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Jan 28th, 2021
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  1. [20:00:12] Outdated graphic pack or unknown version in 'C:/Users/tloht/Documents/CEMU/cemu_1.22.4/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
  2. [20:00:13] ------- Init Cemu 1.22.4 -------
  3. [20:00:13] Init Wii U memory space (base: 0x250fe300000)
  4. [20:00:13] mlc01 path: E:\JUEGOS\GENERAL\Emulación (NINTENDO WII U)\cemu_1.21.3\mlc01\
  5. [20:00:13] Cemuhook version: 0.5.7.3
  6. [20:00:13] CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
  7. [20:00:13] RAM: 16318MB
  8. [20:00:13] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  9. [20:00:14] Loading U-King.rpx
  10. [20:00:14] ------- Init Vulkan graphics backend -------
  11. [20:00:14] Using GPU: GeForce GTX 1050 Ti
  12. [20:00:14] Driver version (as stored in device info): 7250C000
  13. [20:00:14] VulkanLimits: UBAlignment 256 nonCoherentAtomSize 64
  14. [20:00:14] Vulkan device memory info:
  15. [20:00:14] Heap 0 - Size 4018MB Flags 0x00000001
  16. [20:00:14] Heap 1 - Size 8159MB Flags 0x00000000
  17. [20:00:14] Heap 2 - Size 246MB Flags 0x00000001
  18. [20:00:14] Memory 0 - HeapIndex 1 Flags 0x00000000
  19. [20:00:14] Memory 1 - HeapIndex 1 Flags 0x00000000
  20. [20:00:14] Memory 2 - HeapIndex 1 Flags 0x00000000
  21. [20:00:14] Memory 3 - HeapIndex 1 Flags 0x00000000
  22. [20:00:14] Memory 4 - HeapIndex 1 Flags 0x00000000
  23. [20:00:14] Memory 5 - HeapIndex 1 Flags 0x00000000
  24. [20:00:14] Memory 6 - HeapIndex 1 Flags 0x00000000
  25. [20:00:14] Memory 7 - HeapIndex 0 Flags 0x00000001
  26. [20:00:14] Memory 8 - HeapIndex 1 Flags 0x00000006
  27. [20:00:14] Memory 9 - HeapIndex 1 Flags 0x0000000e
  28. [20:00:14] Memory 10 - HeapIndex 2 Flags 0x00000007
  29. [20:00:14] VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  30. [20:00:14] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  31. [20:00:14] VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  32. [20:00:16] Loaded RPL module u-king (checksum 0x6267BFD0)
  33. [20:00:16] Thread quantum set to 100000
  34. [20:00:16] ------- Loaded title -------
  35. [20:00:16] TitleId: 00050000-101c9400
  36. [20:00:16] TitleVersion: v208
  37. [20:00:16] Update path: <mlc01>\usr\title\0005000e\101c9400\
  38. [20:00:16] AOC path: <mlc01>\usr\title\0005000c\101c9400\
  39. [20:00:16] Save path: <mlc01>\usr\save\00050000\101C9400\user\
  40. [20:00:16] Shader cache file: shaderCache\transferable\00050000101c9400.bin
  41. [20:00:16] gameprofile path: gameProfiles\00050000101c9400.ini
  42. [20:00:16] RPX hash (updated): fb7911ad
  43. [20:00:16] RPX hash (base): dcac9927
  44. [20:00:16] Graphic pack: Using modified RAM mapping 10000000-a0000000 (+1310720KiB)
  45. [20:00:16] Graphic pack: Using modified RAM mapping a0000000-e0000000 (+589824KiB)
  46. [20:00:16] Loaded module 'u-king' with checksum 0x6267bfd0
  47. [20:00:16] RPL link time: 109ms
  48. [20:00:16] HLE scan time: 78ms
  49. [20:00:16] ------- Active settings -------
  50. [20:00:16] CPU-Mode: Multi-core recompiler (gameprofile)
  51. [20:00:16] Load shared libraries: true (gameprofile)
  52. [20:00:16] Use precompiled shaders: auto (gameprofile)
  53. [20:00:16] Full sync at GX2DrawDone: true
  54. [20:00:16] Async compile: true
  55. [20:00:16] Console language: Spanish
  56. [20:00:17] Vulkan-Info: Allocated additional memory for textures from device-local memory
  57. [20:00:17] ------- Activate graphic packs -------
  58. [20:00:17] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/UI/XBOX/XBOX UI - Western - US ver
  59. [20:00:17] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Serfrost's Preset (Recommended),Enabled,Normal Reflections,High (4x)]
  60. [20:00:17] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800004)
  61. [20:00:17] Applying patch group 'BotW_AspectRatio_V208'
  62. [20:00:17] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),1920x1080 (Full HD),NVIDIA FXAA,High (200%)]
  63. [20:00:17] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Custom Cel Shading [Presets: Cel-Shading Disabled,Disabled,Disabled (Glitchy Inventory Background),Altros Version,Shadows 0.45% (Default),Mode 1 - Shadows X1 (Best Mode)]
  64. [20:00:17] Applying patch group 'BotW_DrawDistance_V208' (Codecave: 01800100-01800158)
  65. [20:00:17] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Draw Distance [Presets: Extreme (2x, requires Extended Memory pack!),Ultra (1.5x, requires Extended Memory pack!),Higher (-2)]
  66. [20:00:17] Applying patch group 'BotW_ExtendedMemory_V208' (Codecave: 01800200-01800220)
  67. [20:00:17] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Extended Memory
  68. [20:00:17] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01800300-018003d4)
  69. [20:00:17] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01800400-01800450)
  70. [20:00:17] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01800500-01800718)
  71. [20:00:17] Set vsync frequency to 144 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
  72. [20:00:17] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Advanced Settings,144FPS Limit,Disabled (Default),144FPS (ideal for 144Hz displays),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Enabled At 72FPS And Higher (Recommended),Disabled (Default)]
  73. [20:00:17] ------- Init Audio backend -------
  74. [20:00:17] DirectSound: available
  75. [20:00:17] XAudio 2.8: available
  76. [20:00:17] ------- Run title -------
  77. [20:00:28] Shader cache loaded with 9641 shaders. Commited mem 1546MB. Took 11557ms
  78. [20:00:29] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  79. [20:00:29] Custom timer mode: none
  80. [20:00:29] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  81. [20:00:29] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  82. [20:00:29] IOSU_ACT: using account default in first slot
  83. [20:00:35] Vulkan-Info: Allocated additional memory for textures from device-local memory
  84. [20:00:44] Vulkan-Info: Allocated additional memory for textures from device-local memory
  85. [20:00:44] Vulkan-Info: Allocated additional memory for textures from device-local memory
  86. [20:00:44] Vulkan-Info: Allocated additional memory for textures from device-local memory
  87. [20:00:44] Vulkan-Info: Allocated additional memory for textures from device-local memory
  88. [20:00:45] Vulkan-Info: Allocated additional memory for textures from device-local memory
  89. [20:01:42] Vulkan-Info: Allocated additional memory for textures from device-local memory
  90. [20:01:42] Vulkan-Info: Shader 0x7720fddac4ee60bd uses 2D texture but bound texture has mismatching type (dim: 0x05)
  91. [20:01:45] Vulkan-Info: Allocated additional memory for textures from device-local memory
  92.  
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