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None debug mode crashes

May 21st, 2013
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  1. Revision: TrinityCore rev. unknown 1970-01-01 00:00:00 +0000 (Archived branch) (Win32, Release)
  2. Date 22:5:2013. Time 1:59
  3. //=====================================================
  4. *** Hardware ***
  5. Processor: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
  6. Number Of Processors: 8
  7. Physical Memory: 4194303 KB (Available: 4194303 KB)
  8. Commit Charge Limit: 4194303 KB
  9.  
  10. *** Operation System ***
  11. Windows Server 2008 R2 Server 4.0, Enterprise Edition Service Pack 1 (Version 6.1, Build 7601)
  12.  
  13. //=====================================================
  14. Exception code: C0000005 ACCESS_VIOLATION
  15. Fault address:  0048CDA0 01:0034BDA0 C:\4.0.6a Cataclysm\Core\worldserver.exe
  16.  
  17. Registers:
  18. EAX:00000A06
  19. EBX:007DFA2C
  20. ECX:734F3F2B
  21. EDX:0C1BE438
  22. ESI:007DF9EC
  23. EDI:0AA752FC
  24. CS:EIP:0023:0048CDA0
  25. SS:ESP:002B:2B54E658  EBP:2B54F668
  26. DS:002B  ES:002B  FS:0053  GS:002B
  27. Flags:00010212
  28.  
  29. Call stack:
  30. Address   Frame     Function      SourceFile
  31. 0048CDA0  00000000  std::_List_val<std::pair<unsigned int const ,GameObjectData>,std::allocator<std::pair<unsigned int const ,GameObjectData> > >::_Buynode<std::pair<unsigned int const ,GameObjectData> >+60  c:\program files\microsoft visual studio 10.0\vc\include\list line 547
  32. 00484F42  00000000  std::vector<std::_List_iterator<std::_List_val<std::pair<unsigned int const ,AreaTrigger>,std::allocator<std::pair<unsigned int const ,AreaTrigger> > > >,std::allocator<std::_List_iterator<std::_List_val<std::pair<unsigned int const ,AreaTrigger>,std::allocator<std::pair<unsigned int const ,AreaTrigger> > > > > >::_Destroy+12  c:\program files\microsoft visual studio 10.0\vc\include\vector line 1270
  33. 00317B3F  00000000  std::deque<WorldPacket *,std::allocator<WorldPacket *> >::pop_back+5F  c:\program files\microsoft visual studio 10.0\vc\include\deque line 1278
  34. 00287B56  00000000  std::_Tree<std::_Tmap_traits<unsigned int,TransportScript *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,TransportScript *> >,0> >::erase+666  c:\program files\microsoft visual studio 10.0\vc\include\xtree line 1337
  35. 003FE473  00000000  std::_Vector_const_iterator<std::_Vector_val<MailItemInfo,std::allocator<MailItemInfo> > >::~_Vector_const_iterator<std::_Vector_val<MailItemInfo,std::allocator<MailItemInfo> > >+23
  36. 00400032  00000000  ObjectMgr::GetGOData+82  l:\TrinityCore\4.3.4\src\server\game\globals\objectmgr.h line 1132
  37. 0040F439  00000000  std::vector<std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,std::allocator<std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > >::resize+F9  c:\program files\microsoft visual studio 10.0\vc\include\vector line 859
  38. 0040F92F  00000000  std::_Hash<std::tr1::_Umap_traits<unsigned int,AreaTrigger,std::_Hash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,AreaTrigger> >,0> >::end+4F
  39. 0040FA5D  00000000  std::vector<Group *,std::allocator<Group *> >::resize+DD  c:\program files\microsoft visual studio 10.0\vc\include\vector line 859
  40. 00493A18  00000000  std::list<std::pair<unsigned int const ,CreatureTemplate>,std::allocator<std::pair<unsigned int const ,CreatureTemplate> > >::_Splice_same+38  c:\program files\microsoft visual studio 10.0\vc\include\list line 1467
  41. 0029B406  00000000  HashMapHolder<DynamicObject>::Find+136  l:\TrinityCore\4.3.4\src\server\game\globals\objectaccessor.h line 69
  42. 0032A3BD  00000000  Map::SummonCreature+34D  l:\TrinityCore\4.3.4\src\server\game\entities\object\object.cpp line 2698
  43. 003E0044  00000000  FillItemDamageFields+74  l:\TrinityCore\4.3.4\src\server\game\globals\objectmgr.cpp line 2156
  44. 0039FB4A  00000000  std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >::_Eqrange+16A  c:\program files\microsoft visual studio 10.0\vc\include\xtree line 1595
  45. 0035B484  00000000  Unit::RemoveDynObject+54  l:\TrinityCore\4.3.4\src\server\game\entities\unit\unit.cpp line 4640
  46. 0035BB62  00000000  Unit::RemoveGameObject+1C2  l:\TrinityCore\4.3.4\src\server\game\entities\unit\unit.cpp line 4748
  47. 0035E602  00000000  Unit::HandleDummyAuraProc+1872  l:\TrinityCore\4.3.4\src\server\game\entities\unit\unit.cpp line 5678
  48. 00353941  00000000  Unit::_UnapplyAura+B1  l:\TrinityCore\4.3.4\src\server\game\entities\unit\unit.cpp line 3216
  49. 733DE21E  00000000  ACE_DEV_Addr::`vector deleting destructor'+3E
  50. 733DE728  00000000  ACE_DEV_Addr::operator=+128
  51. 733DE673  00000000  ACE_DEV_Addr::operator=+73
  52. 734EC556  00000000  _endthreadex+3A
  53. 734EC600  00000000  _endthreadex+E4
  54. 751733CA  00000000  BaseThreadInitThunk+12
  55. 76F49ED2  00000000  RtlInitializeExceptionChain+63
  56. 76F49EA5  00000000  RtlInitializeExceptionChain+36
  57. ========================
  58. Local Variables And Parameters
  59.  
  60. Call stack:
  61. Address   Frame     Function      SourceFile
  62. 0048CDA0  00000000  std::_List_val<std::pair<unsigned int const ,GameObjectData>,std::allocator<std::pair<unsigned int const ,GameObjectData> > >::_Buynode<std::pair<unsigned int const ,GameObjectData> >+60  c:\program files\microsoft visual studio 10.0\vc\include\list line 547
  63. punting on symbol this
  64. punting on symbol _Next
  65. punting on symbol _Prev
  66. punting on symbol _Val
  67. punting on symbol _Pnode
  68.  
  69. 00484F42  00000000  std::vector<std::_List_iterator<std::_List_val<std::pair<unsigned int const ,AreaTrigger>,std::allocator<std::pair<unsigned int const ,AreaTrigger> > > >,std::allocator<std::_List_iterator<std::_List_val<std::pair<unsigned int const ,AreaTrigger>,std::allocator<std::pair<unsigned int const ,AreaTrigger> > > > > >::_Destroy+12  c:\program files\microsoft visual studio 10.0\vc\include\vector line 1270
  70. punting on symbol this
  71. punting on symbol _First
  72. punting on symbol _Last
  73.  
  74. 00317B3F  00000000  std::deque<WorldPacket *,std::allocator<WorldPacket *> >::pop_back+5F  c:\program files\microsoft visual studio 10.0\vc\include\deque line 1278
  75. punting on symbol _Block
  76. punting on symbol _Newoff
  77. punting on symbol this
  78.  
  79. 00287B56  00000000  std::_Tree<std::_Tmap_traits<unsigned int,TransportScript *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,TransportScript *> >,0> >::erase+666  c:\program files\microsoft visual studio 10.0\vc\include\xtree line 1337
  80. punting on symbol this
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