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  1. KeyTonemap=0,0,0,0
  2. KeyBorder=0,0,0,0
  3. KeyCartoon=0,0,0,0
  4. KeyAdaptiveFog=114,0,1,0
  5. KeyBloomAndLensFlares=0,0,0,0
  6. KeyAdaptiveSharpen=0,0,0,0
  7. KeyGP65CJ042DOF=0,0,0,0
  8. KeyDeband=0,0,0,0
  9. KeyClarity=0,0,0,0
  10. KeyLumaSharpen=0,0,0,0
  11. KeyDaltonize=0,0,0,0
  12. KeyAmbientLight=0,0,0,0
  13. KeyMode3=0,0,0,0
  14. KeyCA=0,0,0,0
  15. KeyTechnicolor2=0,0,0,0
  16. KeySMAA=0,0,0,0
  17. KeyColorMatrix=0,0,0,0
  18. KeyColourfulness=0,0,0,0
  19. KeyAdvancedCRT=0,0,0,0
  20. KeyCurves=0,0,0,0
  21. KeyKNearestNeighbors=0,0,0,0
  22. KeyNonLocalMeans=0,0,0,0
  23. KeyDepthHaze=0,0,0,0
  24. KeyDisplayDepth=0,0,0,0
  25. KeyRingDOF=0,0,0,0
  26. KeyMagicDOF=0,0,0,0
  27. KeyMXAO=0,0,0,0
  28. KeyFilmGrain2=0,0,0,0
  29. KeyFilmGrain=0,0,0,0
  30. KeyMatsoDOF=0,0,0,0
  31. KeyMartyMcFlyDOF=0,0,0,0
  32. KeyEmphasize=0,0,0,0
  33. KeyDPX=0,0,0,0
  34. KeyFilmicPass=0,0,0,0
  35. KeyMode1=0,0,0,0
  36. KeyMotionBlur=0,0,0,0
  37. KeyMode2=0,0,0,0
  38. KeyFXAA=0,0,0,0
  39. KeyVibrance=0,0,0,0
  40. KeyHDR=0,0,0,0
  41. KeyGaussianBlur=0,0,0,0
  42. KeyLevels=0,0,0,0
  43. KeyHighPassSharp=0,0,0,0
  44. KeyHQ4X=0,0,0,0
  45. KeyLiftGammaGain=0,0,0,0
  46. KeyLightDoF_AutoFocus=0,0,0,0
  47. KeyDiffuseGlow=0,0,0,0
  48. KeyLightDoF_Far=0,0,0,0
  49. KeyTechnicolor=0,0,0,0
  50. KeyLightDoF_Near=0,0,0,0
  51. KeyLUT=0,0,0,0
  52. KeyAdaptiveColorCorrection=0,0,0,0
  53. KeyMagicBloom=0,0,0,0
  54. KeyReflectiveBumpmapping=0,0,0,0
  55. KeyMonochrome=0,0,0,0
  56. KeyTiltShift=0,0,0,0
  57. KeyTint=0,0,0,0
  58. KeySurfaceBlur=0,0,0,0
  59. KeyGaussianBloom=0,0,0,0
  60. KeyUIMask_Top=0,0,0,0
  61. KeyUIMask_Bottom=0,0,0,0
  62. KeyVignette=0,0,0,0
  63. Techniques=LumaSharpen,Clarity,HDR,SMAA,Technicolor2,Vibrance
  64. KeyClarity2=0,0,0,0
  65. TechniqueSorting=BloomAndLensFlares,LumaSharpen,AdaptiveSharpen,Clarity,HDR,SMAA,Technicolor2,Vibrance,Vignette
  66. KeyChromaticAberration=0,0,0,0
  67. KeyColorFilter=0,0,0,0
  68. KeySurfaceSharpen=0,0,0,0
  69. KeyUnsharpMask=0,0,0,0
  70.  
  71. [Clarity.fx]
  72. ClarityBlendMode=2.000000
  73. ClarityRadius=0.000000
  74. ClarityOffset=2.000000
  75. ClarityDarkIntensity=0.400000
  76. ClarityBlendIfDark=50.000000
  77. ClarityBlendIfLight=205.000000
  78. ClarityStrength=0.400000
  79. ClarityViewBlendIfMask=0.000000
  80. ClarityLightIntensity=0.000000
  81. ClarityViewMask=0.000000
  82.  
  83. [Border.fx]
  84. border_width=0.000000,1.000000
  85. border_ratio=2.350000
  86. border_color=0.700000,0.000000,0.000000
  87.  
  88. [AmbientLight.fx]
  89. alAdaptBaseMult=1.080000
  90. alDebug=0.000000
  91. AL_DirtTex=0.000000
  92. alInt=6.000000
  93. alThreshold=15.000001
  94. AL_Adaptation=1.000000
  95. AL_Dirt=-1.000000
  96. alAdapt=0.920000
  97. alLensThresh=0.500000
  98. alAdaptBaseBlackLvL=2.000000
  99. AL_Vibrance=-1.000000
  100. AL_Adaptive=2.000000
  101. alDirtInt=1.000000
  102. alLensInt=2.000000
  103. alDirtOVInt=1.000000
  104. AL_Lens=0.000000
  105.  
  106. [AdaptiveFog.fx]
  107. FogCurve=1.500000
  108. FogColor=0.900000,0.900000,0.900000
  109. MaxFogFactor=0.800000
  110. BloomPower=10.000000
  111. FogStart=0.050000
  112. BloomThreshold=10.250000
  113. BloomWidth=0.200000
  114.  
  115. [AdaptiveColorCorrection.fx]
  116. DebugLuma=0.000000
  117. DebugLumaOutput=0.000000
  118. LumaHigh=0.380000
  119. LumaChangeSpeed=0.160000
  120. LumaLow=0.200000
  121.  
  122. [HQ4X.fx]
  123. k=-1.100000
  124. s=1.500000
  125. mx=1.000000
  126. max_w=0.750000
  127. lum_add=0.330000
  128. min_w=0.030000
  129.  
  130. [AdaptiveSharpen.fx]
  131. D_compr_low=0.253000
  132. L_compr_low=0.169000
  133. curve_height=1.000000
  134. curveslope=0.400000
  135. D_overshoot=0.009000
  136. L_overshoot=0.003000
  137. D_compr_high=0.504000
  138. L_compr_high=0.337000
  139. scale_lim=0.100000
  140. scale_cs=0.056000
  141. pm_p=0.750000
  142.  
  143. [Bloom.fx]
  144. bGodrayEnable=0.000000
  145. iBloomMixmode=1.000000
  146. fBloomSaturation=0.800000
  147. bAnamFlareEnable=0.000000
  148. fBloomThreshold=0.838000
  149. fLensdirtSaturation=2.000000
  150. fBloomAmount=0.600000
  151. fLensdirtIntensity=0.400000
  152. fBloomTint=0.700000,0.800000,1.000000
  153. fFlareLuminance=0.095000
  154. bLensdirtEnable=0.000000
  155. iLensdirtMixmode=2.000000
  156. bLenzEnable=0.000000
  157. fLensdirtTint=1.000000,1.000000,1.000000
  158. fAnamFlareThreshold=1.000000
  159. fAnamFlareWideness=2.460000
  160. fAnamFlareAmount=15.630001
  161. fAnamFlareCurve=2.000000
  162. fAnamFlareColor=0.012000,0.313000,0.588000
  163. fLenzIntensity=0.664000
  164. fLenzThreshold=0.868000
  165. bChapFlareEnable=0.000000
  166. fChapFlareTreshold=0.900000
  167. iChapFlareCount=15.000000
  168. fChapFlareDispersal=0.250000
  169. fFlareIntensity=2.070000
  170. fChapFlareSize=0.450000
  171. fChapFlareCA=0.000000,0.010000,0.020000
  172. fChapFlareIntensity=100.000000
  173. fGodrayDecay=0.990000
  174. fGodrayExposure=1.000000
  175. fGodrayWeight=1.250000
  176. fGodrayDensity=1.000000
  177. fGodrayThreshold=0.900000
  178. iGodraySamples=128.000000
  179. fFlareBlur=200.000000
  180. fFlareTint=0.137000,0.216000,1.000000
  181.  
  182. [CRT.fx]
  183. Resolution=1.150000
  184. Curvature=0.000000
  185. Gamma=2.400000
  186. Brightness=0.900000
  187. MonitorGamma=2.200000
  188. ScanlineIntensity=2.000000
  189. CornerSize=0.010000
  190. ScanlineGaussian=1.000000
  191. CurvatureRadius=1.500000
  192. ViewerDistance=2.000000
  193. Angle=0.000000,0.000000
  194. Overscan=1.010000
  195. Oversample=1.000000
  196.  
  197. [ColorMatrix.fx]
  198. ColorMatrix_Red=0.817000,0.183000,0.000000
  199. ColorMatrix_Green=0.333000,0.667000,0.000000
  200. ColorMatrix_Blue=0.000000,0.125000,0.875000
  201. Strength=1.000000
  202.  
  203. [Sepia.fx]
  204. Tint=0.550000,0.430000,0.420000
  205. Strength=0.580000
  206.  
  207. [Cartoon.fx]
  208. Power=1.500000
  209. EdgeSlope=1.500000
  210.  
  211. [CA.fx]
  212. Shift=2.500000,-0.500000
  213. Strength=0.500000
  214.  
  215. [Colourfulness.fx]
  216. lim_luma=0.700000
  217. colourfulness=0.400000
  218.  
  219. [SurfaceBlur.fx]
  220. BlurRadius=1.000000
  221. DebugMode=0.000000
  222. BlurOffset=1.000000
  223. BlurEdge=0.500000
  224. BlurStrength=1.000000
  225.  
  226. [Curves.fx]
  227. Mode=0.000000
  228. Formula=1.000000
  229. Contrast=0.500000
  230.  
  231. [UIMask.fx]
  232. fMask_Intensity=1.000000
  233. bDisplayMask=0.000000
  234.  
  235. [Daltonize.fx]
  236. Type=0.000000
  237.  
  238. [Deband.fx]
  239. Threshold=0.004000
  240. Range=16.000000
  241. Iterations=1.000000
  242. Grain=0.006000
  243.  
  244. [Denoise.fx]
  245. LerpCoefficeint=0.800000
  246. NoiseLevel=0.150000
  247. WeightThreshold=0.030000
  248. CounterThreshold=0.050000
  249. GaussianSigma=50.000000
  250.  
  251. [DepthHaze.fx]
  252. FogStart=0.200000
  253. EffectStrength=0.900000
  254. FogColor=0.800000,0.800000,0.800000
  255. FogFactor=0.200000
  256.  
  257. [DOF.fx]
  258. DOF_FARBLURCURVE=2.000000
  259. fADOF_ShapeCurvatureAmount=0.300000
  260. DOF_AUTOFOCUS=1.000000
  261. DOF_MOUSEDRIVEN_AF=0.000000
  262. fGPDOFChromaAmount=0.150000
  263. DOF_INFINITEFOCUS=1.000000
  264. fGPDOFBiasCurve=2.000000
  265. DOF_FOCUSPOINT=0.500000,0.500000
  266. bADOF_ShapeApertureEnable=0.000000
  267. DOF_FOCUSSAMPLES=6.000000
  268. DOF_MANUALFOCUSDEPTH=0.020000
  269. DOF_NEARBLURCURVE=1.600000
  270. fGPDOFBrightnessMultiplier=2.000000
  271. bGPDOFPolygonalBokeh=1.000000
  272. fRingDOFFringe=0.500000
  273. DOF_FOCUSRADIUS=0.050000
  274. DOF_BLURRADIUS=15.000000
  275. fADOF_BokehCurve=4.000000
  276. iRingDOFSamples=6.000000
  277. iRingDOFRings=4.000000
  278. fGPDOFBrightnessThreshold=0.500000
  279. fRingDOFThreshold=0.700000
  280. bADOF_ShapeCurvatureEnable=0.000000
  281. fRingDOFGain=27.000000
  282. fRingDOFBias=0.000000
  283. bADOF_ImageChromaEnable=0.000000
  284. iMagicDOFBlurQuality=8.000000
  285. fMagicDOFColorCurve=4.000000
  286. iGPDOFQuality=6.000000
  287. fADOF_ShapeChromaAmount=0.125000
  288. fADOF_ShapeRotation=0.000000
  289. iGPDOFPolygonCount=5.000000
  290. fGPDOFBias=10.000000
  291. fADOF_SmootheningAmount=1.000000
  292. bMatsoDOFChromaEnable=1.000000
  293. fMatsoDOFChromaPow=1.400000
  294. fMatsoDOFBokehCurve=8.000000
  295. iADOF_ShapeQuality=17.000000
  296. iMatsoDOFBokehQuality=2.000000
  297. fMatsoDOFBokehAngle=0.000000
  298. bADOF_RotAnimationEnable=0.000000
  299. fADOF_RotAnimationSpeed=2.000000
  300. fADOF_ShapeWeightAmount=1.000000
  301. fADOF_ShapeApertureAmount=0.010000
  302. bADOF_ShapeAnamorphEnable=0.000000
  303. fADOF_ShapeAnamorphRatio=0.200000
  304. bADOF_ShapeDistortEnable=0.000000
  305. bADOF_ShapeChromaEnable=0.000000
  306. fADOF_ShapeWeightCurve=4.000000
  307. fADOF_ShapeDistortAmount=0.200000
  308. bADOF_ShapeDiffusionEnable=0.000000
  309. fADOF_ShapeDiffusionAmount=0.100000
  310. bADOF_ShapeWeightEnable=0.000000
  311. iADOF_ImageChromaHues=5.000000
  312. iADOF_ShapeChromaMode=3.000000
  313. fADOF_ImageChromaCurve=1.000000
  314. fADOF_ImageChromaAmount=3.000000
  315.  
  316. [Vignette.fx]
  317. Type=0.000000
  318. Center=0.500000,0.500000
  319. Ratio=1.000000
  320. Radius=2.000000
  321. Amount=-1.000000
  322. Slope=2.000000
  323.  
  324. [DPX.fx]
  325. Strength=0.270000
  326. RGB_Curve=8.000000,8.000000,5.340000
  327. RGB_C=0.378000,0.381000,0.424000
  328. Contrast=0.000000
  329. Saturation=3.400000
  330. Colorfulness=2.500000
  331.  
  332. [Emphasize.fx]
  333. ManualFocusDepth=0.026000
  334. FocusRangeDepth=0.010000
  335. EffectFactor=0.900000
  336. BlendColor=0.000000,0.000000,0.000000
  337. FocusEdgeDepth=0.050000
  338. BlendFactor=0.000000
  339.  
  340. [FilmGrain.fx]
  341. Intensity=0.500000
  342. Variance=0.400000
  343. Mean=0.500000
  344. SignalToNoiseRatio=6.000000
  345.  
  346. [ColorFilter.fx]
  347. UpperThreshold5=0.900000
  348. UseFilter1=1.000000
  349. FilterColor1=1.000000,0.717647,0.156863
  350. BlendMode1=0.000000
  351. DebugMode1=0.000000
  352. Strength4=0.059000
  353. LowerThreshold1=0.300000
  354. ThresholdRange1=0.500000
  355. UseFilter2=0.000000
  356. UpperThreshold6=0.200000
  357. UpperThreshold1=0.700000
  358. UseFilter5=1.000000
  359. Strength1=0.085000
  360. LowerThreshold4=0.100000
  361. FilterColor2=0.000000,1.000000,0.000000
  362. BlendMode2=0.000000
  363. DebugMode2=0.000000
  364. ThresholdRange4=0.300000
  365. LowerThreshold2=0.000000
  366. UpperThreshold2=1.000000
  367. UseFilter6=1.000000
  368. ThresholdRange2=0.000000
  369. BlendMode4=5.000000
  370. DebugMode4=0.000000
  371. Strength2=-0.010000
  372. UseFilter3=0.000000
  373. FilterColor3=0.509804,0.294118,0.000000
  374. BlendMode3=3.000000
  375. DebugMode3=0.000000
  376. ThresholdRange5=0.500000
  377. LowerThreshold3=0.200000
  378. Strength6=0.080000
  379. UpperThreshold3=0.800000
  380. ThresholdRange3=0.300000
  381. BlendMode5=6.000000
  382. DebugMode5=0.000000
  383. Strength3=0.070000
  384. LowerThreshold6=0.000000
  385. UseFilter4=1.000000
  386. FilterColor4=0.000000,0.000000,1.000000
  387. UpperThreshold4=0.300000
  388. FilterColor5=1.000000,0.490196,0.000000
  389. LowerThreshold5=0.500000
  390. Strength5=0.090000
  391. FilterColor6=0.039216,0.000000,0.156863
  392. BlendMode6=0.000000
  393. DebugMode6=0.000000
  394. ThresholdRange6=0.220000
  395.  
  396. [FilmGrain2.fx]
  397. grainamount=0.050000
  398. coloramount=0.600000
  399. lumamount=1.000000
  400. grainsize=1.600000
  401.  
  402. [FilmicPass.fx]
  403. Linearization=0.500000
  404. Strength=0.850000
  405. Contrast=1.000000
  406. Fade=0.400000
  407. Bleach=0.000000
  408. Saturation=-0.150000
  409. GreenCurve=1.000000
  410. RedCurve=1.000000
  411. BlueCurve=1.000000
  412. BaseCurve=1.500000
  413. BaseGamma=1.000000
  414. EffectGamma=0.650000
  415. EffectGammaR=1.000000
  416. EffectGammaG=1.000000
  417. EffectGammaB=1.000000
  418. LumCoeff=0.212656,0.715158,0.072186
  419.  
  420. [ChromaticAberration.fx]
  421. RedOffset=0.320000
  422. GreenOffset=0.000000
  423. BlueOffset=-0.320000
  424. OffsetSamples=2.000000
  425. CABlur=1.000000
  426. Strength=0.300000
  427.  
  428. [SMAA.fx]
  429. EdgeDetectionType=1.000000
  430. EdgeDetectionThreshold=0.100000
  431. MaxSearchSteps=98.000000
  432. MaxSearchStepsDiagonal=16.000000
  433. CornerRounding=0.000000
  434. DebugOutput=0.000000
  435.  
  436. [MagicBloom.fx]
  437. f2Adapt_Clip=0.000000,1.000000
  438. fBloom_Intensity=0.805000
  439. fBloom_Threshold=2.000000
  440. fDirt_Intensity=0.000000
  441. fExposure=0.524000
  442. fAdapt_Sensitivity=0.647000
  443. fAdapt_Speed=0.055000
  444. iDebug=0.000000
  445. iAdapt_Precision=1076677888.000000
  446.  
  447. [FineSharp.fx]
  448. cstr=0.874000
  449. sstr=1.200000
  450. pstr=1.272000
  451. xstr=0.300000
  452. lstr=1.490000
  453. xrep=0.250000
  454.  
  455. [FXAA.fx]
  456. Subpix=0.250000
  457. EdgeThreshold=0.125000
  458. EdgeThresholdMin=0.000000
  459.  
  460. [GaussianBlur.fx]
  461. GaussianBlurRadius=1.000000
  462. GaussianBlurOffset=1.000000
  463. GaussianBlurStrength=0.300000
  464.  
  465. [Clarity2.fx]
  466. ClarityRadius=3.000000
  467. ClarityBlendMode=2.000000
  468. BlendIfRange=0.200000
  469. ClarityOffset=8.000000
  470. ClarityDarkIntensity=0.400000
  471. ClarityBlendIfDark=50.000000
  472. ClarityBlendIfLight=205.000000
  473. ClarityStrength=0.400000
  474. MaskContrast=0.000000
  475. ClarityLightIntensity=0.000000
  476. DitherStrength=1.000000
  477. DebugMode=0.000000
  478.  
  479. [HDR.fx]
  480. HDRPower=1.300000
  481. radius1=0.880000
  482. radius2=0.870000
  483.  
  484. [HighPassSharpen.fx]
  485. HighPassSharpRadius=1.000000
  486. HighPassViewBlendIfMask=0.000000
  487. HighPassSharpOffset=1.000000
  488. HighPassBlendMode=1.000000
  489. HighPassBlendIfLight=255.000000
  490. HighPassBlendIfDark=0.000000
  491. HighPassLightIntensity=1.000000
  492. HighPassDarkIntensity=1.000000
  493. HighPassSharpStrength=0.400000
  494. HighPassViewSharpMask=0.000000
  495.  
  496. [LUT.fx]
  497. fLUT_AmountChroma=0.670000
  498. fLUT_AmountLuma=0.190000
  499.  
  500. [Levels.fx]
  501. BlackPoint=0.000000
  502. WhitePoint=255.000000
  503. HighlightClipping=0.000000
  504.  
  505. [TiltShift.fx]
  506. BlurMultiplier=10.000000
  507. Line=0.000000
  508. Axis=0.000000
  509. Offset=0.000000
  510. BlurCurve=1.000000
  511.  
  512. [LiftGammaGain.fx]
  513. RGB_Lift=1.000000,1.000000,1.000000
  514. RGB_Gamma=1.000000,1.000000,1.000000
  515. RGB_Gain=1.000000,1.000000,1.000000
  516.  
  517. [MXAO.fx]
  518. bMXAOSmoothNormalsEnable=0.000000
  519. fMXAOAmbientOcclusionAmount=2.000000
  520. fMXAONormalBias=0.200000
  521. fMXAOFadeoutStart=0.200000
  522. iMXAOBayerDitherLevel=3.000000
  523. fMXAOIndirectLightingAmount=4.000000
  524. iMXAOSampleCount=24.000000
  525. fMXAOIndirectLightingSaturation=1.000000
  526. fMXAOSampleRadius=2.500000
  527. fMXAOBlurSharpness=2.000000
  528. fMXAOBlurSteps=2.000000
  529. bMXAODebugViewEnable=0.000000
  530. fMXAOFadeoutEnd=0.400000
  531.  
  532. [LightDoF.fx]
  533. fLightDoF_Width=5.000000
  534. f2LightDoF_CA=0.000000,1.000000
  535. f2Bokeh_AutoFocusCenter=0.500000,0.500000
  536. fLightDoF_Amount=10.000000
  537. bLightDoF_UseCA=0.000000
  538. bLightDoF_AutoFocus=1.000000
  539. fLightDoF_ManualFocus=0.000000
  540. bLightDoF_UseMouseFocus=0.000000
  541. fLightDoF_AutoFocusSpeed=0.100000
  542.  
  543. [LumaSharpen.fx]
  544. pattern=1.000000
  545. sharp_strength=1.317000
  546. sharp_clamp=0.035000
  547. offset_bias=1.000000
  548. show_sharpen=0.000000
  549.  
  550. [Monochrome.fx]
  551. Coefficients=0.210000,0.720000,0.070000
  552. ColorSaturation=0.000000
  553.  
  554. [MotionBlur.fx]
  555. mbRecall=0.400000
  556. mbSoftness=1.000000
  557.  
  558. [RBM.fx]
  559. iRBM_SampleCount=32.000000
  560. fRBM_LowerThreshold=0.100000
  561. fRBM_BlurWidthPixels=100.000000
  562. fRBM_ColorMask_Orange=1.000000
  563. fRBM_ReliefHeight=0.300000
  564. fRBM_FresnelMult=0.500000
  565. fRBM_FresnelReflectance=0.300000
  566. fRBM_UpperThreshold=0.200000
  567. fRBM_ColorMask_Red=1.000000
  568. fRBM_ColorMask_Yellow=1.000000
  569. fRBM_ColorMask_Green=1.000000
  570. fRBM_ColorMask_Cyan=1.000000
  571. fRBM_ColorMask_Blue=1.000000
  572. fRBM_ColorMask_Magenta=1.000000
  573.  
  574. [Technicolor2.fx]
  575. Saturation=0.750000
  576. ColorStrength=0.200000,0.200000,0.200000
  577. Brightness=1.000000
  578. Strength=1.000000
  579.  
  580. [Technicolor.fx]
  581. Power=4.000000
  582. RGBNegativeAmount=0.880000,0.880000,0.880000
  583. Strength=0.400000
  584.  
  585. [Tonemap.fx]
  586. Defog=0.010000
  587. Bleach=0.000000
  588. Gamma=1.000000
  589. Exposure=-0.000000
  590. Saturation=-0.000000
  591. FogColor=0.243137,0.258824,0.000000
  592.  
  593. [Vibrance.fx]
  594. Vibrance=0.280000
  595. VibranceRGBBalance=1.000000,1.000000,1.000000
  596.  
  597. [DiffuseGlow.fx]
  598. BlurRadius=1.000000
  599. DebugMode=0.000000
  600. BlendMode=0.000000
  601. ThresholdMaskType=3.000000
  602. Threshold=0.700000
  603. Slope=1.150000
  604. ThresholdRange=0.810000
  605. GlowPower=1.270000
  606. GlowSaturation=1.240000
  607. SlopeMidPoint=1.000000
  608. GrainStrength=0.530000
  609. Strength=0.510000
  610.  
  611. [GaussianBloom.fx]
  612. GaussianBloomRadius=2.000000
  613. GaussianBloomOffset=2.000000
  614. Threshold=0.800000
  615. Exposure=3.500000
  616. DitherStrength=1.000000
  617. BloomTint=1.000000,1.000000,1.000000
  618. GaussianBloomSaturation=0.500000
  619. GaussianBloomStrength=0.300000
  620.  
  621. [SurfaceSharpen.fx]
  622. SharpRadius=1.000000
  623. CurveStrength=1.200000
  624. SharpOffset=1.000000
  625. SharpEdge=0.800000
  626. Slope=1.200000
  627. DebugMode=0.000000
  628.  
  629. [UnsharpMask.fx]
  630. BlurRadius=1.000000
  631. BlurOffset=1.000000
  632. BrightClamp=0.040000
  633. DarkClamp=0.040000
  634. Strength=0.300000
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