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- _
- Flushing Read Buffer: 0 bytes trashed
- Verify Chip ID took too long to receive data
- Verify Chip ID took too long to receive data
- Verification of chip ID failed. Flushing read buffer and re-verifying chip ID.
- Flushing Read Buffer: 0 bytes trashed
- FPGA Chip ID: 0xf33db33f
- FPGA Chip Version/Rev: 2.14
- Sending Aux Commands: numCommands:255, addr:0
- 2022-09-01 19:45:47,191 - game -INFO - Loading machine configuration from "/home/game/RickAndMorty/config/RM_PROTOTYPE1.yaml"...
- 2022-09-01 19:45:47,538 - game.pdb -INFO - Configuring P-ROC to work with PDBs
- 2022-09-01 19:45:47,544 - game.pdb -INFO - Driver group 00 (dedicated): Enable=False
- 2022-09-01 19:45:47,544 - game.pdb -INFO - Driver group 01 (dedicated): Enable=False
- 2022-09-01 19:45:47,544 - game.pdb -INFO - Driver group 02 (dedicated): Enable=False
- 2022-09-01 19:45:47,544 - game.pdb -INFO - Driver group 03 (dedicated): Enable=False
- 2022-09-01 19:45:47,544 - game.pdb -INFO - Driver group 04: slow_time=0 Enable Index=12
- 2022-09-01 19:45:47,544 - game.pdb -INFO - Driver group 05: slow_time=0 Enable Index=13
- 2022-09-01 19:45:47,544 - game.pdb -INFO - Driver group 06: slow_time=0 Enable Index=11
- 2022-09-01 19:45:47,544 - game.pdb -INFO - Driver group 07: slow_time=0 Enable Index=10
- 2022-09-01 19:45:47,544 - game.pdb -INFO - Driver group 08: disabled
- 2022-09-01 19:45:47,544 - game.pdb -INFO - Driver group 09: disabled
- 2022-09-01 19:45:47,544 - game.pdb -INFO - Driver group 10: disabled
- 2022-09-01 19:45:47,544 - game.pdb -INFO - Driver group 11: disabled
- 2022-09-01 19:45:47,544 - game.pdb -INFO - Driver group 12: disabled
- 2022-09-01 19:45:47,544 - game.pdb -INFO - Driver group 13: disabled
- 2022-09-01 19:45:47,545 - game.pdb -INFO - Driver group 14: disabled
- 2022-09-01 19:45:47,545 - game.pdb -INFO - Driver group 15: disabled
- 2022-09-01 19:45:47,545 - game.pdb -INFO - Driver group 16: disabled
- 2022-09-01 19:45:47,545 - game.pdb -INFO - Driver group 17: disabled
- 2022-09-01 19:45:47,545 - game.pdb -INFO - Driver group 18: disabled
- 2022-09-01 19:45:47,545 - game.pdb -INFO - Driver group 19: disabled
- 2022-09-01 19:45:47,545 - game.pdb -INFO - Driver group 20: disabled
- 2022-09-01 19:45:47,545 - game.pdb -INFO - Driver group 21: disabled
- 2022-09-01 19:45:47,545 - game.pdb -INFO - Driver group 22: disabled
- 2022-09-01 19:45:47,545 - game.pdb -INFO - Driver group 23: disabled
- 2022-09-01 19:45:47,545 - game.pdb -INFO - Driver group 24: disabled
- 2022-09-01 19:45:47,545 - game.pdb -INFO - Driver group 25: disabled
- 2022-09-01 19:45:47,545 - game.pdb -INFO - Configuring PDB Driver Globals: polarity = True matrix column index 0 = 0 matrix column index 1 = 0
- 2022-09-01 19:45:47,547 - game.LED -INFO - Creating LED: scoopSegment0a, board_addr: 2, color_addrs: [20]
- 2022-09-01 19:45:47,547 - game.LED -INFO - Creating LED: scoopSegment0c, board_addr: 2, color_addrs: [22]
- 2022-09-01 19:45:47,547 - game.LED -INFO - Creating LED: scoopSegment0b, board_addr: 2, color_addrs: [21]
- 2022-09-01 19:45:47,547 - game.LED -INFO - Creating LED: scoopSegment0e, board_addr: 2, color_addrs: [0]
- 2022-09-01 19:45:47,547 - game.LED -INFO - Creating LED: scoopSegment0d, board_addr: 2, color_addrs: [23]
- 2022-09-01 19:45:47,547 - game.LED -INFO - Creating LED: scoopSegment0g, board_addr: 2, color_addrs: [2]
- 2022-09-01 19:45:47,547 - game.LED -INFO - Creating LED: scoopSegment0f, board_addr: 2, color_addrs: [1]
- 2022-09-01 19:45:47,547 - game.LED -INFO - Creating LED: shootAgainSegment0a, board_addr: 3, color_addrs: [20]
- 2022-09-01 19:45:47,547 - game.LED -INFO - Creating LED: shootAgainSegment0c, board_addr: 3, color_addrs: [22]
- 2022-09-01 19:45:47,547 - game.LED -INFO - Creating LED: shootAgainSegment0b, board_addr: 3, color_addrs: [21]
- 2022-09-01 19:45:47,548 - game.LED -INFO - Creating LED: shootAgainSegment0e, board_addr: 3, color_addrs: [0]
- 2022-09-01 19:45:47,548 - game.LED -INFO - Creating LED: shootAgainSegment0d, board_addr: 3, color_addrs: [23]
- 2022-09-01 19:45:47,548 - game.LED -INFO - Creating LED: shootAgainSegment0g, board_addr: 3, color_addrs: [2]
- 2022-09-01 19:45:47,548 - game.LED -INFO - Creating LED: shootAgainSegment0f, board_addr: 3, color_addrs: [1]
- 2022-09-01 19:45:47,548 - game.LED -INFO - Creating LED: slingPop, board_addr: 1, color_addrs: [72, 73, 74]
- 2022-09-01 19:45:47,548 - game.LED -INFO - Creating LED: giRightOutlane2, board_addr: 1, color_addrs: [48, 49, 50]
- 2022-09-01 19:45:47,548 - game.LED -INFO - Creating LED: giRightOutlane1, board_addr: 0, color_addrs: [39, 40, 41]
- 2022-09-01 19:45:47,548 - game.LED -INFO - Creating LED: shootAgainRGBRight, board_addr: 3, color_addrs: [9, 10, 11]
- 2022-09-01 19:45:47,548 - game.LED -INFO - Creating LED: shootAgainSegment1dp, board_addr: 3, color_addrs: [19]
- 2022-09-01 19:45:47,548 - game.LED -INFO - Creating LED: loopbackTriangle, board_addr: 3, color_addrs: [72, 73, 74]
- 2022-09-01 19:45:47,548 - game.LED -INFO - Creating LED: loopbackCircle, board_addr: 3, color_addrs: [78, 79, 80]
- 2022-09-01 19:45:47,548 - game.LED -INFO - Creating LED: Unused001, board_addr: 1, color_addrs: [8]
- 2022-09-01 19:45:47,549 - game.LED -INFO - Creating LED: spinner, board_addr: 2, color_addrs: [54, 55, 56]
- 2022-09-01 19:45:47,549 - game.LED -INFO - Creating LED: giRightLaneGuide2, board_addr: 1, color_addrs: [60, 61, 62]
- 2022-09-01 19:45:47,549 - game.LED -INFO - Creating LED: scoopSegment1b, board_addr: 2, color_addrs: [13]
- 2022-09-01 19:45:47,549 - game.LED -INFO - Creating LED: scoopSegment1c, board_addr: 2, color_addrs: [14]
- 2022-09-01 19:45:47,549 - game.LED -INFO - Creating LED: scoopSegment1a, board_addr: 2, color_addrs: [12]
- 2022-09-01 19:45:47,549 - game.LED -INFO - Creating LED: scoopSegment1f, board_addr: 2, color_addrs: [17]
- 2022-09-01 19:45:47,549 - game.LED -INFO - Creating LED: scoopSegment1g, board_addr: 2, color_addrs: [18]
- 2022-09-01 19:45:47,549 - game.LED -INFO - Creating LED: scoopSegment1d, board_addr: 2, color_addrs: [15]
- 2022-09-01 19:45:47,549 - game.LED -INFO - Creating LED: scoopSegment1e, board_addr: 2, color_addrs: [16]
- 2022-09-01 19:45:47,549 - game.LED -INFO - Creating LED: giShip1, board_addr: 0, color_addrs: [81, 82, 83]
- 2022-09-01 19:45:47,549 - game.LED -INFO - Creating LED: giShip3, board_addr: 0, color_addrs: [75, 76, 77]
- 2022-09-01 19:45:47,549 - game.LED -INFO - Creating LED: giShip2, board_addr: 0, color_addrs: [78, 79, 80]
- 2022-09-01 19:45:47,550 - game.LED -INFO - Creating LED: giShip4, board_addr: 0, color_addrs: [72, 73, 74]
- 2022-09-01 19:45:47,550 - game.LED -INFO - Creating LED: garageShotCircle, board_addr: 4, color_addrs: [57, 58, 59]
- 2022-09-01 19:45:47,550 - game.LED -INFO - Creating LED: 2xIndicator, board_addr: 4, color_addrs: [18, 19, 20]
- 2022-09-01 19:45:47,550 - game.LED -INFO - Creating LED: rightRampTriangle, board_addr: 3, color_addrs: [69, 70, 71]
- 2022-09-01 19:45:47,550 - game.LED -INFO - Creating LED: giRightFlipper2, board_addr: 0, color_addrs: [36, 37, 38]
- 2022-09-01 19:45:47,550 - game.LED -INFO - Creating LED: giRightFlipper1, board_addr: 0, color_addrs: [24, 25, 26]
- 2022-09-01 19:45:47,550 - game.LED -INFO - Creating LED: leftRampRectangle, board_addr: 4, color_addrs: [72, 73, 74]
- 2022-09-01 19:45:47,550 - game.LED -INFO - Creating LED: leftRampCircle, board_addr: 3, color_addrs: [33, 34, 35]
- 2022-09-01 19:45:47,550 - game.LED -INFO - Creating LED: floobleCrank1, board_addr: 3, color_addrs: [54, 55, 56]
- 2022-09-01 19:45:47,550 - game.LED -INFO - Creating LED: giLeftOfShip1, board_addr: 2, color_addrs: [75, 76, 77]
- 2022-09-01 19:45:47,550 - game.LED -INFO - Creating LED: rightShipSlot2, board_addr: 1, color_addrs: [18, 19, 20]
- 2022-09-01 19:45:47,550 - game.LED -INFO - Creating LED: rightShipSlot3, board_addr: 1, color_addrs: [21, 22, 23]
- 2022-09-01 19:45:47,551 - game.LED -INFO - Creating LED: rightShipSlot1, board_addr: 1, color_addrs: [15, 16, 17]
- 2022-09-01 19:45:47,551 - game.LED -INFO - Creating LED: portalTriangle, board_addr: 2, color_addrs: [24, 25, 26]
- 2022-09-01 19:45:47,551 - game.LED -INFO - Creating LED: rightDrop, board_addr: 1, color_addrs: [75, 76, 77]
- 2022-09-01 19:45:47,551 - game.LED -INFO - Creating LED: meeseeksTargetCircle, board_addr: 0, color_addrs: [42, 43, 44]
- 2022-09-01 19:45:47,551 - game.LED -INFO - Creating LED: 1xIndicator, board_addr: 4, color_addrs: [15, 16, 17]
- 2022-09-01 19:45:47,551 - game.LED -INFO - Creating LED: portalGun, board_addr: 4, color_addrs: [81, 82, 83]
- 2022-09-01 19:45:47,551 - game.LED -INFO - Creating LED: loopbackSlot2, board_addr: 1, color_addrs: [42, 43, 44]
- 2022-09-01 19:45:47,551 - game.LED -INFO - Creating LED: scoopSegment0dp, board_addr: 2, color_addrs: [3]
- 2022-09-01 19:45:47,551 - game.LED -INFO - Creating LED: antigravityMeter6, board_addr: 4, color_addrs: [4]
- 2022-09-01 19:45:47,551 - game.LED -INFO - Creating LED: antigravityMeter7, board_addr: 4, color_addrs: [3]
- 2022-09-01 19:45:47,551 - game.LED -INFO - Creating LED: antigravityMeter4, board_addr: 4, color_addrs: [6]
- 2022-09-01 19:45:47,551 - game.LED -INFO - Creating LED: meeseeksTargetTriangle, board_addr: 0, color_addrs: [45, 46, 47]
- 2022-09-01 19:45:47,551 - game.LED -INFO - Creating LED: antigravityMeter2, board_addr: 4, color_addrs: [8]
- 2022-09-01 19:45:47,552 - game.LED -INFO - Creating LED: antigravityMeter3, board_addr: 4, color_addrs: [7]
- 2022-09-01 19:45:47,552 - game.LED -INFO - Creating LED: scoopSegment1dp, board_addr: 2, color_addrs: [19]
- 2022-09-01 19:45:47,552 - game.LED -INFO - Creating LED: antigravityMeter8, board_addr: 4, color_addrs: [2]
- 2022-09-01 19:45:47,552 - game.LED -INFO - Creating LED: antigravityMeter9, board_addr: 4, color_addrs: [1]
- 2022-09-01 19:45:47,552 - game.LED -INFO - Creating LED: antigravityInsert, board_addr: 1, color_addrs: [51, 52, 53]
- 2022-09-01 19:45:47,552 - game.LED -INFO - Creating LED: noobTarget, board_addr: 4, color_addrs: [78, 79, 80]
- 2022-09-01 19:45:47,552 - game.LED -INFO - Creating LED: giRightRamp2, board_addr: 3, color_addrs: [60, 61, 62]
- 2022-09-01 19:45:47,552 - game.LED -INFO - Creating LED: giRightRamp1, board_addr: 1, color_addrs: [33, 34, 35]
- 2022-09-01 19:45:47,552 - game.LED -INFO - Creating LED: leftDrop, board_addr: 1, color_addrs: [78, 79, 80]
- 2022-09-01 19:45:47,552 - game.LED -INFO - Creating LED: leftInlaneCircle, board_addr: 2, color_addrs: [30, 31, 32]
- 2022-09-01 19:45:47,552 - game.LED -INFO - Creating LED: shootAgainSegment1f, board_addr: 3, color_addrs: [17]
- 2022-09-01 19:45:47,552 - game.LED -INFO - Creating LED: shootAgainSegment1g, board_addr: 3, color_addrs: [18]
- 2022-09-01 19:45:47,553 - game.LED -INFO - Creating LED: shootAgainSegment1d, board_addr: 3, color_addrs: [15]
- 2022-09-01 19:45:47,553 - game.LED -INFO - Creating LED: shootAgainSegment1e, board_addr: 3, color_addrs: [16]
- 2022-09-01 19:45:47,553 - game.LED -INFO - Creating LED: shootAgainSegment1b, board_addr: 3, color_addrs: [13]
- 2022-09-01 19:45:47,553 - game.LED -INFO - Creating LED: giPortalRight, board_addr: 4, color_addrs: [69, 70, 71]
- 2022-09-01 19:45:47,553 - game.LED -INFO - Creating LED: shootAgainSegment1c, board_addr: 3, color_addrs: [14]
- 2022-09-01 19:45:47,553 - game.LED -INFO - Creating LED: giPortalLeft2, board_addr: 2, color_addrs: [63, 64, 65]
- 2022-09-01 19:45:47,553 - game.LED -INFO - Creating LED: giLeftOrbit2, board_addr: 2, color_addrs: [78, 79, 80]
- 2022-09-01 19:45:47,553 - game.LED -INFO - Creating LED: giLeftOrbit1, board_addr: 0, color_addrs: [12, 13, 14]
- 2022-09-01 19:45:47,553 - game.LED -INFO - Creating LED: giPortalLeft1, board_addr: 2, color_addrs: [60, 61, 62]
- 2022-09-01 19:45:47,553 - game.LED -INFO - Creating LED: meter3, board_addr: 0, color_addrs: [54, 55, 56]
- 2022-09-01 19:45:47,553 - game.LED -INFO - Creating LED: meter2, board_addr: 0, color_addrs: [51, 52, 53]
- 2022-09-01 19:45:47,553 - game.LED -INFO - Creating LED: meter1, board_addr: 0, color_addrs: [48, 49, 50]
- 2022-09-01 19:45:47,553 - game.LED -INFO - Creating LED: giLeftOrbit4, board_addr: 2, color_addrs: [57, 58, 59]
- 2022-09-01 19:45:47,554 - game.LED -INFO - Creating LED: giRightOfShip3, board_addr: 3, color_addrs: [63, 64, 65]
- 2022-09-01 19:45:47,554 - game.LED -INFO - Creating LED: giRightOfShip2, board_addr: 1, color_addrs: [30, 31, 32]
- 2022-09-01 19:45:47,554 - game.LED -INFO - Creating LED: giRightOfShip1, board_addr: 1, color_addrs: [12, 13, 14]
- 2022-09-01 19:45:47,554 - game.LED -INFO - Creating LED: shootAgainSegment1a, board_addr: 3, color_addrs: [12]
- 2022-09-01 19:45:47,554 - game.LED -INFO - Creating LED: rightDropCircle2, board_addr: 3, color_addrs: [51, 52, 53]
- 2022-09-01 19:45:47,554 - game.LED -INFO - Creating LED: rightDropCircle1, board_addr: 3, color_addrs: [57, 58, 59]
- 2022-09-01 19:45:47,554 - game.LED -INFO - Creating LED: giLeftOrbit3, board_addr: 2, color_addrs: [81, 82, 83]
- 2022-09-01 19:45:47,554 - game.LED -INFO - Creating LED: giPortalLeft3, board_addr: 2, color_addrs: [66, 67, 68]
- 2022-09-01 19:45:47,554 - game.LED -INFO - Creating LED: meter5, board_addr: 0, color_addrs: [63, 64, 65]
- 2022-09-01 19:45:47,554 - game.LED -INFO - Creating LED: giRightSling2, board_addr: 1, color_addrs: [69, 70, 71]
- 2022-09-01 19:45:47,555 - game.LED -INFO - Creating LED: giRightSling1, board_addr: 1, color_addrs: [57, 58, 59]
- 2022-09-01 19:45:47,555 - game.LED -INFO - Creating LED: scoopRectangle2, board_addr: 3, color_addrs: [36, 37, 38]
- 2022-09-01 19:45:47,555 - game.LED -INFO - Creating LED: leftOutlaneCircle, board_addr: 2, color_addrs: [27, 28, 29]
- 2022-09-01 19:45:47,555 - game.LED -INFO - Creating LED: giLeftOrbit6, board_addr: 3, color_addrs: [30, 31, 32]
- 2022-09-01 19:45:47,555 - game.LED -INFO - Creating LED: rightOrbitTriangle1, board_addr: 3, color_addrs: [75, 76, 77]
- 2022-09-01 19:45:47,555 - game.LED -INFO - Creating LED: rightOrbitTriangle2, board_addr: 0, color_addrs: [27, 28, 29]
- 2022-09-01 19:45:47,555 - game.LED -INFO - Creating LED: giPortalLeft4, board_addr: 2, color_addrs: [69, 70, 71]
- 2022-09-01 19:45:47,555 - game.LED -INFO - Creating LED: scoopRectangle1, board_addr: 3, color_addrs: [39, 40, 41]
- 2022-09-01 19:45:47,555 - game.LED -INFO - Creating LED: houseInterior2, board_addr: 1, color_addrs: [3, 4, 5]
- 2022-09-01 19:45:47,555 - game.LED -INFO - Creating LED: scoopRGBRight, board_addr: 2, color_addrs: [9, 10, 11]
- 2022-09-01 19:45:47,555 - game.LED -INFO - Creating LED: houseInterior1, board_addr: 1, color_addrs: [0, 1, 2]
- 2022-09-01 19:45:47,555 - game.LED -INFO - Creating LED: loopbackSlot1, board_addr: 1, color_addrs: [45, 46, 47]
- 2022-09-01 19:45:47,556 - game.LED -INFO - Creating LED: leftOrbitCircle, board_addr: 3, color_addrs: [24, 25, 26]
- 2022-09-01 19:45:47,556 - game.LED -INFO - Creating LED: 3xIndicator, board_addr: 4, color_addrs: [21, 22, 23]
- 2022-09-01 19:45:47,556 - game.LED -INFO - Creating LED: giLoopback2, board_addr: 1, color_addrs: [27, 28, 29]
- 2022-09-01 19:45:47,556 - game.LED -INFO - Creating LED: leftDropCircle2, board_addr: 3, color_addrs: [42, 43, 44]
- 2022-09-01 19:45:47,556 - game.LED -INFO - Creating LED: leftDropCircle1, board_addr: 2, color_addrs: [48, 49, 50]
- 2022-09-01 19:45:47,556 - game.LED -INFO - Creating LED: giLoopback1, board_addr: 1, color_addrs: [24, 25, 26]
- 2022-09-01 19:45:47,556 - game.LED -INFO - Creating LED: giLeftLaneGuide2, board_addr: 2, color_addrs: [42, 43, 44]
- 2022-09-01 19:45:47,556 - game.LED -INFO - Creating LED: giRightLaneGuide1, board_addr: 1, color_addrs: [63, 64, 65]
- 2022-09-01 19:45:47,556 - game.LED -INFO - Creating LED: headlight1, board_addr: 1, color_addrs: [6]
- 2022-09-01 19:45:47,556 - game.LED -INFO - Creating LED: headlight2, board_addr: 1, color_addrs: [7]
- 2022-09-01 19:45:47,556 - game.LED -INFO - Creating LED: leftRampTriangle, board_addr: 4, color_addrs: [75, 76, 77]
- 2022-09-01 19:45:47,556 - game.LED -INFO - Creating LED: rightOrbitCircle, board_addr: 3, color_addrs: [81, 82, 83]
- 2022-09-01 19:45:47,557 - game.LED -INFO - Creating LED: leftShipSlot2, board_addr: 0, color_addrs: [18, 19, 20]
- 2022-09-01 19:45:47,557 - game.LED -INFO - Creating LED: leftShipSlot3, board_addr: 0, color_addrs: [21, 22, 23]
- 2022-09-01 19:45:47,557 - game.LED -INFO - Creating LED: rightOutlaneCircle, board_addr: 1, color_addrs: [54, 55, 56]
- 2022-09-01 19:45:47,557 - game.LED -INFO - Creating LED: leftShipSlot1, board_addr: 0, color_addrs: [15, 16, 17]
- 2022-09-01 19:45:47,557 - game.LED -INFO - Creating LED: giLeftOrbit5, board_addr: 3, color_addrs: [27, 28, 29]
- 2022-09-01 19:45:47,557 - game.LED -INFO - Creating LED: mortyCard10, board_addr: 4, color_addrs: [27, 28, 29]
- 2022-09-01 19:45:47,557 - game.LED -INFO - Creating LED: giBackRight2, board_addr: 1, color_addrs: [39, 40, 41]
- 2022-09-01 19:45:47,557 - game.LED -INFO - Creating LED: giBackRight1, board_addr: 1, color_addrs: [36, 37, 38]
- 2022-09-01 19:45:47,557 - game.LED -INFO - Creating LED: antigravityMeter10, board_addr: 4, color_addrs: [0]
- 2022-09-01 19:45:47,557 - game.LED -INFO - Creating LED: leftStandup2, board_addr: 4, color_addrs: [63, 64, 65]
- 2022-09-01 19:45:47,557 - game.LED -INFO - Creating LED: leftStandup3, board_addr: 4, color_addrs: [60, 61, 62]
- 2022-09-01 19:45:47,557 - game.LED -INFO - Creating LED: shootAgainRGBLeft, board_addr: 3, color_addrs: [6, 7, 8]
- 2022-09-01 19:45:47,557 - game.LED -INFO - Creating LED: leftStandup1, board_addr: 4, color_addrs: [66, 67, 68]
- 2022-09-01 19:45:47,558 - game.LED -INFO - Creating LED: giLeftLaneGuide1, board_addr: 2, color_addrs: [36, 37, 38]
- 2022-09-01 19:45:47,558 - game.LED -INFO - Creating LED: rightRampCircle, board_addr: 3, color_addrs: [66, 67, 68]
- 2022-09-01 19:45:47,558 - game.LED -INFO - Creating LED: shipInterior, board_addr: 1, color_addrs: [9, 10, 11]
- 2022-09-01 19:45:47,558 - game.LED -INFO - Creating LED: garageShotTriangle2, board_addr: 4, color_addrs: [51, 52, 53]
- 2022-09-01 19:45:47,558 - game.LED -INFO - Creating LED: scoopRGBLeft, board_addr: 2, color_addrs: [6, 7, 8]
- 2022-09-01 19:45:47,558 - game.LED -INFO - Creating LED: garageShotTriangle3, board_addr: 4, color_addrs: [48, 49, 50]
- 2022-09-01 19:45:47,558 - game.LED -INFO - Creating LED: garageLights1, board_addr: 0, color_addrs: [0, 1, 2]
- 2022-09-01 19:45:47,558 - game.LED -INFO - Creating LED: garageLights3, board_addr: 0, color_addrs: [9, 10, 11]
- 2022-09-01 19:45:47,558 - game.LED -INFO - Creating LED: garageLights2, board_addr: 0, color_addrs: [3, 4, 5]
- 2022-09-01 19:45:47,558 - game.LED -INFO - Creating LED: garageLights4, board_addr: 0, color_addrs: [6, 7, 8]
- 2022-09-01 19:45:47,558 - game.LED -INFO - Creating LED: meter6, board_addr: 0, color_addrs: [66, 67, 68]
- 2022-09-01 19:45:47,558 - game.LED -INFO - Creating LED: giLeftOfShip3, board_addr: 2, color_addrs: [51, 52, 53]
- 2022-09-01 19:45:47,559 - game.LED -INFO - Creating LED: giLeftOfShip2, board_addr: 2, color_addrs: [72, 73, 74]
- 2022-09-01 19:45:47,559 - game.LED -INFO - Creating LED: shootAgainSegment0dp, board_addr: 3, color_addrs: [3]
- 2022-09-01 19:45:47,559 - game.LED -INFO - Creating LED: rightRampRectangle, board_addr: 0, color_addrs: [30, 31, 32]
- 2022-09-01 19:45:47,559 - game.LED -INFO - Creating LED: popSave, board_addr: 2, color_addrs: [45, 46, 47]
- 2022-09-01 19:45:47,559 - game.LED -INFO - Creating LED: leftOrbitTriangle1, board_addr: 3, color_addrs: [45, 46, 47]
- 2022-09-01 19:45:47,559 - game.LED -INFO - Creating LED: leftOrbitTriangle3, board_addr: 0, color_addrs: [33, 34, 35]
- 2022-09-01 19:45:47,559 - game.LED -INFO - Creating LED: leftOrbitTriangle2, board_addr: 0, color_addrs: [69, 70, 71]
- 2022-09-01 19:45:47,559 - game.LED -INFO - Creating LED: antigravityMeter5, board_addr: 4, color_addrs: [5]
- 2022-09-01 19:45:47,559 - game.LED -INFO - Creating LED: garageShotTriangle1, board_addr: 4, color_addrs: [54, 55, 56]
- 2022-09-01 19:45:47,559 - game.LED -INFO - Creating LED: mortyCard5, board_addr: 4, color_addrs: [24, 25, 26]
- 2022-09-01 19:45:47,559 - game.LED -INFO - Creating LED: mortyCard4, board_addr: 4, color_addrs: [36, 37, 38]
- 2022-09-01 19:45:47,559 - game.LED -INFO - Creating LED: mortyCard7, board_addr: 4, color_addrs: [12, 13, 14]
- 2022-09-01 19:45:47,560 - game.LED -INFO - Creating LED: mortyCard6, board_addr: 2, color_addrs: [33, 34, 35]
- 2022-09-01 19:45:47,560 - game.LED -INFO - Creating LED: mortyCard1, board_addr: 4, color_addrs: [45, 46, 47]
- 2022-09-01 19:45:47,560 - game.LED -INFO - Creating LED: mortyCard3, board_addr: 4, color_addrs: [39, 40, 41]
- 2022-09-01 19:45:47,560 - game.LED -INFO - Creating LED: mortyCard2, board_addr: 4, color_addrs: [42, 43, 44]
- 2022-09-01 19:45:47,560 - game.LED -INFO - Creating LED: antigravityMeter1, board_addr: 4, color_addrs: [9]
- 2022-09-01 19:45:47,560 - game.LED -INFO - Creating LED: mortyCard9, board_addr: 4, color_addrs: [30, 31, 32]
- 2022-09-01 19:45:47,560 - game.LED -INFO - Creating LED: mortyCard8, board_addr: 4, color_addrs: [33, 34, 35]
- 2022-09-01 19:45:47,560 - game.LED -INFO - Creating LED: meeseeksBox, board_addr: 1, color_addrs: [81, 82, 83]
- 2022-09-01 19:45:47,560 - game.LED -INFO - Creating LED: meter4, board_addr: 0, color_addrs: [60, 61, 62]
- 2022-09-01 19:45:47,560 - game.LED -INFO - Creating LED: floobleCrank2, board_addr: 3, color_addrs: [48, 49, 50]
- 2022-09-01 19:45:47,560 - game -INFO - Programming switch rules...
- 2022-09-01 19:45:47,575 - game -INFO - LEDS...
- 2022-09-01 19:45:47,575 - game -INFO - LED name=rightDrop; number=A1-R75-G76-B77
- 2022-09-01 19:45:47,575 - game -INFO - LED name=leftShipSlot1; number=A0-R15-G16-B17
- 2022-09-01 19:45:47,575 - game -INFO - LED name=antigravityMeter10; number=A4-R0
- 2022-09-01 19:45:47,575 - game -INFO - LED name=meeseeksTargetCircle; number=A0-R42-G43-B44
- 2022-09-01 19:45:47,575 - game -INFO - LED name=antigravityMeter3; number=A4-R7
- 2022-09-01 19:45:47,575 - game -INFO - LED name=antigravityMeter5; number=A4-R5
- 2022-09-01 19:45:47,575 - game -INFO - LED name=leftRampTriangle; number=A4-R75-G76-B77
- 2022-09-01 19:45:47,575 - game -INFO - LED name=leftInlaneCircle; number=A2-R30-G31-B32
- 2022-09-01 19:45:47,575 - game -INFO - LED name=scoopSegment1a; number=A2-R12
- 2022-09-01 19:45:47,575 - game -INFO - LED name=giLoopback2; number=A1-R27-G28-B29
- 2022-09-01 19:45:47,576 - game -INFO - LED name=leftOrbitTriangle2; number=A0-R69-G70-B71
- 2022-09-01 19:45:47,576 - game -INFO - LED name=loopbackSlot1; number=A1-R45-G46-B47
- 2022-09-01 19:45:47,576 - game -INFO - LED name=meter2; number=A0-R51-G52-B53
- 2022-09-01 19:45:47,576 - game -INFO - LED name=giPortalLeft2; number=A2-R63-G64-B65
- 2022-09-01 19:45:47,576 - game -INFO - LED name=giShip3; number=A0-R75-G76-B77
- 2022-09-01 19:45:47,576 - game -INFO - LED name=rightOrbitTriangle2; number=A0-R27-G28-B29
- 2022-09-01 19:45:47,576 - game -INFO - LED name=leftRampCircle; number=A3-R33-G34-B35
- 2022-09-01 19:45:47,576 - game -INFO - LED name=giRightOutlane2; number=A1-R48-G49-B50
- 2022-09-01 19:45:47,576 - game -INFO - LED name=rightRampRectangle; number=A0-R30-G31-B32
- 2022-09-01 19:45:47,576 - game -INFO - LED name=shootAgainRGBLeft; number=A3-R6-G7-B8
- 2022-09-01 19:45:47,576 - game -INFO - LED name=leftDropCircle1; number=A2-R48-G49-B50
- 2022-09-01 19:45:47,576 - game -INFO - LED name=meter1; number=A0-R48-G49-B50
- 2022-09-01 19:45:47,576 - game -INFO - LED name=2xIndicator; number=A4-R18-G19-B20
- 2022-09-01 19:45:47,577 - game -INFO - LED name=rightOutlaneCircle; number=A1-R54-G55-B56
- 2022-09-01 19:45:47,577 - game -INFO - LED name=meter5; number=A0-R63-G64-B65
- 2022-09-01 19:45:47,577 - game -INFO - LED name=giPortalRight; number=A4-R69-G70-B71
- 2022-09-01 19:45:47,577 - game -INFO - LED name=garageShotCircle; number=A4-R57-G58-B59
- 2022-09-01 19:45:47,577 - game -INFO - LED name=leftOutlaneCircle; number=A2-R27-G28-B29
- 2022-09-01 19:45:47,577 - game -INFO - LED name=giLeftOrbit4; number=A2-R57-G58-B59
- 2022-09-01 19:45:47,577 - game -INFO - LED name=giRightOfShip1; number=A1-R12-G13-B14
- 2022-09-01 19:45:47,577 - game -INFO - LED name=3xIndicator; number=A4-R21-G22-B23
- 2022-09-01 19:45:47,577 - game -INFO - LED name=giShip2; number=A0-R78-G79-B80
- 2022-09-01 19:45:47,577 - game -INFO - LED name=scoopRectangle2; number=A3-R36-G37-B38
- 2022-09-01 19:45:47,577 - game -INFO - LED name=garageShotTriangle1; number=A4-R54-G55-B56
- 2022-09-01 19:45:47,577 - game -INFO - LED name=meter4; number=A0-R60-G61-B62
- 2022-09-01 19:45:47,577 - game -INFO - LED name=rightDropCircle2; number=A3-R51-G52-B53
- 2022-09-01 19:45:47,578 - game -INFO - LED name=giLeftOfShip1; number=A2-R75-G76-B77
- 2022-09-01 19:45:47,578 - game -INFO - LED name=rightShipSlot3; number=A1-R21-G22-B23
- 2022-09-01 19:45:47,578 - game -INFO - LED name=giRightOfShip3; number=A3-R63-G64-B65
- 2022-09-01 19:45:47,578 - game -INFO - LED name=giRightOfShip2; number=A1-R30-G31-G32
- 2022-09-01 19:45:47,578 - game -INFO - LED name=leftShipSlot2; number=A0-R18-G19-B20
- 2022-09-01 19:45:47,578 - game -INFO - LED name=mortyCard10; number=A4-R27-G28-B29
- 2022-09-01 19:45:47,578 - game -INFO - LED name=shootAgainSegment0b; number=A3-R21
- 2022-09-01 19:45:47,578 - game -INFO - LED name=shootAgainSegment0a; number=A3-R20
- 2022-09-01 19:45:47,578 - game -INFO - LED name=shootAgainSegment0d; number=A3-R23
- 2022-09-01 19:45:47,578 - game -INFO - LED name=shootAgainSegment0c; number=A3-R22
- 2022-09-01 19:45:47,578 - game -INFO - LED name=scoopSegment1dp; number=A2-R19
- 2022-09-01 19:45:47,578 - game -INFO - LED name=scoopSegment1g; number=A2-R18
- 2022-09-01 19:45:47,578 - game -INFO - LED name=loopbackCircle; number=A3-R78-G79-B80
- 2022-09-01 19:45:47,579 - game -INFO - LED name=scoopSegment1d; number=A2-R15
- 2022-09-01 19:45:47,579 - game -INFO - LED name=scoopSegment1c; number=A2-R14
- 2022-09-01 19:45:47,579 - game -INFO - LED name=antigravityMeter9; number=A4-R1
- 2022-09-01 19:45:47,579 - game -INFO - LED name=scoopSegment1e; number=A2-R16
- 2022-09-01 19:45:47,579 - game -INFO - LED name=rightRampTriangle; number=A3-R69-G70-B71
- 2022-09-01 19:45:47,579 - game -INFO - LED name=antigravityMeter4; number=A4-R6
- 2022-09-01 19:45:47,579 - game -INFO - LED name=scoopSegment1b; number=A2-R13
- 2022-09-01 19:45:47,579 - game -INFO - LED name=antigravityMeter6; number=A4-R4
- 2022-09-01 19:45:47,579 - game -INFO - LED name=giLeftOfShip3; number=A2-R51-G52-B53
- 2022-09-01 19:45:47,579 - game -INFO - LED name=garageLights3; number=A0-R9-G10-B11
- 2022-09-01 19:45:47,579 - game -INFO - LED name=spinner; number=A2-R54-G55-B56
- 2022-09-01 19:45:47,579 - game -INFO - LED name=scoopRectangle1; number=A3-R39-G40-B41
- 2022-09-01 19:45:47,579 - game -INFO - LED name=giLeftOfShip2; number=A2-R72-G73-B74
- 2022-09-01 19:45:47,580 - game -INFO - LED name=meter6; number=A0-R66-G67-B68
- 2022-09-01 19:45:47,580 - game -INFO - LED name=leftShipSlot3; number=A0-R21-G22-B23
- 2022-09-01 19:45:47,580 - game -INFO - LED name=scoopSegment0f; number=A2-R1
- 2022-09-01 19:45:47,580 - game -INFO - LED name=scoopSegment0e; number=A2-R0
- 2022-09-01 19:45:47,580 - game -INFO - LED name=scoopSegment0dp; number=A2-R3
- 2022-09-01 19:45:47,580 - game -INFO - LED name=scoopSegment0g; number=A2-R2
- 2022-09-01 19:45:47,580 - game -INFO - LED name=mortyCard2; number=A4-R42-G43-B44
- 2022-09-01 19:45:47,580 - game -INFO - LED name=giLeftOrbit6; number=A3-R30-G31-B32
- 2022-09-01 19:45:47,580 - game -INFO - LED name=floobleCrank2; number=A3-R48-G49-B50
- 2022-09-01 19:45:47,580 - game -INFO - LED name=leftOrbitTriangle1; number=A3-R45-G46-B47
- 2022-09-01 19:45:47,580 - game -INFO - LED name=antigravityInsert; number=A1-R51-G52-B53
- 2022-09-01 19:45:47,580 - game -INFO - LED name=shootAgainSegment1g; number=A3-R18
- 2022-09-01 19:45:47,580 - game -INFO - LED name=shootAgainSegment1dp; number=A3-R19
- 2022-09-01 19:45:47,581 - game -INFO - LED name=rightShipSlot2; number=A1-R18-G19-B20
- 2022-09-01 19:45:47,581 - game -INFO - LED name=shootAgainSegment1c; number=A3-R14
- 2022-09-01 19:45:47,581 - game -INFO - LED name=scoopSegment0b; number=A2-R21
- 2022-09-01 19:45:47,581 - game -INFO - LED name=shootAgainSegment1e; number=A3-R16
- 2022-09-01 19:45:47,581 - game -INFO - LED name=shootAgainSegment1f; number=A3-R17
- 2022-09-01 19:45:47,581 - game -INFO - LED name=shootAgainSegment1a; number=A3-R12
- 2022-09-01 19:45:47,581 - game -INFO - LED name=shootAgainSegment1b; number=A3-R13
- 2022-09-01 19:45:47,581 - game -INFO - LED name=mortyCard9; number=A4-R30-G31-B32
- 2022-09-01 19:45:47,581 - game -INFO - LED name=giRightLaneGuide1; number=A1-R63-G64-B65
- 2022-09-01 19:45:47,581 - game -INFO - LED name=giRightLaneGuide2; number=A1-R60-G61-B62
- 2022-09-01 19:45:47,581 - game -INFO - LED name=shootAgainRGBRight; number=A3-R9-G10-B11
- 2022-09-01 19:45:47,581 - game -INFO - LED name=mortyCard3; number=A4-R39-G40-B41
- 2022-09-01 19:45:47,581 - game -INFO - LED name=leftDropCircle2; number=A3-R42-G43-B44
- 2022-09-01 19:45:47,582 - game -INFO - LED name=slingPop; number=A1-R72-G73-B74
- 2022-09-01 19:45:47,582 - game -INFO - LED name=garageShotTriangle3; number=A4-R48-G49-B50
- 2022-09-01 19:45:47,582 - game -INFO - LED name=mortyCard8; number=A4-R33-G34-B35
- 2022-09-01 19:45:47,582 - game -INFO - LED name=giRightRamp1; number=A1-R33-G34-B35
- 2022-09-01 19:45:47,582 - game -INFO - LED name=1xIndicator; number=A4-R15-G16-B17
- 2022-09-01 19:45:47,582 - game -INFO - LED name=giLeftOrbit3; number=A2-R81-G82-B83
- 2022-09-01 19:45:47,582 - game -INFO - LED name=shootAgainSegment0g; number=A3-R2
- 2022-09-01 19:45:47,582 - game -INFO - LED name=shootAgainSegment0dp; number=A3-R3
- 2022-09-01 19:45:47,582 - game -INFO - LED name=shootAgainSegment0e; number=A3-R0
- 2022-09-01 19:45:47,582 - game -INFO - LED name=shootAgainSegment0f; number=A3-R1
- 2022-09-01 19:45:47,582 - game -INFO - LED name=giPortalLeft3; number=A2-R66-G67-B68
- 2022-09-01 19:45:47,582 - game -INFO - LED name=leftRampRectangle; number=A4-R72-G73-B74
- 2022-09-01 19:45:47,582 - game -INFO - LED name=garageLights4; number=A0-R6-G7-B8
- 2022-09-01 19:45:47,583 - game -INFO - LED name=houseInterior2; number=A1-R3-G4-B5
- 2022-09-01 19:45:47,583 - game -INFO - LED name=giBackRight2; number=A1-R39-G40-B41
- 2022-09-01 19:45:47,583 - game -INFO - LED name=mortyCard1; number=A4-R45-G46-B47
- 2022-09-01 19:45:47,583 - game -INFO - LED name=noobTarget; number=A4-R78-G79-B80
- 2022-09-01 19:45:47,583 - game -INFO - LED name=meter3; number=A0-R54-G55-B56
- 2022-09-01 19:45:47,583 - game -INFO - LED name=giLoopback1; number=A1-R24-G25-B26
- 2022-09-01 19:45:47,583 - game -INFO - LED name=rightDropCircle1; number=A3-R57-G58-B59
- 2022-09-01 19:45:47,583 - game -INFO - LED name=giLeftOrbit2; number=A2-R78-G79-B80
- 2022-09-01 19:45:47,583 - game -INFO - LED name=giLeftLaneGuide1; number=A2-R36-G37-B38
- 2022-09-01 19:45:47,583 - game -INFO - LED name=giShip1; number=A0-R81-G82-B83
- 2022-09-01 19:45:47,583 - game -INFO - LED name=giLeftLaneGuide2; number=A2-R42-G43-B44
- 2022-09-01 19:45:47,583 - game -INFO - LED name=houseInterior1; number=A1-R0-G1-B2
- 2022-09-01 19:45:47,583 - game -INFO - LED name=mortyCard7; number=A4-R12-G13-B14
- 2022-09-01 19:45:47,583 - game -INFO - LED name=meeseeksTargetTriangle; number=A0-R45-G46-B47
- 2022-09-01 19:45:47,583 - game -INFO - LED name=mortyCard4; number=A4-R36-G37-B38
- 2022-09-01 19:45:47,583 - game -INFO - LED name=loopbackTriangle; number=A3-R72-G73-B74
- 2022-09-01 19:45:47,583 - game -INFO - LED name=garageLights2; number=A0-R3-G4-B5
- 2022-09-01 19:45:47,583 - game -INFO - LED name=shipInterior; number=A1-R9-G10-B11
- 2022-09-01 19:45:47,584 - game -INFO - LED name=scoopSegment0a; number=A2-R20
- 2022-09-01 19:45:47,584 - game -INFO - LED name=giRightSling1; number=A1-R57-G58-B59
- 2022-09-01 19:45:47,584 - game -INFO - LED name=shootAgainSegment1d; number=A3-R15
- 2022-09-01 19:45:47,584 - game -INFO - LED name=giRightOutlane1; number=A0-R39-G40-B41
- 2022-09-01 19:45:47,584 - game -INFO - LED name=rightOrbitCircle; number=A3-R81-G82-B83
- 2022-09-01 19:45:47,584 - game -INFO - LED name=scoopSegment0c; number=A2-R22
- 2022-09-01 19:45:47,584 - game -INFO - LED name=scoopSegment0d; number=A2-R23
- 2022-09-01 19:45:47,584 - game -INFO - LED name=leftOrbitTriangle3; number=A0-R33-G34-B35
- 2022-09-01 19:45:47,584 - game -INFO - LED name=giLeftOrbit1; number=A0-R12-G13-B14
- 2022-09-01 19:45:47,584 - game -INFO - LED name=giRightFlipper1; number=A0-R24-G25-B26
- 2022-09-01 19:45:47,584 - game -INFO - LED name=rightRampCircle; number=A3-R66-G67-B68
- 2022-09-01 19:45:47,584 - game -INFO - LED name=leftOrbitCircle; number=A3-R24-G25-B26
- 2022-09-01 19:45:47,584 - game -INFO - LED name=Unused001; number=A1-R8
- 2022-09-01 19:45:47,584 - game -INFO - LED name=headlight1; number=A1-R6
- 2022-09-01 19:45:47,584 - game -INFO - LED name=headlight2; number=A1-R7
- 2022-09-01 19:45:47,584 - game -INFO - LED name=leftStandup1; number=A4-R66-G67-B68
- 2022-09-01 19:45:47,584 - game -INFO - LED name=leftDrop; number=A1-R78-G79-B80
- 2022-09-01 19:45:47,584 - game -INFO - LED name=giRightFlipper2; number=A0-R36-G37-B38
- 2022-09-01 19:45:47,584 - game -INFO - LED name=loopbackSlot2; number=A1-R42-G43-B44
- 2022-09-01 19:45:47,585 - game -INFO - LED name=giPortalLeft1; number=A2-R60-G61-B62
- 2022-09-01 19:45:47,585 - game -INFO - LED name=rightOrbitTriangle1; number=A3-R75-G76-B77
- 2022-09-01 19:45:47,585 - game -INFO - LED name=meeseeksBox; number=A1-R81-G82-B83
- 2022-09-01 19:45:47,585 - game -INFO - LED name=garageLights1; number=A0-R0-G1-B2
- 2022-09-01 19:45:47,585 - game -INFO - LED name=mortyCard6; number=A2-R33-G34-B35
- 2022-09-01 19:45:47,585 - game -INFO - LED name=scoopRGBRight; number=A2-R9-G10-B11
- 2022-09-01 19:45:47,585 - game -INFO - LED name=portalGun; number=A4-R81-G82-B83
- 2022-09-01 19:45:47,585 - game -INFO - LED name=giShip4; number=A0-R72-G73-B74
- 2022-09-01 19:45:47,585 - game -INFO - LED name=rightShipSlot1; number=A1-R15-G16-B17
- 2022-09-01 19:45:47,585 - game -INFO - LED name=giBackRight1; number=A1-R36-G37-B38
- 2022-09-01 19:45:47,585 - game -INFO - LED name=antigravityMeter1; number=A4-R9
- 2022-09-01 19:45:47,585 - game -INFO - LED name=antigravityMeter2; number=A4-R8
- 2022-09-01 19:45:47,585 - game -INFO - LED name=leftStandup2; number=A4-R63-G64-B65
- 2022-09-01 19:45:47,585 - game -INFO - LED name=giRightRamp2; number=A3-R60-G61-B62
- 2022-09-01 19:45:47,585 - game -INFO - LED name=giPortalLeft4; number=A2-R69-G70-B71
- 2022-09-01 19:45:47,585 - game -INFO - LED name=mortyCard5; number=A4-R24-G25-B26
- 2022-09-01 19:45:47,585 - game -INFO - LED name=portalTriangle; number=A2-R24-G25-B26
- 2022-09-01 19:45:47,585 - game -INFO - LED name=scoopRGBLeft; number=A2-R6-G7-B8
- 2022-09-01 19:45:47,585 - game -INFO - LED name=giLeftOrbit5; number=A3-R27-G28-B29
- 2022-09-01 19:45:47,586 - game -INFO - LED name=garageShotTriangle2; number=A4-R51-G52-B53
- 2022-09-01 19:45:47,586 - game -INFO - LED name=leftStandup3; number=A4-R60-G61-B62
- 2022-09-01 19:45:47,586 - game -INFO - LED name=antigravityMeter7; number=A4-R3
- 2022-09-01 19:45:47,586 - game -INFO - LED name=giRightSling2; number=A1-R69-G70-B71
- 2022-09-01 19:45:47,586 - game -INFO - LED name=antigravityMeter8; number=A4-R2
- 2022-09-01 19:45:47,586 - game -INFO - LED name=scoopSegment1f; number=A2-R17
- 2022-09-01 19:45:47,586 - game -INFO - LED name=floobleCrank1; number=A3-R54-G55-B56
- 2022-09-01 19:45:47,586 - game -INFO - LED name=popSave; number=A2-R45-G46-B47
- 2022-09-01 19:45:47,664 - game.modes -INFO - Added SoundController pri=10.
- 2022-09-01 19:45:47,664 - game.assets -INFO - asset configuration found at /home/game/RickAndMorty/config/asset_list.yaml
- 2022-09-01 19:45:49,383 - game.dmdcache -WARNING - Loading image file with caching disabled; set dmd_cache_path in config to enable.
- libpng warning: iCCP: known incorrect sRGB profile
- libpng warning: iCCP: known incorrect sRGB profile
- libpng warning: iCCP: known incorrect sRGB profile
- 2022-09-01 19:45:53,973 - game.sound -ERROR - Sound registration error: file ./assets/sound/voice/DirectHit1.ogg does not exist!
- 2022-09-01 19:45:53,975 - game.sound -ERROR - Sound registration error: file ./assets/sound/voice/YouMissed2.ogg does not exist!
- 2022-09-01 19:45:59,933 - game.modes -INFO - Added DMDHelper pri=12.
- 2022-09-01 19:46:00,442 - game -DEBUG - Trying to load data from user file
- 2022-09-01 19:46:00,975 - game -DEBUG - Found data. All good - updating backup
- 2022-09-01 19:46:00,975 - game -DEBUG - Default Data Template was properly loaded
- 2022-09-01 19:46:01,199 - game -DEBUG - Settings file found, trying to load
- 2022-09-01 19:46:01,243 - game -DEBUG - Found settings. All good - Updating Backup
- 2022-09-01 19:46:01,243 - game -INFO - Settings loaded: setting coil 'Drop Target - Right Reset' to strength: 20
- 2022-09-01 19:46:01,243 - game -INFO - Settings loaded: setting coil 'Drop Target - Right Knockdown' to strength: 20
- 2022-09-01 19:46:01,243 - game -INFO - Settings loaded: setting coil 'Scoop Eject' to strength: 16
- 2022-09-01 19:46:01,243 - game -INFO - Settings loaded: setting coil 'Ship Post Initial Power' to strength: 20
- 2022-09-01 19:46:01,243 - game -INFO - Settings loaded: setting coil 'Diverter Initial Power' to strength: 20
- 2022-09-01 19:46:01,244 - game -INFO - Settings loaded: setting coil 'Drop Target - Left Knockdown' to strength: 20
- 2022-09-01 19:46:01,244 - game -INFO - Settings loaded: setting coil 'Drop Target - Left Reset' to strength: 20
- 2022-09-01 19:46:01,244 - game -INFO - Settings loaded: setting coil 'Trough Eject - Portal' to strength: 20
- 2022-09-01 19:46:01,244 - game -INFO - Settings loaded: setting coil 'Pop Bumper' to strength: 30
- 2022-09-01 19:46:01,244 - game -INFO - Settings loaded: setting coil 'Flipper - Lower Left' to strength: 22
- 2022-09-01 19:46:01,244 - game -INFO - Settings loaded: setting coil 'Trough Eject - Main' to strength: 20
- 2022-09-01 19:46:01,244 - game -INFO - Settings loaded: setting coil 'Shooter Lane Launch' to strength: 13
- 2022-09-01 19:46:01,244 - game -INFO - Settings loaded: setting coil 'Flipper - Lower Right' to strength: 22
- 2022-09-01 19:46:01,244 - game -INFO - Settings loaded: setting coil 'Sling - Right' to strength: 30
- 2022-09-01 19:46:01,244 - game -INFO - Settings loaded: setting coil 'Flipper - Upper Right' to strength: 18
- 2022-09-01 19:46:01,244 - game -INFO - Settings loaded: setting coil 'Cabinet Knocker' to strength: 10
- 2022-09-01 19:46:01,244 - game -INFO - VOLUME SET TO: 2 / 20
- 2022-09-01 19:46:01,599 - game -INFO - Setting coil 'Drop Target - Right Reset' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:01,599 - game -INFO - Setting coil 'Drop Target - Right Knockdown' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:01,599 - game -INFO - Setting coil 'Scoop Eject' to strength: 16 - off_time None - on_time None
- 2022-09-01 19:46:01,599 - game -INFO - Setting coil 'Ship Post Initial Power' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:01,599 - game -INFO - Setting coil 'Diverter Initial Power' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:01,599 - game -INFO - Setting coil 'Drop Target - Left Knockdown' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:01,599 - game -INFO - Setting coil 'Drop Target - Left Reset' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:01,599 - game -INFO - Setting coil 'Trough Eject - Portal' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:01,599 - game -INFO - Setting coil 'Pop Bumper' to strength: 30 - off_time None - on_time None
- 2022-09-01 19:46:01,599 - game -INFO - Setting coil 'Flipper - Lower Left' to strength: 22 - off_time 7 - on_time 1
- 2022-09-01 19:46:01,600 - game -INFO - Setting coil 'Trough Eject - Main' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:01,600 - game -INFO - Setting coil 'Shooter Lane Launch' to strength: 13 - off_time None - on_time None
- 2022-09-01 19:46:01,600 - game -INFO - Setting coil 'Flipper - Lower Right' to strength: 22 - off_time 7 - on_time 1
- 2022-09-01 19:46:01,600 - game -INFO - Setting coil 'Sling - Right' to strength: 30 - off_time None - on_time None
- 2022-09-01 19:46:01,600 - game -INFO - Setting coil 'Flipper - Upper Right' to strength: 18 - off_time 7 - on_time 1
- 2022-09-01 19:46:01,600 - game -INFO - Setting coil 'Cabinet Knocker' to strength: 10 - off_time None - on_time None
- 2022-09-01 19:46:01,600 - game -DEBUG - Skel: Known advanced modes added 'TiltController pri=99998'
- 2022-09-01 19:46:01,601 - game -DEBUG - Skel: Known advanced modes added 'Broadcast pri=200'
- 2022-09-01 19:46:01,601 - game -DEBUG - Skel: Known advanced modes added 'SubCast pri=95'
- 2022-09-01 19:46:01,601 - game -DEBUG - Skel: Known advanced modes added 'PopUpController pri=205'
- 2022-09-01 19:46:01,601 - game -DEBUG - Skel: Known advanced modes added 'SystemSwitchMonitor pri=5005'
- 2022-09-01 19:46:01,602 - game -DEBUG - Skel: Known advanced modes added 'BallSwitchMonitor pri=5000'
- 2022-09-01 19:46:01,603 - game -DEBUG - Skel: Known advanced modes added 'DropTargetController pri=5'
- 2022-09-01 19:46:01,603 - game -DEBUG - Skel: Known advanced modes added 'GeneralUtilities pri=1500'
- 2022-09-01 19:46:01,603 - game -DEBUG - Skel: Known advanced modes added 'AudioUtils pri=1'
- 2022-09-01 19:46:01,772 - game -DEBUG - Skel: Known advanced modes added 'SFXController pri=5'
- 2022-09-01 19:46:01,773 - game -DEBUG - Skel: Known advanced modes added 'ShakerController pri=9000'
- 2022-09-01 19:46:01,773 - game -DEBUG - Skel: Known advanced modes added 'LEDUtilities pri=10'
- 2022-09-01 19:46:01,773 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,773 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,773 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,773 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,773 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,774 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,774 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,774 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,774 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,774 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,775 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,775 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,776 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,777 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,777 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,778 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,779 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,780 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,780 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,781 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,781 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,782 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,783 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,784 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,784 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,785 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,785 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,785 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,786 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,786 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,786 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,787 - game -DEBUG - Skel: Known advanced modes added 'GIController pri=10'
- 2022-09-01 19:46:01,787 - game -DEBUG - Skel: Known advanced modes added 'CoinDropController pri=7000'
- 2022-09-01 19:46:01,787 - game -DEBUG - Skel: Known advanced modes added 'ScoreDisplay pri=99'
- 2022-09-01 19:46:01,797 - game -DEBUG - SCORE: Doing set layers list
- 2022-09-01 19:46:01,797 - game -DEBUG - Skel: Known advanced modes added 'Ship pri=10'
- 2022-09-01 19:46:01,798 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,798 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,798 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,798 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,798 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,798 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,799 - game -DEBUG - Skel: Known advanced modes added 'Portal pri=10'
- 2022-09-01 19:46:01,799 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,799 - game -DEBUG - Skel: Known advanced modes added 'AntiGravity pri=10'
- 2022-09-01 19:46:01,799 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,799 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,799 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,799 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,799 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,800 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,801 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,801 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,801 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,801 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,801 - game -DEBUG - Skel: Known advanced modes added 'Scoop pri=10'
- 2022-09-01 19:46:01,801 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,801 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,801 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,801 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,802 - game -DEBUG - Skel: Known advanced modes added 'LaneController pri=5'
- 2022-09-01 19:46:01,802 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,802 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,802 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,802 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,802 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,802 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,802 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,802 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,802 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,802 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,803 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,803 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,803 - game -DEBUG - Skel: Known advanced modes added 'BaseGameMode pri=5'
- 2022-09-01 19:46:01,803 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,803 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,804 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,804 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,804 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,804 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,804 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,804 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,804 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,804 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,804 - game -DEBUG - Skel: Known advanced modes added 'ReplayController pri=5'
- 2022-09-01 19:46:01,805 - game -DEBUG - Skel: Known advanced modes added 'MeeseeksBox pri=15'
- 2022-09-01 19:46:01,805 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,805 - game -DEBUG - Skel: Known advanced modes added 'AdventureRoy pri=20'
- 2022-09-01 19:46:01,806 - game -DEBUG - Skel: Known advanced modes added 'AdventureScaryTerry pri=20'
- 2022-09-01 19:46:01,806 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,806 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,806 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,806 - game -DEBUG - Skel: Known advanced modes added 'AdventurePinballRick pri=20'
- 2022-09-01 19:46:01,807 - game -DEBUG - Skel: Known advanced modes added 'AdventurePickleRick pri=20'
- 2022-09-01 19:46:01,807 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,807 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,807 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,807 - game -DEBUG - Skel: Known advanced modes added 'AdventurePirates pri=20'
- 2022-09-01 19:46:01,807 - game -DEBUG - Skel: Known advanced modes added 'AdventureWhirlyDirly pri=20'
- 2022-09-01 19:46:01,808 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,808 - game -DEBUG - Skel: Known advanced modes added 'AdventureTotalRickall pri=20'
- 2022-09-01 19:46:01,808 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,808 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,808 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,808 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,808 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,809 - game -DEBUG - Skel: Known advanced modes added 'AdventureFart pri=20'
- 2022-09-01 19:46:01,809 - game -DEBUG - Skel: Known advanced modes added 'AdventurePurge pri=20'
- 2022-09-01 19:46:01,809 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,809 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,810 - game -DEBUG - Skel: Known advanced modes added 'AdventureBloodDome pri=20'
- 2022-09-01 19:46:01,810 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,810 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,810 - game -DEBUG - Skel: Known advanced modes added 'AdventureSchwifty pri=20'
- 2022-09-01 19:46:01,810 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,811 - game -DEBUG - Skel: Known advanced modes added 'AdventureFlu pri=20'
- 2022-09-01 19:46:01,811 - game -DEBUG - Skel: Known advanced modes added 'AdventureController pri=5'
- 2022-09-01 19:46:01,811 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,811 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,811 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,811 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,812 - game -DEBUG - Skel: Known advanced modes added 'AdventureSelector pri=98'
- 2022-09-01 19:46:01,812 - game -DEBUG - Skel: Known advanced modes added 'GromflomiteBattle pri=50'
- 2022-09-01 19:46:01,812 - game -DEBUG - Skel: Known advanced modes added 'MeeseeksMania pri=45'
- 2022-09-01 19:46:01,812 - game -DEBUG - Skel: Known advanced modes added 'AddABallController pri=85'
- 2022-09-01 19:46:01,813 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,813 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,813 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,813 - game -DEBUG - Skel: Known advanced modes added 'DimensionController pri=70'
- 2022-09-01 19:46:01,814 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,814 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,814 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,814 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,814 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,814 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,814 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,814 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,814 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,814 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,814 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,814 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,814 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,814 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,815 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,815 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,815 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,815 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,815 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,815 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,815 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,815 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,815 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,815 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,815 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,815 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,816 - game -DEBUG - Skel: Known advanced modes added 'DimensionKnocker pri=750'
- 2022-09-01 19:46:01,816 - game -DEBUG - Skel: Known advanced modes added 'ChallengeMenu pri=199'
- 2022-09-01 19:46:01,816 - game -DEBUG - Skel: Known advanced modes added 'Bonus pri=105'
- 2022-09-01 19:46:01,817 - game -DEBUG - Skel: Known advanced modes added 'Facts pri=98'
- 2022-09-01 19:46:01,819 - game -DEBUG - Skel: Known advanced modes added 'Skillshot pri=80'
- 2022-09-01 19:46:01,819 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,819 - game -DEBUG - Skel: Known advanced modes added 'Mystery pri=80'
- 2022-09-01 19:46:01,819 - game -DEBUG - Skel: Known advanced modes added 'Match pri=105'
- 2022-09-01 19:46:01,820 - game -DEBUG - Skel: Known advanced modes added 'PlayfieldDisplays pri=1000'
- 2022-09-01 19:46:01,820 - game -DEBUG - Skel: Known advanced modes added 'SpeakerLightsController pri=10'
- 2022-09-01 19:46:01,820 - game -DEBUG - Skel: Known advanced modes added 'CustomAttract pri=10'
- 2022-09-01 19:46:01,821 - game -DEBUG - Skel: Known advanced modes added 'BallSave pri=10'
- 2022-09-01 19:46:01,821 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:01,821 - game -DEBUG - Skel: Known advanced modes added 'CustomTrough pri=1'
- 2022-09-01 19:46:01,821 - game -DEBUG - TR: Adding trough switch handler for trough4
- 2022-09-01 19:46:01,821 - game -DEBUG - TR: Adding trough switch handler for trough3
- 2022-09-01 19:46:01,821 - game -DEBUG - TR: Adding trough switch handler for trough2
- 2022-09-01 19:46:01,822 - game -DEBUG - TR: Adding trough switch handler for trough1
- 2022-09-01 19:46:01,822 - game -DEBUG - TROUGH INIT set balls in play to 0
- 2022-09-01 19:46:01,822 - game -DEBUG - TROUGH INIT set balls locked to 0
- 2022-09-01 19:46:01,822 - game -DEBUG - RMGame is doing disable all lamps
- 2022-09-01 19:46:01,822 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:46:01,822 - game.driver -DEBUG - Driver startButtonLamp - disable
- 2022-09-01 19:46:01,822 - game -DEBUG - Skel: Known advanced modes added 'DebugDisplay pri=999'
- 2022-09-01 19:46:01,823 - game -INFO - NO SCORBIT FOUND
- 2022-09-01 19:46:01,824 - game -DEBUG - System Reset called in main RMGame
- 2022-09-01 19:46:01,824 - game -INFO - Skel: RESET()
- 2022-09-01 19:46:01,824 - game.driver -DEBUG - Driver SomeLampJustToAvoidProblems - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver rightDropReset - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver rightDropKnockdown - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver scoopEject - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver shipPost - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver diverter - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver topperMotor - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver leftTopperFlasher - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver rightTopperFlasher - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver portalEjectFlasher - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver leftDropKnockdown - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver leftDropReset - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver portalTroughEject - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver slingPop - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver troughEject - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver autoPlunger - disable
- 2022-09-01 19:46:01,830 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver slingRight - disable
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver knocker - disable
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver startButtonLamp - disable
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver portalFlasher - disable
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver backboxLED - disable
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver floobleCrankFlasher - disable
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver speakerLightsBlue - disable
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver speakerLightsGreen - disable
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver speakerLightsRed - disable
- 2022-09-01 19:46:01,831 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH False AND MODIFIER None
- 2022-09-01 19:46:01,831 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:46:01,831 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:46:01,831 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:46:01,831 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:46:01,832 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:46:01,832 - game -DEBUG - Disabling bumpers
- 2022-09-01 19:46:01,832 - game -DEBUG - AN Flipper enable in SkelGame.py called
- 2022-09-01 19:46:01,832 - game -WARNING - No flipperEnable entry in PRCoils section of machine yaml
- 2022-09-01 19:46:02,304 - game -DEBUG - Trying to load data from user file
- 2022-09-01 19:46:02,835 - game -DEBUG - Found data. All good - updating backup
- 2022-09-01 19:46:02,836 - game -DEBUG - Default Data Template was properly loaded
- 2022-09-01 19:46:03,058 - game -DEBUG - Settings file found, trying to load
- 2022-09-01 19:46:03,137 - game -DEBUG - Found settings. All good - Updating Backup
- 2022-09-01 19:46:03,138 - game -INFO - Settings loaded: setting coil 'Drop Target - Right Reset' to strength: 20
- 2022-09-01 19:46:03,138 - game -INFO - Settings loaded: setting coil 'Drop Target - Right Knockdown' to strength: 20
- 2022-09-01 19:46:03,138 - game -INFO - Settings loaded: setting coil 'Scoop Eject' to strength: 16
- 2022-09-01 19:46:03,138 - game -INFO - Settings loaded: setting coil 'Ship Post Initial Power' to strength: 20
- 2022-09-01 19:46:03,138 - game -INFO - Settings loaded: setting coil 'Diverter Initial Power' to strength: 20
- 2022-09-01 19:46:03,138 - game -INFO - Settings loaded: setting coil 'Drop Target - Left Knockdown' to strength: 20
- 2022-09-01 19:46:03,138 - game -INFO - Settings loaded: setting coil 'Drop Target - Left Reset' to strength: 20
- 2022-09-01 19:46:03,138 - game -INFO - Settings loaded: setting coil 'Trough Eject - Portal' to strength: 20
- 2022-09-01 19:46:03,138 - game -INFO - Settings loaded: setting coil 'Pop Bumper' to strength: 30
- 2022-09-01 19:46:03,138 - game -INFO - Settings loaded: setting coil 'Flipper - Lower Left' to strength: 22
- 2022-09-01 19:46:03,138 - game -INFO - Settings loaded: setting coil 'Trough Eject - Main' to strength: 20
- 2022-09-01 19:46:03,138 - game -INFO - Settings loaded: setting coil 'Shooter Lane Launch' to strength: 13
- 2022-09-01 19:46:03,138 - game -INFO - Settings loaded: setting coil 'Flipper - Lower Right' to strength: 22
- 2022-09-01 19:46:03,139 - game -INFO - Settings loaded: setting coil 'Sling - Right' to strength: 30
- 2022-09-01 19:46:03,139 - game -INFO - Settings loaded: setting coil 'Flipper - Upper Right' to strength: 18
- 2022-09-01 19:46:03,139 - game -INFO - Settings loaded: setting coil 'Cabinet Knocker' to strength: 10
- 2022-09-01 19:46:03,139 - game -INFO - VOLUME SET TO: 2 / 20
- 2022-09-01 19:46:03,495 - game.modes -INFO - Added SoundController pri=10.
- 2022-09-01 19:46:03,495 - game.modes -INFO - Added Broadcast pri=200.
- 2022-09-01 19:46:03,495 - game.modes -INFO - Added DropTargetController pri=5.
- 2022-09-01 19:46:03,495 - game.modes -INFO - Added GeneralUtilities pri=1500.
- 2022-09-01 19:46:03,495 - game.modes -INFO - Added AudioUtils pri=1.
- 2022-09-01 19:46:03,495 - game.modes -INFO - Added SFXController pri=5.
- 2022-09-01 19:46:03,495 - game.modes -INFO - Added ShakerController pri=9000.
- 2022-09-01 19:46:03,495 - game.modes -INFO - Added LEDUtilities pri=10.
- 2022-09-01 19:46:03,495 - game.modes -INFO - Added CoinDropController pri=7000.
- 2022-09-01 19:46:03,965 - game -DEBUG - Trying to load data from user file
- 2022-09-01 19:46:04,542 - game -DEBUG - Found data. All good - updating backup
- 2022-09-01 19:46:04,542 - game -DEBUG - Default Data Template was properly loaded
- 2022-09-01 19:46:04,543 - game -INFO - Refresh Coin Op Variables Called
- 2022-09-01 19:46:04,543 - game -INFO - Refresh Coin Op Variables Debug Info Before: 0 0 0
- 2022-09-01 19:46:04,543 - game -INFO - Refresh Coin Op Variables Debug Info After: 0 0 0
- 2022-09-01 19:46:04,543 - game.driver -DEBUG - Driver startButtonLamp - schedule 0f0f0f0f
- 2022-09-01 19:46:04,543 - game.modes -INFO - Added ReplayController pri=5.
- 2022-09-01 19:46:04,544 - game.modes -INFO - Added PlayfieldDisplays pri=1000.
- 2022-09-01 19:46:04,544 - game.modes -INFO - Added SpeakerLightsController pri=10.
- 2022-09-01 19:46:04,544 - game.modes -INFO - Added CustomTrough pri=1.
- 2022-09-01 19:46:04,544 - game.modes -INFO - Added BallSave pri=10.
- 2022-09-01 19:46:04,544 - game.modes -INFO - Added BallSearch pri=8.
- 2022-09-01 19:46:04,544 - ballsearch -INFO - Disabled
- 2022-09-01 19:46:04,544 - ballsearch -DEBUG - countdown STOPPED via ''
- 2022-09-01 19:46:04,544 - game.modes -INFO - Added DMDHelper pri=12.
- 2022-09-01 19:46:04,544 - game.modes -INFO - Added SystemSwitchMonitor pri=5005.
- 2022-09-01 19:46:04,544 - game -ERROR - ################################################
- 2022-09-01 19:46:04,544 - game -ERROR - ####### FREE RAM: 1049332
- 2022-09-01 19:46:04,545 - game -ERROR - ####### Revision: 2022.09.01
- 2022-09-01 19:46:04,545 - game -INFO - Setting coil 'Drop Target - Right Reset' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,545 - game -INFO - Setting coil 'Drop Target - Right Knockdown' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,545 - game -INFO - Setting coil 'Scoop Eject' to strength: 16 - off_time None - on_time None
- 2022-09-01 19:46:04,545 - game -INFO - Setting coil 'Ship Post Initial Power' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,545 - game -INFO - Setting coil 'Diverter Initial Power' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,545 - game -INFO - Setting coil 'Drop Target - Left Knockdown' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,545 - game -INFO - Setting coil 'Drop Target - Left Reset' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,545 - game -INFO - Setting coil 'Trough Eject - Portal' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,545 - game -INFO - Setting coil 'Pop Bumper' to strength: 30 - off_time None - on_time None
- 2022-09-01 19:46:04,545 - game -INFO - Setting coil 'Flipper - Lower Left' to strength: 22 - off_time 7 - on_time 1
- 2022-09-01 19:46:04,546 - game -INFO - Setting coil 'Trough Eject - Main' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,546 - game -INFO - Setting coil 'Shooter Lane Launch' to strength: 13 - off_time None - on_time None
- 2022-09-01 19:46:04,546 - game -INFO - Setting coil 'Flipper - Lower Right' to strength: 22 - off_time 7 - on_time 1
- 2022-09-01 19:46:04,546 - game -INFO - Setting coil 'Sling - Right' to strength: 30 - off_time None - on_time None
- 2022-09-01 19:46:04,546 - game -INFO - Setting coil 'Flipper - Upper Right' to strength: 18 - off_time 7 - on_time 1
- 2022-09-01 19:46:04,546 - game -INFO - Setting coil 'Cabinet Knocker' to strength: 10 - off_time None - on_time None
- 2022-09-01 19:46:04,547 - game -ERROR - ####### FREE RAM: 1049332
- 2022-09-01 19:46:04,547 - game -ERROR - ####### LOAD AVG: 0.77 - 0.19 - 0.06
- 2022-09-01 19:46:04,548 - game.driver -DEBUG - Driver backboxLED - schedule ffffffff
- 2022-09-01 19:46:04,548 - game -DEBUG - DROPS: Down requested, but switch is active - target 0
- 2022-09-01 19:46:04,548 - game -DEBUG - DROPS: Down requested, but switch is active - target 1
- 2022-09-01 19:46:04,548 - game.modes -INFO - Added CustomAttract pri=10.
- 2022-09-01 19:46:04,573 - root -DEBUG - *NXP* - SHUTTING DOWN
- 2022-09-01 19:46:04,573 - root -DEBUG - *NXP* - Canceling join threads
- 2022-09-01 19:46:04,573 - root -DEBUG - *NXP* - Dumping preload cache
- 2022-09-01 19:46:04,573 - root -DEBUG - *NXP* - Clearing preload cache
- 2022-09-01 19:46:04,573 - root -DEBUG - *NXP* - Exiting loop
- 2022-09-01 19:46:04,573 - root -DEBUG - *NXP* - End of video background process
- 2022-09-01 19:46:04,603 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:04,612 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:04,619 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:04,623 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:04,624 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:04,629 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:46:04,629 - game -INFO - Setting coil 'Drop Target - Right Reset' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Drop Target - Right Knockdown' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Scoop Eject' to strength: 16 - off_time None - on_time None
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Ship Post Initial Power' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Diverter Initial Power' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Drop Target - Left Knockdown' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Drop Target - Left Reset' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Trough Eject - Portal' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Pop Bumper' to strength: 30 - off_time None - on_time None
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Flipper - Lower Left' to strength: 22 - off_time 7 - on_time 1
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Trough Eject - Main' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Shooter Lane Launch' to strength: 13 - off_time None - on_time None
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Flipper - Lower Right' to strength: 22 - off_time 7 - on_time 1
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Sling - Right' to strength: 30 - off_time None - on_time None
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Flipper - Upper Right' to strength: 18 - off_time 7 - on_time 1
- 2022-09-01 19:46:04,630 - game -INFO - Setting coil 'Cabinet Knocker' to strength: 10 - off_time None - on_time None
- 2022-09-01 19:46:04,631 - game -DEBUG - ATTR: Started Attract Mode
- 2022-09-01 19:46:04,860 - game.driver -DEBUG - Driver backboxLED - schedule ffffffff
- 2022-09-01 19:46:04,861 - game -DEBUG - ATTR: index is 0
- 2022-09-01 19:46:04,861 - game -DEBUG - Refreshing Switch States
- 2022-09-01 19:46:04,876 - game -DEBUG - PORTAL: Portal trough excess check
- 2022-09-01 19:46:04,876 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:46:04,899 - game -DEBUG - ATTR: doing show first page
- 2022-09-01 19:46:04,899 - game.driver -DEBUG - Driver speakerLightsRed - disable
- 2022-09-01 19:46:04,899 - game.driver -DEBUG - Driver speakerLightsGreen - schedule ffffffff
- 2022-09-01 19:46:04,900 - game.driver -DEBUG - Driver speakerLightsBlue - disable
- 2022-09-01 19:46:04,900 - game.driver -DEBUG - Driver startButtonLamp - schedule 0f0f0f0f
- 2022-09-01 19:46:06,910 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:46:06,911 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:46:06,911 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:46:06,911 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:46:06,911 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:46:06,911 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:46:06,911 - game.modes -INFO - 200 Broadcast -
- 2022-09-01 19:46:06,911 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:46:06,911 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:46:06,911 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:46:06,912 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:46:06,912 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:46:06,912 - game.modes -INFO - 10 CustomAttract GroupedLayer opaque=False enabled=True
- 2022-09-01 19:46:06,912 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:46:06,912 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:46:06,912 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:46:06,912 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:46:06,912 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:46:06,912 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:46:09,948 - root -DEBUG - Got play movie
- 2022-09-01 19:46:09,948 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:10,067 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:46:12,888 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:46:15,423 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:20,893 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:46:28,899 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:46:32,948 - root -DEBUG - Got play movie
- 2022-09-01 19:46:32,948 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:32,953 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:33,147 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:46:33,173 - root -INFO - Got video frame on retry #170
- 2022-09-01 19:46:36,902 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:46:43,977 - root -DEBUG - Got play movie
- 2022-09-01 19:46:43,977 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:43,979 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:44,059 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:46:44,091 - root -INFO - Got video frame on retry #608
- 2022-09-01 19:46:44,925 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:46:49,004 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:49,090 - root -DEBUG - Got play movie
- 2022-09-01 19:46:49,090 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:49,101 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:49,208 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:46:52,928 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:46:54,174 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:54,223 - root -DEBUG - Got play movie
- 2022-09-01 19:46:54,223 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:54,230 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:54,318 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:46:59,302 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:59,370 - root -DEBUG - Got play movie
- 2022-09-01 19:46:59,370 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:59,381 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:46:59,474 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:46:59,506 - root -INFO - Got video frame on retry #142
- 2022-09-01 19:47:00,941 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:47:02,114 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:02,156 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:47:02,156 - game -INFO - antigravity: closed (1)
- 2022-09-01 19:47:02,156 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:02,159 - root -DEBUG - Got play movie
- 2022-09-01 19:47:02,159 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:47:02,164 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:47:02,221 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:47:05,186 - game.modes -INFO - Added ChallengeMenu pri=199.
- 2022-09-01 19:47:05,234 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:47:05,234 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:47:05,234 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:47:05,234 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:47:05,234 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:47:05,234 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:47:05,234 - game.modes -INFO - 200 Broadcast -
- 2022-09-01 19:47:05,234 - game.modes -INFO - 199 ChallengeMenu MovieLayer opaque=True enabled=True
- 2022-09-01 19:47:05,234 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:47:05,234 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:47:05,235 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:47:05,235 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:47:05,235 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:47:05,235 - game.modes -INFO - 10 CustomAttract -
- 2022-09-01 19:47:05,235 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:47:05,235 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:47:05,235 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:47:05,235 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:47:05,235 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:47:05,235 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:47:05,238 - root -DEBUG - Got play movie
- 2022-09-01 19:47:05,238 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:47:05,249 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:47:05,297 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:47:05,603 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:05,639 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:05,639 - game -INFO - antigravity: open (2)
- 2022-09-01 19:47:08,961 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:47:09,249 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:47:09,278 - game.driver -DEBUG - Driver launchButtonLamp - schedule 01010101
- 2022-09-01 19:47:13,655 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:47:13,945 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:47:14,299 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:47:14,549 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:47:14,753 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:47:15,067 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:47:15,209 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:47:15,429 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:47:16,025 - game -INFO - launchBall: closed (1)
- 2022-09-01 19:47:16,187 - game -INFO - launchBall: open (2)
- 2022-09-01 19:47:16,968 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:47:17,380 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:17,392 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:17,536 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:17,552 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:17,696 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:17,706 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:17,848 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:17,860 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:18,788 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:18,800 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:18,956 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:18,978 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:19,713 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:19,726 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:19,844 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:19,857 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:20,041 - game -INFO - launchBall: closed (1)
- 2022-09-01 19:47:20,041 - game -DEBUG - CH: Challenge High Score Category - PICKLERICK_FL33p_N_CHALLENGE
- 2022-09-01 19:47:20,042 - game -DEBUG - CHALLENGE: Doing game start attempt
- 2022-09-01 19:47:20,042 - game -INFO - Skel:Game START Requested...(check trough first)
- 2022-09-01 19:47:20,042 - game -DEBUG - PORTAL: Asked if ball is staged
- 2022-09-01 19:47:20,042 - game -DEBUG - PORTAL: Ball is in fact staged
- 2022-09-01 19:47:20,042 - game -DEBUG - TR: Trough reports 5 TOTAL balls on count.
- 2022-09-01 19:47:20,042 - game -INFO - Skel:Game START Proceeding
- 2022-09-01 19:47:20,042 - game.modes -INFO - Removed CustomAttract pri=10.
- 2022-09-01 19:47:20,042 - game -DEBUG - RMGame is doing disable all lamps
- 2022-09-01 19:47:20,043 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:47:20,043 - game.driver -DEBUG - Driver startButtonLamp - disable
- 2022-09-01 19:47:20,047 - game.modes -INFO - Added GIController pri=10.
- 2022-09-01 19:47:20,047 - game.modes -INFO - Added ScoreDisplay pri=99.
- 2022-09-01 19:47:20,047 - game.modes -INFO - Added Ship pri=10.
- 2022-09-01 19:47:20,047 - game.modes -INFO - Added Portal pri=10.
- 2022-09-01 19:47:20,047 - game.modes -INFO - Added AntiGravity pri=10.
- 2022-09-01 19:47:20,047 - game.modes -INFO - Added Scoop pri=10.
- 2022-09-01 19:47:20,047 - game.modes -INFO - Added BaseGameMode pri=5.
- 2022-09-01 19:47:20,047 - game.modes -INFO - Added MeeseeksBox pri=15.
- 2022-09-01 19:47:20,047 - game.modes -INFO - Added AdventureController pri=5.
- 2022-09-01 19:47:20,048 - game.modes -INFO - Added DimensionController pri=70.
- 2022-09-01 19:47:20,391 - game -DEBUG - Skel: calling mode 'ShakerController pri=9000' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,391 - game -DEBUG - Skel: calling mode 'CoinDropController pri=7000' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,392 - game -DEBUG - Skel: calling mode 'SystemSwitchMonitor pri=5005' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,392 - game -DEBUG - Skel: calling mode 'PopUpController pri=205' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,392 - game -DEBUG - Skel: calling mode 'Broadcast pri=200' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,392 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:47:20,392 - game -DEBUG - Skel: calling mode 'Match pri=105' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,392 - game -DEBUG - Skel: calling mode 'Bonus pri=105' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,392 - game -DEBUG - Skel: calling mode 'ScoreDisplay pri=99' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,393 - game -DEBUG - SCORE: Doing set layers list
- 2022-09-01 19:47:20,393 - game -DEBUG - Skel: calling mode 'SubCast pri=95' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,393 - game -DEBUG - Skel: calling mode 'AddABallController pri=85' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,393 - game -DEBUG - Skel: calling mode 'Mystery pri=80' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,393 - game -DEBUG - Skel: calling mode 'Skillshot pri=80' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,393 - game -DEBUG - Skel: calling mode 'DimensionController pri=70' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,393 - game -DEBUG - Skel: calling mode 'GromflomiteBattle pri=50' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,393 - game -DEBUG - Skel: calling mode 'MeeseeksMania pri=45' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,394 - game -DEBUG - Skel: calling mode 'AdventureSchwifty pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,394 - game -DEBUG - Skel: calling mode 'AdventureBloodDome pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,394 - game -DEBUG - Skel: calling mode 'AdventurePurge pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,394 - game -DEBUG - Skel: calling mode 'AdventureFart pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,394 - game -DEBUG - Skel: calling mode 'AdventureTotalRickall pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,394 - game -DEBUG - Skel: calling mode 'AdventureWhirlyDirly pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,395 - game -DEBUG - Skel: calling mode 'AdventurePirates pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,395 - game -DEBUG - Skel: calling mode 'AdventurePickleRick pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,395 - game -DEBUG - Skel: calling mode 'AdventurePinballRick pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,395 - game -DEBUG - Skel: calling mode 'AdventureScaryTerry pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,395 - game -DEBUG - Skel: calling mode 'AdventureRoy pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,395 - game -DEBUG - Skel: calling mode 'MeeseeksBox pri=15' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,395 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:47:20,395 - game -DEBUG - Skel: calling mode 'SpeakerLightsController pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,395 - game -DEBUG - Skel: calling mode 'Scoop pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,396 - game -DEBUG - Skel: calling mode 'AntiGravity pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,396 - game -DEBUG - Skel: calling mode 'Portal pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,396 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,396 - game -INFO - SHIP: State is now OPEN, set by EVT GAME STARTING
- 2022-09-01 19:47:20,396 - game -DEBUG - Skel: calling mode 'AdventureController pri=5' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,396 - game -DEBUG - Skel: calling mode 'ReplayController pri=5' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,397 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,397 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:47:20,397 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:47:20,404 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:20,405 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:47:20,405 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:47:20,406 - game.driver -DEBUG - Driver startButtonLamp - schedule ffffffff
- 2022-09-01 19:47:20,406 - game -DEBUG - Topper Disabled
- 2022-09-01 19:47:20,406 - game.driver -DEBUG - Driver topperMotor - disable
- 2022-09-01 19:47:20,407 - game.driver -DEBUG - Driver leftTopperFlasher - disable
- 2022-09-01 19:47:20,407 - game.driver -DEBUG - Driver rightTopperFlasher - disable
- 2022-09-01 19:47:20,407 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:47:20,407 - game -DEBUG - Skel: calling mode 'CustomTrough pri=1' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,407 - game -DEBUG - TROUGH EVT GAME STARTING set balls in play to 0
- 2022-09-01 19:47:20,407 - game -DEBUG - TROUGH EVT GAME STARTING set balls locked to 0
- 2022-09-01 19:47:20,407 - game -DEBUG - Skel: calling mode 'AudioUtils pri=1' event handler for event 'evt_game_starting'
- 2022-09-01 19:47:20,407 - game -DEBUG - Skel: completing event 'None' by calling '<bound method RMGame.actually_start_game of <__main__.RMGame object at 0x7faedd468c10>>'
- 2022-09-01 19:47:20,407 - game -INFO - Skel: preparing to notify modes of 'quick' event evt_player_added.
- 2022-09-01 19:47:20,407 - game -DEBUG - Skel: quick event 'evt_player_added' handler found in mode [PopUpController pri=205]
- 2022-09-01 19:47:20,407 - game -DEBUG - Skel: quick event 'evt_player_added' handler found in mode [ScoreDisplay pri=99]
- 2022-09-01 19:47:20,408 - game -DEBUG - Skel: quick event 'evt_player_added' handler found in mode [BaseGameMode pri=5]
- 2022-09-01 19:47:20,408 - game -DEBUG - Skel: quick event 'evt_player_added' being handled in mode [BaseGameMode pri=5]
- 2022-09-01 19:47:20,408 - game.driver -DEBUG - Driver startButtonLamp - schedule ffffffff
- 2022-09-01 19:47:20,408 - game -DEBUG - Skel: quick event 'evt_player_added' being handled in mode [ScoreDisplay pri=99]
- 2022-09-01 19:47:20,408 - game -DEBUG - Skel: quick event 'evt_player_added' being handled in mode [PopUpController pri=205]
- 2022-09-01 19:47:20,413 - root -DEBUG - *NXP* - SHUTTING DOWN
- 2022-09-01 19:47:20,414 - root -DEBUG - *NXP* - Canceling join threads
- 2022-09-01 19:47:20,414 - root -DEBUG - *NXP* - Dumping preload cache
- 2022-09-01 19:47:20,499 - root -DEBUG - *NXP* - Clearing preload cache
- 2022-09-01 19:47:20,499 - root -DEBUG - *NXP* - Exiting loop
- 2022-09-01 19:47:20,500 - root -DEBUG - *NXP* - End of video background process
- 2022-09-01 19:47:20,540 - game -INFO - Skel: BALL STARTING
- 2022-09-01 19:47:20,541 - game.modes -INFO - Added TiltController pri=99998.
- 2022-09-01 19:47:20,542 - game -DEBUG - Skel: Known advanced modes added 'Tilted pri=99999'
- 2022-09-01 19:47:20,544 - game.modes -INFO - Added SubCast pri=95.
- 2022-09-01 19:47:20,544 - game.modes -INFO - Added PopUpController pri=205.
- 2022-09-01 19:47:20,544 - game.modes -INFO - Added BallSwitchMonitor pri=5000.
- 2022-09-01 19:47:20,544 - game.modes -INFO - Added LaneController pri=5.
- 2022-09-01 19:47:20,544 - game -DEBUG - Skel: calling mode 'TiltController pri=99998' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,544 - game -DEBUG - Skel: calling mode 'SystemSwitchMonitor pri=5005' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,544 - game -DEBUG - Skel: calling mode 'PopUpController pri=205' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,544 - game -DEBUG - Skel: calling mode 'Broadcast pri=200' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,545 - game -DEBUG - Skel: calling mode 'ScoreDisplay pri=99' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,545 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:47:20,552 - game -DEBUG - Skel: calling mode 'DimensionController pri=70' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,552 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:47:20,552 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:47:20,555 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:47:20,561 - game -DEBUG - Active Mega Seeds!
- 2022-09-01 19:47:20,562 - game -DEBUG - [9]
- 2022-09-01 19:47:20,562 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:47:20,562 - game -DEBUG - Skel: calling mode 'MeeseeksBox pri=15' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,562 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:47:20,562 - game -DEBUG - Skel: calling mode 'Scoop pri=10' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,563 - game -DEBUG - Skel: calling mode 'AntiGravity pri=10' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,563 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:20,563 - game -DEBUG - Skel: calling mode 'Portal pri=10' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,563 - game -DEBUG - PORTAL: Asked if ball is staged
- 2022-09-01 19:47:20,563 - game -DEBUG - PORTAL: Ball is in fact staged
- 2022-09-01 19:47:20,563 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,564 - game -DEBUG - SHIP: Ball starting checks
- 2022-09-01 19:47:20,564 - game -DEBUG - SHIP: currently locked = 0
- 2022-09-01 19:47:20,564 - game -DEBUG - SHIP OPEN set balls locked to 0
- 2022-09-01 19:47:20,564 - game -INFO - SHIP: State is now OPEN, set by SHIP - OPEN METHOD
- 2022-09-01 19:47:20,564 - game -DEBUG - DROPS: Down requested, but switch is active - target 0
- 2022-09-01 19:47:20,564 - game -DEBUG - DROPS: Down requested, but switch is active - target 1
- 2022-09-01 19:47:20,564 - game -DEBUG - Skel: calling mode 'AdventureController pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,565 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:47:20,565 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:47:20,565 - game -DEBUG - ADV: DOING ADVENTURE SELECT
- 2022-09-01 19:47:20,566 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:47:20,566 - game -DEBUG - ADVENTURE Doing update lamps
- 2022-09-01 19:47:20,566 - game -DEBUG - Attempting to preload intro video for PICKLE RICK
- 2022-09-01 19:47:20,566 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:47:20,566 - game -DEBUG - ADVENTURE Doing update lamps
- 2022-09-01 19:47:20,566 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,567 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH True AND MODIFIER None
- 2022-09-01 19:47:20,567 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:47:20,567 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:47:20,567 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:47:20,567 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:47:20,567 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:47:20,567 - game -INFO - Programming flipper with pulse time 18 - Off 7 - On 1
- 2022-09-01 19:47:20,567 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:47:20,567 - game -DEBUG - ball saver enabled balls=[1], time left=[10]
- 2022-09-01 19:47:20,569 - game.driver -DEBUG - Driver startButtonLamp - schedule ffffffff
- 2022-09-01 19:47:20,570 - game -DEBUG - Skel: calling mode 'LaneController pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,570 - game -DEBUG - Skel: calling mode 'SFXController pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,570 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,571 - game -DEBUG - Skel: calling mode 'CustomTrough pri=1' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,571 - game -DEBUG - Skel: calling mode 'AudioUtils pri=1' event handler for event 'evt_ball_starting'
- 2022-09-01 19:47:20,571 - game -DEBUG - Skel: completing event 'None' by calling '<bound method RMGame.actually_start_ball of <__main__.RMGame object at 0x7faedd468c10>>'
- 2022-09-01 19:47:20,571 - game -DEBUG - TR: Doing launch_first_ball delay
- 2022-09-01 19:47:20,572 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH True AND MODIFIER None
- 2022-09-01 19:47:20,572 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:47:20,572 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:47:20,572 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:47:20,572 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:47:20,572 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:47:20,572 - game -INFO - Programming flipper with pulse time 18 - Off 7 - On 1
- 2022-09-01 19:47:20,572 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:47:20,573 - game -DEBUG - AN Flipper enable in SkelGame.py called
- 2022-09-01 19:47:20,573 - game -WARNING - No flipperEnable entry in PRCoils section of machine yaml
- 2022-09-01 19:47:20,573 - ballsearch -INFO - Enabled (waiting)
- 2022-09-01 19:47:20,573 - ballsearch -DEBUG - RESET via 'None'; will search in 20s.
- 2022-09-01 19:47:20,573 - game -INFO - Processing SG Event Queue: contains 15 events
- 2022-09-01 19:47:20,573 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:47:20,573 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:47:20,573 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,573 - game -INFO - Processing SG Event Queue: contains 14 events
- 2022-09-01 19:47:20,573 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:47:20,573 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:47:20,573 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,573 - game -INFO - Processing SG Event Queue: contains 13 events
- 2022-09-01 19:47:20,574 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_update_speaker_lights'
- 2022-09-01 19:47:20,574 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,574 - game -INFO - Processing SG Event Queue: contains 12 events
- 2022-09-01 19:47:20,574 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:47:20,574 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:47:20,574 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,574 - game -INFO - Processing SG Event Queue: contains 11 events
- 2022-09-01 19:47:20,574 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:47:20,574 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:47:20,574 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,574 - game -INFO - Processing SG Event Queue: contains 10 events
- 2022-09-01 19:47:20,574 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:47:20,574 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:47:20,574 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,575 - game -INFO - Processing SG Event Queue: contains 9 events
- 2022-09-01 19:47:20,575 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:47:20,575 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:47:20,575 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,575 - game -INFO - Processing SG Event Queue: contains 8 events
- 2022-09-01 19:47:20,575 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,575 - game -INFO - Processing SG Event Queue: contains 7 events
- 2022-09-01 19:47:20,575 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:47:20,575 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:47:20,575 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,575 - game -INFO - Processing SG Event Queue: contains 6 events
- 2022-09-01 19:47:20,575 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:47:20,575 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:47:20,575 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,575 - game -INFO - Processing SG Event Queue: contains 5 events
- 2022-09-01 19:47:20,576 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:47:20,576 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:47:20,576 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,576 - game -INFO - Processing SG Event Queue: contains 4 events
- 2022-09-01 19:47:20,576 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:47:20,576 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:47:20,576 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,576 - game -INFO - Processing SG Event Queue: contains 3 events
- 2022-09-01 19:47:20,576 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:47:20,576 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:47:20,576 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,576 - game -INFO - Processing SG Event Queue: contains 2 events
- 2022-09-01 19:47:20,576 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:47:20,576 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:47:20,576 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,576 - game -INFO - Processing SG Event Queue: contains 1 events
- 2022-09-01 19:47:20,577 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:20,577 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:47:20,577 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:47:20,577 - game -DEBUG - CHALLENGE: Game returned: Valid Start
- 2022-09-01 19:47:20,577 - game.modes -INFO - Removed ChallengeMenu pri=199.
- 2022-09-01 19:47:20,622 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:47:20,623 - game.modes -INFO - 99998 TiltController -
- 2022-09-01 19:47:20,623 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:47:20,623 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:47:20,623 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:47:20,623 - game.modes -INFO - 5000 BallSwitchMonitor -
- 2022-09-01 19:47:20,623 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:47:20,623 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:47:20,623 - game.modes -INFO - 205 PopUpController -
- 2022-09-01 19:47:20,623 - game.modes -INFO - 200 Broadcast GroupedLayer opaque=False enabled=True
- 2022-09-01 19:47:20,624 - game.modes -INFO - 99 ScoreDisplay ScoreLayer opaque=False enabled=True
- 2022-09-01 19:47:20,624 - game.modes -INFO - 95 SubCast -
- 2022-09-01 19:47:20,624 - game.modes -INFO - 70 DimensionController -
- 2022-09-01 19:47:20,624 - game.modes -INFO - 15 MeeseeksBox GroupedLayer opaque=False enabled=True
- 2022-09-01 19:47:20,624 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:47:20,624 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:47:20,624 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:47:20,624 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:47:20,624 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:47:20,624 - game.modes -INFO - 10 GIController -
- 2022-09-01 19:47:20,624 - game.modes -INFO - 10 Ship -
- 2022-09-01 19:47:20,624 - game.modes -INFO - 10 Portal -
- 2022-09-01 19:47:20,624 - game.modes -INFO - 10 AntiGravity -
- 2022-09-01 19:47:20,624 - game.modes -INFO - 10 Scoop -
- 2022-09-01 19:47:20,625 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:47:20,625 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:47:20,625 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:47:20,625 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:47:20,625 - game.modes -INFO - 5 BaseGameMode FrameLayer opaque=False enabled=True
- 2022-09-01 19:47:20,625 - game.modes -INFO - 5 AdventureController -
- 2022-09-01 19:47:20,625 - game.modes -INFO - 5 LaneController -
- 2022-09-01 19:47:20,625 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:47:20,625 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:47:20,627 - game -INFO - launchBall: open (2)
- 2022-09-01 19:47:20,632 - game -DEBUG - SCORE: Doing set layers list
- 2022-09-01 19:47:21,063 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:47:21,064 - game -DEBUG - ----- UPDATE FLIPPERS GOT CALLED
- 2022-09-01 19:47:21,064 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH False AND MODIFIER None
- 2022-09-01 19:47:21,064 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:47:21,065 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:47:21,065 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:47:21,065 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:21,065 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:47:21,065 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:47:21,065 - game -DEBUG - Disabling bumpers
- 2022-09-01 19:47:21,065 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH True AND MODIFIER FLEEP
- 2022-09-01 19:47:21,065 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:47:21,066 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:47:21,066 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:47:21,066 - game -INFO - Programming flipper with pulse time 18 - Off 7 - On 1
- 2022-09-01 19:47:21,066 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:47:21,066 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:47:21,066 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:47:21,066 - game -INFO - Programming flipper with pulse time 18 - Off 7 - On 1
- 2022-09-01 19:47:21,067 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:47:21,067 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:47:21,067 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:47:21,067 - game -INFO - Programming flipper with pulse time 18 - Off 7 - On 1
- 2022-09-01 19:47:21,067 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:47:21,075 - game -DEBUG - Active Mega Seeds!
- 2022-09-01 19:47:21,075 - game -DEBUG - [12, 4, 1]
- 2022-09-01 19:47:21,076 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:47:21,076 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:47:21,077 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:47:21,574 - game -DEBUG - TR: Doing launch_balls
- 2022-09-01 19:47:21,574 - game -DEBUG - LAUNCH BALLS ROUTINE -RAISED- num_balls_to_launch by 1, now 1
- 2022-09-01 19:47:21,574 - game -DEBUG - TR: Trough num balls to launch 1
- 2022-09-01 19:47:21,574 - game -DEBUG - ====== TR: Launch Balls Turning on launch in progress
- 2022-09-01 19:47:21,574 - game -DEBUG - TR: Doing common_launch_code
- 2022-09-01 19:47:21,575 - game -DEBUG - TR: Trough reports 4 LOCAL balls on count.
- 2022-09-01 19:47:21,575 - game -DEBUG - TR: Eject flag is on, attempting eject
- 2022-09-01 19:47:21,575 - game.driver -DEBUG - Driver troughEject - pulse 20
- 2022-09-01 19:47:21,575 - game -DEBUG - Feeding ball to shooter lane. [pending=1|stealth=0]
- 2022-09-01 19:47:21,601 - game -INFO - troughJam: open (2)
- 2022-09-01 19:47:21,618 - game -INFO - troughJam: closed (1)
- 2022-09-01 19:47:21,623 - game -INFO - trough1: closed (1)
- 2022-09-01 19:47:21,624 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:21,798 - game -INFO - trough4: open (2)
- 2022-09-01 19:47:21,798 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:21,804 - game -INFO - trough3: open (2)
- 2022-09-01 19:47:21,804 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:21,804 - game -INFO - trough2: open (2)
- 2022-09-01 19:47:21,805 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:21,810 - game -INFO - shooterLane: closed (1)
- 2022-09-01 19:47:21,810 - game.driver -DEBUG - Driver launchButtonLamp - schedule 01010101
- 2022-09-01 19:47:21,810 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da050>'
- 2022-09-01 19:47:21,854 - game -INFO - trough1: open (2)
- 2022-09-01 19:47:21,854 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:21,910 - game -INFO - trough2: closed (1)
- 2022-09-01 19:47:21,910 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:21,910 - game -INFO - trough3: closed (1)
- 2022-09-01 19:47:21,911 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:22,012 - game -DEBUG - TR: doing BALL IN SHOOTERLANE
- 2022-09-01 19:47:22,012 - game -DEBUG - TR: Ball registered in shooterlane - turning eject flag off
- 2022-09-01 19:47:22,012 - game -DEBUG - TR: launch is in progress
- 2022-09-01 19:47:22,012 - game -DEBUG - BALL IN SHOOTER LANE -LOWERED- num_balls_to_launch by 1, now 0
- 2022-09-01 19:47:22,012 - game -DEBUG - TR: increasing balls in play by one
- 2022-09-01 19:47:22,012 - game -DEBUG - TROUGH BALL IN SHOOTER LANE is increasing balls in play by 1, amount is now 1
- 2022-09-01 19:47:22,012 - game -DEBUG - TR: Fed ball to shooter lane. [pending=0|stealth=0|auto=0]
- 2022-09-01 19:47:22,038 - game -DEBUG - Topper Disabled
- 2022-09-01 19:47:22,038 - game.driver -DEBUG - Driver topperMotor - disable
- 2022-09-01 19:47:22,038 - game.driver -DEBUG - Driver leftTopperFlasher - disable
- 2022-09-01 19:47:22,038 - game.driver -DEBUG - Driver rightTopperFlasher - disable
- 2022-09-01 19:47:22,312 - game -DEBUG - TR: doing check_switches
- 2022-09-01 19:47:22,312 - game -DEBUG - XXXXXX TROUGH in play 1 - locked 0
- 2022-09-01 19:47:22,312 - game -DEBUG - XXXXXXX TROUGH launch in progress True ball in lane for launch True
- 2022-09-01 19:47:22,312 - game -DEBUG - XXXXX TR: Passed on check switches in_play 1
- 2022-09-01 19:47:22,313 - game -DEBUG - TR: Trough reports 4 TOTAL balls on count.
- 2022-09-01 19:47:22,313 - game -DEBUG - XXXX TR: Everything matches up, we're good, no need to loop back
- 2022-09-01 19:47:22,411 - game -DEBUG - TR: Doing BALL_IN_SHOOTERLANE_FOR_AUTOPLUNGE - num 0
- 2022-09-01 19:47:23,552 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:47:24,116 - game -INFO - launchBall: closed (1)
- 2022-09-01 19:47:24,117 - game -DEBUG - TR: Doing Actual Launch - Clear is True
- 2022-09-01 19:47:24,117 - game.driver -DEBUG - Driver autoPlunger - pulse 13
- 2022-09-01 19:47:24,117 - game -DEBUG - TR: turning off eject in progress flag
- 2022-09-01 19:47:24,148 - game -INFO - shooterLane: open (2)
- 2022-09-01 19:47:24,149 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:47:24,247 - game -INFO - launchBall: open (2)
- 2022-09-01 19:47:25,149 - game -DEBUG - BALL_SV:Ball Save Delayed Start Switch
- 2022-09-01 19:47:25,149 - game -DEBUG - BALL_SV:Tilted state : False
- 2022-09-01 19:47:25,149 - game -DEBUG - BALL_SV:Trough Save Active: False
- 2022-09-01 19:47:25,150 - game -DEBUG - BALL_SV:Delayed Start Handler
- 2022-09-01 19:47:25,151 - game -DEBUG - BALL_SV:Delayed Ball Save Start Triggered
- 2022-09-01 19:47:25,152 - game -DEBUG - TR: Ball Save Enabled
- 2022-09-01 19:47:26,742 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:26,742 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:26,743 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:47:26,743 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:26,744 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:47:26,749 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:26,755 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:47:26,759 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:26,910 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:26,922 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:26,922 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:26,922 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:47:26,972 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:47:26,978 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:27,150 - game -DEBUG - LANE CLEAR TIMER is clearing the lane. That bitch.
- 2022-09-01 19:47:27,430 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:27,430 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:27,430 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:47:27,430 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:27,431 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:47:27,436 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:27,444 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:47:27,452 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:27,806 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:27,816 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:27,816 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:27,816 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:47:27,868 - game -INFO - leftStandup3: closed (3)
- 2022-09-01 19:47:27,868 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:47:27,875 - game.driver -DEBUG - Driver portalFlasher - schedule 000524e7
- 2022-09-01 19:47:27,878 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:47:27,878 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:27,879 - game -INFO - leftStandup3: open (4)
- 2022-09-01 19:47:27,879 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2d40d0>'; will search in 20s.
- 2022-09-01 19:47:28,504 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:28,505 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:28,505 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:47:28,505 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:28,506 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:47:28,514 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:28,522 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:47:28,523 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:29,079 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:29,090 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:29,091 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:29,091 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:47:29,143 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:47:29,149 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:29,321 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:29,321 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:29,322 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:47:29,322 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:29,322 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:47:29,331 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:29,337 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:47:29,341 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:29,499 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:47:29,499 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'
- 2022-09-01 19:47:29,553 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:29,561 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:29,561 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:29,561 - ballsearch -DEBUG - RESET (requested); next search is not scheduled due to current switch states.
- 2022-09-01 19:47:29,619 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:47:29,619 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:29,619 - game.driver -DEBUG - Driver flipperLwLMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:29,641 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:29,745 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:29,771 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:47:29,771 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:47:29,771 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'; will search in 20s.
- 2022-09-01 19:47:29,837 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:29,875 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:47:31,361 - game -INFO - trough5: closed (1)
- 2022-09-01 19:47:31,362 - game -DEBUG - XXXXX TROUGH SWITCH 5 ACTIVE
- 2022-09-01 19:47:31,363 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:31,410 - game -INFO - trough5: open (2)
- 2022-09-01 19:47:31,410 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2d4210>'; will search in 20s.
- 2022-09-01 19:47:31,410 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:31,457 - game -INFO - trough4: closed (1)
- 2022-09-01 19:47:31,458 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:31,524 - game -INFO - trough4: open (2)
- 2022-09-01 19:47:31,524 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:31,552 - game -INFO - trough4: closed (1)
- 2022-09-01 19:47:31,552 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:31,954 - game -DEBUG - TR: doing check_switches
- 2022-09-01 19:47:31,954 - game -DEBUG - XXXXXX TROUGH in play 1 - locked 0
- 2022-09-01 19:47:31,954 - game -DEBUG - XXXXXXX TROUGH launch in progress False ball in lane for launch False
- 2022-09-01 19:47:31,954 - game -DEBUG - TR: num balls in play is positive, launch_in_progress is false
- 2022-09-01 19:47:31,955 - game -DEBUG - TR: Trough reports 5 TOTAL balls on count.
- 2022-09-01 19:47:31,955 - game -DEBUG - TR: Balls locked is 0 - balls in play is 1
- 2022-09-01 19:47:31,955 - game -DEBUG - TR: Calcuated num_balls_out at 1
- 2022-09-01 19:47:31,955 - game -DEBUG - XXXX TR: BALL SAVE is ACTIVE - # to save 1
- 2022-09-01 19:47:31,955 - game -DEBUG - SAVE CHECK - EXCESS FOUND, SAVING BALL
- 2022-09-01 19:47:31,955 - game -DEBUG - TR: Doing launch_balls
- 2022-09-01 19:47:31,955 - game -DEBUG - LAUNCH BALLS ROUTINE -RAISED- num_balls_to_launch by 1, now 1
- 2022-09-01 19:47:31,955 - game -DEBUG - TR: Trough num balls to launch 1
- 2022-09-01 19:47:31,956 - game -DEBUG - TR: Stealth Launch called - Stealth 1, Auto 1
- 2022-09-01 19:47:31,956 - game -DEBUG - ====== TR: Launch Balls Turning on launch in progress
- 2022-09-01 19:47:31,956 - game -DEBUG - TR: Doing common_launch_code
- 2022-09-01 19:47:31,956 - game -DEBUG - TR: Trough reports 4 LOCAL balls on count.
- 2022-09-01 19:47:31,956 - game -DEBUG - TR: Eject flag is on, attempting eject
- 2022-09-01 19:47:31,956 - game.driver -DEBUG - Driver troughEject - pulse 20
- 2022-09-01 19:47:31,956 - game -DEBUG - Feeding ball to shooter lane. [pending=1|stealth=1]
- 2022-09-01 19:47:31,957 - game -DEBUG - ====== BALL_SV:A ball has been saved - via launch_callback
- 2022-09-01 19:47:31,957 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_ball_saved'
- 2022-09-01 19:47:31,957 - game -DEBUG - SUBCAST: Playing Movie immortality_vid_1
- 2022-09-01 19:47:31,957 - game -DEBUG - SUBCAST: Clearing Layer
- 2022-09-01 19:47:31,959 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:31,959 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:47:31,959 - game -DEBUG - ====== B SAVE === MULTIPLE SAVES IS NOT ON, DISABLE
- 2022-09-01 19:47:31,959 - game -DEBUG - TR: Ball Save Enabled
- 2022-09-01 19:47:31,976 - game -DEBUG - BALL_SV:ball saver disabled - timed out
- 2022-09-01 19:47:31,976 - game -DEBUG - TR: Ball Save Enabled
- 2022-09-01 19:47:31,986 - root -DEBUG - Got play movie
- 2022-09-01 19:47:31,986 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:47:32,008 - game -INFO - troughJam: open (2)
- 2022-09-01 19:47:32,008 - game -INFO - troughJam: closed (1)
- 2022-09-01 19:47:32,008 - game -INFO - trough1: closed (1)
- 2022-09-01 19:47:32,009 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:32,045 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:47:32,184 - game -INFO - trough3: open (2)
- 2022-09-01 19:47:32,184 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:32,184 - game -INFO - trough4: open (2)
- 2022-09-01 19:47:32,185 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:32,188 - game -INFO - trough2: open (2)
- 2022-09-01 19:47:32,188 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:32,260 - game -INFO - trough1: open (2)
- 2022-09-01 19:47:32,260 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:32,296 - game -INFO - trough2: closed (1)
- 2022-09-01 19:47:32,296 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:32,296 - game -INFO - trough3: closed (1)
- 2022-09-01 19:47:32,297 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:32,306 - game -INFO - shooterLane: closed (1)
- 2022-09-01 19:47:32,306 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da050>'
- 2022-09-01 19:47:32,509 - game -DEBUG - TR: doing BALL IN SHOOTERLANE
- 2022-09-01 19:47:32,510 - game -DEBUG - TR: Ball registered in shooterlane - turning eject flag off
- 2022-09-01 19:47:32,510 - game -DEBUG - TR: launch is in progress
- 2022-09-01 19:47:32,510 - game -DEBUG - BALL IN SHOOTER LANE -LOWERED- num_balls_to_launch by 1, now 0
- 2022-09-01 19:47:32,510 - game -DEBUG - TR: balls to stealth launch = 1
- 2022-09-01 19:47:32,510 - game -DEBUG - TR: Fed ball to shooter lane. [pending=0|stealth=0|auto=1]
- 2022-09-01 19:47:32,707 - game -DEBUG - TR: doing check_switches
- 2022-09-01 19:47:32,708 - game -DEBUG - XXXXXX TROUGH in play 1 - locked 0
- 2022-09-01 19:47:32,708 - game -DEBUG - XXXXXXX TROUGH launch in progress True ball in lane for launch True
- 2022-09-01 19:47:32,708 - game -DEBUG - XXXXX TR: Passed on check switches in_play 1
- 2022-09-01 19:47:32,708 - game -DEBUG - TR: Trough reports 4 TOTAL balls on count.
- 2022-09-01 19:47:32,708 - game -DEBUG - XXXX TR: Everything matches up, we're good, no need to loop back
- 2022-09-01 19:47:32,914 - game -DEBUG - TR: Doing BALL_IN_SHOOTERLANE_FOR_AUTOPLUNGE - num 1
- 2022-09-01 19:47:32,914 - game -INFO - TR: Autoplunging ball; num left to autoplunge is 0
- 2022-09-01 19:47:32,914 - game -DEBUG - TR: Doing Actual Launch - Clear is True
- 2022-09-01 19:47:32,914 - game.driver -DEBUG - Driver autoPlunger - pulse 13
- 2022-09-01 19:47:32,914 - game -DEBUG - TR: turning off eject in progress flag
- 2022-09-01 19:47:32,966 - game -INFO - shooterLane: open (2)
- 2022-09-01 19:47:32,966 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:47:33,968 - game -DEBUG - BALL_SV:Ball Save Delayed Start Switch
- 2022-09-01 19:47:33,969 - game -DEBUG - BALL_SV:Tilted state : False
- 2022-09-01 19:47:33,969 - game -DEBUG - BALL_SV:Trough Save Active: False
- 2022-09-01 19:47:33,969 - game -DEBUG - BALL_SV:Game is either tilted or the trough things the ball save is not active
- 2022-09-01 19:47:35,000 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:47:35,050 - game -DEBUG - SUBCAST: Clearing Layer
- 2022-09-01 19:47:35,649 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:35,650 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:35,650 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:47:35,650 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:35,651 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:47:35,661 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:35,671 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:35,672 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:47:35,847 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:35,861 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:35,861 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:35,862 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:47:35,911 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:47:35,917 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:35,967 - game -DEBUG - LANE CLEAR TIMER is clearing the lane. That bitch.
- 2022-09-01 19:47:36,039 - game -INFO - leftRampEnter: open (2)
- 2022-09-01 19:47:36,061 - game -INFO - leftRampEnter: closed (1)
- 2022-09-01 19:47:36,062 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedcffacd0>'; will search in 20s.
- 2022-09-01 19:47:37,014 - game -INFO - leftRampEnter: open (2)
- 2022-09-01 19:47:37,034 - game -INFO - leftRampEnter: closed (1)
- 2022-09-01 19:47:37,034 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedcffacd0>'; will search in 20s.
- 2022-09-01 19:47:37,508 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:37,508 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:37,508 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:47:37,509 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:37,509 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:47:37,514 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:37,524 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:47:37,528 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:38,062 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:38,086 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:38,086 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:38,086 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:47:38,122 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:47:38,136 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:38,258 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:47:38,258 - game.driver -DEBUG - Driver flipperLwLMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:38,259 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'
- 2022-09-01 19:47:38,276 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:47:38,277 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:38,328 - game -INFO - slingPop: closed (3)
- 2022-09-01 19:47:38,329 - game.driver -DEBUG - Driver speakerLightsRed - schedule ffffffff
- 2022-09-01 19:47:38,329 - game.driver -DEBUG - Driver speakerLightsGreen - schedule ffffffff
- 2022-09-01 19:47:38,329 - game.driver -DEBUG - Driver speakerLightsBlue - schedule ffffffff
- 2022-09-01 19:47:38,329 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:47:38,330 - game.driver -DEBUG - Driver shaker - patter on:2, off:40, orig_on:40, now:True
- 2022-09-01 19:47:38,340 - game -INFO - slingPop: open (4)
- 2022-09-01 19:47:38,481 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_update_speaker_lights'
- 2022-09-01 19:47:38,481 - game.driver -DEBUG - Driver speakerLightsRed - disable
- 2022-09-01 19:47:38,481 - game.driver -DEBUG - Driver speakerLightsGreen - schedule ffffffff
- 2022-09-01 19:47:38,481 - game.driver -DEBUG - Driver speakerLightsBlue - disable
- 2022-09-01 19:47:38,481 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:38,481 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:47:38,730 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:47:38,731 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:47:38,762 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:47:38,762 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:47:38,763 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'; will search in 20s.
- 2022-09-01 19:47:38,826 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:47:38,827 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:39,671 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:47:39,671 - game.driver -DEBUG - Driver flipperLwLMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:39,671 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'
- 2022-09-01 19:47:39,687 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:47:39,691 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:40,123 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:47:40,123 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:47:40,123 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'; will search in 20s.
- 2022-09-01 19:47:40,187 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:47:40,191 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:40,565 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:40,565 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:40,566 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:47:40,566 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:40,567 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:47:40,569 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:40,583 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:47:40,583 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:41,105 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:41,117 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:41,117 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:41,118 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:47:41,173 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:47:41,177 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:41,757 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:41,758 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:41,758 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:47:41,758 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:41,759 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:47:41,775 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:41,776 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:41,783 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:47:41,929 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:41,941 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:41,942 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:41,942 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:47:41,993 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:47:41,999 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:42,011 - game -INFO - shipGate: open (2)
- 2022-09-01 19:47:42,021 - game -INFO - shipGate: closed (1)
- 2022-09-01 19:47:42,022 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2d4710>'; will search in 20s.
- 2022-09-01 19:47:42,027 - game -INFO - shipGate: open (2)
- 2022-09-01 19:47:42,051 - game -INFO - shipGate: closed (1)
- 2022-09-01 19:47:42,052 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2d4710>'; will search in 20s.
- 2022-09-01 19:47:42,574 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:47:42,574 - game.driver -DEBUG - Driver flipperLwLMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:42,574 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'
- 2022-09-01 19:47:42,590 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:47:42,594 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:42,646 - game -INFO - slingPop: closed (3)
- 2022-09-01 19:47:42,646 - game.driver -DEBUG - Driver speakerLightsRed - schedule ffffffff
- 2022-09-01 19:47:42,647 - game.driver -DEBUG - Driver speakerLightsGreen - schedule ffffffff
- 2022-09-01 19:47:42,647 - game.driver -DEBUG - Driver speakerLightsBlue - schedule ffffffff
- 2022-09-01 19:47:42,647 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:47:42,647 - game.driver -DEBUG - Driver shaker - patter on:2, off:40, orig_on:2, now:True
- 2022-09-01 19:47:42,664 - game -INFO - slingPop: open (4)
- 2022-09-01 19:47:42,798 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_update_speaker_lights'
- 2022-09-01 19:47:42,798 - game.driver -DEBUG - Driver speakerLightsRed - disable
- 2022-09-01 19:47:42,798 - game.driver -DEBUG - Driver speakerLightsGreen - schedule ffffffff
- 2022-09-01 19:47:42,798 - game.driver -DEBUG - Driver speakerLightsBlue - disable
- 2022-09-01 19:47:42,799 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:42,799 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:47:42,882 - game -INFO - meeseeksTarget: closed (3)
- 2022-09-01 19:47:42,882 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_summon_meeseeks'
- 2022-09-01 19:47:42,882 - game -DEBUG - Skel: completing event 'None' by calling '<bound method MeeseeksBox.meeseeks_add_logic of <my_modes.MeeseeksBox.MeeseeksBox object at 0x7faecd99c350>>'
- 2022-09-01 19:47:42,883 - game -DEBUG - Meeseeks X update bad is 0 active is 1
- 2022-09-01 19:47:42,883 - game.driver -DEBUG - Driver speakerLightsRed - disable
- 2022-09-01 19:47:42,883 - game.driver -DEBUG - Driver speakerLightsGreen - patter on:3, off:7, orig_on:0, now:True
- 2022-09-01 19:47:42,883 - game.driver -DEBUG - Driver speakerLightsBlue - schedule ffffffff
- 2022-09-01 19:47:42,883 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:47:42,888 - game -INFO - meeseeksTarget: open (4)
- 2022-09-01 19:47:42,888 - ballsearch -DEBUG - RESET (requested); next search is not scheduled due to current switch states.
- 2022-09-01 19:47:42,944 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:47:42,944 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:47:42,944 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'; will search in 20s.
- 2022-09-01 19:47:43,010 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:47:43,014 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:43,048 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:47:43,048 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:47:43,298 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:47:43,298 - game.driver -DEBUG - Driver flipperLwLMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:43,298 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'
- 2022-09-01 19:47:43,302 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:47:43,306 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:43,384 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_update_speaker_lights'
- 2022-09-01 19:47:43,384 - game.driver -DEBUG - Driver speakerLightsRed - disable
- 2022-09-01 19:47:43,384 - game.driver -DEBUG - Driver speakerLightsGreen - schedule ffffffff
- 2022-09-01 19:47:43,384 - game.driver -DEBUG - Driver speakerLightsBlue - disable
- 2022-09-01 19:47:43,384 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:43,385 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:47:43,428 - game -INFO - leftStandup3: closed (3)
- 2022-09-01 19:47:43,428 - game.driver -DEBUG - Driver portalFlasher - schedule 0014c729
- 2022-09-01 19:47:43,438 - game -INFO - leftStandup3: open (4)
- 2022-09-01 19:47:43,438 - ballsearch -DEBUG - RESET (requested); next search is not scheduled due to current switch states.
- 2022-09-01 19:47:43,652 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:47:43,652 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:47:43,653 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'; will search in 20s.
- 2022-09-01 19:47:43,714 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:47:43,720 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:45,163 - game -INFO - slingPop: closed (3)
- 2022-09-01 19:47:45,163 - game.driver -DEBUG - Driver speakerLightsRed - schedule ffffffff
- 2022-09-01 19:47:45,164 - game.driver -DEBUG - Driver speakerLightsGreen - schedule ffffffff
- 2022-09-01 19:47:45,164 - game.driver -DEBUG - Driver speakerLightsBlue - schedule ffffffff
- 2022-09-01 19:47:45,164 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:47:45,164 - game.driver -DEBUG - Driver shaker - patter on:2, off:40, orig_on:2, now:True
- 2022-09-01 19:47:45,173 - game -INFO - slingPop: open (4)
- 2022-09-01 19:47:45,179 - game -INFO - slingPop: closed (3)
- 2022-09-01 19:47:45,179 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:47:45,179 - game.driver -DEBUG - Driver shaker - patter on:2, off:40, orig_on:2, now:True
- 2022-09-01 19:47:45,183 - game -INFO - slingPop: open (4)
- 2022-09-01 19:47:45,315 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_update_speaker_lights'
- 2022-09-01 19:47:45,315 - game.driver -DEBUG - Driver speakerLightsRed - disable
- 2022-09-01 19:47:45,315 - game.driver -DEBUG - Driver speakerLightsGreen - schedule ffffffff
- 2022-09-01 19:47:45,316 - game.driver -DEBUG - Driver speakerLightsBlue - disable
- 2022-09-01 19:47:45,316 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:45,316 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:47:45,333 - game -INFO - slingRight: closed (1)
- 2022-09-01 19:47:45,333 - game.driver -DEBUG - Driver slingRight - pulse 30
- 2022-09-01 19:47:45,333 - game -INFO - slingRight: open (2)
- 2022-09-01 19:47:45,334 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_update_speaker_lights'
- 2022-09-01 19:47:45,334 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:45,334 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:47:45,583 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:47:45,584 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:47:46,039 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:46,039 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:46,040 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:47:46,040 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:46,040 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:47:46,040 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:46,045 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:47:46,049 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:46,641 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:46,653 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:46,653 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:46,654 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:47:46,703 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:47:46,709 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:46,963 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:46,963 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:46,964 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:47:46,964 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:46,964 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:47:46,979 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:47:46,980 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:47:46,983 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:47,065 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:47:47,066 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'
- 2022-09-01 19:47:47,195 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:47:47,209 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:47:47,210 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:47,210 - ballsearch -DEBUG - RESET (requested); next search is not scheduled due to current switch states.
- 2022-09-01 19:47:47,261 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:47:47,269 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:47,270 - game.driver -DEBUG - Driver flipperLwLMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:47:47,289 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:47:47,299 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:47:47,300 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:47:47,300 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'; will search in 20s.
- 2022-09-01 19:47:47,375 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:47:48,546 - game -INFO - trough5: closed (1)
- 2022-09-01 19:47:48,546 - game -DEBUG - XXXXX TROUGH SWITCH 5 ACTIVE
- 2022-09-01 19:47:48,546 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:48,590 - game -INFO - trough5: open (2)
- 2022-09-01 19:47:48,590 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2d4210>'; will search in 20s.
- 2022-09-01 19:47:48,590 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:48,638 - game -INFO - trough4: closed (1)
- 2022-09-01 19:47:48,639 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:48,694 - game -INFO - trough4: open (2)
- 2022-09-01 19:47:48,694 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:48,750 - game -INFO - trough4: closed (1)
- 2022-09-01 19:47:48,750 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:47:49,160 - game -DEBUG - TR: doing check_switches
- 2022-09-01 19:47:49,160 - game -DEBUG - XXXXXX TROUGH in play 1 - locked 0
- 2022-09-01 19:47:49,160 - game -DEBUG - XXXXXXX TROUGH launch in progress False ball in lane for launch False
- 2022-09-01 19:47:49,160 - game -DEBUG - TR: num balls in play is positive, launch_in_progress is false
- 2022-09-01 19:47:49,160 - game -DEBUG - TR: Trough reports 5 TOTAL balls on count.
- 2022-09-01 19:47:49,160 - game -DEBUG - TR: Balls locked is 0 - balls in play is 1
- 2022-09-01 19:47:49,161 - game -DEBUG - TR: Calcuated num_balls_out at 1
- 2022-09-01 19:47:49,161 - game -DEBUG - XXXX TR: Ball save is NOT active
- 2022-09-01 19:47:49,161 - game -DEBUG - TROUGH CHECK SWITCHES COUNTS ALL BALLS DRAINED set balls in play to 0
- 2022-09-01 19:47:49,161 - ballsearch -INFO - Disabled
- 2022-09-01 19:47:49,161 - ballsearch -DEBUG - countdown STOPPED via ''
- 2022-09-01 19:47:49,161 - game -DEBUG - Skel: calling mode 'TiltController pri=99998' event handler for event 'evt_ball_ending'
- 2022-09-01 19:47:49,161 - game.modes -INFO - Removed TiltController pri=99998.
- 2022-09-01 19:47:49,161 - game -DEBUG - Skel: calling mode 'BallSwitchMonitor pri=5000' event handler for event 'evt_ball_ending'
- 2022-09-01 19:47:49,161 - game -DEBUG - Skel: calling mode 'Broadcast pri=200' event handler for event 'evt_ball_ending'
- 2022-09-01 19:47:49,162 - game -DEBUG - Skel: calling mode 'ScoreDisplay pri=99' event handler for event 'evt_ball_ending'
- 2022-09-01 19:47:49,162 - game -DEBUG - Skel: calling mode 'SubCast pri=95' event handler for event 'evt_ball_ending'
- 2022-09-01 19:47:49,162 - game -DEBUG - SUBCAST: Clearing Layer
- 2022-09-01 19:47:49,162 - game -DEBUG - Skel: calling mode 'DimensionController pri=70' event handler for event 'evt_ball_ending'
- 2022-09-01 19:47:49,162 - game -DEBUG - DIMENSION CONTROLLER DOING UPDATE FLIPPERS TO NORMAL - BALL ENDING IS True
- 2022-09-01 19:47:49,162 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH False AND MODIFIER None
- 2022-09-01 19:47:49,162 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:47:49,162 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:47:49,162 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:47:49,162 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:49,162 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:47:49,162 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:47:49,162 - game -DEBUG - Disabling bumpers
- 2022-09-01 19:47:49,165 - game -DEBUG - Meeseeks X update bad is 0 active is 1
- 2022-09-01 19:47:49,166 - game -DEBUG - Skel: calling mode 'MeeseeksBox pri=15' event handler for event 'evt_ball_ending'
- 2022-09-01 19:47:49,166 - game -DEBUG - Skel: calling mode 'Scoop pri=10' event handler for event 'evt_ball_ending'
- 2022-09-01 19:47:49,166 - game -DEBUG - Skel: calling mode 'AntiGravity pri=10' event handler for event 'evt_ball_ending'
- 2022-09-01 19:47:49,166 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:47:49,166 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:49,167 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_ball_ending'
- 2022-09-01 19:47:49,167 - game -DEBUG - Skel: calling mode 'AdventureController pri=5' event handler for event 'evt_ball_ending'
- 2022-09-01 19:47:49,167 - game -DEBUG - ADVENTURE: Ball End Processing
- 2022-09-01 19:47:49,167 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:47:49,167 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_ball_ending'
- 2022-09-01 19:47:49,168 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH False AND MODIFIER None
- 2022-09-01 19:47:49,168 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:47:49,168 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:47:49,168 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:47:49,168 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:49,168 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:47:49,168 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:47:49,168 - game -DEBUG - Disabling bumpers
- 2022-09-01 19:47:49,168 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:47:49,168 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:49,168 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:47:49,168 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:47:49,168 - game.driver -DEBUG - Driver speakerLightsRed - disable
- 2022-09-01 19:47:49,168 - game.driver -DEBUG - Driver speakerLightsGreen - disable
- 2022-09-01 19:47:49,169 - game.driver -DEBUG - Driver speakerLightsBlue - disable
- 2022-09-01 19:47:49,169 - game.driver -DEBUG - Driver diverter - disable
- 2022-09-01 19:47:49,169 - ballsearch -DEBUG - countdown STOPPED via ''
- 2022-09-01 19:47:49,169 - game -DEBUG - BASE: Setting wait time start to 1662079669.17
- 2022-09-01 19:47:49,169 - game -DEBUG - Meeseeks X update bad is 0 active is 1
- 2022-09-01 19:47:49,177 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:47:49,177 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:47:49,177 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:47:49,177 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:47:49,177 - game.modes -INFO - 5000 BallSwitchMonitor -
- 2022-09-01 19:47:49,177 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 205 PopUpController -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 200 Broadcast -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 99 ScoreDisplay ScoreLayer opaque=False enabled=True
- 2022-09-01 19:47:49,178 - game.modes -INFO - 95 SubCast -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 70 DimensionController -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 15 MeeseeksBox GroupedLayer opaque=False enabled=True
- 2022-09-01 19:47:49,178 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 10 GIController -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 10 Ship -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 10 Portal -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 10 AntiGravity -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 10 Scoop -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:47:49,178 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:47:49,179 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:47:49,179 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:47:49,179 - game.modes -INFO - 5 BaseGameMode FrameLayer opaque=False enabled=True
- 2022-09-01 19:47:49,179 - game.modes -INFO - 5 AdventureController -
- 2022-09-01 19:47:49,179 - game.modes -INFO - 5 LaneController -
- 2022-09-01 19:47:49,179 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:47:49,179 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:47:50,171 - game -DEBUG - BASE: End ball Queue wait - time so far -1.00191688538
- 2022-09-01 19:47:50,171 - game -DEBUG - BASE: Queue is done, time for bonus
- 2022-09-01 19:47:50,171 - game.modes -INFO - Added Bonus pri=105.
- 2022-09-01 19:47:50,176 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:47:50,179 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:47:50,182 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:47:50,183 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:47:50,183 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:47:50,184 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:47:50,185 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:47:50,185 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:47:50,186 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:47:50,186 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:47:50,187 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:47:50,251 - game -DEBUG - RMGame is doing disable all lamps
- 2022-09-01 19:47:50,251 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:47:50,251 - game.driver -DEBUG - Driver startButtonLamp - disable
- 2022-09-01 19:47:50,251 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH False AND MODIFIER None
- 2022-09-01 19:47:50,251 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:47:50,251 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:47:50,252 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:47:50,252 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:50,252 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:47:50,252 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:47:50,252 - game -DEBUG - Disabling bumpers
- 2022-09-01 19:47:50,252 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:47:50,252 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:50,252 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:47:50,254 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:47:50,254 - game -DEBUG - SUBCAST: Clearing Layer
- 2022-09-01 19:47:50,258 - game -DEBUG - Doing Bonus for player 0
- 2022-09-01 19:47:50,261 - game -DEBUG - Megaseeds for player: 1
- 2022-09-01 19:47:50,291 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:47:50,292 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:47:50,292 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:47:50,292 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:47:50,292 - game.modes -INFO - 5000 BallSwitchMonitor -
- 2022-09-01 19:47:50,292 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:47:50,292 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:47:50,292 - game.modes -INFO - 205 PopUpController -
- 2022-09-01 19:47:50,292 - game.modes -INFO - 200 Broadcast -
- 2022-09-01 19:47:50,292 - game.modes -INFO - 105 Bonus GroupedLayer opaque=True enabled=True
- 2022-09-01 19:47:50,292 - game.modes -INFO - 99 ScoreDisplay ScoreLayer opaque=False enabled=True
- 2022-09-01 19:47:50,292 - game.modes -INFO - 95 SubCast -
- 2022-09-01 19:47:50,293 - game.modes -INFO - 70 DimensionController -
- 2022-09-01 19:47:50,293 - game.modes -INFO - 15 MeeseeksBox GroupedLayer opaque=False enabled=True
- 2022-09-01 19:47:50,293 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:47:50,293 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:47:50,293 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:47:50,293 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:47:50,293 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:47:50,293 - game.modes -INFO - 10 GIController -
- 2022-09-01 19:47:50,293 - game.modes -INFO - 10 Ship -
- 2022-09-01 19:47:50,293 - game.modes -INFO - 10 Portal -
- 2022-09-01 19:47:50,293 - game.modes -INFO - 10 AntiGravity -
- 2022-09-01 19:47:50,294 - game.modes -INFO - 10 Scoop -
- 2022-09-01 19:47:50,294 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:47:50,294 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:47:50,294 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:47:50,294 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:47:50,294 - game.modes -INFO - 5 BaseGameMode FrameLayer opaque=False enabled=True
- 2022-09-01 19:47:50,294 - game.modes -INFO - 5 AdventureController -
- 2022-09-01 19:47:50,294 - game.modes -INFO - 5 LaneController -
- 2022-09-01 19:47:50,294 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:47:50,294 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:47:50,297 - root -DEBUG - Got play movie
- 2022-09-01 19:47:50,297 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:47:50,305 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:47:50,514 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:47:53,272 - game.driver -DEBUG - Driver speakerLightsRed - disable
- 2022-09-01 19:47:53,272 - game.driver -DEBUG - Driver speakerLightsGreen - disable
- 2022-09-01 19:47:53,272 - game.driver -DEBUG - Driver speakerLightsBlue - disable
- 2022-09-01 19:47:53,272 - game -DEBUG - Skel: calling mode 'LaneController pri=5' event handler for event 'evt_ball_ending'
- 2022-09-01 19:47:53,272 - game -DEBUG - Skel: calling mode 'AudioUtils pri=1' event handler for event 'evt_ball_ending'
- 2022-09-01 19:47:53,272 - game -DEBUG - Skel: completing event 'None' by calling '<bound method RMGame.end_ball of <__main__.RMGame object at 0x7faedd468c10>>'
- 2022-09-01 19:47:53,272 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:47:53,272 - game -INFO - Skel: BALL ENDED
- 2022-09-01 19:47:53,272 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH False AND MODIFIER None
- 2022-09-01 19:47:53,273 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:47:53,273 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:47:53,273 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:47:53,273 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:47:53,273 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:47:53,273 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:47:53,273 - game -DEBUG - Disabling bumpers
- 2022-09-01 19:47:53,273 - game -DEBUG - AN Flipper enable in SkelGame.py called
- 2022-09-01 19:47:53,273 - game -WARNING - No flipperEnable entry in PRCoils section of machine yaml
- 2022-09-01 19:47:53,273 - ballsearch -INFO - Disabled
- 2022-09-01 19:47:53,273 - ballsearch -DEBUG - countdown STOPPED via ''
- 2022-09-01 19:47:53,273 - game.modes -INFO - Removed SubCast pri=95.
- 2022-09-01 19:47:53,273 - game.modes -INFO - Removed PopUpController pri=205.
- 2022-09-01 19:47:53,273 - game.modes -INFO - Removed BallSwitchMonitor pri=5000.
- 2022-09-01 19:47:53,274 - game.modes -INFO - Removed LaneController pri=5.
- 2022-09-01 19:47:53,274 - game -INFO - Skel: 'GAME ENDED
- 2022-09-01 19:47:53,274 - game -INFO - Skel: 'player 0 score 1
- 2022-09-01 19:47:53,675 - game -DEBUG - Skel: calling mode 'ScoreDisplay pri=99' event handler for event 'evt_game_ending'
- 2022-09-01 19:47:53,675 - game -INFO - Saving Game Data to Disk
- 2022-09-01 19:47:53,675 - game -DEBUG - Skel: calling mode 'DimensionController pri=70' event handler for event 'evt_game_ending'
- 2022-09-01 19:47:53,676 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_game_ending'
- 2022-09-01 19:47:53,676 - game -DEBUG - SHIP CLEAR set balls locked to 0
- 2022-09-01 19:47:53,676 - game -DEBUG - SHIP OPEN set balls locked to 0
- 2022-09-01 19:47:53,676 - game -INFO - SHIP: State is now OPEN, set by SHIP - OPEN METHOD
- 2022-09-01 19:47:53,676 - game -DEBUG - DROPS: Down requested, but switch is active - target 0
- 2022-09-01 19:47:53,676 - game -DEBUG - DROPS: Down requested, but switch is active - target 1
- 2022-09-01 19:47:53,676 - game -DEBUG - Skel: calling mode 'ReplayController pri=5' event handler for event 'evt_game_ending'
- 2022-09-01 19:47:53,676 - game -INFO - Saving Game Data to Disk
- 2022-09-01 19:47:53,676 - game -INFO - Saving Game Settings to Disk
- 2022-09-01 19:47:53,676 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_game_ending'
- 2022-09-01 19:47:53,676 - game -DEBUG - RMGame is doing disable all lamps
- 2022-09-01 19:47:53,677 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:47:53,677 - game.driver -DEBUG - Driver startButtonLamp - disable
- 2022-09-01 19:47:53,677 - game -DEBUG - Attempting to save last game scores
- 2022-09-01 19:47:53,677 - game -DEBUG - Pass number 0
- 2022-09-01 19:47:53,677 - game -DEBUG - Player total 1
- 2022-09-01 19:47:53,677 - game -DEBUG - Checking 1 >= 0
- 2022-09-01 19:47:53,677 - game -DEBUG - Saving score data for player 0
- 2022-09-01 19:47:53,677 - game -DEBUG - Pass number 1
- 2022-09-01 19:47:53,677 - game -DEBUG - Player total 1
- 2022-09-01 19:47:53,677 - game -DEBUG - Checking 1 >= 1
- 2022-09-01 19:47:53,677 - game -DEBUG - No score for player 1 using zero
- 2022-09-01 19:47:53,677 - game -DEBUG - Pass number 2
- 2022-09-01 19:47:53,677 - game -DEBUG - Player total 1
- 2022-09-01 19:47:53,677 - game -DEBUG - Checking 1 >= 2
- 2022-09-01 19:47:53,677 - game -DEBUG - No score for player 2 using zero
- 2022-09-01 19:47:53,677 - game -DEBUG - Pass number 3
- 2022-09-01 19:47:53,678 - game -DEBUG - Player total 1
- 2022-09-01 19:47:53,678 - game -DEBUG - Checking 1 >= 3
- 2022-09-01 19:47:53,678 - game -DEBUG - No score for player 3 using zero
- 2022-09-01 19:47:53,678 - game -INFO - Saving Game Data to Disk
- 2022-09-01 19:47:53,678 - game -DEBUG - Skel: completing event 'None' by calling '<bound method RMGame.game_ended of <__main__.RMGame object at 0x7faedd468c10>>'
- 2022-09-01 19:47:53,678 - game.modes -INFO - Removed GIController pri=10.
- 2022-09-01 19:47:53,678 - game.modes -INFO - Removed ScoreDisplay pri=99.
- 2022-09-01 19:47:53,678 - game.modes -INFO - Removed Ship pri=10.
- 2022-09-01 19:47:53,678 - game.modes -INFO - Removed Portal pri=10.
- 2022-09-01 19:47:53,678 - game.modes -INFO - Removed AntiGravity pri=10.
- 2022-09-01 19:47:53,678 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:47:53,678 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:47:53,678 - game.modes -INFO - Removed Scoop pri=10.
- 2022-09-01 19:47:53,678 - game.modes -INFO - Removed BaseGameMode pri=5.
- 2022-09-01 19:47:53,679 - game.modes -INFO - Removed MeeseeksBox pri=15.
- 2022-09-01 19:47:53,679 - game.modes -INFO - Removed AdventureController pri=5.
- 2022-09-01 19:47:53,679 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:47:53,679 - game.modes -INFO - Removed DimensionController pri=70.
- 2022-09-01 19:47:53,679 - game -DEBUG - RMGame is doing disable all lamps
- 2022-09-01 19:47:53,679 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:47:53,679 - game.driver -DEBUG - Driver startButtonLamp - disable
- 2022-09-01 19:47:53,679 - game -DEBUG - Topper Disabled
- 2022-09-01 19:47:53,679 - game.driver -DEBUG - Driver topperMotor - disable
- 2022-09-01 19:47:53,679 - game.driver -DEBUG - Driver leftTopperFlasher - disable
- 2022-09-01 19:47:53,679 - game.driver -DEBUG - Driver rightTopperFlasher - disable
- 2022-09-01 19:47:53,679 - game.driver -DEBUG - Driver backboxLED - schedule ffffffff
- 2022-09-01 19:47:53,680 - game -DEBUG - Setting challenge high score PICKLERICK_FL33p_N_CHALLENGE to 1
- 2022-09-01 19:47:53,680 - game.modes -INFO - Added HD_EntrySequenceManager pri=105.
- 2022-09-01 19:47:53,695 - game.modes -INFO - Removed HD_EntrySequenceManager pri=105.
- 2022-09-01 19:47:54,030 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:54,030 - game -INFO - Processing SG Event Queue: contains 3 events
- 2022-09-01 19:47:54,031 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:47:54,031 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:54,031 - game -INFO - Processing SG Event Queue: contains 2 events
- 2022-09-01 19:47:54,031 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:47:54,031 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:54,031 - game -INFO - Processing SG Event Queue: contains 1 events
- 2022-09-01 19:47:54,031 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:47:54,031 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:47:54,031 - game.driver -DEBUG - Driver startButtonLamp - schedule 0f0f0f0f
- 2022-09-01 19:47:54,031 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:47:54,036 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:47:54,036 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:47:54,036 - game.modes -INFO - Removed Bonus pri=105.
- 2022-09-01 19:47:54,036 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:47:54,037 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:47:54,037 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:47:54,037 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:47:54,037 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:47:54,037 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:47:54,037 - game.modes -INFO - 200 Broadcast GroupedLayer opaque=True enabled=True
- 2022-09-01 19:47:54,037 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:47:54,037 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:47:54,037 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:47:54,037 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:47:54,037 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:47:54,037 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:47:54,038 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:47:54,038 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:47:54,038 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:47:54,038 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:47:54,038 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:47:54,214 - game -INFO - Settings saved to config/game_user_settings.yaml
- 2022-09-01 19:47:58,420 - game -INFO - antigravity: closed (1)
- 2022-09-01 19:47:58,435 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:47:58,435 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:47:58,462 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:00,037 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:48:00,038 - game -DEBUG - BCAST: Running global Callback Item
- 2022-09-01 19:48:00,039 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:48:02,718 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:02,726 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:02,752 - game -INFO - antigravity: open (2)
- 2022-09-01 19:48:03,045 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:48:03,045 - game -DEBUG - BCAST: Running global Callback Item
- 2022-09-01 19:48:03,045 - game.driver -DEBUG - Driver startButtonLamp - schedule 0f0f0f0f
- 2022-09-01 19:48:03,045 - game.modes -INFO - Added CustomAttract pri=10.
- 2022-09-01 19:48:03,052 - root -DEBUG - *NXP* - SHUTTING DOWN
- 2022-09-01 19:48:03,064 - root -DEBUG - *NXP* - Canceling join threads
- 2022-09-01 19:48:03,065 - root -DEBUG - *NXP* - Dumping preload cache
- 2022-09-01 19:48:03,074 - root -DEBUG - *NXP* - Clearing preload cache
- 2022-09-01 19:48:03,074 - root -DEBUG - *NXP* - Exiting loop
- 2022-09-01 19:48:03,074 - root -DEBUG - *NXP* - End of video background process
- 2022-09-01 19:48:03,117 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:03,117 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:03,117 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:03,117 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:03,117 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:03,117 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:03,118 - game -INFO - Setting coil 'Drop Target - Right Reset' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:03,118 - game -INFO - Setting coil 'Drop Target - Right Knockdown' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:03,118 - game -INFO - Setting coil 'Scoop Eject' to strength: 16 - off_time None - on_time None
- 2022-09-01 19:48:03,118 - game -INFO - Setting coil 'Ship Post Initial Power' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:03,118 - game -INFO - Setting coil 'Diverter Initial Power' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:03,118 - game -INFO - Setting coil 'Drop Target - Left Knockdown' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:03,118 - game -INFO - Setting coil 'Drop Target - Left Reset' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:03,118 - game -INFO - Setting coil 'Trough Eject - Portal' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:03,118 - game -INFO - Setting coil 'Pop Bumper' to strength: 30 - off_time None - on_time None
- 2022-09-01 19:48:03,118 - game -INFO - Setting coil 'Flipper - Lower Left' to strength: 22 - off_time 7 - on_time 1
- 2022-09-01 19:48:03,118 - game -INFO - Setting coil 'Trough Eject - Main' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:03,118 - game -INFO - Setting coil 'Shooter Lane Launch' to strength: 13 - off_time None - on_time None
- 2022-09-01 19:48:03,118 - game -INFO - Setting coil 'Flipper - Lower Right' to strength: 22 - off_time 7 - on_time 1
- 2022-09-01 19:48:03,118 - game -INFO - Setting coil 'Sling - Right' to strength: 30 - off_time None - on_time None
- 2022-09-01 19:48:03,119 - game -INFO - Setting coil 'Flipper - Upper Right' to strength: 18 - off_time 7 - on_time 1
- 2022-09-01 19:48:03,119 - game -INFO - Setting coil 'Cabinet Knocker' to strength: 10 - off_time None - on_time None
- 2022-09-01 19:48:03,119 - game -DEBUG - ATTR: Started Attract Mode
- 2022-09-01 19:48:03,328 - game.driver -DEBUG - Driver backboxLED - schedule ffffffff
- 2022-09-01 19:48:03,328 - game -DEBUG - ATTR: index is 0
- 2022-09-01 19:48:03,328 - game -DEBUG - Refreshing Switch States
- 2022-09-01 19:48:03,342 - game -DEBUG - PORTAL: Portal trough excess check
- 2022-09-01 19:48:03,343 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:48:03,343 - game -DEBUG - ATTR: doing show first page
- 2022-09-01 19:48:03,344 - game.driver -DEBUG - Driver startButtonLamp - schedule 0f0f0f0f
- 2022-09-01 19:48:03,346 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:48:03,346 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:48:03,346 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:48:03,346 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:48:03,346 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:48:03,346 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:48:03,346 - game.modes -INFO - 200 Broadcast -
- 2022-09-01 19:48:03,346 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:48:03,346 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:48:03,347 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:48:03,347 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:48:03,347 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:48:03,347 - game.modes -INFO - 10 CustomAttract GroupedLayer opaque=False enabled=True
- 2022-09-01 19:48:03,347 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:48:03,347 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:48:03,347 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:48:03,347 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:48:03,347 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:48:03,347 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:48:08,372 - root -DEBUG - Got play movie
- 2022-09-01 19:48:08,372 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:48:08,472 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:48:09,056 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:09,062 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:09,098 - game -INFO - antigravity: open (2)
- 2022-09-01 19:48:10,259 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:10,269 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:48:10,278 - game -INFO - antigravity: closed (1)
- 2022-09-01 19:48:10,308 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:11,349 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:48:13,280 - game.modes -INFO - Added ChallengeMenu pri=199.
- 2022-09-01 19:48:13,306 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:48:13,307 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 200 Broadcast -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 199 ChallengeMenu MovieLayer opaque=True enabled=True
- 2022-09-01 19:48:13,307 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 10 CustomAttract -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:48:13,307 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:48:13,308 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:48:13,308 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:48:13,328 - root -DEBUG - Got play movie
- 2022-09-01 19:48:13,329 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:48:13,331 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:48:13,387 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:48:13,687 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:13,715 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:13,762 - game -INFO - antigravity: open (2)
- 2022-09-01 19:48:16,074 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:48:16,136 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:48:17,340 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:48:17,358 - game.driver -DEBUG - Driver launchButtonLamp - schedule 01010101
- 2022-09-01 19:48:18,331 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:48:18,581 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:48:18,737 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:48:18,997 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:48:19,119 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:48:19,353 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:48:19,360 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:48:19,613 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:48:19,837 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:48:20,177 - game -INFO - launchBall: closed (1)
- 2022-09-01 19:48:20,351 - game -INFO - launchBall: open (2)
- 2022-09-01 19:48:20,739 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:20,745 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:20,883 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:20,899 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:21,051 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:21,067 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:21,188 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:21,212 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:21,352 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:21,368 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:21,488 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:21,500 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:21,624 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:21,646 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:21,770 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:21,786 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:21,906 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:21,926 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:22,060 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:22,086 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:22,212 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:22,212 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:22,370 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:22,384 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:22,492 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:22,496 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:22,648 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:22,648 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:23,336 - game -INFO - launchBall: closed (1)
- 2022-09-01 19:48:23,486 - game -INFO - launchBall: open (2)
- 2022-09-01 19:48:24,406 - game -INFO - launchBall: closed (1)
- 2022-09-01 19:48:24,408 - game -DEBUG - CH: Challenge High Score Category - PICKLERICK_d3dBMP_N_CHALLENGE
- 2022-09-01 19:48:24,411 - game -DEBUG - CHALLENGE: Doing game start attempt
- 2022-09-01 19:48:24,411 - game -INFO - Skel:Game START Requested...(check trough first)
- 2022-09-01 19:48:24,411 - game -DEBUG - PORTAL: Asked if ball is staged
- 2022-09-01 19:48:24,411 - game -DEBUG - PORTAL: Ball is in fact staged
- 2022-09-01 19:48:24,411 - game -DEBUG - TR: Trough reports 5 TOTAL balls on count.
- 2022-09-01 19:48:24,412 - game -INFO - Skel:Game START Proceeding
- 2022-09-01 19:48:24,412 - game.modes -INFO - Removed CustomAttract pri=10.
- 2022-09-01 19:48:24,412 - game -DEBUG - RMGame is doing disable all lamps
- 2022-09-01 19:48:24,413 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:48:24,413 - game.driver -DEBUG - Driver startButtonLamp - disable
- 2022-09-01 19:48:24,422 - game.modes -INFO - Added GIController pri=10.
- 2022-09-01 19:48:24,422 - game.modes -INFO - Added ScoreDisplay pri=99.
- 2022-09-01 19:48:24,422 - game.modes -INFO - Added Ship pri=10.
- 2022-09-01 19:48:24,422 - game.modes -INFO - Added Portal pri=10.
- 2022-09-01 19:48:24,422 - game.modes -INFO - Added AntiGravity pri=10.
- 2022-09-01 19:48:24,422 - game.modes -INFO - Added Scoop pri=10.
- 2022-09-01 19:48:24,422 - game.modes -INFO - Added BaseGameMode pri=5.
- 2022-09-01 19:48:24,422 - game.modes -INFO - Added MeeseeksBox pri=15.
- 2022-09-01 19:48:24,422 - game.modes -INFO - Added AdventureController pri=5.
- 2022-09-01 19:48:24,423 - game.modes -INFO - Added DimensionController pri=70.
- 2022-09-01 19:48:24,756 - game -DEBUG - Skel: calling mode 'ShakerController pri=9000' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,757 - game -DEBUG - Skel: calling mode 'CoinDropController pri=7000' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,757 - game -DEBUG - Skel: calling mode 'SystemSwitchMonitor pri=5005' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,757 - game -DEBUG - Skel: calling mode 'PopUpController pri=205' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,757 - game -DEBUG - Skel: calling mode 'Broadcast pri=200' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,757 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:48:24,757 - game -DEBUG - Skel: calling mode 'Match pri=105' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,757 - game -DEBUG - Skel: calling mode 'Bonus pri=105' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,757 - game -DEBUG - Skel: calling mode 'ScoreDisplay pri=99' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,758 - game -DEBUG - SCORE: Doing set layers list
- 2022-09-01 19:48:24,758 - game -DEBUG - Skel: calling mode 'SubCast pri=95' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,758 - game -DEBUG - Skel: calling mode 'AddABallController pri=85' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,758 - game -DEBUG - Skel: calling mode 'Mystery pri=80' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,758 - game -DEBUG - Skel: calling mode 'Skillshot pri=80' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,758 - game -DEBUG - Skel: calling mode 'DimensionController pri=70' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,758 - game -DEBUG - Skel: calling mode 'GromflomiteBattle pri=50' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,758 - game -DEBUG - Skel: calling mode 'MeeseeksMania pri=45' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,758 - game -DEBUG - Skel: calling mode 'AdventureSchwifty pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,758 - game -DEBUG - Skel: calling mode 'AdventureBloodDome pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,759 - game -DEBUG - Skel: calling mode 'AdventurePurge pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,759 - game -DEBUG - Skel: calling mode 'AdventureFart pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,759 - game -DEBUG - Skel: calling mode 'AdventureTotalRickall pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,759 - game -DEBUG - Skel: calling mode 'AdventureWhirlyDirly pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,759 - game -DEBUG - Skel: calling mode 'AdventurePirates pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,759 - game -DEBUG - Skel: calling mode 'AdventurePickleRick pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,759 - game -DEBUG - Skel: calling mode 'AdventurePinballRick pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,759 - game -DEBUG - Skel: calling mode 'AdventureScaryTerry pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,759 - game -DEBUG - Skel: calling mode 'AdventureRoy pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,759 - game -DEBUG - Skel: calling mode 'MeeseeksBox pri=15' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,760 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:48:24,760 - game -DEBUG - Skel: calling mode 'SpeakerLightsController pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,760 - game -DEBUG - Skel: calling mode 'Scoop pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,760 - game -DEBUG - Skel: calling mode 'AntiGravity pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,760 - game -DEBUG - Skel: calling mode 'Portal pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,760 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,760 - game -INFO - SHIP: State is now OPEN, set by EVT GAME STARTING
- 2022-09-01 19:48:24,760 - game -DEBUG - Skel: calling mode 'AdventureController pri=5' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,761 - game -DEBUG - Skel: calling mode 'ReplayController pri=5' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,761 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,761 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:48:24,761 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:48:24,762 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:24,763 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:48:24,763 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:48:24,764 - game.driver -DEBUG - Driver startButtonLamp - schedule ffffffff
- 2022-09-01 19:48:24,764 - game -DEBUG - Topper Disabled
- 2022-09-01 19:48:24,765 - game.driver -DEBUG - Driver topperMotor - disable
- 2022-09-01 19:48:24,765 - game.driver -DEBUG - Driver leftTopperFlasher - disable
- 2022-09-01 19:48:24,765 - game.driver -DEBUG - Driver rightTopperFlasher - disable
- 2022-09-01 19:48:24,765 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:48:24,765 - game -DEBUG - Skel: calling mode 'CustomTrough pri=1' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,765 - game -DEBUG - TROUGH EVT GAME STARTING set balls in play to 0
- 2022-09-01 19:48:24,765 - game -DEBUG - TROUGH EVT GAME STARTING set balls locked to 0
- 2022-09-01 19:48:24,765 - game -DEBUG - Skel: calling mode 'AudioUtils pri=1' event handler for event 'evt_game_starting'
- 2022-09-01 19:48:24,765 - game -DEBUG - Skel: completing event 'None' by calling '<bound method RMGame.actually_start_game of <__main__.RMGame object at 0x7faedd468c10>>'
- 2022-09-01 19:48:24,765 - game -INFO - Skel: preparing to notify modes of 'quick' event evt_player_added.
- 2022-09-01 19:48:24,765 - game -DEBUG - Skel: quick event 'evt_player_added' handler found in mode [PopUpController pri=205]
- 2022-09-01 19:48:24,765 - game -DEBUG - Skel: quick event 'evt_player_added' handler found in mode [ScoreDisplay pri=99]
- 2022-09-01 19:48:24,766 - game -DEBUG - Skel: quick event 'evt_player_added' handler found in mode [BaseGameMode pri=5]
- 2022-09-01 19:48:24,766 - game -DEBUG - Skel: quick event 'evt_player_added' being handled in mode [BaseGameMode pri=5]
- 2022-09-01 19:48:24,766 - game.driver -DEBUG - Driver startButtonLamp - schedule ffffffff
- 2022-09-01 19:48:24,766 - game -DEBUG - Skel: quick event 'evt_player_added' being handled in mode [ScoreDisplay pri=99]
- 2022-09-01 19:48:24,766 - game -DEBUG - Skel: quick event 'evt_player_added' being handled in mode [PopUpController pri=205]
- 2022-09-01 19:48:24,771 - root -DEBUG - *NXP* - SHUTTING DOWN
- 2022-09-01 19:48:24,772 - root -DEBUG - *NXP* - Canceling join threads
- 2022-09-01 19:48:24,772 - root -DEBUG - *NXP* - Dumping preload cache
- 2022-09-01 19:48:24,788 - root -DEBUG - *NXP* - Clearing preload cache
- 2022-09-01 19:48:24,788 - root -DEBUG - *NXP* - Exiting loop
- 2022-09-01 19:48:24,788 - root -DEBUG - *NXP* - End of video background process
- 2022-09-01 19:48:24,832 - game -INFO - Skel: BALL STARTING
- 2022-09-01 19:48:24,833 - game.modes -INFO - Added TiltController pri=99998.
- 2022-09-01 19:48:24,833 - game.modes -INFO - Added SubCast pri=95.
- 2022-09-01 19:48:24,833 - game.modes -INFO - Added PopUpController pri=205.
- 2022-09-01 19:48:24,833 - game.modes -INFO - Added BallSwitchMonitor pri=5000.
- 2022-09-01 19:48:24,834 - game.modes -INFO - Added LaneController pri=5.
- 2022-09-01 19:48:24,834 - game -DEBUG - Skel: calling mode 'TiltController pri=99998' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,834 - game -DEBUG - Skel: calling mode 'SystemSwitchMonitor pri=5005' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,834 - game -DEBUG - Skel: calling mode 'PopUpController pri=205' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,835 - game -DEBUG - Skel: calling mode 'Broadcast pri=200' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,835 - game -DEBUG - Skel: calling mode 'ScoreDisplay pri=99' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,835 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:48:24,842 - game -DEBUG - Skel: calling mode 'DimensionController pri=70' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,842 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:48:24,842 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:48:24,845 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:48:24,852 - game -DEBUG - Active Mega Seeds!
- 2022-09-01 19:48:24,852 - game -DEBUG - [9]
- 2022-09-01 19:48:24,853 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:48:24,853 - game -DEBUG - Skel: calling mode 'MeeseeksBox pri=15' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,853 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:48:24,853 - game -DEBUG - Skel: calling mode 'Scoop pri=10' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,853 - game -DEBUG - Skel: calling mode 'AntiGravity pri=10' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,854 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:24,854 - game -DEBUG - Skel: calling mode 'Portal pri=10' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,854 - game -DEBUG - PORTAL: Asked if ball is staged
- 2022-09-01 19:48:24,854 - game -DEBUG - PORTAL: Ball is in fact staged
- 2022-09-01 19:48:24,854 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,855 - game -DEBUG - SHIP: Ball starting checks
- 2022-09-01 19:48:24,855 - game -DEBUG - SHIP: currently locked = 0
- 2022-09-01 19:48:24,855 - game -DEBUG - SHIP OPEN set balls locked to 0
- 2022-09-01 19:48:24,855 - game -INFO - SHIP: State is now OPEN, set by SHIP - OPEN METHOD
- 2022-09-01 19:48:24,855 - game -DEBUG - DROPS: Down requested, but switch is active - target 0
- 2022-09-01 19:48:24,855 - game -DEBUG - DROPS: Down requested, but switch is active - target 1
- 2022-09-01 19:48:24,855 - game -DEBUG - Skel: calling mode 'AdventureController pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,855 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:48:24,855 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:24,856 - game -DEBUG - ADV: DOING ADVENTURE SELECT
- 2022-09-01 19:48:24,856 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:48:24,856 - game -DEBUG - ADVENTURE Doing update lamps
- 2022-09-01 19:48:24,856 - game -DEBUG - Attempting to preload intro video for PICKLE RICK
- 2022-09-01 19:48:24,856 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:48:24,856 - game -DEBUG - ADVENTURE Doing update lamps
- 2022-09-01 19:48:24,857 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,857 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH True AND MODIFIER None
- 2022-09-01 19:48:24,857 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:48:24,857 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:48:24,857 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:48:24,857 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:48:24,857 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:48:24,857 - game -INFO - Programming flipper with pulse time 18 - Off 7 - On 1
- 2022-09-01 19:48:24,857 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:48:24,857 - game -DEBUG - ball saver enabled balls=[1], time left=[10]
- 2022-09-01 19:48:24,859 - game.driver -DEBUG - Driver startButtonLamp - schedule ffffffff
- 2022-09-01 19:48:24,860 - game -DEBUG - Skel: calling mode 'LaneController pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,860 - game -DEBUG - Skel: calling mode 'SFXController pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,860 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,860 - game -DEBUG - Skel: calling mode 'CustomTrough pri=1' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,860 - game -DEBUG - Skel: calling mode 'AudioUtils pri=1' event handler for event 'evt_ball_starting'
- 2022-09-01 19:48:24,860 - game -DEBUG - Skel: completing event 'None' by calling '<bound method RMGame.actually_start_ball of <__main__.RMGame object at 0x7faedd468c10>>'
- 2022-09-01 19:48:24,861 - game -DEBUG - TR: Doing launch_first_ball delay
- 2022-09-01 19:48:24,861 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH True AND MODIFIER None
- 2022-09-01 19:48:24,861 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:48:24,861 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:48:24,861 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:48:24,861 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:48:24,861 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:48:24,861 - game -INFO - Programming flipper with pulse time 18 - Off 7 - On 1
- 2022-09-01 19:48:24,861 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:48:24,861 - game -DEBUG - AN Flipper enable in SkelGame.py called
- 2022-09-01 19:48:24,862 - game -WARNING - No flipperEnable entry in PRCoils section of machine yaml
- 2022-09-01 19:48:24,862 - ballsearch -INFO - Enabled (waiting)
- 2022-09-01 19:48:24,862 - ballsearch -DEBUG - RESET via 'None'; will search in 20s.
- 2022-09-01 19:48:24,862 - game -INFO - Processing SG Event Queue: contains 15 events
- 2022-09-01 19:48:24,862 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:48:24,862 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:48:24,862 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,862 - game -INFO - Processing SG Event Queue: contains 14 events
- 2022-09-01 19:48:24,862 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:48:24,862 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:48:24,862 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,862 - game -INFO - Processing SG Event Queue: contains 13 events
- 2022-09-01 19:48:24,863 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_update_speaker_lights'
- 2022-09-01 19:48:24,863 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,863 - game -INFO - Processing SG Event Queue: contains 12 events
- 2022-09-01 19:48:24,863 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:48:24,863 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:48:24,863 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,863 - game -INFO - Processing SG Event Queue: contains 11 events
- 2022-09-01 19:48:24,863 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:48:24,863 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:48:24,863 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,863 - game -INFO - Processing SG Event Queue: contains 10 events
- 2022-09-01 19:48:24,863 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:48:24,863 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:48:24,863 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,864 - game -INFO - Processing SG Event Queue: contains 9 events
- 2022-09-01 19:48:24,864 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:48:24,864 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:48:24,864 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,864 - game -INFO - Processing SG Event Queue: contains 8 events
- 2022-09-01 19:48:24,864 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,864 - game -INFO - Processing SG Event Queue: contains 7 events
- 2022-09-01 19:48:24,864 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:48:24,864 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:48:24,864 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,864 - game -INFO - Processing SG Event Queue: contains 6 events
- 2022-09-01 19:48:24,864 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:48:24,864 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:48:24,864 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,864 - game -INFO - Processing SG Event Queue: contains 5 events
- 2022-09-01 19:48:24,865 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:48:24,865 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:48:24,865 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,865 - game -INFO - Processing SG Event Queue: contains 4 events
- 2022-09-01 19:48:24,865 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:48:24,865 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:48:24,865 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,865 - game -INFO - Processing SG Event Queue: contains 3 events
- 2022-09-01 19:48:24,865 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:48:24,865 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:48:24,865 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,865 - game -INFO - Processing SG Event Queue: contains 2 events
- 2022-09-01 19:48:24,865 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:48:24,865 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:48:24,865 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,865 - game -INFO - Processing SG Event Queue: contains 1 events
- 2022-09-01 19:48:24,866 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:24,866 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:48:24,866 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:48:24,866 - game -DEBUG - CHALLENGE: Game returned: Valid Start
- 2022-09-01 19:48:24,866 - game.modes -INFO - Removed ChallengeMenu pri=199.
- 2022-09-01 19:48:24,906 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:48:24,906 - game.modes -INFO - 99998 TiltController -
- 2022-09-01 19:48:24,906 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:48:24,906 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:48:24,906 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:48:24,906 - game.modes -INFO - 5000 BallSwitchMonitor -
- 2022-09-01 19:48:24,906 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:48:24,906 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:48:24,906 - game.modes -INFO - 205 PopUpController -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 200 Broadcast GroupedLayer opaque=False enabled=True
- 2022-09-01 19:48:24,907 - game.modes -INFO - 99 ScoreDisplay ScoreLayer opaque=False enabled=True
- 2022-09-01 19:48:24,907 - game.modes -INFO - 95 SubCast -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 70 DimensionController -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 15 MeeseeksBox GroupedLayer opaque=False enabled=True
- 2022-09-01 19:48:24,907 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 10 GIController -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 10 Ship -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 10 Portal -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 10 AntiGravity -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 10 Scoop -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:48:24,907 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:48:24,908 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:48:24,908 - game.modes -INFO - 5 BaseGameMode FrameLayer opaque=False enabled=True
- 2022-09-01 19:48:24,908 - game.modes -INFO - 5 AdventureController -
- 2022-09-01 19:48:24,908 - game.modes -INFO - 5 LaneController -
- 2022-09-01 19:48:24,908 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:48:24,908 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:48:24,909 - game -INFO - launchBall: open (2)
- 2022-09-01 19:48:24,914 - game -DEBUG - SCORE: Doing set layers list
- 2022-09-01 19:48:25,358 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:48:25,358 - game -DEBUG - Disabling bumpers
- 2022-09-01 19:48:25,358 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:48:25,358 - game -DEBUG - Enable bumpers without slingPop
- 2022-09-01 19:48:25,363 - game -DEBUG - Active Mega Seeds!
- 2022-09-01 19:48:25,363 - game -DEBUG - [8, 5, 4]
- 2022-09-01 19:48:25,364 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:48:25,364 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:48:25,364 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:48:25,866 - game -DEBUG - TR: Doing launch_balls
- 2022-09-01 19:48:25,866 - game -DEBUG - LAUNCH BALLS ROUTINE -RAISED- num_balls_to_launch by 1, now 1
- 2022-09-01 19:48:25,866 - game -DEBUG - TR: Trough num balls to launch 1
- 2022-09-01 19:48:25,867 - game -DEBUG - ====== TR: Launch Balls Turning on launch in progress
- 2022-09-01 19:48:25,867 - game -DEBUG - TR: Doing common_launch_code
- 2022-09-01 19:48:25,867 - game -DEBUG - TR: Trough reports 4 LOCAL balls on count.
- 2022-09-01 19:48:25,867 - game -DEBUG - TR: Eject flag is on, attempting eject
- 2022-09-01 19:48:25,867 - game.driver -DEBUG - Driver troughEject - pulse 20
- 2022-09-01 19:48:25,867 - game -DEBUG - Feeding ball to shooter lane. [pending=1|stealth=0]
- 2022-09-01 19:48:25,893 - game -INFO - troughJam: open (2)
- 2022-09-01 19:48:25,911 - game -INFO - troughJam: closed (1)
- 2022-09-01 19:48:25,915 - game -INFO - trough1: closed (1)
- 2022-09-01 19:48:25,915 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:26,089 - game -INFO - trough3: open (2)
- 2022-09-01 19:48:26,090 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:26,095 - game -INFO - trough4: open (2)
- 2022-09-01 19:48:26,096 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:26,096 - game -INFO - trough2: open (2)
- 2022-09-01 19:48:26,096 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:26,145 - game -INFO - trough1: open (2)
- 2022-09-01 19:48:26,146 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:26,201 - game -INFO - trough2: closed (1)
- 2022-09-01 19:48:26,202 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:26,202 - game -INFO - trough3: closed (1)
- 2022-09-01 19:48:26,202 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:26,271 - game -INFO - shooterLane: closed (1)
- 2022-09-01 19:48:26,272 - game.driver -DEBUG - Driver launchButtonLamp - schedule 01010101
- 2022-09-01 19:48:26,272 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da050>'
- 2022-09-01 19:48:26,409 - game -DEBUG - Topper Disabled
- 2022-09-01 19:48:26,409 - game.driver -DEBUG - Driver topperMotor - disable
- 2022-09-01 19:48:26,409 - game.driver -DEBUG - Driver leftTopperFlasher - disable
- 2022-09-01 19:48:26,409 - game.driver -DEBUG - Driver rightTopperFlasher - disable
- 2022-09-01 19:48:26,474 - game -DEBUG - TR: doing BALL IN SHOOTERLANE
- 2022-09-01 19:48:26,474 - game -DEBUG - TR: Ball registered in shooterlane - turning eject flag off
- 2022-09-01 19:48:26,474 - game -DEBUG - TR: launch is in progress
- 2022-09-01 19:48:26,474 - game -DEBUG - BALL IN SHOOTER LANE -LOWERED- num_balls_to_launch by 1, now 0
- 2022-09-01 19:48:26,474 - game -DEBUG - TR: increasing balls in play by one
- 2022-09-01 19:48:26,474 - game -DEBUG - TROUGH BALL IN SHOOTER LANE is increasing balls in play by 1, amount is now 1
- 2022-09-01 19:48:26,475 - game -DEBUG - TR: Fed ball to shooter lane. [pending=0|stealth=0|auto=0]
- 2022-09-01 19:48:26,604 - game -DEBUG - TR: doing check_switches
- 2022-09-01 19:48:26,604 - game -DEBUG - XXXXXX TROUGH in play 1 - locked 0
- 2022-09-01 19:48:26,604 - game -DEBUG - XXXXXXX TROUGH launch in progress True ball in lane for launch True
- 2022-09-01 19:48:26,604 - game -DEBUG - XXXXX TR: Passed on check switches in_play 1
- 2022-09-01 19:48:26,604 - game -DEBUG - TR: Trough reports 4 TOTAL balls on count.
- 2022-09-01 19:48:26,604 - game -DEBUG - XXXX TR: Everything matches up, we're good, no need to loop back
- 2022-09-01 19:48:26,649 - game -INFO - launchBall: closed (1)
- 2022-09-01 19:48:26,650 - game -DEBUG - TR: Doing Actual Launch - Clear is True
- 2022-09-01 19:48:26,650 - game.driver -DEBUG - Driver autoPlunger - pulse 13
- 2022-09-01 19:48:26,650 - game -DEBUG - TR: turning off eject in progress flag
- 2022-09-01 19:48:26,683 - game -INFO - shooterLane: open (2)
- 2022-09-01 19:48:26,684 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:48:26,805 - game -INFO - launchBall: open (2)
- 2022-09-01 19:48:27,686 - game -DEBUG - BALL_SV:Ball Save Delayed Start Switch
- 2022-09-01 19:48:27,686 - game -DEBUG - BALL_SV:Tilted state : False
- 2022-09-01 19:48:27,686 - game -DEBUG - BALL_SV:Trough Save Active: False
- 2022-09-01 19:48:27,686 - game -DEBUG - BALL_SV:Delayed Start Handler
- 2022-09-01 19:48:27,687 - game -DEBUG - BALL_SV:Delayed Ball Save Start Triggered
- 2022-09-01 19:48:27,688 - game -DEBUG - TR: Ball Save Enabled
- 2022-09-01 19:48:27,842 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:48:29,394 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:29,395 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:48:29,395 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:48:29,396 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:29,396 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:48:29,400 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:29,410 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:48:29,685 - game -DEBUG - LANE CLEAR TIMER is clearing the lane. That bitch.
- 2022-09-01 19:48:29,853 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:29,867 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:29,867 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:29,867 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:48:29,927 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:48:31,207 - game -INFO - slingPop: closed (3)
- 2022-09-01 19:48:31,208 - game.driver -DEBUG - Driver speakerLightsRed - schedule ffffffff
- 2022-09-01 19:48:31,208 - game.driver -DEBUG - Driver speakerLightsGreen - schedule ffffffff
- 2022-09-01 19:48:31,208 - game.driver -DEBUG - Driver speakerLightsBlue - schedule ffffffff
- 2022-09-01 19:48:31,208 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:48:31,208 - game.driver -DEBUG - Driver shaker - patter on:2, off:40, orig_on:40, now:True
- 2022-09-01 19:48:31,213 - game -INFO - slingPop: open (4)
- 2022-09-01 19:48:31,213 - game -INFO - slingPop: closed (3)
- 2022-09-01 19:48:31,214 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:48:31,214 - game.driver -DEBUG - Driver shaker - patter on:2, off:40, orig_on:2, now:True
- 2022-09-01 19:48:31,299 - game -INFO - slingPop: open (4)
- 2022-09-01 19:48:31,364 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_update_speaker_lights'
- 2022-09-01 19:48:31,364 - game.driver -DEBUG - Driver speakerLightsRed - disable
- 2022-09-01 19:48:31,364 - game.driver -DEBUG - Driver speakerLightsGreen - schedule ffffffff
- 2022-09-01 19:48:31,364 - game.driver -DEBUG - Driver speakerLightsBlue - disable
- 2022-09-01 19:48:31,365 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:31,365 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:48:31,365 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_update_speaker_lights'
- 2022-09-01 19:48:31,365 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:31,365 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:48:31,615 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:48:31,616 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:48:31,705 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:31,706 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:48:31,706 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:48:31,706 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:31,707 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:48:31,709 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:31,729 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:48:32,015 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:32,034 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:32,034 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:32,034 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:48:32,093 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:48:32,336 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:48:32,336 - game.driver -DEBUG - Driver flipperLwLMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:48:32,336 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'
- 2022-09-01 19:48:32,354 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:48:32,398 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:32,584 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:32,584 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:48:32,585 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:48:32,585 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:32,586 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:48:32,590 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:32,600 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:48:32,618 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:48:32,618 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:48:32,618 - ballsearch -DEBUG - RESET (requested); next search is not scheduled due to current switch states.
- 2022-09-01 19:48:32,686 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:48:32,888 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:32,898 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:32,898 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:32,898 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:48:32,962 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:48:33,552 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:33,552 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:48:33,553 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:48:33,553 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:33,554 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:48:33,560 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:33,568 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:48:33,996 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:34,006 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:34,006 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:34,006 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:48:34,068 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:48:34,268 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:34,269 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:48:34,269 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:48:34,269 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:34,270 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:48:34,272 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:34,282 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:48:34,637 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:34,644 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:34,645 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:34,645 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:48:34,711 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:48:34,837 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:34,837 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:48:34,837 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:48:34,837 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:34,838 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:48:34,851 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:34,851 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:48:35,349 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:35,359 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:35,359 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:35,359 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:48:35,400 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:35,425 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:48:35,815 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:35,815 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:48:35,816 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:48:35,816 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:35,817 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:48:35,831 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:35,832 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:48:36,417 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:36,439 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:36,439 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:36,440 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:48:36,503 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:48:36,925 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:48:36,926 - game.driver -DEBUG - Driver flipperLwLMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:48:36,926 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'
- 2022-09-01 19:48:36,943 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:48:37,013 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:37,014 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:48:37,014 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:48:37,014 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:37,015 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:48:37,019 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:37,033 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:48:37,213 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:48:37,214 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:48:37,214 - ballsearch -DEBUG - RESET (requested); next search is not scheduled due to current switch states.
- 2022-09-01 19:48:37,253 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:37,265 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:37,266 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:37,266 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:48:37,283 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:48:37,333 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:48:38,366 - game -DEBUG - Skel: calling mode 'DimensionController pri=70' event handler for event 'evt_encourage_player'
- 2022-09-01 19:48:38,367 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:38,367 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:48:38,406 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:38,522 - game -INFO - trough5: closed (1)
- 2022-09-01 19:48:38,523 - game -DEBUG - XXXXX TROUGH SWITCH 5 ACTIVE
- 2022-09-01 19:48:38,523 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:38,566 - game -INFO - trough5: open (2)
- 2022-09-01 19:48:38,566 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2d4210>'; will search in 20s.
- 2022-09-01 19:48:38,567 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:38,608 - game -INFO - trough4: closed (1)
- 2022-09-01 19:48:38,608 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:38,664 - game -INFO - trough4: open (2)
- 2022-09-01 19:48:38,664 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:38,726 - game -INFO - trough4: closed (1)
- 2022-09-01 19:48:38,727 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:39,128 - game -DEBUG - TR: doing check_switches
- 2022-09-01 19:48:39,129 - game -DEBUG - XXXXXX TROUGH in play 1 - locked 0
- 2022-09-01 19:48:39,129 - game -DEBUG - XXXXXXX TROUGH launch in progress False ball in lane for launch False
- 2022-09-01 19:48:39,129 - game -DEBUG - TR: num balls in play is positive, launch_in_progress is false
- 2022-09-01 19:48:39,129 - game -DEBUG - TR: Trough reports 5 TOTAL balls on count.
- 2022-09-01 19:48:39,129 - game -DEBUG - TR: Balls locked is 0 - balls in play is 1
- 2022-09-01 19:48:39,129 - game -DEBUG - TR: Calcuated num_balls_out at 1
- 2022-09-01 19:48:39,129 - game -DEBUG - XXXX TR: BALL SAVE is ACTIVE - # to save 1
- 2022-09-01 19:48:39,130 - game -DEBUG - SAVE CHECK - EXCESS FOUND, SAVING BALL
- 2022-09-01 19:48:39,130 - game -DEBUG - TR: Doing launch_balls
- 2022-09-01 19:48:39,130 - game -DEBUG - LAUNCH BALLS ROUTINE -RAISED- num_balls_to_launch by 1, now 1
- 2022-09-01 19:48:39,130 - game -DEBUG - TR: Trough num balls to launch 1
- 2022-09-01 19:48:39,130 - game -DEBUG - TR: Stealth Launch called - Stealth 1, Auto 1
- 2022-09-01 19:48:39,130 - game -DEBUG - ====== TR: Launch Balls Turning on launch in progress
- 2022-09-01 19:48:39,130 - game -DEBUG - TR: Doing common_launch_code
- 2022-09-01 19:48:39,130 - game -DEBUG - TR: Trough reports 4 LOCAL balls on count.
- 2022-09-01 19:48:39,130 - game -DEBUG - TR: Eject flag is on, attempting eject
- 2022-09-01 19:48:39,131 - game.driver -DEBUG - Driver troughEject - pulse 20
- 2022-09-01 19:48:39,131 - game -DEBUG - Feeding ball to shooter lane. [pending=1|stealth=1]
- 2022-09-01 19:48:39,131 - game -DEBUG - ====== BALL_SV:A ball has been saved - via launch_callback
- 2022-09-01 19:48:39,131 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_ball_saved'
- 2022-09-01 19:48:39,131 - game -DEBUG - SUBCAST: Playing Movie immortality_vid_2
- 2022-09-01 19:48:39,131 - game -DEBUG - SUBCAST: Clearing Layer
- 2022-09-01 19:48:39,133 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:39,133 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:48:39,133 - game -DEBUG - ====== B SAVE === MULTIPLE SAVES IS NOT ON, DISABLE
- 2022-09-01 19:48:39,133 - game -DEBUG - TR: Ball Save Enabled
- 2022-09-01 19:48:39,153 - root -DEBUG - Got play movie
- 2022-09-01 19:48:39,153 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:48:39,174 - game -INFO - troughJam: open (2)
- 2022-09-01 19:48:39,175 - game -DEBUG - BALL_SV:ball saver disabled - timed out
- 2022-09-01 19:48:39,175 - game -DEBUG - TR: Ball Save Enabled
- 2022-09-01 19:48:39,180 - game -INFO - troughJam: closed (1)
- 2022-09-01 19:48:39,186 - game -INFO - trough1: closed (1)
- 2022-09-01 19:48:39,187 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:39,302 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:48:39,362 - game -INFO - trough3: open (2)
- 2022-09-01 19:48:39,363 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:39,363 - game -INFO - trough4: open (2)
- 2022-09-01 19:48:39,363 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:39,394 - game -INFO - trough2: open (2)
- 2022-09-01 19:48:39,395 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:39,432 - game -INFO - trough1: open (2)
- 2022-09-01 19:48:39,433 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:39,484 - game -INFO - trough2: closed (1)
- 2022-09-01 19:48:39,485 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:39,485 - game -INFO - trough3: closed (1)
- 2022-09-01 19:48:39,485 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:39,516 - game -INFO - shooterLane: closed (1)
- 2022-09-01 19:48:39,517 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da050>'
- 2022-09-01 19:48:39,724 - game -DEBUG - TR: doing BALL IN SHOOTERLANE
- 2022-09-01 19:48:39,724 - game -DEBUG - TR: Ball registered in shooterlane - turning eject flag off
- 2022-09-01 19:48:39,724 - game -DEBUG - TR: launch is in progress
- 2022-09-01 19:48:39,724 - game -DEBUG - BALL IN SHOOTER LANE -LOWERED- num_balls_to_launch by 1, now 0
- 2022-09-01 19:48:39,724 - game -DEBUG - TR: balls to stealth launch = 1
- 2022-09-01 19:48:39,724 - game -DEBUG - TR: Fed ball to shooter lane. [pending=0|stealth=0|auto=1]
- 2022-09-01 19:48:39,888 - game -DEBUG - TR: doing check_switches
- 2022-09-01 19:48:39,888 - game -DEBUG - XXXXXX TROUGH in play 1 - locked 0
- 2022-09-01 19:48:39,888 - game -DEBUG - XXXXXXX TROUGH launch in progress True ball in lane for launch True
- 2022-09-01 19:48:39,888 - game -DEBUG - XXXXX TR: Passed on check switches in_play 1
- 2022-09-01 19:48:39,888 - game -DEBUG - TR: Trough reports 4 TOTAL balls on count.
- 2022-09-01 19:48:39,888 - game -DEBUG - XXXX TR: Everything matches up, we're good, no need to loop back
- 2022-09-01 19:48:40,129 - game -DEBUG - TR: Doing BALL_IN_SHOOTERLANE_FOR_AUTOPLUNGE - num 1
- 2022-09-01 19:48:40,129 - game -INFO - TR: Autoplunging ball; num left to autoplunge is 0
- 2022-09-01 19:48:40,129 - game -DEBUG - TR: Doing Actual Launch - Clear is True
- 2022-09-01 19:48:40,129 - game.driver -DEBUG - Driver autoPlunger - pulse 13
- 2022-09-01 19:48:40,129 - game -DEBUG - TR: turning off eject in progress flag
- 2022-09-01 19:48:40,177 - game -INFO - shooterLane: open (2)
- 2022-09-01 19:48:40,177 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:48:41,177 - game -DEBUG - BALL_SV:Ball Save Delayed Start Switch
- 2022-09-01 19:48:41,177 - game -DEBUG - BALL_SV:Tilted state : False
- 2022-09-01 19:48:41,177 - game -DEBUG - BALL_SV:Trough Save Active: False
- 2022-09-01 19:48:41,177 - game -DEBUG - BALL_SV:Game is either tilted or the trough things the ball save is not active
- 2022-09-01 19:48:42,435 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:42,436 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:48:42,436 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:48:42,436 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:42,436 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:48:42,441 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:42,462 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:48:42,928 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:42,944 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:42,944 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:42,944 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:48:43,008 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:48:43,178 - game -DEBUG - LANE CLEAR TIMER is clearing the lane. That bitch.
- 2022-09-01 19:48:43,184 - game -DEBUG - SUBCAST: Clearing Layer
- 2022-09-01 19:48:44,150 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:48:44,150 - game.driver -DEBUG - Driver flipperLwLMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:48:44,151 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'
- 2022-09-01 19:48:44,168 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:48:44,232 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:44,233 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:48:44,233 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:48:44,233 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:44,233 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:48:44,248 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:48:44,258 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:44,420 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:48:44,420 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:48:44,421 - ballsearch -DEBUG - RESET (requested); next search is not scheduled due to current switch states.
- 2022-09-01 19:48:44,494 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:48:44,550 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:44,562 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:44,563 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:44,563 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:48:44,626 - game -INFO - trough5: closed (1)
- 2022-09-01 19:48:44,627 - game -DEBUG - XXXXX TROUGH SWITCH 5 ACTIVE
- 2022-09-01 19:48:44,627 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:44,627 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:48:44,662 - game -INFO - trough5: open (2)
- 2022-09-01 19:48:44,663 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2d4210>'; will search in 20s.
- 2022-09-01 19:48:44,663 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:44,706 - game -INFO - trough4: closed (1)
- 2022-09-01 19:48:44,707 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:44,752 - game -INFO - trough4: open (2)
- 2022-09-01 19:48:44,753 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:44,834 - game -INFO - trough4: closed (1)
- 2022-09-01 19:48:44,835 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:48:45,239 - game -DEBUG - TR: doing check_switches
- 2022-09-01 19:48:45,239 - game -DEBUG - XXXXXX TROUGH in play 1 - locked 0
- 2022-09-01 19:48:45,239 - game -DEBUG - XXXXXXX TROUGH launch in progress False ball in lane for launch False
- 2022-09-01 19:48:45,239 - game -DEBUG - TR: num balls in play is positive, launch_in_progress is false
- 2022-09-01 19:48:45,239 - game -DEBUG - TR: Trough reports 5 TOTAL balls on count.
- 2022-09-01 19:48:45,239 - game -DEBUG - TR: Balls locked is 0 - balls in play is 1
- 2022-09-01 19:48:45,239 - game -DEBUG - TR: Calcuated num_balls_out at 1
- 2022-09-01 19:48:45,239 - game -DEBUG - XXXX TR: Ball save is NOT active
- 2022-09-01 19:48:45,239 - game -DEBUG - TROUGH CHECK SWITCHES COUNTS ALL BALLS DRAINED set balls in play to 0
- 2022-09-01 19:48:45,240 - ballsearch -INFO - Disabled
- 2022-09-01 19:48:45,240 - ballsearch -DEBUG - countdown STOPPED via ''
- 2022-09-01 19:48:45,240 - game -DEBUG - Skel: calling mode 'TiltController pri=99998' event handler for event 'evt_ball_ending'
- 2022-09-01 19:48:45,240 - game.modes -INFO - Removed TiltController pri=99998.
- 2022-09-01 19:48:45,240 - game -DEBUG - Skel: calling mode 'BallSwitchMonitor pri=5000' event handler for event 'evt_ball_ending'
- 2022-09-01 19:48:45,240 - game -DEBUG - Skel: calling mode 'Broadcast pri=200' event handler for event 'evt_ball_ending'
- 2022-09-01 19:48:45,240 - game -DEBUG - Skel: calling mode 'ScoreDisplay pri=99' event handler for event 'evt_ball_ending'
- 2022-09-01 19:48:45,240 - game -DEBUG - Skel: calling mode 'SubCast pri=95' event handler for event 'evt_ball_ending'
- 2022-09-01 19:48:45,241 - game -DEBUG - SUBCAST: Clearing Layer
- 2022-09-01 19:48:45,241 - game -DEBUG - Skel: calling mode 'DimensionController pri=70' event handler for event 'evt_ball_ending'
- 2022-09-01 19:48:45,241 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:48:45,243 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH False AND MODIFIER None
- 2022-09-01 19:48:45,243 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:48:45,243 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:48:45,243 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:48:45,243 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:45,244 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:48:45,244 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:48:45,244 - game -DEBUG - Disabling bumpers
- 2022-09-01 19:48:45,246 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:48:45,247 - game -DEBUG - Skel: calling mode 'MeeseeksBox pri=15' event handler for event 'evt_ball_ending'
- 2022-09-01 19:48:45,247 - game -DEBUG - Skel: calling mode 'Scoop pri=10' event handler for event 'evt_ball_ending'
- 2022-09-01 19:48:45,247 - game -DEBUG - Skel: calling mode 'AntiGravity pri=10' event handler for event 'evt_ball_ending'
- 2022-09-01 19:48:45,248 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:48:45,248 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:45,248 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_ball_ending'
- 2022-09-01 19:48:45,248 - game -DEBUG - Skel: calling mode 'AdventureController pri=5' event handler for event 'evt_ball_ending'
- 2022-09-01 19:48:45,248 - game -DEBUG - ADVENTURE: Ball End Processing
- 2022-09-01 19:48:45,249 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:48:45,249 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_ball_ending'
- 2022-09-01 19:48:45,249 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH False AND MODIFIER None
- 2022-09-01 19:48:45,249 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:48:45,250 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:48:45,250 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:48:45,250 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:45,250 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:48:45,250 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:48:45,250 - game -DEBUG - Disabling bumpers
- 2022-09-01 19:48:45,250 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:48:45,250 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:45,250 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:48:45,250 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:48:45,250 - game.driver -DEBUG - Driver speakerLightsRed - disable
- 2022-09-01 19:48:45,250 - game.driver -DEBUG - Driver speakerLightsGreen - disable
- 2022-09-01 19:48:45,250 - game.driver -DEBUG - Driver speakerLightsBlue - disable
- 2022-09-01 19:48:45,250 - game.driver -DEBUG - Driver diverter - disable
- 2022-09-01 19:48:45,251 - ballsearch -DEBUG - countdown STOPPED via ''
- 2022-09-01 19:48:45,251 - game -DEBUG - BASE: Setting wait time start to 1662079725.25
- 2022-09-01 19:48:45,258 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:48:45,259 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:48:45,259 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:48:45,259 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:48:45,259 - game.modes -INFO - 5000 BallSwitchMonitor -
- 2022-09-01 19:48:45,259 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:48:45,259 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:48:45,259 - game.modes -INFO - 205 PopUpController -
- 2022-09-01 19:48:45,259 - game.modes -INFO - 200 Broadcast -
- 2022-09-01 19:48:45,259 - game.modes -INFO - 99 ScoreDisplay ScoreLayer opaque=False enabled=True
- 2022-09-01 19:48:45,259 - game.modes -INFO - 95 SubCast -
- 2022-09-01 19:48:45,259 - game.modes -INFO - 70 DimensionController -
- 2022-09-01 19:48:45,259 - game.modes -INFO - 15 MeeseeksBox GroupedLayer opaque=False enabled=True
- 2022-09-01 19:48:45,259 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:48:45,259 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 10 GIController -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 10 Ship -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 10 Portal -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 10 AntiGravity -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 10 Scoop -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 5 BaseGameMode FrameLayer opaque=False enabled=True
- 2022-09-01 19:48:45,260 - game.modes -INFO - 5 AdventureController -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 5 LaneController -
- 2022-09-01 19:48:45,260 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:48:45,261 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:48:45,981 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:45,981 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:48:45,982 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:45,982 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:48:45,991 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:46,029 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:48:46,030 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'
- 2022-09-01 19:48:46,175 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:46,191 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:46,191 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:46,251 - game -DEBUG - BASE: End ball Queue wait - time so far -1.0003619194
- 2022-09-01 19:48:46,251 - game -DEBUG - BASE: Queue is done, time for bonus
- 2022-09-01 19:48:46,252 - game.modes -INFO - Added Bonus pri=105.
- 2022-09-01 19:48:46,252 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:46,252 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:46,252 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:46,252 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:46,252 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:46,252 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:46,252 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:46,252 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:46,253 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:46,253 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:46,253 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:46,314 - game -DEBUG - RMGame is doing disable all lamps
- 2022-09-01 19:48:46,315 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:48:46,315 - game.driver -DEBUG - Driver startButtonLamp - disable
- 2022-09-01 19:48:46,315 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH False AND MODIFIER None
- 2022-09-01 19:48:46,315 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:48:46,315 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:48:46,315 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:48:46,315 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:46,315 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:48:46,315 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:48:46,316 - game -DEBUG - Disabling bumpers
- 2022-09-01 19:48:46,316 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:48:46,316 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:46,316 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:48:46,318 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:48:46,318 - game -DEBUG - SUBCAST: Clearing Layer
- 2022-09-01 19:48:46,322 - game -DEBUG - Doing Bonus for player 0
- 2022-09-01 19:48:46,325 - game -DEBUG - Megaseeds for player: 0
- 2022-09-01 19:48:46,353 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:48:46,354 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:48:46,354 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:48:46,354 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:48:46,354 - game.modes -INFO - 5000 BallSwitchMonitor -
- 2022-09-01 19:48:46,354 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:48:46,354 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:48:46,354 - game.modes -INFO - 205 PopUpController -
- 2022-09-01 19:48:46,354 - game.modes -INFO - 200 Broadcast -
- 2022-09-01 19:48:46,354 - game.modes -INFO - 105 Bonus GroupedLayer opaque=True enabled=True
- 2022-09-01 19:48:46,354 - game.modes -INFO - 99 ScoreDisplay ScoreLayer opaque=False enabled=True
- 2022-09-01 19:48:46,354 - game.modes -INFO - 95 SubCast -
- 2022-09-01 19:48:46,354 - game.modes -INFO - 70 DimensionController -
- 2022-09-01 19:48:46,354 - game.modes -INFO - 15 MeeseeksBox GroupedLayer opaque=False enabled=True
- 2022-09-01 19:48:46,354 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:48:46,354 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 10 GIController -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 10 Ship -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 10 Portal -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 10 AntiGravity -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 10 Scoop -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 5 BaseGameMode FrameLayer opaque=False enabled=True
- 2022-09-01 19:48:46,355 - game.modes -INFO - 5 AdventureController -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 5 LaneController -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:48:46,355 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:48:46,357 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:48:46,357 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:48:46,360 - root -DEBUG - Got play movie
- 2022-09-01 19:48:46,372 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:48:46,373 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:48:46,581 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:48:49,339 - game.driver -DEBUG - Driver speakerLightsRed - disable
- 2022-09-01 19:48:49,339 - game.driver -DEBUG - Driver speakerLightsGreen - disable
- 2022-09-01 19:48:49,339 - game.driver -DEBUG - Driver speakerLightsBlue - disable
- 2022-09-01 19:48:49,339 - game -DEBUG - Skel: calling mode 'LaneController pri=5' event handler for event 'evt_ball_ending'
- 2022-09-01 19:48:49,339 - game -DEBUG - Skel: calling mode 'AudioUtils pri=1' event handler for event 'evt_ball_ending'
- 2022-09-01 19:48:49,339 - game -DEBUG - Skel: completing event 'None' by calling '<bound method RMGame.end_ball of <__main__.RMGame object at 0x7faedd468c10>>'
- 2022-09-01 19:48:49,339 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:48:49,339 - game -INFO - Skel: BALL ENDED
- 2022-09-01 19:48:49,339 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH False AND MODIFIER None
- 2022-09-01 19:48:49,340 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:48:49,340 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:48:49,340 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:48:49,340 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:48:49,340 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:48:49,340 - game.driver -DEBUG - Driver flipperUpRMain - disable
- 2022-09-01 19:48:49,340 - game -DEBUG - Disabling bumpers
- 2022-09-01 19:48:49,340 - game -DEBUG - AN Flipper enable in SkelGame.py called
- 2022-09-01 19:48:49,340 - game -WARNING - No flipperEnable entry in PRCoils section of machine yaml
- 2022-09-01 19:48:49,340 - ballsearch -INFO - Disabled
- 2022-09-01 19:48:49,340 - ballsearch -DEBUG - countdown STOPPED via ''
- 2022-09-01 19:48:49,340 - game.modes -INFO - Removed SubCast pri=95.
- 2022-09-01 19:48:49,340 - game.modes -INFO - Removed PopUpController pri=205.
- 2022-09-01 19:48:49,340 - game.modes -INFO - Removed BallSwitchMonitor pri=5000.
- 2022-09-01 19:48:49,340 - game.modes -INFO - Removed LaneController pri=5.
- 2022-09-01 19:48:49,340 - game -INFO - Skel: 'GAME ENDED
- 2022-09-01 19:48:49,341 - game -INFO - Skel: 'player 0 score 0
- 2022-09-01 19:48:49,732 - game -DEBUG - Skel: calling mode 'ScoreDisplay pri=99' event handler for event 'evt_game_ending'
- 2022-09-01 19:48:49,733 - game -INFO - Saving Game Data to Disk
- 2022-09-01 19:48:49,733 - game -DEBUG - Skel: calling mode 'DimensionController pri=70' event handler for event 'evt_game_ending'
- 2022-09-01 19:48:49,733 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_game_ending'
- 2022-09-01 19:48:49,733 - game -DEBUG - SHIP CLEAR set balls locked to 0
- 2022-09-01 19:48:49,733 - game -DEBUG - SHIP OPEN set balls locked to 0
- 2022-09-01 19:48:49,733 - game -INFO - SHIP: State is now OPEN, set by SHIP - OPEN METHOD
- 2022-09-01 19:48:49,733 - game -DEBUG - DROPS: Down requested, but switch is active - target 0
- 2022-09-01 19:48:49,733 - game -DEBUG - DROPS: Down requested, but switch is active - target 1
- 2022-09-01 19:48:49,733 - game -DEBUG - Skel: calling mode 'ReplayController pri=5' event handler for event 'evt_game_ending'
- 2022-09-01 19:48:49,733 - game -INFO - Saving Game Data to Disk
- 2022-09-01 19:48:49,734 - game -INFO - Saving Game Settings to Disk
- 2022-09-01 19:48:49,734 - game -INFO - Saving Game Data to Disk
- 2022-09-01 19:48:49,734 - game -INFO - Saving Game Settings to Disk
- 2022-09-01 19:48:49,734 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_game_ending'
- 2022-09-01 19:48:49,734 - game -DEBUG - RMGame is doing disable all lamps
- 2022-09-01 19:48:49,734 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:48:49,734 - game.driver -DEBUG - Driver startButtonLamp - disable
- 2022-09-01 19:48:49,734 - game -DEBUG - Attempting to save last game scores
- 2022-09-01 19:48:49,734 - game -DEBUG - Pass number 0
- 2022-09-01 19:48:49,734 - game -DEBUG - Player total 1
- 2022-09-01 19:48:49,734 - game -DEBUG - Checking 1 >= 0
- 2022-09-01 19:48:49,734 - game -DEBUG - Saving score data for player 0
- 2022-09-01 19:48:49,735 - game -DEBUG - Pass number 1
- 2022-09-01 19:48:49,735 - game -DEBUG - Player total 1
- 2022-09-01 19:48:49,735 - game -DEBUG - Checking 1 >= 1
- 2022-09-01 19:48:49,735 - game -DEBUG - No score for player 1 using zero
- 2022-09-01 19:48:49,735 - game -DEBUG - Pass number 2
- 2022-09-01 19:48:49,735 - game -DEBUG - Player total 1
- 2022-09-01 19:48:49,735 - game -DEBUG - Checking 1 >= 2
- 2022-09-01 19:48:49,735 - game -DEBUG - No score for player 2 using zero
- 2022-09-01 19:48:49,735 - game -DEBUG - Pass number 3
- 2022-09-01 19:48:49,735 - game -DEBUG - Player total 1
- 2022-09-01 19:48:49,735 - game -DEBUG - Checking 1 >= 3
- 2022-09-01 19:48:49,735 - game -DEBUG - No score for player 3 using zero
- 2022-09-01 19:48:49,735 - game -INFO - Saving Game Data to Disk
- 2022-09-01 19:48:49,735 - game -DEBUG - Skel: completing event 'None' by calling '<bound method RMGame.game_ended of <__main__.RMGame object at 0x7faedd468c10>>'
- 2022-09-01 19:48:49,735 - game.modes -INFO - Removed GIController pri=10.
- 2022-09-01 19:48:49,735 - game.modes -INFO - Removed ScoreDisplay pri=99.
- 2022-09-01 19:48:49,735 - game.modes -INFO - Removed Ship pri=10.
- 2022-09-01 19:48:49,736 - game.modes -INFO - Removed Portal pri=10.
- 2022-09-01 19:48:49,736 - game.modes -INFO - Removed AntiGravity pri=10.
- 2022-09-01 19:48:49,736 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:48:49,736 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:48:49,736 - game.modes -INFO - Removed Scoop pri=10.
- 2022-09-01 19:48:49,736 - game.modes -INFO - Removed BaseGameMode pri=5.
- 2022-09-01 19:48:49,736 - game.modes -INFO - Removed MeeseeksBox pri=15.
- 2022-09-01 19:48:49,736 - game.modes -INFO - Removed AdventureController pri=5.
- 2022-09-01 19:48:49,736 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:48:49,736 - game.modes -INFO - Removed DimensionController pri=70.
- 2022-09-01 19:48:49,736 - game -DEBUG - RMGame is doing disable all lamps
- 2022-09-01 19:48:49,737 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:48:49,737 - game.driver -DEBUG - Driver startButtonLamp - disable
- 2022-09-01 19:48:49,737 - game -DEBUG - Topper Disabled
- 2022-09-01 19:48:49,737 - game.driver -DEBUG - Driver topperMotor - disable
- 2022-09-01 19:48:49,737 - game.driver -DEBUG - Driver leftTopperFlasher - disable
- 2022-09-01 19:48:49,737 - game.driver -DEBUG - Driver rightTopperFlasher - disable
- 2022-09-01 19:48:49,737 - game.driver -DEBUG - Driver backboxLED - schedule ffffffff
- 2022-09-01 19:48:49,737 - game -DEBUG - Setting challenge high score PICKLERICK_d3dBMP_N_CHALLENGE to 0
- 2022-09-01 19:48:49,738 - game.modes -INFO - Added HD_EntrySequenceManager pri=105.
- 2022-09-01 19:48:49,752 - game.modes -INFO - Removed HD_EntrySequenceManager pri=105.
- 2022-09-01 19:48:50,087 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:50,087 - game -INFO - Processing SG Event Queue: contains 3 events
- 2022-09-01 19:48:50,087 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:48:50,088 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:50,088 - game -INFO - Processing SG Event Queue: contains 2 events
- 2022-09-01 19:48:50,088 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:48:50,088 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:50,088 - game -INFO - Processing SG Event Queue: contains 1 events
- 2022-09-01 19:48:50,088 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:48:50,088 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:48:50,088 - game.driver -DEBUG - Driver startButtonLamp - schedule 0f0f0f0f
- 2022-09-01 19:48:50,088 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:48:50,092 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:48:50,092 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:48:50,092 - game.modes -INFO - Removed Bonus pri=105.
- 2022-09-01 19:48:50,093 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:48:50,093 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:48:50,093 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:48:50,093 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:48:50,093 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:48:50,093 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:48:50,093 - game.modes -INFO - 200 Broadcast GroupedLayer opaque=True enabled=True
- 2022-09-01 19:48:50,093 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:48:50,093 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:48:50,093 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:48:50,093 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:48:50,093 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:48:50,094 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:48:50,094 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:48:50,094 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:48:50,094 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:48:50,094 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:48:50,094 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:48:50,277 - game -INFO - Settings saved to config/game_user_settings.yaml
- 2022-09-01 19:48:56,092 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:48:56,092 - game -DEBUG - BCAST: Running global Callback Item
- 2022-09-01 19:48:56,094 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:48:56,714 - game -INFO - antigravity: closed (1)
- 2022-09-01 19:48:56,734 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:56,735 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:48:56,746 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:57,520 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:48:57,528 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:48:57,554 - game -INFO - antigravity: open (2)
- 2022-09-01 19:48:58,393 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:48:58,393 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:48:58,394 - game -INFO - antigravity: closed (1)
- 2022-09-01 19:48:58,405 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:48:59,097 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:48:59,098 - game -DEBUG - BCAST: Running global Callback Item
- 2022-09-01 19:48:59,098 - game.driver -DEBUG - Driver startButtonLamp - schedule 0f0f0f0f
- 2022-09-01 19:48:59,098 - game.modes -INFO - Added CustomAttract pri=10.
- 2022-09-01 19:48:59,105 - root -DEBUG - *NXP* - SHUTTING DOWN
- 2022-09-01 19:48:59,109 - root -DEBUG - *NXP* - Canceling join threads
- 2022-09-01 19:48:59,110 - root -DEBUG - *NXP* - Dumping preload cache
- 2022-09-01 19:48:59,124 - root -DEBUG - *NXP* - Clearing preload cache
- 2022-09-01 19:48:59,124 - root -DEBUG - *NXP* - Exiting loop
- 2022-09-01 19:48:59,124 - root -DEBUG - *NXP* - End of video background process
- 2022-09-01 19:48:59,165 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:59,166 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:59,166 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:59,166 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:59,166 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:59,166 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:48:59,166 - game -INFO - Setting coil 'Drop Target - Right Reset' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:59,167 - game -INFO - Setting coil 'Drop Target - Right Knockdown' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:59,167 - game -INFO - Setting coil 'Scoop Eject' to strength: 16 - off_time None - on_time None
- 2022-09-01 19:48:59,167 - game -INFO - Setting coil 'Ship Post Initial Power' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:59,167 - game -INFO - Setting coil 'Diverter Initial Power' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:59,167 - game -INFO - Setting coil 'Drop Target - Left Knockdown' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:59,167 - game -INFO - Setting coil 'Drop Target - Left Reset' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:59,167 - game -INFO - Setting coil 'Trough Eject - Portal' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:59,167 - game -INFO - Setting coil 'Pop Bumper' to strength: 30 - off_time None - on_time None
- 2022-09-01 19:48:59,167 - game -INFO - Setting coil 'Flipper - Lower Left' to strength: 22 - off_time 7 - on_time 1
- 2022-09-01 19:48:59,167 - game -INFO - Setting coil 'Trough Eject - Main' to strength: 20 - off_time None - on_time None
- 2022-09-01 19:48:59,167 - game -INFO - Setting coil 'Shooter Lane Launch' to strength: 13 - off_time None - on_time None
- 2022-09-01 19:48:59,167 - game -INFO - Setting coil 'Flipper - Lower Right' to strength: 22 - off_time 7 - on_time 1
- 2022-09-01 19:48:59,167 - game -INFO - Setting coil 'Sling - Right' to strength: 30 - off_time None - on_time None
- 2022-09-01 19:48:59,168 - game -INFO - Setting coil 'Flipper - Upper Right' to strength: 18 - off_time 7 - on_time 1
- 2022-09-01 19:48:59,168 - game -INFO - Setting coil 'Cabinet Knocker' to strength: 10 - off_time None - on_time None
- 2022-09-01 19:48:59,168 - game -DEBUG - ATTR: Started Attract Mode
- 2022-09-01 19:48:59,370 - game.driver -DEBUG - Driver backboxLED - schedule ffffffff
- 2022-09-01 19:48:59,370 - game -DEBUG - ATTR: index is 0
- 2022-09-01 19:48:59,370 - game -DEBUG - Refreshing Switch States
- 2022-09-01 19:48:59,385 - game -DEBUG - PORTAL: Portal trough excess check
- 2022-09-01 19:48:59,385 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:48:59,386 - game -DEBUG - ATTR: doing show first page
- 2022-09-01 19:48:59,387 - game.driver -DEBUG - Driver startButtonLamp - schedule 0f0f0f0f
- 2022-09-01 19:48:59,421 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:48:59,422 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:48:59,422 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:48:59,422 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:48:59,422 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:48:59,422 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:48:59,422 - game.modes -INFO - 200 Broadcast -
- 2022-09-01 19:48:59,422 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:48:59,422 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:48:59,422 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:48:59,422 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:48:59,422 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:48:59,423 - game.modes -INFO - 10 CustomAttract GroupedLayer opaque=False enabled=True
- 2022-09-01 19:48:59,423 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:48:59,423 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:48:59,423 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:48:59,423 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:48:59,423 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:48:59,423 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:49:03,398 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:49:03,398 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:49:03,424 - game -INFO - antigravity: open (2)
- 2022-09-01 19:49:04,062 - game -INFO - antigravity: closed (1)
- 2022-09-01 19:49:04,063 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:49:04,064 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:49:04,082 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:49:04,083 - root -DEBUG - Got play movie
- 2022-09-01 19:49:04,084 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:49:04,170 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:49:07,063 - game.modes -INFO - Added ChallengeMenu pri=199.
- 2022-09-01 19:49:07,093 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:49:07,093 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:49:07,093 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:49:07,093 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:49:07,093 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:49:07,093 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:49:07,093 - game.modes -INFO - 200 Broadcast -
- 2022-09-01 19:49:07,093 - game.modes -INFO - 199 ChallengeMenu MovieLayer opaque=True enabled=True
- 2022-09-01 19:49:07,093 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:49:07,094 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:49:07,094 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:49:07,094 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:49:07,094 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:49:07,094 - game.modes -INFO - 10 CustomAttract -
- 2022-09-01 19:49:07,094 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:49:07,094 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:49:07,094 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:49:07,094 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:49:07,094 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:49:07,094 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:49:07,096 - root -DEBUG - Got play movie
- 2022-09-01 19:49:07,096 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:49:07,107 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:49:07,182 - root -DEBUG - Queueing first frame from backend
- 2022-09-01 19:49:07,395 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:49:07,437 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:49:07,463 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:49:07,507 - game -INFO - antigravity: open (2)
- 2022-09-01 19:49:11,134 - root -DEBUG - *NXP* - PLF 1
- 2022-09-01 19:49:11,153 - game.driver -DEBUG - Driver launchButtonLamp - schedule 01010101
- 2022-09-01 19:49:12,280 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:49:12,516 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:49:13,113 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:49:13,347 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:49:13,675 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:49:13,943 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:49:14,099 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:49:14,367 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:49:14,905 - game -INFO - launchBall: closed (1)
- 2022-09-01 19:49:15,061 - game -INFO - launchBall: open (2)
- 2022-09-01 19:49:15,400 - game -DEBUG - ATTR: Playing Attract mode lightshow
- 2022-09-01 19:49:15,595 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:49:15,605 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:49:15,727 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:49:15,743 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:49:15,869 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:49:15,881 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:49:15,983 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:49:15,997 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:49:16,123 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:49:16,133 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:49:16,247 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:49:16,259 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:49:16,379 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:49:16,385 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:49:16,505 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:49:16,513 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:49:16,657 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:49:16,663 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:49:16,782 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:49:16,791 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:49:16,913 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:49:16,934 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:49:17,044 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:49:17,052 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:49:17,194 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:49:17,208 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:49:17,346 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:49:17,354 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:49:17,922 - game -INFO - launchBall: closed (1)
- 2022-09-01 19:49:18,084 - game -INFO - launchBall: open (2)
- 2022-09-01 19:49:18,996 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:49:19,002 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:49:19,178 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:49:19,196 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:49:19,406 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:49:19,418 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:49:19,552 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:49:19,566 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:49:19,786 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:49:19,800 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:49:19,942 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:49:19,954 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:49:20,663 - game -INFO - launchBall: closed (1)
- 2022-09-01 19:49:20,664 - game -DEBUG - CH: Challenge High Score Category - PICKLERICK_d3dSLi_N_CHALLENGE
- 2022-09-01 19:49:20,665 - game -DEBUG - CHALLENGE: Doing game start attempt
- 2022-09-01 19:49:20,665 - game -INFO - Skel:Game START Requested...(check trough first)
- 2022-09-01 19:49:20,665 - game -DEBUG - PORTAL: Asked if ball is staged
- 2022-09-01 19:49:20,666 - game -DEBUG - PORTAL: Ball is in fact staged
- 2022-09-01 19:49:20,666 - game -DEBUG - TR: Trough reports 5 TOTAL balls on count.
- 2022-09-01 19:49:20,666 - game -INFO - Skel:Game START Proceeding
- 2022-09-01 19:49:20,666 - game.modes -INFO - Removed CustomAttract pri=10.
- 2022-09-01 19:49:20,666 - game -DEBUG - RMGame is doing disable all lamps
- 2022-09-01 19:49:20,667 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:49:20,667 - game.driver -DEBUG - Driver startButtonLamp - disable
- 2022-09-01 19:49:20,670 - game.modes -INFO - Added GIController pri=10.
- 2022-09-01 19:49:20,670 - game.modes -INFO - Added ScoreDisplay pri=99.
- 2022-09-01 19:49:20,670 - game.modes -INFO - Added Ship pri=10.
- 2022-09-01 19:49:20,670 - game.modes -INFO - Added Portal pri=10.
- 2022-09-01 19:49:20,671 - game.modes -INFO - Added AntiGravity pri=10.
- 2022-09-01 19:49:20,671 - game.modes -INFO - Added Scoop pri=10.
- 2022-09-01 19:49:20,671 - game.modes -INFO - Added BaseGameMode pri=5.
- 2022-09-01 19:49:20,671 - game.modes -INFO - Added MeeseeksBox pri=15.
- 2022-09-01 19:49:20,671 - game.modes -INFO - Added AdventureController pri=5.
- 2022-09-01 19:49:20,671 - game.modes -INFO - Added DimensionController pri=70.
- 2022-09-01 19:49:21,022 - game -DEBUG - Skel: calling mode 'ShakerController pri=9000' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,022 - game -DEBUG - Skel: calling mode 'CoinDropController pri=7000' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,023 - game -DEBUG - Skel: calling mode 'SystemSwitchMonitor pri=5005' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,023 - game -DEBUG - Skel: calling mode 'PopUpController pri=205' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,023 - game -DEBUG - Skel: calling mode 'Broadcast pri=200' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,023 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:49:21,023 - game -DEBUG - Skel: calling mode 'Match pri=105' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,023 - game -DEBUG - Skel: calling mode 'Bonus pri=105' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,023 - game -DEBUG - Skel: calling mode 'ScoreDisplay pri=99' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,023 - game -DEBUG - SCORE: Doing set layers list
- 2022-09-01 19:49:21,023 - game -DEBUG - Skel: calling mode 'SubCast pri=95' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,024 - game -DEBUG - Skel: calling mode 'AddABallController pri=85' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,024 - game -DEBUG - Skel: calling mode 'Mystery pri=80' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,024 - game -DEBUG - Skel: calling mode 'Skillshot pri=80' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,024 - game -DEBUG - Skel: calling mode 'DimensionController pri=70' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,024 - game -DEBUG - Skel: calling mode 'GromflomiteBattle pri=50' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,024 - game -DEBUG - Skel: calling mode 'MeeseeksMania pri=45' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,024 - game -DEBUG - Skel: calling mode 'AdventureSchwifty pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,024 - game -DEBUG - Skel: calling mode 'AdventureBloodDome pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,025 - game -DEBUG - Skel: calling mode 'AdventurePurge pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,025 - game -DEBUG - Skel: calling mode 'AdventureFart pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,025 - game -DEBUG - Skel: calling mode 'AdventureTotalRickall pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,025 - game -DEBUG - Skel: calling mode 'AdventureWhirlyDirly pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,025 - game -DEBUG - Skel: calling mode 'AdventurePirates pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,025 - game -DEBUG - Skel: calling mode 'AdventurePickleRick pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,025 - game -DEBUG - Skel: calling mode 'AdventurePinballRick pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,025 - game -DEBUG - Skel: calling mode 'AdventureScaryTerry pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,025 - game -DEBUG - Skel: calling mode 'AdventureRoy pri=20' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,025 - game -DEBUG - Skel: calling mode 'MeeseeksBox pri=15' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,026 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:49:21,026 - game -DEBUG - Skel: calling mode 'SpeakerLightsController pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,026 - game -DEBUG - Skel: calling mode 'Scoop pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,026 - game -DEBUG - Skel: calling mode 'AntiGravity pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,026 - game -DEBUG - Skel: calling mode 'Portal pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,026 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,026 - game -INFO - SHIP: State is now OPEN, set by EVT GAME STARTING
- 2022-09-01 19:49:21,026 - game -DEBUG - Skel: calling mode 'AdventureController pri=5' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,026 - game -DEBUG - Skel: calling mode 'ReplayController pri=5' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,027 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,027 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:49:21,027 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:49:21,034 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:49:21,034 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:49:21,035 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:49:21,036 - game.driver -DEBUG - Driver startButtonLamp - schedule ffffffff
- 2022-09-01 19:49:21,036 - game -DEBUG - Topper Disabled
- 2022-09-01 19:49:21,036 - game.driver -DEBUG - Driver topperMotor - disable
- 2022-09-01 19:49:21,036 - game.driver -DEBUG - Driver leftTopperFlasher - disable
- 2022-09-01 19:49:21,036 - game.driver -DEBUG - Driver rightTopperFlasher - disable
- 2022-09-01 19:49:21,036 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:49:21,036 - game -DEBUG - Skel: calling mode 'CustomTrough pri=1' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,036 - game -DEBUG - TROUGH EVT GAME STARTING set balls in play to 0
- 2022-09-01 19:49:21,036 - game -DEBUG - TROUGH EVT GAME STARTING set balls locked to 0
- 2022-09-01 19:49:21,036 - game -DEBUG - Skel: calling mode 'AudioUtils pri=1' event handler for event 'evt_game_starting'
- 2022-09-01 19:49:21,036 - game -DEBUG - Skel: completing event 'None' by calling '<bound method RMGame.actually_start_game of <__main__.RMGame object at 0x7faedd468c10>>'
- 2022-09-01 19:49:21,036 - game -INFO - Skel: preparing to notify modes of 'quick' event evt_player_added.
- 2022-09-01 19:49:21,037 - game -DEBUG - Skel: quick event 'evt_player_added' handler found in mode [PopUpController pri=205]
- 2022-09-01 19:49:21,037 - game -DEBUG - Skel: quick event 'evt_player_added' handler found in mode [ScoreDisplay pri=99]
- 2022-09-01 19:49:21,037 - game -DEBUG - Skel: quick event 'evt_player_added' handler found in mode [BaseGameMode pri=5]
- 2022-09-01 19:49:21,037 - game -DEBUG - Skel: quick event 'evt_player_added' being handled in mode [BaseGameMode pri=5]
- 2022-09-01 19:49:21,037 - game.driver -DEBUG - Driver startButtonLamp - schedule ffffffff
- 2022-09-01 19:49:21,037 - game -DEBUG - Skel: quick event 'evt_player_added' being handled in mode [ScoreDisplay pri=99]
- 2022-09-01 19:49:21,037 - game -DEBUG - Skel: quick event 'evt_player_added' being handled in mode [PopUpController pri=205]
- 2022-09-01 19:49:21,042 - root -DEBUG - *NXP* - SHUTTING DOWN
- 2022-09-01 19:49:21,043 - root -DEBUG - *NXP* - Canceling join threads
- 2022-09-01 19:49:21,043 - root -DEBUG - *NXP* - Dumping preload cache
- 2022-09-01 19:49:21,057 - root -DEBUG - *NXP* - Clearing preload cache
- 2022-09-01 19:49:21,058 - root -DEBUG - *NXP* - Exiting loop
- 2022-09-01 19:49:21,058 - root -DEBUG - *NXP* - End of video background process
- 2022-09-01 19:49:21,096 - game -INFO - Skel: BALL STARTING
- 2022-09-01 19:49:21,098 - game.modes -INFO - Added TiltController pri=99998.
- 2022-09-01 19:49:21,098 - game.modes -INFO - Added SubCast pri=95.
- 2022-09-01 19:49:21,098 - game.modes -INFO - Added PopUpController pri=205.
- 2022-09-01 19:49:21,098 - game.modes -INFO - Added BallSwitchMonitor pri=5000.
- 2022-09-01 19:49:21,098 - game.modes -INFO - Added LaneController pri=5.
- 2022-09-01 19:49:21,099 - game -DEBUG - Skel: calling mode 'TiltController pri=99998' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,099 - game -DEBUG - Skel: calling mode 'SystemSwitchMonitor pri=5005' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,099 - game -DEBUG - Skel: calling mode 'PopUpController pri=205' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,099 - game -DEBUG - Skel: calling mode 'Broadcast pri=200' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,099 - game -DEBUG - Skel: calling mode 'ScoreDisplay pri=99' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,100 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:49:21,106 - game -DEBUG - Skel: calling mode 'DimensionController pri=70' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,106 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:49:21,106 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:49:21,109 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:49:21,116 - game -DEBUG - Active Mega Seeds!
- 2022-09-01 19:49:21,116 - game -DEBUG - [9]
- 2022-09-01 19:49:21,116 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:49:21,117 - game -DEBUG - Skel: calling mode 'MeeseeksBox pri=15' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,117 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:49:21,117 - game -DEBUG - Skel: calling mode 'Scoop pri=10' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,117 - game -DEBUG - Skel: calling mode 'AntiGravity pri=10' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,117 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:49:21,118 - game -DEBUG - Skel: calling mode 'Portal pri=10' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,118 - game -DEBUG - PORTAL: Asked if ball is staged
- 2022-09-01 19:49:21,118 - game -DEBUG - PORTAL: Ball is in fact staged
- 2022-09-01 19:49:21,118 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,118 - game -DEBUG - SHIP: Ball starting checks
- 2022-09-01 19:49:21,118 - game -DEBUG - SHIP: currently locked = 0
- 2022-09-01 19:49:21,118 - game -DEBUG - SHIP OPEN set balls locked to 0
- 2022-09-01 19:49:21,118 - game -INFO - SHIP: State is now OPEN, set by SHIP - OPEN METHOD
- 2022-09-01 19:49:21,118 - game -DEBUG - DROPS: Down requested, but switch is active - target 0
- 2022-09-01 19:49:21,118 - game -DEBUG - DROPS: Down requested, but switch is active - target 1
- 2022-09-01 19:49:21,119 - game -DEBUG - Skel: calling mode 'AdventureController pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,119 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:49:21,119 - LEDshow -INFO - Processing the LEDshow
- 2022-09-01 19:49:21,119 - game -DEBUG - ADV: DOING ADVENTURE SELECT
- 2022-09-01 19:49:21,120 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:49:21,120 - game -DEBUG - ADVENTURE Doing update lamps
- 2022-09-01 19:49:21,120 - game -DEBUG - Attempting to preload intro video for PICKLE RICK
- 2022-09-01 19:49:21,120 - game -DEBUG - ADVENTURE Doing disable lamps
- 2022-09-01 19:49:21,120 - game -DEBUG - ADVENTURE Doing update lamps
- 2022-09-01 19:49:21,120 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,120 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH True AND MODIFIER None
- 2022-09-01 19:49:21,120 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:49:21,120 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:49:21,121 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:49:21,121 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:49:21,121 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:49:21,121 - game -INFO - Programming flipper with pulse time 18 - Off 7 - On 1
- 2022-09-01 19:49:21,121 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:49:21,121 - game -DEBUG - ball saver enabled balls=[1], time left=[10]
- 2022-09-01 19:49:21,123 - game.driver -DEBUG - Driver startButtonLamp - schedule ffffffff
- 2022-09-01 19:49:21,124 - game -DEBUG - Skel: calling mode 'LaneController pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,124 - game -DEBUG - Skel: calling mode 'SFXController pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,124 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,124 - game -DEBUG - Skel: calling mode 'CustomTrough pri=1' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,124 - game -DEBUG - Skel: calling mode 'AudioUtils pri=1' event handler for event 'evt_ball_starting'
- 2022-09-01 19:49:21,124 - game -DEBUG - Skel: completing event 'None' by calling '<bound method RMGame.actually_start_ball of <__main__.RMGame object at 0x7faedd468c10>>'
- 2022-09-01 19:49:21,124 - game -DEBUG - TR: Doing launch_first_ball delay
- 2022-09-01 19:49:21,125 - game -DEBUG - ----- ENABLE FLIPPERS GOT CALLED WITH True AND MODIFIER None
- 2022-09-01 19:49:21,125 - game -INFO - Programming flipper switch flipperLwL
- 2022-09-01 19:49:21,125 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:49:21,125 - game -INFO - Programming flipper switch flipperLwR
- 2022-09-01 19:49:21,125 - game -INFO - Programming flipper with pulse time 22 - Off 7 - On 1
- 2022-09-01 19:49:21,125 - game -INFO - Programming flipper switch flipperUpR
- 2022-09-01 19:49:21,125 - game -INFO - Programming flipper with pulse time 18 - Off 7 - On 1
- 2022-09-01 19:49:21,125 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:49:21,125 - game -DEBUG - AN Flipper enable in SkelGame.py called
- 2022-09-01 19:49:21,125 - game -WARNING - No flipperEnable entry in PRCoils section of machine yaml
- 2022-09-01 19:49:21,126 - ballsearch -INFO - Enabled (waiting)
- 2022-09-01 19:49:21,126 - ballsearch -DEBUG - RESET via 'None'; will search in 20s.
- 2022-09-01 19:49:21,126 - game -INFO - Processing SG Event Queue: contains 15 events
- 2022-09-01 19:49:21,126 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:49:21,126 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:49:21,126 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,126 - game -INFO - Processing SG Event Queue: contains 14 events
- 2022-09-01 19:49:21,126 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:49:21,126 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:49:21,126 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,126 - game -INFO - Processing SG Event Queue: contains 13 events
- 2022-09-01 19:49:21,127 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_update_speaker_lights'
- 2022-09-01 19:49:21,127 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,127 - game -INFO - Processing SG Event Queue: contains 12 events
- 2022-09-01 19:49:21,127 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:49:21,127 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:49:21,127 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,127 - game -INFO - Processing SG Event Queue: contains 11 events
- 2022-09-01 19:49:21,127 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:49:21,127 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:49:21,127 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,127 - game -INFO - Processing SG Event Queue: contains 10 events
- 2022-09-01 19:49:21,127 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:49:21,127 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:49:21,128 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,128 - game -INFO - Processing SG Event Queue: contains 9 events
- 2022-09-01 19:49:21,128 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:49:21,128 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:49:21,128 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,128 - game -INFO - Processing SG Event Queue: contains 8 events
- 2022-09-01 19:49:21,128 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,128 - game -INFO - Processing SG Event Queue: contains 7 events
- 2022-09-01 19:49:21,128 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:49:21,128 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:49:21,128 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,128 - game -INFO - Processing SG Event Queue: contains 6 events
- 2022-09-01 19:49:21,128 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:49:21,129 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:49:21,129 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,129 - game -INFO - Processing SG Event Queue: contains 5 events
- 2022-09-01 19:49:21,129 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:49:21,129 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:49:21,129 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,129 - game -INFO - Processing SG Event Queue: contains 4 events
- 2022-09-01 19:49:21,129 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:49:21,129 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:49:21,129 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,129 - game -INFO - Processing SG Event Queue: contains 3 events
- 2022-09-01 19:49:21,129 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:49:21,129 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_right_drop_color'
- 2022-09-01 19:49:21,130 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,130 - game -INFO - Processing SG Event Queue: contains 2 events
- 2022-09-01 19:49:21,130 - game -DEBUG - Skel: calling mode 'Ship pri=10' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:49:21,130 - game -DEBUG - Skel: calling mode 'DropTargetController pri=5' event handler for event 'evt_set_left_drop_color'
- 2022-09-01 19:49:21,130 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,130 - game -INFO - Processing SG Event Queue: contains 1 events
- 2022-09-01 19:49:21,130 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:21,130 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:49:21,130 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:49:21,130 - game -DEBUG - CHALLENGE: Game returned: Valid Start
- 2022-09-01 19:49:21,130 - game.modes -INFO - Removed ChallengeMenu pri=199.
- 2022-09-01 19:49:21,172 - game.modes -INFO - Modes changed in last run loop cycle, now:
- 2022-09-01 19:49:21,173 - game.modes -INFO - 99998 TiltController -
- 2022-09-01 19:49:21,173 - game.modes -INFO - 9000 ShakerController -
- 2022-09-01 19:49:21,173 - game.modes -INFO - 7000 CoinDropController -
- 2022-09-01 19:49:21,173 - game.modes -INFO - 5005 SystemSwitchMonitor -
- 2022-09-01 19:49:21,173 - game.modes -INFO - 5000 BallSwitchMonitor -
- 2022-09-01 19:49:21,173 - game.modes -INFO - 1500 GeneralUtilities -
- 2022-09-01 19:49:21,174 - game.modes -INFO - 1000 PlayfieldDisplays -
- 2022-09-01 19:49:21,174 - game.modes -INFO - 205 PopUpController -
- 2022-09-01 19:49:21,174 - game.modes -INFO - 200 Broadcast GroupedLayer opaque=False enabled=True
- 2022-09-01 19:49:21,174 - game.modes -INFO - 99 ScoreDisplay ScoreLayer opaque=False enabled=True
- 2022-09-01 19:49:21,174 - game.modes -INFO - 95 SubCast -
- 2022-09-01 19:49:21,174 - game.modes -INFO - 70 DimensionController -
- 2022-09-01 19:49:21,174 - game.modes -INFO - 15 MeeseeksBox GroupedLayer opaque=False enabled=True
- 2022-09-01 19:49:21,174 - game.modes -INFO - 12 DMDHelper -
- 2022-09-01 19:49:21,174 - game.modes -INFO - 10 SoundController -
- 2022-09-01 19:49:21,174 - game.modes -INFO - 10 LEDUtilities -
- 2022-09-01 19:49:21,174 - game.modes -INFO - 10 SpeakerLightsController -
- 2022-09-01 19:49:21,174 - game.modes -INFO - 10 BallSave -
- 2022-09-01 19:49:21,174 - game.modes -INFO - 10 GIController -
- 2022-09-01 19:49:21,175 - game.modes -INFO - 10 Ship -
- 2022-09-01 19:49:21,175 - game.modes -INFO - 10 Portal -
- 2022-09-01 19:49:21,175 - game.modes -INFO - 10 AntiGravity -
- 2022-09-01 19:49:21,175 - game.modes -INFO - 10 Scoop -
- 2022-09-01 19:49:21,175 - game.modes -INFO - 8 BallSearch -
- 2022-09-01 19:49:21,175 - game.modes -INFO - 5 DropTargetController -
- 2022-09-01 19:49:21,175 - game.modes -INFO - 5 SFXController -
- 2022-09-01 19:49:21,175 - game.modes -INFO - 5 ReplayController -
- 2022-09-01 19:49:21,175 - game.modes -INFO - 5 BaseGameMode FrameLayer opaque=False enabled=True
- 2022-09-01 19:49:21,175 - game.modes -INFO - 5 AdventureController -
- 2022-09-01 19:49:21,175 - game.modes -INFO - 5 LaneController -
- 2022-09-01 19:49:21,175 - game.modes -INFO - 1 AudioUtils -
- 2022-09-01 19:49:21,175 - game.modes -INFO - 1 CustomTrough -
- 2022-09-01 19:49:21,177 - game -INFO - launchBall: open (2)
- 2022-09-01 19:49:21,182 - game -DEBUG - SCORE: Doing set layers list
- 2022-09-01 19:49:21,618 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:49:21,619 - game -DEBUG - Disabling bumpers
- 2022-09-01 19:49:21,619 - game -DEBUG - Enabling Bumpers
- 2022-09-01 19:49:21,625 - game -DEBUG - Active Mega Seeds!
- 2022-09-01 19:49:21,625 - game -DEBUG - [5, 10, 1]
- 2022-09-01 19:49:21,626 - game -DEBUG - Meeseeks X update bad is 0 active is 0
- 2022-09-01 19:49:21,626 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:49:21,627 - game.driver -DEBUG - Driver garageFlasher - disable
- 2022-09-01 19:49:22,125 - game -DEBUG - TR: Doing launch_balls
- 2022-09-01 19:49:22,126 - game -DEBUG - LAUNCH BALLS ROUTINE -RAISED- num_balls_to_launch by 1, now 1
- 2022-09-01 19:49:22,126 - game -DEBUG - TR: Trough num balls to launch 1
- 2022-09-01 19:49:22,126 - game -DEBUG - ====== TR: Launch Balls Turning on launch in progress
- 2022-09-01 19:49:22,126 - game -DEBUG - TR: Doing common_launch_code
- 2022-09-01 19:49:22,126 - game -DEBUG - TR: Trough reports 4 LOCAL balls on count.
- 2022-09-01 19:49:22,127 - game -DEBUG - TR: Eject flag is on, attempting eject
- 2022-09-01 19:49:22,127 - game.driver -DEBUG - Driver troughEject - pulse 20
- 2022-09-01 19:49:22,127 - game -DEBUG - Feeding ball to shooter lane. [pending=1|stealth=0]
- 2022-09-01 19:49:22,159 - game -INFO - troughJam: open (2)
- 2022-09-01 19:49:22,167 - game -INFO - troughJam: closed (1)
- 2022-09-01 19:49:22,175 - game -INFO - trough1: closed (1)
- 2022-09-01 19:49:22,175 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:49:22,347 - game -INFO - trough4: open (2)
- 2022-09-01 19:49:22,348 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:49:22,351 - game -INFO - trough2: open (2)
- 2022-09-01 19:49:22,352 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:49:22,352 - game -INFO - trough3: open (2)
- 2022-09-01 19:49:22,353 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:49:22,403 - game -INFO - trough1: open (2)
- 2022-09-01 19:49:22,404 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:49:22,459 - game -INFO - trough2: closed (1)
- 2022-09-01 19:49:22,460 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:49:22,460 - game -INFO - trough3: closed (1)
- 2022-09-01 19:49:22,461 - game -DEBUG - TR: Position switch handler triggered
- 2022-09-01 19:49:22,545 - game -INFO - shooterLane: closed (1)
- 2022-09-01 19:49:22,546 - game.driver -DEBUG - Driver launchButtonLamp - schedule 01010101
- 2022-09-01 19:49:22,546 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da050>'
- 2022-09-01 19:49:22,662 - game -DEBUG - Topper Disabled
- 2022-09-01 19:49:22,662 - game.driver -DEBUG - Driver topperMotor - disable
- 2022-09-01 19:49:22,662 - game.driver -DEBUG - Driver leftTopperFlasher - disable
- 2022-09-01 19:49:22,663 - game.driver -DEBUG - Driver rightTopperFlasher - disable
- 2022-09-01 19:49:22,748 - game -DEBUG - TR: doing BALL IN SHOOTERLANE
- 2022-09-01 19:49:22,748 - game -DEBUG - TR: Ball registered in shooterlane - turning eject flag off
- 2022-09-01 19:49:22,748 - game -DEBUG - TR: launch is in progress
- 2022-09-01 19:49:22,748 - game -DEBUG - BALL IN SHOOTER LANE -LOWERED- num_balls_to_launch by 1, now 0
- 2022-09-01 19:49:22,748 - game -DEBUG - TR: increasing balls in play by one
- 2022-09-01 19:49:22,748 - game -DEBUG - TROUGH BALL IN SHOOTER LANE is increasing balls in play by 1, amount is now 1
- 2022-09-01 19:49:22,748 - game -DEBUG - TR: Fed ball to shooter lane. [pending=0|stealth=0|auto=0]
- 2022-09-01 19:49:22,865 - game -DEBUG - TR: doing check_switches
- 2022-09-01 19:49:22,865 - game -DEBUG - XXXXXX TROUGH in play 1 - locked 0
- 2022-09-01 19:49:22,865 - game -DEBUG - XXXXXXX TROUGH launch in progress True ball in lane for launch True
- 2022-09-01 19:49:22,866 - game -DEBUG - XXXXX TR: Passed on check switches in_play 1
- 2022-09-01 19:49:22,866 - game -DEBUG - TR: Trough reports 4 TOTAL balls on count.
- 2022-09-01 19:49:22,866 - game -DEBUG - XXXX TR: Everything matches up, we're good, no need to loop back
- 2022-09-01 19:49:23,076 - game -INFO - launchBall: closed (1)
- 2022-09-01 19:49:23,076 - game -DEBUG - TR: Doing Actual Launch - Clear is True
- 2022-09-01 19:49:23,076 - game.driver -DEBUG - Driver autoPlunger - pulse 13
- 2022-09-01 19:49:23,076 - game -DEBUG - TR: turning off eject in progress flag
- 2022-09-01 19:49:23,108 - game -INFO - shooterLane: open (2)
- 2022-09-01 19:49:23,108 - game.driver -DEBUG - Driver launchButtonLamp - disable
- 2022-09-01 19:49:23,212 - game -INFO - launchBall: open (2)
- 2022-09-01 19:49:24,106 - game -DEBUG - BCAST: Clearing Layer
- 2022-09-01 19:49:24,108 - game -DEBUG - BALL_SV:Ball Save Delayed Start Switch
- 2022-09-01 19:49:24,108 - game -DEBUG - BALL_SV:Tilted state : False
- 2022-09-01 19:49:24,109 - game -DEBUG - BALL_SV:Trough Save Active: False
- 2022-09-01 19:49:24,109 - game -DEBUG - BALL_SV:Delayed Start Handler
- 2022-09-01 19:49:24,110 - game -DEBUG - BALL_SV:Delayed Ball Save Start Triggered
- 2022-09-01 19:49:24,112 - game -DEBUG - TR: Ball Save Enabled
- 2022-09-01 19:49:25,340 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:49:25,341 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:49:25,341 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:49:25,341 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:49:25,341 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:49:25,346 - game -INFO - flipperUpR: closed (1)
- 2022-09-01 19:49:25,354 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:49:25,507 - game -INFO - shipGate: open (2)
- 2022-09-01 19:49:25,520 - game -INFO - shipGate: closed (1)
- 2022-09-01 19:49:25,521 - ballsearch -DEBUG - RESET (requested); next search is not scheduled due to current switch states.
- 2022-09-01 19:49:25,535 - game -INFO - flipperUpR: open (2)
- 2022-09-01 19:49:25,542 - game -INFO - shipOptoL2: open (2)
- 2022-09-01 19:49:25,546 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:49:25,547 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:49:25,547 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:49:25,570 - game -INFO - shipOptoL2: closed (1)
- 2022-09-01 19:49:25,578 - game -INFO - shipOptoL1: open (2)
- 2022-09-01 19:49:25,579 - game -DEBUG - SHIP: notify modes left ship shot
- 2022-09-01 19:49:25,579 - game -DEBUG - Skel: calling mode 'BallSwitchMonitor pri=5000' event handler for event 'evt_left_ship_shot'
- 2022-09-01 19:49:25,579 - game -DEBUG - COMBO: Processing combo for left_ship
- 2022-09-01 19:49:25,579 - game -DEBUG - COMBO: No active combo found
- 2022-09-01 19:49:25,579 - game -DEBUG - COMBO: Starting combo chain
- 2022-09-01 19:49:25,579 - game -DEBUG - Skel: calling mode 'DimensionController pri=70' event handler for event 'evt_left_ship_shot'
- 2022-09-01 19:49:25,580 - game -DEBUG - DIM: Increasing meter - name sent is leftDrop current power 0
- 2022-09-01 19:49:25,580 - game -DEBUG - DIM: Increasing meter by 9
- 2022-09-01 19:49:25,580 - game -DEBUG - DIM: Increased Meter power is now 9
- 2022-09-01 19:49:25,580 - game -DEBUG - Skel: calling mode 'MeeseeksBox pri=15' event handler for event 'evt_left_ship_shot'
- 2022-09-01 19:49:25,580 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_left_ship_shot'
- 2022-09-01 19:49:25,580 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:25,580 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:49:25,608 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:49:25,622 - game -INFO - shipOptoL1: closed (1)
- 2022-09-01 19:49:26,115 - game -DEBUG - LANE CLEAR TIMER is clearing the lane. That bitch.
- 2022-09-01 19:49:26,395 - game -INFO - shipOptoL1: open (2)
- 2022-09-01 19:49:26,467 - game -INFO - shipOptoL1: closed (1)
- 2022-09-01 19:49:26,481 - game -INFO - shipOptoL2: open (2)
- 2022-09-01 19:49:26,541 - game -INFO - shipOptoL2: closed (1)
- 2022-09-01 19:49:26,615 - game -INFO - shipGate: open (2)
- 2022-09-01 19:49:26,667 - game -INFO - shipGate: closed (1)
- 2022-09-01 19:49:26,667 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2d4710>'; will search in 20s.
- 2022-09-01 19:49:27,389 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:49:27,390 - game.driver -DEBUG - Driver flipperLwLMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:49:27,390 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'
- 2022-09-01 19:49:27,409 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:49:27,509 - game -INFO - slingPop: closed (3)
- 2022-09-01 19:49:27,510 - game.driver -DEBUG - Driver speakerLightsRed - schedule ffffffff
- 2022-09-01 19:49:27,510 - game.driver -DEBUG - Driver speakerLightsGreen - schedule ffffffff
- 2022-09-01 19:49:27,511 - game.driver -DEBUG - Driver speakerLightsBlue - schedule ffffffff
- 2022-09-01 19:49:27,511 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:49:27,511 - game.driver -DEBUG - Driver shaker - patter on:2, off:40, orig_on:40, now:True
- 2022-09-01 19:49:27,527 - game -INFO - slingPop: open (4)
- 2022-09-01 19:49:27,545 - game -INFO - slingPop: closed (3)
- 2022-09-01 19:49:27,546 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:49:27,546 - game.driver -DEBUG - Driver shaker - patter on:2, off:40, orig_on:2, now:True
- 2022-09-01 19:49:27,549 - game -INFO - slingPop: open (4)
- 2022-09-01 19:49:27,662 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_update_speaker_lights'
- 2022-09-01 19:49:27,662 - game.driver -DEBUG - Driver speakerLightsRed - disable
- 2022-09-01 19:49:27,662 - game.driver -DEBUG - Driver speakerLightsGreen - schedule ffffffff
- 2022-09-01 19:49:27,662 - game.driver -DEBUG - Driver speakerLightsBlue - disable
- 2022-09-01 19:49:27,662 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:27,663 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:49:27,699 - game -DEBUG - Skel: calling mode 'BaseGameMode pri=5' event handler for event 'evt_update_speaker_lights'
- 2022-09-01 19:49:27,699 - game -DEBUG - Skel: completing event 'None'.
- 2022-09-01 19:49:27,699 - game -INFO - SG Event Queue -- All Clear
- 2022-09-01 19:49:27,923 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:49:27,924 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:49:27,924 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'; will search in 20s.
- 2022-09-01 19:49:27,948 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:49:27,948 - game.driver -DEBUG - Driver shaker - disable
- 2022-09-01 19:49:27,989 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:49:28,342 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:49:28,531 - game -INFO - flipperLwR: closed (1)
- 2022-09-01 19:49:28,532 - game.driver -DEBUG - Driver flipperLwRMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:49:28,532 - game.driver -DEBUG - Driver antigravity - disable
- 2022-09-01 19:49:28,532 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:49:28,533 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'
- 2022-09-01 19:49:28,543 - game -INFO - rightFlipperEOS: closed (1)
- 2022-09-01 19:49:28,560 - game -INFO - slingRight: closed (1)
- 2022-09-01 19:49:28,581 - game -INFO - slingRight: open (2)
- 2022-09-01 19:49:28,630 - game -INFO - flipperLwR: open (2)
- 2022-09-01 19:49:28,630 - game.driver -DEBUG - Driver flipperLwRMain - disable
- 2022-09-01 19:49:28,630 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da210>'; will search in 20s.
- 2022-09-01 19:49:28,696 - game -INFO - rightFlipperEOS: open (2)
- 2022-09-01 19:49:28,826 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:49:28,826 - game.driver -DEBUG - Driver flipperLwLMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:49:28,826 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'
- 2022-09-01 19:49:28,842 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:49:29,580 - game -DEBUG - DIM: Doing Reduce Meter - Called by Increase Meter - Contex Non Spinner Hit
- 2022-09-01 19:49:29,580 - game -DEBUG - DIM: Meter Power is now 7
- 2022-09-01 19:49:29,581 - game -DEBUG - DIM: Starting new decay delay - seconds 1.2
- 2022-09-01 19:49:30,782 - game -DEBUG - DIM: Doing Reduce Meter - Called by Reduce Meter - Contex Start Reduce Meter
- 2022-09-01 19:49:30,782 - game -DEBUG - DIM: Meter Power is now 5
- 2022-09-01 19:49:30,783 - game -DEBUG - DIM: Starting new decay delay - seconds 1.2
- 2022-09-01 19:49:31,123 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:49:31,123 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:49:31,123 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'; will search in 20s.
- 2022-09-01 19:49:31,189 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:49:31,343 - game -DEBUG - ANTIGRAV: doing update_lamps
- 2022-09-01 19:49:31,581 - game -DEBUG - COMBO: Resetting Combo Chain
- 2022-09-01 19:49:31,635 - game -INFO - flipperLwL: closed (1)
- 2022-09-01 19:49:31,635 - game.driver -DEBUG - Driver flipperLwLMain - patter on:1, off:7, orig_on:22, now:True
- 2022-09-01 19:49:31,636 - ballsearch -DEBUG - countdown STOPPED via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'
- 2022-09-01 19:49:31,659 - game -INFO - leftFlipperEOS: closed (1)
- 2022-09-01 19:49:31,791 - game -INFO - flipperLwL: open (2)
- 2022-09-01 19:49:31,792 - game.driver -DEBUG - Driver flipperLwLMain - disable
- 2022-09-01 19:49:31,792 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2da490>'; will search in 20s.
- 2022-09-01 19:49:31,859 - game -INFO - leftFlipperEOS: open (2)
- 2022-09-01 19:49:31,867 - game -INFO - shipGate: open (2)
- 2022-09-01 19:49:31,871 - game -INFO - shipGate: closed (1)
- 2022-09-01 19:49:31,871 - ballsearch -DEBUG - RESET via '<procgame.game.gameitems.Switch object at 0x7faedd2d4710>'; will search in 20s.
- Flushing Read Buffer: 0 bytes trashed
- FPGA Chip ID: 0xf33db33f
- FPGA Chip Version/Rev: 2.14
- Sending Aux Commands: numCommands:255, addr:0
- 2022-09-01 19:49:36,063 - game -INFO - Loading machine configuration from "/home/game/RickAndMorty/config/RM_PROTOTYPE1.yaml"...
- 2022-09-01 19:49:36,408 - game.pdb -INFO - Configuring P-ROC to work with PDBs
- 2022-09-01 19:49:36,414 - game.pdb -INFO - Driver group 00 (dedicated): Enable=False
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 01 (dedicated): Enable=False
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 02 (dedicated): Enable=False
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 03 (dedicated): Enable=False
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 04: slow_time=0 Enable Index=12
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 05: slow_time=0 Enable Index=13
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 06: slow_time=0 Enable Index=11
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 07: slow_time=0 Enable Index=10
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 08: disabled
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 09: disabled
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 10: disabled
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 11: disabled
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 12: disabled
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 13: disabled
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 14: disabled
- 2022-09-01 19:49:36,415 - game.pdb -INFO - Driver group 15: disabled
- 2022-09-01 19:49:36,416 - game.pdb -INFO - Driver group 16: disabled
- 2022-09-01 19:49:36,416 - game.pdb -INFO - Driver group 17: disabled
- 2022-09-01 19:49:36,416 - game.pdb -INFO - Driver group 18: disabled
- 2022-09-01 19:49:36,416 - game.pdb -INFO - Driver group 19: disabled
- 2022-09-01 19:49:36,416 - game.pdb -INFO - Driver group 20: disabled
- 2022-09-01 19:49:36,416 - game.pdb -INFO - Driver group 21: disabled
- 2022-09-01 19:49:36,416 - game.pdb -INFO - Driver group 22: disabled
- 2022-09-01 19:49:36,416 - game.pdb -INFO - Driver group 23: disabled
- 2022-09-01 19:49:36,416 - game.pdb -INFO - Driver group 24: disabled
- 2022-09-01 19:49:36,416 - game.pdb -INFO - Driver group 25: disabled
- 2022-09-01 19:49:36,416 - game.pdb -INFO - Configuring PDB Driver Globals: polarity = True matrix column index 0 = 0 matrix column index 1 = 0
- 2022-09-01 19:49:36,418 - game.LED -INFO - Creating LED: scoopSegment0a, board_addr: 2, color_addrs: [20]
- 2022-09-01 19:49:36,418 - game.LED -INFO - Creating LED: scoopSegment0c, board_addr: 2, color_addrs: [22]
- 2022-09-01 19:49:36,418 - game.LED -INFO - Creating LED: scoopSegment0b, board_addr: 2, color_addrs: [21]
- 2022-09-01 19:49:36,418 - game.LED -INFO - Creating LED: scoopSegment0e, board_addr: 2, color_addrs: [0]
- 2022-09-01 19:49:36,418 - game.LED -INFO - Creating LED: scoopSegment0d, board_addr: 2, color_addrs: [23]
- 2022-09-01 19:49:36,418 - game.LED -INFO - Creating LED: scoopSegment0g, board_addr: 2, color_addrs: [2]
- 2022-09-01 19:49:36,418 - game.LED -INFO - Creating LED: scoopSegment0f, board_addr: 2, color_addrs: [1]
- 2022-09-01 19:49:36,418 - game.LED -INFO - Creating LED: shootAgainSegment0a, board_addr: 3, color_addrs: [20]
- 2022-09-01 19:49:36,418 - game.LED -INFO - Creating LED: shootAgainSegment0c, board_addr: 3, color_addrs: [22]
- 2022-09-01 19:49:36,418 - game.LED -INFO - Creating LED: shootAgainSegment0b, board_addr: 3, color_addrs: [21]
- 2022-09-01 19:49:36,418 - game.LED -INFO - Creating LED: shootAgainSegment0e, board_addr: 3, color_addrs: [0]
- 2022-09-01 19:49:36,419 - game.LED -INFO - Creating LED: shootAgainSegment0d, board_addr: 3, color_addrs: [23]
- 2022-09-01 19:49:36,419 - game.LED -INFO - Creating LED: shootAgainSegment0g, board_addr: 3, color_addrs: [2]
- 2022-09-01 19:49:36,419 - game.LED -INFO - Creating LED: shootAgainSegment0f, board_addr: 3, color_addrs: [1]
- 2022-09-01 19:49:36,419 - game.LED -INFO - Creating LED: slingPop, board_addr: 1, color_addrs: [72, 73, 74]
- 2022-09-01 19:49:36,419 - game.LED -INFO - Creating LED: giRightOutlane2, board_addr: 1, color_addrs: [48, 49, 50]
- 2022-09-01 19:49:36,419 - game.LED -INFO - Creating LED: giRightOutlane1, board_addr: 0, color_addrs: [39, 40, 41]
- 2022-09-01 19:49:36,419 - game.LED -INFO - Creating LED: shootAgainRGBRight, board_addr: 3, color_addrs: [9, 10, 11]
- 2022-09-01 19:49:36,419 - game.LED -INFO - Creating LED: shootAgainSegment1dp, board_addr: 3, color_addrs: [19]
- 2022-09-01 19:49:36,419 - game.LED -INFO - Creating LED: loopbackTriangle, board_addr: 3, color_addrs: [72, 73, 74]
- 2022-09-01 19:49:36,419 - game.LED -INFO - Creating LED: loopbackCircle, board_addr: 3, color_addrs: [78, 79, 80]
- 2022-09-01 19:49:36,419 - game.LED -INFO - Creating LED: Unused001, board_addr: 1, color_addrs: [8]
- 2022-09-01 19:49:36,419 - game.LED -INFO - Creating LED: spinner, board_addr: 2, color_addrs: [54, 55, 56]
- 2022-09-01 19:49:36,420 - game.LED -INFO - Creating LED: giRightLaneGuide2, board_addr: 1, color_addrs: [60, 61, 62]
- 2022-09-01 19:49:36,420 - game.LED -INFO - Creating LED: scoopSegment1b, board_addr: 2, color_addrs: [13]
- 2022-09-01 19:49:36,420 - game.LED -INFO - Creating LED: scoopSegment1c, board_addr: 2, color_addrs: [14]
- 2022-09-01 19:49:36,420 - game.LED -INFO - Creating LED: scoopSegment1a, board_addr: 2, color_addrs: [12]
- 2022-09-01 19:49:36,420 - game.LED -INFO - Creating LED: scoopSegment1f, board_addr: 2, color_addrs: [17]
- 2022-09-01 19:49:36,420 - game.LED -INFO - Creating LED: scoopSegment1g, board_addr: 2, color_addrs: [18]
- 2022-09-01 19:49:36,420 - game.LED -INFO - Creating LED: scoopSegment1d, board_addr: 2, color_addrs: [15]
- 2022-09-01 19:49:36,420 - game.LED -INFO - Creating LED: scoopSegment1e, board_addr: 2, color_addrs: [16]
- 2022-09-01 19:49:36,420 - game.LED -INFO - Creating LED: giShip1, board_addr: 0, color_addrs: [81, 82, 83]
- 2022-09-01 19:49:36,420 - game.LED -INFO - Creating LED: giShip3, board_addr: 0, color_addrs: [75, 76, 77]
- 2022-09-01 19:49:36,420 - game.LED -INFO - Creating LED: giShip2, board_addr: 0, color_addrs: [78, 79, 80]
- 2022-09-01 19:49:36,420 - game.LED -INFO - Creating LED: giShip4, board_addr: 0, color_addrs: [72, 73, 74]
- 2022-09-01 19:49:36,420 - game.LED -INFO - Creating LED: garageShotCircle, board_addr: 4, color_addrs: [57, 58, 59]
- 2022-09-01 19:49:36,421 - game.LED -INFO - Creating LED: 2xIndicator, board_addr: 4, color_addrs: [18, 19, 20]
- 2022-09-01 19:49:36,421 - game.LED -INFO - Creating LED: rightRampTriangle, board_addr: 3, color_addrs: [69, 70, 71]
- 2022-09-01 19:49:36,421 - game.LED -INFO - Creating LED: giRightFlipper2, board_addr: 0, color_addrs: [36, 37, 38]
- 2022-09-01 19:49:36,421 - game.LED -INFO - Creating LED: giRightFlipper1, board_addr: 0, color_addrs: [24, 25, 26]
- 2022-09-01 19:49:36,421 - game.LED -INFO - Creating LED: leftRampRectangle, board_addr: 4, color_addrs: [72, 73, 74]
- 2022-09-01 19:49:36,421 - game.LED -INFO - Creating LED: leftRampCircle, board_addr: 3, color_addrs: [33, 34, 35]
- 2022-09-01 19:49:36,421 - game.LED -INFO - Creating LED: floobleCrank1, board_addr: 3, color_addrs: [54, 55, 56]
- 2022-09-01 19:49:36,421 - game.LED -INFO - Creating LED: giLeftOfShip1, board_addr: 2, color_addrs: [75, 76, 77]
- 2022-09-01 19:49:36,421 - game.LED -INFO - Creating LED: rightShipSlot2, board_addr: 1, color_addrs: [18, 19, 20]
- 2022-09-01 19:49:36,421 - game.LED -INFO - Creating LED: rightShipSlot3, board_addr: 1, color_addrs: [21, 22, 23]
- 2022-09-01 19:49:36,421 - game.LED -INFO - Creating LED: rightShipSlot1, board_addr: 1, color_addrs: [15, 16, 17]
- 2022-09-01 19:49:36,421 - game.LED -INFO - Creating LED: portalTriangle, board_addr: 2, color_addrs: [24, 25, 26]
- 2022-09-01 19:49:36,421 - game.LED -INFO - Creating LED: rightDrop, board_addr: 1, color_addrs: [75, 76, 77]
- 2022-09-01 19:49:36,422 - game.LED -INFO - Creating LED: meeseeksTargetCircle, board_addr: 0, color_addrs: [42, 43, 44]
- 2022-09-01 19:49:36,422 - game.LED -INFO - Creating LED: 1xIndicator, board_addr: 4, color_addrs: [15, 16, 17]
- 2022-09-01 19:49:36,422 - game.LED -INFO - Creating LED: portalGun, board_addr: 4, color_addrs: [81, 82, 83]
- 2022-09-01 19:49:36,422 - game.LED -INFO - Creating LED: loopbackSlot2, board_addr: 1, color_addrs: [42, 43, 44]
- 2022-09-01 19:49:36,422 - game.LED -INFO - Creating LED: scoopSegment0dp, board_addr: 2, color_addrs: [3]
- 2022-09-01 19:49:36,422 - game.LED -INFO - Creating LED: antigravityMeter6, board_addr: 4, color_addrs: [4]
- 2022-09-01 19:49:36,422 - game.LED -INFO - Creating LED: antigravityMeter7, board_addr: 4, color_addrs: [3]
- 2022-09-01 19:49:36,422 - game.LED -INFO - Creating LED: antigravityMeter4, board_addr: 4, color_addrs: [6]
- 2022-09-01 19:49:36,422 - game.LED -INFO - Creating LED: meeseeksTargetTriangle, board_addr: 0, color_addrs: [45, 46, 47]
- 2022-09-01 19:49:36,422 - game.LED -INFO - Creating LED: antigravityMeter2, board_addr: 4, color_addrs: [8]
- 2022-09-01 19:49:36,422 - game.LED -INFO - Creating LED: antigravityMeter3, board_addr: 4, color_addrs: [7]
- 2022-09-01 19:49:36,422 - game.LED -INFO - Creating LED: scoopSegment1dp, board_addr: 2, color_addrs: [19]
- 2022-09-01 19:49:36,422 - game.LED -INFO - Creating LED: antigravityMeter8, board_addr: 4, color_addrs: [2]
- 2022-09-01 19:49:36,423 - game.LED -INFO - Creating LED: antigravityMeter9, board_addr: 4, color_addrs: [1]
- 2022-09-01 19:49:36,423 - game.LED -INFO - Creating LED: antigravityInsert, board_addr: 1, color_addrs: [51, 52, 53]
- 2022-09-01 19:49:36,423 - game.LED -INFO - Creating LED: noobTarget, board_addr: 4, color_addrs: [78, 79, 80]
- 2022-09-01 19:49:36,423 - game.LED -INFO - Creating LED: giRightRamp2, board_addr: 3, color_addrs: [60, 61, 62]
- 2022-09-01 19:49:36,423 - game.LED -INFO - Creating LED: giRightRamp1, board_addr: 1, color_addrs: [33, 34, 35]
- 2022-09-01 19:49:36,423 - game.LED -INFO - Creating LED: leftDrop, board_addr: 1, color_addrs: [78, 79, 80]
- 2022-09-01 19:49:36,423 - game.LED -INFO - Creating LED: leftInlaneCircle, board_addr: 2, color_addrs: [30, 31, 32]
- 2022-09-01 19:49:36,423 - game.LED -INFO - Creating LED: shootAgainSegment1f, board_addr: 3, color_addrs: [17]
- 2022-09-01 19:49:36,423 - game.LED -INFO - Creating LED: shootAgainSegment1g, board_addr: 3, color_addrs: [18]
- 2022-09-01 19:49:36,423 - game.LED -INFO - Creating LED: shootAgainSegment1d, board_addr: 3, color_addrs: [15]
- 2022-09-01 19:49:36,423 - game.LED -INFO - Creating LED: shootAgainSegment1e, board_addr: 3, color_addrs: [16]
- 2022-09-01 19:49:36,423 - game.LED -INFO - Creating LED: shootAgainSegment1b, board_addr: 3, color_addrs: [13]
- 2022-09-01 19:49:36,423 - game.LED -INFO - Creating LED: giPortalRight, board_addr: 4, color_addrs: [69, 70, 71]
- 2022-09-01 19:49:36,423 - game.LED -INFO - Creating LED: shootAgainSegment1c, board_addr: 3, color_addrs: [14]
- 2022-09-01 19:49:36,424 - game.LED -INFO - Creating LED: giPortalLeft2, board_addr: 2, color_addrs: [63, 64, 65]
- 2022-09-01 19:49:36,424 - game.LED -INFO - Creating LED: giLeftOrbit2, board_addr: 2, color_addrs: [78, 79, 80]
- 2022-09-01 19:49:36,424 - game.LED -INFO - Creating LED: giLeftOrbit1, board_addr: 0, color_addrs: [12, 13, 14]
- 2022-09-01 19:49:36,424 - game.LED -INFO - Creating LED: giPortalLeft1, board_addr: 2, color_addrs: [60, 61, 62]
- 2022-09-01 19:49:36,424 - game.LED -INFO - Creating LED: meter3, board_addr: 0, color_addrs: [54, 55, 56]
- 2022-09-01 19:49:36,424 - game.LED -INFO - Creating LED: meter2, board_addr: 0, color_addrs: [51, 52, 53]
- 2022-09-01 19:49:36,424 - game.LED -INFO - Creating LED: meter1, board_addr: 0, color_addrs: [48, 49, 50]
- 2022-09-01 19:49:36,424 - game.LED -INFO - Creating LED: giLeftOrbit4, board_addr: 2, color_addrs: [57, 58, 59]
- 2022-09-01 19:49:36,424 - game.LED -INFO - Creating LED: giRightOfShip3, board_addr: 3, color_addrs: [63, 64, 65]
- 2022-09-01 19:49:36,424 - game.LED -INFO - Creating LED: giRightOfShip2, board_addr: 1, color_addrs: [30, 31, 32]
- 2022-09-01 19:49:36,424 - game.LED -INFO - Creating LED: giRightOfShip1, board_addr: 1, color_addrs: [12, 13, 14]
- 2022-09-01 19:49:36,424 - game.LED -INFO - Creating LED: shootAgainSegment1a, board_addr: 3, color_addrs: [12]
- 2022-09-01 19:49:36,424 - game.LED -INFO - Creating LED: rightDropCircle2, board_addr: 3, color_addrs: [51, 52, 53]
- 2022-09-01 19:49:36,425 - game.LED -INFO - Creating LED: rightDropCircle1, board_addr: 3, color_addrs: [57, 58, 59]
- 2022-09-01 19:49:36,425 - game.LED -INFO - Creating LED: giLeftOrbit3, board_addr: 2, color_addrs: [81, 82, 83]
- 2022-09-01 19:49:36,425 - game.LED -INFO - Creating LED: giPortalLeft3, board_addr: 2, color_addrs: [66, 67, 68]
- 2022-09-01 19:49:36,425 - game.LED -INFO - Creating LED: meter5, board_addr: 0, color_addrs: [63, 64, 65]
- 2022-09-01 19:49:36,425 - game.LED -INFO - Creating LED: giRightSling2, board_addr: 1, color_addrs: [69, 70, 71]
- 2022-09-01 19:49:36,425 - game.LED -INFO - Creating LED: giRightSling1, board_addr: 1, color_addrs: [57, 58, 59]
- 2022-09-01 19:49:36,425 - game.LED -INFO - Creating LED: scoopRectangle2, board_addr: 3, color_addrs: [36, 37, 38]
- 2022-09-01 19:49:36,425 - game.LED -INFO - Creating LED: leftOutlaneCircle, board_addr: 2, color_addrs: [27, 28, 29]
- 2022-09-01 19:49:36,425 - game.LED -INFO - Creating LED: giLeftOrbit6, board_addr: 3, color_addrs: [30, 31, 32]
- 2022-09-01 19:49:36,425 - game.LED -INFO - Creating LED: rightOrbitTriangle1, board_addr: 3, color_addrs: [75, 76, 77]
- 2022-09-01 19:49:36,425 - game.LED -INFO - Creating LED: rightOrbitTriangle2, board_addr: 0, color_addrs: [27, 28, 29]
- 2022-09-01 19:49:36,425 - game.LED -INFO - Creating LED: giPortalLeft4, board_addr: 2, color_addrs: [69, 70, 71]
- 2022-09-01 19:49:36,425 - game.LED -INFO - Creating LED: scoopRectangle1, board_addr: 3, color_addrs: [39, 40, 41]
- 2022-09-01 19:49:36,426 - game.LED -INFO - Creating LED: houseInterior2, board_addr: 1, color_addrs: [3, 4, 5]
- 2022-09-01 19:49:36,426 - game.LED -INFO - Creating LED: scoopRGBRight, board_addr: 2, color_addrs: [9, 10, 11]
- 2022-09-01 19:49:36,426 - game.LED -INFO - Creating LED: houseInterior1, board_addr: 1, color_addrs: [0, 1, 2]
- 2022-09-01 19:49:36,426 - game.LED -INFO - Creating LED: loopbackSlot1, board_addr: 1, color_addrs: [45, 46, 47]
- 2022-09-01 19:49:36,426 - game.LED -INFO - Creating LED: leftOrbitCircle, board_addr: 3, color_addrs: [24, 25, 26]
- 2022-09-01 19:49:36,426 - game.LED -INFO - Creating LED: 3xIndicator, board_addr: 4, color_addrs: [21, 22, 23]
- 2022-09-01 19:49:36,426 - game.LED -INFO - Creating LED: giLoopback2, board_addr: 1, color_addrs: [27, 28, 29]
- 2022-09-01 19:49:36,426 - game.LED -INFO - Creating LED: leftDropCircle2, board_addr: 3, color_addrs: [42, 43, 44]
- 2022-09-01 19:49:36,426 - game.LED -INFO - Creating LED: leftDropCircle1, board_addr: 2, color_addrs: [48, 49, 50]
- 2022-09-01 19:49:36,426 - game.LED -INFO - Creating LED: giLoopback1, board_addr: 1, color_addrs: [24, 25, 26]
- 2022-09-01 19:49:36,426 - game.LED -INFO - Creating LED: giLeftLaneGuide2, board_addr: 2, color_addrs: [42, 43, 44]
- 2022-09-01 19:49:36,426 - game.LED -INFO - Creating LED: giRightLaneGuide1, board_addr: 1, color_addrs: [63, 64, 65]
- 2022-09-01 19:49:36,426 - game.LED -INFO - Creating LED: headlight1, board_addr: 1, color_addrs: [6]
- 2022-09-01 19:49:36,426 - game.LED -INFO - Creating LED: headlight2, board_addr: 1, color_addrs: [7]
- 2022-09-01 19:49:36,427 - game.LED -INFO - Creating LED: leftRampTriangle, board_addr: 4, color_addrs: [75, 76, 77]
- 2022-09-01 19:49:36,427 - game.LED -INFO - Creating LED: rightOrbitCircle, board_addr: 3, color_addrs: [81, 82, 83]
- 2022-09-01 19:49:36,427 - game.LED -INFO - Creating LED: leftShipSlot2, board_addr: 0, color_addrs: [18, 19, 20]
- 2022-09-01 19:49:36,427 - game.LED -INFO - Creating LED: leftShipSlot3, board_addr: 0, color_addrs: [21, 22, 23]
- 2022-09-01 19:49:36,427 - game.LED -INFO - Creating LED: rightOutlaneCircle, board_addr: 1, color_addrs: [54, 55, 56]
- 2022-09-01 19:49:36,427 - game.LED -INFO - Creating LED: leftShipSlot1, board_addr: 0, color_addrs: [15, 16, 17]
- 2022-09-01 19:49:36,427 - game.LED -INFO - Creating LED: giLeftOrbit5, board_addr: 3, color_addrs: [27, 28, 29]
- 2022-09-01 19:49:36,427 - game.LED -INFO - Creating LED: mortyCard10, board_addr: 4, color_addrs: [27, 28, 29]
- 2022-09-01 19:49:36,427 - game.LED -INFO - Creating LED: giBackRight2, board_addr: 1, color_addrs: [39, 40, 41]
- 2022-09-01 19:49:36,427 - game.LED -INFO - Creating LED: giBackRight1, board_addr: 1, color_addrs: [36, 37, 38]
- 2022-09-01 19:49:36,427 - game.LED -INFO - Creating LED: antigravityMeter10, board_addr: 4, color_addrs: [0]
- 2022-09-01 19:49:36,427 - game.LED -INFO - Creating LED: leftStandup2, board_addr: 4, color_addrs: [63, 64, 65]
- 2022-09-01 19:49:36,427 - game.LED -INFO - Creating LED: leftStandup3, board_addr: 4, color_addrs: [60, 61, 62]
- 2022-09-01 19:49:36,427 - game.LED -INFO - Creating LED: shootAgainRGBLeft, board_addr: 3, color_addrs: [6, 7, 8]
- 2022-09-01 19:49:36,428 - game.LED -INFO - Creating LED: leftStandup1, board_addr: 4, color_addrs: [66, 67, 68]
- 2022-09-01 19:49:36,428 - game.LED -INFO - Creating LED: giLeftLaneGuide1, board_addr: 2, color_addrs: [36, 37, 38]
- 2022-09-01 19:49:36,428 - game.LED -INFO - Creating LED: rightRampCircle, board_addr: 3, color_addrs: [66, 67, 68]
- 2022-09-01 19:49:36,428 - game.LED -INFO - Creating LED: shipInterior, board_addr: 1, color_addrs: [9, 10, 11]
- 2022-09-01 19:49:36,428 - game.LED -INFO - Creating LED: garageShotTriangle2, board_addr: 4, color_addrs: [51, 52, 53]
- 2022-09-01 19:49:36,428 - game.LED -INFO - Creating LED: scoopRGBLeft, board_addr: 2, color_addrs: [6, 7, 8]
- 2022-09-01 19:49:36,428 - game.LED -INFO - Creating LED: garageShotTriangle3, board_addr: 4, color_addrs: [48, 49, 50]
- 2022-09-01 19:49:36,428 - game.LED -INFO - Creating LED: garageLights1, board_addr: 0, color_addrs: [0, 1, 2]
- 2022-09-01 19:49:36,428 - game.LED -INFO - Creating LED: garageLights3, board_addr: 0, color_addrs: [9, 10, 11]
- 2022-09-01 19:49:36,428 - game.LED -INFO - Creating LED: garageLights2, board_addr: 0, color_addrs: [3, 4, 5]
- 2022-09-01 19:49:36,428 - game.LED -INFO - Creating LED: garageLights4, board_addr: 0, color_addrs: [6, 7, 8]
- 2022-09-01 19:49:36,428 - game.LED -INFO - Creating LED: meter6, board_addr: 0, color_addrs: [66, 67, 68]
- 2022-09-01 19:49:36,428 - game.LED -INFO - Creating LED: giLeftOfShip3, board_addr: 2, color_addrs: [51, 52, 53]
- 2022-09-01 19:49:36,429 - game.LED -INFO - Creating LED: giLeftOfShip2, board_addr: 2, color_addrs: [72, 73, 74]
- 2022-09-01 19:49:36,429 - game.LED -INFO - Creating LED: shootAgainSegment0dp, board_addr: 3, color_addrs: [3]
- 2022-09-01 19:49:36,429 - game.LED -INFO - Creating LED: rightRampRectangle, board_addr: 0, color_addrs: [30, 31, 32]
- 2022-09-01 19:49:36,429 - game.LED -INFO - Creating LED: popSave, board_addr: 2, color_addrs: [45, 46, 47]
- 2022-09-01 19:49:36,429 - game.LED -INFO - Creating LED: leftOrbitTriangle1, board_addr: 3, color_addrs: [45, 46, 47]
- 2022-09-01 19:49:36,429 - game.LED -INFO - Creating LED: leftOrbitTriangle3, board_addr: 0, color_addrs: [33, 34, 35]
- 2022-09-01 19:49:36,429 - game.LED -INFO - Creating LED: leftOrbitTriangle2, board_addr: 0, color_addrs: [69, 70, 71]
- 2022-09-01 19:49:36,429 - game.LED -INFO - Creating LED: antigravityMeter5, board_addr: 4, color_addrs: [5]
- 2022-09-01 19:49:36,429 - game.LED -INFO - Creating LED: garageShotTriangle1, board_addr: 4, color_addrs: [54, 55, 56]
- 2022-09-01 19:49:36,429 - game.LED -INFO - Creating LED: mortyCard5, board_addr: 4, color_addrs: [24, 25, 26]
- 2022-09-01 19:49:36,429 - game.LED -INFO - Creating LED: mortyCard4, board_addr: 4, color_addrs: [36, 37, 38]
- 2022-09-01 19:49:36,429 - game.LED -INFO - Creating LED: mortyCard7, board_addr: 4, color_addrs: [12, 13, 14]
- 2022-09-01 19:49:36,429 - game.LED -INFO - Creating LED: mortyCard6, board_addr: 2, color_addrs: [33, 34, 35]
- 2022-09-01 19:49:36,429 - game.LED -INFO - Creating LED: mortyCard1, board_addr: 4, color_addrs: [45, 46, 47]
- 2022-09-01 19:49:36,430 - game.LED -INFO - Creating LED: mortyCard3, board_addr: 4, color_addrs: [39, 40, 41]
- 2022-09-01 19:49:36,430 - game.LED -INFO - Creating LED: mortyCard2, board_addr: 4, color_addrs: [42, 43, 44]
- 2022-09-01 19:49:36,430 - game.LED -INFO - Creating LED: antigravityMeter1, board_addr: 4, color_addrs: [9]
- 2022-09-01 19:49:36,430 - game.LED -INFO - Creating LED: mortyCard9, board_addr: 4, color_addrs: [30, 31, 32]
- 2022-09-01 19:49:36,430 - game.LED -INFO - Creating LED: mortyCard8, board_addr: 4, color_addrs: [33, 34, 35]
- 2022-09-01 19:49:36,430 - game.LED -INFO - Creating LED: meeseeksBox, board_addr: 1, color_addrs: [81, 82, 83]
- 2022-09-01 19:49:36,430 - game.LED -INFO - Creating LED: meter4, board_addr: 0, color_addrs: [60, 61, 62]
- 2022-09-01 19:49:36,430 - game.LED -INFO - Creating LED: floobleCrank2, board_addr: 3, color_addrs: [48, 49, 50]
- 2022-09-01 19:49:36,430 - game -INFO - Programming switch rules...
- 2022-09-01 19:49:36,445 - game -INFO - LEDS...
- 2022-09-01 19:49:36,445 - game -INFO - LED name=rightDrop; number=A1-R75-G76-B77
- 2022-09-01 19:49:36,445 - game -INFO - LED name=leftShipSlot1; number=A0-R15-G16-B17
- 2022-09-01 19:49:36,445 - game -INFO - LED name=antigravityMeter10; number=A4-R0
- 2022-09-01 19:49:36,445 - game -INFO - LED name=meeseeksTargetCircle; number=A0-R42-G43-B44
- 2022-09-01 19:49:36,445 - game -INFO - LED name=antigravityMeter3; number=A4-R7
- 2022-09-01 19:49:36,446 - game -INFO - LED name=antigravityMeter5; number=A4-R5
- 2022-09-01 19:49:36,446 - game -INFO - LED name=leftRampTriangle; number=A4-R75-G76-B77
- 2022-09-01 19:49:36,446 - game -INFO - LED name=leftInlaneCircle; number=A2-R30-G31-B32
- 2022-09-01 19:49:36,446 - game -INFO - LED name=scoopSegment1a; number=A2-R12
- 2022-09-01 19:49:36,446 - game -INFO - LED name=giLoopback2; number=A1-R27-G28-B29
- 2022-09-01 19:49:36,446 - game -INFO - LED name=leftOrbitTriangle2; number=A0-R69-G70-B71
- 2022-09-01 19:49:36,446 - game -INFO - LED name=loopbackSlot1; number=A1-R45-G46-B47
- 2022-09-01 19:49:36,446 - game -INFO - LED name=meter2; number=A0-R51-G52-B53
- 2022-09-01 19:49:36,446 - game -INFO - LED name=giPortalLeft2; number=A2-R63-G64-B65
- 2022-09-01 19:49:36,446 - game -INFO - LED name=giShip3; number=A0-R75-G76-B77
- 2022-09-01 19:49:36,446 - game -INFO - LED name=rightOrbitTriangle2; number=A0-R27-G28-B29
- 2022-09-01 19:49:36,446 - game -INFO - LED name=leftRampCircle; number=A3-R33-G34-B35
- 2022-09-01 19:49:36,446 - game -INFO - LED name=giRightOutlane2; number=A1-R48-G49-B50
- 2022-09-01 19:49:36,447 - game -INFO - LED name=rightRampRectangle; number=A0-R30-G31-B32
- 2022-09-01 19:49:36,447 - game -INFO - LED name=shootAgainRGBLeft; number=A3-R6-G7-B8
- 2022-09-01 19:49:36,447 - game -INFO - LED name=leftDropCircle1; number=A2-R48-G49-B50
- 2022-09-01 19:49:36,447 - game -INFO - LED name=meter1; number=A0-R48-G49-B50
- 2022-09-01 19:49:36,447 - game -INFO - LED name=2xIndicator; number=A4-R18-G19-B20
- 2022-09-01 19:49:36,447 - game -INFO - LED name=rightOutlaneCircle; number=A1-R54-G55-B56
- 2022-09-01 19:49:36,447 - game -INFO - LED name=meter5; number=A0-R63-G64-B65
- 2022-09-01 19:49:36,447 - game -INFO - LED name=giPortalRight; number=A4-R69-G70-B71
- 2022-09-01 19:49:36,447 - game -INFO - LED name=garageShotCircle; number=A4-R57-G58-B59
- 2022-09-01 19:49:36,447 - game -INFO - LED name=leftOutlaneCircle; number=A2-R27-G28-B29
- 2022-09-01 19:49:36,447 - game -INFO - LED name=giLeftOrbit4; number=A2-R57-G58-B59
- 2022-09-01 19:49:36,447 - game -INFO - LED name=giRightOfShip1; number=A1-R12-G13-B14
- 2022-09-01 19:49:36,447 - game -INFO - LED name=3xIndicator; number=A4-R21-G22-B23
- 2022-09-01 19:49:36,448 - game -INFO - LED name=giShip2; number=A0-R78-G79-B80
- 2022-09-01 19:49:36,448 - game -INFO - LED name=scoopRectangle2; number=A3-R36-G37-B38
- 2022-09-01 19:49:36,448 - game -INFO - LED name=garageShotTriangle1; number=A4-R54-G55-B56
- 2022-09-01 19:49:36,448 - game -INFO - LED name=meter4; number=A0-R60-G61-B62
- 2022-09-01 19:49:36,448 - game -INFO - LED name=rightDropCircle2; number=A3-R51-G52-B53
- 2022-09-01 19:49:36,448 - game -INFO - LED name=giLeftOfShip1; number=A2-R75-G76-B77
- 2022-09-01 19:49:36,448 - game -INFO - LED name=rightShipSlot3; number=A1-R21-G22-B23
- 2022-09-01 19:49:36,448 - game -INFO - LED name=giRightOfShip3; number=A3-R63-G64-B65
- 2022-09-01 19:49:36,448 - game -INFO - LED name=giRightOfShip2; number=A1-R30-G31-G32
- 2022-09-01 19:49:36,448 - game -INFO - LED name=leftShipSlot2; number=A0-R18-G19-B20
- 2022-09-01 19:49:36,448 - game -INFO - LED name=mortyCard10; number=A4-R27-G28-B29
- 2022-09-01 19:49:36,448 - game -INFO - LED name=shootAgainSegment0b; number=A3-R21
- 2022-09-01 19:49:36,448 - game -INFO - LED name=shootAgainSegment0a; number=A3-R20
- 2022-09-01 19:49:36,449 - game -INFO - LED name=shootAgainSegment0d; number=A3-R23
- 2022-09-01 19:49:36,449 - game -INFO - LED name=shootAgainSegment0c; number=A3-R22
- 2022-09-01 19:49:36,449 - game -INFO - LED name=scoopSegment1dp; number=A2-R19
- 2022-09-01 19:49:36,449 - game -INFO - LED name=scoopSegment1g; number=A2-R18
- 2022-09-01 19:49:36,449 - game -INFO - LED name=loopbackCircle; number=A3-R78-G79-B80
- 2022-09-01 19:49:36,449 - game -INFO - LED name=scoopSegment1d; number=A2-R15
- 2022-09-01 19:49:36,449 - game -INFO - LED name=scoopSegment1c; number=A2-R14
- 2022-09-01 19:49:36,449 - game -INFO - LED name=antigravityMeter9; number=A4-R1
- 2022-09-01 19:49:36,449 - game -INFO - LED name=scoopSegment1e; number=A2-R16
- 2022-09-01 19:49:36,449 - game -INFO - LED name=rightRampTriangle; number=A3-R69-G70-B71
- 2022-09-01 19:49:36,449 - game -INFO - LED name=antigravityMeter4; number=A4-R6
- 2022-09-01 19:49:36,449 - game -INFO - LED name=scoopSegment1b; number=A2-R13
- 2022-09-01 19:49:36,449 - game -INFO - LED name=antigravityMeter6; number=A4-R4
- 2022-09-01 19:49:36,450 - game -INFO - LED name=giLeftOfShip3; number=A2-R51-G52-B53
- 2022-09-01 19:49:36,450 - game -INFO - LED name=garageLights3; number=A0-R9-G10-B11
- 2022-09-01 19:49:36,450 - game -INFO - LED name=spinner; number=A2-R54-G55-B56
- 2022-09-01 19:49:36,450 - game -INFO - LED name=scoopRectangle1; number=A3-R39-G40-B41
- 2022-09-01 19:49:36,450 - game -INFO - LED name=giLeftOfShip2; number=A2-R72-G73-B74
- 2022-09-01 19:49:36,450 - game -INFO - LED name=meter6; number=A0-R66-G67-B68
- 2022-09-01 19:49:36,450 - game -INFO - LED name=leftShipSlot3; number=A0-R21-G22-B23
- 2022-09-01 19:49:36,450 - game -INFO - LED name=scoopSegment0f; number=A2-R1
- 2022-09-01 19:49:36,450 - game -INFO - LED name=scoopSegment0e; number=A2-R0
- 2022-09-01 19:49:36,450 - game -INFO - LED name=scoopSegment0dp; number=A2-R3
- 2022-09-01 19:49:36,450 - game -INFO - LED name=scoopSegment0g; number=A2-R2
- 2022-09-01 19:49:36,450 - game -INFO - LED name=mortyCard2; number=A4-R42-G43-B44
- 2022-09-01 19:49:36,450 - game -INFO - LED name=giLeftOrbit6; number=A3-R30-G31-B32
- 2022-09-01 19:49:36,450 - game -INFO - LED name=floobleCrank2; number=A3-R48-G49-B50
- 2022-09-01 19:49:36,451 - game -INFO - LED name=leftOrbitTriangle1; number=A3-R45-G46-B47
- 2022-09-01 19:49:36,451 - game -INFO - LED name=antigravityInsert; number=A1-R51-G52-B53
- 2022-09-01 19:49:36,451 - game -INFO - LED name=shootAgainSegment1g; number=A3-R18
- 2022-09-01 19:49:36,451 - game -INFO - LED name=shootAgainSegment1dp; number=A3-R19
- 2022-09-01 19:49:36,451 - game -INFO - LED name=rightShipSlot2; number=A1-R18-G19-B20
- 2022-09-01 19:49:36,451 - game -INFO - LED name=shootAgainSegment1c; number=A3-R14
- 2022-09-01 19:49:36,451 - game -INFO - LED name=scoopSegment0b; number=A2-R21
- 2022-09-01 19:49:36,451 - game -INFO - LED name=shootAgainSegment1e; number=A3-R16
- 2022-09-01 19:49:36,451 - game -INFO - LED name=shootAgainSegment1f; number=A3-R17
- 2022-09-01 19:49:36,451 - game -INFO - LED name=shootAgainSegment1a; number=A3-R12
- 2022-09-01 19:49:36,451 - game -INFO - LED name=shootAgainSegment1b; number=A3-R13
- 2022-09-01 19:49:36,451 - game -INFO - LED name=mortyCard9; number=A4-R30-G31-B32
- 2022-09-01 19:49:36,451 - game -INFO - LED name=giRightLaneGuide1; number=A1-R63-G64-B65
- 2022-09-01 19:49:36,452 - game -INFO - LED name=giRightLaneGuide2; number=A1-R60-G61-B62
- 2022-09-01 19:49:36,452 - game -INFO - LED name=shootAgainRGBRight; number=A3-R9-G10-B11
- 2022-09-01 19:49:36,452 - game -INFO - LED name=mortyCard3; number=A4-R39-G40-B41
- 2022-09-01 19:49:36,452 - game -INFO - LED name=leftDropCircle2; number=A3-R42-G43-B44
- 2022-09-01 19:49:36,452 - game -INFO - LED name=slingPop; number=A1-R72-G73-B74
- 2022-09-01 19:49:36,452 - game -INFO - LED name=garageShotTriangle3; number=A4-R48-G49-B50
- 2022-09-01 19:49:36,452 - game -INFO - LED name=mortyCard8; number=A4-R33-G34-B35
- 2022-09-01 19:49:36,452 - game -INFO - LED name=giRightRamp1; number=A1-R33-G34-B35
- 2022-09-01 19:49:36,452 - game -INFO - LED name=1xIndicator; number=A4-R15-G16-B17
- 2022-09-01 19:49:36,452 - game -INFO - LED name=giLeftOrbit3; number=A2-R81-G82-B83
- 2022-09-01 19:49:36,452 - game -INFO - LED name=shootAgainSegment0g; number=A3-R2
- 2022-09-01 19:49:36,452 - game -INFO - LED name=shootAgainSegment0dp; number=A3-R3
- 2022-09-01 19:49:36,453 - game -INFO - LED name=shootAgainSegment0e; number=A3-R0
- 2022-09-01 19:49:36,453 - game -INFO - LED name=shootAgainSegment0f; number=A3-R1
- 2022-09-01 19:49:36,453 - game -INFO - LED name=giPortalLeft3; number=A2-R66-G67-B68
- 2022-09-01 19:49:36,453 - game -INFO - LED name=leftRampRectangle; number=A4-R72-G73-B74
- 2022-09-01 19:49:36,453 - game -INFO - LED name=garageLights4; number=A0-R6-G7-B8
- 2022-09-01 19:49:36,453 - game -INFO - LED name=houseInterior2; number=A1-R3-G4-B5
- 2022-09-01 19:49:36,453 - game -INFO - LED name=giBackRight2; number=A1-R39-G40-B41
- 2022-09-01 19:49:36,453 - game -INFO - LED name=mortyCard1; number=A4-R45-G46-B47
- 2022-09-01 19:49:36,453 - game -INFO - LED name=noobTarget; number=A4-R78-G79-B80
- 2022-09-01 19:49:36,453 - game -INFO - LED name=meter3; number=A0-R54-G55-B56
- 2022-09-01 19:49:36,453 - game -INFO - LED name=giLoopback1; number=A1-R24-G25-B26
- 2022-09-01 19:49:36,453 - game -INFO - LED name=rightDropCircle1; number=A3-R57-G58-B59
- 2022-09-01 19:49:36,453 - game -INFO - LED name=giLeftOrbit2; number=A2-R78-G79-B80
- 2022-09-01 19:49:36,453 - game -INFO - LED name=giLeftLaneGuide1; number=A2-R36-G37-B38
- 2022-09-01 19:49:36,454 - game -INFO - LED name=giShip1; number=A0-R81-G82-B83
- 2022-09-01 19:49:36,454 - game -INFO - LED name=giLeftLaneGuide2; number=A2-R42-G43-B44
- 2022-09-01 19:49:36,454 - game -INFO - LED name=houseInterior1; number=A1-R0-G1-B2
- 2022-09-01 19:49:36,454 - game -INFO - LED name=mortyCard7; number=A4-R12-G13-B14
- 2022-09-01 19:49:36,454 - game -INFO - LED name=meeseeksTargetTriangle; number=A0-R45-G46-B47
- 2022-09-01 19:49:36,454 - game -INFO - LED name=mortyCard4; number=A4-R36-G37-B38
- 2022-09-01 19:49:36,454 - game -INFO - LED name=loopbackTriangle; number=A3-R72-G73-B74
- 2022-09-01 19:49:36,454 - game -INFO - LED name=garageLights2; number=A0-R3-G4-B5
- 2022-09-01 19:49:36,454 - game -INFO - LED name=shipInterior; number=A1-R9-G10-B11
- 2022-09-01 19:49:36,454 - game -INFO - LED name=scoopSegment0a; number=A2-R20
- 2022-09-01 19:49:36,454 - game -INFO - LED name=giRightSling1; number=A1-R57-G58-B59
- 2022-09-01 19:49:36,454 - game -INFO - LED name=shootAgainSegment1d; number=A3-R15
- 2022-09-01 19:49:36,454 - game -INFO - LED name=giRightOutlane1; number=A0-R39-G40-B41
- 2022-09-01 19:49:36,455 - game -INFO - LED name=rightOrbitCircle; number=A3-R81-G82-B83
- 2022-09-01 19:49:36,455 - game -INFO - LED name=scoopSegment0c; number=A2-R22
- 2022-09-01 19:49:36,455 - game -INFO - LED name=scoopSegment0d; number=A2-R23
- 2022-09-01 19:49:36,455 - game -INFO - LED name=leftOrbitTriangle3; number=A0-R33-G34-B35
- 2022-09-01 19:49:36,455 - game -INFO - LED name=giLeftOrbit1; number=A0-R12-G13-B14
- 2022-09-01 19:49:36,455 - game -INFO - LED name=giRightFlipper1; number=A0-R24-G25-B26
- 2022-09-01 19:49:36,455 - game -INFO - LED name=rightRampCircle; number=A3-R66-G67-B68
- 2022-09-01 19:49:36,455 - game -INFO - LED name=leftOrbitCircle; number=A3-R24-G25-B26
- 2022-09-01 19:49:36,455 - game -INFO - LED name=Unused001; number=A1-R8
- 2022-09-01 19:49:36,455 - game -INFO - LED name=headlight1; number=A1-R6
- 2022-09-01 19:49:36,455 - game -INFO - LED name=headlight2; number=A1-R7
- 2022-09-01 19:49:36,455 - game -INFO - LED name=leftStandup1; number=A4-R66-G67-B68
- 2022-09-01 19:49:36,455 - game -INFO - LED name=leftDrop; number=A1-R78-G79-B80
- 2022-09-01 19:49:36,456 - game -INFO - LED name=giRightFlipper2; number=A0-R36-G37-B38
- 2022-09-01 19:49:36,456 - game -INFO - LED name=loopbackSlot2; number=A1-R42-G43-B44
- 2022-09-01 19:49:36,456 - game -INFO - LED name=giPortalLeft1; number=A2-R60-G61-B62
- 2022-09-01 19:49:36,456 - game -INFO - LED name=rightOrbitTriangle1; number=A3-R75-G76-B77
- 2022-09-01 19:49:36,456 - game -INFO - LED name=meeseeksBox; number=A1-R81-G82-B83
- 2022-09-01 19:49:36,456 - game -INFO - LED name=garageLights1; number=A0-R0-G1-B2
- 2022-09-01 19:49:36,456 - game -INFO - LED name=mortyCard6; number=A2-R33-G34-B35
- 2022-09-01 19:49:36,456 - game -INFO - LED name=scoopRGBRight; number=A2-R9-G10-B11
- 2022-09-01 19:49:36,456 - game -INFO - LED name=portalGun; number=A4-R81-G82-B83
- 2022-09-01 19:49:36,456 - game -INFO - LED name=giShip4; number=A0-R72-G73-B74
- 2022-09-01 19:49:36,456 - game -INFO - LED name=rightShipSlot1; number=A1-R15-G16-B17
- 2022-09-01 19:49:36,456 - game -INFO - LED name=giBackRight1; number=A1-R36-G37-B38
- 2022-09-01 19:49:36,456 - game -INFO - LED name=antigravityMeter1; number=A4-R9
- 2022-09-01 19:49:36,456 - game -INFO - LED name=antigravityMeter2; number=A4-R8
- 2022-09-01 19:49:36,456 - game -INFO - LED name=leftStandup2; number=A4-R63-G64-B65
- 2022-09-01 19:49:36,456 - game -INFO - LED name=giRightRamp2; number=A3-R60-G61-B62
- 2022-09-01 19:49:36,456 - game -INFO - LED name=giPortalLeft4; number=A2-R69-G70-B71
- 2022-09-01 19:49:36,457 - game -INFO - LED name=mortyCard5; number=A4-R24-G25-B26
- 2022-09-01 19:49:36,457 - game -INFO - LED name=portalTriangle; number=A2-R24-G25-B26
- 2022-09-01 19:49:36,457 - game -INFO - LED name=scoopRGBLeft; number=A2-R6-G7-B8
- 2022-09-01 19:49:36,457 - game -INFO - LED name=giLeftOrbit5; number=A3-R27-G28-B29
- 2022-09-01 19:49:36,457 - game -INFO - LED name=garageShotTriangle2; number=A4-R51-G52-B53
- 2022-09-01 19:49:36,457 - game -INFO - LED name=leftStandup3; number=A4-R60-G61-B62
- 2022-09-01 19:49:36,457 - game -INFO - LED name=antigravityMeter7; number=A4-R3
- 2022-09-01 19:49:36,457 - game -INFO - LED name=giRightSling2; number=A1-R69-G70-B71
- 2022-09-01 19:49:36,457 - game -INFO - LED name=antigravityMeter8; number=A4-R2
- 2022-09-01 19:49:36,457 - game -INFO - LED name=scoopSegment1f; number=A2-R17
- 2022-09-01 19:49:36,457 - game -INFO - LED name=floobleCrank1; number=A3-R54-G55-B56
- 2022-09-01 19:49:36,457 - game -INFO - LED name=popSave; number=A2-R45-G46-B47
- 2022-09-01 19:49:36,488 - game.modes -INFO - Added SoundController pri=10.
- 2022-09-01 19:49:36,489 - game.assets -INFO - asset configuration found at /home/game/RickAndMorty/config/asset_list.yaml
- 2022-09-01 19:49:38,169 - game.dmdcache -WARNING - Loading image file with caching disabled; set dmd_cache_path in config to enable.
- libpng warning: iCCP: known incorrect sRGB profile
- libpng warning: iCCP: known incorrect sRGB profile
- libpng warning: iCCP: known incorrect sRGB profile
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