Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # These are examples of world-specific settings - customize your content as you see fit
- #
- # NOTES:
- # All lines here are commented with the # symbol - delete the # symbol on copied lines you wish to enable
- # Definitions of a world made here will superecede any world definition with the same name in configuration.txt
- # Deleting this file will result in a fresh copy being produced by dynmap.jar on the next startup.
- #
- worlds:
- - name: world
- title: "World"
- enabled: true
- sendposition: true
- sendhealth: false
- visibilitylimits:
- - x0: -500
- z0: -500
- x1: 500
- z1: 500
- autogenerate-to-visibilitylimits: map-only
- extrazoomout: 3
- maps:
- - class: org.dynmap.hdmap.HDMap
- name: surface
- title: "Surface"
- prefix: t
- perspective: iso_SE_30_hires
- shader: stdtexture
- lighting: shadows
- colorscheme: default
- textured: smooth
- # To render a world as a "night view", set shadowstrength and ambientlight
- shadowstrength: 1.0
- ambientlight: 4
- # To render both night and day versions of tiles (when ambientlight is set), set true
- night-and-day: true
- # Background color for map during the day
- backgroundday: "#153E7E"
- # Background color for map during the night
- backgroundnight: "#000000"
- # Backgrounc color for map (independent of night/day)
- background: "#000000"
- mapzoomin: 1
- - name: world_nether
- enabled: false
- - name: world_the_end
- enabled: false
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement