iTzAyhamHD

API - gui.yml

Apr 13th, 2018
432
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 12.55 KB | None | 0 0
  1. # GUI file
  2. # Here you can edit everything in the GUI (name, slot, block/item(id), enchanted or not and the lore)
  3. # There is some stuff that you need to know about:
  4. # 1: Do not change the items list names like "publicinfo:" and others
  5. # 2: You can use "[rc]" without quotes to generate a random color like (&a or &3 or &9) without bold or italic etc. This variable can be used in item's name and lore, example: "[rc]&lAdvancedPlayerInfo [rc]&l&ois [rc]&l&namazing"
  6. # 3: You can find item's ID and name in "plugins/skript/alaises-english.sk"
  7.  
  8.  
  9. # GUI item example:
  10. #items:
  11. #publicinfo: <Do not change>
  12. #id: '<Block name / IDs are supported but i recommend to use names>'
  13. #name: '<Custom Name / Color Codes are supported>'
  14. #enchanted: 'true/false'
  15. #slot: '<from 0 to 54>'
  16. #lore:
  17. #- '<Here you can put any thing you want'
  18. #- '<Color codes are supported>'
  19.  
  20.  
  21. #Variables:
  22. # - [rc] = random color (normal colors only, no bold or ...) (used wothout &)
  23. # - [player-location] = location
  24. # - [player-ping] = ping
  25. # - [player-gamemode] = gamemode
  26. # - [player-flying] = flying state
  27. # - [player-health] = health
  28. # - [player-food] = food
  29. # - [player-world] = world
  30. # - [player-tool-lore] = current tool's lore
  31. # - [player-uuid] = uuid
  32. # - [player-xp] = xp
  33. # - [player-op] = op state (true/false)
  34. # - [player-ip] = IP
  35. # - [player-displayname] = displayname
  36. # - [player-onlinetime] = online since
  37. # - [player-chatcount] = player's chat times (count)
  38. # - [player-cmdcount] = cmd count
  39. # - [player-joincount] = join count
  40. # - [player-quitcount] = quit count
  41. # - [player-jumpcount] = jump count
  42. # - [player-pickupcount] = pickup count
  43. # - [player-breakcount] = break count
  44. # - [player-placecount] = place count
  45. # - [player-dropcount] = drop count
  46. # - [player-mobkillcount] = mobkill count
  47. # - [player-sneakcount] = sneak count
  48. # - [player-sprintcount] = sprint count
  49. # - [player-craftcount] = craft count
  50. # - [player-potions] = active potions
  51. # - [player-money] = player's money
  52. # - [player-name] = player's money
  53. # - [player-deathcause] = death/damage cause (reason) (victim)
  54. # - [player-killcause] = kill cause (reason) (attacker)
  55. # - [player-lastcmd-cmd] = last cmd
  56. # - [player-lastcmd-date] = last cmd date
  57. # - [player-lastcmd-loc] = last cmd location
  58. # - [player-lastcmd-world] = last cmd world
  59. # - [player-lastchat-msg] = last msg
  60. # - [player-lastchat-date] = last msg date
  61. # - [player-lastchat-loc] = last msg location
  62. # - [player-lastchat-world] = last msg world
  63. # - [player-lastkill-victim] = last kill victim
  64. # - [player-lastkill-date] = last kill date
  65. # - [player-lastkill-loc] = last kill location
  66. # - [player-lastkill-world] = last kill world
  67. # - [player-lastdeath-killer] = last death killer
  68. # - [player-lastdeath-date] = last death date
  69. # - [player-lastdeath-loc] = last death location
  70. # - [player-lastdeath-world] = last death world
  71. # - [player-lastblockplace-block] = last block placed block
  72. # - [player-lastblockplace-date] = last block placed date
  73. # - [player-lastblockplace-loc] = last block placed location
  74. # - [player-lastblockplace-world] = last block placed world
  75. # - [player-lastblockbreak-block] = last block broke block
  76. # - [player-lastblockbreak-date] = last block broke date
  77. # - [player-lastblockbreak-loc] = last block broke location
  78. # - [player-lastblockbreak-world] = last block broke world
  79. # - [player-helmet-lore] = lore of player's helmet
  80. # - [player-chestpalte-lore] = lore of player's chestplate
  81. # - [player-leggings-lore] = lore of player's leggings
  82. # - [player-boots-lore] = lore of player's boots
  83.  
  84. # ** !NOTE: Since we added PlaceholderAPI support, you can use statistic placeholders instead of [player-breakcount] [player-placecount] etc, it's better because these placeholder (statistic) gives you the player's information from his first join until now.
  85. # ** !NOTE: If you used any placeholder in the GUI and it dodn't work, make sure that you've downloaded the placeholder expansion and reloaded PlaceholderAPI plugin
  86. # ** !NOTE: If Placeholders from PlaceholderAPI didn't work even if you downloaded the expansion and everything else you must set PlaceholderAPI to true in skellett plugin's config.yml (plugins/skellett/config.yml -> PlaceholderAPI : true).
  87.  
  88.  
  89. GUI-name: '[rc]&l[player]&8&o''s information' # Variables: [player] = player's name (argument 1)
  90. items:
  91. helmet:
  92. idnotset: 'barrier' # Id of item when there is no armor set. You also can use 'air' for empty slot
  93. slot: '18'
  94. lore: # Variables: [player-helmet-lore] = original lore of player's helmet lore
  95. - '&8&m--&7[[rc] Helmet &7]&8&m--&r'
  96. - '&a[player-helmet-lore]'
  97. - ''
  98. chestplate:
  99. idnotset: 'barrier' # Id of item when there is no armor set. You also can use 'air' for empty slot
  100. slot: '19'
  101. lore: # Variables: [player-chestplate-lore] = original lore of player's chestplate lore
  102. - '&8&m--&7[[rc] Chestplate &7]&8&m--&r'
  103. - '&a[player-chestplate-lore]'
  104. - ''
  105. leggings:
  106. idnotset: 'barrier' # Id of item when there is no armor set. You also can use 'air' for empty slot
  107. slot: '27'
  108. lore: # Variables: [player-leggings-lore] = original lore of player's leggings lore
  109. - '&8&m--&7[[rc] Leggings &7]&8&m--&r'
  110. - '&a[player-leggings-lore]'
  111. - ''
  112. boots:
  113. idnotset: 'barrier' # Id of item when there is no armor set. You also can use 'air' for empty slot
  114. slot: '28'
  115. lore: # Variables: [player-boots-lore] = original lore of player's boots lore
  116. - '&8&m--&7[[rc] Boots &7]&8&m--&r'
  117. - '&a[player-boots-lore]'
  118. - ''
  119. currenttool:
  120. # This item has no name or id configuration because it depends on player's current tool
  121. slot: '20'
  122. lore: # Variables: [player-tool-lore] = original lore of player's item
  123. - '&8&m--&7[[rc] Current Tool &7]&8&m--&r'
  124. - '&a[player-tool-lore]'
  125. publicinfo:
  126. id: 'magma cream'
  127. name: '&8&m--&7[[rc] Public Info &7]&8&m--&r'
  128. enchanted: 'true'
  129. slot: '21'
  130. lore: # Variables: [player-location], [player-gamemode], [player-flying]
  131. - '&7&7Loc>&a &a[player-location]'
  132. - '&7Gamemode>&a [player-gamemode]'
  133. - '&7Flying>&a [player-flying]'
  134. - '&7Ping>&a [player-ping]'
  135. xp:
  136. id: 'bottle o'' enchanting'
  137. name: '&8&m--&7[[rc] XP &7]&8&m--&r'
  138. enchanted: 'true'
  139. slot: '22'
  140. lore: # Variables: [player-xp]
  141. - '&a[player-xp]'
  142. health:
  143. id: 'nether star'
  144. name: '&8&m--&7[[rc] Health &7]&8&m--&r'
  145. enchanted: 'true'
  146. slot: '23'
  147. lore: # Variables: [player-health]
  148. - '&a[player-health]'
  149. food:
  150. id: 'steak'
  151. name: '&8&m--&7[[rc] Food &7]&8&m--&r'
  152. enchanted: 'true'
  153. slot: '24'
  154. lore: # Variables: [player-food]
  155. - '&a[player-food]'
  156. lastcmd:
  157. id: 'paper'
  158. name: '&8&m--&7[[rc] Last Command &7]&8&m--&r'
  159. enchanted: 'true'
  160. slot: '25'
  161. lore: # Variables: [player-lastcmd-cmd], [player-lastcmd-date], [player-lastcmd-loc], [player-lastcmd-world]
  162. - '&7Cmd>&a [player-lastcmd-cmd]'
  163. - '&7Date>&a [player-lastcmd-date]'
  164. - '&7Loc>&a [player-lastcmd-loc]'
  165. - '&7World>&a [player-lastcmd-world]'
  166. lastchat:
  167. id: 'book and quill'
  168. name: '&8&m--&7[[rc] Last Chat &7]&8&m--&r'
  169. enchanted: 'true'
  170. slot: '26'
  171. lore: # Variables: [player-lastchat-msg], [player-lastchat-date], [player-lastchat-loc], [player-lastchat-world]
  172. - '&7Msg>&a [player-lastchat-msg]'
  173. - '&7Date>&a [player-lastchat-date]'
  174. - '&7Loc>&a [player-lastchat-loc]'
  175. - '&7World>&a [player-lastchat-world]'
  176. lastkill:
  177. id: 'diamond sword'
  178. name: '&8&m--&7[[rc] Last Kill &7]&8&m--&r'
  179. enchanted: 'true'
  180. slot: '29'
  181. lore: # Variables: [player-lastkill-victim], [player-lastkill-date], [player-lastkill-loc], [player-lastkill-world]
  182. - '&7Victim>&a [player-lastkill-victim]'
  183. - '&7Date>&a [player-lastkill-date]'
  184. - '&7Loc>&a [player-lastkill-loc]'
  185. - '&7World>&a [player-lastkill-world]'
  186. - '&7Cause>&a [player-killcause]'
  187. lastdeath:
  188. id: 'iron sword'
  189. name: '&8&m--&7[[rc] Last Death &7]&8&m--&r'
  190. enchanted: 'true'
  191. slot: '30'
  192. lore: # Variables: [player-lastdeath-killer], [player-lastdeath-date], [player-lastdeath-loc], [player-lastdeath-world]
  193. - '&7Killer>&a [player-lastdeath-killer]'
  194. - '&7Date>&a [player-lastdeath-date]'
  195. - '&7Loc>&a [player-lastdeath-loc]'
  196. - '&7World>&a [player-lastdeath-world]'
  197. - '&7Cause>&a [player-deathcause]'
  198. world:
  199. id: 'grass'
  200. name: '&8&m--&7[[rc] World &7]&8&m--&r'
  201. enchanted: 'true'
  202. slot: '31'
  203. lore: # Variables: [player-world]
  204. - '&a[player-world]'
  205. ping:
  206. id: 'redstone'
  207. name: '&8&m--&7[[rc] Ping &7]&8&m--&r'
  208. enchanted: 'true'
  209. slot: '32'
  210. lore: # Variables: [player-ping]
  211. - '&a[player-ping] ms'
  212. lastblock-place:
  213. id: 'stone'
  214. name: '&8&m--&7[[rc] Last Block (place) &7]&8&m--&r'
  215. enchanted: 'true'
  216. slot: '33'
  217. lore: # Variables: [player-lastblockplace-block], [player-lastblockplace-date], [player-lastblockplace-loc], [player-lastblockplace-world]
  218. - '&7Block>&a [player-lastblockplace-block]'
  219. - '&7Date>&a [player-lastblockplace-date]'
  220. - '&7Loc>&a [player-lastblockplace-loc]'
  221. - '&7World>&a [player-lastblockplace-world]'
  222. lastblock-break:
  223. id: 'cobblestone'
  224. name: '&8&m--&7[[rc] Last Block (break) &7]&8&m--&r'
  225. enchanted: 'true'
  226. slot: '34'
  227. lore: # Variables: [player-lastblockbreak-block], [player-lastblockbreak-date], [player-lastblockbreak-loc], [player-lastblockbreak-world]
  228. - '&7Block>&a [player-lastblockbreak-block]'
  229. - '&7Date>&a [player-lastblockbreak-date]'
  230. - '&7Loc>&a [player-lastblockbreak-loc]'
  231. - '&7World>&a [player-lastblockbreak-world]'
  232. uuid:
  233. id: 'empty map'
  234. name: '&8&m--&7[[rc] UUID &7]&8&m--&r'
  235. enchanted: 'true'
  236. slot: '35'
  237. lore: # Variables: [player-uuid]
  238. - '&a[player-uuid]'
  239. editinv:
  240. id: 'chest'
  241. name: '&7Open &a&l[player]&7''s inventory' # Variables: [player] = player's name
  242. enchanted: 'false'
  243. slot: '45'
  244. lore:
  245. - '&7Edit inventory'
  246. editender: # v1.2
  247. id: 'ender chest'
  248. name: "&7Open &a&l[player]&7's enderchest" # Variables: [player] = player's name
  249. enchanted: 'false'
  250. slot: '46'
  251. lore:
  252. - '&7Edit ender chest'
  253. skull: # v1.2 | has no ID :) | shows the [player]'s skull
  254. name: "&a&l[player]&7's skull" # Variables: [player] = player's name
  255. enchanted: 'false'
  256. slot: '49'
  257. lore:
  258. - '&7Displayname> &a[player-displayname]'
  259. - '&7IP> &a[player-ip]'
  260. - '&7Loc> &a[player-location]'
  261. - '&7Last Cmd> &a[player-lastcmd-cmd]'
  262. - '&7Health> &a[player-health]'
  263. - '&7Food> &a[player-food]'
  264. - '&7Online time> &a[player-onlinetime]'
  265. - '&7XP> &a[player-xp]'
  266. - '&7Ping> &a[player-ping]'
  267. - '&7Chat count> &a[player-chatcount]'
  268. - '&7Cmd count> &a[player-cmdcount]'
  269. - '&7Join count> &a[player-joincount]'
  270. - '&7Quit count> &a[player-quitcount]'
  271. - '&7Pickup count> &a[player-pickupcount]'
  272. - '&7Drop count> &a[player-dropcount]'
  273. - '&7Sprint count> &a[player-sprintcount]'
  274. - '&7Sneak count> &a[player-sneakcount]'
  275. #- '&7Jump count> &a[player-jumpcount]'
  276. - '&7Craft count> &a[player-craftcount]'
  277. - '&7Mobkill count> &a[player-mobkillcount]'
  278. - '&7Money> &a$[player-money]'
  279. - '&7Potions> &a[player-potions]'
  280. closeinv:
  281. id: 'barrier'
  282. name: '&8&m--&7[[rc] Close &7]&8&m--&r'
  283. enchanted: 'true'
  284. slot: '53'
  285. lore:
  286. - '&cClose'
  287. refreshinv:
  288. id: 'paper'
  289. name: '&8&m--&7[[rc] Refresh &7]&8&m--&r'
  290. enchanted: 'true'
  291. slot: '52'
  292. lore:
  293. - '&eRefresh'
  294. backgrounditems:
  295. id: 'gray stained glass pane' # (*1) You can use Name or ID:0-15 (like 'stained glass pane:0-15' or 160:0-15) | (*2) You can use 'anything' to get any block ID with any data (it will be random every time you open the GUI)
  296. name: ' '
  297. enchanted: 'false'
  298. slot:
  299. - '0'
  300. - '1'
  301. - '2'
  302. - '3'
  303. - '4'
  304. - '5'
  305. - '6'
  306. - '7'
  307. - '8'
  308. - '47'
  309. - '48'
  310. - '50'
  311. - '51'
  312. lore: []
  313.  
  314. lockeditems:
  315. id: 'red stained glass pane' # (*1) You can use Name or ID:0-15 (like 'stained glass pane:0-15' or 160:0-15) | (*2) You can use 'anything' to get any block ID with any data (it will be random every time you open the GUI)
  316. name: ' '
  317. enchanted: 'false'
  318. slot:
  319. - '3'
  320. - '4'
  321. - '5'
  322. - '48'
  323. - '50'
  324. lore: []
Advertisement
Add Comment
Please, Sign In to add comment