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Updated Trailer/Intro Script - Rough 3

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Mar 17th, 2013
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  1. This is a rough draft of the Trailer/Intro script for the unnamed game. some, or all of this may be rewritten and does not represent the final product(Unless you like it the way it is.. then yeah, its up to you Leo)
  2.  
  3.  
  4. Camera focused on newspaper, displaying the jobs section. Several listings are circled in black pen. Camera slowly moves down, reveals a black and white ad:
  5.  
  6. "A world without disease, hunger, or war"
  7. "Providing the future with free medicine, food, and home services"
  8. "(arbitrary phone number)"
  9.  
  10. Narrator picks up reading the first line, camera begins to Zoom out:
  11.  
  12. (note: Narrator is male, 60(~), speech is mildly slurred by drunkenness)
  13.  
  14. "Famous last words, eh? They promised us everything, a way to make our suffering go away. No more hunger, no more war, no more hospital trips 'sept when you got too drunk. Instead they gave us this-"
  15.  
  16. Camera reveals dark stains on the paper. Continues to zoom out.
  17.  
  18. narrator continues(note:says 'this' twice after short pause)
  19.  
  20. "This god forsaken hell."
  21.  
  22. Camera is now zoomed out and centered off the right of a overhead ceiling lamp. The newspaper is on a tile kitchen floor, dried blood is pooled nearby staining the paper in places, a severed hand is nearby. A shadow darts by as a inhuman screech plays. Camera cuts to black, narrator continues
  23.  
  24. "Yea' I know, at first they look'd great, Hell, they delivered. "
  25.  
  26. Camera is now focused on a playground, a 'flashback' haze filters the camera. Several children are at play. Camera begins to pan left, looking to a young woman smiling. Narrator continues
  27.  
  28. "For 30 years we w'er happy."
  29.  
  30. Camera goes black, Emergency vehicle sirens begin playing, gunshots are heard in the distance, fire and yells are also heard. Camera fades in and is focused on a city townhouse block. People lay in the street dead or moaning in pain, other run rampant attacking others(general chaos scene)
  31.  
  32. (note: This speech plays as the camera does above)"Then in 67', things went back to shit. Worse then that, things w'er elbow deep in the stuff. Yah see, people start'd going all kinds of crazy. Flippn' cars, setting fires, rape, murder, all of that, no reason at all."
  33.  
  34. Camera jumps back to playground scene, centered on woman. Lasts 3 seconds before going black while playing a woman's scream followed by small girls 'mommy!'
  35.  
  36. " Those who didn' go crazy either fought back, died, or joined in the chaos. I lost my wife and children then."
  37.  
  38. Camera stays black, loud, frantic banging at a door is heard. Camera fades in, 1st person. Narrator is focused on a (typical) Revolver sitting on his lap. The bottom of a door is visible at the top of the frame. The banging stops and several shots are fired.
  39.  
  40. Woman's voice, (~Young), panicked
  41. "Open up!"
  42.  
  43. Narrator(camera) looks to right, end table littered with spent matchbooks, several munitions(some spent, others not), a filled ashtray(butts and ash), a lit table lamp, and a open rum bottle(1/5th remains).
  44.  
  45. Narrator, grabbing rum "All gone"
  46.  
  47. Woman "Please!"
  48.  
  49. Narrator drinks from the bottle, finishing it. The Narrator(camera) focuses on door, bottle moves away from sight.
  50.  
  51. Narrator, "Gone"
  52.  
  53. Several more shots are fired, a large crash is heard.
  54.  
  55. Male voice, Stressed "Dammit, open the door!"
  56.  
  57. Narrator, quiet "Gone"
  58.  
  59. Sound of revolver hammer, narrator(Camera) looks down, Hand rests on revolver, Narrator lifts gun(gun angled to left), narrator's index finger moves to rest on trigger.
  60.  
  61. Woman "Please! Let us in! Da-<Cut>"
  62. Narrator lifts revolver out of view(Suicide obviously)
  63. Narrator, Whisper "Gone"
  64. NOTE: Woman's 'in! Da-' and Narrators 'Gone' Play simultaneously
  65.  
  66. Gunshot plays, Camera cuts to black, all other sound ends instantly, roll release date, name of game, etc(or whatever your going to use this with)
  67.  
  68.  
  69. END, Ready for editing, etc. Small note: some countries don't like gore, in any form. Some don't like blood. The former is easy to take care of, replace hand with full body. Less of an impact, but gets the point across. The latter however presents the issue, and I am unsure what to say for that matter. If you have an idea, run it by me, I'll rewrite the parts with it to fix. There is also the mention of 'rape' another taboo I believe some places like to have omitting. Simply /not/ saying it should work fine without hurting the impact of this.
  70.  
  71.  
  72. -----------END V1-----------
  73.  
  74. ----------START V2----------
  75.  
  76. This is the first edited copy of the above work. This has not been reviewed by my personal editor as of yet. Expect fun.
  77.  
  78. Notes: This copy does not have editing for slurs. I'll copy this over for V3 and add that in.
  79. This copy does not have all nessary charicter desc. As above, will add later.
  80.  
  81.  
  82. >>set 1 desc:
  83. >Small condo kitchen, black and white ceramic tiled floors, white counters of unspecified material(Note: being lazy, don't care to come up with something), dark wooden cabinetry. Single sink, black faced dishwasher, pale green 'retro' refrigerator. single overhead metal lamp. White plaster walls.
  84. >Disrepair/conditions: Sink full(/w stagnant water, very few dishes), dishwasher slightly ajar(not enough to see into), Counters have dirty dishes, a plug in electric stove a toaster, small microwave. Floor has blood stains, a single newspaper(jobs section), severed hand(or dead body, depending on release)
  85. >Note: This set is supposed to depict a kitchen that has seen sudden disuse due to the... ahem, centerpiece.
  86. >>Audio: Sound of buzzing flies is consistent throughout the kitchen scene.
  87. >>Camera:
  88. Focused on single advertisement in newspaper. Advertisement is unscathed by surrounding set(its clean of all signs of blood and dirt.) Ad is black and white, reads the following:
  89.  
  90. "A world without disease, hunger, or war[Note, this wraps around top of icon]
  91. [Icon/logo]
  92. Alpha Industries[Note, this text is large and should be as wide as the icon]
  93.  
  94. Contact us for opportunities:
  95. [Phone] | [website]"
  96. Note: all text is centered
  97.  
  98. Camera stays focused while following Narrator Audio plays,
  99. >Audio:
  100. Narrator[Henceforth, 'N'] is male, approximately 60, mildly drunk(Minor slurs in speech)
  101. [N]"A world without disease, hunger, or war"
  102. Pause, scrape of cigarette being put out in tray
  103. [N]"Famous last words, eh?"
  104.  
  105. Camera begins to zoom out, revealing dark stains on paper. Several job listings are circled in black pen.
  106. [N]"They gave us food, medicine, jobs, hell, even homes. They really made a difference in the beginning."
  107.  
  108. Camera pans out slowly as narrator says next line. Dried blood stains are revealed at the edges(Note: before you depict this blood, do your research. The blood should /not/ be red. Should be very dark, almost black.)
  109. [N]"Thirt' year went by, war was forgot, people were fed, big hospitals 'came clinics fur when you got too drunk."
  110.  
  111. Camera reveals tip of hand while panning out. During following lines, camera continues to pan out and tilts focus onto the hand/body(depending on release). Flies constantly pop in and out of the scene.
  112. [N]"I'll never speak bad 'bout them years. They 'ere good. I got remarry, had two beautiful girls, an' start look'n to retirement"
  113.  
  114. Camera should now be focused on the hand/body and at hight of Set 1 ciling lamp /w said lamp in partial veiw. Within veiw is a bare hallway with blood stains between the hand/body and a point out of veiw. Signs of struggle are apparent(blood is smeared by hand and foot prints, walls have small splattering of blood)
  115. [Actor, Unknown Entity(UE)]: Humanoid shadow plays across floor+wall.
  116. [UE]"{Screach}"
  117. Rapid footsteps play as the shadow moves. Cut to black
  118.  
  119. -----
  120.  
  121. >>set 2 desc:
  122. >Standard small metal built playground w/ swing set, grassy field, park bench
  123. >Conditions: Well maintained, Children in active play, parents nearby
  124. >Note: This set is a flashback set and shows what the viewer should see as a 'better time'. Its use is to deliver the blow that the better time ends in the loss of its subjects. Personal: do whatever with this scene, its brief, and as long as the narrator plays in sync, I dont see what else needs to be done.
  125.  
  126. Camera fade into set 2
  127.  
  128. -----------------BELOW LINE: Invalid info to current copy----------------
  129. >>>Quick paste, this line will move as I edit content>>>
  130. -m | Denotes missing from updated script
  131. -n | Denotes not needed/removed from updated script
  132. - anything gone(blank space) denotes added to updated script
  133.  
  134. -M narrator continues(note:says 'this' twice after short pause)
  135.  
  136. -N "This god forsaken hell."
  137.  
  138. -M Camera is now focused on a playground, a 'flashback' haze filters the camera. Several children are at play. Camera begins to pan left, looking to a young woman smiling. Narrator continues
  139.  
  140.  
  141. -M Camera goes black, Emergency vehicle sirens begin playing, gunshots are heard in the distance, fire and yells are also heard. Camera fades in and is focused on a city townhouse block. People lay in the street dead or moaning in pain, other run rampant attacking others(general chaos scene)
  142.  
  143. -M (note: This speech plays as the camera does above)"Then in 67', things went back to shit. Worse then that, things w'er elbow deep in the stuff. Yah see, people start'd going all kinds of crazy. Flippn' cars, setting fires, rape, murder, all of that, no reason at all."
  144.  
  145. -M Camera jumps back to playground scene, centered on woman. Lasts 3 seconds before going black while playing a woman's scream followed by small girls 'mommy!'
  146.  
  147. -M " Those who didn' go crazy either fought back, died, or joined in the chaos. I lost my wife and children then."
  148.  
  149. -M Camera stays black, loud, frantic banging at a door is heard. Camera fades in, 1st person. Narrator is focused on a (typical) Revolver sitting on his lap. The bottom of a door is visible at the top of the frame. The banging stops and several shots are fired.
  150.  
  151. -M Woman's voice, (~Young), panicked
  152. -M "Open up!"
  153.  
  154. -M Narrator(camera) looks to right, end table littered with spent matchbooks, several munitions(some spent, others not), a filled ashtray(butts and ash), a lit table lamp, and a open rum bottle(1/5th remains).
  155.  
  156. -M Narrator, grabbing rum "All gone"
  157.  
  158. -M Woman "Please!"
  159.  
  160. -M Narrator drinks from the bottle, finishing it. The Narrator(camera) focuses on door, bottle moves away from sight.
  161.  
  162. -M Narrator, "Gone"
  163.  
  164. -M Several more shots are fired, a large crash is heard.
  165.  
  166. -M Male voice, Stressed "Dammit, open the door!"
  167.  
  168. -M Narrator, quiet "Gone"
  169.  
  170. -M Sound of revolver hammer, narrator(Camera) looks down, Hand rests on revolver, Narrator lifts gun(gun angled to left), narrator's index finger moves to rest on trigger.
  171.  
  172. -M Woman "Please! Let us in! Da-<Cut>"
  173. Narrator lifts revolver out of view(Suicide obviously)
  174. Narrator, Whisper "Gone"
  175. -M NOTE: Woman's 'in! Da-' and Narrators 'Gone' Play simultaneously
  176.  
  177. -M Gunshot plays, Camera cuts to black, all other sound ends instantly, roll release date, name of game, etc(or whatever your going to use this with)
  178.  
  179.  
  180. //////Okay, so you asked about some short stories. I think I'll write up a journal entry(one page, front and back) in the voice of a 14yo girl. Short story: Starts talking bout /that/ boy in class, irrelevant info, etc. Ends in equivalent of 'Mom killed dad and shes bashing at my door!'
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