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JAVA GUI : Nilai TextField

Nov 26th, 2011
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  1. // paket yang diperlukan
  2. import javax.swing.*;
  3. import java.awt.event.ActionListener;
  4. import java.awt.event.ActionEvent;
  5.  
  6. class NilaiTextField extends JFrame{
  7.     // attribut
  8.     //membuat tombol
  9.     JButton tombol1 = new JButton("isi text");
  10.     JButton tombol2 = new JButton("ambil text");
  11.     JLabel label = new JLabel("nilai dari text");
  12.     // JTextField(String text,int panjang)
  13.     JTextField text_f = new JTextField("text awal",25);
  14.    
  15.     //konstruktor
  16.     public NilaiTextField(){
  17.         //frame seting---------------------------------------------------------------------
  18.         //memanggil konstruktor kelas induk (JFrame)
  19.         super("Contoh Textfield");
  20.         //seting besar frame 400 x 400 px
  21.         this.setSize(200,200);
  22.         //seting agar bisa ditutup
  23.         this.setDefaultCloseOperation(EXIT_ON_CLOSE);
  24.         //seting kemunculan frame di tengah window
  25.         this.setLocationRelativeTo(null);
  26.         //seting layout frame
  27.         this.getContentPane().setLayout(null);
  28.         //frame seting---------------------------------------------------------------------
  29.         //menambahkan komponen ke frame dan seting letak
  30.         this.add(tombol1);
  31.         this.add(tombol2);
  32.         this.add(label);
  33.         this.add(text_f);
  34.         // setbounds(x,y,lebar,tinggi)
  35.         tombol1.setBounds(10,10,150,25);
  36.         tombol2.setBounds(10,40,150,25);
  37.         label.setBounds(10,70,150,25);
  38.         text_f.setBounds(10,110,150,25);
  39.         //seting aksi tombol
  40.         tombol1.addActionListener(new ActionListener( ) {
  41.             public void actionPerformed(ActionEvent e){
  42.                 // kode disini; isi text_f dengan nilai
  43.                 text_f.setText("Jaheeeee...");
  44.             }
  45.         });
  46.         tombol2.addActionListener(new ActionListener( ) {
  47.             public void actionPerformed(ActionEvent e){
  48.                 // kode disini; ambil nilai dari text_f dan tampilkan di label
  49.                 String teksnya = text_f.getText();
  50.                 label.setText(teksnya);
  51.             }
  52.         });
  53.         // menampilkan frame
  54.         show();
  55.        
  56.     }
  57.    
  58.     public static void main(String[] args){
  59.         new NilaiTextField();
  60.     }
  61. }
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