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Offsets Update

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Mar 10th, 2020
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  1. GetInaccuracy: 482
  2. GetSpread: 452
  3. GetNameVirt: 386
  4. GetCSWpnData: 460
  5. UpdateAccuracyPenalty: 483
  6. UpdateClientAnimation: 223
  7. SelectItem: 329
  8. IsPlayer: 157
  9. IsWeapon: 165
  10. ActiveWeapon: 267
  11. GetShotPos: 284
  12. GetEyePos: 168
  13. SetLocalViewAngles: 372
  14. UpdateCollisionBounds: 339
  15. GetWeaponName: 385
  16. GetEyePosition: 284
  17. GetWeaponSubType: 279
  18. GetObserverTarget: 293
  19. DoExtraBonesProcessing: 197
  20. BuildTransformations: 188 / 189
  21. StandardBlendingRules: 204
  22. PreThink: 315
  23.  
  24. GetAnimOverlays = 0x2990
  25. GetWeaponName = 0x1BC
  26. m_Collision(or Collideable) = 0x320
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