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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
  8. Vendor:
  9. VRAM: 8011 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.110 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.280100 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 8:08:46 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 8 worker threads for Enlighten.
  31. Thread -> id: 2bdc -> priority: 1
  32. Thread -> id: 2368 -> priority: 1
  33. Thread -> id: 2eec -> priority: 1
  34. Thread -> id: 2ef0 -> priority: 1
  35. Thread -> id: 26dc -> priority: 1
  36. Thread -> id: d7c -> priority: 1
  37. Thread -> id: b28 -> priority: 1
  38. Thread -> id: c5c -> priority: 1
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  41. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  42. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  43.  
  44. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174266.
  45. Total: 277.189600 ms (FindLiveObjects: 7.421500 ms CreateObjectMapping: 7.051600 ms MarkObjects: 262.333900 ms DeleteObjects: 0.382300 ms)
  46.  
  47. Tamer ID: 187251
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  50.  
  51. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  52.  
  53. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175069.
  54. Total: 275.107000 ms (FindLiveObjects: 7.099000 ms CreateObjectMapping: 11.980200 ms MarkObjects: 255.768000 ms DeleteObjects: 0.259200 ms)
  55.  
  56. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  57.  
  58. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193420.
  59. Total: 281.906700 ms (FindLiveObjects: 7.984000 ms CreateObjectMapping: 5.815900 ms MarkObjects: 267.541000 ms DeleteObjects: 0.565700 ms)
  60.  
  61. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  62.  
  63. Unloading 827 unused Assets to reduce memory usage. Loaded Objects now: 199888.
  64. Total: 282.837600 ms (FindLiveObjects: 8.326100 ms CreateObjectMapping: 7.125000 ms MarkObjects: 266.624000 ms DeleteObjects: 0.762100 ms)
  65.  
  66. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  67.  
  68. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 206641.
  69. Total: 286.841500 ms (FindLiveObjects: 8.812400 ms CreateObjectMapping: 6.192300 ms MarkObjects: 271.537000 ms DeleteObjects: 0.299300 ms)
  70.  
  71. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  72.  
  73. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211245.
  74. Total: 288.850400 ms (FindLiveObjects: 8.653600 ms CreateObjectMapping: 6.147000 ms MarkObjects: 273.300000 ms DeleteObjects: 0.749500 ms)
  75.  
  76. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  77.  
  78. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211340.
  79. Total: 289.717200 ms (FindLiveObjects: 8.716400 ms CreateObjectMapping: 6.220100 ms MarkObjects: 274.486700 ms DeleteObjects: 0.293800 ms)
  80.  
  81. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  82.  
  83. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219135.
  84. Total: 290.267800 ms (FindLiveObjects: 9.119100 ms CreateObjectMapping: 6.277200 ms MarkObjects: 274.256800 ms DeleteObjects: 0.614500 ms)
  85.  
  86. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  87.  
  88. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224605.
  89. Total: 297.310400 ms (FindLiveObjects: 9.592500 ms CreateObjectMapping: 11.579600 ms MarkObjects: 275.850200 ms DeleteObjects: 0.287700 ms)
  90.  
  91. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  92.  
  93. Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 230713.
  94. Total: 301.668500 ms (FindLiveObjects: 9.594800 ms CreateObjectMapping: 10.862100 ms MarkObjects: 280.613400 ms DeleteObjects: 0.598000 ms)
  95.  
  96. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  97.  
  98. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 237342.
  99. Total: 299.559300 ms (FindLiveObjects: 9.823200 ms CreateObjectMapping: 9.383200 ms MarkObjects: 280.114500 ms DeleteObjects: 0.238100 ms)
  100.  
  101. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  102.  
  103. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237342.
  104. Total: 300.333700 ms (FindLiveObjects: 9.779300 ms CreateObjectMapping: 9.067000 ms MarkObjects: 281.169000 ms DeleteObjects: 0.318000 ms)
  105.  
  106. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  107.  
  108. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237342.
  109. Total: 297.968400 ms (FindLiveObjects: 9.786200 ms CreateObjectMapping: 8.967000 ms MarkObjects: 278.910800 ms DeleteObjects: 0.304000 ms)
  110.  
  111. Unloading 7 Unused Serialized files (Serialized files now loaded: 22)
  112.  
  113. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 247635.
  114. Total: 304.039800 ms (FindLiveObjects: 10.678500 ms CreateObjectMapping: 9.168100 ms MarkObjects: 283.930400 ms DeleteObjects: 0.262500 ms)
  115.  
  116. Unloading 5 Unused Serialized files (Serialized files now loaded: 22)
  117.  
  118. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 247660.
  119. Total: 311.609800 ms (FindLiveObjects: 11.943000 ms CreateObjectMapping: 10.261300 ms MarkObjects: 289.159200 ms DeleteObjects: 0.246000 ms)
  120.  
  121. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  122.  
  123. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247660.
  124. Total: 305.722500 ms (FindLiveObjects: 10.550800 ms CreateObjectMapping: 10.064100 ms MarkObjects: 284.866200 ms DeleteObjects: 0.241100 ms)
  125.  
  126. Unloading 7 Unused Serialized files (Serialized files now loaded: 26)
  127.  
  128. Unloading 2974 unused Assets to reduce memory usage. Loaded Objects now: 257999.
  129. Total: 327.571500 ms (FindLiveObjects: 11.042800 ms CreateObjectMapping: 9.376500 ms MarkObjects: 305.105400 ms DeleteObjects: 2.046400 ms)
  130.  
  131. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  132.  
  133. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 257999.
  134. Total: 325.763000 ms (FindLiveObjects: 10.819900 ms CreateObjectMapping: 14.866600 ms MarkObjects: 299.831900 ms DeleteObjects: 0.244400 ms)
  135.  
  136. Unloading 7 Unused Serialized files (Serialized files now loaded: 26)
  137.  
  138. Unloading 1155 unused Assets to reduce memory usage. Loaded Objects now: 260429.
  139. Total: 329.308900 ms (FindLiveObjects: 11.089500 ms CreateObjectMapping: 9.488000 ms MarkObjects: 307.619500 ms DeleteObjects: 1.111300 ms)
  140.  
  141. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  142.  
  143. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260429.
  144. Total: 326.051500 ms (FindLiveObjects: 10.845900 ms CreateObjectMapping: 9.322900 ms MarkObjects: 305.632600 ms DeleteObjects: 0.249800 ms)
  145.  
  146. Unloading 7 Unused Serialized files (Serialized files now loaded: 26)
  147.  
  148. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 271125.
  149. Total: 361.911700 ms (FindLiveObjects: 11.584600 ms CreateObjectMapping: 9.530400 ms MarkObjects: 340.483500 ms DeleteObjects: 0.312700 ms)
  150.  
  151. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  152.  
  153. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271125.
  154. Total: 362.717300 ms (FindLiveObjects: 11.590200 ms CreateObjectMapping: 9.699500 ms MarkObjects: 341.175000 ms DeleteObjects: 0.252400 ms)
  155.  
  156. Unloading 7 Unused Serialized files (Serialized files now loaded: 26)
  157.  
  158. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 271401.
  159. Total: 365.411100 ms (FindLiveObjects: 11.499900 ms CreateObjectMapping: 9.495000 ms MarkObjects: 344.031300 ms DeleteObjects: 0.384800 ms)
  160.  
  161. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  162.  
  163. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271401.
  164. Total: 362.294800 ms (FindLiveObjects: 11.341600 ms CreateObjectMapping: 10.321000 ms MarkObjects: 340.375400 ms DeleteObjects: 0.256400 ms)
  165.  
  166. Unloading 7 Unused Serialized files (Serialized files now loaded: 26)
  167.  
  168. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 271895.
  169. Total: 370.892100 ms (FindLiveObjects: 11.382600 ms CreateObjectMapping: 14.671900 ms MarkObjects: 344.532100 ms DeleteObjects: 0.305100 ms)
  170.  
  171. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  172.  
  173. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271895.
  174. Total: 364.715800 ms (FindLiveObjects: 11.277700 ms CreateObjectMapping: 9.095200 ms MarkObjects: 344.058200 ms DeleteObjects: 0.284100 ms)
  175.  
  176. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  177.  
  178. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 272398.
  179. Total: 368.622200 ms (FindLiveObjects: 11.492900 ms CreateObjectMapping: 15.351200 ms MarkObjects: 341.455900 ms DeleteObjects: 0.321400 ms)
  180.  
  181. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  182.  
  183. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272398.
  184. Total: 365.088100 ms (FindLiveObjects: 11.453800 ms CreateObjectMapping: 11.910300 ms MarkObjects: 341.465900 ms DeleteObjects: 0.257800 ms)
  185.  
  186. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  187.  
  188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  189.  
  190. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  191.  
  192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  193.  
  194. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  195.  
  196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  197.  
  198. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  199.  
  200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  201.  
  202. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  203.  
  204. Unloading 261 unused Assets to reduce memory usage. Loaded Objects now: 274032.
  205. Total: 372.250800 ms (FindLiveObjects: 12.296900 ms CreateObjectMapping: 9.542900 ms MarkObjects: 349.314500 ms DeleteObjects: 1.096300 ms)
  206.  
  207. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  208.  
  209. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274032.
  210. Total: 367.892000 ms (FindLiveObjects: 12.160800 ms CreateObjectMapping: 9.661200 ms MarkObjects: 345.609500 ms DeleteObjects: 0.460200 ms)
  211.  
  212. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  213.  
  214. Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 274445.
  215. Total: 370.468800 ms (FindLiveObjects: 11.776500 ms CreateObjectMapping: 13.945400 ms MarkObjects: 344.377200 ms DeleteObjects: 0.369300 ms)
  216.  
  217. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  218.  
  219. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274445.
  220. Total: 369.072200 ms (FindLiveObjects: 11.486000 ms CreateObjectMapping: 11.896100 ms MarkObjects: 345.353700 ms DeleteObjects: 0.335900 ms)
  221.  
  222. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  223.  
  224. Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 274750.
  225. Total: 370.871100 ms (FindLiveObjects: 11.935400 ms CreateObjectMapping: 10.429400 ms MarkObjects: 347.837300 ms DeleteObjects: 0.668600 ms)
  226.  
  227. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  228.  
  229. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274750.
  230. Total: 366.437600 ms (FindLiveObjects: 11.693300 ms CreateObjectMapping: 9.342500 ms MarkObjects: 345.136600 ms DeleteObjects: 0.265000 ms)
  231.  
  232. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  233.  
  234. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 274845.
  235. Total: 366.485000 ms (FindLiveObjects: 11.553500 ms CreateObjectMapping: 9.414000 ms MarkObjects: 345.151500 ms DeleteObjects: 0.365700 ms)
  236.  
  237. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  238.  
  239. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274845.
  240. Total: 371.052000 ms (FindLiveObjects: 11.992400 ms CreateObjectMapping: 12.825600 ms MarkObjects: 345.980400 ms DeleteObjects: 0.253300 ms)
  241.  
  242. Close Time: 1/23/2020 8:34:01 AM
  243.  
  244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  245.  
  246. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  247.  
  248. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  249.  
  250. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  251.  
  252. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  253.  
  254. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  255.  
  256. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  257. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  258. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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