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CREAMPAN0408 Mar 24th, 2019 72 Never
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  1. Options:
  2. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=#
  3. #Log and Permission
  4.     perm: LostOfStories.admin
  5. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=#
  6. #Prefix
  7.     system: &9≫
  8. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=#
  9. #TAB
  10.     tab_top: %nl%&9- &8&lLost&2Of&6Stories &9-%nl%
  11.     tab_under: %nl%&6%number of all players%&8/&950%nl%&ePing&9: &a%ping of player%%nl%
  12. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=#
  13. #Death Message
  14.     pvpdeathmessage: &8[&4Death&8] &c%victim% &9≪ &6%attacker% &8| &f%name of attacker's tool%
  15.     notooldeathmessage: &8[&4Death&8] &c%victim% &9≪ &6%attacker%
  16.     pvedeathmessage: &8[&4Death&8] &c%victim% &9≪ &8[&f%attacker's name%&8&l]
  17.     nonamepvedeathmessage: &8[&4Death&8] &c%victim% &9≪ &8[&f%attacker%&8]
  18.     otherdeathmessage: &8[&4Death&8] &c%victim%
  19. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=#
  20. variables:
  21.     {lvl::%player%} = 1
  22.     {str::%player%} = 0
  23. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=#
  24. every 2 second:
  25.     loop all players:
  26.         send action bar "&2[&6Level&9: &a%{lvl::%loop-player%}%&2]" to loop-player
  27.         wipe loop-player's sidebar
  28.         set name of sidebar of loop-player to "&9- &cLost&2Of&6Stories &9-"
  29.         set score "&9" in sidebar of loop-player to 9
  30.         set score "&e-&c=&bDISCORD&c=&e-" in sidebar of loop-player to 8
  31.         set score "&7https://discord.gg/48wbQ8t" in sidebar of loop-player to 7
  32.         set score "&9" in sidebar of loop-player to 6
  33.         set score "&8- &2&l&oお知らせ &8-" in sidebar of loop-player to 5
  34.         set score "&e製作中です(´・ω・`)" in sidebar of loop-player to 3
  35.         set score "&e何にも無いんです" in sidebar of loop-player to 2
  36.         set score "&e勘弁してください" in sidebar of loop-player to 1
  37. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=#
  38. On any movement:
  39.     if {prefix::%uuid of player%} is set:
  40.         if {suffix::%uuid of player%} is set:
  41.             set display name of player to "&8[&6LV&9:&2%{lvl::%player%}%&8]&f%{prefix::%uuid of player%}%%player%%{suffix::%uuid of player%}%"
  42.             set the player's tablist name to "&8[&6LV&9:&2%{lvl::%player%}%&8]&f%{prefix::%uuid of player%}%%player%%{suffix::%uuid of player%}%"
  43.             stop
  44.         else:
  45.             set display name of player to "&8[&6LV&9:&2%{lvl::%player%}%&8]&f%{prefix::%uuid of player%}%%player%"
  46.             set the player's tablist name to "&8[&6LV&9:&2%{lvl::%player%}%&8]&f%{prefix::%uuid of player%}%%player%"
  47.             stop
  48.     else:
  49.         if {suffix::%uuid of player%} is set:
  50.             set display name of player to "&8[&6LV&9:&2%{lvl::%player%}%&8]&f%player%%{suffix::%uuid of player%}%"
  51.             set the player's tablist name to "&8[&6LV&9:&2%{lvl::%player%}%&8]&f%player%%{suffix::%uuid of player%}%"
  52.             stop
  53.         else:
  54.             set display name of player to "&8[&6LV&9:&2%{lvl::%player%}%&8]&f%player%"
  55.             set the player's tablist name to "&8[&6LV&9:&2%{lvl::%player%}%&8]&f%player%"
  56.             stop
  57. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=#
  58. on level change:
  59.     set {_nowlevels} to "%{lvl::%player%}%"
  60.     add 1 to {lvl::%player%}
  61.     add 1 to {str::%player%}
  62.     message "{@system} &a&lレベルアップ"
  63. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=#
  64. Command /sr [<player>]:
  65.     permission: {@perm}
  66.     trigger:
  67.         if arg-1 isn't set:
  68.             message "{@system} &6名前&aをいれてください。" to player
  69.             stop
  70.         else:
  71.             message "{@system} &6%arg-1%&aのステータスをリセットしました。" to player
  72.             set {lvl::%arg-1%} to 0
  73.             set {str::%arg-1%} to 0
  74.             command "xp -2147483648L %player%"
  75.             stop
  76. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=#
  77. on any movement:
  78.     if {str::%player%} is greater or equal to 1:
  79.         damage victim by 2 hearts
  80. #=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=#  
  81. On death of player:
  82.     attacker is a player:
  83.         if name of attacker's tool is set:
  84.             set the death message to "{@pvpdeathmessage}"
  85.         else:
  86.             set the death message to "{@notooldeathmessage}"
  87.         stop
  88.     attacker is an entity:
  89.         if attacker's name is set:
  90.             set the death message to "{@pvedeathmessage}"
  91.         else:
  92.             set the death message to "{@nonamepvedeathmessage}"
  93.         stop
  94.     set the death message to "{@otherdeathmessage}"
  95. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=#
  96. command /c:
  97.     permission: {@perm}
  98.     trigger:
  99.         give command block to player
  100. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=#
  101. command /close:
  102.     permission: skript.admin
  103.     trigger:
  104.         command "/whitelist on"
  105.         loop all players:
  106.             loop-player is not an op
  107.             kick the loop-player due to "this server is not open to pulic"
  108.         message "this server is not open to public now"
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