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- Lucius Sabbatini
- Sin-eater
- Psyche *
- Archetype
- Reaper
- Threshold
- Prey
- Attributes
- Physical > Mental > Social
- --------------------------------------------------------
- Strength ** | Intelligence ** | Presence * |
- Dexterity ** | Wits *** | Manipulation ** |
- Stamina **** | Resolve ** | Composure *** |
- Skills
- Physical > Social > Mental
- -----------------------------------------------------
- Athletics ** | Animal ken *** | Crafts ** |
- Running | Persuasion * | Makeshift tools |
- Climbing | Streetwise ** | Medicine ** |
- Brawl * | Subterfuge * | |
- Stealth *** | | |
- Survival *** | | |
- Weaponry ** | | |
- Merits
- Danger sense **
- Direction sense *
- Fleet of foot **
- Iron stamina **
- Manifestations & Keys
- |Primeval |Stillness
- -----------------------------------------------------------------------------------------------------------------------------------------------
- Caul(**) |Animal Ken |Stealth
- Stamina |* - + act.successes to perception |* - + act.successes as penalty to wits+comp rolls made to detect me
- 1 scene |* - gain scent; + act.successes to scent |** - + caul rating to defence
- |* - + act.successes to trail-following Survival |
- |** - use higher of wits and dex to determine defence |
- |** - can spend one plasm to + act.successes to speed 1 turn |
- ------------------------------------------------------------------------------------------------------------------------------------------------
- Oracle(*) |Survival |Investigation
- Intelligence |* - + act.successes to wits-based perception rolls |* - + act.successes on rolls to investigate bodies and remains
- 1 scene | |
- | |
- ------------------------------------------------------------------------------------------------------------------------------------------------
- Geist
- A spanish conquistador, captured and sacrificed in a particularly bloody ceremony by the aztecs. Takes the form of a winged snake.
- Keystone
- Obsidian dagger
- Threshold
- Torn
- Keys
- Stigmata
- Primeval
- Skill
- Weaponry
- Advantages
- Defense **
- Health 9
- Initiative 5
- Speed 11
- Willpower 5/*****
- Synergy 7
- Plasm 5/14; max 1/turn
- [21:32:01] <Urist_McDorf> Well basically the idea - he's the last surviving member of a family which for generations vendetta'd with another family. The other family got bigger and meaner, they killed everyone except him, and so he spent most of his life running from people hunting him. Then he ran into a bear and died.
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