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temtem lost gear log

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Jan 23rd, 2020
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  1. Mono path[0] = 'A:/Temtem/Temtem/content/Temtem_Data/Managed'
  2. Mono config path = 'A:/Temtem/Temtem/content/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.4112
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.423 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.727500 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 12:29:01 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 2d04 -> priority: 1
  32. Thread -> id: 2724 -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. Fallback handler could not load library A:/Temtem/Temtem/content/Temtem_Data/Mono/libc
  35. Fallback handler could not load library A:/Temtem/Temtem/content/Temtem_Data/Mono/libc.dll
  36. Fallback handler could not load library A:/Temtem/Temtem/content/Temtem_Data/Mono/libc
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174253.
  39. Total: 384.115300 ms (FindLiveObjects: 10.005200 ms CreateObjectMapping: 24.880300 ms MarkObjects: 348.889700 ms DeleteObjects: 0.339700 ms)
  40.  
  41. Tamer ID: 1120
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175609.
  48. Total: 342.339300 ms (FindLiveObjects: 7.984000 ms CreateObjectMapping: 15.532200 ms MarkObjects: 318.593600 ms DeleteObjects: 0.228400 ms)
  49.  
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  51.  
  52. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193760.
  53. Total: 353.203600 ms (FindLiveObjects: 9.994400 ms CreateObjectMapping: 14.981900 ms MarkObjects: 327.466800 ms DeleteObjects: 0.760200 ms)
  54.  
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  56.  
  57. Unloading 599 unused Assets to reduce memory usage. Loaded Objects now: 199901.
  58. Total: 406.094400 ms (FindLiveObjects: 9.566500 ms CreateObjectMapping: 17.947500 ms MarkObjects: 377.621800 ms DeleteObjects: 0.958300 ms)
  59.  
  60. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  61.  
  62. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206950.
  63. Total: 371.832200 ms (FindLiveObjects: 10.276100 ms CreateObjectMapping: 17.408300 ms MarkObjects: 343.383500 ms DeleteObjects: 0.764000 ms)
  64.  
  65. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  66.  
  67. Unloading 387 unused Assets to reduce memory usage. Loaded Objects now: 211356.
  68. Total: 373.638900 ms (FindLiveObjects: 10.112400 ms CreateObjectMapping: 16.122600 ms MarkObjects: 346.554000 ms DeleteObjects: 0.849700 ms)
  69.  
  70. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  71.  
  72. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211451.
  73. Total: 388.155500 ms (FindLiveObjects: 9.689900 ms CreateObjectMapping: 16.806700 ms MarkObjects: 361.413400 ms DeleteObjects: 0.245000 ms)
  74.  
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  76.  
  77. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219246.
  78. Total: 374.846700 ms (FindLiveObjects: 10.582300 ms CreateObjectMapping: 15.814400 ms MarkObjects: 347.669800 ms DeleteObjects: 0.779800 ms)
  79.  
  80. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  81.  
  82. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224716.
  83. Total: 369.132400 ms (FindLiveObjects: 11.129600 ms CreateObjectMapping: 21.592800 ms MarkObjects: 336.148800 ms DeleteObjects: 0.260800 ms)
  84.  
  85. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  86.  
  87. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230799.
  88. Total: 372.916100 ms (FindLiveObjects: 12.062200 ms CreateObjectMapping: 21.422800 ms MarkObjects: 338.758000 ms DeleteObjects: 0.672600 ms)
  89.  
  90. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  91.  
  92. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238217.
  93. Total: 377.062600 ms (FindLiveObjects: 11.834800 ms CreateObjectMapping: 21.767500 ms MarkObjects: 343.206100 ms DeleteObjects: 0.254000 ms)
  94.  
  95. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  96.  
  97. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238217.
  98. Total: 375.048000 ms (FindLiveObjects: 11.001100 ms CreateObjectMapping: 21.729900 ms MarkObjects: 341.988600 ms DeleteObjects: 0.328100 ms)
  99.  
  100. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  101.  
  102. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238217.
  103. Total: 374.449800 ms (FindLiveObjects: 11.400100 ms CreateObjectMapping: 20.971700 ms MarkObjects: 341.783000 ms DeleteObjects: 0.294500 ms)
  104.  
  105. Join 7
  106.  
  107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  108.  
  109. Join 8
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  112.  
  113. Exit 7
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  116.  
  117. Exit 8
  118.  
  119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  120.  
  121. Join 1014
  122.  
  123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  124.  
  125. Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
  126.  
  127. Unloading 1058 unused Assets to reduce memory usage. Loaded Objects now: 246741.
  128. Total: 391.151900 ms (FindLiveObjects: 14.237200 ms CreateObjectMapping: 21.775200 ms MarkObjects: 353.445300 ms DeleteObjects: 1.693900 ms)
  129.  
  130. Unloading 5 Unused Serialized files (Serialized files now loaded: 19)
  131.  
  132. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 246768.
  133. Total: 380.875400 ms (FindLiveObjects: 11.831000 ms CreateObjectMapping: 21.987200 ms MarkObjects: 346.578700 ms DeleteObjects: 0.478000 ms)
  134.  
  135. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  136.  
  137. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 246765.
  138. Total: 378.992400 ms (FindLiveObjects: 13.366800 ms CreateObjectMapping: 21.671200 ms MarkObjects: 343.478800 ms DeleteObjects: 0.475300 ms)
  139.  
  140. Join 1014
  141.  
  142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  143.  
  144. Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
  145.  
  146. Unloading 1040 unused Assets to reduce memory usage. Loaded Objects now: 248860.
  147. Total: 403.749600 ms (FindLiveObjects: 14.172300 ms CreateObjectMapping: 24.244200 ms MarkObjects: 363.824800 ms DeleteObjects: 1.507900 ms)
  148.  
  149. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  150.  
  151. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248860.
  152. Total: 454.541000 ms (FindLiveObjects: 13.928200 ms CreateObjectMapping: 22.574100 ms MarkObjects: 417.610800 ms DeleteObjects: 0.427700 ms)
  153.  
  154. Join 1014
  155.  
  156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  157.  
  158. Exit 1014
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  161.  
  162. Join 7
  163.  
  164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  165.  
  166. Join 8
  167.  
  168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  169.  
  170. Exit 8
  171.  
  172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  173.  
  174. Exit 7
  175.  
  176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  177.  
  178. Join 1014
  179.  
  180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  181.  
  182. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  183.  
  184. Unloading 1029 unused Assets to reduce memory usage. Loaded Objects now: 252710.
  185. Total: 401.613200 ms (FindLiveObjects: 15.038700 ms CreateObjectMapping: 22.521800 ms MarkObjects: 362.270500 ms DeleteObjects: 1.781900 ms)
  186.  
  187. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  188.  
  189. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252710.
  190. Total: 400.198200 ms (FindLiveObjects: 12.597100 ms CreateObjectMapping: 23.835900 ms MarkObjects: 363.410500 ms DeleteObjects: 0.354100 ms)
  191.  
  192. Join 1014
  193.  
  194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  195.  
  196. Exit 1014
  197.  
  198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  199.  
  200. Join 1013
  201.  
  202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  203.  
  204. Exit 1013
  205.  
  206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  207.  
  208. Join 1012
  209.  
  210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  211.  
  212. Exit 1012
  213.  
  214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  215.  
  216. Join 1013
  217.  
  218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  219.  
  220. Exit 1013
  221.  
  222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  223.  
  224. Join 1014
  225.  
  226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  227.  
  228. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  229.  
  230. Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 255297.
  231. Total: 398.189200 ms (FindLiveObjects: 13.737600 ms CreateObjectMapping: 23.274700 ms MarkObjects: 360.664000 ms DeleteObjects: 0.512600 ms)
  232.  
  233. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  234.  
  235. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 255297.
  236. Total: 393.960500 ms (FindLiveObjects: 12.714500 ms CreateObjectMapping: 21.704700 ms MarkObjects: 359.290200 ms DeleteObjects: 0.250500 ms)
  237.  
  238. Join 1014
  239.  
  240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  241.  
  242. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  243.  
  244. Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 259822.
  245. Total: 430.607200 ms (FindLiveObjects: 15.912900 ms CreateObjectMapping: 22.008800 ms MarkObjects: 391.567100 ms DeleteObjects: 1.118000 ms)
  246.  
  247. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  248.  
  249. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 259822.
  250. Total: 410.703700 ms (FindLiveObjects: 13.579200 ms CreateObjectMapping: 22.547500 ms MarkObjects: 374.269600 ms DeleteObjects: 0.307000 ms)
  251.  
  252. Join 1014
  253.  
  254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  255.  
  256. Exit 1014
  257.  
  258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  259.  
  260. Join 1015
  261.  
  262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  263.  
  264. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  265.  
  266. Unloading 911 unused Assets to reduce memory usage. Loaded Objects now: 262392.
  267. Total: 421.616300 ms (FindLiveObjects: 13.559400 ms CreateObjectMapping: 22.515100 ms MarkObjects: 384.230600 ms DeleteObjects: 1.310600 ms)
  268.  
  269. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  270.  
  271. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262392.
  272. Total: 413.224900 ms (FindLiveObjects: 14.573100 ms CreateObjectMapping: 22.608600 ms MarkObjects: 375.607200 ms DeleteObjects: 0.435400 ms)
  273.  
  274. Join 1015
  275.  
  276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  277.  
  278. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  279.  
  280. Unloading 236 unused Assets to reduce memory usage. Loaded Objects now: 262249.
  281. Total: 417.011400 ms (FindLiveObjects: 15.288500 ms CreateObjectMapping: 22.771600 ms MarkObjects: 378.092000 ms DeleteObjects: 0.858900 ms)
  282.  
  283. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  284.  
  285. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262249.
  286. Total: 408.891100 ms (FindLiveObjects: 12.559400 ms CreateObjectMapping: 21.652500 ms MarkObjects: 374.322000 ms DeleteObjects: 0.356600 ms)
  287.  
  288. Join 1015
  289.  
  290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  291.  
  292. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  293.  
  294. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 264329.
  295. Total: 436.934100 ms (FindLiveObjects: 17.549900 ms CreateObjectMapping: 23.152300 ms MarkObjects: 395.804600 ms DeleteObjects: 0.426800 ms)
  296.  
  297. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  298.  
  299. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 264329.
  300. Total: 412.673700 ms (FindLiveObjects: 12.500900 ms CreateObjectMapping: 21.509700 ms MarkObjects: 378.180300 ms DeleteObjects: 0.482400 ms)
  301.  
  302. Join 1015
  303.  
  304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  305.  
  306. Exit 1015
  307.  
  308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  309.  
  310. Join 1016
  311.  
  312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  313.  
  314. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  315.  
  316. Unloading 303 unused Assets to reduce memory usage. Loaded Objects now: 265905.
  317. Total: 425.541400 ms (FindLiveObjects: 15.282500 ms CreateObjectMapping: 23.412900 ms MarkObjects: 385.531300 ms DeleteObjects: 1.314300 ms)
  318.  
  319. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  320.  
  321. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265905.
  322. Total: 433.528600 ms (FindLiveObjects: 12.591400 ms CreateObjectMapping: 21.020800 ms MarkObjects: 399.557900 ms DeleteObjects: 0.358100 ms)
  323.  
  324. Join 1016
  325.  
  326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  327.  
  328. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  329.  
  330. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 266489.
  331. Total: 422.786600 ms (FindLiveObjects: 14.140000 ms CreateObjectMapping: 22.335800 ms MarkObjects: 385.805400 ms DeleteObjects: 0.505200 ms)
  332.  
  333. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  334.  
  335. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266489.
  336. Total: 421.943300 ms (FindLiveObjects: 13.362100 ms CreateObjectMapping: 21.363600 ms MarkObjects: 386.741000 ms DeleteObjects: 0.476300 ms)
  337.  
  338. Join 1016
  339.  
  340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  341.  
  342. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  343.  
  344. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 266597.
  345. Total: 424.604200 ms (FindLiveObjects: 15.288800 ms CreateObjectMapping: 23.344400 ms MarkObjects: 385.561400 ms DeleteObjects: 0.409400 ms)
  346.  
  347. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  348.  
  349. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266597.
  350. Total: 416.524000 ms (FindLiveObjects: 12.867500 ms CreateObjectMapping: 22.164100 ms MarkObjects: 380.929200 ms DeleteObjects: 0.562900 ms)
  351.  
  352. Join 1016
  353.  
  354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  355.  
  356. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  357.  
  358. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 266594.
  359. Total: 426.349200 ms (FindLiveObjects: 14.708000 ms CreateObjectMapping: 22.620900 ms MarkObjects: 388.408900 ms DeleteObjects: 0.611100 ms)
  360.  
  361. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  362.  
  363. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266594.
  364. Total: 416.314300 ms (FindLiveObjects: 13.208000 ms CreateObjectMapping: 21.131600 ms MarkObjects: 381.526300 ms DeleteObjects: 0.448100 ms)
  365.  
  366. Join 1016
  367.  
  368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  369.  
  370. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  371.  
  372. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 266698.
  373. Total: 424.555900 ms (FindLiveObjects: 15.292300 ms CreateObjectMapping: 22.179800 ms MarkObjects: 386.654700 ms DeleteObjects: 0.428700 ms)
  374.  
  375. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  376.  
  377. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266698.
  378. Total: 422.467300 ms (FindLiveObjects: 13.395400 ms CreateObjectMapping: 21.739100 ms MarkObjects: 386.956300 ms DeleteObjects: 0.376200 ms)
  379.  
  380. Join 1016
  381.  
  382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  383.  
  384. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  385.  
  386. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 266814.
  387. Total: 423.970000 ms (FindLiveObjects: 14.910300 ms CreateObjectMapping: 22.384200 ms MarkObjects: 386.157200 ms DeleteObjects: 0.517900 ms)
  388.  
  389. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  390.  
  391. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266814.
  392. Total: 418.020400 ms (FindLiveObjects: 12.801200 ms CreateObjectMapping: 21.471500 ms MarkObjects: 383.341400 ms DeleteObjects: 0.406000 ms)
  393.  
  394. Join 1016
  395.  
  396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  397.  
  398. Exit 1016
  399.  
  400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  401.  
  402. Join 1017
  403.  
  404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  405.  
  406. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  407.  
  408. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 270511.
  409. Total: 435.745400 ms (FindLiveObjects: 16.445400 ms CreateObjectMapping: 24.349700 ms MarkObjects: 394.345600 ms DeleteObjects: 0.604300 ms)
  410.  
  411. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  412.  
  413. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270511.
  414. Total: 428.220300 ms (FindLiveObjects: 14.262900 ms CreateObjectMapping: 23.955300 ms MarkObjects: 389.591500 ms DeleteObjects: 0.410200 ms)
  415.  
  416. Join 1017
  417.  
  418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  419.  
  420. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  421.  
  422. Unloading 195 unused Assets to reduce memory usage. Loaded Objects now: 272178.
  423. Total: 431.451800 ms (FindLiveObjects: 16.536300 ms CreateObjectMapping: 22.228900 ms MarkObjects: 391.452200 ms DeleteObjects: 1.233900 ms)
  424.  
  425. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  426.  
  427. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272178.
  428. Total: 446.936400 ms (FindLiveObjects: 14.789000 ms CreateObjectMapping: 21.594800 ms MarkObjects: 410.185900 ms DeleteObjects: 0.366100 ms)
  429.  
  430. Join 1017
  431.  
  432. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  433.  
  434. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  435.  
  436. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  437.  
  438. Exit 1017
  439.  
  440. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  441.  
  442. Join 7
  443.  
  444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  445.  
  446. Join 8
  447.  
  448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  449.  
  450. Exit 7
  451.  
  452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  453.  
  454. Exit 8
  455.  
  456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  457.  
  458. Join 1014
  459.  
  460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  461.  
  462. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  463.  
  464. Unloading 340 unused Assets to reduce memory usage. Loaded Objects now: 275724.
  465. Total: 456.449400 ms (FindLiveObjects: 19.240100 ms CreateObjectMapping: 23.841400 ms MarkObjects: 411.752800 ms DeleteObjects: 1.614800 ms)
  466.  
  467. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  468.  
  469. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275724.
  470. Total: 439.656900 ms (FindLiveObjects: 14.179700 ms CreateObjectMapping: 21.470600 ms MarkObjects: 403.532800 ms DeleteObjects: 0.473300 ms)
  471.  
  472. Joystick connected ("Controller (Xbox One For Windows)").
  473.  
  474. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  475.  
  476. <RI.Hid> Failed to read input report:
  477. The I/O operation has been aborted because of either a thread exit or an application request.
  478.  
  479.  
  480. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 682)
  481.  
  482. Joystick disconnected ("Controller (Xbox One For Windows)").
  483.  
  484. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
  485.  
  486. Joystick reconnected ("Controller (Xbox One For Windows)").
  487.  
  488. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1394)
  489.  
  490. Joystick disconnected ("Controller (Xbox One For Windows)").
  491.  
  492. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
  493.  
  494. Joystick reconnected ("Controller (Xbox One For Windows)").
  495.  
  496. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1394)
  497.  
  498. Join 1014
  499.  
  500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  501.  
  502. Exit 1014
  503.  
  504. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  505.  
  506. Join 1013
  507.  
  508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  509.  
  510. Exit 1013
  511.  
  512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  513.  
  514. Join 1012
  515.  
  516. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  517.  
  518. Exit 1012
  519.  
  520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  521.  
  522. Join 1013
  523.  
  524. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  525.  
  526. Exit 1013
  527.  
  528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  529.  
  530. Join 1012
  531.  
  532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  533.  
  534. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  535.  
  536. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  537.  
  538. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  539.  
  540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  541.  
  542. Exit 1012
  543.  
  544. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  545.  
  546. Join 1013
  547.  
  548. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  549.  
  550. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  551.  
  552. Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 275987.
  553. Total: 459.401300 ms (FindLiveObjects: 17.086100 ms CreateObjectMapping: 22.413900 ms MarkObjects: 419.352000 ms DeleteObjects: 0.548900 ms)
  554.  
  555. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  556.  
  557. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275987.
  558. Total: 438.319900 ms (FindLiveObjects: 13.311600 ms CreateObjectMapping: 22.642400 ms MarkObjects: 401.966700 ms DeleteObjects: 0.398600 ms)
  559.  
  560. Join 1013
  561.  
  562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  563.  
  564. Exit 1013
  565.  
  566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  567.  
  568. Join 1014
  569.  
  570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  571.  
  572. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  573.  
  574. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 276170.
  575. Total: 449.500000 ms (FindLiveObjects: 16.010800 ms CreateObjectMapping: 22.617300 ms MarkObjects: 410.324700 ms DeleteObjects: 0.546700 ms)
  576.  
  577. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  578.  
  579. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276170.
  580. Total: 444.253500 ms (FindLiveObjects: 16.081600 ms CreateObjectMapping: 22.349200 ms MarkObjects: 405.452700 ms DeleteObjects: 0.369500 ms)
  581.  
  582. Join 1014
  583.  
  584. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  585.  
  586. Exit 1014
  587.  
  588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  589.  
  590. Join 7
  591.  
  592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  593.  
  594. Join 8
  595.  
  596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  597.  
  598. Exit 8
  599.  
  600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  601.  
  602. Exit 7
  603.  
  604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  605.  
  606. Join 1014
  607.  
  608. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  609.  
  610. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  611.  
  612. Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 276709.
  613. Total: 448.018800 ms (FindLiveObjects: 15.585700 ms CreateObjectMapping: 23.241400 ms MarkObjects: 408.717400 ms DeleteObjects: 0.473800 ms)
  614.  
  615. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  616.  
  617. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276709.
  618. Total: 452.939000 ms (FindLiveObjects: 14.520800 ms CreateObjectMapping: 24.795600 ms MarkObjects: 413.355800 ms DeleteObjects: 0.266200 ms)
  619.  
  620. Join 1014
  621.  
  622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  623.  
  624. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  625.  
  626. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 285527.
  627. Total: 488.712000 ms (FindLiveObjects: 16.710600 ms CreateObjectMapping: 23.936700 ms MarkObjects: 447.752300 ms DeleteObjects: 0.312000 ms)
  628.  
  629. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  630.  
  631. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285527.
  632. Total: 485.498900 ms (FindLiveObjects: 13.787200 ms CreateObjectMapping: 22.553200 ms MarkObjects: 448.797900 ms DeleteObjects: 0.360400 ms)
  633.  
  634. Join 1014
  635.  
  636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  637.  
  638. Exit 1014
  639.  
  640. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  641.  
  642. Join 7
  643.  
  644. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  645.  
  646. Join 8
  647.  
  648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  649.  
  650. Exit 7
  651.  
  652. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  653.  
  654. Exit 8
  655.  
  656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  657.  
  658. Join 1014
  659.  
  660. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  661.  
  662. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  663.  
  664. Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 285549.
  665. Total: 491.071900 ms (FindLiveObjects: 16.290100 ms CreateObjectMapping: 22.183400 ms MarkObjects: 452.200000 ms DeleteObjects: 0.398000 ms)
  666.  
  667. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  668.  
  669. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285549.
  670. Total: 481.471100 ms (FindLiveObjects: 13.996200 ms CreateObjectMapping: 23.031800 ms MarkObjects: 444.131200 ms DeleteObjects: 0.311300 ms)
  671.  
  672. Join 1014
  673.  
  674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  675.  
  676. Exit 1014
  677.  
  678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  679.  
  680. Join 7
  681.  
  682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  683.  
  684. Join 8
  685.  
  686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  687.  
  688. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  689.  
  690. Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 288427.
  691. Total: 489.653000 ms (FindLiveObjects: 16.245400 ms CreateObjectMapping: 23.251300 ms MarkObjects: 448.545300 ms DeleteObjects: 1.610600 ms)
  692.  
  693. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  694.  
  695. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288427.
  696. Total: 499.152900 ms (FindLiveObjects: 15.183000 ms CreateObjectMapping: 24.937300 ms MarkObjects: 458.635200 ms DeleteObjects: 0.396700 ms)
  697.  
  698. Join 7
  699.  
  700. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  701.  
  702. Join 8
  703.  
  704. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  705.  
  706. Join 3
  707.  
  708. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  709.  
  710. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  711.  
  712. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 290328.
  713. Total: 484.787700 ms (FindLiveObjects: 16.135700 ms CreateObjectMapping: 22.377000 ms MarkObjects: 445.656200 ms DeleteObjects: 0.618500 ms)
  714.  
  715. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  716.  
  717. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290328.
  718. Total: 486.479500 ms (FindLiveObjects: 15.705100 ms CreateObjectMapping: 23.720500 ms MarkObjects: 446.629200 ms DeleteObjects: 0.424000 ms)
  719.  
  720. Join 3
  721.  
  722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  723.  
  724. Join 7
  725.  
  726. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  727.  
  728. Join 8
  729.  
  730. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  731.  
  732. Exit 8
  733.  
  734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  735.  
  736. Exit 7
  737.  
  738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  739.  
  740. Exit 3
  741.  
  742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  743.  
  744. Join 1027
  745.  
  746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  747.  
  748. Exit 1027
  749.  
  750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  751.  
  752. Join 3
  753.  
  754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  755.  
  756. Join 8
  757.  
  758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  759.  
  760. Exit 8
  761.  
  762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  763.  
  764. Exit 3
  765.  
  766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  767.  
  768. Join 1019
  769.  
  770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  771.  
  772. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  773.  
  774. Unloading 677 unused Assets to reduce memory usage. Loaded Objects now: 301512.
  775. Total: 501.560500 ms (FindLiveObjects: 18.014300 ms CreateObjectMapping: 22.482700 ms MarkObjects: 459.233100 ms DeleteObjects: 1.830100 ms)
  776.  
  777. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  778.  
  779. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301512.
  780. Total: 485.851600 ms (FindLiveObjects: 15.702600 ms CreateObjectMapping: 22.359500 ms MarkObjects: 447.457500 ms DeleteObjects: 0.331400 ms)
  781.  
  782. Join 1019
  783.  
  784. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  785.  
  786. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  787.  
  788. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 301745.
  789. Total: 488.169600 ms (FindLiveObjects: 16.038800 ms CreateObjectMapping: 22.196700 ms MarkObjects: 449.568000 ms DeleteObjects: 0.365700 ms)
  790.  
  791. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  792.  
  793. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301745.
  794. Total: 487.329700 ms (FindLiveObjects: 14.492900 ms CreateObjectMapping: 22.598900 ms MarkObjects: 449.952500 ms DeleteObjects: 0.284300 ms)
  795.  
  796. Join 1019
  797.  
  798. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  799.  
  800. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  801.  
  802. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 302283.
  803. Total: 515.469400 ms (FindLiveObjects: 19.055700 ms CreateObjectMapping: 24.536200 ms MarkObjects: 471.543100 ms DeleteObjects: 0.334200 ms)
  804.  
  805. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  806.  
  807. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302283.
  808. Total: 489.920900 ms (FindLiveObjects: 14.703700 ms CreateObjectMapping: 22.609100 ms MarkObjects: 452.285400 ms DeleteObjects: 0.322400 ms)
  809.  
  810. Join 1019
  811.  
  812. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  813.  
  814. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  815.  
  816. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 302780.
  817. Total: 497.029300 ms (FindLiveObjects: 16.610600 ms CreateObjectMapping: 22.497500 ms MarkObjects: 457.432700 ms DeleteObjects: 0.488000 ms)
  818.  
  819. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  820.  
  821. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302780.
  822. Total: 486.470300 ms (FindLiveObjects: 15.250000 ms CreateObjectMapping: 22.426000 ms MarkObjects: 448.483600 ms DeleteObjects: 0.310300 ms)
  823.  
  824. Join 1019
  825.  
  826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  827.  
  828. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  829.  
  830. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 303513.
  831. Total: 507.245500 ms (FindLiveObjects: 19.933600 ms CreateObjectMapping: 22.362600 ms MarkObjects: 464.498600 ms DeleteObjects: 0.450200 ms)
  832.  
  833. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  834.  
  835. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303513.
  836. Total: 492.171100 ms (FindLiveObjects: 14.540000 ms CreateObjectMapping: 22.785500 ms MarkObjects: 454.539400 ms DeleteObjects: 0.305900 ms)
  837.  
  838. Join 1019
  839.  
  840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  841.  
  842. Exit 1019
  843.  
  844. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  845.  
  846. Join 3
  847.  
  848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  849.  
  850. Join 8
  851.  
  852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  853.  
  854. Exit 8
  855.  
  856. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  857.  
  858. Exit 3
  859.  
  860. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  861.  
  862. Join 1027
  863.  
  864. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  865.  
  866. Exit 1027
  867.  
  868. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  869.  
  870. Join 3
  871.  
  872. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  873.  
  874. Exit 3
  875.  
  876. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  877.  
  878. Join 1027
  879.  
  880. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  881.  
  882. Exit 1027
  883.  
  884. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  885.  
  886. Join 3
  887.  
  888. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  889.  
  890. Join 7
  891.  
  892. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  893.  
  894. Join 8
  895.  
  896. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  897.  
  898. Exit 8
  899.  
  900. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  901.  
  902. Exit 7
  903.  
  904. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  905.  
  906. Exit 3
  907.  
  908. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  909.  
  910. Join 1077
  911.  
  912. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  913.  
  914. Exit 1077
  915.  
  916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  917.  
  918. Join 3
  919.  
  920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  921.  
  922. Join 7
  923.  
  924. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  925.  
  926. Join 8
  927.  
  928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  929.  
  930. Exit 8
  931.  
  932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  933.  
  934. Exit 7
  935.  
  936. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  937.  
  938. Exit 3
  939.  
  940. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  941.  
  942. Join 1027
  943.  
  944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  945.  
  946. Exit 1027
  947.  
  948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  949.  
  950. Join 3
  951.  
  952. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  953.  
  954. Join 8
  955.  
  956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  957.  
  958. Exit 8
  959.  
  960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  961.  
  962. Exit 3
  963.  
  964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  965.  
  966. Join 1019
  967.  
  968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  969.  
  970. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  971.  
  972. Unloading 341 unused Assets to reduce memory usage. Loaded Objects now: 306817.
  973. Total: 533.429700 ms (FindLiveObjects: 19.362000 ms CreateObjectMapping: 25.258200 ms MarkObjects: 487.987900 ms DeleteObjects: 0.821300 ms)
  974.  
  975. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  976.  
  977. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306817.
  978. Total: 513.181300 ms (FindLiveObjects: 23.906100 ms CreateObjectMapping: 26.101500 ms MarkObjects: 462.884300 ms DeleteObjects: 0.288900 ms)
  979.  
  980. Join 1019
  981.  
  982. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  983.  
  984. Exit 1019
  985.  
  986. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  987.  
  988. Join 3
  989.  
  990. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  991.  
  992. Join 8
  993.  
  994. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  995.  
  996. Exit 3
  997.  
  998. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  999.  
  1000. Exit 8
  1001.  
  1002. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1003.  
  1004. Join 1027
  1005.  
  1006. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1007.  
  1008. Exit 1027
  1009.  
  1010. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1011.  
  1012. Join 3
  1013.  
  1014. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1015.  
  1016. Join 8
  1017.  
  1018. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1019.  
  1020. Exit 3
  1021.  
  1022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1023.  
  1024. Exit 8
  1025.  
  1026. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1027.  
  1028. Join 1019
  1029.  
  1030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1031.  
  1032. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1033.  
  1034. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 307380.
  1035. Total: 517.544100 ms (FindLiveObjects: 20.617300 ms CreateObjectMapping: 23.830600 ms MarkObjects: 472.624800 ms DeleteObjects: 0.471100 ms)
  1036.  
  1037. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1038.  
  1039. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307380.
  1040. Total: 504.670300 ms (FindLiveObjects: 16.665100 ms CreateObjectMapping: 24.368200 ms MarkObjects: 463.347600 ms DeleteObjects: 0.288900 ms)
  1041.  
  1042. NullReferenceException: Object reference not set to an instance of an object
  1043. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1044. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1045. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1046.  
  1047. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1048.  
  1049. NullReferenceException: Object reference not set to an instance of an object
  1050. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1051. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1052. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1053.  
  1054. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1055.  
  1056. NullReferenceException: Object reference not set to an instance of an object
  1057. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1058. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1059. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1060.  
  1061. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1062.  
  1063. NullReferenceException: Object reference not set to an instance of an object
  1064. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1065. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1066. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1067.  
  1068. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1069.  
  1070. NullReferenceException: Object reference not set to an instance of an object
  1071. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1072. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1073. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1074.  
  1075. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1076.  
  1077. NullReferenceException: Object reference not set to an instance of an object
  1078. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1079. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1080. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1081.  
  1082. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1083.  
  1084. NullReferenceException: Object reference not set to an instance of an object
  1085. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1086. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1087. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1088.  
  1089. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1090.  
  1091. NullReferenceException: Object reference not set to an instance of an object
  1092. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1093. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1094. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1095.  
  1096. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1097.  
  1098. NullReferenceException: Object reference not set to an instance of an object
  1099. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1100. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1101. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1102.  
  1103. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1104.  
  1105. NullReferenceException: Object reference not set to an instance of an object
  1106. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1107. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1108. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1109.  
  1110. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1111.  
  1112. NullReferenceException: Object reference not set to an instance of an object
  1113. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1114. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1115. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1116.  
  1117. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1118.  
  1119. NullReferenceException: Object reference not set to an instance of an object
  1120. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1121. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1122. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1123.  
  1124. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1125.  
  1126. NullReferenceException: Object reference not set to an instance of an object
  1127. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1128. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1129. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1130.  
  1131. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1132.  
  1133. NullReferenceException: Object reference not set to an instance of an object
  1134. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1135. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1136. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1137.  
  1138. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1139.  
  1140. NullReferenceException: Object reference not set to an instance of an object
  1141. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1142. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1143. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1144.  
  1145. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1146.  
  1147. NullReferenceException: Object reference not set to an instance of an object
  1148. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1149. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1150. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1151.  
  1152. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1153.  
  1154. NullReferenceException: Object reference not set to an instance of an object
  1155. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1156. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1157. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1158.  
  1159. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1160.  
  1161. NullReferenceException: Object reference not set to an instance of an object
  1162. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1163. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1164. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1165.  
  1166. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1167.  
  1168. NullReferenceException: Object reference not set to an instance of an object
  1169. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1170. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1171. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1172.  
  1173. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1174.  
  1175. NullReferenceException: Object reference not set to an instance of an object
  1176. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1177. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1178. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1179.  
  1180. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1181.  
  1182. NullReferenceException: Object reference not set to an instance of an object
  1183. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1184. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1185. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1186.  
  1187. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1188.  
  1189. NullReferenceException: Object reference not set to an instance of an object
  1190. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1191. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1192. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1193.  
  1194. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1195.  
  1196. NullReferenceException: Object reference not set to an instance of an object
  1197. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1198. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1199. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1200.  
  1201. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1202.  
  1203. NullReferenceException: Object reference not set to an instance of an object
  1204. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1205. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1206. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1207.  
  1208. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1209.  
  1210. NullReferenceException: Object reference not set to an instance of an object
  1211. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1212. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1213. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1214.  
  1215. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1216.  
  1217. NullReferenceException: Object reference not set to an instance of an object
  1218. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1219. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1220. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1221.  
  1222. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1223.  
  1224. NullReferenceException: Object reference not set to an instance of an object
  1225. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1226. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1227. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1228.  
  1229. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1230.  
  1231. NullReferenceException: Object reference not set to an instance of an object
  1232. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1233. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1234. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1235.  
  1236. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1237.  
  1238. NullReferenceException: Object reference not set to an instance of an object
  1239. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1240. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1241. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1242.  
  1243. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1244.  
  1245. NullReferenceException: Object reference not set to an instance of an object
  1246. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1247. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1248. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1249.  
  1250. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1251.  
  1252. NullReferenceException: Object reference not set to an instance of an object
  1253. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1254. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1255. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1256.  
  1257. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1258.  
  1259. NullReferenceException: Object reference not set to an instance of an object
  1260. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1261. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1262. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1263.  
  1264. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1265.  
  1266. NullReferenceException: Object reference not set to an instance of an object
  1267. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1268. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1269. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1270.  
  1271. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1272.  
  1273. NullReferenceException: Object reference not set to an instance of an object
  1274. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1275. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1276. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1277.  
  1278. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1279.  
  1280. NullReferenceException: Object reference not set to an instance of an object
  1281. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1282. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1283. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1284.  
  1285. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1286.  
  1287. NullReferenceException: Object reference not set to an instance of an object
  1288. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1289. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1290. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1291.  
  1292. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1293.  
  1294. NullReferenceException: Object reference not set to an instance of an object
  1295. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1296. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1297. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1298.  
  1299. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1300.  
  1301. NullReferenceException: Object reference not set to an instance of an object
  1302. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1303. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1304. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1305.  
  1306. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1307.  
  1308. NullReferenceException: Object reference not set to an instance of an object
  1309. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1310. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1311. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1312.  
  1313. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1314.  
  1315. NullReferenceException: Object reference not set to an instance of an object
  1316. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1317. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1318. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1319.  
  1320. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1321.  
  1322. NullReferenceException: Object reference not set to an instance of an object
  1323. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1324. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1325. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1326.  
  1327. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1328.  
  1329. NullReferenceException: Object reference not set to an instance of an object
  1330. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1331. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1332. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1333.  
  1334. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1335.  
  1336. NullReferenceException: Object reference not set to an instance of an object
  1337. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1338. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1339. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1340.  
  1341. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1342.  
  1343. NullReferenceException: Object reference not set to an instance of an object
  1344. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1345. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1346. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1347.  
  1348. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1349.  
  1350. NullReferenceException: Object reference not set to an instance of an object
  1351. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1352. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1353. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1354.  
  1355. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1356.  
  1357. NullReferenceException: Object reference not set to an instance of an object
  1358. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1359. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1360. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1361.  
  1362. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1363.  
  1364. NullReferenceException: Object reference not set to an instance of an object
  1365. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1366. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1367. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1368.  
  1369. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1370.  
  1371. NullReferenceException: Object reference not set to an instance of an object
  1372. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1373. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1374. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1375.  
  1376. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1377.  
  1378. NullReferenceException: Object reference not set to an instance of an object
  1379. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1380. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1381. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1382.  
  1383. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1384.  
  1385. NullReferenceException: Object reference not set to an instance of an object
  1386. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1387. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1388. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1389.  
  1390. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1391.  
  1392. NullReferenceException: Object reference not set to an instance of an object
  1393. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1394. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1395. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1396.  
  1397. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1398.  
  1399. NullReferenceException: Object reference not set to an instance of an object
  1400. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1401. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1402. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1403.  
  1404. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1405.  
  1406. NullReferenceException: Object reference not set to an instance of an object
  1407. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1408. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1409. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1410.  
  1411. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1412.  
  1413. NullReferenceException: Object reference not set to an instance of an object
  1414. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1415. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1416. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1417.  
  1418. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1419.  
  1420. NullReferenceException: Object reference not set to an instance of an object
  1421. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1422. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1423. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1424.  
  1425. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1426.  
  1427. NullReferenceException: Object reference not set to an instance of an object
  1428. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1429. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1430. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1431.  
  1432. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1433.  
  1434. NullReferenceException: Object reference not set to an instance of an object
  1435. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1436. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1437. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1438.  
  1439. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1440.  
  1441. NullReferenceException: Object reference not set to an instance of an object
  1442. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1443. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1444. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1445.  
  1446. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1447.  
  1448. NullReferenceException: Object reference not set to an instance of an object
  1449. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1450. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1451. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1452.  
  1453. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1454.  
  1455. NullReferenceException: Object reference not set to an instance of an object
  1456. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1457. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1458. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1459.  
  1460. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1461.  
  1462. NullReferenceException: Object reference not set to an instance of an object
  1463. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1464. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1465. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1466.  
  1467. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1468.  
  1469. NullReferenceException: Object reference not set to an instance of an object
  1470. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1471. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1472. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1473.  
  1474. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1475.  
  1476. NullReferenceException: Object reference not set to an instance of an object
  1477. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1478. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1479. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1480.  
  1481. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1482.  
  1483. NullReferenceException: Object reference not set to an instance of an object
  1484. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1485. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1486. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1487.  
  1488. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1489.  
  1490. NullReferenceException: Object reference not set to an instance of an object
  1491. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1492. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1493. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1494.  
  1495. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1496.  
  1497. NullReferenceException: Object reference not set to an instance of an object
  1498. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1499. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1500. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1501.  
  1502. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1503.  
  1504. NullReferenceException: Object reference not set to an instance of an object
  1505. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1506. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1507. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1508.  
  1509. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1510.  
  1511. NullReferenceException: Object reference not set to an instance of an object
  1512. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1513. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1514. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1515.  
  1516. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1517.  
  1518. NullReferenceException: Object reference not set to an instance of an object
  1519. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1520. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1521. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1522.  
  1523. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1524.  
  1525. NullReferenceException: Object reference not set to an instance of an object
  1526. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1527. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1528. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1529.  
  1530. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1531.  
  1532. NullReferenceException: Object reference not set to an instance of an object
  1533. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1534. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1535. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1536.  
  1537. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1538.  
  1539. NullReferenceException: Object reference not set to an instance of an object
  1540. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1541. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1542. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1543.  
  1544. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1545.  
  1546. NullReferenceException: Object reference not set to an instance of an object
  1547. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1548. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1549. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1550.  
  1551. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1552.  
  1553. NullReferenceException: Object reference not set to an instance of an object
  1554. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1555. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1556. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1557.  
  1558. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1559.  
  1560. NullReferenceException: Object reference not set to an instance of an object
  1561. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1562. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1563. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1564.  
  1565. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1566.  
  1567. NullReferenceException: Object reference not set to an instance of an object
  1568. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1569. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1570. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1571.  
  1572. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1573.  
  1574. NullReferenceException: Object reference not set to an instance of an object
  1575. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1576. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1577. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1578.  
  1579. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1580.  
  1581. NullReferenceException: Object reference not set to an instance of an object
  1582. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1583. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1584. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1585.  
  1586. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1587.  
  1588. NullReferenceException: Object reference not set to an instance of an object
  1589. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1590. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1591. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1592.  
  1593. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1594.  
  1595. NullReferenceException: Object reference not set to an instance of an object
  1596. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1597. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1598. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1599.  
  1600. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1601.  
  1602. NullReferenceException: Object reference not set to an instance of an object
  1603. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1604. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1605. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1606.  
  1607. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1608.  
  1609. NullReferenceException: Object reference not set to an instance of an object
  1610. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1611. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1612. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1613.  
  1614. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1615.  
  1616. NullReferenceException: Object reference not set to an instance of an object
  1617. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1618. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1619. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1620.  
  1621. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1622.  
  1623. NullReferenceException: Object reference not set to an instance of an object
  1624. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1625. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1626. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1627.  
  1628. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1629.  
  1630. NullReferenceException: Object reference not set to an instance of an object
  1631. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1632. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1633. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1634.  
  1635. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1636.  
  1637. NullReferenceException: Object reference not set to an instance of an object
  1638. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1639. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1640. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1641.  
  1642. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1643.  
  1644. NullReferenceException: Object reference not set to an instance of an object
  1645. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1646. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1647. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1648.  
  1649. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1650.  
  1651. NullReferenceException: Object reference not set to an instance of an object
  1652. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1653. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1654. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1655.  
  1656. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1657.  
  1658. NullReferenceException: Object reference not set to an instance of an object
  1659. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1660. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1661. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1662.  
  1663. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1664.  
  1665. NullReferenceException: Object reference not set to an instance of an object
  1666. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1667. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1668. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1669.  
  1670. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1671.  
  1672. NullReferenceException: Object reference not set to an instance of an object
  1673. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1674. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1675. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1676.  
  1677. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1678.  
  1679. NullReferenceException: Object reference not set to an instance of an object
  1680. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1681. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1682. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1683.  
  1684. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1685.  
  1686. NullReferenceException: Object reference not set to an instance of an object
  1687. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1688. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1689. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1690.  
  1691. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1692.  
  1693. NullReferenceException: Object reference not set to an instance of an object
  1694. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1695. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1696. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1697.  
  1698. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1699.  
  1700. NullReferenceException: Object reference not set to an instance of an object
  1701. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1702. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1703. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1704.  
  1705. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1706.  
  1707. NullReferenceException: Object reference not set to an instance of an object
  1708. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1709. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1710. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1711.  
  1712. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1713.  
  1714. NullReferenceException: Object reference not set to an instance of an object
  1715. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1716. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1717. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1718.  
  1719. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1720.  
  1721. NullReferenceException: Object reference not set to an instance of an object
  1722. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1723. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1724. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1725.  
  1726. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1727.  
  1728. NullReferenceException: Object reference not set to an instance of an object
  1729. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1730. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1731. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1732.  
  1733. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1734.  
  1735. NullReferenceException: Object reference not set to an instance of an object
  1736. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1737. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1738. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1739.  
  1740. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1741.  
  1742. NullReferenceException: Object reference not set to an instance of an object
  1743. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1744. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1745. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1746.  
  1747. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1748.  
  1749. NullReferenceException: Object reference not set to an instance of an object
  1750. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1751. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1752. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1753.  
  1754. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1755.  
  1756. NullReferenceException: Object reference not set to an instance of an object
  1757. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1758. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1759. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1760.  
  1761. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1762.  
  1763. NullReferenceException: Object reference not set to an instance of an object
  1764. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1765. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1766. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1767.  
  1768. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1769.  
  1770. NullReferenceException: Object reference not set to an instance of an object
  1771. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1772. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1773. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1774.  
  1775. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1776.  
  1777. NullReferenceException: Object reference not set to an instance of an object
  1778. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1779. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1780. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1781.  
  1782. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1783.  
  1784. NullReferenceException: Object reference not set to an instance of an object
  1785. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1786. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1787. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1788.  
  1789. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1790.  
  1791. NullReferenceException: Object reference not set to an instance of an object
  1792. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1793. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1794. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1795.  
  1796. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1797.  
  1798. NullReferenceException: Object reference not set to an instance of an object
  1799. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1800. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1801. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1802.  
  1803. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1804.  
  1805. NullReferenceException: Object reference not set to an instance of an object
  1806. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1807. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1808. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1809.  
  1810. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1811.  
  1812. NullReferenceException: Object reference not set to an instance of an object
  1813. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1814. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1815. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1816.  
  1817. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1818.  
  1819. NullReferenceException: Object reference not set to an instance of an object
  1820. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1821. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1822. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1823.  
  1824. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1825.  
  1826. NullReferenceException: Object reference not set to an instance of an object
  1827. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1828. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1829. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1830.  
  1831. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1832.  
  1833. NullReferenceException: Object reference not set to an instance of an object
  1834. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1835. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1836. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1837.  
  1838. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1839.  
  1840. NullReferenceException: Object reference not set to an instance of an object
  1841. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1842. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1843. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1844.  
  1845. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1846.  
  1847. NullReferenceException: Object reference not set to an instance of an object
  1848. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1849. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1850. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1851.  
  1852. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1853.  
  1854. NullReferenceException: Object reference not set to an instance of an object
  1855. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1856. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1857. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1858.  
  1859. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1860.  
  1861. NullReferenceException: Object reference not set to an instance of an object
  1862. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1863. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1864. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1865.  
  1866. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1867.  
  1868. NullReferenceException: Object reference not set to an instance of an object
  1869. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1870. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1871. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1872.  
  1873. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1874.  
  1875. NullReferenceException: Object reference not set to an instance of an object
  1876. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1877. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1878. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1879.  
  1880. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1881.  
  1882. NullReferenceException: Object reference not set to an instance of an object
  1883. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1884. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1885. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1886.  
  1887. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1888.  
  1889. NullReferenceException: Object reference not set to an instance of an object
  1890. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1891. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1892. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1893.  
  1894. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1895.  
  1896. NullReferenceException: Object reference not set to an instance of an object
  1897. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1898. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1899. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1900.  
  1901. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1902.  
  1903. NullReferenceException: Object reference not set to an instance of an object
  1904. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1905. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1906. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1907.  
  1908. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1909.  
  1910. NullReferenceException: Object reference not set to an instance of an object
  1911. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1912. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1913. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1914.  
  1915. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1916.  
  1917. NullReferenceException: Object reference not set to an instance of an object
  1918. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1919. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1920. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1921.  
  1922. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1923.  
  1924. NullReferenceException: Object reference not set to an instance of an object
  1925. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1926. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1927. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1928.  
  1929. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1930.  
  1931. NullReferenceException: Object reference not set to an instance of an object
  1932. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1933. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1934. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1935.  
  1936. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1937.  
  1938. NullReferenceException: Object reference not set to an instance of an object
  1939. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1940. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1941. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1942.  
  1943. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1944.  
  1945. NullReferenceException: Object reference not set to an instance of an object
  1946. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1947. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1948. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1949.  
  1950. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1951.  
  1952. NullReferenceException: Object reference not set to an instance of an object
  1953. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1954. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1955. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1956.  
  1957. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1958.  
  1959. NullReferenceException: Object reference not set to an instance of an object
  1960. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1961. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1962. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1963.  
  1964. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1965.  
  1966. NullReferenceException: Object reference not set to an instance of an object
  1967. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1968. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1969. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1970.  
  1971. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1972.  
  1973. NullReferenceException: Object reference not set to an instance of an object
  1974. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1975. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1976. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1977.  
  1978. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1979.  
  1980. NullReferenceException: Object reference not set to an instance of an object
  1981. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1982. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1983. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1984.  
  1985. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1986.  
  1987. NullReferenceException: Object reference not set to an instance of an object
  1988. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1989. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1990. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1991.  
  1992. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  1993.  
  1994. NullReferenceException: Object reference not set to an instance of an object
  1995. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  1996. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  1997. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  1998.  
  1999. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2000.  
  2001. NullReferenceException: Object reference not set to an instance of an object
  2002. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2003. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2004. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2005.  
  2006. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2007.  
  2008. NullReferenceException: Object reference not set to an instance of an object
  2009. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2010. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2011. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2012.  
  2013. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2014.  
  2015. NullReferenceException: Object reference not set to an instance of an object
  2016. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2017. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2018. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2019.  
  2020. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2021.  
  2022. NullReferenceException: Object reference not set to an instance of an object
  2023. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2024. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2025. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2026.  
  2027. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2028.  
  2029. NullReferenceException: Object reference not set to an instance of an object
  2030. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2031. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2032. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2033.  
  2034. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2035.  
  2036. NullReferenceException: Object reference not set to an instance of an object
  2037. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2038. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2039. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2040.  
  2041. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2042.  
  2043. NullReferenceException: Object reference not set to an instance of an object
  2044. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2045. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2046. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2047.  
  2048. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2049.  
  2050. NullReferenceException: Object reference not set to an instance of an object
  2051. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2052. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2053. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2054.  
  2055. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2056.  
  2057. NullReferenceException: Object reference not set to an instance of an object
  2058. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2059. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2060. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2061.  
  2062. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2063.  
  2064. NullReferenceException: Object reference not set to an instance of an object
  2065. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2066. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2067. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2068.  
  2069. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2070.  
  2071. NullReferenceException: Object reference not set to an instance of an object
  2072. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2073. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2074. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2075.  
  2076. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2077.  
  2078. NullReferenceException: Object reference not set to an instance of an object
  2079. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2080. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2081. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2082.  
  2083. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2084.  
  2085. NullReferenceException: Object reference not set to an instance of an object
  2086. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2087. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2088. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2089.  
  2090. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2091.  
  2092. NullReferenceException: Object reference not set to an instance of an object
  2093. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2094. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2095. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2096.  
  2097. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2098.  
  2099. NullReferenceException: Object reference not set to an instance of an object
  2100. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2101. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2102. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2103.  
  2104. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2105.  
  2106. NullReferenceException: Object reference not set to an instance of an object
  2107. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2108. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2109. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2110.  
  2111. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2112.  
  2113. NullReferenceException: Object reference not set to an instance of an object
  2114. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2115. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2116. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2117.  
  2118. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2119.  
  2120. NullReferenceException: Object reference not set to an instance of an object
  2121. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2122. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2123. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2124.  
  2125. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2126.  
  2127. NullReferenceException: Object reference not set to an instance of an object
  2128. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2129. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2130. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2131.  
  2132. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2133.  
  2134. NullReferenceException: Object reference not set to an instance of an object
  2135. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2136. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2137. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2138.  
  2139. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2140.  
  2141. NullReferenceException: Object reference not set to an instance of an object
  2142. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2143. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2144. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2145.  
  2146. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2147.  
  2148. NullReferenceException: Object reference not set to an instance of an object
  2149. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2150. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2151. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2152.  
  2153. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2154.  
  2155. NullReferenceException: Object reference not set to an instance of an object
  2156. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2157. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2158. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2159.  
  2160. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2161.  
  2162. NullReferenceException: Object reference not set to an instance of an object
  2163. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2164. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2165. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2166.  
  2167. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2168.  
  2169. NullReferenceException: Object reference not set to an instance of an object
  2170. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2171. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2172. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2173.  
  2174. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2175.  
  2176. NullReferenceException: Object reference not set to an instance of an object
  2177. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2178. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2179. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2180.  
  2181. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2182.  
  2183. NullReferenceException: Object reference not set to an instance of an object
  2184. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2185. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2186. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2187.  
  2188. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2189.  
  2190. NullReferenceException: Object reference not set to an instance of an object
  2191. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2192. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2193. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2194.  
  2195. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2196.  
  2197. NullReferenceException: Object reference not set to an instance of an object
  2198. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2199. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2200. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2201.  
  2202. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2203.  
  2204. NullReferenceException: Object reference not set to an instance of an object
  2205. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2206. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2207. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2208.  
  2209. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2210.  
  2211. NullReferenceException: Object reference not set to an instance of an object
  2212. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2213. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2214. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2215.  
  2216. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2217.  
  2218. NullReferenceException: Object reference not set to an instance of an object
  2219. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2220. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2221. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2222.  
  2223. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2224.  
  2225. NullReferenceException: Object reference not set to an instance of an object
  2226. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2227. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2228. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2229.  
  2230. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2231.  
  2232. NullReferenceException: Object reference not set to an instance of an object
  2233. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2234. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2235. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2236.  
  2237. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2238.  
  2239. NullReferenceException: Object reference not set to an instance of an object
  2240. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2241. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2242. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2243.  
  2244. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2245.  
  2246. NullReferenceException: Object reference not set to an instance of an object
  2247. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2248. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2249. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2250.  
  2251. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2252.  
  2253. NullReferenceException: Object reference not set to an instance of an object
  2254. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2255. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2256. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2257.  
  2258. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2259.  
  2260. NullReferenceException: Object reference not set to an instance of an object
  2261. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2262. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2263. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2264.  
  2265. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2266.  
  2267. NullReferenceException: Object reference not set to an instance of an object
  2268. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2269. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2270. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2271.  
  2272. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2273.  
  2274. NullReferenceException: Object reference not set to an instance of an object
  2275. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2276. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2277. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2278.  
  2279. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2280.  
  2281. NullReferenceException: Object reference not set to an instance of an object
  2282. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2283. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2284. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2285.  
  2286. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2287.  
  2288. NullReferenceException: Object reference not set to an instance of an object
  2289. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2290. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2291. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2292.  
  2293. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2294.  
  2295. NullReferenceException: Object reference not set to an instance of an object
  2296. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2297. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2298. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2299.  
  2300. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2301.  
  2302. NullReferenceException: Object reference not set to an instance of an object
  2303. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <be76798c4808488998d681580bbe9881>:0
  2304. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  2305. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <be76798c4808488998d681580bbe9881>:0
  2306.  
  2307. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  2308.  
  2309. Join 1019
  2310.  
  2311. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2312.  
  2313. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2314.  
  2315. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2316.  
  2317. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2318.  
  2319. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2320.  
  2321. Exit 1019
  2322.  
  2323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2324.  
  2325. Join 3
  2326.  
  2327. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2328.  
  2329. Join 8
  2330.  
  2331. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2332.  
  2333. Exit 8
  2334.  
  2335. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2336.  
  2337. Exit 3
  2338.  
  2339. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2340.  
  2341. Join 1027
  2342.  
  2343. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2344.  
  2345. Exit 1027
  2346.  
  2347. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2348.  
  2349. Join 3
  2350.  
  2351. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2352.  
  2353. Join 6
  2354.  
  2355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2356.  
  2357. Join 8
  2358.  
  2359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2360.  
  2361. Exit 8
  2362.  
  2363. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2364.  
  2365. Exit 6
  2366.  
  2367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2368.  
  2369. Join 7
  2370.  
  2371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2372.  
  2373. Join 8
  2374.  
  2375. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2376.  
  2377. Exit 3
  2378.  
  2379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2380.  
  2381. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  2382.  
  2383. Unloading 146 unused Assets to reduce memory usage. Loaded Objects now: 308436.
  2384. Total: 527.377300 ms (FindLiveObjects: 23.694400 ms CreateObjectMapping: 25.393900 ms MarkObjects: 477.619100 ms DeleteObjects: 0.669500 ms)
  2385.  
  2386. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2387.  
  2388. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308436.
  2389. Total: 511.685100 ms (FindLiveObjects: 17.222800 ms CreateObjectMapping: 24.818600 ms MarkObjects: 469.216700 ms DeleteObjects: 0.426700 ms)
  2390.  
  2391. Join 7
  2392.  
  2393. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2394.  
  2395. Join 8
  2396.  
  2397. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2398.  
  2399. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  2400.  
  2401. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 308498.
  2402. Total: 511.839300 ms (FindLiveObjects: 17.649200 ms CreateObjectMapping: 24.177300 ms MarkObjects: 469.412700 ms DeleteObjects: 0.599700 ms)
  2403.  
  2404. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2405.  
  2406. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308498.
  2407. Total: 512.723600 ms (FindLiveObjects: 18.954300 ms CreateObjectMapping: 25.348900 ms MarkObjects: 468.121500 ms DeleteObjects: 0.298500 ms)
  2408.  
  2409. Join 7
  2410.  
  2411. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2412.  
  2413. Join 8
  2414.  
  2415. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2416.  
  2417. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2418.  
  2419. Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 308581.
  2420. Total: 516.304200 ms (FindLiveObjects: 19.014700 ms CreateObjectMapping: 26.356100 ms MarkObjects: 470.013500 ms DeleteObjects: 0.919500 ms)
  2421.  
  2422. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2423.  
  2424. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308581.
  2425. Total: 512.876300 ms (FindLiveObjects: 18.373400 ms CreateObjectMapping: 24.199600 ms MarkObjects: 469.925900 ms DeleteObjects: 0.376900 ms)
  2426.  
  2427. Join 7
  2428.  
  2429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2430.  
  2431. Join 8
  2432.  
  2433. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2434.  
  2435. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  2436.  
  2437. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 308837.
  2438. Total: 510.774100 ms (FindLiveObjects: 18.527100 ms CreateObjectMapping: 24.755800 ms MarkObjects: 466.742700 ms DeleteObjects: 0.748100 ms)
  2439.  
  2440. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2441.  
  2442. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308837.
  2443. Total: 515.245300 ms (FindLiveObjects: 17.696800 ms CreateObjectMapping: 24.003500 ms MarkObjects: 473.257300 ms DeleteObjects: 0.287100 ms)
  2444.  
  2445. Join 7
  2446.  
  2447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2448.  
  2449. Join 8
  2450.  
  2451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2452.  
  2453. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  2454.  
  2455. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 309090.
  2456. Total: 509.039800 ms (FindLiveObjects: 18.040100 ms CreateObjectMapping: 24.322800 ms MarkObjects: 466.273200 ms DeleteObjects: 0.403100 ms)
  2457.  
  2458. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2459.  
  2460. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309090.
  2461. Total: 513.236000 ms (FindLiveObjects: 16.412400 ms CreateObjectMapping: 23.865500 ms MarkObjects: 472.662900 ms DeleteObjects: 0.294900 ms)
  2462.  
  2463. Unloading 4 Unused Serialized files (Serialized files now loaded: 34)
  2464.  
  2465. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 309430.
  2466. Total: 511.952000 ms (FindLiveObjects: 17.671900 ms CreateObjectMapping: 24.601400 ms MarkObjects: 469.349700 ms DeleteObjects: 0.328800 ms)
  2467.  
  2468. Join 7
  2469.  
  2470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2471.  
  2472. Join 8
  2473.  
  2474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2475.  
  2476. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2477.  
  2478. Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 309461.
  2479. Total: 521.367300 ms (FindLiveObjects: 19.457600 ms CreateObjectMapping: 25.799900 ms MarkObjects: 475.157300 ms DeleteObjects: 0.952100 ms)
  2480.  
  2481. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2482.  
  2483. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309461.
  2484. Total: 509.622100 ms (FindLiveObjects: 16.646600 ms CreateObjectMapping: 24.860400 ms MarkObjects: 467.581100 ms DeleteObjects: 0.533600 ms)
  2485.  
  2486. Join 7
  2487.  
  2488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2489.  
  2490. Join 8
  2491.  
  2492. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2493.  
  2494. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  2495.  
  2496. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 309491.
  2497. Total: 514.127200 ms (FindLiveObjects: 18.719200 ms CreateObjectMapping: 24.774400 ms MarkObjects: 469.820500 ms DeleteObjects: 0.812300 ms)
  2498.  
  2499. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2500.  
  2501. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309491.
  2502. Total: 515.045900 ms (FindLiveObjects: 16.744800 ms CreateObjectMapping: 24.158500 ms MarkObjects: 473.719700 ms DeleteObjects: 0.422400 ms)
  2503.  
  2504. Join 7
  2505.  
  2506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2507.  
  2508. Join 8
  2509.  
  2510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2511.  
  2512. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2513.  
  2514. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 310207.
  2515. Total: 533.690900 ms (FindLiveObjects: 19.333500 ms CreateObjectMapping: 28.944300 ms MarkObjects: 484.477300 ms DeleteObjects: 0.935500 ms)
  2516.  
  2517. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2518.  
  2519. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310207.
  2520. Total: 511.530200 ms (FindLiveObjects: 17.629600 ms CreateObjectMapping: 24.610100 ms MarkObjects: 468.698800 ms DeleteObjects: 0.591000 ms)
  2521.  
  2522. Join 7
  2523.  
  2524. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2525.  
  2526. Join 8
  2527.  
  2528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2529.  
  2530. Exit 8
  2531.  
  2532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2533.  
  2534. Exit 7
  2535.  
  2536. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2537.  
  2538. Join 1014
  2539.  
  2540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2541.  
  2542. Exit 1014
  2543.  
  2544. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2545.  
  2546. Join 1013
  2547.  
  2548. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2549.  
  2550. Exit 1013
  2551.  
  2552. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2553.  
  2554. Join 1012
  2555.  
  2556. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2557.  
  2558. Exit 1012
  2559.  
  2560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2561.  
  2562. Join 8
  2563.  
  2564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2565.  
  2566. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2567.  
  2568. Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 310578.
  2569. Total: 516.914700 ms (FindLiveObjects: 20.695400 ms CreateObjectMapping: 25.521400 ms MarkObjects: 470.119300 ms DeleteObjects: 0.578300 ms)
  2570.  
  2571. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2572.  
  2573. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310578.
  2574. Total: 514.376500 ms (FindLiveObjects: 16.240000 ms CreateObjectMapping: 25.220700 ms MarkObjects: 472.585800 ms DeleteObjects: 0.329500 ms)
  2575.  
  2576. <RI.Hid> Failed to read input report:
  2577. The I/O operation has been aborted because of either a thread exit or an application request.
  2578.  
  2579.  
  2580. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 682)
  2581.  
  2582. Joystick disconnected ("Controller (Xbox One For Windows)").
  2583.  
  2584. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
  2585.  
  2586. Joystick reconnected ("Controller (Xbox One For Windows)").
  2587.  
  2588. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1394)
  2589.  
  2590. <RI.Hid> Failed to read input report:
  2591. The I/O operation has been aborted because of either a thread exit or an application request.
  2592.  
  2593.  
  2594. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 682)
  2595.  
  2596. Joystick disconnected ("Controller (Xbox One For Windows)").
  2597.  
  2598. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
  2599.  
  2600. Joystick reconnected ("Controller (Xbox One For Windows)").
  2601.  
  2602. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1394)
  2603.  
  2604. Join 8
  2605.  
  2606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2607.  
  2608. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2609.  
  2610. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 310724.
  2611. Total: 529.909000 ms (FindLiveObjects: 19.179600 ms CreateObjectMapping: 24.830700 ms MarkObjects: 485.497500 ms DeleteObjects: 0.400700 ms)
  2612.  
  2613. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2614.  
  2615. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310724.
  2616. Total: 511.814200 ms (FindLiveObjects: 16.369700 ms CreateObjectMapping: 24.567300 ms MarkObjects: 470.533000 ms DeleteObjects: 0.343400 ms)
  2617.  
  2618. Join 8
  2619.  
  2620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2621.  
  2622. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  2623.  
  2624. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 311359.
  2625. Total: 526.955300 ms (FindLiveObjects: 22.019400 ms CreateObjectMapping: 24.966100 ms MarkObjects: 478.984000 ms DeleteObjects: 0.985400 ms)
  2626.  
  2627. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2628.  
  2629. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311359.
  2630. Total: 518.292500 ms (FindLiveObjects: 18.213500 ms CreateObjectMapping: 24.943400 ms MarkObjects: 474.754700 ms DeleteObjects: 0.380400 ms)
  2631.  
  2632. Join 8
  2633.  
  2634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2635.  
  2636. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  2637.  
  2638. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 311358.
  2639. Total: 526.529900 ms (FindLiveObjects: 18.710600 ms CreateObjectMapping: 25.901700 ms MarkObjects: 481.093500 ms DeleteObjects: 0.823900 ms)
  2640.  
  2641. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2642.  
  2643. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311358.
  2644. Total: 527.480000 ms (FindLiveObjects: 17.998700 ms CreateObjectMapping: 24.927800 ms MarkObjects: 484.162800 ms DeleteObjects: 0.389900 ms)
  2645.  
  2646. Join 8
  2647.  
  2648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2649.  
  2650. Join 7
  2651.  
  2652. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2653.  
  2654. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2655.  
  2656. Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 311583.
  2657. Total: 526.544500 ms (FindLiveObjects: 19.504800 ms CreateObjectMapping: 25.163400 ms MarkObjects: 481.068600 ms DeleteObjects: 0.807200 ms)
  2658.  
  2659. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2660.  
  2661. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311583.
  2662. Total: 519.272000 ms (FindLiveObjects: 16.956300 ms CreateObjectMapping: 24.947900 ms MarkObjects: 476.805400 ms DeleteObjects: 0.561700 ms)
  2663.  
  2664. Join 7
  2665.  
  2666. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2667.  
  2668. Join 8
  2669.  
  2670. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2671.  
  2672. Exit 7
  2673.  
  2674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2675.  
  2676. Join 7
  2677.  
  2678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2679.  
  2680. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2681.  
  2682. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 311591.
  2683. Total: 523.656300 ms (FindLiveObjects: 17.524800 ms CreateObjectMapping: 27.701100 ms MarkObjects: 477.914000 ms DeleteObjects: 0.515900 ms)
  2684.  
  2685. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2686.  
  2687. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311591.
  2688. Total: 524.523800 ms (FindLiveObjects: 19.562900 ms CreateObjectMapping: 27.696500 ms MarkObjects: 476.967000 ms DeleteObjects: 0.297000 ms)
  2689.  
  2690. Join 7
  2691.  
  2692. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2693.  
  2694. Join 8
  2695.  
  2696. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2697.  
  2698. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2699.  
  2700. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 311589.
  2701. Total: 524.461200 ms (FindLiveObjects: 20.485200 ms CreateObjectMapping: 25.010400 ms MarkObjects: 478.472700 ms DeleteObjects: 0.492400 ms)
  2702.  
  2703. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2704.  
  2705. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311589.
  2706. Total: 514.402300 ms (FindLiveObjects: 16.739900 ms CreateObjectMapping: 24.371200 ms MarkObjects: 472.904400 ms DeleteObjects: 0.386000 ms)
  2707.  
  2708. Join 7
  2709.  
  2710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2711.  
  2712. Join 8
  2713.  
  2714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2715.  
  2716. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2717.  
  2718. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2719.  
  2720. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2721.  
  2722. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 311594.
  2723. Total: 527.865700 ms (FindLiveObjects: 17.125600 ms CreateObjectMapping: 24.281800 ms MarkObjects: 485.866700 ms DeleteObjects: 0.591300 ms)
  2724.  
  2725. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2726.  
  2727. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311594.
  2728. Total: 510.981800 ms (FindLiveObjects: 16.742700 ms CreateObjectMapping: 24.251800 ms MarkObjects: 469.222900 ms DeleteObjects: 0.763800 ms)
  2729.  
  2730. Join 7
  2731.  
  2732. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2733.  
  2734. Join 8
  2735.  
  2736. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2737.  
  2738. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2739.  
  2740. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2741.  
  2742. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2743.  
  2744. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 311716.
  2745. Total: 525.760200 ms (FindLiveObjects: 18.638600 ms CreateObjectMapping: 25.136700 ms MarkObjects: 481.404500 ms DeleteObjects: 0.579900 ms)
  2746.  
  2747. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2748.  
  2749. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311716.
  2750. Total: 512.308600 ms (FindLiveObjects: 16.007400 ms CreateObjectMapping: 24.442400 ms MarkObjects: 471.279400 ms DeleteObjects: 0.578800 ms)
  2751.  
  2752. Join 7
  2753.  
  2754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2755.  
  2756. Join 8
  2757.  
  2758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2759.  
  2760. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2761.  
  2762. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 311842.
  2763. Total: 533.387200 ms (FindLiveObjects: 19.310600 ms CreateObjectMapping: 24.908900 ms MarkObjects: 488.652000 ms DeleteObjects: 0.515400 ms)
  2764.  
  2765. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2766.  
  2767. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311842.
  2768. Total: 515.965900 ms (FindLiveObjects: 16.838200 ms CreateObjectMapping: 24.073000 ms MarkObjects: 474.728300 ms DeleteObjects: 0.326100 ms)
  2769.  
  2770. <RI.Hid> Failed to read input report:
  2771. The I/O operation has been aborted because of either a thread exit or an application request.
  2772.  
  2773.  
  2774. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 682)
  2775.  
  2776. <RI.Hid> Failed to read input report:
  2777. The requested resource is in use.
  2778.  
  2779.  
  2780. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 682)
  2781.  
  2782. Joystick disconnected ("Controller (Xbox One For Windows)").
  2783.  
  2784. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
  2785.  
  2786. Joystick reconnected ("Controller (Xbox One For Windows)").
  2787.  
  2788. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1394)
  2789.  
  2790. <RI.Hid> Failed to read input report:
  2791. The I/O operation has been aborted because of either a thread exit or an application request.
  2792.  
  2793.  
  2794. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 682)
  2795.  
  2796. Joystick disconnected ("Controller (Xbox One For Windows)").
  2797.  
  2798. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
  2799.  
  2800. Join 7
  2801.  
  2802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2803.  
  2804. Join 8
  2805.  
  2806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2807.  
  2808. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2809.  
  2810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2811.  
  2812. Joystick reconnected ("Controller (Xbox One For Windows)").
  2813.  
  2814. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1394)
  2815.  
  2816. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2817.  
  2818. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 311896.
  2819. Total: 519.614800 ms (FindLiveObjects: 17.794000 ms CreateObjectMapping: 24.864200 ms MarkObjects: 476.372200 ms DeleteObjects: 0.583900 ms)
  2820.  
  2821. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2822.  
  2823. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311896.
  2824. Total: 518.554700 ms (FindLiveObjects: 16.528400 ms CreateObjectMapping: 24.649300 ms MarkObjects: 476.907200 ms DeleteObjects: 0.469400 ms)
  2825.  
  2826. Join 7
  2827.  
  2828. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2829.  
  2830. Join 8
  2831.  
  2832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2833.  
  2834. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2835.  
  2836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2837.  
  2838. Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
  2839.  
  2840. Unloading 317 unused Assets to reduce memory usage. Loaded Objects now: 312361.
  2841. Total: 521.898900 ms (FindLiveObjects: 19.556500 ms CreateObjectMapping: 24.349500 ms MarkObjects: 473.541600 ms DeleteObjects: 4.451000 ms)
  2842.  
  2843. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  2844.  
  2845. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 312361.
  2846. Total: 519.415700 ms (FindLiveObjects: 16.722100 ms CreateObjectMapping: 25.865700 ms MarkObjects: 476.252400 ms DeleteObjects: 0.575000 ms)
  2847.  
  2848. Join 7
  2849.  
  2850. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2851.  
  2852. Join 8
  2853.  
  2854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2855.  
  2856. Exit 8
  2857.  
  2858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2859.  
  2860. Exit 7
  2861.  
  2862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2863.  
  2864. Join 1012
  2865.  
  2866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2867.  
  2868. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  2869.  
  2870. Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 311648.
  2871. Total: 525.664900 ms (FindLiveObjects: 20.234800 ms CreateObjectMapping: 24.872100 ms MarkObjects: 479.506200 ms DeleteObjects: 1.050000 ms)
  2872.  
  2873. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  2874.  
  2875. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311648.
  2876. Total: 522.353200 ms (FindLiveObjects: 18.214700 ms CreateObjectMapping: 24.930400 ms MarkObjects: 478.819200 ms DeleteObjects: 0.388400 ms)
  2877.  
  2878. Join 1012
  2879.  
  2880. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2881.  
  2882. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  2883.  
  2884. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 311647.
  2885. Total: 530.160900 ms (FindLiveObjects: 17.931600 ms CreateObjectMapping: 25.671600 ms MarkObjects: 486.105100 ms DeleteObjects: 0.452400 ms)
  2886.  
  2887. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  2888.  
  2889. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311647.
  2890. Total: 513.892200 ms (FindLiveObjects: 16.265600 ms CreateObjectMapping: 24.519800 ms MarkObjects: 472.535900 ms DeleteObjects: 0.570500 ms)
  2891.  
  2892. Join 1012
  2893.  
  2894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2895.  
  2896. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  2897.  
  2898. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 311647.
  2899. Total: 520.698400 ms (FindLiveObjects: 18.819600 ms CreateObjectMapping: 25.123800 ms MarkObjects: 476.321100 ms DeleteObjects: 0.433600 ms)
  2900.  
  2901. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  2902.  
  2903. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311647.
  2904. Total: 526.207600 ms (FindLiveObjects: 17.483200 ms CreateObjectMapping: 25.217000 ms MarkObjects: 482.998400 ms DeleteObjects: 0.508600 ms)
  2905.  
  2906. Join 1012
  2907.  
  2908. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2909.  
  2910. Exit 1012
  2911.  
  2912. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2913.  
  2914. Join 8
  2915.  
  2916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2917.  
  2918. Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
  2919.  
  2920. Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 312556.
  2921. Total: 518.802300 ms (FindLiveObjects: 18.170600 ms CreateObjectMapping: 24.814400 ms MarkObjects: 475.037900 ms DeleteObjects: 0.779000 ms)
  2922.  
  2923. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  2924.  
  2925. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 312556.
  2926. Total: 518.288100 ms (FindLiveObjects: 16.749200 ms CreateObjectMapping: 24.241100 ms MarkObjects: 476.791100 ms DeleteObjects: 0.506200 ms)
  2927.  
  2928. Join 8
  2929.  
  2930. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2931.  
  2932. Exit 8
  2933.  
  2934. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2935.  
  2936. Join 7
  2937.  
  2938. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2939.  
  2940. Join 8
  2941.  
  2942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2943.  
  2944. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  2945.  
  2946. Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 312592.
  2947. Total: 523.388700 ms (FindLiveObjects: 20.787100 ms CreateObjectMapping: 25.211100 ms MarkObjects: 476.302200 ms DeleteObjects: 1.087800 ms)
  2948.  
  2949. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  2950.  
  2951. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 312592.
  2952. Total: 524.640500 ms (FindLiveObjects: 20.509500 ms CreateObjectMapping: 25.356300 ms MarkObjects: 478.370800 ms DeleteObjects: 0.403500 ms)
  2953.  
  2954. Join 7
  2955.  
  2956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2957.  
  2958. Join 8
  2959.  
  2960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2961.  
  2962. Join 3
  2963.  
  2964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2965.  
  2966. Exit 7
  2967.  
  2968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2969.  
  2970. Exit 8
  2971.  
  2972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2973.  
  2974. Join 6
  2975.  
  2976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2977.  
  2978. Exit 6
  2979.  
  2980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2981.  
  2982. Join 6
  2983.  
  2984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2985.  
  2986. Join 8
  2987.  
  2988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2989.  
  2990. Exit 3
  2991.  
  2992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2993.  
  2994. Join 2
  2995.  
  2996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2997.  
  2998. Exit 8
  2999.  
  3000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3001.  
  3002. Exit 2
  3003.  
  3004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3005.  
  3006. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  3007.  
  3008. Unloading 195 unused Assets to reduce memory usage. Loaded Objects now: 313536.
  3009. Total: 527.939400 ms (FindLiveObjects: 21.288400 ms CreateObjectMapping: 25.834600 ms MarkObjects: 479.901100 ms DeleteObjects: 0.914900 ms)
  3010.  
  3011. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  3012.  
  3013. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313536.
  3014. Total: 518.030600 ms (FindLiveObjects: 19.425000 ms CreateObjectMapping: 24.587400 ms MarkObjects: 473.622400 ms DeleteObjects: 0.395500 ms)
  3015.  
  3016. Join 6
  3017.  
  3018. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3019.  
  3020. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  3021.  
  3022. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 313538.
  3023. Total: 524.084000 ms (FindLiveObjects: 17.723800 ms CreateObjectMapping: 25.514600 ms MarkObjects: 480.262100 ms DeleteObjects: 0.582700 ms)
  3024.  
  3025. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  3026.  
  3027. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313538.
  3028. Total: 514.973000 ms (FindLiveObjects: 16.306300 ms CreateObjectMapping: 23.812500 ms MarkObjects: 474.289500 ms DeleteObjects: 0.564100 ms)
  3029.  
  3030. Join 6
  3031.  
  3032. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3033.  
  3034. Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
  3035.  
  3036. Unloading 170 unused Assets to reduce memory usage. Loaded Objects now: 313568.
  3037. Total: 525.955900 ms (FindLiveObjects: 18.637600 ms CreateObjectMapping: 25.487000 ms MarkObjects: 480.856500 ms DeleteObjects: 0.974600 ms)
  3038.  
  3039. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  3040.  
  3041. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313568.
  3042. Total: 521.602500 ms (FindLiveObjects: 16.724700 ms CreateObjectMapping: 25.136800 ms MarkObjects: 479.193200 ms DeleteObjects: 0.547400 ms)
  3043.  
  3044. Join 6
  3045.  
  3046. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3047.  
  3048. Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
  3049.  
  3050. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 313770.
  3051. Total: 535.329700 ms (FindLiveObjects: 21.182100 ms CreateObjectMapping: 26.234100 ms MarkObjects: 487.428000 ms DeleteObjects: 0.485200 ms)
  3052.  
  3053. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  3054.  
  3055. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313770.
  3056. Total: 522.375100 ms (FindLiveObjects: 18.104200 ms CreateObjectMapping: 24.572500 ms MarkObjects: 479.042800 ms DeleteObjects: 0.655300 ms)
  3057.  
  3058. Join 6
  3059.  
  3060. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3061.  
  3062. Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
  3063.  
  3064. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 313771.
  3065. Total: 529.357900 ms (FindLiveObjects: 18.576600 ms CreateObjectMapping: 25.513700 ms MarkObjects: 484.864700 ms DeleteObjects: 0.402300 ms)
  3066.  
  3067. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  3068.  
  3069. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313771.
  3070. Total: 524.292100 ms (FindLiveObjects: 17.238000 ms CreateObjectMapping: 24.831000 ms MarkObjects: 481.847800 ms DeleteObjects: 0.374900 ms)
  3071.  
  3072. Join 6
  3073.  
  3074. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3075.  
  3076. Joystick disconnected ("Controller (Xbox One For Windows)").
  3077.  
  3078. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
  3079.  
  3080. Close Time: 1/24/2020 3:14:34 AM
  3081.  
  3082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3083.  
  3084. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  3085.  
  3086. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  3087.  
  3088. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  3089. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3090. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3091. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
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