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- $ python2 main.py psp2core-1521303057-0x0002322ecb-eboot.bin.psp2dmp EasyRPG.elf
- === THREADS ===
- ERPG00001
- ID: 0x40010003
- Stop reason: 0x30004 (Data abort exception)
- Status: 0x1 (Running)
- PC: 0x810cabd6 (EasyRPG-stripped.elf@1 + 0x68bd6)
- SceCommonDialogWorker
- ID: 0x40010073
- Stop reason: 0x0 (No reason)
- Status: 0x8 (Waiting)
- PC: 0xe0013fb4 (SceLibKernel@1 + 0x6304)
- SceGxmDisplayQueue
- ID: 0x400100a1
- Stop reason: 0x0 (No reason)
- Status: 0x8 (Waiting)
- PC: 0xe00143c4 (SceLibKernel@1 + 0x6714)
- Audio Thread
- ID: 0x400100d7
- Stop reason: 0x0 (No reason)
- Status: 0x8 (Waiting)
- PC: 0x81376018 (EasyRPG-stripped.elf@1 + 0x314018)
- GPU Thread
- ID: 0x400100dd
- Stop reason: 0x0 (No reason)
- Status: 0x1 (Running)
- PC: 0x813643e0 (EasyRPG-stripped.elf@1 + 0x3023e0)
- === THREAD "ERPG00001" <0x40010003> CRASHED (Data abort exception) ===
- DISASSEMBLY AROUND PC: 0x810cabd6 (ARM):
- 00068ba6 <_ZN8Graphics14RemoveDrawableEP8Drawable+0x1e>:
- 68ba6: 6824 ldr r4, [r4, #0]
- 68ba8: 4294 cmp r4, r2
- 68baa: d01e beq.n 68bea <_ZN8Graphics14RemoveDrawableEP8Drawable+0x62>
- 68bac: 68a3 ldr r3, [r4, #8]
- 68bae: 42ab cmp r3, r5
- 68bb0: d1f9 bne.n 68ba6 <_ZN8Graphics14RemoveDrawableEP8Drawable+0x1e>
- 68bb2: 6893 ldr r3, [r2, #8]
- 68bb4: 4620 mov r0, r4
- 68bb6: 3b01 subs r3, #1
- 68bb8: 6093 str r3, [r2, #8]
- 68bba: f22f ff13 bl 2989e4 <_ZNSt8__detail15_List_node_base9_M_unhookEv>
- 68bbe: 4620 mov r0, r4
- 68bc0: e8bd 4038 ldmia.w sp!, {r3, r4, r5, lr}
- 68bc4: f22e b898 b.w 296cf8 <_ZdlPv>
- 68bc8: 6998 ldr r0, [r3, #24]
- 68bca: f7eb fef1 bl 549b0 <_ZN5Scene16GetGraphicsStateEv>
- 68bce: 6804 ldr r4, [r0, #0]
- 68bd0: 4602 mov r2, r0
- 68bd2: 4284 cmp r4, r0
- 68bd4: d009 beq.n 68bea <_ZN8Graphics14RemoveDrawableEP8Drawable+0x62>
- !!! 68a3 ldr r3, [r4, #8]
- 68bd8: 429d cmp r5, r3
- 68bda: d103 bne.n 68be4 <_ZN8Graphics14RemoveDrawableEP8Drawable+0x5c>
- 68bdc: e7e9 b.n 68bb2 <_ZN8Graphics14RemoveDrawableEP8Drawable+0x2a>
- 68bde: 68a3 ldr r3, [r4, #8]
- 68be0: 42ab cmp r3, r5
- 68be2: d0e6 beq.n 68bb2 <_ZN8Graphics14RemoveDrawableEP8Drawable+0x2a>
- 68be4: 6824 ldr r4, [r4, #0]
- 68be6: 4294 cmp r4, r2
- 68be8: d1f9 bne.n 68bde <_ZN8Graphics14RemoveDrawableEP8Drawable+0x56>
- 68bea: bd38 pop {r3, r4, r5, pc}
- 00068bec <_ZN8Graphics15UpdateZCallbackEv>:
- 68bec: b510 push {r4, lr}
- 68bee: f64c 0448 movw r4, #51272 ; 0xc848
- 68bf2: f2c0 0457 movt r4, #87 ; 0x57
- 68bf6: 69a0 ldr r0, [r4, #24]
- 68bf8: f7eb feda bl 549b0 <_ZN5Scene16GetGraphicsStateEv>
- 68bfc: 6a22 ldr r2, [r4, #32]
- 68bfe: 2301 movs r3, #1
- 68c00: 7303 strb r3, [r0, #12]
- 68c02: 7313 strb r3, [r2, #12]
- 68c04: bd10 pop {r4, pc}
- DISASSEMBLY AROUND LR: 0x810cabce (Thumb):
- 00068b9e <_ZN8Graphics14RemoveDrawableEP8Drawable+0x16>:
- 68b9e: 6814 ldr r4, [r2, #0]
- 68ba0: 4294 cmp r4, r2
- 68ba2: d103 bne.n 68bac <_ZN8Graphics14RemoveDrawableEP8Drawable+0x24>
- 68ba4: e021 b.n 68bea <_ZN8Graphics14RemoveDrawableEP8Drawable+0x62>
- 68ba6: 6824 ldr r4, [r4, #0]
- 68ba8: 4294 cmp r4, r2
- 68baa: d01e beq.n 68bea <_ZN8Graphics14RemoveDrawableEP8Drawable+0x62>
- 68bac: 68a3 ldr r3, [r4, #8]
- 68bae: 42ab cmp r3, r5
- 68bb0: d1f9 bne.n 68ba6 <_ZN8Graphics14RemoveDrawableEP8Drawable+0x1e>
- 68bb2: 6893 ldr r3, [r2, #8]
- 68bb4: 4620 mov r0, r4
- 68bb6: 3b01 subs r3, #1
- 68bb8: 6093 str r3, [r2, #8]
- 68bba: f22f ff13 bl 2989e4 <_ZNSt8__detail15_List_node_base9_M_unhookEv>
- 68bbe: 4620 mov r0, r4
- 68bc0: e8bd 4038 ldmia.w sp!, {r3, r4, r5, lr}
- 68bc4: f22e b898 b.w 296cf8 <_ZdlPv>
- 68bc8: 6998 ldr r0, [r3, #24]
- 68bca: f7eb fef1 bl 549b0 <_ZN5Scene16GetGraphicsStateEv>
- !!! 6804 ldr r4, [r0, #0]
- 68bd0: 4602 mov r2, r0
- 68bd2: 4284 cmp r4, r0
- 68bd4: d009 beq.n 68bea <_ZN8Graphics14RemoveDrawableEP8Drawable+0x62>
- 68bd6: 68a3 ldr r3, [r4, #8]
- 68bd8: 429d cmp r5, r3
- 68bda: d103 bne.n 68be4 <_ZN8Graphics14RemoveDrawableEP8Drawable+0x5c>
- 68bdc: e7e9 b.n 68bb2 <_ZN8Graphics14RemoveDrawableEP8Drawable+0x2a>
- 68bde: 68a3 ldr r3, [r4, #8]
- 68be0: 42ab cmp r3, r5
- 68be2: d0e6 beq.n 68bb2 <_ZN8Graphics14RemoveDrawableEP8Drawable+0x2a>
- 68be4: 6824 ldr r4, [r4, #0]
- 68be6: 4294 cmp r4, r2
- 68be8: d1f9 bne.n 68bde <_ZN8Graphics14RemoveDrawableEP8Drawable+0x56>
- 68bea: bd38 pop {r3, r4, r5, pc}
- 00068bec <_ZN8Graphics15UpdateZCallbackEv>:
- 68bec: b510 push {r4, lr}
- 68bee: f64c 0448 movw r4, #51272 ; 0xc848
- 68bf2: f2c0 0457 movt r4, #87 ; 0x57
- 68bf6: 69a0 ldr r0, [r4, #24]
- 68bf8: f7eb feda bl 549b0 <_ZN5Scene16GetGraphicsStateEv>
- 68bfc: 6a22 ldr r2, [r4, #32]
- REGISTERS:
- R0: 0x818710c8
- R1: 0x1
- R2: 0x818710c8
- R3: 0x8161c848
- R4: 0x0
- R5: 0x8180d330
- R6: 0x81604158
- R7: 0x81604144
- R8: 0x0
- R9: 0x8161cd9c
- R10: 0x818710f0
- R11: 0x818710e8
- R12: 0x0
- SP: 0x81700f20
- PC: 0x810cabd6 (EasyRPG-stripped.elf@1 + 0x68bd6)
- LR: 0x810cabcf (EasyRPG-stripped.elf@1 + 0x68bcf)
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