Advertisement
Guest User

Untitled

a guest
Dec 5th, 2019
276
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.82 KB | None | 0 0
  1. Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:H:\Thanksgiving\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 572]
  2. Array index out of bounds: 4 from an array of size 4
  3.  
  4.  
  5. VERSION: 302.4
  6. KERNELBASE.dll!UnknownFunction (0x00007ffeae45a839) + 0 bytes [UnknownFile:0]
  7. ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6013338e8) + 159 bytes [h:\thanksgiving\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
  8. ShooterGame.exe!FDebug::AssertFailed() (0x00007ff601333e85) + 178 bytes [h:\thanksgiving\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
  9. ShooterGame.exe!APrimalDinoAIController::GetLandingLocation() (0x00007ff600454188) + 75 bytes [h:\thanksgiving\projects\shootergame\source\shootergame\private\primaldinoaicontroller.cpp:2796]
  10. ShooterGame.exe!APrimalDinoAIController::execGetLandingLocation() (0x00007ff600ea1a08) + 40 bytes [h:\thanksgiving\projects\shootergame\source\shootergame\classes\primaldinoaicontroller.h:34]
  11. ShooterGame.exe!UFunction::Invoke() (0x00007ff6013bbcbf) + 6 bytes [h:\thanksgiving\engine\source\runtime\coreuobject\private\uobject\class.cpp:3817]
  12. ShooterGame.exe!UObject::CallFunction() (0x00007ff601406132) + 0 bytes [h:\thanksgiving\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
  13. ShooterGame.exe!UObject::ProcessContextOpcode() (0x00007ff60140941c) + 0 bytes [h:\thanksgiving\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
  14. ShooterGame.exe!UObject::ProcessInternal() (0x00007ff60140675f) + 0 bytes [h:\thanksgiving\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
  15. ShooterGame.exe!UObject::CallFunction() (0x00007ff601406532) + 0 bytes [h:\thanksgiving\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
  16. ShooterGame.exe!UObject::ProcessInternal() (0x00007ff60140675f) + 0 bytes [h:\thanksgiving\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
  17. ShooterGame.exe!UFunction::Invoke() (0x00007ff6013bbcbf) + 6 bytes [h:\thanksgiving\engine\source\runtime\coreuobject\private\uobject\class.cpp:3817]
  18. ShooterGame.exe!UObject::ProcessEvent() (0x00007ff6014078c8) + 0 bytes [h:\thanksgiving\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
  19. ShooterGame.exe!UBTTask_BlueprintBase::ReceiveExecute() (0x00007ff601846992) + 0 bytes [h:\thanksgiving\projects\shootergame\intermediate\build\win64\shootergame\inc\aimodule\aimodule.generated.cpp:864]
  20. ShooterGame.exe!UBTTask_BlueprintBase::ExecuteTask() (0x00007ff601801dfa) + 0 bytes [h:\thanksgiving\engine\source\runtime\aimodule\private\behaviortree\tasks\bttask_blueprintbase.cpp:43]
  21. ShooterGame.exe!UBehaviorTreeComponent::ExecuteTask() (0x00007ff6017e5ffb) + 48 bytes [h:\thanksgiving\engine\source\runtime\aimodule\private\behaviortree\behaviortreecomponent.cpp:1180]
  22. ShooterGame.exe!UBehaviorTreeComponent::ProcessExecutionRequest() (0x00007ff6017e5a09) + 0 bytes [h:\thanksgiving\engine\source\runtime\aimodule\private\behaviortree\behaviortreecomponent.cpp:1072]
  23. ShooterGame.exe!UBehaviorTreeComponent::TickComponent() (0x00007ff6017e5092) + 21 bytes [h:\thanksgiving\engine\source\runtime\aimodule\private\behaviortree\behaviortreecomponent.cpp:835]
  24. ShooterGame.exe!UActorComponent::ConditionalTickComponent() (0x00007ff601a5802e) + 22 bytes [h:\thanksgiving\engine\source\runtime\engine\private\actorcomponent.cpp:985]
  25. ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff601e2bed0) + 30 bytes [h:\thanksgiving\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
  26. ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff6012a2ed8) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\private\async\taskgraph.cpp:939]
  27. ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff6012a208d) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\private\async\taskgraph.cpp:680]
  28. ShooterGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff6012a4b90) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
  29. ShooterGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00007ff601352b72) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\public\async\taskgraphinterfaces.h:320]
  30. ShooterGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff601df0294) + 298 bytes [h:\thanksgiving\engine\source\runtime\engine\private\ticktaskmanager.cpp:188]
  31. ShooterGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff601df4bbc) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\ticktaskmanager.cpp:867]
  32. ShooterGame.exe!UWorld::RunTickGroup() (0x00007ff601c2e8cb) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\leveltick.cpp:697]
  33. ShooterGame.exe!UWorld::Tick() (0x00007ff601c2fdaf) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\leveltick.cpp:1239]
  34. ShooterGame.exe!UGameEngine::Tick() (0x00007ff601b57112) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\gameengine.cpp:1170]
  35. ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6002aa065) + 0 bytes [h:\thanksgiving\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
  36. ShooterGame.exe!GuardedMain() (0x00007ff6002a449c) + 0 bytes [h:\thanksgiving\engine\source\runtime\launch\private\launch.cpp:140]
  37. ShooterGame.exe!GuardedMainWrapper() (0x00007ff6002ab5ca) + 5 bytes [h:\thanksgiving\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
  38. ShooterGame.exe!WinMain() (0x00007ff6002ab6f8) + 8 bytes [h:\thanksgiving\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
  39. ShooterGame.exe!__tmainCRTStartup() (0x00007ff602e6daf1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
  40. KERNEL32.DLL!UnknownFunction (0x00007ffeb0557bd4) + 0 bytes [UnknownFile:0]
  41. ntdll.dll!UnknownFunction (0x00007ffeb06aced1) + 0 bytes [UnknownFile:0]
  42. ntdll.dll!UnknownFunction (0x00007ffeb06aced1) + 0 bytes [UnknownFile:0]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement