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- # GUI file
- # Here you can edit everything in the GUI (name, slot, block/item(id), enchanted or not and the lore)
- # There is some stuff that you need to know about:
- # 1: Do not change the items list names like "publicinfo:" and others
- # 2: You can use "[rc]" without quotes to generate a random color like (&a or &3 or &9) without bold or italic etc. This variable can be used in item's name and lore, example: "[rc]&lAdvancedPlayerInfo [rc]&l&ois [rc]&l&namazing"
- # 3: You can find item's ID and name in "plugins/skript/alaises-english.sk"
- # GUI item example:
- #items:
- #publicinfo: <Do not change>
- #id: '<Block name / IDs are supported but i recommend to use names>'
- #name: '<Custom Name / Color Codes are supported>'
- #enchanted: 'true/false'
- #slot: '<from 0 to 54>'
- #lore:
- #- '<Here you can put any thing you want'
- #- '<Color codes are supported>'
- #Variables:
- # - [rc] = random color (normal colors only, no bold or ...) (used wothout &)
- # - [player-location] = location
- # - [player-ping] = ping
- # - [player-gamemode] = gamemode
- # - [player-flying] = flying state
- # - [player-health] = health
- # - [player-food] = food
- # - [player-world] = world
- # - [player-tool-lore] = current tool's lore
- # - [player-uuid] = uuid
- # - [player-xp] = xp
- # - [player-op] = op state (true/false)
- # - [player-ip] = IP
- # - [player-displayname] = displayname
- # - [player-onlinetime] = online since
- # - [player-chatcount] = player's chat times (count)
- # - [player-cmdcount] = cmd count
- # - [player-joincount] = join count
- # - [player-quitcount] = quit count
- # - [player-jumpcount] = jump count
- # - [player-pickupcount] = pickup count
- # - [player-breakcount] = break count
- # - [player-placecount] = place count
- # - [player-dropcount] = drop count
- # - [player-mobkillcount] = mobkill count
- # - [player-sneakcount] = sneak count
- # - [player-sprintcount] = sprint count
- # - [player-craftcount] = craft count
- # - [player-potions] = active potions
- # - [player-money] = player's money
- # - [player-name] = player's money
- # - [player-deathcause] = death/damage cause (reason) (victim)
- # - [player-killcause] = kill cause (reason) (attacker)
- # - [player-lastcmd-cmd] = last cmd
- # - [player-lastcmd-date] = last cmd date
- # - [player-lastcmd-loc] = last cmd location
- # - [player-lastcmd-world] = last cmd world
- # - [player-lastchat-msg] = last msg
- # - [player-lastchat-date] = last msg date
- # - [player-lastchat-loc] = last msg location
- # - [player-lastchat-world] = last msg world
- # - [player-lastkill-victim] = last kill victim
- # - [player-lastkill-date] = last kill date
- # - [player-lastkill-loc] = last kill location
- # - [player-lastkill-world] = last kill world
- # - [player-lastdeath-killer] = last death killer
- # - [player-lastdeath-date] = last death date
- # - [player-lastdeath-loc] = last death location
- # - [player-lastdeath-world] = last death world
- # - [player-lastblockplace-block] = last block placed block
- # - [player-lastblockplace-date] = last block placed date
- # - [player-lastblockplace-loc] = last block placed location
- # - [player-lastblockplace-world] = last block placed world
- # - [player-lastblockbreak-block] = last block broke block
- # - [player-lastblockbreak-date] = last block broke date
- # - [player-lastblockbreak-loc] = last block broke location
- # - [player-lastblockbreak-world] = last block broke world
- # - [player-helmet-lore] = lore of player's helmet
- # - [player-chestpalte-lore] = lore of player's chestplate
- # - [player-leggings-lore] = lore of player's leggings
- # - [player-boots-lore] = lore of player's boots
- # ** !NOTE: Since we added PlaceholderAPI support, you can use statistic placeholders instead of [player-breakcount] [player-placecount] etc, it's better because these placeholder (statistic) gives you the player's information from his first join until now.
- # ** !NOTE: If you used any placeholder in the GUI and it dodn't work, make sure that you've downloaded the placeholder expansion and reloaded PlaceholderAPI plugin
- # ** !NOTE: If Placeholders from PlaceholderAPI didn't work even if you downloaded the expansion and everything else you must set PlaceholderAPI to true in skellett plugin's config.yml (plugins/skellett/config.yml -> PlaceholderAPI : true).
- GUI-name: '[rc]&l[player]&8&o''s information' # Variables: [player] = player's name (argument 1)
- items:
- helmet:
- idnotset: 'barrier' # Id of item when there is no armor set. You also can use 'air' for empty slot
- slot: '18'
- lore: # Variables: [player-helmet-lore] = original lore of player's helmet lore
- - '&8&m--&7[[rc] Helmet &7]&8&m--&r'
- - '&a[player-helmet-lore]'
- - ''
- chestplate:
- idnotset: 'barrier' # Id of item when there is no armor set. You also can use 'air' for empty slot
- slot: '19'
- lore: # Variables: [player-chestplate-lore] = original lore of player's chestplate lore
- - '&8&m--&7[[rc] Chestplate &7]&8&m--&r'
- - '&a[player-chestplate-lore]'
- - ''
- leggings:
- idnotset: 'barrier' # Id of item when there is no armor set. You also can use 'air' for empty slot
- slot: '27'
- lore: # Variables: [player-leggings-lore] = original lore of player's leggings lore
- - '&8&m--&7[[rc] Leggings &7]&8&m--&r'
- - '&a[player-leggings-lore]'
- - ''
- boots:
- idnotset: 'barrier' # Id of item when there is no armor set. You also can use 'air' for empty slot
- slot: '28'
- lore: # Variables: [player-boots-lore] = original lore of player's boots lore
- - '&8&m--&7[[rc] Boots &7]&8&m--&r'
- - '&a[player-boots-lore]'
- - ''
- currenttool:
- # This item has no name or id configuration because it depends on player's current tool
- slot: '20'
- lore: # Variables: [player-tool-lore] = original lore of player's item
- - '&8&m--&7[[rc] Current Tool &7]&8&m--&r'
- - '&a[player-tool-lore]'
- publicinfo:
- id: 'magma cream'
- name: '&8&m--&7[[rc] Public Info &7]&8&m--&r'
- enchanted: 'true'
- slot: '21'
- lore: # Variables: [player-location], [player-gamemode], [player-flying]
- - '&7&7Loc>&a &a[player-location]'
- - '&7Gamemode>&a [player-gamemode]'
- - '&7Flying>&a [player-flying]'
- - '&7Ping>&a [player-ping]'
- xp:
- id: 'bottle o'' enchanting'
- name: '&8&m--&7[[rc] XP &7]&8&m--&r'
- enchanted: 'true'
- slot: '22'
- lore: # Variables: [player-xp]
- - '&a[player-xp]'
- health:
- id: 'nether star'
- name: '&8&m--&7[[rc] Health &7]&8&m--&r'
- enchanted: 'true'
- slot: '23'
- lore: # Variables: [player-health]
- - '&a[player-health]'
- food:
- id: 'steak'
- name: '&8&m--&7[[rc] Food &7]&8&m--&r'
- enchanted: 'true'
- slot: '24'
- lore: # Variables: [player-food]
- - '&a[player-food]'
- lastcmd:
- id: 'paper'
- name: '&8&m--&7[[rc] Last Command &7]&8&m--&r'
- enchanted: 'true'
- slot: '25'
- lore: # Variables: [player-lastcmd-cmd], [player-lastcmd-date], [player-lastcmd-loc], [player-lastcmd-world]
- - '&7Cmd>&a [player-lastcmd-cmd]'
- - '&7Date>&a [player-lastcmd-date]'
- - '&7Loc>&a [player-lastcmd-loc]'
- - '&7World>&a [player-lastcmd-world]'
- lastchat:
- id: 'book and quill'
- name: '&8&m--&7[[rc] Last Chat &7]&8&m--&r'
- enchanted: 'true'
- slot: '26'
- lore: # Variables: [player-lastchat-msg], [player-lastchat-date], [player-lastchat-loc], [player-lastchat-world]
- - '&7Msg>&a [player-lastchat-msg]'
- - '&7Date>&a [player-lastchat-date]'
- - '&7Loc>&a [player-lastchat-loc]'
- - '&7World>&a [player-lastchat-world]'
- lastkill:
- id: 'diamond sword'
- name: '&8&m--&7[[rc] Last Kill &7]&8&m--&r'
- enchanted: 'true'
- slot: '29'
- lore: # Variables: [player-lastkill-victim], [player-lastkill-date], [player-lastkill-loc], [player-lastkill-world]
- - '&7Victim>&a [player-lastkill-victim]'
- - '&7Date>&a [player-lastkill-date]'
- - '&7Loc>&a [player-lastkill-loc]'
- - '&7World>&a [player-lastkill-world]'
- - '&7Cause>&a [player-killcause]'
- lastdeath:
- id: 'iron sword'
- name: '&8&m--&7[[rc] Last Death &7]&8&m--&r'
- enchanted: 'true'
- slot: '30'
- lore: # Variables: [player-lastdeath-killer], [player-lastdeath-date], [player-lastdeath-loc], [player-lastdeath-world]
- - '&7Killer>&a [player-lastdeath-killer]'
- - '&7Date>&a [player-lastdeath-date]'
- - '&7Loc>&a [player-lastdeath-loc]'
- - '&7World>&a [player-lastdeath-world]'
- - '&7Cause>&a [player-deathcause]'
- world:
- id: 'grass'
- name: '&8&m--&7[[rc] World &7]&8&m--&r'
- enchanted: 'true'
- slot: '31'
- lore: # Variables: [player-world]
- - '&a[player-world]'
- ping:
- id: 'redstone'
- name: '&8&m--&7[[rc] Ping &7]&8&m--&r'
- enchanted: 'true'
- slot: '32'
- lore: # Variables: [player-ping]
- - '&a[player-ping] ms'
- lastblock-place:
- id: 'stone'
- name: '&8&m--&7[[rc] Last Block (place) &7]&8&m--&r'
- enchanted: 'true'
- slot: '33'
- lore: # Variables: [player-lastblockplace-block], [player-lastblockplace-date], [player-lastblockplace-loc], [player-lastblockplace-world]
- - '&7Block>&a [player-lastblockplace-block]'
- - '&7Date>&a [player-lastblockplace-date]'
- - '&7Loc>&a [player-lastblockplace-loc]'
- - '&7World>&a [player-lastblockplace-world]'
- lastblock-break:
- id: 'cobblestone'
- name: '&8&m--&7[[rc] Last Block (break) &7]&8&m--&r'
- enchanted: 'true'
- slot: '34'
- lore: # Variables: [player-lastblockbreak-block], [player-lastblockbreak-date], [player-lastblockbreak-loc], [player-lastblockbreak-world]
- - '&7Block>&a [player-lastblockbreak-block]'
- - '&7Date>&a [player-lastblockbreak-date]'
- - '&7Loc>&a [player-lastblockbreak-loc]'
- - '&7World>&a [player-lastblockbreak-world]'
- uuid:
- id: 'empty map'
- name: '&8&m--&7[[rc] UUID &7]&8&m--&r'
- enchanted: 'true'
- slot: '35'
- lore: # Variables: [player-uuid]
- - '&a[player-uuid]'
- editinv:
- id: 'chest'
- name: '&7Open &a&l[player]&7''s inventory' # Variables: [player] = player's name
- enchanted: 'false'
- slot: '45'
- lore:
- - '&7Edit inventory'
- editender: # v1.2
- id: 'ender chest'
- name: "&7Open &a&l[player]&7's enderchest" # Variables: [player] = player's name
- enchanted: 'false'
- slot: '46'
- lore:
- - '&7Edit ender chest'
- skull: # v1.2 | has no ID :) | shows the [player]'s skull
- name: "&a&l[player]&7's skull" # Variables: [player] = player's name
- enchanted: 'false'
- slot: '49'
- lore:
- - '&7Displayname> &a[player-displayname]'
- - '&7IP> &a[player-ip]'
- - '&7Loc> &a[player-location]'
- - '&7Last Cmd> &a[player-lastcmd-cmd]'
- - '&7Health> &a[player-health]'
- - '&7Food> &a[player-food]'
- - '&7Online time> &a[player-onlinetime]'
- - '&7XP> &a[player-xp]'
- - '&7Ping> &a[player-ping]'
- - '&7Chat count> &a[player-chatcount]'
- - '&7Cmd count> &a[player-cmdcount]'
- - '&7Join count> &a[player-joincount]'
- - '&7Quit count> &a[player-quitcount]'
- - '&7Pickup count> &a[player-pickupcount]'
- - '&7Drop count> &a[player-dropcount]'
- - '&7Sprint count> &a[player-sprintcount]'
- - '&7Sneak count> &a[player-sneakcount]'
- #- '&7Jump count> &a[player-jumpcount]'
- - '&7Craft count> &a[player-craftcount]'
- - '&7Mobkill count> &a[player-mobkillcount]'
- - '&7Money> &a$[player-money]'
- - '&7Potions> &a[player-potions]'
- closeinv:
- id: 'barrier'
- name: '&8&m--&7[[rc] Close &7]&8&m--&r'
- enchanted: 'true'
- slot: '53'
- lore:
- - '&cClose'
- refreshinv:
- id: 'paper'
- name: '&8&m--&7[[rc] Refresh &7]&8&m--&r'
- enchanted: 'true'
- slot: '52'
- lore:
- - '&eRefresh'
- backgrounditems:
- id: 'gray stained glass pane' # (*1) You can use Name or ID:0-15 (like 'stained glass pane:0-15' or 160:0-15) | (*2) You can use 'anything' to get any block ID with any data (it will be random every time you open the GUI)
- name: ' '
- enchanted: 'false'
- slot:
- - '0'
- - '1'
- - '2'
- - '3'
- - '4'
- - '5'
- - '6'
- - '7'
- - '8'
- - '47'
- - '48'
- - '50'
- - '51'
- lore: []
- lockeditems:
- id: 'red stained glass pane' # (*1) You can use Name or ID:0-15 (like 'stained glass pane:0-15' or 160:0-15) | (*2) You can use 'anything' to get any block ID with any data (it will be random every time you open the GUI)
- name: ' '
- enchanted: 'false'
- slot:
- - '3'
- - '4'
- - '5'
- - '48'
- - '50'
- lore: []
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