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MSadam

[ JAVA ] PROGRAM BUJUR SANGKAR

Apr 9th, 2020 (edited)
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  1. package muhammad.sadam;
  2. import java.util.Scanner;
  3.  
  4. public class Main {
  5.     public static void main(String[] args){
  6.         int s1, s2, s3, s4;
  7.         int choose, hasil;
  8.  
  9.         Scanner in = new Scanner(System.in);
  10.  
  11.         System.out.print("\n|=====[Menu Program Bujur Sangkar]=====|\n\n");
  12.         System.out.println("1. Menghitung Luas\n2. Menghitung Keliling");
  13.         System.out.print("Masukan pilihan : ");
  14.         choose = in.nextInt();
  15.  
  16.         if(choose == 1){
  17.             System.out.println("\n[===|Menghitung Keliling|===]");
  18.             System.out.print("Masukan Nilai Sisi Pertama : ");
  19.             s1 = in.nextInt();
  20.             System.out.print("Masukan Nilai Sisi Kedua : ");
  21.             s2 = in.nextInt();
  22.             System.out.print("Masukan Nilai Sisi Ketiga : ");
  23.             s3 = in.nextInt();
  24.             System.out.print("Masukan Nilai Sisi Keempat : ");
  25.             s4 = in.nextInt();
  26.  
  27.             hasil = s1*s2*s3*s4;
  28.             System.out.println("\nNilai Luas Adalah : " + hasil);
  29.         }else{
  30.             System.out.println("\n[===|Menghitung Keliling|===]");
  31.             System.out.print("Masukan Nilai Sisi : ");
  32.             s1 = in.nextInt();
  33.  
  34.             hasil = 4*s1;
  35.             System.out.println("\nNilai Keliling Adalah : " + hasil);
  36.         }
  37.     }
  38. }
  39. /*
  40.     s1 = Sisi Pertama
  41.     s2 = Sisi Kedua
  42.     s3 = Sisi Ketiga
  43.     s4 = Sisi Keempat
  44.     choose = variabel untuk input pilihan
  45.     hasil = Variabel untuk Menyimpan Hasil Menghitung
  46. */
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