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- class Database
- {
- // Remove all deleted items from the database after X days
- permanentlyDeleteTime = 999999999;
- // Remove all territories (and contructions + containers in it) that were not paid after X days
- territoryLifeTime = 31;
- // Remove all containers outside of territories that have not been used for X days
- // Example: Tents
- containerLifeTime = 10;
- // Remove all constructions outside of territories that are older than X days or not moved for X days
- // Example: Work Benches
- constructionLifeTime = 2;
- // Remove all vehicles that were not moved/used for X days
- vehicleLifeTime = 365;
- // Set safe as abandoned
- abandonedTime = 999999;
- // Deletes a base X days after the flag is stolen if the ransom money isn't paid
- stolenFlagLifeTime = 10;
- // Sets door & safe pins to 0000 and marks safes to abandoned X days after the flag is stolen if the ransom money isn't paid
- unlockLifeTime = 9999;
- };
- };
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