RSP+90 ] 0x1C0C2428818 (void*)
  273. [RSP+98 ] 0x1C0C2430917 (void*)
  274. [RSP+A0 ] 0x0 (size_t) [0]
  275. [RSP+A8 ] 0x3DF7FF7E0 (void*)
  276. [RSP+B0 ] 0x3DF7FF7E8 (void*)
  277. [RSP+B8 ] 0x3DF7FF7D8 (void*)
  278. [RSP+C0 ] 0x155501 (size_t) [1398017]
  279. [RSP+C8 ] 0x1C08CDDFC88 (void*)
  280. [RSP+D0 ] 0x1C08CDDFC88 (void*)
  281. [RSP+D8 ] 0x1555F0 (size_t) [1398256]
  282. [RSP+E0 ] 0x16 (size_t) [22]
  283. [RSP+E8 ] 0x7F0100000016 (size_t) [139642271694870]
  284. [RSP+F0 ] 0x1C11F6D8800 (char*) "DDS |"
  285. [RSP+F8 ] 0x3DF7FF8D0 (void*)
  286. [RSP+100] 0x0 (size_t) [0]
  287. [RSP+108] 0x7FF73C4863FF (void* -> Fallout4.exe+1B863FF test eax, eax | BSResource::`anonymous_namespace'::LooseFileStream::DoRead(void*,unsigned___int64,unsigned___int64&)_1B863FF)
  288. [RSP+110] 0x967 (size_t) [2407]
  289. [RSP+118] 0x7FFDC0A9BDB5 (void* -> Buffout4.dll+00FBDB5 mov r8d, eax | E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:2567 ?getTLS@MemoryPool@internal@rml@@QEAAPEAVTLSData@23@_N@Z)
  290. [RSP+120] 0x1C0DB7856C0 (BSResource::`anonymous namespace'::LooseFileStream*)
  291. [RSP+128] 0x28 (size_t) [40]
  292. [RSP+130] 0x7FFDC0C50610 (void* -> Buffout4.dll+02B0610 add al, [rax] | ?singleton@?1??get@MemoryTraces@detail@MemoryManagerPatch@Patches@@SAAEAV2345@XZ@4V2345@A_2B0610)
  293. [RSP+138] 0x7FFDC0C50660 (void* -> Buffout4.dll+02B0660 add [rax], al | ?singleton@?1??get@MemoryTraces@detail@MemoryManagerPatch@Patches@@SAAEAV2345@XZ@4V2345@A_2B0660)
  294. [RSP+140] 0x1 (size_t) [1]
  295. [RSP+148] 0x1C11F6D8880 (void*)
  296. [RSP+150] 0x0 (size_t) [0]
  297. [RSP+158] 0x1 (size_t) [1]
  298. [RSP+160] 0x1C11F6D8800 (char*) "DDS |"
  299. [RSP+168] 0x7FFDC0A9C6BE (void* -> Buffout4.dll+00FC6BE mov rbx, rax | E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:3106 scalable_aligned_malloc)
  300. [RSP+170] 0x80 (size_t) [128]
  301. [RSP+178] 0x0 (size_t) [0]
  302. [RSP+180] 0x3DF7FF950 (void*)
  303. [RSP+188] 0x7FF73C493D68 (void* -> Fallout4.exe+1B93D68 mov ecx, eax | BSResourceNiBinaryStream::DoRead(void*,unsigned___int64)_1B93D68)
  304. [RSP+190] 0x1 (size_t) [1]
  305. [RSP+198] 0x78B194D8BAA3 (size_t) [132704101776035]
  306. [RSP+1A0] 0x3DF7FFAF0 (void*)
  307. [RSP+1A8] 0x1C11F6D8880 (void*)
  308. [RSP+1B0] 0x1 (size_t) [1]
  309. [RSP+1B8] 0x1C11F6D8800 (char*) "DDS |"
  310. [RSP+1C0] 0x155570 (size_t) [1398128]
  311. [RSP+1C8] 0x7FF73C637961 (void* -> Fallout4.exe+1D37961 mov rdi, [rsp+0x90] | BSGraphics::LoadTextureDataToArraySlice(BSGraphics::Texture*,char*,uint,uint)_1D37961)
  312. [RSP+1D0] 0x1C0B686F6F0 (NiTexture*)
  313. Name: "DATA\TEXTURES\Actors\Dogmeat\DogmeatHeadRev_s.DDS"
  314. RTTIName: "NiTexture"
  315. [RSP+1D8] 0x1555F0 (size_t) [1398256]
  316. [RSP+1E0] 0x1C0E24B3180 (void*)
  317. [RSP+1E8] 0x1555F0 (size_t) [1398256]
  318. [RSP+1F0] 0x0 (size_t) [0]
  319. [RSP+1F8] 0x1555F0 (size_t) [1398256]
  320. [RSP+200] 0x0 (size_t) [0]
  321. [RSP+208] 0x0 (size_t) [0]
  322. [RSP+210] 0x0 (size_t) [0]
  323. [RSP+218] 0x0 (size_t) [0]
  324. [RSP+220] 0x1C0ADEFAF10 (void*)
  325. [RSP+228] 0x1C015705F10 (void*)
  326. [RSP+230] 0x0 (size_t) [0]
  327. [RSP+238] 0x1C020DA0266 (char*) "DDS"
  328. [RSP+240] 0x1C020DA0269 (void*)
  329. [RSP+248] 0x7FF73D1E0FD2 (void* -> Fallout4.exe+28E0FD2 mov rdi, rax | BSShaderResourceManager::LoadTexture(NiTexture*)_28E0FD2)
  330. [RSP+250] 0x530B04000400 (size_t) [91306776855552]
  331. [RSP+258] 0x1C0B686F6F0 (NiTexture*)
  332. Name: "DATA\TEXTURES\Actors\Dogmeat\DogmeatHeadRev_s.DDS"
  333. RTTIName: "NiTexture"
  334. [RSP+260] 0x1C0B686F6F0 (NiTexture*)
  335. Name: "DATA\TEXTURES\Actors\Dogmeat\DogmeatHeadRev_s.DDS"
  336. RTTIName: "NiTexture"
  337. [RSP+268] 0x3DF7FFAF0 (void*)
  338. [RSP+270] 0x1C020DA0201 (char*) "eat\DogmeatHeadRev_s2k.DDS"
  339. [RSP+278] 0x1C0B686F700 (void*)
  340. [RSP+280] 0x7FF73D714278 (void* -> Fallout4.exe+2E14278 and [rdi], bh | aDiveBombChance_2E14278)
  341. [RSP+288] 0x1555F0 (size_t) [1398256]
  342. [RSP+290] 0x1C0DB7856C0 (BSResource::`anonymous namespace'::LooseFileStream*)
  343. [RSP+298] 0x0 (size_t) [0]
  344. [RSP+2A0] 0x1555F0 (size_t) [1398256]
  345. [RSP+2A8] 0x0 (size_t) [0]
  346. [RSP+2B0] 0x1C0B686F6F0 (NiTexture*)
  347. Name: "DATA\TEXTURES\Actors\Dogmeat\DogmeatHeadRev_s.DDS"
  348. RTTIName: "NiTexture"
  349. [RSP+2B8] 0x7FF73C4A501B (void* -> Fallout4.exe+1BA501B and dword ptr [rdi+0x18], 0xFFFFFBFF | NiTexture::Create(BSTSmartPointer<BSResource::Stream,BSTSmartPointerIntrusiveRefCount>&,char*,bool,bool,bool)_1BA501B)
  350. [RSP+2C0] 0x40 (size_t) [64]
  351. [RSP+2C8] 0x7FFDC0A9C64E (void* -> Buffout4.dll+00FC64E mov r8, rbx | E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:3185 scalable_aligned_free)
  352. [RSP+2D0] 0x7FF740467580 (void* -> Fallout4.exe+5B67580 xor eax, [rdi] | aDiveBombChance_5B67580)
  353. [RSP+2D8] 0x0 (size_t) [0]
  354. [RSP+2E0] 0x1C08CDDFC00 (IOManagerThread*)
  355. [RSP+2E8] 0x0 (size_t) [0]
  356. [RSP+2F0] 0x1C020DA0238 (char*) "DATA\TEXTURES\Actors\Dogmeat\DogmeatHeadRev_s.DDS"
  357. [RSP+2F8] 0x3DF7FFAE0 (void*)
  358. [RSP+300] 0x2 (size_t) [2]
  359. [RSP+308] 0x7FF73C595B73 (void* -> Fallout4.exe+1C95B73 mov rcx, [r14] | BSTextureDB::DBTraits::Create(BSTSmartPointer<BSResource::Stream,BSTSmartPointerIntrusiveRefCount>&,char*,BSTextureDB::DBTraits::ArgsType&,NiPointer<NiTexture>&)_1C95B73)
  360. [RSP+310] 0x0 (size_t) [0]
  361. [RSP+318] 0x1C0157068D0 (char*) "*"
  362. [RSP+320] 0x1C0ADEFAF10 (void*)
  363. [RSP+328] 0x3DF7FFAF0 (void*)
  364. [RSP+330] 0x3DF7FFA01 (void*)
  365. [RSP+338] 0x7FF7407DB860 (void* -> Fallout4.exe+5EDB860 and [rdi+0x50], bh | aDiveBombChance_5EDB860)
  366. [RSP+340] 0x3DF7FFAF0 (void*)
  367. [RSP+348] 0x7FF7407DB860 (void* -> Fallout4.exe+5EDB860 and [rdi+0x50], bh | aDiveBombChance_5EDB860)
  368. [RSP+350] 0x7FFFFFFFFFFFFFF (size_t) [576460752303423487]
  369. [RSP+358] 0x1C0ADC51D00 (BSMaterialDB::QueuedHandles*)
  370. [RSP+360] 0x1C020DA0238 (char*) "DATA\TEXTURES\Actors\Dogmeat\DogmeatHeadRev_s.DDS"
  371. [RSP+368] 0x7FF73A9EF8FF (void* -> Fallout4.exe+00EF8FF mov rcx, rbp | BSResource::EntryDBBase<BSResource::EntryDBTraits<BSTextureDB::DBTraits,BSResource::EntryDB<BSTextureDB::DBTraits>>>::LoadEntryFromQueue(BSResource::Entry<NiPointer<NiTexture>,BSResource::EntryDBTraits<BSTextureDB::DBTraits,BSResource::EntryDB<BSTextureDB::DBTraits>>::CArgs>*,BSResource::EntryDBTraits<BSTextureDB::DBTraits,BSResource::EntryDB<BSTextureDB::DBTraits>>::CArgs&,bool)_EF8FF)
  372. [RSP+370] 0x1 (size_t) [1]
  373. [RSP+378] 0x0 (size_t) [0]
  374. [RSP+380] 0x1C0ADEFAEF0 (void*)
  375. [RSP+388] 0x7FF7407DB960 (void* -> Fallout4.exe+5EDB960 add [rax], al | aDiveBombChance_5EDB960)
  376. [RSP+390] 0x1 (size_t) [1]
  377. [RSP+398] 0x1C0ADEFAEF0 (void*)
  378. [RSP+3A0] 0x1C020DA0220 (void*)
  379. [RSP+3A8] 0x7FF7407DB760 (BSResource::EntryDB<BSTextureDB::DBTraits>*)
  380. [RSP+3B0] 0x3 (size_t) [3]
  381. [RSP+3B8] 0x7FF7407DB701 (void* -> Fallout4.exe+5EDB701 add [rax], al | aDiveBombChance_5EDB701)
  382. [RSP+3C0] 0x1C0ADC51D00 (BSMaterialDB::QueuedHandles*)
  383. [RSP+3C8] 0x7FF73C59B73A (void* -> Fallout4.exe+1C9B73A test al, al | BSResource::EntryDBBase<BSResource::EntryDBTraits<BSTextureDB::DBTraits,BSResource::EntryDB<BSTextureDB::DBTraits>>>::PopIfSameOrBetter(uint,bool)_1C9B73A)
  384. [RSP+3D0] 0x3 (size_t) [3]
  385. [RSP+3D8] 0x1 (size_t) [1]
  386. [RSP+3E0] 0x1C0DB7856C0 (BSResource::`anonymous namespace'::LooseFileStream*)
  387. [RSP+3E8] 0x7FF7407DB860 (void* -> Fallout4.exe+5EDB860 and [rdi+0x50], bh | aDiveBombChance_5EDB860)
  388. [RSP+3F0] 0x2 (size_t) [2]
  389. [RSP+3F8] 0x1 (size_t) [1]
  390. [RSP+400] 0x0 (size_t) [0]
  391. [RSP+408] 0x0 (size_t) [0]
  392. [RSP+410] 0x7FF7407DB760 (BSResource::EntryDB<BSTextureDB::DBTraits>*)
  393. [RSP+418] 0x7FF73C46D596 (void* -> Fallout4.exe+1B6D596 movzx esi, al | BSResource::IEntryDB::LoadIfSameOrBetter(uint,bool)_1B6D596)
  394. [RSP+420] 0x1 (size_t) [1]
  395. [RSP+428] 0x1C08CDAE950 (void*)
  396. [RSP+430] 0x0 (size_t) [0]
  397. [RSP+438] 0x1C0ADC51D00 (BSMaterialDB::QueuedHandles*)
  398. [RSP+440] 0x3DF7FFBA8 (void*)
  399. [RSP+448] 0x3DF7FFBA8 (void*)
  400. [RSP+450] 0x3DF7FFB40 (void*)
  401. [RSP+458] 0x3DF7FFB90 (void*)
  402. [RSP+460] 0x1 (size_t) [1]
  403. [RSP+468] 0x1C0B3787380 (BGSCombinedCellGeometryDB::LoadTask*)
  404. [RSP+470] 0x1 (size_t) [1]
  405. [RSP+478] 0x0 (size_t) [0]
  406. [RSP+480] 0x1C08CDAE814 (void*)
  407. [RSP+488] 0x7FF73C5A46EE (void* -> Fallout4.exe+1CA46EE movzx esi, al | IOManager::OnProcessResources(unsigned___int64)_1CA46EE)
  408. [RSP+490] 0x1C000000000 (void*)
  409. [RSP+498] 0x1C08CDAE950 (void*)
  410. [RSP+4A0] 0x3 (size_t) [3]
  411. [RSP+4A8] 0x0 (size_t) [0]
  412. [RSP+4B0] 0x301000055BB55BB (size_t) [216454258528835003]
  413. [RSP+4B8] 0x0 (size_t) [0]
  414. [RSP+4C0] 0x0 (size_t) [0]
  415. [RSP+4C8] 0x7FF73C5A7696 (void* -> Fallout4.exe+1CA7696 test al, al | IOManagerThread::ThreadProc(void)_1CA7696)
  416. [RSP+4D0] 0x1C0ADC51D00 (BSMaterialDB::QueuedHandles*)
  417. [RSP+4D8] 0xFFFFFFFF (size_t) [4294967295]
  418. [RSP+4E0] 0x1C0885C8100 (IOManager*)
  419. [RSP+4E8] 0x0 (size_t) [0]
  420. [RSP+4F0] 0x1C000000E04 (void*)
  421. [RSP+4F8] 0x0 (size_t) [0]
  422. [RSP+500] 0x7FFFFFFFFFFFFFF (size_t) [576460752303423487]
  423. [RSP+508] 0x1C08CDAE950 (void*)
  424. [RSP+510] 0x1C08CDAE950 (void*)
  425. [RSP+518] 0x0 (size_t) [0]
  426. [RSP+520] 0x0 (size_t) [0]
  427. [RSP+528] 0x0 (size_t) [0]
  428. [RSP+530] 0x0 (size_t) [0]
  429. [RSP+538] 0x0 (size_t) [0]
  430. [RSP+540] 0x0 (size_t) [0]
  431. [RSP+548] 0x0 (size_t) [0]
  432. [RSP+550] 0x0 (size_t) [0]
  433. [RSP+558] 0x0 (size_t) [0]
  434. [RSP+560] 0x1C08CDDFC00 (IOManagerThread*)
  435. [RSP+568] 0x7FF73C41CFED (void* -> Fallout4.exe+1B1CFED mov rcx, [0x00007FF74045BD38] | BSThread::CallThreadProc(void)_1B1CFED)
  436. [RSP+570] 0x1C08CDDFC00 (IOManagerThread*)
  437. [RSP+578] 0x3DF7FFC00 (void*)
  438. [RSP+580] 0x1C020DEBC00 (NiTPrimitiveArray<void (*)(NiStream &,NiObject *)>*)
  439. [RSP+588] 0xFFFFFFFF (size_t) [4294967295]
  440. [RSP+590] 0x1C08CDDFC00 (IOManagerThread*)
  441. [RSP+598] 0x0 (size_t) [0]
  442. [RSP+5A0] 0x0 (size_t) [0]
  443. [RSP+5A8] 0x7FFE1E087344 (void* -> KERNEL32.DLL+0017344 mov ecx, eax)
  444. [RSP+5B0] 0x0 (size_t) [0]
  445. [RSP+5B8] 0x0 (size_t) [0]
  446. [RSP+5C0] 0x0 (size_t) [0]
  447. [RSP+5C8] 0x0 (size_t) [0]
  448. [RSP+5D0] 0x0 (size_t) [0]
  449. [RSP+5D8] 0x7FFE1FEA26B1 (void* -> ntdll.dll+00526B1 jmp 0x00007FFE1FEA26D3)
  450. [RSP+5E0] 0x0 (size_t) [0]
  451. [RSP+5E8] 0x0 (size_t) [0]
  452. [RSP+5F0] 0x0 (size_t) [0]
  453. [RSP+5F8] 0x0 (size_t) [0]
  454. [RSP+600] 0x0 (size_t) [0]
  455. [RSP+608] 0x0 (size_t) [0]
  456. [RSP+610] 0xBAAEDB2200000000 (size_t) [uint: 13451930076077621248 int: -4994813997631930368]
  457. [RSP+618] 0x0 (size_t) [0]
  458. [RSP+620] 0x0 (size_t) [0]
  459. [RSP+628] 0x7FFE1D87DCC0 (void* -> KERNELBASE.dll+012DCC0 mov [rsp+0x10], rbx)
  460. [RSP+630] 0x3DF7FE800 (void*)
  461. [RSP+638] 0xA9CA41F880001FFF (size_t) [uint: 12234663873260560383 int: -6212080200448991233]
  462. [RSP+640] 0x7FFEA72907E2 (size_t) [140731702904802]
  463. [RSP+648] 0x3DF7FE800 (void*)
  464. [RSP+650] 0x0 (size_t) [0]
  465. [RSP+658] 0x0 (size_t) [0]
  466. [RSP+660] 0x0 (size_t) [0]
  467. [RSP+668] 0x0 (size_t) [0]
  468. [RSP+670] 0x0 (size_t) [0]
  469. [RSP+678] 0x0 (size_t) [0]
  470. [RSP+680] 0x0 (size_t) [0]
  471. [RSP+688] 0x0 (size_t) [0]
  472. [RSP+690] 0x0 (size_t) [0]
  473. [RSP+698] 0x0 (size_t) [0]
  474. [RSP+6A0] 0x0 (size_t) [0]
  475. [RSP+6A8] 0x0 (size_t) [0]
  476. [RSP+6B0] 0x0 (size_t) [0]
  477. [RSP+6B8] 0x0 (size_t) [0]
  478. [RSP+6C0] 0x0 (size_t) [0]
  479. [RSP+6C8] 0x0 (size_t) [0]
  480. [RSP+6D0] 0x0 (size_t) [0]
  481. [RSP+6D8] 0x0 (size_t) [0]
  482. [RSP+6E0] 0x0 (size_t) [0]
  483. [RSP+6E8] 0x0 (size_t) [0]
  484. [RSP+6F0] 0x0 (size_t) [0]
  485. [RSP+6F8] 0x0 (size_t) [0]
  486. [RSP+700] 0x0 (size_t) [0]
  487. [RSP+708] 0x0 (size_t) [0]
  488. [RSP+710] 0x0 (size_t) [0]
  489. [RSP+718] 0x0 (size_t) [0]
  490. [RSP+720] 0x0 (size_t) [0]
  491. [RSP+728] 0x0 (size_t) [0]
  492. [RSP+730] 0x0 (size_t) [0]
  493. [RSP+738] 0x0 (size_t) [0]
  494. [RSP+740] 0x0 (size_t) [0]
  495. [RSP+748] 0x0 (size_t) [0]
  496. [RSP+750] 0x0 (size_t) [0]
  497. [RSP+758] 0x0 (size_t) [0]
  498. [RSP+760] 0x0 (size_t) [0]
  499. [RSP+768] 0x0 (size_t) [0]
  500. [RSP+770] 0x0 (size_t) [0]
  501. [RSP+778] 0x0 (size_t) [0]
  502. [RSP+780] 0x0 (size_t) [0]
  503. [RSP+788] 0x0 (size_t) [0]
  504. [RSP+790] 0x0 (size_t) [0]
  505. [RSP+798] 0x0 (size_t) [0]
  506. [RSP+7A0] 0x0 (size_t) [0]
  507. [RSP+7A8] 0x0 (size_t) [0]
  508. [RSP+7B0] 0x0 (size_t) [0]
  509. [RSP+7B8] 0x0 (size_t) [0]
  510. [RSP+7C0] 0x0 (size_t) [0]
  511. [RSP+7C8] 0x0 (size_t) [0]
  512. [RSP+7D0] 0x0 (size_t) [0]
  513. [RSP+7D8] 0x0 (size_t) [0]
  514. [RSP+7E0] 0x0 (size_t) [0]
  515. [RSP+7E8] 0x0 (size_t) [0]
  516. [RSP+7F0] 0x0 (size_t) [0]
  517. [RSP+7F8] 0x0 (size_t) [0]
  518. [RSP+800] 0x0 (size_t) [0]
  519. [RSP+808] 0x0 (size_t) [0]
  520. [RSP+810] 0x0 (size_t) [0]
  521. [RSP+818] 0x0 (size_t) [0]
  522. [RSP+820] 0x0 (size_t) [0]
  523. [RSP+828] 0x0 (size_t) [0]
  524. [RSP+830] 0x0 (size_t) [0]
  525. [RSP+838] 0x0 (size_t) [0]
  526. [RSP+840] 0x0 (size_t) [0]
  527. [RSP+848] 0x0 (size_t) [0]
  528. [RSP+850] 0x0 (size_t) [0]
  529. [RSP+858] 0x0 (size_t) [0]
  530. [RSP+860] 0x0 (size_t) [0]
  531. [RSP+868] 0x0 (size_t) [0]
  532. [RSP+870] 0x0 (size_t) [0]
  533. [RSP+878] 0x0 (size_t) [0]
  534. [RSP+880] 0x0 (size_t) [0]
  535. [RSP+888] 0x0 (size_t) [0]
  536. [RSP+890] 0x0 (size_t) [0]
  537. [RSP+898] 0x0 (size_t) [0]
  538. [RSP+8A0] 0x0 (size_t) [0]
  539. [RSP+8A8] 0x0 (size_t) [0]
  540. [RSP+8B0] 0x0 (size_t) [0]
  541. [RSP+8B8] 0x0 (size_t) [0]
  542. [RSP+8C0] 0x0 (size_t) [0]
  543. [RSP+8C8] 0x0 (size_t) [0]
  544. [RSP+8D0] 0x0 (size_t) [0]
  545. [RSP+8D8] 0x0 (size_t) [0]
  546. [RSP+8E0] 0x0 (size_t) [0]
  547. [RSP+8E8] 0x0 (size_t) [0]
  548. [RSP+8F0] 0x0 (size_t) [0]
  549. [RSP+8F8] 0x0 (size_t) [0]
  550.  
  551. MODULES:
  552. XINPUT1_3.dll 0x000000400000
  553. Upscale.dll 0x000000C50000
  554. d3d11.dll 0x000010000000
  555. X3DAudio1_7.dll 0x0000572A0000
  556. steam_api64.dll 0x0000572B0000
  557. tbb.dll 0x000180000000
  558. sfc.dll 0x01C016F00000
  559. tbbmalloc.dll 0x01C018BA0000
  560. LL_fourPlay_1_10_163.dll 0x01C019690000
  561. NSI.dll 0x01C021350000
  562. Fallout4.exe 0x7FF73A900000
  563. steamclient64.dll 0x7FFDB4530000
  564. IPHLPAPI.DLL 0x7FFDB6F60000
  565. gameoverlayrenderer64.dll 0x7FFDBB7B0000
  566. wsfw_identifier.dll 0x7FFDBE230000
  567. SUP_F4SE.dll 0x7FFDBE330000
  568. DSOUND.DLL 0x7FFDBE740000
  569. XAudio2_7.dll 0x7FFDC0840000
  570. ShadowBoostFO4.dll 0x7FFDC08D0000
  571. Buffout4.dll 0x7FFDC09A0000
  572. AcLayers.DLL 0x7FFDC0CC0000
  573. mcm.dll 0x7FFDC1280000
  574. HHS.dll 0x7FFDC1320000
  575. HighFPSPhysicsFix.dll 0x7FFDC14D0000
  576. f4ee.dll 0x7FFDC16D0000
  577. BakaScrapHeap.dll 0x7FFDC17E0000
  578. tier0_s64.dll 0x7FFDC18B0000
  579. f4se_1_10_163.dll 0x7FFDC33C0000
  580. WINHTTP.dll 0x7FFDC34A0000
  581. vstdlib_s64.dll 0x7FFDDDC20000
  582. PowerGridTools.dll 0x7FFDE2BB0000
  583. flexRelease_x64.dll 0x7FFDE5C90000
  584. gdiplus.dll 0x7FFDE82C0000
  585. igc64.dll 0x7FFDEA630000
  586. MSVCR110.dll 0x7FFDED0C0000
  587. F4z Ro D'oh.dll 0x7FFDEEA60000
  588. igd10iumd64.dll 0x7FFDEF610000
  589. cbp.dll 0x7FFDF3630000
  590. cudart64_75.dll 0x7FFDF8280000
  591. MPR.dll 0x7FFDFB470000
  592. sfc_os.DLL 0x7FFDFB4B0000
  593. WINSPOOL.DRV 0x7FFDFB4D0000
  594. WINMM.dll 0x7FFDFEDD0000
  595. mskeyprotect.dll 0x7FFE008D0000
  596. ncryptsslp.dll 0x7FFE00B00000
  597. amsi.dll 0x7FFE06AB0000
  598. WININET.dll 0x7FFE06FD0000
  599. winmmbase.dll 0x7FFE074D0000
  600. webio.dll 0x7FFE07500000
  601. Secur32.dll 0x7FFE08860000
  602. GFSDK_GodraysLib.x64.dll 0x7FFE08A30000
  603. wbemsvc.dll 0x7FFE09240000
  604. fastprox.dll 0x7FFE09560000
  605. wbemcomn.dll 0x7FFE09E40000
  606. wbemprox.dll 0x7FFE09ED0000
  607. COMCTL32.dll 0x7FFE09FA0000
  608. GFSDK_SSAO_D3D11.win64.dll 0x7FFE0B1E0000
  609. fwpuclnt.dll 0x7FFE0B310000
  610. flexExtRelease_x64.dll 0x7FFE0BCB0000
  611. MSVCP110.dll 0x7FFE0DA80000
  612. bink2w64.dll 0x7FFE0DB30000
  613. MSVCP140.dll 0x7FFE0EBF0000
  614. f4se_steam_loader.dll 0x7FFE0F240000
  615. SortWindows61.dll 0x7FFE10E40000
  616. dhcpcsvc6.DLL 0x7FFE11050000
  617. VERSION.dll 0x7FFE11070000
  618. rasadhlp.dll 0x7FFE11450000
  619. dhcpcsvc.DLL 0x7FFE11B00000
  620. AcGenral.DLL 0x7FFE12F60000
  621. igdgmm64.dll 0x7FFE13020000
  622. WINNSI.DLL 0x7FFE132C0000
  623. MMDevApi.dll 0x7FFE133F0000
  624. AUDIOSES.DLL 0x7FFE134E0000
  625. MSIMG32.dll 0x7FFE137D0000
  626. D3DCOMPILER_47.dll 0x7FFE13F90000
  627. textinputframework.dll 0x7FFE14580000
  628. Windows.UI.dll 0x7FFE14B50000
  629. inputhost.dll 0x7FFE15A00000
  630. twinapi.appcore.dll 0x7FFE170E0000
  631. MSVCP140_ATOMIC_WAIT.dll 0x7FFE17C60000
  632. WindowManagementAPI.dll 0x7FFE17CC0000
  633. avrt.dll 0x7FFE18240000
  634. VCRUNTIME140.dll 0x7FFE18710000
  635. PROPSYS.dll 0x7FFE18900000
  636. wintypes.dll 0x7FFE18D70000
  637. dxcore.dll 0x7FFE18F80000
  638. VCRUNTIME140_1.dll 0x7FFE18FC0000
  639. xinput1_4.dll 0x7FFE19080000
  640. MpOav.dll 0x7FFE19250000
  641. nvToolsExt64_1.dll 0x7FFE192E0000
  642. d3d11.dll 0x7FFE19330000
  643. dcomp.dll 0x7FFE19B60000
  644. CoreUIComponents.dll 0x7FFE1A0D0000
  645. CoreMessaging.dll 0x7FFE1A430000
  646. apphelp.dll 0x7FFE1A750000
  647. UxTheme.dll 0x7FFE1A860000
  648. resourcepolicyclient.dll 0x7FFE1A930000
  649. dwmapi.dll 0x7FFE1AC20000
  650. DbgHelp.dll 0x7FFE1AFD0000
  651. windows.storage.dll 0x7FFE1B2B0000
  652. HID.DLL 0x7FFE1BA50000
  653. dxgi.dll 0x7FFE1BA80000
  654. kernel.appcore.dll 0x7FFE1BCD0000
  655. schannel.DLL 0x7FFE1C310000
  656. WINHTTP.DLL 0x7FFE1C490000
  657. ntmarta.dll 0x7FFE1C630000
  658. IpHlpAPI.dll 0x7FFE1C8F0000
  659. DNSAPI.dll 0x7FFE1C930000
  660. MSWSOCK.dll 0x7FFE1CC00000
  661. CRYPTSP.dll 0x7FFE1CDF0000
  662. CRYPTBASE.DLL 0x7FFE1CE10000
  663. Wldp.dll 0x7FFE1CEA0000
  664. NTASN1.dll 0x7FFE1CED0000
  665. ncrypt.dll 0x7FFE1CF10000
  666. MSASN1.dll 0x7FFE1D030000
  667. DEVOBJ.dll 0x7FFE1D1F0000
  668. DPAPI.DLL 0x7FFE1D250000
  669. UMPDC.dll 0x7FFE1D370000
  670. powrprof.dll 0x7FFE1D390000
  671. SspiCli.dll 0x7FFE1D3E0000
  672. USERENV.dll 0x7FFE1D420000
  673. profapi.dll 0x7FFE1D460000
  674. WINTRUST.dll 0x7FFE1D530000
  675. ucrtbase.dll 0x7FFE1D5A0000
  676. KERNELBASE.dll 0x7FFE1D750000
  677. msvcp_win.dll 0x7FFE1DA50000
  678. bcryptPrimitives.dll 0x7FFE1DAF0000
  679. CRYPT32.dll 0x7FFE1DB80000
  680. win32u.dll 0x7FFE1DCE0000
  681. cfgmgr32.dll 0x7FFE1DD10000
  682. bcrypt.dll 0x7FFE1DD60000
  683. gdi32full.dll 0x7FFE1DD90000
  684. KERNEL32.DLL 0x7FFE1E070000
  685. RPCRT4.dll 0x7FFE1E210000
  686. combase.dll 0x7FFE1E340000
  687. PSAPI.DLL 0x7FFE1E6A0000
  688. USER32.dll 0x7FFE1E6B0000
  689. MSCTF.dll 0x7FFE1E850000
  690. GDI32.dll 0x7FFE1E9D0000
  691. WS2_32.dll 0x7FFE1EA00000
  692. SHELL32.dll 0x7FFE1EA70000
  693. SETUPAPI.dll 0x7FFE1F1C0000
  694. COMDLG32.dll 0x7FFE1F640000
  695. clbcatq.dll 0x7FFE1F720000
  696. ADVAPI32.dll 0x7FFE1F830000
  697. imagehlp.dll 0x7FFE1F8E0000
  698. sechost.dll 0x7FFE1F900000
  699. shcore.dll 0x7FFE1F9A0000
  700. OLEAUT32.dll 0x7FFE1FA50000
  701. msvcrt.dll 0x7FFE1FB20000
  702. SHLWAPI.dll 0x7FFE1FBC0000
  703. ole32.dll 0x7FFE1FC20000
  704. IMM32.DLL 0x7FFE1FDE0000
  705. ntdll.dll 0x7FFE1FE50000
  706.  
  707. F4SE PLUGINS:
  708. BakaScrapHeap.dll v1.3
  709. Buffout4.dll v1.31.1
  710. cbp.dll
  711. f4ee.dll
  712. F4z Ro D'oh.dll v1.1.6.1030
  713. HHS.dll
  714. HighFPSPhysicsFix.dll
  715. LL_fourPlay_1_10_163.dll
  716. mcm.dll
  717. PowerGridTools.dll
  718. ShadowBoostFO4.dll
  719. SUP_F4SE.dll
  720. wsfw_identifier.dll
  721.  
  722. PLUGINS:
  723. [00] Fallout4.esm
  724. [01] DLCRobot.esm
  725. [02] DLCworkshop01.esm
  726. [03] DLCCoast.esm
  727. [04] DLCworkshop02.esm
  728. [05] DLCworkshop03.esm
  729. [06] DLCNukaWorld.esm
  730. [07] Unofficial Fallout 4 Patch.esp
  731. [08] ArmorKeywords.esm
  732. [09] HUDFramework.esm
  733. [0A] WorkshopFramework.esm
  734. [0B] AAF.esm
  735. [0C] TortureDevices.esm
  736. [0D] Devious Devices.esm
  737. [0E] RSE_II_Resources.esm
  738. [0F] Loads.esm
  739. [10] NewCalibers.esp
  740. [11] SkimpyArmorKeywordResource.esm
  741. [12] VisibleCompanionAffinity.esp
  742. [13] Animated_Fannies.esp
  743. [14] weightless junk.esp
  744. [15] fog.esp
  745. [16] weather_clear.esp
  746. [17] settlementlimitslashed.esp
  747. [18] Armorsmith Extended.esp
  748. [19] W.A.T.Minutemen.esp
  749. [1A] CheatTerminal.esp
  750. [1B] Companion Infinite Ammo.esp
  751. [1C] EveryonesBestFriend.esp
  752. [1D] AAFMorningSexWithLover.esp
  753. [1E] AAFExtendedStats.esp
  754. [1F] AAF_GrayAnimations.esp
  755. [20] SavageCabbage_Animations.esp
  756. [21] AAF_SEU.esp
  757. [22] BoundInPublic.esp
  758. [23] F4NVServiceRifleRedux.esp
  759. [24] 3dscopes.esp
  760. [25] Weaponsmith Extended 2.esp
  761. [26] FP_SexualHarassment.esp
  762. [27] THPoses.esp
  763. [28] ZaZOut4.esp
  764. [29] AFVPurgatory.esp
  765. [2A] AAF_Violate.esp
  766. [2B] FP_FamilyPlanningEnhanced.esp
  767. [2C] AnyModAnyWeapon.esp
  768. [2D] Any Mod Any Weapon Loads of Ammo Compatibility.esp
  769. [2E] Extended weapon mods.esp
  770. [2F] 10mmRevolver.esp
  771. [30] AAF_Four-Play_Animations_Crazy6987.esp
  772. [31] Deathclaw_nude.esp
  773. [32] ErectionFix_SilverPerv.esp
  774. [33] AAF_BadEnd_Animations.esp
  775. [34] UAP Moans.esp
  776. [35] Vioxsis_Strap-Ons.esp
  777. [36] RSE_II_CSA.esp
  778. [37] RSE_II_AbductionsAddonPack.esp
  779. [38] AtomicAnnieLagrieGun.esp
  780. [39] BNPA_NAVI Armor.esp
  781. [3A] ASVektor.esp
  782. [3B] BraveAnims.esp
  783. [3C] Atomic Lust.esp
  784. [3D] Crazy_Animations_Gun.esp
  785. [3E] Crazy_Animation_Rugs.esp
  786. [3F] Commonwealth Captives.esp
  787. [40] DangerousNights.esp
  788. [41] Clothes Pack 5 by DonEb14n.esp
  789. [42] Yona_Weapon_DefenseGun.esp
  790. [43] Devious Devices Blindfold Effect Remover.esp
  791. [44] NewCalibers_extendedWeaponMods.esp
  792. [45] BattleRifle.esp
  793. [46] KziitdAnimationPoses.esp
  794. [47] FO4_AnimationsByLeito.esp
  795. [48] CumOverlays.esp
  796. [49] Insignificant Object Remover.esp
  797. [4A] InvisibleArmorAA.esp
  798. [4B] DD_bleu_Ump_Extreme_Lore_friendly_edition.esp
  799. [4C] Farelle_Animations.esp
  800. [4D] LewdTalks.esp
  801. [4E] FusionGirl.esp
  802. [4F] LooksMenu.esp
  803. [50] NoAffinityCooldown.esp
  804. [51] SuperAffinity.esp
  805. [52] RSE_II_RandomShenanigans.esp
  806. [53] Mutated Lust.esp
  807. [54] RZSex.esp
  808. [55] Lever Action Reload Fix.esp
  809. [56] NewCalibers_LeverActionReload.esp
  810. [57] dcc-bp-lol-navi.esp
  811. [58] dcc-bp-lol.esp
  812. [59] Rogg DD Items Manager.esp
  813. [5A] Raider Pet.esp
  814. [5B] SexEd.esp
  815. [5C] FPAttributes.esp
  816. [5D] 3dscopes-defensegun.esp
  817. [5E] 3dscopes-g67.esp
  818. [5F] 3dscopes-ump.esp
  819. [60] 3dscopes-vektor.esp
  820. [61] 3dscopes-wse2.esp
  821. [62] AAF_CreaturePack01.esp
  822. [63] Loads of Ammo - Leveled Lists.esp
  823. [64] Survival Mode 1 to 1 Damage Ratio.esp
  824. [65] Unlimited Sprint.esp
  825. [66] Vadermania[AAF_anims].esp
  826. [67] infinite_settlement_budget.esp
  827. [68] M2216.esp
  828. [69] rxl_bp70_animations.esp
  829. [6A] mjp_PTRS41ATR.esp
  830. [6B] M14.esp
  831. [6C] SKKFastStartNewGame.esp
  832. [FE:000] Bememoth Separated Cart.esl
  833. [FE:001] AAFThemes.esl
  834. [FE:002] PPF.esm
  835. [FE:003] Dank_ECO.esp
  836. [FE:004] Dank_ECO-INNR.esp
  837. [FE:005] Behemoth No Cart.esp
  838. [FE:006] PenPos.esp
  839. [FE:007] Rottweiler Replacer.esp
  840. [FE:008] SMBehemoth Loincloth.esp
  841. [FE:009] Zaz Particle Effects.esp
  842. [FE:00A] Dank_ECO_DLCCoast.esp
  843. [FE:00B] Dank_ECO_DLCNukaWorld.esp
  844. [FE:00C] Dank_ECO_DLCRobot.esp
  845. [FE:00D] DD_LegAnimOverride.esp
  846. [FE:00E] FAR.esp
  847. [FE:00F] Simple Bird Remover - AmbSounds.esp
  848. [FE:010] Simple Bird Remover - AmbSounds (F4 Only).esp
  849. [FE:011] Simple Bird Remover - AmbSounds (Nuka Only).esp
  850. [FE:012] SnapdragonAnimations.esp
  851. [FE:013] PRP.esp
  852.  
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