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- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
- [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
- CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2582)
- self finishPlayerDamage(eInflictor,eAttacker,iDamage,iDFlags,sMeansOfDeath,sWeapon,vPoint,vDir,sHitLoc,psOffsetTime);
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2508)
- self finishPlayerDamageWrapper(eInflictor,eAttacker,iDamage,iDFlags,sMeansOfDeath,sWeapon,vPoint,vDir,sHitLoc,psOffsetTime);
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 63)
- [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
- *
- started from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 60)
- CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
- *
- ************************************
- ******* script runtime error *******
- pair 'undefined' and 'none' has unmatching types 'undefined' and 'string': (file 'maps/mp/gametypes/_globallogic.gsc', line 2798)
- if(isDefined(level.scorebot)&&level.scorebot&&!level.rdyup)game["promod_scorebot_ticker_buffer"]+="kill"+lpattackname+""+scWeapon+""+self.name+""+sHeadshot;logPrint("K;"+self getGuid()+";"+self getEntityNumber()+";"+self.pers["team"]+";"+self.name+";"+lpattackguid+";"+lpattacknum+";"+lpattackerteam+";"+lpattackname+";"+sWeapon+";"+iDamage+";"+sMeansOfDeath+";"+sHitLoc+"\n");
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
- [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
- CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2582)
- self finishPlayerDamage(eInflictor,eAttacker,iDamage,iDFlags,sMeansOfDeath,sWeapon,vPoint,vDir,sHitLoc,psOffsetTime);
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2508)
- self finishPlayerDamageWrapper(eInflictor,eAttacker,iDamage,iDFlags,sMeansOfDeath,sWeapon,vPoint,vDir,sHitLoc,psOffsetTime);
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 63)
- [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
- *
- started from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 60)
- CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
- *
- ************************************
- ******* script runtime error *******
- pair 'undefined' and '
- ' has unmatching types 'undefined' and 'string': (file 'maps/mp/gametypes/_globallogic.gsc', line 2798)
- if(isDefined(level.scorebot)&&level.scorebot&&!level.rdyup)game["promod_scorebot_ticker_buffer"]+="kill"+lpattackname+""+scWeapon+""+self.name+""+sHeadshot;logPrint("K;"+self getGuid()+";"+self getEntityNumber()+";"+self.pers["team"]+";"+self.name+";"+lpattackguid+";"+lpattacknum+";"+lpattackerteam+";"+lpattackname+";"+sWeapon+";"+iDamage+";"+sMeansOfDeath+";"+sHitLoc+"\n");
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
- [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
- CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2582)
- self finishPlayerDamage(eInflictor,eAttacker,iDamage,iDFlags,sMeansOfDeath,sWeapon,vPoint,vDir,sHitLoc,psOffsetTime);
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2508)
- self finishPlayerDamageWrapper(eInflictor,eAttacker,iDamage,iDFlags,sMeansOfDeath,sWeapon,vPoint,vDir,sHitLoc,psOffsetTime);
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 63)
- [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
- *
- started from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 60)
- CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
- *
- ************************************
- ******* script runtime error *******
- cannot cast undefined to string: (file 'maps/mp/gametypes/_globallogic.gsc', line 2798)
- if(isDefined(level.scorebot)&&level.scorebot&&!level.rdyup)game["promod_scorebot_ticker_buffer"]+="kill"+lpattackname+""+scWeapon+""+self.name+""+sHeadshot;logPrint("K;"+self getGuid()+";"+self getEntityNumber()+";"+self.pers["team"]+";"+self.name+";"+lpattackguid+";"+lpattacknum+";"+lpattackerteam+";"+lpattackname+";"+sWeapon+";"+iDamage+";"+sMeansOfDeath+";"+sHitLoc+"\n");
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
- [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
- CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2582)
- self finishPlayerDamage(eInflictor,eAttacker,iDamage,iDFlags,sMeansOfDeath,sWeapon,vPoint,vDir,sHitLoc,psOffsetTime);
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2508)
- self finishPlayerDamageWrapper(eInflictor,eAttacker,iDamage,iDFlags,sMeansOfDeath,sWeapon,vPoint,vDir,sHitLoc,psOffsetTime);
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 63)
- [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
- *
- started from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 60)
- CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
- *
- ************************************
- ******* script runtime error *******
- ++ must be applied to an int (applied to undefined): (file 'maps/mp/gametypes/_globallogic.gsc', line 2801)
- if(isDefined(attacker)) attacker.cur_kill_streak++;
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
- [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
- CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2582)
- self finishPlayerDamage(eInflictor,eAttacker,iDamage,iDFlags,sMeansOfDeath,sWeapon,vPoint,vDir,sHitLoc,psOffsetTime);
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2508)
- self finishPlayerDamageWrapper(eInflictor,eAttacker,iDamage,iDFlags,sMeansOfDeath,sWeapon,vPoint,vDir,sHitLoc,psOffsetTime);
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 63)
- [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
- *
- started from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 60)
- CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
- *
- ************************************
- ******* script runtime error *******
- setstat: entity must be a player entity: (file 'maps/mp/gametypes/_persistence.gsc', line 76)
- self setStat( int(tableLookup( "mp/playerStatsTable.csv", 1, dataName, 0 )), value );
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2802)
- attacker maps\mp\gametypes\_persistence::statSet( "kill_streak", attacker.cur_kill_streak );
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
- [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
- CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2582)
- self finishPlayerDamage(eInflictor,eAttacker,iDamage,iDFlags,sMeansOfDeath,sWeapon,vPoint,vDir,sHitLoc,psOffsetTime);
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2508)
- self finishPlayerDamageWrapper(eInflictor,eAttacker,iDamage,iDFlags,sMeansOfDeath,sWeapon,vPoint,vDir,sHitLoc,psOffsetTime);
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 63)
- [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
- *
- started from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 60)
- CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
- *
- ************************************
- ******* script runtime error *******
- getstat: entity must be a player entity: (file 'maps/mp/gametypes/_persistence.gsc', line 61)
- return self getStat( int(tableLookup( "mp/playerStatsTable.csv", 1, dataName, 0 )) );
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2803)
- attacker maps\mp\gametypes\_persistence::statGet( "kill_streak" );
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 69)
- [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 66)
- CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2582)
- self finishPlayerDamage(eInflictor,eAttacker,iDamage,iDFlags,sMeansOfDeath,sWeapon,vPoint,vDir,sHitLoc,psOffsetTime);
- *
- called from:
- (file 'maps/mp/gametypes/_globallogic.gsc', line 2508)
- self finishPlayerDamageWrapper(eInflictor,eAttacker,iDamage,iDFlags,sMeansOfDeath,sWeapon,vPoint,vDir,sHitLoc,psOffsetTime);
- *
- called from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 63)
- [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
- *
- started from:
- (file 'maps/mp/gametypes/_callbacksetup.gsc', line 60)
- CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
- *
- ************************************
- Hitch warning: 20860 msec frame time
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