Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local SungminAlPoints = game.Workspace.SungminAl
- function MoveNPC(NPCName, Location)
- local NPC = game.workspace[NPCName]
- NPC.Humanoid:MoveTo(Location.Position)
- end
- while true do
- wait(5)
- MoveNPC("Sungmin", SungminAlPoints.D1)
- wait(5)
- MoveNPC("Sungmin",SungminAlPoints.D2)
- wait(5)
- MoveNPC("Sungmin",SungminAlPoints.D3)
- if game.ReplicatedStorage.MaskEquipped.Value == "Off" then
- print(game.ReplicatedStorage.MaskEquipped.Value)
- game.ReplicatedStorage.MaskEquipped.Value = "Off"
- game.ReplicatedStorage.Event.Jumpscare:FireAllClients(true)
- else
- print(game.ReplicatedStorage.MaskEquipped.Value)
- game.ReplicatedStorage.MaskEquipped.Value = "On"
- game.ReplicatedStorage.Event.Jumpscare:FireAllClients(false)
- wait(5)
- MoveNPC("Sungmin",SungminAlPoints.D2)
- wait(5)
- MoveNPC("Sungmin", SungminAlPoints.D1)
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment