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- V1.1.0.4 CHANGELOG
- GENERAL
- - Reduced pit speed limit of historical classes from 120 km/h to 100 km/h to minimise issues with AI overshooting its pitbox
- - Disabled mandatory pitstops in GT1 90s Championship
- UI & HUD
- - Fixed issue where UI would become unresponsive when restarting a race from the post session leaderboard screen
- - Lobbies now always use descending order when sorting lobbies by player
- - Custom even screens now display full vehicle name instead of abbreviated version
- - Fixed English label on FFB GAIN INCREASE mapping
- - Added GT1 HUD icon
- PHYSICS & FFB
- - Added several new gearbox, clutch, crankshaft, driveshaft & wheel bearing models to better suit various types of drivelines
- - Reduced differential viscous hump & clutch lock ratios
- - Revised F-Retro & F-Classic tire carcass (all gens)
- - Further stiffened carcass sidewall for GT1 / GT3 / GT4 / Prototype / Stockcar tires
- - Further tire tread adjustments to F3, Mini, Sprintrace, Stock Car, Caterhams, F-Retro, F-Classic (all gens), F-V12, F-Ultimate, Porsche Cup, GT3, GT4, Copa Truck, Street Cars
- - Fixed error in tire models for BMW Procar, Group A & Opala 1986 cars
- - Reduced water dissipation for Formula Vee / Copa Fusca / Uno / Opala 1979 / Opala Old Stock tire treads (makes them slightly less efficient on a wet track)
- - Revised Porsche Cup physics (reduced inertia, more low end engine torque, default setup adjustments, new custom tire tread) (requires setup reset)
- - Further fine tuning of FFB max force for 570S, Caterham 620R, Ginetta G55, Opalas, Porsche Cup, BMW Procar, Group A, GT1 cars
- - Slightly reduced aero draft effect (all cars)
- - Slightly adjusted Mercedes CLK GT1, F-Ultimate default setup (requires setup reset)
- - Reduced GT1 & Opala rear brake torque (all cars)
- - Increased pit speed limit in GT1 class to 100 km/h
- - Mclaren 570S GT4: adjusted aero center of pressure; fixed rear right fast damper range; increased brake torque; adjusted default setup (requires setup reset)
- - Adjusted engine compression curves for GT1 cars, Mclaren 570S GT4, Ginetta G55, F-Retro, Caterhams
- - Fixed error in Group A damper and rebound travel (requires setup reset)
- - Slightly raised Roco 001 CoG height
- - Slightly stiffened Mclaren F1 LM front suspension rates
- - Opened up differential adjustments for Caterhams with LSD
- - Disabled downshift autoblip for Mclaren F1 GTR, Porsche 911 GT1, MCR 2000; enabled for Metalmoro MRX P2
- - Slightly increased downforce from F-Classic Gen1 diffuser
- - SprintRace: Adjusted rear wing center of pressure; increased bodywork drag
- - Reduced engine inertia for F-Trainer, Caterhams
- - Raised minimal front ride height for F-Classics (requires setup reset)
- - Adjusted gear ratios for Procar, Group A cars (requires setup reset)
- - Adjusted default roll bars, dampers for all Porsches (requires setup reset)
- - Fixed inverted slow / fast damper rates in Porsche Cup cars (requires setup reset)
- - Fixed asymetrical right front ride height setting in Porsche Cayman Clubsport (requires setup reset)
- AI
- - Added new overtaking logic - AI cars now evaluate speed of cars further ahead to dodge slow traffic more efficiently
- - Fixed bug causing AI simulated times to fluctuate widely
- - Fixed issue where AIs would brake without reason on pit entry or exit
- - Further general AI performance callibration for throttle & brake application, tire rolling resistance & drivetrain losses (to better match player straightline speed), launch speed (slow starts still remain an issue with Group A & Procar)
- - Increased AI speed on wet tracks while running slicks
- - Slightly increased AI aggression scalars per vehicle
- - Further reduced AI jerkiness in lateral movement
- - Reduced AI brake distance offsets
- - Fine tuned AI brake performance
- - Update AI fuel load logic for practice sessions (now uses same as quali - further customizations of fuel levels per car will follow in subsequent builds)
- - Slightly reduced AI quali performance & improvedp practice performance (all cars)
- AUDIO
- - Minor sound loop corrections on transmission whine samples for Porsche GT3R and BMW M6 GT3, Sprint Race and Super v8 samples
- TRACKS
- - Updated weather probability ratios (a bit less rain generally)
- - Spa: Extensive art & performance pass; added night lighting, added more static objects around scene, more trackside objects; fixed some tree & treeline shadows, fixed holes in paddock area looking from Bruxelles; added new kart building and marshall huts, updated pit fence and other fences; updates to foliage and outside terrain/roads to match the 2020 look; reduced foliage around Blanchimont; Generated new AI paths (much better fast line); adjusted track cut runoff limits
- - Imola 1988: Fixed a few wall and terrain gaps; Minor AI grip increase
- - Goiania: Rebuild armco collisions in attempt to fix ireported ntermittent collisions
- - Curitiba: Further road mesh noise revisions
- - Curvelo: Reduced road mesh noise
- - Guapore: Reduced road mesh noise
- - Ibarra: Updated trackside cams for reverse layout
- VEHICLES
- - MetalMoro AJR: Fixed tail lights, external mirrors;
- - MetalMoro MRX: Adjusted RPM LED ranges for P3 variants
- - Further fine tuning of exhaust parameters (for cars producing less backfiring)
- - Further adjusted carbon visual brake glow range
- - Added new Metalmoro AJR liveries (including a new batch of community skins)
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