G4U55

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Jan 13th, 2021
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  1. V1.1.0.4 CHANGELOG
  2.  
  3. GENERAL
  4.  
  5. - Reduced pit speed limit of historical classes from 120 km/h to 100 km/h to minimise issues with AI overshooting its pitbox
  6. - Disabled mandatory pitstops in GT1 90s Championship
  7.  
  8. UI & HUD
  9.  
  10. - Fixed issue where UI would become unresponsive when restarting a race from the post session leaderboard screen
  11. - Lobbies now always use descending order when sorting lobbies by player
  12. - Custom even screens now display full vehicle name instead of abbreviated version
  13. - Fixed English label on FFB GAIN INCREASE mapping
  14. - Added GT1 HUD icon
  15.  
  16. PHYSICS & FFB
  17.  
  18. - Added several new gearbox, clutch, crankshaft, driveshaft & wheel bearing models to better suit various types of drivelines
  19. - Reduced differential viscous hump & clutch lock ratios
  20. - Revised F-Retro & F-Classic tire carcass (all gens)
  21. - Further stiffened carcass sidewall for GT1 / GT3 / GT4 / Prototype / Stockcar tires
  22. - Further tire tread adjustments to F3, Mini, Sprintrace, Stock Car, Caterhams, F-Retro, F-Classic (all gens), F-V12, F-Ultimate, Porsche Cup, GT3, GT4, Copa Truck, Street Cars
  23. - Fixed error in tire models for BMW Procar, Group A & Opala 1986 cars
  24. - Reduced water dissipation for Formula Vee / Copa Fusca / Uno / Opala 1979 / Opala Old Stock tire treads (makes them slightly less efficient on a wet track)
  25. - Revised Porsche Cup physics (reduced inertia, more low end engine torque, default setup adjustments, new custom tire tread) (requires setup reset)
  26. - Further fine tuning of FFB max force for 570S, Caterham 620R, Ginetta G55, Opalas, Porsche Cup, BMW Procar, Group A, GT1 cars
  27. - Slightly reduced aero draft effect (all cars)
  28. - Slightly adjusted Mercedes CLK GT1, F-Ultimate default setup (requires setup reset)
  29. - Reduced GT1 & Opala rear brake torque (all cars)
  30. - Increased pit speed limit in GT1 class to 100 km/h
  31. - Mclaren 570S GT4: adjusted aero center of pressure; fixed rear right fast damper range; increased brake torque; adjusted default setup (requires setup reset)
  32. - Adjusted engine compression curves for GT1 cars, Mclaren 570S GT4, Ginetta G55, F-Retro, Caterhams
  33. - Fixed error in Group A damper and rebound travel (requires setup reset)
  34. - Slightly raised Roco 001 CoG height
  35. - Slightly stiffened Mclaren F1 LM front suspension rates
  36. - Opened up differential adjustments for Caterhams with LSD
  37. - Disabled downshift autoblip for Mclaren F1 GTR, Porsche 911 GT1, MCR 2000; enabled for Metalmoro MRX P2
  38. - Slightly increased downforce from F-Classic Gen1 diffuser
  39. - SprintRace: Adjusted rear wing center of pressure; increased bodywork drag
  40. - Reduced engine inertia for F-Trainer, Caterhams
  41. - Raised minimal front ride height for F-Classics (requires setup reset)
  42. - Adjusted gear ratios for Procar, Group A cars (requires setup reset)
  43. - Adjusted default roll bars, dampers for all Porsches (requires setup reset)
  44. - Fixed inverted slow / fast damper rates in Porsche Cup cars (requires setup reset)
  45. - Fixed asymetrical right front ride height setting in Porsche Cayman Clubsport (requires setup reset)
  46.  
  47. AI
  48.  
  49. - Added new overtaking logic - AI cars now evaluate speed of cars further ahead to dodge slow traffic more efficiently
  50. - Fixed bug causing AI simulated times to fluctuate widely
  51. - Fixed issue where AIs would brake without reason on pit entry or exit
  52. - Further general AI performance callibration for throttle & brake application, tire rolling resistance & drivetrain losses (to better match player straightline speed), launch speed (slow starts still remain an issue with Group A & Procar)
  53. - Increased AI speed on wet tracks while running slicks
  54. - Slightly increased AI aggression scalars per vehicle
  55. - Further reduced AI jerkiness in lateral movement
  56. - Reduced AI brake distance offsets
  57. - Fine tuned AI brake performance
  58. - Update AI fuel load logic for practice sessions (now uses same as quali - further customizations of fuel levels per car will follow in subsequent builds)
  59. - Slightly reduced AI quali performance & improvedp practice performance (all cars)
  60.  
  61. AUDIO
  62.  
  63. - Minor sound loop corrections on transmission whine samples for Porsche GT3R and BMW M6 GT3, Sprint Race and Super v8 samples
  64.  
  65. TRACKS
  66.  
  67. - Updated weather probability ratios (a bit less rain generally)
  68. - Spa: Extensive art & performance pass; added night lighting, added more static objects around scene, more trackside objects; fixed some tree & treeline shadows, fixed holes in paddock area looking from Bruxelles; added new kart building and marshall huts, updated pit fence and other fences; updates to foliage and outside terrain/roads to match the 2020 look; reduced foliage around Blanchimont; Generated new AI paths (much better fast line); adjusted track cut runoff limits
  69. - Imola 1988: Fixed a few wall and terrain gaps; Minor AI grip increase
  70. - Goiania: Rebuild armco collisions in attempt to fix ireported ntermittent collisions
  71. - Curitiba: Further road mesh noise revisions
  72. - Curvelo: Reduced road mesh noise
  73. - Guapore: Reduced road mesh noise
  74. - Ibarra: Updated trackside cams for reverse layout
  75.  
  76. VEHICLES
  77.  
  78. - MetalMoro AJR: Fixed tail lights, external mirrors;
  79. - MetalMoro MRX: Adjusted RPM LED ranges for P3 variants
  80. - Further fine tuning of exhaust parameters (for cars producing less backfiring)
  81. - Further adjusted carbon visual brake glow range
  82. - Added new Metalmoro AJR liveries (including a new batch of community skins)
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