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- # This is a template config file
- # define your parameter and its value like:
- Messages:
- ErrorMsg : "&c[WoA Library] : Some error occured."
- NoPlayerFound: "&c[WoA Library] : %player% is not found"
- TEBookGiven: "&e[WoA Library] : You've given &b%book% &eBook!"
- ProtectorGiven: "&e[WoA Library] : You've given Protector with limit %limit%."
- NoPermission: "&c[WoA Library] : You don't have a permission to use EnchantmentBook function!"
- UnSuccess: "&e[WoA Library] : Unfortunately, you had a bad luck!"
- Destroied: "&e[WoA Library] : Unfortunately, your item could not take the power of Enchantment!"
- Protected: "&e[WoA Library] : Your item was protected! Lucky you!"
- NoMultiPermission: "&c[WoA Library] : You don't have a permission to use this multi EnchantmentBook!"
- Applied: "&e[WoA Library] : %type% enchantment from %book% has been applied"
- #AnvilGiven: "&e[WoA Library] : You've given an Enchantment Anvil!"
- HelpMessages:
- banner:
- msg: "=== &e[&aEnchantmentBook Commands List (%version%)&e] &r==="
- help:
- msg: "&a/tebook help : displays this help menu."
- reload:
- msg: "&a/tebook reload : reloads config file."
- permission: "enchantmentbook.reload"
- debug:
- msg: "&a/tebook debug <true|false> : turn on / off the debug mode."
- permission: "enchantmentbook.debug"
- give:
- msg: "&a/tebook give <player> <bookname> [amount] [s:rate] [d:rate] <item:type> [<item:type>...] <enchant:level> [<enchant:level>...]"
- permission: "enchantmentbook.give"
- protector:
- msg: "&a/tebook protector <player> <title> <limit> [amount]"
- permission: "enchantmentbook.give"
- # anvil:
- # msg: "&a/tebook anvil <player>"
- # permission: "enchantmentbook.anvil"
- # this option is deprecated
- #UseEnchantmentBook: false
- TEBookMaterial: BOOK
- UseNBT: true
- # Special Anvil's name
- #EnchantAnvilName: "&eEnchantment Anvil"
- #EnchantAnvilLore:
- # - "&aThis is a special Anvil"
- # - "&ato apply custom enchantment."
- # whether the use of regular enchantment book is allowed or not
- AllowVanillaEnchantmentBook: true
- # if PureRomanNumeral is true, 1 - 3998 will be converted to RomanNumeral
- PureRomanNumeral: true
- # This option allow you to chose how success and destroy rates are applied
- # Option 0: "success" rate is evaluated first and regardless of its result, "destroy" rate is applied
- # under this option success rate and destory rate are independently applied
- # Option 1: "success" rate is evaluated first, and only if success rate was not applied then "destroy" rate is applied
- # Option 2: "destroy" rate is evaluated first, and only if destroy rate was not applied then "success" rate is applied
- # default is Option 1
- ApplicationScheme: 1
- # These options are currently not used (these are for future use).
- UseSuccessRate: true
- DisplayUnSuccessMessage: true
- UseDestroyRate: true
- DisplayDestroyMessage: true
- # use permission system to allow the use of multiple enchantments book
- # enchantmentbook.use.multiple.<num>
- UseMultiEnchantPermission: false;
- #
- # if Override is true, even if TokenEnchant is configure to prevent an enchant to be applied to
- # an item, EnchantmentBook will force enchant the item with the enchantments on the book.
- Override: false
- # a protector protects an item from being destroyed from the unfortunate
- # enchantment process.
- Protector:
- Key: "&ePROTECTED"
- Material: DOUBLE_PLANT
- Lore: "Click an enchanted item with\nthis item to protect it\none from being destroyed\nfrom unfortunate enchantment process.\nThis will protect an item %limit times."
- ProtectedTag: "&aThis item can be protected %limit% times!"
- BookFormat:
- Prefix:
- - "&7Applicable to: &e%types%"
- - "&a%suc_rate% : Success Rate"
- - "&a%des_rate% : Destroy Rate"
- Suffix:
- - "&7Drag'n Drop onto an Item to enchant"
- Targets:
- DiaArmour:
- - DIAMOND_HELMET
- - DIAMOND_CHESTPLATE
- - DIAMOND_LEGGINGS
- - DIAMOND_BOOTS
- DiaWeapon:
- - DIAMOND_SWORD
- - DIAMOND_AXE
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