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more super op goku ui mui script

uor
Aug 11th, 2019
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  1. -- Script
  2.  
  3. --https://github.com/Mokiros/roblox-FE-compatibility
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. local RealPlayer = Player
  7. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  8.  
  9. wait(1)
  10.  
  11.  
  12. local punched1 = true
  13. local punched2 = false
  14. local punched3 = false
  15. local punched4 = false
  16. local beamgo4 = 2.2
  17. local beamgo3 = 1
  18. local trans = 1
  19. local ssj1 = false
  20. local ssj2 = false
  21. local transforming1 = false
  22. local transforming2 = false
  23. local transforming3 = false
  24. local transforming4 = false
  25. local onaura = true
  26. local num = 0
  27. local enabled = true
  28. local beamgo = 2.2
  29. local beamgo1 = 1
  30. local p = owner
  31. local char = p.Character
  32. local mouse = p:GetMouse()
  33. local larm = char["Left Arm"]
  34. local rarm = char["Right Arm"]
  35. local lleg = char["Left Leg"]
  36. local rleg = char["Right Leg"]
  37. local hed = char.Head
  38. local torso = char.Torso
  39. local hum = char.Humanoid
  40. local root = char.HumanoidRootPart
  41. local canattack = true
  42. local canwalk = true
  43. local canwalk1 = true
  44. local canidle = true
  45. local rs = game:GetService("RunService").RenderStepped
  46. local new = Instance.new
  47. local v3 = Vector3.new
  48. local ns = NumberSequence.new
  49. local nr = NumberRange.new
  50. local bc = BrickColor.new
  51. local cf = CFrame.new
  52. local cfa = CFrame.Angles
  53. local rad = math.rad
  54. local startk = false
  55. local beam1 = false
  56. local beam2 = false
  57. local powering = false
  58. stop = false
  59. local start = false
  60. Mrandom = math.random
  61. local DebrisModel = Instance.new("Model",char)
  62. DebrisModel.Name = "Debris"
  63. C3 = Color3.new
  64. local base = true
  65. local super = false
  66. local super2 = false
  67. local super3 = false
  68. local god = false
  69. local blue = false
  70. local slow = false
  71. local ui = false
  72. local kaioken = false
  73. local dodge = false
  74. local transformed = false
  75. local muiable = false
  76. cooldown = true
  77. canfly = false
  78.  
  79. -- Scripts
  80. -- Objects
  81.  
  82. local HealthGUI = Instance.new("ScreenGui")
  83. local TextLabel = Instance.new("TextLabel")
  84. local Frame2 = Instance.new("Frame")
  85. local Slot2 = Instance.new("TextLabel")
  86. local Slot3 = Instance.new("TextLabel")
  87. local Slot4 = Instance.new("TextLabel")
  88. local Slot5 = Instance.new("TextLabel")
  89. local Slot6 = Instance.new("TextLabel")
  90. local Slot7 = Instance.new("TextLabel")
  91. local Slot8 = Instance.new("TextLabel")
  92. local Slot9 = Instance.new("TextLabel")
  93. local Slot10 = Instance.new("TextLabel")
  94. local Slot11 = Instance.new("TextLabel")
  95. local Slot12 = Instance.new("TextLabel")
  96.  
  97. -- Properties
  98. PlayerGui = p.PlayerGui
  99. HealthGUI.Name = "HealthGUI"
  100. HealthGUI = Instance.new("ScreenGui", PlayerGui)
  101.  
  102. TextLabel.Parent = HealthGUI
  103. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  104. TextLabel.BackgroundTransparency = 1
  105. TextLabel.Position = UDim2.new(0, 0, 0.959999979, 0)
  106. TextLabel.Size = UDim2.new(0.0900000036, 0, 0.0500000007, 0)
  107. TextLabel.ZIndex = 3
  108. TextLabel.Font = Enum.Font.Cartoon
  109. TextLabel.Text = "[H] Flight"
  110. TextLabel.TextColor3 = Color3.new(0, 0, 0)
  111. TextLabel.TextScaled = true
  112. TextLabel.TextSize = 10
  113. TextLabel.TextStrokeColor3 = Color3.new(1, 0.294118, 0.294118)
  114. TextLabel.TextStrokeTransparency = 0
  115. TextLabel.TextWrapped = true
  116.  
  117. Frame2.Name = "Frame2"
  118. Frame2.Parent = HealthGUI
  119. Frame2.BackgroundColor3 = Color3.new(1, 1, 1)
  120. Frame2.BackgroundTransparency = 1
  121. Frame2.Position = UDim2.new(-0.00146412884, 0, 0.00607902743, 0)
  122. Frame2.Size = UDim2.new(0.5, 0, 0.5, 0)
  123.  
  124. Slot2.Name = "Slot2"
  125. Slot2.Parent = Frame2
  126. Slot2.BackgroundColor3 = Color3.new(1, 1, 1)
  127. Slot2.BackgroundTransparency = 1
  128. Slot2.Position = UDim2.new(1.72187495, 0, 1.34546447, 0)
  129. Slot2.Rotation = -1
  130. Slot2.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  131. Slot2.Font = Enum.Font.ArialBold
  132. Slot2.Text = "[U] UI"
  133. Slot2.TextColor3 = Color3.new(1, 1, 1)
  134. Slot2.TextScaled = true
  135. Slot2.TextSize = 30
  136. Slot2.TextStrokeColor3 = Color3.new(0, 0.333333, 1)
  137. Slot2.TextStrokeTransparency = 0
  138. Slot2.TextWrapped = true
  139.  
  140. Slot3.Name = "Slot3"
  141. Slot3.Parent = Frame2
  142. Slot3.BackgroundColor3 = Color3.new(1, 1, 1)
  143. Slot3.BackgroundTransparency = 1
  144. Slot3.Position = UDim2.new(1.722, 0, 1.20500004, 0)
  145. Slot3.Rotation = -1
  146. Slot3.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  147. Slot3.Font = Enum.Font.ArialBold
  148. Slot3.Text = "[Y] MUI"
  149. Slot3.TextColor3 = Color3.new(1, 1, 1)
  150. Slot3.TextScaled = true
  151. Slot3.TextSize = 100
  152. Slot3.TextStrokeColor3 = Color3.new(0, 0.333333, 1)
  153. Slot3.TextStrokeTransparency = 0
  154. Slot3.TextWrapped = true
  155.  
  156. Slot4.Name = "Slot4"
  157. Slot4.Parent = Frame2
  158. Slot4.BackgroundColor3 = Color3.new(1, 1, 1)
  159. Slot4.BackgroundTransparency = 1
  160. Slot4.Position = UDim2.new(1.722, 0, 1.10500002, 0)
  161. Slot4.Rotation = -1
  162. Slot4.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  163. Slot4.Font = Enum.Font.ArialBold
  164. Slot4.Text = "[P] Energy Charge"
  165. Slot4.TextColor3 = Color3.new(1, 1, 1)
  166. Slot4.TextScaled = true
  167. Slot4.TextSize = 100
  168. Slot4.TextStrokeColor3 = Color3.new(0, 0.333333, 1)
  169. Slot4.TextStrokeTransparency = 0
  170. Slot4.TextWrapped = true
  171.  
  172. Slot5.Name = "Slot5"
  173. Slot5.Parent = Frame2
  174. Slot5.BackgroundColor3 = Color3.new(1, 1, 1)
  175. Slot5.BackgroundTransparency = 1
  176. Slot5.Position = UDim2.new(1.722, 0, 1.005, 0)
  177. Slot5.Rotation = -1
  178. Slot5.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  179. Slot5.Font = Enum.Font.ArialBold
  180. Slot5.Text = "[Q] Kamehameha"
  181. Slot5.TextColor3 = Color3.new(1, 1, 1)
  182. Slot5.TextScaled = true
  183. Slot5.TextSize = 100
  184. Slot5.TextStrokeColor3 = Color3.new(0, 1, 1)
  185. Slot5.TextStrokeTransparency = 0
  186. Slot5.TextWrapped = true
  187.  
  188. Slot6.Name = "Slot6"
  189. Slot6.Parent = Frame2
  190. Slot6.BackgroundColor3 = Color3.new(1, 1, 1)
  191. Slot6.BackgroundTransparency = 1
  192. Slot6.Position = UDim2.new(1.722, 0, 1.505, 0)
  193. Slot6.Rotation = -1
  194. Slot6.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  195. Slot6.Font = Enum.Font.ArialBold
  196. Slot6.Text = "[R] Guard"
  197. Slot6.TextColor3 = Color3.new(1, 1, 1)
  198. Slot6.TextScaled = true
  199. Slot6.TextSize = 100
  200. Slot6.TextStrokeColor3 = Color3.new(1, 0, 0)
  201. Slot6.TextStrokeTransparency = 0
  202. Slot6.TextWrapped = true
  203.  
  204. Slot7.Name = "Slot7"
  205. Slot7.Parent = Frame2
  206. Slot7.BackgroundColor3 = Color3.new(1, 1, 1)
  207. Slot7.BackgroundTransparency = 1
  208. Slot7.Position = UDim2.new(1.722, 0, 1.60500002, 0)
  209. Slot7.Rotation = -1
  210. Slot7.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  211. Slot7.Font = Enum.Font.ArialBold
  212. Slot7.Text = "[E] Combat"
  213. Slot7.TextColor3 = Color3.new(1, 1, 1)
  214. Slot7.TextScaled = true
  215. Slot7.TextSize = 100
  216. Slot7.TextStrokeColor3 = Color3.new(1, 0, 0)
  217. Slot7.TextStrokeTransparency = 0
  218. Slot7.TextWrapped = true
  219.  
  220. Slot8.Name = "Slot8"
  221. Slot8.Parent = Frame2
  222. Slot8.BackgroundColor3 = Color3.new(1, 1, 1)
  223. Slot8.BackgroundTransparency = 1
  224. Slot8.Position = UDim2.new(1.722, 0, 1.70500004, 0)
  225. Slot8.Rotation = -1
  226. Slot8.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  227. Slot8.Font = Enum.Font.ArialBold
  228. Slot8.Text = "[X] Super God Fist"
  229. Slot8.TextColor3 = Color3.new(1, 1, 1)
  230. Slot8.TextScaled = true
  231. Slot8.TextSize = 100
  232. Slot8.TextStrokeColor3 = Color3.new(1, 0.333333, 0)
  233. Slot8.TextStrokeTransparency = 0
  234. Slot8.TextWrapped = true
  235.  
  236. Slot9.Name = "Slot9"
  237. Slot9.Parent = Frame2
  238. Slot9.BackgroundColor3 = Color3.new(1, 1, 1)
  239. Slot9.BackgroundTransparency = 1
  240. Slot9.Position = UDim2.new(1.722, 0, 1.80499995, 0)
  241. Slot9.Rotation = -1
  242. Slot9.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  243. Slot9.Font = Enum.Font.ArialBold
  244. Slot9.Text = "[V] Grab"
  245. Slot9.TextColor3 = Color3.new(1, 1, 1)
  246. Slot9.TextScaled = true
  247. Slot9.TextSize = 100
  248. Slot9.TextStrokeColor3 = Color3.new(1, 0, 0)
  249. Slot9.TextStrokeTransparency = 0
  250. Slot9.TextWrapped = true
  251.  
  252. Slot10.Name = "Slot10"
  253. Slot10.Parent = Frame2
  254. Slot10.BackgroundColor3 = Color3.new(1, 1, 1)
  255. Slot10.BackgroundTransparency = 1
  256. Slot10.Position = UDim2.new(1.722, 0, 0.704999983, 0)
  257. Slot10.Rotation = -1
  258. Slot10.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  259. Slot10.Font = Enum.Font.ArialBold
  260. Slot10.Text = "[3] Z-Vanish"
  261. Slot10.TextColor3 = Color3.new(1, 1, 1)
  262. Slot10.TextScaled = true
  263. Slot10.TextSize = 100
  264. Slot10.TextStrokeTransparency = 0
  265. Slot10.TextWrapped = true
  266.  
  267. Slot11.Name = "Slot 11"
  268. Slot11.Parent = Frame2
  269. Slot11.BackgroundColor3 = Color3.new(1, 1, 1)
  270. Slot11.BackgroundTransparency = 1
  271. Slot11.Position = UDim2.new(1.62199998, 0, 0.104999997, 0)
  272. Slot11.Rotation = -1
  273. Slot11.Size = UDim2.new(0.308999985, 0, 0.164000005, 0)
  274. Slot11.Font = Enum.Font.ArialBold
  275. Slot11.Text = "UI Avatar made by venturiansonic"
  276. Slot11.TextColor3 = Color3.new(0, 1, 1)
  277. Slot11.TextScaled = true
  278. Slot11.TextSize = 100
  279. Slot11.TextStrokeColor3 = Color3.new(0, 0, 1)
  280. Slot11.TextStrokeTransparency = 0.89999997615814
  281. Slot11.TextTransparency = 0.89999997615814
  282. Slot11.TextWrapped = true
  283.  
  284. Slot12.Name = "Slot12"
  285. Slot12.Parent = Frame2
  286. Slot12.BackgroundColor3 = Color3.new(1, 1, 1)
  287. Slot12.BackgroundTransparency = 1
  288. Slot12.Position = UDim2.new(1.62199998, 0, 0.305000007, 0)
  289. Slot12.Rotation = -1
  290. Slot12.Size = UDim2.new(0.308999985, 0, 0.164000005, 0)
  291. Slot12.Font = Enum.Font.ArialBold
  292. Slot12.Text = " venturiansonic#3801"
  293. Slot12.TextColor3 = Color3.new(0, 1, 1)
  294. Slot12.TextScaled = true
  295. Slot12.TextSize = 100
  296. Slot12.TextStrokeColor3 = Color3.new(1, 0, 0)
  297. Slot12.TextStrokeTransparency = 0.89999997615814
  298. Slot12.TextTransparency = 0.89999997615814
  299. Slot12.TextWrapped = true
  300.  
  301.  
  302. -----------------------------------
  303. --god/health
  304. hum:SetStateEnabled("Dead",false)
  305. hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  306. Instance.new("ForceField",char).Visible = false
  307. hum.MaxHealth = math.huge
  308. hum.Health = math.huge
  309.  
  310.  
  311. -----------------------------------
  312. function Lerp(c1,c2,al)
  313. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  314. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  315. for i,v in pairs(com1) do
  316. com1[i] = v+(com2[i]-v)*al
  317. end
  318. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  319. end
  320. ----------------------------------------------------------------------------------------------------
  321. local maincolor = BrickColor.new("Cyan")
  322. function Eviscerate(dude)
  323. if dude.Name ~= char then
  324. local bgf = Instance.new("BodyGyro", dude.Head)
  325. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(rad(-90), 0, 0)
  326. local val = Instance.new("BoolValue", dude)
  327. val.Name = "IsHit"
  328. local ds = coroutine.wrap(function()
  329. dude:WaitForChild("Head"):BreakJoints()
  330.  
  331.  
  332. coroutine.resume(coroutine.create(function()
  333. for i, v in pairs(dude:GetChildren()) do
  334. if v:IsA("Accessory") then
  335. v:Destroy()
  336. end
  337. if v:IsA("Humanoid") then
  338. v:Destroy()
  339. end
  340. if v:IsA("CharacterMesh") then
  341. v:Destroy()
  342. end
  343. if v:IsA("Model") then
  344. v:Destroy()
  345. end
  346. if v:IsA("Part") or v:IsA("MeshPart") then
  347. for x, o in pairs(v:GetChildren()) do
  348. if o:IsA("Decal") then
  349. o:Destroy()
  350. end
  351. end
  352. coroutine.resume(coroutine.create(function()
  353. v.Material = "Neon"
  354. v.CanCollide = false
  355. local PartEmmit1 = Instance.new("ParticleEmitter", v)
  356. PartEmmit1.LightEmission = 1
  357. PartEmmit1.Texture = "rbxassetid://284205403"
  358. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  359. PartEmmit1.Rate = 150
  360. PartEmmit1.Lifetime = NumberRange.new(1)
  361. PartEmmit1.Size = NumberSequence.new({
  362. NumberSequenceKeypoint.new(0, 0.75, 0),
  363. NumberSequenceKeypoint.new(1, 0, 0)
  364. })
  365. PartEmmit1.Transparency = NumberSequence.new({
  366. NumberSequenceKeypoint.new(0, 0, 0),
  367. NumberSequenceKeypoint.new(1, 1, 0)
  368. })
  369. PartEmmit1.Speed = NumberRange.new(0, 0)
  370. PartEmmit1.VelocitySpread = 30000
  371. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  372. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  373. local BodPoss = Instance.new("BodyPosition", v)
  374. BodPoss.P = 3000
  375. BodPoss.D = 1000
  376. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  377. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  378. v.Color = maincolor.Color
  379. coroutine.resume(coroutine.create(function()
  380. for i = 0, 49 do
  381. swait(1)
  382. v.Transparency = v.Transparency + 0.08
  383. end
  384. wait(0.5)
  385. PartEmmit1.Enabled = false
  386. wait(0)
  387. v:Destroy()
  388. dude:Destroy()
  389. end))
  390. end))
  391. end
  392. end
  393. end))
  394. end)
  395. ds()
  396. end
  397. end
  398. ----------------------------------------------------------------------------------------------------
  399. --Hair
  400.  
  401. a8 = new("Part",char)
  402. a8.Name = "Hair"
  403. a8.Size = v3(2.92, 2.58, 2.72)
  404. a8.BrickColor = bc("Really black")
  405. a8.Material = "Neon"
  406. a8.Transparency = 1
  407. aa8 = new("SpecialMesh",a8)
  408. aa8.MeshType = "FileMesh"
  409. aa8.Scale = v3(7.3,7.3,7.3)
  410. aa8.MeshId = "rbxassetid://455100513"
  411. aaa8 =new("Weld",a8)
  412. aaa8.Part0 = hed
  413. aaa8.Part1 = a8
  414. aaa8.C0 = cf(-0.15,.9,-0.1) * cfa(rad(0),rad(0),rad(0))
  415.  
  416.  
  417.  
  418.  
  419.  
  420.  
  421. Lightning = function(Start,End,Times,Offset,Color,Thickness)
  422.  
  423.  
  424.  
  425.  
  426. local magz = (Start - End).magnitude local curpos = Start local trz = {-Offset,Offset}
  427.  
  428.  
  429.  
  430.  
  431. for i=1,Times do
  432.  
  433.  
  434.  
  435.  
  436. local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true
  437.  
  438.  
  439.  
  440.  
  441. li.Material = "Neon"
  442.  
  443.  
  444.  
  445.  
  446.  
  447.  
  448.  
  449.  
  450.  
  451.  
  452.  
  453.  
  454.  
  455. li.Transparency = 0 li.BrickColor = Color
  456.  
  457.  
  458.  
  459.  
  460. li.formFactor = "Custom" li.CanCollide = false
  461.  
  462.  
  463.  
  464.  
  465. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  466.  
  467.  
  468.  
  469.  
  470. local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  471.  
  472.  
  473.  
  474.  
  475. local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz
  476.  
  477.  
  478.  
  479.  
  480. if Times == i then
  481.  
  482.  
  483.  
  484.  
  485. local magz2 = (curpos - End).magnitude li.Size = Vector3.new(Thickness,Thickness,magz2)
  486.  
  487.  
  488.  
  489.  
  490. li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2)
  491.  
  492.  
  493.  
  494.  
  495. else
  496.  
  497.  
  498.  
  499.  
  500. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  501.  
  502.  
  503.  
  504.  
  505. end
  506.  
  507.  
  508.  
  509.  
  510. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p Spawn(function() for i=1,10 do wait()
  511.  
  512.  
  513.  
  514.  
  515.  
  516.  
  517.  
  518.  
  519.  
  520.  
  521.  
  522.  
  523.  
  524. li.Transparency = li.Transparency+tra end li:Destroy() end)
  525.  
  526.  
  527.  
  528.  
  529. end
  530.  
  531.  
  532.  
  533.  
  534. end
  535.  
  536.  
  537. --Clothes
  538. if char.Shirt == nil then
  539. Instance.new("Shirt",char)
  540. end
  541. if char.Pants == nil then
  542. Instance.new("Pants",char)
  543. end
  544. wait(0.5)
  545.  
  546. local instinct = false
  547.  
  548. -------
  549. -----------------------------------------------------------------------
  550. --Sounds
  551. --Folder
  552. soundfolder = Instance.new("Model",char)
  553. soundfolder.Name = "Sound Folder"
  554. --Sounds
  555. kamecharge = Instance.new("Sound",torso)
  556. kamecharge.Volume = 1
  557. kamecharge.Name = "kamecharge"
  558. kamecharge.Looped = false
  559. kamecharge.SoundId = "rbxassetid://908489666"
  560. kamefire = Instance.new("Sound",torso)
  561. kamefire.Volume = 1
  562. kamefire.Name = "kamefire"
  563. kamefire.Looped = false
  564. kamefire.SoundId = "rbxassetid://908474188"
  565. kamehit = Instance.new("Sound",torso)
  566. kamehit.Volume = 30
  567. kamehit.Name = "kamehit"
  568. kamehit.Looped = false
  569. kamehit.SoundId = "rbxassetid://908484148"
  570. ssjaura = Instance.new("Sound",torso)
  571. ssjaura.Volume = 10
  572. ssjaura.Name = "ssjaura"
  573. ssjaura.Looped = true
  574. ssjaura.SoundId = "rbxassetid://891397456"
  575. ssjauraburst = Instance.new("Sound",torso)
  576. ssjauraburst.Volume = math.huge
  577. ssjauraburst.Name = "ssjauraburst"
  578. ssjauraburst.Looped =false
  579. ssjauraburst.SoundId = "rbxassetid://437393965"
  580. ssjmusic = Instance.new("Sound",torso)
  581. ssjmusic.Volume = 10
  582. ssjmusic.Name = "ssjmusic"
  583. ssjmusic.Looped = true
  584. ssjmusic.SoundId = "rbxassetid://194135434"
  585. ssj2music = Instance.new("Sound",torso)
  586. ssj2music.Volume = 10
  587. ssj2music.Name = "ssj2music"
  588. ssj2music.Looped = true
  589. ssj2music.SoundId = "rbxassetid://144377132"
  590. ssj2aura = Instance.new("Sound",torso)
  591. ssj2aura.Volume = 10
  592. ssj2aura.Name = "ssj2aura"
  593. ssj2aura.Looped = true
  594. ssj2aura.SoundId = "rbxassetid://262498455"
  595.  
  596. fahersonstart = Instance.new("Sound",torso)
  597. fahersonstart.Volume = math.huge
  598. fahersonstart.Name = "fahersonstart"
  599. fahersonstart.Looped = false
  600. fahersonstart.SoundId = "rbxassetid://958391048"
  601. fahersonend = Instance.new("Sound",torso)
  602. fahersonend.Volume = math.huge
  603. fahersonend.Name = "fahersonend"
  604. fahersonend.Looped = false
  605. fahersonend.SoundId = "rbxassetid://958391222"
  606. punchsound = Instance.new("Sound",torso)
  607. punchsound.Volume = 10
  608. punchsound.Name = "punchsound"
  609. punchsound.Looped = false
  610. punchsound.SoundId = "rbxassetid://896246498"
  611. punchsound1 = Instance.new("Sound",torso)
  612. punchsound1.Volume = 10
  613. punchsound1.Name = "punchsound1"
  614. punchsound1.Looped = false
  615. punchsound1.SoundId = "rbxassetid://137579113"
  616.  
  617.  
  618.  
  619.  
  620.  
  621. NewInstance = function(instance,parent,properties)
  622. local inst = Instance.new(instance)
  623. inst.Parent = parent
  624. if(properties)then
  625. for i,v in next, properties do
  626. pcall(function() inst[i] = v end)
  627. end
  628. end
  629. return inst;
  630. end
  631.  
  632.  
  633.  
  634.  
  635.  
  636. ----------------------------------------------------
  637. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  638. local wld = Instance.new("Weld", wp1)
  639. wld.Part0 = wp0
  640. wld.Part1 = wp1
  641. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  642. end
  643. newWeld(torso, larm, -1.5, 0.5, 0)
  644. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  645. newWeld(torso, rarm, 1.5, 0.5, 0)
  646. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  647. newWeld(torso, hed, 0, 1.5, 0)
  648. newWeld(torso, lleg, -0.5, -1, 0)
  649. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  650. newWeld(torso, rleg, 0.5, -1, 0)
  651. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  652. newWeld(root, torso, 0, -1, 0)
  653. torso.Weld.C1 = CFrame.new(0, -1, 0)
  654. --Animations
  655. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  656.  
  657.  
  658. hum.WalkSpeed = 20
  659.  
  660.  
  661.  
  662.  
  663.  
  664.  
  665.  
  666.  
  667.  
  668.  
  669.  
  670.  
  671.  
  672.  
  673.  
  674.  
  675.  
  676.  
  677.  
  678.  
  679. function firsthit()
  680. local SFXZ = Instance.new("Sound",torso)
  681. SFXZ.SoundId = "rbxassetid://169259383"
  682. SFXZ.Volume = 1
  683. SFXZ.Pitch = 1.5
  684. SFXZ.Looped = false
  685. wait(0.01)
  686. SFXZ:Play()
  687.  
  688. for i = 1,5 do
  689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  695. wait()
  696. end
  697.  
  698.  
  699. ag = new("Part",char)
  700. ag.Name = "NewPart"
  701. ag.Size = v3(2,2,2)
  702. ag.CanCollide = false
  703. ag.Position = v3(999,999,999)
  704. ag.BrickColor = bc("Color")
  705. ag.Material = "Neon"
  706. ag.Transparency = 1
  707. aaag =new("Weld",ag)
  708. aaag.Part0 = rarm
  709. aaag.Part1 = ag
  710. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  711.  
  712.  
  713. ag.Touched:connect(function(hit)
  714. for i,v in pairs(hit.Parent:GetChildren()) do
  715. if v:IsA("Humanoid") then
  716. ag.TouchInterest:Destroy()
  717. if ssj1 == false and ssj2 == false then
  718. v.Health = v.Health - 40
  719. end
  720. if blue == true and ssj2 == true then
  721. v.Health = v.Health - 1500
  722. end
  723. if ui == true then
  724. v.Health = v.Health - 3000000000000000000000000000000
  725. end
  726.  
  727. local Cloud3 = Instance.new("Part",char)
  728. Cloud3.Size = Vector3.new(1,1,1)
  729. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  730. Cloud3.Anchored = true
  731. Cloud3.Material = "Neon"
  732. Cloud3.CanCollide = false
  733. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  734. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  735. Cloud4.MeshId = "rbxassetid://3270017"
  736. Cloud4.Scale = Vector3.new(1,1,0.4)
  737.  
  738.  
  739.  
  740. coroutine.resume(coroutine.create(function()
  741. for i = 3,650 do
  742.  
  743.  
  744.  
  745.  
  746. Cloud3.Transparency = Cloud3.Transparency + 0.03
  747. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  748.  
  749.  
  750.  
  751.  
  752. wait(0.00000000001)
  753. end
  754. end))
  755. local SFXZ = Instance.new("Sound",hed)
  756. SFXZ.SoundId = "rbxassetid://260430060"
  757. SFXZ.Volume = 1
  758. SFXZ.Pitch = 1
  759. SFXZ.Looped = false
  760. wait(0.01)
  761. SFXZ:Play()
  762.  
  763.  
  764. end
  765. end
  766. end)
  767.  
  768.  
  769.  
  770.  
  771. for i= 1,5 do
  772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  778. wait()
  779. end
  780. ag:Destroy()
  781. end
  782. function secondhit()
  783.  
  784. local SFXZ = Instance.new("Sound",torso)
  785. SFXZ.SoundId = "rbxassetid://169259383"
  786. SFXZ.Volume = 1
  787. SFXZ.Pitch = 1.5
  788. SFXZ.Looped = false
  789. wait(0.01)
  790. SFXZ:Play()
  791.  
  792. for i = 1,5 do
  793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(20), math.rad(0)), .5)--torso
  795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), .5)--arm
  797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  799. wait()
  800. end
  801.  
  802.  
  803.  
  804. ag = new("Part",char)
  805. ag.Name = "NewPart"
  806. ag.Size = v3(2,2,2)
  807. ag.CanCollide = false
  808. ag.Position = v3(999,999,999)
  809. ag.BrickColor = bc("Color")
  810. ag.Material = "Neon"
  811. ag.Transparency = 1
  812. aaag =new("Weld",ag)
  813. aaag.Part0 = larm
  814. aaag.Part1 = ag
  815. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  816.  
  817.  
  818.  
  819. ag.Touched:connect(function(hit)
  820. for i,v in pairs(hit.Parent:GetChildren()) do
  821. if v:IsA("Humanoid") then
  822. ag.TouchInterest:Destroy()
  823. if ssj1 == false and ssj2 == false then
  824. v.Health = v.Health - 100
  825. end
  826. if blue == true and ssj2 == false then
  827. v.Health = v.Health - 1500
  828. end
  829. if ui == true then
  830. v.Health = v.Health - 3000000000000000000000000000000
  831. end
  832. local Cloud3 = Instance.new("Part",char)
  833. Cloud3.Size = Vector3.new(1,1,1)
  834. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  835. Cloud3.Anchored = true
  836. Cloud3.Material = "Neon"
  837. Cloud3.CanCollide = false
  838. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  839. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  840. Cloud4.MeshId = "rbxassetid://3270017"
  841. Cloud4.Scale = Vector3.new(1,1,0.4)
  842.  
  843.  
  844.  
  845. coroutine.resume(coroutine.create(function()
  846. for i = 3,650 do
  847.  
  848.  
  849.  
  850.  
  851. Cloud3.Transparency = Cloud3.Transparency + 0.03
  852. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  853.  
  854.  
  855.  
  856.  
  857. wait(0.00000000001)
  858. end
  859. end))
  860. local SFXZ = Instance.new("Sound",hed)
  861. SFXZ.SoundId = "rbxassetid://260430060"
  862. SFXZ.Volume = 1
  863. SFXZ.Pitch = 1.1
  864. SFXZ.Looped = false
  865. wait(0.01)
  866. SFXZ:Play()
  867.  
  868.  
  869. end
  870. end
  871. end)
  872.  
  873.  
  874.  
  875.  
  876.  
  877.  
  878.  
  879.  
  880. for i= 1,5 do
  881. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  882. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(-70), math.rad(0)), .5)--torso
  883. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), .5)--arm
  884. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,-0.8)*CFrame.Angles(math.rad(160),math.rad(70),math.rad(10)), .5)--arm
  885. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg
  886. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg
  887. wait()
  888. end
  889. ag:Destroy()
  890. end
  891. function thirdhit()
  892. local SFXZ = Instance.new("Sound",torso)
  893. SFXZ.SoundId = "rbxassetid://169259383"
  894. SFXZ.Volume = 1
  895. SFXZ.Pitch = 1.5
  896. SFXZ.Looped = false
  897. wait(0.01)
  898. SFXZ:Play()
  899.  
  900. for i = 1,5 do
  901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-60), math.rad(0)), .5)--torso
  903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  905. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  906. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  907. wait()
  908. end
  909.  
  910.  
  911. ag = new("Part",char)
  912. ag.Name = "NewPart"
  913. ag.Size = v3(2,2,2)
  914. ag.CanCollide = false
  915. ag.Position = v3(999,999,999)
  916. ag.BrickColor = bc("Color")
  917. ag.Material = "Neon"
  918. ag.Transparency = 1
  919. aaag =new("Weld",ag)
  920. aaag.Part0 = rleg
  921. aaag.Part1 = ag
  922. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  923.  
  924.  
  925.  
  926. ag.Touched:connect(function(hit)
  927. for i,v in pairs(hit.Parent:GetChildren()) do
  928. if v:IsA("Humanoid") then
  929. ag.TouchInterest:Destroy()
  930. if ssj1 == false and ssj2 == false then
  931. v.Health = v.Health - 30
  932. end
  933. if blue == true and ssj2 == false then
  934. v.Health = v.Health - 5500
  935. end
  936. if ui == true then
  937. v.Health = v.Health - 3000000000000000000000000000000
  938. end
  939.  
  940. local Cloud3 = Instance.new("Part",char)
  941. Cloud3.Size = Vector3.new(1,1,1)
  942. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  943. Cloud3.Anchored = true
  944. Cloud3.Material = "Neon"
  945. Cloud3.CanCollide = false
  946. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  947. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  948. Cloud4.MeshId = "rbxassetid://3270017"
  949. Cloud4.Scale = Vector3.new(1,1,0.4)
  950.  
  951.  
  952.  
  953. coroutine.resume(coroutine.create(function()
  954. for i = 3,650 do
  955.  
  956.  
  957.  
  958.  
  959. Cloud3.Transparency = Cloud3.Transparency + 0.03
  960. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  961.  
  962.  
  963.  
  964.  
  965. wait(0.00000000001)
  966. end
  967. end))
  968. local SFXZ = Instance.new("Sound",hed)
  969. SFXZ.SoundId = "rbxassetid://260430060"
  970. SFXZ.Volume = 1
  971. SFXZ.Pitch = 0.96
  972. SFXZ.Looped = false
  973. wait(0.01)
  974. SFXZ:Play()
  975.  
  976.  
  977. end
  978. end
  979. end)
  980.  
  981.  
  982.  
  983.  
  984.  
  985.  
  986.  
  987.  
  988.  
  989.  
  990.  
  991.  
  992.  
  993.  
  994.  
  995.  
  996.  
  997. for i = 1,5 do
  998. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  999. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(50), math.rad(0)), .5)--torso
  1000. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  1001. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  1002. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  1003. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(120), math.rad(20), math.rad(-30)),.5)--leg
  1004. wait()
  1005. end
  1006. ag:Destroy()
  1007. end
  1008. function lasthit()
  1009.  
  1010. local SFXZ = Instance.new("Sound",torso)
  1011. SFXZ.SoundId = "rbxassetid://169259383"
  1012. SFXZ.Volume = 1
  1013. SFXZ.Pitch = 1.5
  1014. SFXZ.Looped = false
  1015. wait(0.01)
  1016. SFXZ:Play()
  1017. for i = 1,5 do
  1018. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), .5)--head
  1019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(80), math.rad(0)), .5)--torso
  1020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), .5)--arm
  1021. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), .5)--arm
  1022. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg
  1023. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg
  1024. wait()
  1025. end
  1026.  
  1027.  
  1028.  
  1029.  
  1030.  
  1031.  
  1032.  
  1033.  
  1034.  
  1035.  
  1036.  
  1037. ag = new("Part",char)
  1038. ag.Name = "NewPart"
  1039. ag.Size = v3(2,2,2)
  1040. ag.CanCollide = false
  1041. ag.Position = v3(999,999,999)
  1042. ag.BrickColor = bc("Color")
  1043. ag.Material = "Neon"
  1044. ag.Transparency = 1
  1045. aaag =new("Weld",ag)
  1046. aaag.Part0 = lleg
  1047. aaag.Part1 = ag
  1048. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  1049.  
  1050.  
  1051.  
  1052. ag.Touched:connect(function(hit)
  1053. for i,v in pairs(hit.Parent:GetChildren()) do
  1054. if v:IsA("Humanoid") then
  1055. ag.TouchInterest:Destroy()
  1056. if ssj1 == false and ssj2 == false then
  1057. v.Health = v.Health - 1000
  1058. end
  1059. if blue == true and ssj2 == false then
  1060. v.Health = v.Health - 1900
  1061. end
  1062. if ui == true then
  1063. v.Health = v.Health - 3000000000000000000000000000000
  1064. end
  1065.  
  1066.  
  1067. local SFXZ = Instance.new("Sound",hed)
  1068. SFXZ.SoundId = "rbxassetid://260430060"
  1069. SFXZ.Volume = 1
  1070. SFXZ.Pitch = 1.1
  1071. SFXZ.Looped = false
  1072. wait(0.01)
  1073. SFXZ:Play()
  1074. local Cloud3 = Instance.new("Part",char)
  1075. Cloud3.Size = Vector3.new(1,1,1)
  1076. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  1077. Cloud3.Anchored = true
  1078. Cloud3.Material = "Neon"
  1079. Cloud3.CanCollide = false
  1080. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1081. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  1082. Cloud4.MeshId = "rbxassetid://3270017"
  1083. Cloud4.Scale = Vector3.new(1,1,0.4)
  1084.  
  1085.  
  1086.  
  1087. coroutine.resume(coroutine.create(function()
  1088. for i = 3,650 do
  1089.  
  1090.  
  1091.  
  1092.  
  1093. Cloud3.Transparency = Cloud3.Transparency + 0.03
  1094. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  1095.  
  1096.  
  1097.  
  1098.  
  1099. wait(0.00000000001)
  1100. end
  1101. end))
  1102.  
  1103. end
  1104. end
  1105. end)
  1106.  
  1107.  
  1108.  
  1109.  
  1110.  
  1111.  
  1112.  
  1113.  
  1114. for i = 1,5 do
  1115. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(0)), .5)--head
  1116. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), .5)--torso
  1117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  1118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  1119. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.6) * CFrame.Angles(math.rad(120), math.rad(-30), math.rad(20)), .5)--leg
  1120. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  1121. wait()
  1122. end
  1123. ag:Destroy()
  1124. end
  1125.  
  1126.  
  1127.  
  1128. local jumped = false
  1129. bg = Instance.new("BodyGyro",root)
  1130. bg.P = 100000
  1131. bg.D = 100
  1132.  
  1133.  
  1134.  
  1135.  
  1136.  
  1137.  
  1138.  
  1139.  
  1140.  
  1141.  
  1142.  
  1143.  
  1144.  
  1145.  
  1146.  
  1147.  
  1148.  
  1149. function startkamehameha()
  1150. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1151. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso
  1152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--arm
  1153. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--arm
  1154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--leg
  1155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--leg
  1156.  
  1157. for i = 1, 20 do
  1158. wait()
  1159. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  1160. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.1)--torso
  1161. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(30)), 0.1)--arm
  1162. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(65),math.rad(0),math.rad(-30)), 0.1)--arm
  1163. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-3)), 0.1)--leg
  1164. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(3)), 0.1)--leg
  1165. end
  1166. for i = 1, 20 do
  1167. wait()
  1168.  
  1169. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  1170. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.1)--torso
  1171. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(85),math.rad(-10),math.rad(-30)), 0.1)--arm
  1172. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(85),math.rad(10),math.rad(30)), 0.1)--arm
  1173. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-3)), 0.1)--leg
  1174. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(3)), 0.1)--leg
  1175. end
  1176. kamecharge:Play()
  1177.  
  1178. coroutine.resume(coroutine.create(function()
  1179. for i = 3,22 do
  1180. local Ball = Instance.new("Part",char)
  1181. Ball.Size = Vector3.new(1,1,1)
  1182. Ball.BrickColor = BrickColor.new("Cyan")
  1183. Ball.Material = "Neon"
  1184. Ball.Anchored = true
  1185. Ball.CanCollide = false
  1186. Ball.Transparency = 0
  1187. Ball.CFrame = a.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  1188. local Ball2 = Instance.new("SpecialMesh",Ball)
  1189. Ball2.MeshType = 3
  1190. Ball2.Scale = Vector3.new(2,2,2)
  1191.  
  1192.  
  1193.  
  1194.  
  1195. coroutine.resume(coroutine.create(function()
  1196. for i = 1,15 do
  1197. Ball2.Scale = Ball2.Scale + Vector3.new(0.4,0.4,0.4)
  1198. Ball.Transparency = Ball.Transparency + 0.06
  1199. wait(0.00000000001)
  1200. end
  1201. Ball:Destroy()
  1202.  
  1203.  
  1204. end))
  1205. wait(0.2)
  1206. end
  1207. end))
  1208.  
  1209. startk = true
  1210.  
  1211. for i = 1, 100 do
  1212. wait()
  1213.  
  1214.  
  1215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.1)--head
  1216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), math.rad(5)), 0.1)--torso
  1217. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(50),math.rad(-10),math.rad(-30)), 0.1)--arm
  1218. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(65),math.rad(10),math.rad(30)), 0.1)--arm
  1219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.1)--leg
  1220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.1)--leg
  1221. end
  1222. end
  1223. function endkamehameha()
  1224. for i = 1, 10 do
  1225. wait()
  1226. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  1227. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  1228. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-30)), 0.5)--arm
  1229. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(75),math.rad(10),math.rad(30)), 0.5)--arm
  1230. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.5)--leg
  1231. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)--leg
  1232. end
  1233. end
  1234. function fatherson()
  1235. for i = 1,50 do
  1236. wait()
  1237. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  1238. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .1)--torso
  1239. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), .1)--arm
  1240. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)), .1)--arm
  1241. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), .1)--leg
  1242. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), .1)--leg
  1243. end
  1244. wait(2)
  1245. for i = 1,50 do
  1246. wait()
  1247. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(40),math.rad(0)), .1)--head
  1248. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(-60), math.rad(0)), .1)--torso
  1249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0.5)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(10)), .1)--arm
  1250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), .1)--arm
  1251. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), .1)--leg
  1252. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(5)), .1)--leg
  1253. end
  1254. end
  1255. function fathersonfire()
  1256. for i = 1,10 do
  1257. wait()
  1258. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .4)--head
  1259. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .4)--torso
  1260. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), .4)--arm
  1261. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), .4)--arm
  1262. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), .4)--leg
  1263. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), .4)--leg
  1264. end
  1265. end
  1266.  
  1267.  
  1268.  
  1269. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1270. a = new("Part",char)
  1271. a.Name = "NewPart"
  1272. a.Size = v3(0.1,0.1,0.1)
  1273. a.Shape = "Ball"
  1274. a.Position = v3(999,999,999)
  1275. a.BrickColor = bc("bright Blue")
  1276. a.Material = "Neon"
  1277. a.Transparency = 1
  1278. aa = new("SpecialMesh",a)
  1279. aa.Scale = v3(1,1,1)
  1280. aaa =new("Weld",a)
  1281. aaa.Part0 = torso
  1282. aaa.Part1 = a
  1283. aaa.C0 = cf(0,0,-1.6) * cfa(rad(0),rad(0),rad(0))
  1284. aaaa = new("ParticleEmitter",a)
  1285. aaaa.Size = ns(1)
  1286. aaaa.Rate = 5
  1287. aaaa.Texture = "rbxassetid://0"
  1288. aaaa.ZOffset = 1
  1289. aaaa.Lifetime = nr(5)
  1290. aaaa.Transparency = ns(1)
  1291. aaaa.LockedToPart = true
  1292. aaaa.Speed = nr(0)
  1293. aw = new("Part",char)
  1294. aw.Name = "NewPart"
  1295. aw.Size = v3(0.1,0.1,0.1)
  1296. aw.Shape = "Ball"
  1297. aw.Position = v3(999,999,999)
  1298. aw.BrickColor = bc("bright Blue")
  1299. aw.Material = "Neon"
  1300. aw.Transparency = 1
  1301. aaw = new("SpecialMesh",aw)
  1302. aaw.Scale = v3(1,1,1)
  1303. aaaw =new("Weld",aw)
  1304. aaaw.Part0 = torso
  1305. aaaw.Part1 = aw
  1306. aaaw.C0 = cf(0,0,-1.6) * cfa(rad(0),rad(0),rad(0))
  1307. aaaaw = new("ParticleEmitter",aw)
  1308. aaaaw.Size = ns(5)
  1309. aaaaw.Rate = 5
  1310. aaaaw.Color = ColorSequence.new(Color3.fromRGB(149,190,255))
  1311. aaaaw.Texture = "rbxassetid://0"
  1312. aaaaw.ZOffset = -1
  1313. aaaaw.Lifetime = nr(5)
  1314. aaaaw.RotSpeed = nr(50)
  1315. aaaaw.Transparency = ns(1)
  1316. aaaaw.LockedToPart = true
  1317. aaaaw.Speed = nr(0)
  1318.  
  1319.  
  1320.  
  1321. ae = new("Part",char)
  1322. ae.Name = "NewPart"
  1323. ae.Size = v3(0.1,0.1,0.1)
  1324. ae.Shape = "Ball"
  1325. ae.Position = v3(999,999,999)
  1326. ae.BrickColor = bc("bright Blue")
  1327. ae.Material = "Neon"
  1328. ae.Transparency = 1
  1329. aaae =new("Weld",ae)
  1330. aaae.Part0 = torso
  1331. aaae.Part1 = ae
  1332. aaae.C0 = cf(0,7,0) * cfa(rad(0),rad(0),rad(0))
  1333. aaaae = new("ParticleEmitter",ae)
  1334. aaaae.Size = ns(15)
  1335. aaaae.Rate = 5
  1336. aaaae.Color = ColorSequence.new(Color3.fromRGB(231,255,111))
  1337. aaaae.ZOffset = -2
  1338. aaaae.Lifetime = nr(5)
  1339. aaaae.Transparency = ns(1)
  1340. aaaae.LockedToPart = true
  1341. aaaae.Speed = nr(0)
  1342.  
  1343. ad = new("Part",char)
  1344. ad.Name = "NewPart"
  1345. ad.Size = v3(10,10,10)
  1346. ad.CanCollide = false
  1347. ad.Anchored = true
  1348. ad.Position = torso.Position - v3(0,3,0)
  1349. ad.BrickColor = bc("bright Blue")
  1350. ad.Material = "Neon"
  1351. ad.Transparency = 1
  1352. aad = new("Decal",ad)
  1353. aad.Texture = "rbxassetid://110711859"
  1354. aad.Face = "Top"
  1355. aad.Transparency = 1
  1356. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1357. --Functions
  1358. function kamehameha()
  1359. enabled = true
  1360.  
  1361.  
  1362. kamefire.Volume = 5
  1363.  
  1364. startkamehameha()
  1365.  
  1366.  
  1367. wait(1)
  1368.  
  1369. endkamehameha()
  1370. coroutine.resume(coroutine.create(function()
  1371. for i = 1,100 do
  1372. CamShakeAll(32,270,torso)
  1373. game:GetService("RunService").RenderStepped:wait()
  1374. end
  1375. end))
  1376. a1 = new("Part",char)
  1377. a1.Name = "Beam"
  1378. a1.Anchored = true
  1379. a1.Size = v3(6,6,6)
  1380. a1.CanCollide = false
  1381. a1.Locked = true
  1382. a1.Position = v3(999,999,999)
  1383. a1.BrickColor = bc("Cyan")
  1384. a1.Material = "Neon"
  1385. a1.Transparency = 0
  1386. aa1 = new("SpecialMesh",a1)
  1387. aa1.MeshType = "Cylinder"
  1388. aa1.Scale = v3(1,1,1)
  1389. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  1390. FZcharge3.Texture = "rbxassetid://174073769"
  1391. FZcharge3.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1392. FZcharge3.EmissionDirection = "Top"
  1393. FZcharge3.Speed = NumberRange.new(5)
  1394. FZcharge3.Size = NumberSequence.new(10,0)
  1395. FZcharge3.Transparency = NumberSequence.new(0,1)
  1396. FZcharge3.Drag = 1.2
  1397. FZcharge3.LockedToPart = false
  1398. FZcharge3.Lifetime = NumberRange.new(2)
  1399. FZcharge3.Rate = 305
  1400. FZcharge3.LightEmission = 0.8
  1401. FZcharge3.Rotation = NumberRange.new(-360,360)
  1402. FZcharge3.VelocitySpread = 100
  1403. FZcharge3.ZOffset = 1
  1404. local Aaaa = Instance.new("ParticleEmitter",a3)
  1405. Aaaa.Texture = "rbxassetid://174073769"
  1406. Aaaa.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1407. Aaaa.EmissionDirection = "Top"
  1408. Aaaa.Speed = NumberRange.new(5)
  1409. Aaaa.Size = NumberSequence.new(20,0)
  1410. Aaaa.Transparency = NumberSequence.new(0,1)
  1411. Aaaa.Drag = 1.2
  1412. Aaaa.LockedToPart = false
  1413. Aaaa.Lifetime = NumberRange.new(1)
  1414. Aaaa.Rate = 305
  1415. Aaaa.LightEmission = 0.8
  1416. Aaaa.Rotation = NumberRange.new(-360,360)
  1417. Aaaa.VelocitySpread = 100
  1418. Aaaa.ZOffset = 1
  1419. a2 = new("Part",char)
  1420. a2.Name = "Beam"
  1421. a2.Anchored = true
  1422. a2.Locked = true
  1423. a2.Size = v3(0.1,0.1,0.1)
  1424. a2.CanCollide = false
  1425. a2.Position = v3(999,999,999)
  1426. a2.BrickColor = bc("Cyan")
  1427. a2.Material = "Neon"
  1428. a2.Transparency = 0
  1429. aa2 = new("SpecialMesh",a2)
  1430. aa2.MeshType = 3
  1431. aa2.Scale = v3(150,150,150)
  1432. a3 = new("Part",char)
  1433. a3.Name = "Beam"
  1434. a3.Locked = true
  1435. a3.Anchored = true
  1436. a3.Size = v3(0.1,0.1,0.1)
  1437. a3.CanCollide = false
  1438. a3.Position = v3(999,999,999)
  1439. a3.BrickColor = bc("Cyan")
  1440. a3.Material = "Neon"
  1441. a3.Transparency = 0
  1442. aa3 = new("SpecialMesh",a3)
  1443. aa3.MeshType = 3
  1444. aa3.Scale = v3(200,200,200)
  1445. local Chase = Instance.new("ParticleEmitter",a2)
  1446. Chase.Texture = "rbxassetid://924746519"
  1447. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  1448. Chase.EmissionDirection = "Top"
  1449. Chase.Speed = NumberRange.new(5)
  1450. Chase.Size = NumberSequence.new(30,42)
  1451. Chase.Transparency = NumberSequence.new(0,0.3)
  1452. Chase.Drag = 1.2
  1453. Chase.LockedToPart = false
  1454. Chase.Lifetime = NumberRange.new(0.2)
  1455. Chase.Rate = 110
  1456. Chase.LightEmission = 0.3
  1457. Chase.Rotation = NumberRange.new(-360,360)
  1458. Chase.VelocitySpread = 100
  1459. Chase.ZOffset = 1
  1460.  
  1461. coroutine.resume(coroutine.create(function()
  1462. for i = 1,9 do
  1463.  
  1464. local H = Instance.new("Part",a3)
  1465. H.Size = Vector3.new(1,1,1)
  1466. H.BrickColor = BrickColor.new("White")
  1467. H.CanCollide = false
  1468. H.Anchored = true
  1469. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  1470. local H2 = Instance.new("SpecialMesh",H)
  1471. H2.MeshId = "rbxassetid://3270017"
  1472. H2.Scale = Vector3.new(1.5,1.5,1.5)
  1473. g = Instance.new("Explosion")
  1474.  
  1475. coroutine.resume(coroutine.create(function()
  1476. for i = 1,120 do
  1477.  
  1478. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  1479. H.Transparency = H.Transparency + 0.04
  1480. wait(0.00000000001)
  1481. end
  1482.  
  1483. H2:Destroy()
  1484. H:Destroy()
  1485.  
  1486. end))
  1487.  
  1488. wait(0.3)
  1489.  
  1490. end
  1491.  
  1492. end))
  1493. coroutine.resume(coroutine.create(function()
  1494. for i = 1,30 do
  1495. local HQ = Instance.new("Part",a3)
  1496. HQ.Size = Vector3.new(1,1,1)
  1497. HQ.BrickColor = BrickColor.new("Cyan")
  1498. HQ.Material = Enum.Material.Glass
  1499. HQ.Anchored = true
  1500. HQ.CanCollide = false
  1501. HQ.Transparency = 0
  1502. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  1503. local HQ2 = Instance.new("SpecialMesh",HQ)
  1504. HQ2.MeshId = "rbxassetid://20329976"
  1505. HQ2.Scale = Vector3.new(4.5,4.5,4.5)
  1506. g.Parent = workspace
  1507. g.Position = HQ.Position
  1508. g.BlastRadius = 28
  1509. g.BlastPressure = 4006200
  1510. g.Visible = false
  1511. coroutine.resume(coroutine.create(function()
  1512. for i = 1,90 do
  1513.  
  1514. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  1515. HQ.Transparency = HQ.Transparency + 0.05
  1516.  
  1517. wait(0.00000000001)
  1518. end
  1519. HQ:Destroy()
  1520.  
  1521. HQ2:Destroy()
  1522.  
  1523. end))
  1524.  
  1525. wait(0.07)
  1526.  
  1527. end
  1528.  
  1529. end))
  1530. kamecharge:Stop()
  1531. kamefire:Play()
  1532. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  1533. local HQ = Instance.new("Part",a)
  1534. HQ.Size = Vector3.new(1,0,1)
  1535. HQ.BrickColor = BrickColor.new("Toothpaste")
  1536. HQ.Material = "Neon"
  1537. HQ.Anchored = true
  1538. HQ.CanCollide = false
  1539. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1540. local HQ2 = Instance.new("SpecialMesh",HQ)
  1541. HQ2.MeshId = "rbxassetid://20329976"
  1542. HQ2.Scale = Vector3.new(10,10,10)
  1543.  
  1544.  
  1545. coroutine.resume(coroutine.create(function()
  1546. for i = 3,650 do
  1547.  
  1548.  
  1549.  
  1550.  
  1551. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  1552. HQ.Transparency = HQ.Transparency + 0.02
  1553. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  1554.  
  1555.  
  1556.  
  1557. wait(0.00000000001)
  1558. end
  1559. end))
  1560. hed.Anchored = true
  1561. a8.Anchored = true
  1562. ae.Anchored = true
  1563. startk = false
  1564.  
  1565.  
  1566. --Damages
  1567. -----------------------------------------------------------------------------------------
  1568. a1.Touched:connect(function(hit)
  1569.  
  1570. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  1571.  
  1572.  
  1573.  
  1574. if hit.Parent:IsA("Model") then
  1575. hit.Parent.Humanoid:TakeDamage(2500000000000000000000000000000000000000000000000000000000000000099999999999999999)
  1576. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  1577. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1578. Fl.velocity = root.CFrame.lookVector*80
  1579. wait(0.05)
  1580. Fl:remove()
  1581.  
  1582. end
  1583.  
  1584. if enabled == true then
  1585. enabled = false
  1586. num = num + 1
  1587.  
  1588. a21 = new("Part",char)
  1589. a21.Name = "Beam"..num
  1590. a21.Locked = true
  1591. a21.Size = v3(0,0,0)
  1592. a21.CanCollide = false
  1593. a21.Position = v3(999,999,999)
  1594. a21.BrickColor = bc("Cyan")
  1595. a21.Material = "Neon"
  1596. a21.Transparency = 0
  1597. aa21 = new("SpecialMesh",a21)
  1598. a21.Anchored = true
  1599. a21.Position = hit.Position
  1600. aa21.MeshType = "Sphere"
  1601. aa21.Scale = v3(0,0,0)
  1602.  
  1603. for i = 1,90 do
  1604. wait()
  1605.  
  1606. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  1607. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  1608. end
  1609. enabled = true
  1610. char["Beam"..num]:Destroy()
  1611. end
  1612.  
  1613. end
  1614.  
  1615. end)
  1616.  
  1617.  
  1618.  
  1619.  
  1620.  
  1621.  
  1622.  
  1623. beam2 = true
  1624. beam1 = true
  1625. wait(2)
  1626. FZcharge3.Rate = 0
  1627. beam1 = false
  1628.  
  1629. repeat
  1630. wait()
  1631. a1.Size = a1.Size - v3(0.2,0.2,0.2)
  1632. aa2.Scale = aa2.Scale - v3(3,3,3)
  1633. aa3.Scale = aa3.Scale - v3(3,3,3)
  1634. until
  1635. a1.Size.y < 0.1
  1636.  
  1637. beamgo = 2.2
  1638. beamgo1 = 1
  1639. a1:Destroy()
  1640. a2:Destroy()
  1641. a3:Destroy()
  1642. for i = 1,10 do
  1643. wait()
  1644.  
  1645. kamefire.Volume = kamefire.Volume - 0.5
  1646. end
  1647. kamefire:Stop()
  1648.  
  1649. hed.Anchored = false
  1650. a8.Anchored = false
  1651. ae.Anchored = false
  1652. end
  1653.  
  1654. function BlueKame()
  1655. enabled = true
  1656.  
  1657.  
  1658. kamefire.Volume = 5
  1659.  
  1660. startkamehameha()
  1661.  
  1662.  
  1663. wait(1)
  1664.  
  1665. endkamehameha()
  1666.  
  1667. a1 = new("Part",char)
  1668. a1.Name = "Beam"
  1669. a1.Anchored = true
  1670. a1.Size = v3(6,6,6)
  1671. a1.CanCollide = false
  1672. a1.Locked = true
  1673. a1.Position = v3(999,999,999)
  1674. a1.BrickColor = bc("Cyan")
  1675. a1.Material = "Neon"
  1676. a1.Transparency = 0
  1677. aa1 = new("SpecialMesh",a1)
  1678. aa1.MeshType = "Cylinder"
  1679. aa1.Scale = v3(1,1,1)
  1680. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  1681. FZcharge3.Texture = "rbxassetid://174073769"
  1682. FZcharge3.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1683. FZcharge3.EmissionDirection = "Top"
  1684. FZcharge3.Speed = NumberRange.new(5)
  1685. FZcharge3.Size = NumberSequence.new(15,0)
  1686. FZcharge3.Transparency = NumberSequence.new(0,1)
  1687. FZcharge3.Drag = 1.2
  1688. FZcharge3.LockedToPart = false
  1689. FZcharge3.Lifetime = NumberRange.new(2)
  1690. FZcharge3.Rate = 305
  1691. FZcharge3.LightEmission = 0.8
  1692. FZcharge3.Rotation = NumberRange.new(-360,360)
  1693. FZcharge3.VelocitySpread = 100
  1694. FZcharge3.ZOffset = 1
  1695. local Aaaa = Instance.new("ParticleEmitter",a3)
  1696. Aaaa.Texture = "rbxassetid://174073769"
  1697. Aaaa.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1698. Aaaa.EmissionDirection = "Top"
  1699. Aaaa.Speed = NumberRange.new(5)
  1700. Aaaa.Size = NumberSequence.new(20,0)
  1701. Aaaa.Transparency = NumberSequence.new(0,1)
  1702. Aaaa.Drag = 1.2
  1703. Aaaa.LockedToPart = false
  1704. Aaaa.Lifetime = NumberRange.new(1)
  1705. Aaaa.Rate = 305
  1706. Aaaa.LightEmission = 0.8
  1707. Aaaa.Rotation = NumberRange.new(-360,360)
  1708. Aaaa.VelocitySpread = 100
  1709. Aaaa.ZOffset = 1
  1710. a2 = new("Part",char)
  1711. a2.Name = "Beam"
  1712. a2.Anchored = true
  1713. a2.Locked = true
  1714. a2.Size = v3(0.1,0.1,0.1)
  1715. a2.CanCollide = false
  1716. a2.Position = v3(999,999,999)
  1717. a2.BrickColor = bc("Cyan")
  1718. a2.Material = "Neon"
  1719. a2.Transparency = 0
  1720. aa2 = new("SpecialMesh",a2)
  1721. aa2.MeshType = 3
  1722. aa2.Scale = v3(150,150,150)
  1723. a3 = new("Part",char)
  1724. a3.Name = "Beam"
  1725. a3.Locked = true
  1726. a3.Anchored = true
  1727. a3.Size = v3(0.1,0.1,0.1)
  1728. a3.CanCollide = false
  1729. a3.Position = v3(999,999,999)
  1730. a3.BrickColor = bc("Cyan")
  1731. a3.Material = "Neon"
  1732. a3.Transparency = 0
  1733. aa3 = new("SpecialMesh",a3)
  1734. aa3.MeshType = 3
  1735. aa3.Scale = v3(200,200,200)
  1736. local Chase = Instance.new("ParticleEmitter",a2)
  1737. Chase.Texture = "rbxassetid://924746519"
  1738. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  1739. Chase.EmissionDirection = "Top"
  1740. Chase.Speed = NumberRange.new(5)
  1741. Chase.Size = NumberSequence.new(30,42)
  1742. Chase.Transparency = NumberSequence.new(0,0.3)
  1743. Chase.Drag = 1.2
  1744. Chase.LockedToPart = false
  1745. Chase.Lifetime = NumberRange.new(0.2)
  1746. Chase.Rate = 110
  1747. Chase.LightEmission = 0.3
  1748. Chase.Rotation = NumberRange.new(-360,360)
  1749. Chase.VelocitySpread = 100
  1750. Chase.ZOffset = 1
  1751.  
  1752. coroutine.resume(coroutine.create(function()
  1753. for i = 1,9 do
  1754.  
  1755. local H = Instance.new("Part",a3)
  1756. H.Size = Vector3.new(1,1,1)
  1757. H.BrickColor = BrickColor.new("White")
  1758. H.CanCollide = false
  1759. H.Anchored = true
  1760. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  1761. local H2 = Instance.new("SpecialMesh",H)
  1762. H2.MeshId = "rbxassetid://3270017"
  1763. H2.Scale = Vector3.new(6.5,6.5,6.5)
  1764.  
  1765.  
  1766. coroutine.resume(coroutine.create(function()
  1767. for i = 1,120 do
  1768.  
  1769. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  1770. H.Transparency = H.Transparency + 0.04
  1771. wait(0.00000000001)
  1772. end
  1773.  
  1774. H2:Destroy()
  1775. H:Destroy()
  1776.  
  1777. end))
  1778.  
  1779. wait(0.3)
  1780.  
  1781. end
  1782.  
  1783. end))
  1784. coroutine.resume(coroutine.create(function()
  1785. for i = 1,20 do
  1786. local HQ = Instance.new("Part",a3)
  1787. HQ.Size = Vector3.new(1,1,1)
  1788. HQ.BrickColor = BrickColor.new("Cyan")
  1789. HQ.Material = Enum.Material.Glass
  1790. HQ.Anchored = true
  1791. HQ.CanCollide = false
  1792. HQ.Transparency = 0
  1793. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  1794. local HQ2 = Instance.new("SpecialMesh",HQ)
  1795. HQ2.MeshId = "rbxassetid://20329976"
  1796. HQ2.Scale = Vector3.new(14.5,14.5,14.5)
  1797. g = Instance.new("Explosion")
  1798. g.Parent = workspace
  1799. g.Position = HQ.Position
  1800. g.BlastRadius = 30
  1801. g.BlastPressure = 6500200
  1802. g.Visible = false
  1803. coroutine.resume(coroutine.create(function()
  1804. for i = 1,90 do
  1805.  
  1806. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  1807. HQ.Transparency = HQ.Transparency + 0.05
  1808.  
  1809. wait(0.00000000001)
  1810. end
  1811. HQ:Destroy()
  1812.  
  1813. HQ2:Destroy()
  1814.  
  1815. end))
  1816.  
  1817. wait(0.1)
  1818.  
  1819. end
  1820.  
  1821. end))
  1822. kamecharge:Stop()
  1823. kamefire:Play()
  1824. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  1825. local HQ = Instance.new("Part",a)
  1826. HQ.Size = Vector3.new(1,0,1)
  1827. HQ.BrickColor = BrickColor.new("Toothpaste")
  1828. HQ.Material = "Neon"
  1829. HQ.Anchored = true
  1830. HQ.CanCollide = false
  1831. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1832. local HQ2 = Instance.new("SpecialMesh",HQ)
  1833. HQ2.MeshId = "rbxassetid://20329976"
  1834. HQ2.Scale = Vector3.new(25,25,25)
  1835.  
  1836.  
  1837. coroutine.resume(coroutine.create(function()
  1838. for i = 3,650 do
  1839.  
  1840.  
  1841.  
  1842.  
  1843. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  1844. HQ.Transparency = HQ.Transparency + 0.02
  1845. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  1846.  
  1847.  
  1848.  
  1849. wait(0.00000000001)
  1850. end
  1851. end))
  1852. hed.Anchored = true
  1853. a8.Anchored = true
  1854. ae.Anchored = true
  1855. startk = false
  1856.  
  1857.  
  1858. --Damages
  1859. -----------------------------------------------------------------------------------------
  1860. a1.Touched:connect(function(hit)
  1861.  
  1862. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  1863.  
  1864.  
  1865.  
  1866. if hit.Parent:IsA("Model") then
  1867. hit.Parent.Humanoid:TakeDamage(1500000000000000000000000000000000000000000000000000000000000000000000000000000000)
  1868. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  1869. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1870. Fl.velocity = root.CFrame.lookVector*100
  1871. wait(0.05)
  1872. Fl:remove()
  1873.  
  1874. end
  1875.  
  1876. if enabled == true then
  1877. enabled = false
  1878. num = num + 1
  1879.  
  1880. a21 = new("Part",char)
  1881. a21.Name = "Beam"..num
  1882. a21.Locked = true
  1883. a21.Size = v3(0,0,0)
  1884. a21.CanCollide = false
  1885. a21.Position = v3(999,999,999)
  1886. a21.BrickColor = bc("Cyan")
  1887. a21.Material = "Neon"
  1888. a21.Transparency = 0
  1889. aa21 = new("SpecialMesh",a21)
  1890. a21.Anchored = true
  1891. a21.Position = hit.Position
  1892. aa21.MeshType = "Sphere"
  1893. aa21.Scale = v3(0,0,0)
  1894.  
  1895. for i = 1,90 do
  1896. wait()
  1897.  
  1898. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  1899. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  1900. end
  1901. enabled = true
  1902. char["Beam"..num]:Destroy()
  1903. end
  1904.  
  1905. end
  1906.  
  1907. end)
  1908.  
  1909.  
  1910.  
  1911.  
  1912.  
  1913.  
  1914.  
  1915. beamb = true
  1916. beamb2 = true
  1917. wait(3)
  1918. FZcharge3.Rate = 0
  1919. beamui1 = false
  1920.  
  1921. repeat
  1922. wait()
  1923. a1.Size = a1.Size - v3(1,1,1)
  1924. aa2.Scale = aa2.Scale - v3(5,5,5)
  1925. aa3.Scale = aa3.Scale - v3(5,5,5)
  1926. until
  1927. a1.Size.y < 0.1
  1928.  
  1929. beamgo = 2.2
  1930. beamgo1 = 1
  1931. a1:Destroy()
  1932. a2:Destroy()
  1933. a3:Destroy()
  1934. for i = 1,10 do
  1935. wait()
  1936.  
  1937. kamefire.Volume = kamefire.Volume - 0.5
  1938. end
  1939. kamefire:Stop()
  1940.  
  1941. hed.Anchored = false
  1942. a8.Anchored = false
  1943. ae.Anchored = false
  1944. end
  1945.  
  1946.  
  1947. function UIKame()
  1948. enabled = true
  1949.  
  1950.  
  1951. kamefire.Volume = 5
  1952.  
  1953.  
  1954.  
  1955. endkamehameha()
  1956. coroutine.resume(coroutine.create(function()
  1957. for i = 1,100 do
  1958. CamShakeAll(32,270,torso)
  1959. game:GetService("RunService").RenderStepped:wait()
  1960. end
  1961. end))
  1962. a1 = new("Part",char)
  1963. a1.Name = "Beam"
  1964. a1.Anchored = true
  1965. a1.Size = v3(6,6,6)
  1966. a1.CanCollide = false
  1967. a1.Locked = true
  1968. a1.Position = v3(999,999,999)
  1969. a1.BrickColor = bc("Cyan")
  1970. a1.Material = "Neon"
  1971. a1.Transparency = 0
  1972. aa1 = new("SpecialMesh",a1)
  1973. aa1.MeshType = "Cylinder"
  1974. aa1.Scale = v3(1,1,1)
  1975. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  1976. FZcharge3.Texture = "rbxassetid://174073769"
  1977. FZcharge3.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1978. FZcharge3.EmissionDirection = "Top"
  1979. FZcharge3.Speed = NumberRange.new(5)
  1980. FZcharge3.Size = NumberSequence.new(15,0)
  1981. FZcharge3.Transparency = NumberSequence.new(0,1)
  1982. FZcharge3.Drag = 1.2
  1983. FZcharge3.LockedToPart = false
  1984. FZcharge3.Lifetime = NumberRange.new(2)
  1985. FZcharge3.Rate = 305
  1986. FZcharge3.LightEmission = 0.8
  1987. FZcharge3.Rotation = NumberRange.new(-360,360)
  1988. FZcharge3.VelocitySpread = 100
  1989. FZcharge3.ZOffset = 1
  1990. local Aaaa = Instance.new("ParticleEmitter",a3)
  1991. Aaaa.Texture = "rbxassetid://174073769"
  1992. Aaaa.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1993. Aaaa.EmissionDirection = "Top"
  1994. Aaaa.Speed = NumberRange.new(5)
  1995. Aaaa.Size = NumberSequence.new(20,0)
  1996. Aaaa.Transparency = NumberSequence.new(0,1)
  1997. Aaaa.Drag = 1.2
  1998. Aaaa.LockedToPart = false
  1999. Aaaa.Lifetime = NumberRange.new(1)
  2000. Aaaa.Rate = 305
  2001. Aaaa.LightEmission = 0.8
  2002. Aaaa.Rotation = NumberRange.new(-360,360)
  2003. Aaaa.VelocitySpread = 100
  2004. Aaaa.ZOffset = 1
  2005. a2 = new("Part",char)
  2006. a2.Name = "Beam"
  2007. a2.Anchored = true
  2008. a2.Locked = true
  2009. a2.Size = v3(0.1,0.1,0.1)
  2010. a2.CanCollide = false
  2011. a2.Position = v3(999,999,999)
  2012. a2.BrickColor = bc("Cyan")
  2013. a2.Material = "Neon"
  2014. a2.Transparency = 0
  2015. aa2 = new("SpecialMesh",a2)
  2016. aa2.MeshType = 3
  2017. aa2.Scale = v3(150,150,150)
  2018. a3 = new("Part",char)
  2019. a3.Name = "Beam"
  2020. a3.Locked = true
  2021. a3.Anchored = true
  2022. a3.Size = v3(0.1,0.1,0.1)
  2023. a3.CanCollide = false
  2024. a3.Position = v3(999,999,999)
  2025. a3.BrickColor = bc("Cyan")
  2026. a3.Material = "Neon"
  2027. a3.Transparency = 0
  2028. aa3 = new("SpecialMesh",a3)
  2029. aa3.MeshType = 3
  2030. aa3.Scale = v3(200,200,200)
  2031. local Chase = Instance.new("ParticleEmitter",a2)
  2032. Chase.Texture = "rbxassetid://924746519"
  2033. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  2034. Chase.EmissionDirection = "Top"
  2035. Chase.Speed = NumberRange.new(5)
  2036. Chase.Size = NumberSequence.new(30,42)
  2037. Chase.Transparency = NumberSequence.new(0,0.3)
  2038. Chase.Drag = 1.2
  2039. Chase.LockedToPart = false
  2040. Chase.Lifetime = NumberRange.new(0.2)
  2041. Chase.Rate = 110
  2042. Chase.LightEmission = 0.3
  2043. Chase.Rotation = NumberRange.new(-360,360)
  2044. Chase.VelocitySpread = 100
  2045. Chase.ZOffset = 1
  2046.  
  2047. coroutine.resume(coroutine.create(function()
  2048. for i = 1,9 do
  2049.  
  2050. local H = Instance.new("Part",a3)
  2051. H.Size = Vector3.new(1,1,1)
  2052. H.BrickColor = BrickColor.new("White")
  2053. H.CanCollide = false
  2054. H.Anchored = true
  2055. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2056. local H2 = Instance.new("SpecialMesh",H)
  2057. H2.MeshId = "rbxassetid://3270017"
  2058. H2.Scale = Vector3.new(6.5,6.5,6.5)
  2059.  
  2060.  
  2061. coroutine.resume(coroutine.create(function()
  2062. for i = 1,120 do
  2063.  
  2064. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  2065. H.Transparency = H.Transparency + 0.04
  2066. wait(0.00000000001)
  2067. end
  2068.  
  2069. H2:Destroy()
  2070. H:Destroy()
  2071.  
  2072. end))
  2073.  
  2074. wait(0.3)
  2075.  
  2076. end
  2077.  
  2078. end))
  2079. coroutine.resume(coroutine.create(function()
  2080. for i = 1,20 do
  2081. local HQ = Instance.new("Part",a3)
  2082. HQ.Size = Vector3.new(1,1,1)
  2083. HQ.BrickColor = BrickColor.new("Cyan")
  2084. HQ.Material = Enum.Material.Glass
  2085. HQ.Anchored = true
  2086. HQ.CanCollide = false
  2087. HQ.Transparency = 0
  2088. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  2089. local HQ2 = Instance.new("SpecialMesh",HQ)
  2090. HQ2.MeshId = "rbxassetid://20329976"
  2091. HQ2.Scale = Vector3.new(19.5,19.5,19.5)
  2092. g = Instance.new("Explosion")
  2093. g.Parent = workspace
  2094. g.Position = HQ.Position
  2095. g.BlastRadius = 35
  2096. g.BlastPressure = 7
  2097. g.Visible = false
  2098. coroutine.resume(coroutine.create(function()
  2099. for i = 1,90 do
  2100.  
  2101. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  2102. HQ.Transparency = HQ.Transparency + 0.05
  2103.  
  2104. wait(0.00000000001)
  2105. end
  2106. HQ:Destroy()
  2107.  
  2108. HQ2:Destroy()
  2109.  
  2110. end))
  2111.  
  2112. wait(0.1)
  2113.  
  2114. end
  2115.  
  2116. end))
  2117. kamecharge:Stop()
  2118. kamefire:Play()
  2119. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  2120. local HQ = Instance.new("Part",a)
  2121. HQ.Size = Vector3.new(1,0,1)
  2122. HQ.BrickColor = BrickColor.new("Toothpaste")
  2123. HQ.Material = "Neon"
  2124. HQ.Anchored = true
  2125. HQ.CanCollide = false
  2126. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  2127. local HQ2 = Instance.new("SpecialMesh",HQ)
  2128. HQ2.MeshId = "rbxassetid://20329976"
  2129. HQ2.Scale = Vector3.new(25,25,25)
  2130.  
  2131.  
  2132. coroutine.resume(coroutine.create(function()
  2133. for i = 3,650 do
  2134.  
  2135.  
  2136.  
  2137.  
  2138. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  2139. HQ.Transparency = HQ.Transparency + 0.02
  2140. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  2141.  
  2142.  
  2143.  
  2144. wait(0.00000000001)
  2145. end
  2146. end))
  2147. hed.Anchored = true
  2148. a8.Anchored = true
  2149. ae.Anchored = true
  2150. startk = false
  2151.  
  2152.  
  2153. --Damages
  2154. -----------------------------------------------------------------------------------------
  2155. a1.Touched:connect(function(hit)
  2156.  
  2157. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  2158.  
  2159.  
  2160.  
  2161. if hit.Parent:IsA("Model") then
  2162. hit.Parent:BreakJoints()
  2163. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2164. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2165. Fl.velocity = root.CFrame.lookVector*920
  2166. wait(0.05)
  2167. Fl:remove()
  2168.  
  2169. end
  2170.  
  2171. if enabled == true then
  2172. enabled = false
  2173. num = num + 1
  2174.  
  2175. a21 = new("Part",char)
  2176. a21.Name = "Beam"..num
  2177. a21.Locked = true
  2178. a21.Size = v3(0,0,0)
  2179. a21.CanCollide = false
  2180. a21.Position = v3(999,999,999)
  2181. a21.BrickColor = bc("Cyan")
  2182. a21.Material = "Neon"
  2183. a21.Transparency = 0
  2184. aa21 = new("SpecialMesh",a21)
  2185. a21.Anchored = true
  2186. a21.Position = hit.Position
  2187. aa21.MeshType = "Sphere"
  2188. aa21.Scale = v3(0,0,0)
  2189.  
  2190. for i = 1,90 do
  2191. wait()
  2192.  
  2193. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  2194. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  2195. end
  2196. enabled = true
  2197. char["Beam"..num]:Destroy()
  2198. end
  2199.  
  2200. end
  2201.  
  2202. end)
  2203.  
  2204.  
  2205.  
  2206.  
  2207.  
  2208.  
  2209.  
  2210. beamui2 = true
  2211. beamui1 = true
  2212. wait(3)
  2213. FZcharge3.Rate = 0
  2214. beamui1 = false
  2215.  
  2216. repeat
  2217. wait()
  2218. a1.Size = a1.Size - v3(1,1,1)
  2219. aa2.Scale = aa2.Scale - v3(5,5,5)
  2220. aa3.Scale = aa3.Scale - v3(5,5,5)
  2221. until
  2222. a1.Size.y < 0.1
  2223.  
  2224. beamgo = 2.2
  2225. beamgo1 = 1
  2226. a1:Destroy()
  2227. a2:Destroy()
  2228. a3:Destroy()
  2229. for i = 1,10 do
  2230. wait()
  2231.  
  2232. kamefire.Volume = kamefire.Volume - 0.5
  2233. end
  2234. kamefire:Stop()
  2235.  
  2236. hed.Anchored = false
  2237. a8.Anchored = false
  2238. ae.Anchored = false
  2239. end
  2240.  
  2241.  
  2242.  
  2243.  
  2244. function superkamehameha()
  2245. enabled = true
  2246.  
  2247.  
  2248. kamefire.Volume = 5
  2249.  
  2250. startkamehameha()
  2251.  
  2252.  
  2253. wait(1)
  2254.  
  2255. endkamehameha()
  2256.  
  2257. a1 = new("Part",char)
  2258. a1.Name = "Beam"
  2259. a1.Anchored = true
  2260. a1.Size = v3(5,5,5)
  2261. a1.CanCollide = false
  2262. a1.Locked = true
  2263. a1.Position = v3(999,999,999)
  2264. a1.BrickColor = bc("Cyan")
  2265. a1.Material = "Neon"
  2266. a1.Transparency = 0
  2267. aa1 = new("SpecialMesh",a1)
  2268. aa1.MeshType = "Cylinder"
  2269. aa1.Scale = v3(5,5,5)
  2270. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  2271. FZcharge3.Texture = "rbxassetid://174073769"
  2272. FZcharge3.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2273. FZcharge3.EmissionDirection = "Top"
  2274. FZcharge3.Speed = NumberRange.new(5)
  2275. FZcharge3.Size = NumberSequence.new(15,0)
  2276. FZcharge3.Transparency = NumberSequence.new(0,1)
  2277. FZcharge3.Drag = 1.2
  2278. FZcharge3.LockedToPart = false
  2279. FZcharge3.Lifetime = NumberRange.new(2)
  2280. FZcharge3.Rate = 305
  2281. FZcharge3.LightEmission = 0.8
  2282. FZcharge3.Rotation = NumberRange.new(-360,360)
  2283. FZcharge3.VelocitySpread = 100
  2284. FZcharge3.ZOffset = 1
  2285. a2 = new("Part",char)
  2286. a2.Name = "Beam"
  2287. a2.Anchored = true
  2288. a2.Locked = true
  2289. a2.Size = v3(0.2,0.2,0.2)
  2290. a2.CanCollide = false
  2291. a2.Position = v3(999,999,999)
  2292. a2.BrickColor = bc("Cyan")
  2293. a2.Material = "Neon"
  2294. a2.Transparency = 0
  2295. aa2 = new("SpecialMesh",a2)
  2296. aa2.MeshType = 3
  2297. aa2.Scale = v3(150,150,150)
  2298. a3 = new("Part",char)
  2299. a3.Name = "Beam"
  2300. a3.Locked = true
  2301. a3.Anchored = true
  2302. a3.Size = v3(0.2,0.2,0.2)
  2303. a3.CanCollide = false
  2304. a3.Position = v3(999,999,999)
  2305. a3.BrickColor = bc("Cyan")
  2306. a3.Material = "Neon"
  2307. a3.Transparency = 0
  2308. aa3 = new("SpecialMesh",a3)
  2309. aa3.MeshType = 3
  2310. aa3.Scale = v3(200,200,200)
  2311. local Chase = Instance.new("ParticleEmitter",a2)
  2312. Chase.Texture = "rbxassetid://924746519"
  2313. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  2314. Chase.EmissionDirection = "Top"
  2315. Chase.Speed = NumberRange.new(5)
  2316. Chase.Size = NumberSequence.new(30,42)
  2317. Chase.Transparency = NumberSequence.new(0,0.3)
  2318. Chase.Drag = 1.2
  2319. Chase.LockedToPart = false
  2320. Chase.Lifetime = NumberRange.new(0.2)
  2321. Chase.Rate = 110
  2322. Chase.LightEmission = 0.3
  2323. Chase.Rotation = NumberRange.new(-360,360)
  2324. Chase.VelocitySpread = 100
  2325. Chase.ZOffset = 1
  2326. a1.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2327. local HQ = Instance.new("Part",a)
  2328. HQ.Size = Vector3.new(1,0,1)
  2329. HQ.BrickColor = BrickColor.new("Toothpaste")
  2330. HQ.Material = "Neon"
  2331. HQ.Anchored = true
  2332. HQ.CanCollide = false
  2333. HQ.CFrame = a.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  2334. local HQ2 = Instance.new("SpecialMesh",HQ)
  2335. HQ2.MeshId = "rbxassetid://20329976"
  2336. HQ2.Scale = Vector3.new(10,10,10)
  2337.  
  2338.  
  2339. coroutine.resume(coroutine.create(function()
  2340. for i = 3,650 do
  2341.  
  2342.  
  2343.  
  2344.  
  2345. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  2346. HQ.Transparency = HQ.Transparency + 0.02
  2347. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  2348.  
  2349.  
  2350.  
  2351. wait(0.00000000001)
  2352. end
  2353. end))
  2354.  
  2355. kamecharge:Stop()
  2356. kamefire:Play()
  2357. hed.Anchored = true
  2358. a8.Anchored = true
  2359. ae.Anchored = true
  2360. startk = false
  2361.  
  2362.  
  2363. --Damages
  2364. -----------------------------------------------------------------------------------------
  2365. a1.Touched:connect(function(hit)
  2366.  
  2367. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  2368.  
  2369.  
  2370.  
  2371. if hit.Parent:IsA("Model") then
  2372. hit.Parent.Humanoid:TakeDamage(1000000000000000000000000000000000000000000000000000000000000000000000000000)
  2373. end
  2374.  
  2375. if enabled == true then
  2376. enabled = false
  2377. num = num + 1
  2378.  
  2379. a21 = new("Part",char)
  2380. a21.Name = "Beam"..num
  2381. a21.Locked = true
  2382. a21.Size = v3(0,0,0)
  2383. a21.CanCollide = false
  2384. a21.Position = v3(999,999,999)
  2385. a21.BrickColor = bc("Cyan")
  2386. a21.Material = "Neon"
  2387. a21.Transparency = 0
  2388. aa21 = new("SpecialMesh",a21)
  2389. a21.Anchored = true
  2390. a21.Position = hit.Position
  2391. aa21.MeshType = "Sphere"
  2392. aa21.Scale = v3(0,0,0)
  2393.  
  2394. for i = 1,90 do
  2395. wait()
  2396. a1.CFrame = torso.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2397. a1.Position = v3(999,999,999)
  2398. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  2399. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  2400. end
  2401. enabled = true
  2402. char["Beam"..num]:Destroy()
  2403. end
  2404.  
  2405. end
  2406.  
  2407. end)
  2408.  
  2409.  
  2410.  
  2411.  
  2412.  
  2413.  
  2414.  
  2415. beam2 = true
  2416. beam1 = true
  2417. wait(2)
  2418. FZcharge3.Rate = 0
  2419. beam1 = false
  2420.  
  2421. repeat
  2422. wait()
  2423. a1.Size = a1.Size - v3(0,0.2,0.2)
  2424. aa2.Scale = aa2.Scale - v3(3,3,3)
  2425. aa3.Scale = aa3.Scale - v3(3,3,3)
  2426. until
  2427. a1.Size.y < 0.4
  2428.  
  2429. beamgo = 2.2
  2430. beamgo1 = 1
  2431. a1:Destroy()
  2432. a2:Destroy()
  2433. a3:Destroy()
  2434. for i = 1,10 do
  2435. wait()
  2436.  
  2437. kamefire.Volume = kamefire.Volume - 0.5
  2438. end
  2439. kamefire:Stop()
  2440.  
  2441. hed.Anchored = false
  2442. a8.Anchored = false
  2443. ae.Anchored = false
  2444. end
  2445.  
  2446.  
  2447.  
  2448.  
  2449.  
  2450.  
  2451. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2452. --RenderedStep
  2453. rs:connect(function()
  2454. --kamehameha
  2455. ------------------------------------------------------------------
  2456. if startk == true then
  2457. aaaa.Transparency = ns(0)
  2458. aaaaw.Transparency = ns(0)
  2459. aaaa.Size = ns(math.random(1,2))
  2460. else
  2461. aaaa.Transparency = ns(1)
  2462. aaaaw.Transparency = ns(1)
  2463. end
  2464.  
  2465. if beam1 == true then
  2466.  
  2467.  
  2468. beamgo = beamgo + 2
  2469. beamgo1 = beamgo1 + 4
  2470. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2471. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2472. a1.Size = v3(beamgo1,6,6)
  2473. aa2.Scale = v3(150,math.random(150,150),math.random(150,150))
  2474. aa3.Scale = v3(150,math.random(150,150),math.random(150,150))
  2475.  
  2476. end
  2477.  
  2478.  
  2479.  
  2480. if beamui1 == true then
  2481.  
  2482.  
  2483. beamgo = beamgo + 2
  2484. beamgo1 = beamgo1 + 4
  2485. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2486. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2487. a1.Size = v3(beamgo1,26,26)
  2488. aa2.Scale = v3(290,math.random(290,290),math.random(290,290))
  2489. aa3.Scale = v3(290,math.random(290,290),math.random(290,290))
  2490.  
  2491. end
  2492. if beamb == true then
  2493.  
  2494.  
  2495. beamgo = beamgo + 2
  2496. beamgo1 = beamgo1 + 4
  2497. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2498. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2499. a1.Size = v3(beamgo1,15,15)
  2500. aa2.Scale = v3(190,math.random(190,190),math.random(190,190))
  2501. aa3.Scale = v3(190,math.random(190,190),math.random(190,190))
  2502.  
  2503. end
  2504. if beam2 == true then
  2505. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2506. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2507. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 1.93
  2508. end
  2509. if beamui2 == true then
  2510. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2511. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2512. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 2
  2513. end
  2514. if beamb2 == true then
  2515. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2516. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2517. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 2
  2518. end
  2519. -----------------------------------------------------------------------
  2520.  
  2521.  
  2522.  
  2523.  
  2524. if hum.MoveDirection.x == 0 then
  2525. if canidle == true then
  2526. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  2527. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2528. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2529. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2530. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2531. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2532. end
  2533. end
  2534. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2535.  
  2536. if canwalk1 == true then
  2537. canwalk1 = false
  2538. for i = 1,10 do
  2539. wait()
  2540. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2541. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  2542. end
  2543. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(0)), .1)--torso
  2545. end
  2546. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .1)--arm
  2548. end
  2549. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)), .1)--arm
  2551. end
  2552. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2553. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), .1)--leg
  2554. end
  2555. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2556. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), .1)--leg
  2557. end
  2558. end
  2559. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2560. for i = 1,10 do
  2561. wait()
  2562. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2563. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  2564. end
  2565. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(0)), .1)--torso
  2567. end
  2568. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .1)--arm
  2570. end
  2571. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)), .1)--arm
  2573. end
  2574. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), .1)--leg
  2576. end
  2577. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), .1)--leg
  2579. end
  2580. end
  2581. end
  2582. canwalk1 = true
  2583. end
  2584.  
  2585.  
  2586. end
  2587.  
  2588. if block == true then
  2589. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2590. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.4)--torso
  2591. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.5,-0.7)*CFrame.Angles(math.rad(175),math.rad(0),math.rad(-10)), 0.4)--arm
  2592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.5,-0.7)*CFrame.Angles(math.rad(175),math.rad(0),math.rad(10)), 0.4)--arm
  2593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), 0.4)--leg
  2594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, -0.1, -0.7) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(2)), 0.4)--leg
  2595.  
  2596.  
  2597. end
  2598. --------------------------------------------------
  2599.  
  2600. --
  2601. --Aura
  2602. if onaura == true then
  2603. onaura =false
  2604.  
  2605. wait(0.1)
  2606. aaaae.Texture = "rbxassetid://926705964"
  2607. wait(0.1)
  2608. aaaae.Texture = "rbxassetid://926709486"
  2609. wait(0.1)
  2610. aaaae.Texture = "rbxassetid://926711720"
  2611. wait(0.1)
  2612. aaaae.Texture = "rbxassetid://926712235"
  2613. onaura =true
  2614. end
  2615.  
  2616. if transforming1 == true then
  2617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.1)--head
  2618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1)--torso
  2619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2623.  
  2624. end
  2625.  
  2626. if slow == true then
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.2)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.1)--head
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1)--torso
  2629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2633.  
  2634. end
  2635.  
  2636. if transforming2 == true then
  2637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.1)--head
  2638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)--torso
  2639. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  2640. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  2641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  2642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  2643.  
  2644. end
  2645.  
  2646. if dodge == true then
  2647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(20), math.rad(0)), .5)--torso
  2649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  2650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), .5)--arm
  2651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  2652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  2653.  
  2654. end
  2655. if transforming3 == true then
  2656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.3)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.1)--head
  2657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.1)--torso
  2658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(10)), 0.1)--arm
  2659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.1)--arm
  2660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.3) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-5)), 0.1)--leg
  2661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.3) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(5)), 0.1)--leg
  2662.  
  2663. end
  2664.  
  2665. if powering == true then
  2666. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  2667. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(40),math.rad(-20),math.rad(10)), 0.1)--arm
  2669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(-10)), 0.1)--arm
  2670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)--leg
  2671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)--leg
  2672.  
  2673. end
  2674. if start == true then
  2675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  2676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(-3),math.rad(-60)), 0.1)--arm
  2678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(3),math.rad(60)), 0.1)--arm
  2679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)--leg
  2680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)--leg
  2681.  
  2682. end
  2683. if beam3 == true then
  2684. beamgo4 = beamgo4 + 1
  2685. beamgo3 = beamgo3 + 0.018
  2686. a1s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2687. aa1s.Scale = v3(1,math.random(1,1.2),math.random(1,1.2))
  2688. a3s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4 * 5
  2689. a1s.Size = a1s.Size + v3(beamgo3,0,0)
  2690. aa2s.Scale = v3(200,math.random(150,170),math.random(150,170))
  2691. aa3s.Scale = v3(250,math.random(150,170),math.random(150,170))
  2692. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2693. a2s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) - torso.CFrame.lookVector * 1
  2694. end
  2695. if beam4 == true then
  2696. a1s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2697. a2s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2698. a3s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4 * 1.93
  2699. end
  2700.  
  2701.  
  2702. end)
  2703. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2704. --Kamehameha
  2705. ---------------------------------------------------------------------
  2706. --InstantTramission
  2707. ----
  2708.  
  2709.  
  2710. tp = true
  2711. mouse.KeyDown:connect(function(key)
  2712. if key == "3" then
  2713. if tp == true then
  2714. tp = true
  2715. local Teleport = Instance.new("Sound",hed)
  2716. Teleport.SoundId = "rbxassetid://1055279036"
  2717. Teleport.Pitch = 1
  2718. Teleport.Looped = false
  2719. Teleport.Volume = 2
  2720. wait(0.0001)
  2721. Teleport:Play()
  2722.  
  2723. Zanzoken = Instance.new("Part",root)
  2724. Zanzoken.Anchored = true
  2725. Zanzoken.CanCollide = false
  2726. Zanzoken.Position = v3(999,999,999)
  2727. Zanzoken.CFrame = root.CFrame
  2728. game.Debris:AddItem(Zanzoken,0.5)
  2729. Zanzoken.Transparency = 1
  2730. wait()
  2731. idk = Instance.new("BillboardGui",Zanzoken)
  2732. idk.Size = UDim2.new(10,0,15,0)
  2733. idk.AlwaysOnTop = false
  2734. idk1 = Instance.new("ImageLabel",idk)
  2735. idk1.BackgroundTransparency = 1
  2736. idk.ExtentsOffset = v3(0,0,0)
  2737. idk1.ImageTransparency = 0
  2738. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2739. idk1.Size = UDim2.new(2,0,1,0)
  2740. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2741. idk1.Image = "rbxassetid://319554883"
  2742. wait()
  2743. root.CFrame = mouse.Hit * CFrame.new(0, 3, 0)
  2744. Zanzoken = Instance.new("Part",char)
  2745. Zanzoken.Anchored = true
  2746. Zanzoken.CanCollide = false
  2747. Zanzoken.Position = v3(999,999,999)
  2748. Zanzoken.CFrame = root.CFrame
  2749. game.Debris:AddItem(Zanzoken,0.5)
  2750. Zanzoken.Transparency = 1
  2751. wait()
  2752. idk = Instance.new("BillboardGui",Zanzoken)
  2753. idk.Size = UDim2.new(20,0,20,0)
  2754. idk.AlwaysOnTop = false
  2755. idk1 = Instance.new("ImageLabel",idk)
  2756. idk1.BackgroundTransparency = 1
  2757. idk.ExtentsOffset = v3(0,0,0)
  2758. idk1.ImageTransparency = 0
  2759. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2760. idk1.Size = UDim2.new(2,0,1,0)
  2761. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2762. idk1.Image = "rbxassetid://319554883"
  2763.  
  2764.  
  2765.  
  2766. wait(0)
  2767.  
  2768. tp = true
  2769.  
  2770.  
  2771. end
  2772. end
  2773. end)
  2774. ---
  2775. --LockOn
  2776. ---
  2777.  
  2778.  
  2779. mouse.KeyDown:connect(function(key)
  2780. if key == '1' then
  2781. LockOn()
  2782. end
  2783. end)
  2784.  
  2785. function LockOn()
  2786. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  2787. TargetSelect(mouse.Target.Parent)
  2788. end
  2789. end
  2790. function swait(num)
  2791. if num == 0 or num == nil then
  2792. ArtificialHB.Event:wait()
  2793. else
  2794. for i = 0, num do
  2795. ArtificialHB.Event:wait()
  2796. end
  2797. end
  2798. end
  2799.  
  2800. ArtificialHB = Instance.new("BindableEvent", script)
  2801. ArtificialHB.Name = "Heartbeat"
  2802.  
  2803. script:WaitForChild("Heartbeat")
  2804.  
  2805. function TargetSelect(person)
  2806. local dd=coroutine.wrap(function()
  2807. if targetted ~= person then
  2808. targetted = person
  2809. for i = 0, 2, 0.1 do
  2810. swait()
  2811. end
  2812. end
  2813. end)
  2814. dd()
  2815. end
  2816.  
  2817. function HomingAttack()
  2818.  
  2819.  
  2820.  
  2821.  
  2822. if targetted == nil then
  2823.  
  2824. end
  2825.  
  2826.  
  2827. local Music2 = Instance.new("Sound",torso)
  2828. Music2.SoundId = "rbxassetid://1055279036"
  2829. Music2.Pitch = 1
  2830. Music2.Looped = false
  2831. Music2.Volume = 3.2
  2832. wait(0.0001)
  2833. Music2:Play()
  2834. root.CFrame = targetted.Head.CFrame * CFrame.new(0,1.5,3.1)
  2835. Zanzoken = Instance.new("Part",root)
  2836. Zanzoken.Anchored = true
  2837. Zanzoken.CanCollide = false
  2838. Zanzoken.Position = v3(999,999,999)
  2839. Zanzoken.CFrame = root.CFrame
  2840. game.Debris:AddItem(Zanzoken,0.5)
  2841. Zanzoken.Transparency = 1
  2842. wait()
  2843. idk = Instance.new("BillboardGui",Zanzoken)
  2844. idk.Size = UDim2.new(10,0,15,0)
  2845. idk.AlwaysOnTop = false
  2846. idk1 = Instance.new("ImageLabel",idk)
  2847. idk1.BackgroundTransparency = 1
  2848. idk.ExtentsOffset = v3(0,0,0)
  2849. idk1.ImageTransparency = 0
  2850. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2851. idk1.Size = UDim2.new(2,0,1,0)
  2852. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2853. idk1.Image = "rbxassetid://319554883"
  2854. wait()
  2855. Zanzoken = Instance.new("Part",char)
  2856. Zanzoken.Anchored = true
  2857. Zanzoken.CanCollide = false
  2858. Zanzoken.Position = v3(999,999,999)
  2859. Zanzoken.CFrame = root.CFrame
  2860. game.Debris:AddItem(Zanzoken,0.5)
  2861. Zanzoken.Transparency = 1
  2862. wait()
  2863. idk = Instance.new("BillboardGui",Zanzoken)
  2864. idk.Size = UDim2.new(20,0,20,0)
  2865. idk.AlwaysOnTop = false
  2866. idk1 = Instance.new("ImageLabel",idk)
  2867. idk1.BackgroundTransparency = 1
  2868. idk.ExtentsOffset = v3(0,0,0)
  2869. idk1.ImageTransparency = 0
  2870. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2871. idk1.Size = UDim2.new(2,0,1,0)
  2872. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2873. idk1.Image = "rbxassetid://319554883"
  2874.  
  2875.  
  2876.  
  2877. end
  2878. mouse.KeyDown:connect(function(key)
  2879. if key == 'c' and ui == false and kaioken == false then
  2880.  
  2881. GodFist()
  2882. end
  2883. end)
  2884.  
  2885. mouse.KeyDown:connect(function(key)
  2886. if key == 'c' and kaioken == true then
  2887.  
  2888. KaiokenRush()
  2889. end
  2890. end)
  2891.  
  2892. mouse.KeyDown:connect(function(key)
  2893. if key == 'c' and ui == true and kaioken == false then
  2894.  
  2895. FinalAttack()
  2896. end
  2897. end)
  2898.  
  2899. mouse.KeyDown:connect(function(key)
  2900. if key == '2' then
  2901. HomingAttack()
  2902. end
  2903. end)
  2904. -------
  2905.  
  2906. function GodFist()
  2907.  
  2908. canattack = false
  2909. canidle = false
  2910. canwalk = false
  2911.  
  2912.  
  2913.  
  2914. local bv = Instance.new("BodyVelocity")
  2915. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2916. bv.velocity = mouse.Hit.lookVector * 250
  2917. bv.Parent = root
  2918.  
  2919. local Aura = Instance.new('ParticleEmitter')
  2920. Aura.Name = "Aura"
  2921. Aura.Texture = "rbxassetid://411939841"
  2922. Aura.Parent = torso
  2923. Aura.LightEmission = 1
  2924. Aura.Transparency = NumberSequence.new(0.2,1)
  2925. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  2926. Aura.Size = NumberSequence.new(9,0)
  2927. Aura.LockedToPart = false
  2928. Aura.Lifetime = NumberRange.new(0.3)
  2929. Aura.Rate = 150
  2930. Aura.Speed = NumberRange.new(2.3)
  2931. Aura.EmissionDirection = "Top"
  2932. Aura.Rotation = NumberRange.new(-80, 80)
  2933. local Grab = Instance.new("Part",torso)
  2934. Grab.Size = Vector3.new(4,4,4)
  2935. Grab.CanCollide = false
  2936. Grab.BrickColor = BrickColor.new("Deep orange")
  2937. Grab.Transparency = math.huge
  2938. local Grabo = Instance.new("Weld",Grab)
  2939. Grabo.Part0 = torso
  2940. Grabo.Part1 = Grab
  2941. Grabo.C0 = CFrame.new(0,-1.1,0)
  2942. local SFXZ = Instance.new("Sound",torso)
  2943. SFXZ.SoundId = "rbxassetid://1056625824"
  2944. SFXZ.Volume = 1
  2945. SFXZ.Pitch = 1
  2946. SFXZ.Looped = false
  2947. wait(0.01)
  2948. SFXZ:Play()
  2949. Grab.Touched:connect(function(hit)
  2950. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  2951. Grab:Destroy()
  2952. root.Anchored = true
  2953. hit.Parent.Humanoid:TakeDamage(1555555555555555555759999999999999999999999999999999999999999999999999999999999999999)
  2954. bv:Destroy()
  2955. canattack = true
  2956. canidle = true
  2957. canwalk = true
  2958. local SFXZ = Instance.new("Sound",root)
  2959. SFXZ.SoundId = "rbxassetid://1699290293"
  2960. SFXZ.Volume = 7
  2961. SFXZ.Pitch = 1
  2962. SFXZ.Looped = false
  2963. wait(0.01)
  2964. SFXZ:Play()
  2965. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2966. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2967. Fl.velocity = root.CFrame.lookVector*10
  2968. wait(0.05)
  2969. Fl:remove()
  2970. root.Anchored = false
  2971. end
  2972. end)
  2973. for i = 1, 50 do
  2974. wait()
  2975.  
  2976. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  2977. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  2978. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  2979. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  2980. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  2981. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  2982. end
  2983. bv:Destroy()
  2984. canattack = true
  2985. canidle = true
  2986. canwalk = true
  2987. root.Anchored = false
  2988. Aura.Enabled = false
  2989. Grab:Destroy()
  2990.  
  2991. end
  2992.  
  2993.  
  2994.  
  2995. function FinalAttack()
  2996.  
  2997. canattack = false
  2998. canidle = false
  2999. canwalk = false
  3000.  
  3001.  
  3002.  
  3003. local bv = Instance.new("BodyVelocity")
  3004. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3005. bv.velocity = mouse.Hit.lookVector * 250
  3006. bv.Parent = root
  3007. coroutine.resume(coroutine.create(function()
  3008. for i = 1,100 do
  3009. CamShakeAll(32,230,torso)
  3010. game:GetService("RunService").RenderStepped:wait()
  3011. end
  3012. end))
  3013. local Aura = Instance.new('ParticleEmitter')
  3014. Aura.Name = "Aura"
  3015. Aura.Texture = "rbxassetid://1200947142"
  3016. Aura.Parent = torso
  3017. Aura.LightEmission = 1
  3018. Aura.Transparency = NumberSequence.new(0.2,1)
  3019. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3020. Aura.Size = NumberSequence.new(9,0)
  3021. Aura.LockedToPart = false
  3022. Aura.Lifetime = NumberRange.new(0.3)
  3023. Aura.Rate = 350
  3024. Aura.Speed = NumberRange.new(2.3)
  3025. Aura.EmissionDirection = "Top"
  3026. Aura.Rotation = NumberRange.new(-80, 80)
  3027. local Grab = Instance.new("Part",torso)
  3028. Grab.Size = Vector3.new(4,4,4)
  3029. Grab.CanCollide = false
  3030. Grab.BrickColor = BrickColor.new("Deep orange")
  3031. Grab.Transparency = math.huge
  3032. local Grabo = Instance.new("Weld",Grab)
  3033. Grabo.Part0 = torso
  3034. Grabo.Part1 = Grab
  3035. Grabo.C0 = CFrame.new(0,-1.1,0)
  3036. local SFXZ = Instance.new("Sound",torso)
  3037. SFXZ.SoundId = "rbxassetid://1056625824"
  3038. SFXZ.Volume = 1
  3039. SFXZ.Pitch = 1
  3040. SFXZ.Looped = false
  3041. wait(0.01)
  3042. SFXZ:Play()
  3043. Grab.Touched:connect(function(hit)
  3044. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  3045. Grab:Destroy()
  3046. root.Anchored = true
  3047. hit.Parent:BreakJoints()
  3048. bv:Destroy()
  3049. canattack = true
  3050. canidle = true
  3051. canwalk = true
  3052. local SFXZ = Instance.new("Sound",root)
  3053. SFXZ.SoundId = "rbxassetid://1699290293"
  3054. SFXZ.Volume = 7
  3055. SFXZ.Pitch = 1
  3056. SFXZ.Looped = false
  3057. wait(0.01)
  3058. SFXZ:Play()
  3059. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3060. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3061. Fl.velocity = root.CFrame.lookVector*10
  3062. wait(0.05)
  3063. Fl:remove()
  3064. root.Anchored = false
  3065. end
  3066. end)
  3067. for i = 1, 20 do
  3068. wait()
  3069.  
  3070. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  3071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  3072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  3073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  3074. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  3075. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  3076. end
  3077. bv:Destroy()
  3078. canattack = true
  3079. canidle = true
  3080. canwalk = true
  3081. root.Anchored = false
  3082. Aura.Enabled = false
  3083. Grab:Destroy()
  3084.  
  3085. end
  3086.  
  3087.  
  3088.  
  3089. function KaiokenRush()
  3090.  
  3091. canattack = false
  3092. canidle = false
  3093. canwalk = false
  3094.  
  3095.  
  3096.  
  3097. local bv = Instance.new("BodyVelocity")
  3098. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3099. bv.velocity = mouse.Hit.lookVector * 250
  3100. bv.Parent = root
  3101.  
  3102. local Aura = Instance.new('ParticleEmitter')
  3103. Aura.Name = "Aura"
  3104. Aura.Texture = "rbxassetid://411939841"
  3105. Aura.Parent = torso
  3106. Aura.LightEmission = 1
  3107. Aura.Transparency = NumberSequence.new(0.2,1)
  3108. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  3109. Aura.Size = NumberSequence.new(9,0)
  3110. Aura.LockedToPart = false
  3111. Aura.Lifetime = NumberRange.new(1)
  3112. Aura.Rate = 350
  3113. Aura.Speed = NumberRange.new(2.3)
  3114. Aura.EmissionDirection = "Top"
  3115. Aura.Rotation = NumberRange.new(-80, 80)
  3116. local Grab = Instance.new("Part",torso)
  3117. Grab.Size = Vector3.new(4,4,4)
  3118. Grab.CanCollide = false
  3119. Grab.BrickColor = BrickColor.new("Deep orange")
  3120. Grab.Transparency = math.huge
  3121. local Grabo = Instance.new("Weld",Grab)
  3122. Grabo.Part0 = torso
  3123. Grabo.Part1 = Grab
  3124. Grabo.C0 = CFrame.new(0,-1.1,0)
  3125. local SFXZ = Instance.new("Sound",torso)
  3126. SFXZ.SoundId = "rbxassetid://1056625824"
  3127. SFXZ.Volume = 1
  3128. SFXZ.Pitch = 1
  3129. SFXZ.Looped = false
  3130. wait(0.01)
  3131. SFXZ:Play()
  3132. Grab.Touched:connect(function(hit)
  3133. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  3134. Grab:Destroy()
  3135.  
  3136.  
  3137. hit.Parent.Humanoid:TakeDamage(1500000000000000000000000000000009999999999999999999999999999999999999999999999999)
  3138.  
  3139.  
  3140. local SFXZ = Instance.new("Sound",root)
  3141. SFXZ.SoundId = "rbxassetid://1699290293"
  3142. SFXZ.Volume = 7
  3143. SFXZ.Pitch = 1
  3144. SFXZ.Looped = false
  3145. wait(0.01)
  3146. SFXZ:Play()
  3147.  
  3148.  
  3149.  
  3150.  
  3151. end
  3152. end)
  3153. for i = 1, 20 do
  3154. wait()
  3155.  
  3156. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  3157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  3158. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  3159. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  3160. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  3161. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  3162. end
  3163. wait(4)
  3164. bv:Destroy()
  3165. canattack = true
  3166. canidle = true
  3167. canwalk = true
  3168. root.Anchored = false
  3169. Aura.Enabled = false
  3170. Grab:Destroy()
  3171.  
  3172. end
  3173.  
  3174.  
  3175.  
  3176. --
  3177.  
  3178.  
  3179. mouse.KeyDown:connect(function(key)
  3180. if key == "q" and ui == false and blue == false then
  3181. if canattack == true then
  3182. canattack = false
  3183. canidle = false
  3184. canwalk = false
  3185. kamehameha()
  3186. canattack = true
  3187. canwalk = true
  3188. canidle = true
  3189. end
  3190. end
  3191. end)
  3192. mouse.KeyDown:connect(function(key)
  3193. if key == "q" and ui == true and blue == false then
  3194. if canattack == true then
  3195. canattack = false
  3196. canidle = false
  3197. canwalk = false
  3198. UIKame()
  3199. canattack = true
  3200. canwalk = true
  3201. canidle = true
  3202. end
  3203. end
  3204. end)
  3205. mouse.KeyDown:connect(function(key)
  3206. if key == "q" and ui == false and blue == true then
  3207. if canattack == true then
  3208. canattack = false
  3209. canidle = false
  3210. canwalk = false
  3211. BlueKame()
  3212. canattack = true
  3213. canwalk = true
  3214. canidle = true
  3215. end
  3216. end
  3217. end)
  3218.  
  3219. ------------------------------------------------------------------
  3220. --Blocking
  3221. ----------------------------------------------------------------
  3222. mouse.KeyDown:connect(function(key)
  3223. if key == "r" and ui == false then
  3224. if canattack == true then
  3225. canattack = false
  3226. canidle = false
  3227. canwalk = false
  3228. hum.MaxHealth = 1.0E298
  3229. root.Anchored = true
  3230. hum.Health = 1.0E298
  3231. local SFXZ = Instance.new("Sound",hed)
  3232. SFXZ.SoundId = "rbxassetid://865151637"
  3233. SFXZ.Volume = 3
  3234. SFXZ.Pitch = 1
  3235. SFXZ.Looped = false
  3236. wait(0.01)
  3237. SFXZ:Play()
  3238. local Grab = Instance.new("Part",root)
  3239. Grab.Size = Vector3.new(5.2,5.8,3.9)
  3240. Grab.CanCollide = false
  3241. Grab.BrickColor = BrickColor.new("Deep orange")
  3242. Grab.Transparency = 1
  3243. local Grabo = Instance.new("Weld",Grab)
  3244. Grabo.Part0 = root
  3245. Grabo.Part1 = Grab
  3246. Grabo.C0 = CFrame.new(0,0.3,-2.8)
  3247.  
  3248. local AuraB = Instance.new("Part",root)
  3249. AuraB.Size = Vector3.new(2,1,2)
  3250. AuraB.CanCollide = false
  3251. AuraB.BrickColor = BrickColor.new("Deep orange")
  3252. AuraB.Transparency = 1
  3253. local AuraBo = Instance.new("Weld",AuraB)
  3254. AuraBo.Part0 = root
  3255. AuraBo.Part1 = AuraB
  3256. AuraBo.C0 = CFrame.new(0,-0.6,0)
  3257. block = true
  3258.  
  3259. end
  3260. end
  3261. end)
  3262. mouse.KeyUp:connect(function(key)
  3263. if key == "r" and ui == false then
  3264. if canattack == false then
  3265. canattack = true
  3266. canidle = true
  3267. block = false
  3268. canwalk = true
  3269. hum.MaxHealth = math.huge
  3270. hum.Health = math.huge
  3271. root.Anchored = false
  3272. for i, v in pairs(root:GetChildren()) do
  3273. if v:IsA("Part")then
  3274. v:Remove()
  3275. end
  3276. end
  3277.  
  3278. end
  3279. end
  3280. end)
  3281. mouse.KeyDown:connect(function(key)
  3282. if key == "r" and ui == true then
  3283. if canattack == true then
  3284. canattack = false
  3285. canidle = false
  3286. canwalk = false
  3287. hum.MaxHealth = 1.0E298
  3288. root.Anchored = true
  3289. hum.Health = 1.0E298
  3290. local SFXZ = Instance.new("Sound",hed)
  3291. SFXZ.SoundId = "rbxassetid://865151637"
  3292. SFXZ.Volume = 3
  3293. SFXZ.Pitch = 1
  3294. SFXZ.Looped = false
  3295. wait(0.01)
  3296. SFXZ:Play()
  3297. local Grab = Instance.new("Part",root)
  3298. Grab.Size = Vector3.new(5.2,5.8,3.9)
  3299. Grab.CanCollide = false
  3300. Grab.BrickColor = BrickColor.new("Deep orange")
  3301. Grab.Transparency = 1
  3302. local Grabo = Instance.new("Weld",Grab)
  3303. Grabo.Part0 = root
  3304. Grabo.Part1 = Grab
  3305. Grabo.C0 = CFrame.new(0,0.3,-2.8)
  3306.  
  3307. local AuraB = Instance.new("Part",root)
  3308. AuraB.Size = Vector3.new(2,1,2)
  3309. AuraB.CanCollide = false
  3310. AuraB.BrickColor = BrickColor.new("Deep orange")
  3311. AuraB.Transparency = 1
  3312. local AuraBo = Instance.new("Weld",AuraB)
  3313. AuraBo.Part0 = root
  3314. AuraBo.Part1 = AuraB
  3315. AuraBo.C0 = CFrame.new(0,-0.6,0)
  3316. block = true
  3317.  
  3318. end
  3319. end
  3320. end)
  3321. mouse.KeyUp:connect(function(key)
  3322. if key == "r" and ui == true then
  3323. if canattack == false then
  3324. canattack = true
  3325. canidle = true
  3326. block = false
  3327. canwalk = true
  3328. hum.MaxHealth = math.huge
  3329. hum.Health = math.huge
  3330. root.Anchored = false
  3331. for i, v in pairs(root:GetChildren()) do
  3332. if v:IsA("Part")then
  3333. v:Remove()
  3334. end
  3335. end
  3336.  
  3337. end
  3338. end
  3339. end)
  3340. --------------------------------------------------------------------
  3341. --Transformations
  3342. --------------------------------------------------------------------
  3343. local cam = workspace.CurrentCamera
  3344.  
  3345. function CamShake(who,times,intense,origin)
  3346. coroutine.wrap(function()
  3347. if(script:FindFirstChild'CamShake')then
  3348. local cam = script.CamShake:Clone()
  3349. cam:WaitForChild'intensity'.Value = intense
  3350. cam:WaitForChild'times'.Value = times
  3351.  
  3352. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  3353. cam.Parent = who
  3354. wait()
  3355. cam.Disabled = false
  3356. elseif(who == p or who == char or who:IsDescendantOf(p))then
  3357. local intensity = intense
  3358.  
  3359. for i = 1, times do
  3360. local camDistFromOrigin
  3361. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  3362. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  3363. elseif(typeof(origin) == 'Vector3')then
  3364. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  3365. end
  3366. if(camDistFromOrigin)then
  3367. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  3368. end
  3369. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  3370. swait()
  3371. end
  3372. end
  3373. end)()
  3374. end
  3375. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  3376. local Plrs = S.Players
  3377. function CamShakeAll(times,intense,origin)
  3378. for _,v in next, Plrs:players() do
  3379. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  3380. end
  3381. end
  3382. -------------------------------------------------------
  3383. local Player_Size = 4
  3384. if Player_Size ~= 4 then
  3385. root.Size = root.Size * Player_Size
  3386. torso.Size = torso.Size * Player_Size
  3387. hed.Size = hed.Size * Player_Size
  3388. rarm.Size = rarm.Size * Player_Size
  3389. larm.Size = larm.Size * Player_Size
  3390. rleg.Size = rleg.Size * Player_Size
  3391. lleg.Size = lleg.Size * Player_Size
  3392. end
  3393. ----------------------------------------------------------------------------------
  3394. local cycle2 = false
  3395. local Dodged = Instance.new("Sound",hed)
  3396. Dodged.SoundId = "rbxassetid://908217684"
  3397. Dodged.Pitch = 1
  3398. Dodged.Looped = false
  3399. Dodged.Volume = 2
  3400. local Dodged2 = Instance.new("Sound",hed)
  3401. Dodged2.SoundId = "rbxassetid://908217925"
  3402. Dodged2.Pitch = 1
  3403. Dodged2.Looped = false
  3404. Dodged2.Volume = 2
  3405. game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
  3406. if hum.Health > 0.1 and hum.Health < 100000 and cycle2 == false and instinct == true then
  3407. root.Anchored = true
  3408. hum.MaxHealth = math.huge
  3409. hum.Health = math.huge
  3410. dodge = true
  3411.  
  3412. Dodged:Play()
  3413. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(8, 0, 0) * CFrame.Angles(math.rad(20),math.rad(80),math.rad(0)), 0.4)--torso
  3414. dodge = false
  3415.  
  3416. cycle2 = true
  3417. root.Anchored = false
  3418.  
  3419. end
  3420. end)
  3421. game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
  3422. if hum.Health > 0.6 and hum.Health < 100000 and cycle2 == true and instinct == true then
  3423. root.Anchored = true
  3424. hum.MaxHealth = math.huge
  3425. hum.Health = math.huge
  3426. dodge = true
  3427. Dodged2:Play()
  3428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-10, 0, 0) * CFrame.Angles(math.rad(-30),math.rad(-80),math.rad(0)), 0.4)--torso
  3429. dodge = false
  3430.  
  3431. cycle2 = false
  3432. root.Anchored = false
  3433.  
  3434.  
  3435. end
  3436. end)
  3437. local temppos = root.Position
  3438. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  3439. local magz = (Part0 - Part1).magnitude
  3440. local curpos = Part0
  3441. local trz = {-Offset,Offset}
  3442. for i=1,Times do
  3443. local li = Instance.new("Part", DebrisModel)
  3444. li.TopSurface =0
  3445. li.Material = Enum.Material.Neon
  3446. li.BottomSurface = 0
  3447. li.Anchored = true
  3448. li.Locked = true
  3449. li.Transparency = Trans or 0.4
  3450. li.Color = Color
  3451. li.formFactor = "Custom"
  3452. li.CanCollide = false
  3453. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3454. local lim = Instance.new("BlockMesh",li)
  3455. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3456. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3457. if Times == i then
  3458. local magz2 = (curpos - Part1).magnitude
  3459. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3460. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3461. else
  3462. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3463. end
  3464. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3465. li.Name = "LIGHTNING"
  3466.  
  3467. end
  3468. end
  3469. function findAllNearestTorso(pos,dist)
  3470. local list = workspace:children()
  3471. local torso = {}
  3472. local temp = nil
  3473. local human = nil
  3474. local temp2 = nil
  3475. for x = 1, #list do
  3476. temp2 = list[x]
  3477. if (temp2.className == "Model") and (temp2 ~= char) then
  3478. temp = temp2:findFirstChild("Torso")
  3479. human = temp2:findFirstChildOfClass("Humanoid")
  3480. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  3481. if (temp.Position - pos).magnitude < dist then
  3482. table.insert(torso,temp)
  3483. dist = (temp.Position - pos).magnitude
  3484. end
  3485. end
  3486. end
  3487. end
  3488. return torso
  3489. end
  3490. function computeDirection(vec)
  3491. local lenSquared = vec.magnitude * vec.magnitude
  3492. local invSqrt = 1 / math.sqrt(lenSquared)
  3493. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  3494. end
  3495. local Charge = Instance.new("Sound",hed)
  3496. Charge.SoundId = "rbxassetid://1179254378"
  3497. Charge.Pitch = 1.2
  3498. Charge.Looped = true
  3499. Charge.Volume = 5
  3500. local Charge2 = Instance.new("Sound",hed)
  3501. Charge2.SoundId = "rbxassetid://908226507"
  3502. Charge2.Pitch = 1
  3503. Charge2.Looped = true
  3504. Charge2.Volume = 2.5
  3505. local Charge3 = Instance.new("Sound",hed)
  3506. Charge3.SoundId = "rbxassetid://1116208999"
  3507. Charge3.Pitch = 1
  3508. Charge3.Looped = true
  3509. Charge3.Volume = 2.5
  3510.  
  3511. mouse.KeyDown:connect(function(key)
  3512. if key == "p" and ui == false then
  3513. canattack = false
  3514. canidle = false
  3515. canwalk = false
  3516. start = true
  3517. wait(0.4)
  3518. local Flame = Instance.new("ParticleEmitter",root)
  3519. Flame.Texture = "rbxassetid://1332922037"
  3520. Flame.Color = ColorSequence.new(BrickColor.new("White").Color)
  3521. Flame.EmissionDirection = "Top"
  3522. Flame.Speed = NumberRange.new(3)
  3523. Flame.Size = NumberSequence.new(5.5,4)
  3524. Flame.Transparency = NumberSequence.new(0.8,1)
  3525. Flame.Drag = 0.4
  3526. Flame.LightInfluence = 0
  3527. Flame.LockedToPart = true
  3528. Flame.Lifetime = NumberRange.new(1)
  3529. Flame.Rate = 65
  3530. Flame.LightEmission = 1
  3531. Flame.Rotation = NumberRange.new(-5,5)
  3532. Flame.VelocitySpread = 100
  3533. Flame.Acceleration = Vector3.new(0,17,0)
  3534. Flame.ZOffset = -0.2
  3535. local Soundd = Instance.new("Sound",hed)
  3536. Soundd.SoundId = "rbxassetid://917377181"
  3537. Soundd.Pitch = 1
  3538. Soundd.Looped = false
  3539. Soundd.Volume = 8
  3540. Soundd:Play()
  3541. start = false
  3542. transforming3 = true
  3543. Charge3:Play()
  3544. end
  3545. end)
  3546. mouse.KeyDown:connect(function(key)
  3547. if key == "p" and ui == true then
  3548. canattack = false
  3549. canidle = false
  3550. canwalk = false
  3551. start = true
  3552. local Soundd = Instance.new("Sound",hed)
  3553. Soundd.SoundId = "rbxassetid://1019054093"
  3554. Soundd.Pitch = 1
  3555. Soundd.Looped = false
  3556. Soundd.Volume = 8
  3557. Soundd:Play()
  3558. wait(0.4)
  3559.  
  3560. Charge:Play()
  3561. Charge2:Play()
  3562.  
  3563. start = true
  3564. local Soundd2 = Instance.new("Sound",hed)
  3565. Soundd2.SoundId = "rbxassetid://874183151"
  3566. Soundd2.Pitch = 1
  3567. Soundd2.Looped = false
  3568. Soundd2.Volume = 8
  3569. Soundd2:Play()
  3570.  
  3571.  
  3572. local AURU = Instance.new('ParticleEmitter')
  3573. AURU.Name = "Aura"
  3574. AURU.Texture = "rbxassetid://1200947142"
  3575. AURU.Parent = root
  3576. AURU.LightEmission = 0.9
  3577. AURU.Transparency = NumberSequence.new(0.1,1)
  3578. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3579. AURU.Size = NumberSequence.new(8,0)
  3580. AURU.LockedToPart = false
  3581. AURU.Lifetime = NumberRange.new(0.6)
  3582. AURU.Rate = 230
  3583. AURU.Speed = NumberRange.new(40)
  3584. AURU.Rotation = NumberRange.new(-360,360)
  3585. AURU.EmissionDirection = "Top"
  3586. AURU.ZOffset = 1
  3587. AURU.VelocitySpread = 100
  3588. AURU.RotSpeed = NumberRange.new(-100,100)
  3589. AURU.Acceleration = Vector3.new(0,100,0)
  3590.  
  3591. start = false
  3592. powering = true
  3593.  
  3594. end
  3595. end)
  3596. mouse.KeyUp:connect(function(key)
  3597. if key == "p" and ui == false then
  3598. canattack = true
  3599. canidle = true
  3600. canwalk = true
  3601. transforming3 = false
  3602. for i, v in pairs(root:GetChildren()) do
  3603. if v:IsA("ParticleEmitter")then
  3604. v.Rate = 0
  3605. end
  3606. end
  3607. local Auura = Instance.new("Sound",hed)
  3608. Auura.SoundId = "rbxassetid://550621034"
  3609. Auura.Pitch = 1
  3610. Auura.Looped = false
  3611. Auura.Volume = 5
  3612. Auura:Play()
  3613. Charge3:Stop()
  3614. end
  3615. end)
  3616. mouse.KeyUp:connect(function(key)
  3617. if key == "p" and ui == true then
  3618. canattack = true
  3619. canidle = true
  3620. canwalk = true
  3621. powering = false
  3622. for i, v in pairs(root:GetChildren()) do
  3623. if v:IsA("ParticleEmitter")then
  3624. v.Rate = 0
  3625. end
  3626. end
  3627. local Auura = Instance.new("Sound",hed)
  3628. Auura.SoundId = "rbxassetid://922710675"
  3629. Auura.Pitch = 1
  3630. Auura.Looped = false
  3631. Auura.Volume = 5
  3632. Auura:Play()
  3633. Charge:Stop()
  3634. Charge2:Stop()
  3635.  
  3636. end
  3637. end)
  3638. mouse.KeyDown:connect(function(key)
  3639. if key == "y" and ui == true and muiable == true then
  3640. instinct = false
  3641. for i, v in pairs(torso:GetChildren()) do
  3642. if v:IsA("Sound")then
  3643. v:Remove()
  3644. end
  3645. end
  3646. for i, v in pairs(hed:GetChildren()) do
  3647. if v:IsA("Sound")then
  3648. v:Remove()
  3649. end
  3650. end
  3651.  
  3652. canattack = false
  3653. canidle = false
  3654. canwalk = false
  3655. transforming3 = true
  3656. local UltraInstinct = Instance.new("Sound",char)
  3657. UltraInstinct.SoundId = "rbxassetid://1419716650"
  3658. UltraInstinct.Pitch = 1
  3659. UltraInstinct.Looped = false
  3660. UltraInstinct.Volume = 1.5
  3661. UltraInstinct:Play()
  3662. local Auura = Instance.new("Sound",hed)
  3663. Auura.SoundId = "rbxassetid://1179254378"
  3664. Auura.Pitch = 1.3
  3665. Auura.Looped = true
  3666. Auura.Volume = 8
  3667. Auura:Play()
  3668. hum.WalkSpeed = 0
  3669. coroutine.resume(coroutine.create(function()
  3670. for i = 1,380 do
  3671. CamShakeAll(32,80,torso)
  3672. game:GetService("RunService").RenderStepped:wait()
  3673. end
  3674. end))
  3675.  
  3676. local CHAINLINKS = {}
  3677. local POS = mouse.Hit.p
  3678. local CHAINS = false
  3679. local CHAINLINKS = {}
  3680. local A = Instance.new("Attachment",root)
  3681. A.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3682. A.Orientation = Vector3.new(-90, -89.982, 0)
  3683. local B = Instance.new("Attachment",root)
  3684. B.Position = Vector3.new(-1.5,-0.5,0)*Player_Size
  3685. B.Orientation = Vector3.new(-90, 89.988, 0)
  3686. local C = Instance.new("Attachment",root)
  3687. C.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3688. C.Orientation = Vector3.new(-90, -89.982, 0)
  3689. local D = Instance.new("Attachment",root)
  3690. D.Position = Vector3.new(-1.5,-0.5,0)*Player_Size
  3691. D.Orientation = Vector3.new(-90, 89.988, 0)
  3692. local LIGHT = Instance.new("Attachment",root)
  3693. LIGHT.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3694. local LIGHT2 = Instance.new("PointLight",larm)
  3695. LIGHT2.Range = 10
  3696. LIGHT2.Brightness = 20
  3697. LIGHT2.Color = Color3.new(0, 255, 255)
  3698. for i = 1, 2 do
  3699. local TWIST = 0
  3700. local START = A
  3701. local END = B
  3702. if i == 1 then
  3703. START = B
  3704. END = A
  3705. end
  3706. local ChainLink = Instance.new("Beam",torso)
  3707. ChainLink.Texture = "rbxassetid://134532208"
  3708. ChainLink.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3709. ChainLink.TextureSpeed = 5
  3710. ChainLink.Width0 = 200
  3711. ChainLink.Width1 = 200
  3712. ChainLink.TextureLength = 9.5
  3713. ChainLink.Attachment0 = START
  3714. ChainLink.Attachment1 = END
  3715. ChainLink.CurveSize0 = TWIST
  3716. ChainLink.CurveSize1 = TWIST
  3717. --ChainLink.FaceCamera = true
  3718. ChainLink.Segments = 185
  3719. ChainLink.Transparency = NumberSequence.new(0.5)
  3720. table.insert(CHAINLINKS,ChainLink)
  3721. end
  3722. for _, c in pairs(char:GetDescendants()) do
  3723. if c and c.Parent then
  3724. if c.Name == "Handle" and c.Parent.ClassName == "Accessory" then
  3725. if c:FindFirstChildOfClass("SpecialMesh") then
  3726. c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
  3727.  
  3728. c.Material = "Glass"
  3729. end
  3730.  
  3731. end
  3732. end
  3733. end
  3734.  
  3735. local AURU = Instance.new('ParticleEmitter')
  3736. AURU.Name = "Aura"
  3737. AURU.Texture = "rbxassetid://1200947142"
  3738. AURU.Parent = root
  3739. AURU.LightEmission = 0.6
  3740. AURU.Transparency = NumberSequence.new(0.1,1)
  3741. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3742. AURU.Size = NumberSequence.new(5,0)
  3743. AURU.LockedToPart = false
  3744. AURU.Lifetime = NumberRange.new(1)
  3745. AURU.Rate = 530
  3746. AURU.Speed = NumberRange.new(40)
  3747. AURU.Rotation = NumberRange.new(-360,360)
  3748. AURU.EmissionDirection = "Top"
  3749. AURU.ZOffset = 2
  3750. AURU.VelocitySpread = 100
  3751. AURU.RotSpeed = NumberRange.new(-100,100)
  3752. coroutine.resume(coroutine.create(function()
  3753. for i = 3,170 do
  3754.  
  3755.  
  3756. local HQG = Instance.new("Part",char)
  3757. HQG.Size = Vector3.new(1,0,1)
  3758. HQG.BrickColor = BrickColor.new("Ghost grey")
  3759. HQG.Material = "Neon"
  3760. HQG.Anchored = true
  3761. HQG.CanCollide = false
  3762. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  3763. local HQG2 = Instance.new("SpecialMesh",HQG)
  3764. HQG2.MeshId = "rbxassetid://1726537151"
  3765. HQG2.Scale = Vector3.new(0.01,0.01,0.01)
  3766.  
  3767.  
  3768. coroutine.resume(coroutine.create(function()
  3769. for i = 1,200 do
  3770.  
  3771.  
  3772. HQG2.Scale = HQG2.Scale + Vector3.new(0.08,0.1,0.08)
  3773. HQG.Transparency = HQG.Transparency + 0.07
  3774. HQG.CFrame = HQG.CFrame*CFrame.Angles(0,-0.3,0)
  3775.  
  3776. wait(0.00000000001)
  3777. end
  3778.  
  3779. HQG:Destroy()
  3780. HQG2:Destroy()
  3781.  
  3782. end))
  3783.  
  3784.  
  3785. wait(0.2)
  3786. end
  3787. end))
  3788. wait(0)
  3789. AURU.Acceleration = Vector3.new(0,250,0)
  3790. AURU.Rate = 230
  3791. wait(1)
  3792. coroutine.resume(coroutine.create(function()
  3793. for i = 1,130 do
  3794. CamShakeAll(32,180,torso)
  3795. game:GetService("RunService").RenderStepped:wait()
  3796. end
  3797. end))
  3798. AURU.Size = NumberSequence.new(10,0)
  3799. wait(1)
  3800. coroutine.resume(coroutine.create(function()
  3801. for i = 1,30 do
  3802. CamShakeAll(32,200,torso)
  3803. game:GetService("RunService").RenderStepped:wait()
  3804. end
  3805. end))
  3806. AURU.Size = NumberSequence.new(20,0)
  3807. wait(1)
  3808. coroutine.resume(coroutine.create(function()
  3809. for i = 1,970 do
  3810. CamShakeAll(32,490,torso)
  3811. game:GetService("RunService").RenderStepped:wait()
  3812. end
  3813. end))
  3814.  
  3815.  
  3816. AURU.Size = NumberSequence.new(30,80)
  3817. Auura.Pitch = 1.5
  3818. Auura.Volume = 10
  3819. AURU.VelocitySpread = 100
  3820. wait(0)
  3821. AURU.Rate = 100
  3822. AURU.Size = NumberSequence.new(50,0)
  3823. AURU.Lifetime = NumberRange.new(100)
  3824. AURU.Acceleration = Vector3.new(0,0,0)
  3825. AURU.Speed = NumberRange.new(7)
  3826.  
  3827.  
  3828.  
  3829.  
  3830. wait(0)
  3831. local Grab = Instance.new("Part",hed)
  3832. Grab.Size = Vector3.new(3.9,5,3.9)
  3833. Grab.CanCollide = false
  3834. Grab.BrickColor = BrickColor.new("Deep orange")
  3835. Grab.Transparency = 1
  3836. local Grabo = Instance.new("Weld",Grab)
  3837. Grabo.Part0 = hed
  3838. Grabo.Part1 = Grab
  3839. Grabo.C0 = CFrame.new(0,-1.5,0)
  3840.  
  3841. local AuraB = Instance.new("Part",hed)
  3842. AuraB.Size = Vector3.new(2,1,2)
  3843. AuraB.CanCollide = false
  3844. AuraB.BrickColor = BrickColor.new("Deep orange")
  3845. AuraB.Transparency = 1
  3846. local AuraBo = Instance.new("Weld",AuraB)
  3847. AuraBo.Part0 = hed
  3848. AuraBo.Part1 = AuraB
  3849. AuraBo.C0 = CFrame.new(0,-3.6,0)
  3850.  
  3851. local FZcharge3 = Instance.new("ParticleEmitter",Grab)
  3852. FZcharge3.Texture = "rbxassetid://1460362359"
  3853. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3854. FZcharge3.EmissionDirection = "Top"
  3855. FZcharge3.Speed = NumberRange.new(2)
  3856. FZcharge3.Size = NumberSequence.new(0.4,0)
  3857. FZcharge3.Transparency = NumberSequence.new(0,1)
  3858. FZcharge3.Drag = 1.2
  3859. FZcharge3.LockedToPart = true
  3860. FZcharge3.Lifetime = NumberRange.new(1)
  3861. FZcharge3.Rate = 35
  3862. FZcharge3.LightEmission = 0.3
  3863. FZcharge3.Rotation = NumberRange.new(-5,5)
  3864. FZcharge3.VelocitySpread = 0.2
  3865. FZcharge3.ZOffset = 2.5
  3866. Auura:Destroy()
  3867. canattack = true
  3868. canidle = true
  3869. canwalk = true
  3870. transforming3 = false
  3871. wait(0.1)
  3872. local Auura = Instance.new("Sound",hed)
  3873. Auura.SoundId = "rbxassetid://1504498051"
  3874. Auura.Pitch = 1
  3875. Auura.Looped = true
  3876. Auura.Volume = 8
  3877. Auura:Play()
  3878. AURU.Rate = 0
  3879. UltraInstinct:Stop()
  3880. wait(0.1)
  3881. local Flame = Instance.new("ParticleEmitter",torso)
  3882. Flame.Texture = "rbxassetid://1332922037"
  3883. Flame.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3884. Flame.EmissionDirection = "Top"
  3885. Flame.Speed = NumberRange.new(3)
  3886. Flame.Size = NumberSequence.new(5.5,4)
  3887. Flame.Transparency = NumberSequence.new(0.8,1)
  3888. Flame.Drag = 0.4
  3889. Flame.LightInfluence = 0
  3890. Flame.LockedToPart = true
  3891. Flame.Lifetime = NumberRange.new(1)
  3892. Flame.Rate = 45
  3893. Flame.LightEmission = 1
  3894. Flame.Rotation = NumberRange.new(-5,5)
  3895. Flame.VelocitySpread = 100
  3896. Flame.Acceleration = Vector3.new(0,17,0)
  3897. Flame.ZOffset = -1.1
  3898. local Aura = Instance.new("ParticleEmitter",rarm)
  3899. Aura.Texture = "rbxassetid://1207853932"
  3900. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3901. Aura.EmissionDirection = "Top"
  3902. Aura.Speed = NumberRange.new(1)
  3903. Aura.Size = NumberSequence.new(1.2)
  3904. Aura.Transparency = NumberSequence.new(0.6,1)
  3905. Aura.Drag = 0.4
  3906. Aura.LightInfluence = 0
  3907. Aura.LockedToPart = true
  3908. Aura.Lifetime = NumberRange.new(1.2)
  3909. Aura.Rate = 18
  3910. Aura.LightEmission = 1
  3911. Aura.Rotation = NumberRange.new(-360,360)
  3912. Aura.VelocitySpread = 0
  3913. Aura.Acceleration = Vector3.new(0,0,0)
  3914. Aura.ZOffset = 0.2
  3915. local Aura2 = Instance.new("ParticleEmitter",larm)
  3916. Aura2.Texture = "rbxassetid://1207853932"
  3917. Aura2.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3918. Aura2.EmissionDirection = "Top"
  3919. Aura2.Speed = NumberRange.new(1)
  3920. Aura2.Size = NumberSequence.new(1.2)
  3921. Aura2.Transparency = NumberSequence.new(0.6,1)
  3922. Aura2.Drag = 0.4
  3923. Aura2.LightInfluence = 0
  3924. Aura2.LockedToPart = true
  3925. Aura2.Lifetime = NumberRange.new(1.2)
  3926. Aura2.Rate = 18
  3927. Aura2.LightEmission = 1
  3928. Aura2.Rotation = NumberRange.new(-360,360)
  3929. Aura2.VelocitySpread = 0
  3930. Aura2.Acceleration = Vector3.new(0,0,0)
  3931. Aura2.ZOffset = 0.2
  3932. local Aura3 = Instance.new("ParticleEmitter",torso)
  3933. Aura3.Texture = "rbxassetid://1207853932"
  3934. Aura3.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3935. Aura3.EmissionDirection = "Top"
  3936. Aura3.Speed = NumberRange.new(1)
  3937. Aura3.Size = NumberSequence.new(1.2)
  3938. Aura3.Transparency = NumberSequence.new(0.6,1)
  3939. Aura3.Drag = 0.4
  3940. Aura3.LightInfluence = 0
  3941. Aura3.LockedToPart = true
  3942. Aura3.Lifetime = NumberRange.new(1.2)
  3943. Aura3.Rate = 18
  3944. Aura3.LightEmission = 1
  3945. Aura3.Rotation = NumberRange.new(-360,360)
  3946. Aura3.VelocitySpread = 0
  3947. Aura3.Acceleration = Vector3.new(0,0,0)
  3948. Aura3.ZOffset = 0.2
  3949. local Aura4 = Instance.new("ParticleEmitter",hed)
  3950. Aura4.Texture = "rbxassetid://1207853932"
  3951. Aura4.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3952. Aura4.EmissionDirection = "Top"
  3953. Aura4.Speed = NumberRange.new(1)
  3954. Aura4.Size = NumberSequence.new(1.2)
  3955. Aura4.Transparency = NumberSequence.new(0.6,1)
  3956. Aura4.Drag = 0.4
  3957. Aura4.LightInfluence = 0
  3958. Aura4.LockedToPart = true
  3959. Aura4.Lifetime = NumberRange.new(1.2)
  3960. Aura4.Rate = 18
  3961. Aura4.LightEmission = 1
  3962. Aura4.Rotation = NumberRange.new(-360,360)
  3963. Aura4.VelocitySpread = 0
  3964. Aura4.Acceleration = Vector3.new(0,0,0)
  3965. Aura4.ZOffset = 0.2
  3966. local Aura5 = Instance.new("ParticleEmitter",torso)
  3967. Aura5.Texture = "rbxassetid://242255193"
  3968. Aura5.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3969. Aura5.EmissionDirection = "Top"
  3970. Aura5.Speed = NumberRange.new(4)
  3971. Aura5.Size = NumberSequence.new(4)
  3972. Aura5.Transparency = NumberSequence.new(0.9,1)
  3973. Aura5.Drag = 0.4
  3974. Aura5.LightInfluence = 0
  3975. Aura5.LockedToPart = true
  3976. Aura5.Lifetime = NumberRange.new(2)
  3977. Aura5.Rate = 18
  3978. Aura5.LightEmission = 1
  3979. Aura5.Rotation = NumberRange.new(-360,360)
  3980. Aura5.VelocitySpread = 1
  3981. Aura5.Acceleration = Vector3.new(0,0,0)
  3982. Aura5.ZOffset = 2
  3983. local Aura6 = Instance.new("ParticleEmitter",lleg)
  3984. Aura6.Texture = "rbxassetid://1207853932"
  3985. Aura6.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3986. Aura6.EmissionDirection = "Top"
  3987. Aura6.Speed = NumberRange.new(1)
  3988. Aura6.Size = NumberSequence.new(1.2)
  3989. Aura6.Transparency = NumberSequence.new(0.6,1)
  3990. Aura6.Drag = 0.4
  3991. Aura6.LightInfluence = 0
  3992. Aura6.LockedToPart = true
  3993. Aura6.Lifetime = NumberRange.new(1.2)
  3994. Aura6.Rate = 18
  3995. Aura6.LightEmission = 1
  3996. Aura6.Rotation = NumberRange.new(-360,360)
  3997. Aura6.VelocitySpread = 0
  3998. Aura6.Acceleration = Vector3.new(0,0,0)
  3999. Aura6.ZOffset = 0.2
  4000. local Aura7 = Instance.new("ParticleEmitter",rleg)
  4001. Aura7.Texture = "rbxassetid://1207853932"
  4002. Aura7.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  4003. Aura7.EmissionDirection = "Top"
  4004. Aura7.Speed = NumberRange.new(1)
  4005. Aura7.Size = NumberSequence.new(1.2)
  4006. Aura7.Transparency = NumberSequence.new(0.6,1)
  4007. Aura7.Drag = 0.4
  4008. Aura7.LightInfluence = 0
  4009. Aura7.LockedToPart = true
  4010. Aura7.Lifetime = NumberRange.new(1.2)
  4011. Aura7.Rate = 18
  4012. Aura7.LightEmission = 1
  4013. Aura7.Rotation = NumberRange.new(-360,360)
  4014. Aura7.VelocitySpread = 0
  4015. Aura7.Acceleration = Vector3.new(0,0,0)
  4016. Aura7.ZOffset = 0.2
  4017. local UltraInstinct = Instance.new("Sound",torso)
  4018. UltraInstinct.SoundId = "rbxassetid://1475916014"
  4019. UltraInstinct.Pitch = 1
  4020. UltraInstinct.Looped = false
  4021. UltraInstinct.Volume = 10
  4022. UltraInstinct:Play()
  4023. hum.WalkSpeed = 20
  4024. instinct = true
  4025. for i, v in pairs(torso:GetChildren()) do
  4026. if v:IsA("Beam")then
  4027. v:Remove()
  4028. end
  4029. end
  4030. for i, v in pairs(torso:GetChildren()) do
  4031. if v:IsA("PointLight")then
  4032. v:Remove()
  4033. end
  4034. end
  4035. local Grab = Instance.new("Part",hed)
  4036. Grab.Size = Vector3.new(3.9,5,3.9)
  4037. Grab.CanCollide = false
  4038. Grab.BrickColor = BrickColor.new("Deep orange")
  4039. Grab.Transparency = 1
  4040. local Grabo = Instance.new("Weld",Grab)
  4041. Grabo.Part0 = hed
  4042. Grabo.Part1 = Grab
  4043. Grabo.C0 = CFrame.new(0,-1.5,0)
  4044.  
  4045. local AuraB = Instance.new("Part",hed)
  4046. AuraB.Size = Vector3.new(2,1,2)
  4047. AuraB.CanCollide = false
  4048. AuraB.BrickColor = BrickColor.new("Deep orange")
  4049. AuraB.Transparency = 1
  4050. local AuraBo = Instance.new("Weld",AuraB)
  4051. AuraBo.Part0 = hed
  4052. AuraBo.Part1 = AuraB
  4053. AuraBo.C0 = CFrame.new(0,-3.6,0)
  4054. local FZcharge3 = Instance.new("ParticleEmitter",Grab)
  4055. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  4056. FZcharge3.EmissionDirection = "Top"
  4057. FZcharge3.Speed = NumberRange.new(2)
  4058. FZcharge3.Size = NumberSequence.new(0.6,0)
  4059. FZcharge3.Transparency = NumberSequence.new(0,1)
  4060. FZcharge3.Drag = 1.2
  4061. FZcharge3.LockedToPart = true
  4062. FZcharge3.Lifetime = NumberRange.new(1)
  4063. FZcharge3.Rate = 55
  4064. FZcharge3.LightEmission = 0.3
  4065. FZcharge3.Rotation = NumberRange.new(-5,5)
  4066. FZcharge3.VelocitySpread = 0.2
  4067. FZcharge3.ZOffset = 3.5
  4068. FZcharge3.Texture = "rbxassetid://1509406387"
  4069. FZcharge3.Speed = NumberRange.new(0)
  4070. FZcharge3.Lifetime = NumberRange.new(0.5)
  4071. FZcharge3.Rotation = NumberRange.new(-360,360)
  4072. FZcharge3.RotSpeed = NumberRange.new(-300,300)
  4073.  
  4074. end
  4075. end)
  4076.  
  4077.  
  4078.  
  4079.  
  4080.  
  4081. mouse.KeyDown:connect(function(key)
  4082. if key == "u" and base == true and transformed == false then
  4083.  
  4084. canattack = false
  4085. canidle = false
  4086. canwalk = false
  4087. hum.WalkSpeed = 0
  4088. transformed = true
  4089.  
  4090. local UltraInstinct = Instance.new("Sound",char)
  4091. UltraInstinct.SoundId = "rbxassetid://1649969788"
  4092. UltraInstinct.Pitch = 1
  4093. UltraInstinct.Looped = false
  4094. UltraInstinct.Volume = 4.5
  4095. UltraInstinct:Play()
  4096.  
  4097. wait(1)
  4098.  
  4099. coroutine.resume(coroutine.create(function()
  4100. for i = 1,450 do
  4101. CamShakeAll(32,270,torso)
  4102. game:GetService("RunService").RenderStepped:wait()
  4103. end
  4104. end))
  4105.  
  4106. hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://340886253"
  4107. coroutine.resume(coroutine.create(function()
  4108. for i = 1,1000000000 do
  4109. hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://340886253"
  4110. wait(0)
  4111. hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://730551415"
  4112. wait(0.1)
  4113. hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://340886253"
  4114. coroutine.resume(coroutine.create(function()
  4115. for i = 1,90 do
  4116.  
  4117.  
  4118. wait(0.00000000001)
  4119. end
  4120.  
  4121.  
  4122. end))
  4123. wait(0.3)
  4124. end
  4125. end))
  4126. local Grab = Instance.new("Part",hed)
  4127. Grab.Size = Vector3.new(4.9,0.1,4.9)
  4128. Grab.CanCollide = false
  4129. Grab.BrickColor = BrickColor.new("Deep orange")
  4130. Grab.Transparency = 1
  4131. local Grabo = Instance.new("Weld",Grab)
  4132. Grabo.Part0 = hed
  4133. Grabo.Part1 = Grab
  4134. Grabo.C0 = CFrame.new(0,-4,0)
  4135.  
  4136. local AuraB = Instance.new("Part",hed)
  4137. AuraB.Size = Vector3.new(2,1,2)
  4138. AuraB.CanCollide = false
  4139. AuraB.BrickColor = BrickColor.new("Deep orange")
  4140. AuraB.Transparency = 1
  4141. local AuraBo = Instance.new("Weld",AuraB)
  4142. AuraBo.Part0 = hed
  4143. AuraBo.Part1 = AuraB
  4144. AuraBo.C0 = CFrame.new(0,-3.6,0)
  4145.  
  4146.  
  4147. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  4148. if par then
  4149. local cfremz = CFrame.new(loc)
  4150. debris(cfremz, par, 50)
  4151. end
  4152. local Smoke = Instance.new('ParticleEmitter')
  4153. Smoke.Name = "Aura"
  4154. Smoke.Texture = "rbxassetid://242201991"
  4155. Smoke.Parent = Grab
  4156. Smoke.LightEmission = 0
  4157. Smoke.Transparency = NumberSequence.new(0.3,1)
  4158. Smoke.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  4159. Smoke.Size = NumberSequence.new(0,10)
  4160. Smoke.LockedToPart = false
  4161. Smoke.Lifetime = NumberRange.new(1)
  4162. Smoke.Rate = 48
  4163. Smoke.Speed = NumberRange.new(40)
  4164. Smoke.Rotation = NumberRange.new(-360,360)
  4165. Smoke.EmissionDirection = "Left"
  4166. Smoke.ZOffset = 0
  4167. local Smoke2 = Instance.new('ParticleEmitter')
  4168. Smoke2.Name = "Aura"
  4169. Smoke2.Texture = "rbxassetid://242201991"
  4170. Smoke2.Parent = Grab
  4171. Smoke2.LightEmission = 0
  4172. Smoke2.Transparency = NumberSequence.new(0.3,1)
  4173. Smoke2.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  4174. Smoke2.Size = NumberSequence.new(0,10)
  4175. Smoke2.LockedToPart = false
  4176. Smoke2.Lifetime = NumberRange.new(1)
  4177. Smoke2.Rate = 48
  4178. Smoke2.Speed = NumberRange.new(40)
  4179. Smoke2.Rotation = NumberRange.new(-360,360)
  4180. Smoke2.EmissionDirection = "Right"
  4181. Smoke2.ZOffset = 0
  4182. local Smoke3 = Instance.new('ParticleEmitter')
  4183. Smoke3.Name = "Aura"
  4184. Smoke3.Texture = "rbxassetid://242201991"
  4185. Smoke3.Parent = Grab
  4186. Smoke3.LightEmission = 0
  4187. Smoke3.Transparency = NumberSequence.new(0.3,1)
  4188. Smoke3.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  4189. Smoke3.Size = NumberSequence.new(0,10)
  4190. Smoke3.LockedToPart = false
  4191. Smoke3.Lifetime = NumberRange.new(1)
  4192. Smoke3.Rate = 48
  4193. Smoke3.Speed = NumberRange.new(40)
  4194. Smoke3.Rotation = NumberRange.new(-360,360)
  4195. Smoke3.EmissionDirection = "Front"
  4196. Smoke3.ZOffset = 0
  4197. local Smoke4 = Instance.new('ParticleEmitter')
  4198. Smoke4.Name = "Aura"
  4199. Smoke4.Texture = "rbxassetid://242201991"
  4200. Smoke4.Parent = Grab
  4201. Smoke4.LightEmission = 0
  4202. Smoke4.Transparency = NumberSequence.new(0.3,1)
  4203. Smoke4.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  4204. Smoke4.Size = NumberSequence.new(0,10)
  4205. Smoke4.LockedToPart = false
  4206. Smoke4.Lifetime = NumberRange.new(1)
  4207. Smoke4.Rate = 48
  4208. Smoke4.Speed = NumberRange.new(40)
  4209. Smoke4.Rotation = NumberRange.new(-360,360)
  4210. Smoke4.EmissionDirection = "Back"
  4211. Smoke4.ZOffset = 0
  4212.  
  4213.  
  4214. local Aura = Instance.new("ParticleEmitter",torso)
  4215. Aura.Texture = "rbxassetid://243728206"
  4216. Aura.Color = ColorSequence.new(Color3.fromRGB(114, 255, 246))
  4217. Aura.EmissionDirection = "Top"
  4218. Aura.Speed = NumberRange.new(0)
  4219. Aura.Size = NumberSequence.new(60,70)
  4220. Aura.Transparency = NumberSequence.new(0)
  4221. Aura.Drag = 0.4
  4222. Aura.LightInfluence = 0
  4223. Aura.LockedToPart = true
  4224. Aura.Lifetime = NumberRange.new(1)
  4225. Aura.Rate = 38
  4226. Aura.LightEmission = 1
  4227. Aura.Rotation = NumberRange.new(-360,360)
  4228. Aura.VelocitySpread = 0
  4229. Aura.Acceleration = Vector3.new(0,0,0)
  4230. Aura.ZOffset = 2.5
  4231. Aura.RotSpeed = NumberRange.new(-100,100)
  4232.  
  4233. local Aura2 = Instance.new("ParticleEmitter",torso)
  4234. Aura2.Texture = "rbxassetid://434298892"
  4235. Aura2.Color = ColorSequence.new(Color3.fromRGB(114, 255, 246))
  4236. Aura2.EmissionDirection = "Top"
  4237. Aura2.Speed = NumberRange.new(110)
  4238. Aura2.Size = NumberSequence.new(30)
  4239. Aura2.Transparency = NumberSequence.new(0)
  4240. Aura2.Drag = 0.4
  4241. Aura2.LightInfluence = 0
  4242. Aura2.LockedToPart = true
  4243. Aura2.Lifetime = NumberRange.new(5)
  4244. Aura2.Rate = 78
  4245. Aura2.LightEmission = 1
  4246. Aura2.Rotation = NumberRange.new(-5,5)
  4247. Aura2.VelocitySpread = 0
  4248. Aura2.Acceleration = Vector3.new(0,0,0)
  4249. Aura2.ZOffset = 2.5
  4250.  
  4251. coroutine.resume(coroutine.create(function()
  4252. for i = 1,1450 do
  4253. CamShakeAll(5,65,torso)
  4254. game:GetService("RunService").RenderStepped:wait()
  4255. end
  4256. end))
  4257. wait(2)
  4258. Aura.Rate = 0
  4259. Aura2.Rate = 0
  4260. wait(0.1)
  4261. local AURU = Instance.new('ParticleEmitter')
  4262. AURU.Name = "Aura"
  4263. AURU.Texture = "rbxassetid://1200947142"
  4264. AURU.Parent = root
  4265. AURU.LightEmission = 0.6
  4266. AURU.Transparency = NumberSequence.new(0.1,1)
  4267. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4268. AURU.Size = NumberSequence.new(10,20)
  4269. AURU.LockedToPart = true
  4270. AURU.Lifetime = NumberRange.new(1)
  4271. AURU.Rate = 530
  4272. AURU.Speed = NumberRange.new(40)
  4273. AURU.Rotation = NumberRange.new(-360,360)
  4274. AURU.EmissionDirection = "Top"
  4275. AURU.ZOffset = -1
  4276. wait(0.1)
  4277. AURU.Rate = 1200
  4278. AURU.VelocitySpread = 100
  4279. wait(0.5)
  4280. AURU.Rate = 0
  4281. local Aura = Instance.new("ParticleEmitter",rarm)
  4282. Aura.Texture = "rbxassetid://1207853932"
  4283. Aura.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4284. Aura.EmissionDirection = "Top"
  4285. Aura.Speed = NumberRange.new(1)
  4286. Aura.Size = NumberSequence.new(1.2)
  4287. Aura.Transparency = NumberSequence.new(0,1)
  4288. Aura.Drag = 0.4
  4289. Aura.LightInfluence = 0
  4290. Aura.LockedToPart = true
  4291. Aura.Lifetime = NumberRange.new(1.2)
  4292. Aura.Rate = 48
  4293. Aura.LightEmission = 1
  4294. Aura.Rotation = NumberRange.new(-360,360)
  4295. Aura.VelocitySpread = 0
  4296. Aura.Acceleration = Vector3.new(0,0,0)
  4297. Aura.ZOffset = 0.2
  4298. local Aura2 = Instance.new("ParticleEmitter",larm)
  4299. Aura2.Texture = "rbxassetid://1207853932"
  4300. Aura2.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4301. Aura2.EmissionDirection = "Top"
  4302. Aura2.Speed = NumberRange.new(1)
  4303. Aura2.Size = NumberSequence.new(1.2)
  4304. Aura2.Transparency = NumberSequence.new(0,1)
  4305. Aura2.Drag = 0.4
  4306. Aura2.LightInfluence = 0
  4307. Aura2.LockedToPart = true
  4308. Aura2.Lifetime = NumberRange.new(1.2)
  4309. Aura2.Rate = 48
  4310. Aura2.LightEmission = 1
  4311. Aura2.Rotation = NumberRange.new(-360,360)
  4312. Aura2.VelocitySpread = 0
  4313. Aura2.Acceleration = Vector3.new(0,0,0)
  4314. Aura2.ZOffset = 0.2
  4315. local Aura3 = Instance.new("ParticleEmitter",torso)
  4316. Aura3.Texture = "rbxassetid://1207853932"
  4317. Aura3.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4318. Aura3.EmissionDirection = "Top"
  4319. Aura3.Speed = NumberRange.new(1)
  4320. Aura3.Size = NumberSequence.new(1.2)
  4321. Aura3.Transparency = NumberSequence.new(0,1)
  4322. Aura3.Drag = 0.4
  4323. Aura3.LightInfluence = 0
  4324. Aura3.LockedToPart = true
  4325. Aura3.Lifetime = NumberRange.new(1.2)
  4326. Aura3.Rate = 48
  4327. Aura3.LightEmission = 1
  4328. Aura3.Rotation = NumberRange.new(-360,360)
  4329. Aura3.VelocitySpread = 0
  4330. Aura3.Acceleration = Vector3.new(0,0,0)
  4331. Aura3.ZOffset = 0.2
  4332. local Aura4 = Instance.new("ParticleEmitter",hed)
  4333. Aura4.Texture = "rbxassetid://1207853932"
  4334. Aura4.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4335. Aura4.EmissionDirection = "Top"
  4336. Aura4.Speed = NumberRange.new(1)
  4337. Aura4.Size = NumberSequence.new(1.2)
  4338. Aura4.Transparency = NumberSequence.new(0,1)
  4339. Aura4.Drag = 0.4
  4340. Aura4.LightInfluence = 0
  4341. Aura4.LockedToPart = true
  4342. Aura4.Lifetime = NumberRange.new(1.2)
  4343. Aura4.Rate = 48
  4344. Aura4.LightEmission = 1
  4345. Aura4.Rotation = NumberRange.new(-360,360)
  4346. Aura4.VelocitySpread = 0
  4347. Aura4.Acceleration = Vector3.new(0,0,0)
  4348. Aura4.ZOffset = 0.2
  4349. local Aura5 = Instance.new("ParticleEmitter",torso)
  4350. Aura5.Texture = "rbxassetid://242255193"
  4351. Aura5.Color = ColorSequence.new(Color3.fromRGB(85, 170, 255))
  4352. Aura5.EmissionDirection = "Top"
  4353. Aura5.Speed = NumberRange.new(1)
  4354. Aura5.Size = NumberSequence.new(3)
  4355. Aura5.Transparency = NumberSequence.new(0.9,1)
  4356. Aura5.Drag = 0.4
  4357. Aura5.LightInfluence = 0
  4358. Aura5.LockedToPart = true
  4359. Aura5.Lifetime = NumberRange.new(4)
  4360. Aura5.Rate = 28
  4361. Aura5.LightEmission = 1
  4362. Aura5.Rotation = NumberRange.new(-360,360)
  4363. Aura5.VelocitySpread = 1
  4364. Aura5.Acceleration = Vector3.new(0,0,0)
  4365. Aura5.ZOffset = 2
  4366. local Aura6 = Instance.new("ParticleEmitter",lleg)
  4367. Aura6.Texture = "rbxassetid://1207853932"
  4368. Aura6.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4369. Aura6.EmissionDirection = "Top"
  4370. Aura6.Speed = NumberRange.new(1)
  4371. Aura6.Size = NumberSequence.new(1.2)
  4372. Aura6.Transparency = NumberSequence.new(0,1)
  4373. Aura6.Drag = 0.4
  4374. Aura6.LightInfluence = 0
  4375. Aura6.LockedToPart = true
  4376. Aura6.Lifetime = NumberRange.new(1.2)
  4377. Aura6.Rate = 48
  4378. Aura6.LightEmission = 1
  4379. Aura6.Rotation = NumberRange.new(-360,360)
  4380. Aura6.VelocitySpread = 0
  4381. Aura6.Acceleration = Vector3.new(0,0,0)
  4382. Aura6.ZOffset = 0.2
  4383. local Aura7 = Instance.new("ParticleEmitter",rleg)
  4384. Aura7.Texture = "rbxassetid://1207853932"
  4385. Aura7.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4386. Aura7.EmissionDirection = "Top"
  4387. Aura7.Speed = NumberRange.new(1)
  4388. Aura7.Size = NumberSequence.new(1.2)
  4389. Aura7.Transparency = NumberSequence.new(0,1)
  4390. Aura7.Drag = 0.4
  4391. Aura7.LightInfluence = 0
  4392. Aura7.LockedToPart = true
  4393. Aura7.Lifetime = NumberRange.new(1.2)
  4394. Aura7.Rate = 48
  4395. Aura7.LightEmission = 1
  4396. Aura7.Rotation = NumberRange.new(-360,360)
  4397. Aura7.VelocitySpread = 0
  4398. Aura7.Acceleration = Vector3.new(0,0,0)
  4399. Aura7.ZOffset = 0.2
  4400. local Sparkles = Instance.new("ParticleEmitter",torso)
  4401. Sparkles.Texture = "rbxassetid://1084976679"
  4402. Sparkles.Color = ColorSequence.new(BrickColor.new("White").Color)
  4403. Sparkles.EmissionDirection = "Top"
  4404. Sparkles.Speed = NumberRange.new(0)
  4405. Sparkles.Size = NumberSequence.new(2.5)
  4406. Sparkles.Transparency = NumberSequence.new(0,1)
  4407. Sparkles.Drag = 0.4
  4408. Sparkles.LightInfluence = 0
  4409. Sparkles.LockedToPart = true
  4410. Sparkles.Lifetime = NumberRange.new(0.8)
  4411. Sparkles.Rate = 60
  4412. Sparkles.LightEmission = 1
  4413. Sparkles.Rotation = NumberRange.new(-360,360)
  4414. Sparkles.VelocitySpread = 0
  4415. Sparkles.Acceleration = Vector3.new(0,10,0)
  4416. Sparkles.ZOffset = 1
  4417. local Auura = Instance.new("Sound",hed)
  4418. Auura.SoundId = "rbxassetid://1179254378"
  4419. Auura.Pitch = 1
  4420. Auura.Looped = true
  4421. Auura.Volume = 4
  4422. Auura:Play()
  4423. wait(2.5)
  4424. Smoke.Rate = 0
  4425. Smoke2.Rate = 0
  4426. Smoke3.Rate = 0
  4427. Smoke4.Rate = 0
  4428. hum.WalkSpeed = 17
  4429. wait(0)
  4430. ui = true
  4431. instinct = true
  4432. transforming2 = false
  4433. canattack = true
  4434. canidle = true
  4435. canwalk = true
  4436.  
  4437. muiable = true
  4438. wait(0.6)
  4439.  
  4440.  
  4441. end
  4442. end)
  4443.  
  4444.  
  4445. --Lightning
  4446.  
  4447. local auranum = 0
  4448. local auranum1 = 0
  4449. local auranum2 = 0
  4450. auranum = math.random(35,65)
  4451. auranum1 = math.random(-25,0)
  4452. auranum2 = math.random(10,25)
  4453. auranum3 = math.random(65,75)
  4454. auranum4 = math.random(-25,-15)
  4455.  
  4456. ----------------------------------------------------------------------------------------------
  4457. ac = new("Part",char)
  4458. ac.Name = "NewPart"
  4459. ac.Size = v3(0.1,0.1,0.1)
  4460. ac.Position = v3(999,999,999)
  4461. ac.BrickColor = bc("bright Blue")
  4462. ac.Material = "Neon"
  4463. ac.Transparency = 1
  4464. aaac =new("Weld",ac)
  4465. aaac.Part0 = rarm
  4466. aaac.Part1 = ac
  4467. aaac.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  4468. aaaac = new("ParticleEmitter",ac)
  4469. aaaac.Size = ns(1)
  4470. aaaac.Rate = 5
  4471. aaaac.Texture = "rbxassetid://246381828"
  4472. aaaac.ZOffset = 1
  4473. aaaac.Lifetime = nr(5)
  4474. aaaac.Transparency = ns(1)
  4475. aaaac.LockedToPart = true
  4476. aaaac.Speed = nr(0)
  4477. aaaawc = new("ParticleEmitter",ac)
  4478. aaaawc.Size = ns(5)
  4479. aaaawc.Rate = 5
  4480. aaaawc.Color = ColorSequence.new(Color3.fromRGB(149,190,255))
  4481. aaaawc.Texture = "rbxassetid://924710961"
  4482. aaaawc.ZOffset = -1
  4483. aaaawc.Lifetime = nr(5)
  4484. aaaawc.RotSpeed = nr(50)
  4485. aaaawc.Transparency = ns(1)
  4486. aaaawc.LockedToPart = true
  4487. aaaawc.Speed = nr(0)
  4488. function weld(parent,part0,part1,c0)
  4489. local weld=Instance.new("Weld")
  4490. weld.Parent=parent
  4491. weld.Part0=part0
  4492. weld.Part1=part1
  4493. weld.C0=c0
  4494. return weld
  4495. end
  4496. function newRay(start,face,range,wat)
  4497. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  4498. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  4499. return rey,hit,pos
  4500. end
  4501. function nooutline(part)
  4502. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  4503. end
  4504. function debris(cfremz, thepart, amt)
  4505. for j = 1, amt do
  4506. do
  4507. local pr = Instance.new("Part")
  4508. nooutline(pr)
  4509. pr.Name = "debrisobeb"
  4510. pr.Anchored = true
  4511. pr.BrickColor = BrickColor.new("Dark stone grey")
  4512. pr.CanCollide = true
  4513. pr.Material = "Slate"
  4514. pr.Transparency = 0
  4515. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  4516. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  4517. pr.Parent = workspace
  4518. game.Debris:AddItem(pr, 25)
  4519. delay(15, function()
  4520. if pr then
  4521. pr.CanCollide = false
  4522. pr.Anchored = false
  4523. end
  4524. end)
  4525. end
  4526. end
  4527. for c = 1, amt do
  4528. do
  4529. local pr2 = Instance.new("Part")
  4530. nooutline(pr2)
  4531. pr2.Name = "moredebr"
  4532. pr2.Anchored = false
  4533. pr2.BrickColor = BrickColor.new("Dark stone grey")
  4534. pr2.CanCollide = false
  4535. pr2.Material = "Concrete"
  4536. pr2.Transparency = 0
  4537. pr2.Size = Vector3.new(math.random(3, 6), math.random(4, 7), math.random(1, 5))
  4538. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  4539. pr2.Parent = workspace
  4540. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  4541. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  4542. game.Debris:AddItem(pr2, 45)
  4543. delay(2, function()
  4544. pr2.CanCollide = true
  4545. wait(0)
  4546. if pr2 then
  4547. pr2.CanCollide = false
  4548. end
  4549. end)
  4550. end
  4551. end
  4552. end
  4553. Grab = false
  4554. function weld5(part0, part1, c0, c1)
  4555. weeld=Instance.new("Weld", part0)
  4556. weeld.Part0=part0
  4557. weeld.Part1=part1
  4558. weeld.C0=c0
  4559. weeld.C1=c1
  4560. return weeld
  4561. end
  4562. mouse.KeyDown:connect(function(key)
  4563. if key == "v" then
  4564. canattack = false
  4565. canidle = false
  4566. canwalk = false
  4567. for i = 1, 20 do
  4568. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  4569. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  4570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  4571. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  4572. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  4573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  4574.  
  4575. rs:wait(2)
  4576. end
  4577. con1=larm.Touched:connect(function(hit) -- this is grab
  4578. hum.MaxHealth = 1.0E298
  4579. hum.Health = 1.0E298
  4580. ht = hit.Parent
  4581. hum1=ht:FindFirstChildOfClass('Humanoid')
  4582. if hum1 ~= nil and hit.Parent.Name ~= p.Character.Name then
  4583.  
  4584.  
  4585.  
  4586.  
  4587. z = Instance.new("Sound",char)
  4588. z.SoundId = "rbxassetid://227194112"
  4589. z.Volume = 90
  4590. wait(.1)
  4591. z:Play()
  4592. hum1.PlatformStand=true
  4593. gp = ht
  4594. Grab = true
  4595. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  4596. asd.Parent = larm
  4597. asd.Name = "asd"
  4598. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  4599.  
  4600.  
  4601. --[[ elseif hum1 == nil then
  4602. con1:disconnect()
  4603. wait() return]]
  4604. end
  4605. end)
  4606. local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,2,0)
  4607. local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-2.5,0)
  4608. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  4609. Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.9 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4610. Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5
  4611.  
  4612. for i = 1, 20 do
  4613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  4614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  4615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  4616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  4617. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  4618. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  4619.  
  4620. rs:wait(2)
  4621. end
  4622. con1:disconnect()
  4623.  
  4624. if gp == nil then
  4625. canattack = true
  4626. canidle = true
  4627. canwalk = true
  4628. FlyAt:Destroy()
  4629. return end
  4630.  
  4631.  
  4632.  
  4633. --[[for i = 1, 16 do
  4634. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  4635. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  4636. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  4637. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  4638. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  4639. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  4640. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  4641. if Debounces.on == false then end
  4642. rs:wait()
  4643. end]]--
  4644. for i = 1, 16 do
  4645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  4646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  4647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  4648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  4649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  4650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  4651.  
  4652. rs:wait()
  4653. end
  4654.  
  4655.  
  4656.  
  4657. local sbs = Instance.new("BodyPosition", torso)
  4658. sbs.P = 9000
  4659. sbs.D = 1000
  4660. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  4661. sbs.position = torso.CFrame.p + Vector3.new(0, 1750, 0)
  4662.  
  4663.  
  4664.  
  4665.  
  4666.  
  4667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  4668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  4669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.8)--rarm
  4670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--larm
  4671. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.8)--lleg
  4672. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg
  4673. wait(2)
  4674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  4675. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  4676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  4677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  4678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  4679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  4680.  
  4681. wait(0.5)
  4682. sbs:Destroy()
  4683.  
  4684. local sbs2 = Instance.new("BodyPosition", torso)
  4685. sbs2.P = 9000
  4686. sbs2.D = 1000
  4687. sbs2.maxForce = Vector3.new(900000, 905000000, 900000)
  4688. sbs2.position = torso.CFrame.p + Vector3.new(0, -1950, 0)
  4689. for i = 1, 30 do
  4690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  4691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  4692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  4693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  4694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  4695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  4696.  
  4697. rs:wait()
  4698. end
  4699. wait(0.15)
  4700. z = Instance.new("Sound",char)
  4701. z.SoundId = "rbxassetid://157878578"
  4702. z.Volume = 90
  4703.  
  4704. z:Play()
  4705. z2 = Instance.new("Sound",char)
  4706. z2.SoundId = "rbxassetid://1577567682"
  4707. z2.Volume = 90
  4708.  
  4709. z2:Play()
  4710. hum.MaxHealth = math.huge
  4711. hum.Health = math.huge
  4712. FlyAt:Destroy()
  4713. sbs2:Destroy()
  4714. root.Anchored = true
  4715. canattack = true
  4716. canidle = true
  4717. canwalk = true
  4718. hum1.Parent:BreakJoints()
  4719. asd:Destroy()
  4720.  
  4721. gp = nil
  4722. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  4723. if par then
  4724. local cfremz = CFrame.new(loc)
  4725. debris(cfremz, par, 50)
  4726. end
  4727. coroutine.resume(coroutine.create(function()
  4728. for i = 1,40 do
  4729. CamShakeAll(32,580,torso)
  4730. game:GetService("RunService").RenderStepped:wait()
  4731. end
  4732. end))
  4733. local AURU = Instance.new('ParticleEmitter')
  4734. AURU.Name = "Aura"
  4735. AURU.Texture = "rbxassetid://242201991"
  4736. AURU.Parent = root
  4737. AURU.LightEmission = 0.1
  4738. AURU.Transparency = NumberSequence.new(0.5,1)
  4739. AURU.Color = ColorSequence.new(BrickColor.new("White").Color)
  4740. AURU.Size = NumberSequence.new(20,0)
  4741. AURU.LockedToPart = false
  4742. AURU.Lifetime = NumberRange.new(5)
  4743. AURU.Rate = 630
  4744. AURU.VelocitySpread = 100
  4745. AURU.Speed = NumberRange.new(40)
  4746. AURU.Rotation = NumberRange.new(-360,360)
  4747. AURU.EmissionDirection = "Top"
  4748. AURU.ZOffset = -1
  4749.  
  4750. wait(0.1)
  4751. AURU.Rate = 0
  4752. root.Anchored = false
  4753.  
  4754.  
  4755. end
  4756. end)
  4757. function pushaway()
  4758. for i = 1, 10 do
  4759. wait()
  4760. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  4761. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  4762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  4763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  4764. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4765. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4766. end
  4767. for i = 1, 10 do
  4768. wait()
  4769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  4770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  4771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  4772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  4773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4775. end
  4776. end
  4777. function dragoncharge()
  4778. for i = 1, 10 do
  4779. wait()
  4780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  4781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  4782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm
  4783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm
  4784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4786. end
  4787. end
  4788. function grab5()
  4789. for i = 1, 10 do
  4790. wait()
  4791.  
  4792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  4793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  4794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  4795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  4796. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  4797. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  4798. end
  4799. for i = 1, 10 do
  4800. wait()
  4801.  
  4802. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  4803. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  4804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  4805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  4806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  4807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  4808. end
  4809. end
  4810. function dragonfist()
  4811. for i = 1, 10 do
  4812. wait()
  4813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  4814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  4815. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  4816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  4817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4819. end
  4820. for i = 1, 10 do
  4821. wait()
  4822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  4823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  4824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  4825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm
  4826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg
  4827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg
  4828. end
  4829. end
  4830. --------
  4831. local isAPlayer
  4832. function checkIfNotPlayer(model)
  4833. coroutine.resume(coroutine.create(function()
  4834. if model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel then
  4835. isAPlayer = true
  4836. else
  4837. isAPlayer = false
  4838. end
  4839. end))
  4840. return isAPlayer
  4841. end
  4842. function findAllNearestTorso(pos,dist)
  4843. local list = game.Workspace:children()
  4844. local torso = {}
  4845. local temp = nil
  4846. local human = nil
  4847. local temp2 = nil
  4848. for x = 1, #list do
  4849. temp2 = list[x]
  4850. if (temp2.className == "Model") and (temp2 ~= char) then
  4851. local nayem = "Torso"
  4852. if temp2:findFirstChild("UpperTorso") then nayem = "UpperTorso" end
  4853. temp = temp2:findFirstChild(nayem)
  4854. human = temp2:findFirstChildOfClass("Humanoid")
  4855. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  4856. if (temp.Position - pos).magnitude < dist then
  4857. table.insert(torso,temp)
  4858. dist = (temp.Position - pos).magnitude
  4859. end
  4860. end
  4861. end
  4862. end
  4863. return torso
  4864. end
  4865. ----------------------------------------------------------------------------
  4866.  
  4867. function computeDirection(vec)
  4868. local lenSquared = vec.magnitude * vec.magnitude
  4869. local invSqrt = 1 / math.sqrt(lenSquared)
  4870. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  4871. end
  4872.  
  4873. ----------------------------------------------------------------------------
  4874.  
  4875. local throw1 = 5
  4876. local throw2 = 5
  4877. local throw = 5
  4878. local grabon3 = false
  4879. local grabon4 = false
  4880. function AirPunchStrong()
  4881. coroutine.resume(coroutine.create(function()
  4882. local magnitude = nil
  4883. local Position = nil
  4884. if animid == 0 then
  4885. Position = larm.Position
  4886. else
  4887. Position = rarm.Position
  4888. end
  4889. --sound(743499393,Position,10,math.random(6,8)/10)
  4890.  
  4891.  
  4892. local Part1 = Instance.new("Part")
  4893. local mesh2 = Instance.new("SpecialMesh",Part1)
  4894. mesh2.MeshId = "rbxassetid://559831844"
  4895. mesh2.Scale = Vector3.new(0,0,0.4)
  4896. Part1.Material = Enum.Material.Neon
  4897. Part1.CanCollide = false
  4898. Part1.BrickColor = BrickColor.new("White")
  4899. Part1.Parent = DebrisModel
  4900. Part1.Size = Vector3.new(0,0,0)
  4901. Part1.Anchored = true
  4902. Part1.CFrame = CFrame.new(Position,mouse.Hit.p)
  4903. Part1.Name = "EXPLOSION3"
  4904.  
  4905. local Part0 = Instance.new("Part",DebrisModel)
  4906. local PointLight2 = Instance.new("PointLight")
  4907. Part0.Name = "Bullet"
  4908. Part0.Material = Enum.Material.Neon
  4909. Part0.BrickColor = BrickColor.new("White")
  4910. Part0.Anchored = false
  4911. Part0.Size = Vector3.new(1,1,1)
  4912. Part0.Transparency = 0.5
  4913. local mesh = Instance.new("SpecialMesh",Part0)
  4914. mesh.MeshId = "rbxassetid://437347603"
  4915. mesh.Scale = Vector3.new(1.3,1.3,4.4)
  4916. local bforce = Instance.new("BodyForce",Part0)
  4917. bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0)
  4918. Part0.CanCollide = false
  4919. PointLight2.Parent = Part0
  4920. PointLight2.Color = Part0.Color
  4921. local Target = mouse.Hit.p
  4922. local direction = Target - Position
  4923. local direction = computeDirection(direction)
  4924. local pos = Position + (direction * 2)
  4925. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(0,0,1.55)
  4926. Part0.Velocity = direction * 750
  4927. local asd = nil
  4928. local loop = nil
  4929. delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end)
  4930. loop = rs:connect(function()
  4931. local asdf = math.random(500,1000)/1000
  4932. local Part1 = Instance.new("Part")
  4933. local mesh2 = Instance.new("SpecialMesh",Part1)
  4934. mesh2.MeshType = Enum.MeshType.Sphere
  4935. Part1.Material = Enum.Material.Neon
  4936. Part1.CanCollide = false
  4937. Part1.BrickColor = BrickColor.new("White")
  4938. Part1.Parent = DebrisModel
  4939. Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf)
  4940. Part1.Anchored = true
  4941. Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750))
  4942. Part1.Name = "SMOKE"
  4943. end)
  4944. asd = Part0.Touched:connect(function(ht)
  4945. local hit=ht.Parent
  4946. if checkIfNotPlayer(ht) == true and ht.CanCollide == true then
  4947. asd:disconnect()
  4948. loop:disconnect()
  4949.  
  4950.  
  4951.  
  4952. for i,v in pairs(findAllNearestTorso(Part0.Position,35)) do
  4953. if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then
  4954. v:Destroy()
  4955. else
  4956. v.Parent:BreakJoints()
  4957. local Fl = Instance.new("BodyVelocity",v.Parent.Head)
  4958. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  4959. Fl.velocity = Part0.CFrame.lookVector*395
  4960. wait(0.05)
  4961. Fl:remove()
  4962.  
  4963. end
  4964. local Position = Part0.Position
  4965. local Target = v.Position
  4966. local direction = Target - Position
  4967. local direction = computeDirection(direction)
  4968. local bv = Instance.new("BodyVelocity",v)
  4969. bv.Velocity = direction * (120 - ((Position - Target).magnitude/2))
  4970. debris:AddItem(bv,1)
  4971. end
  4972. for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end
  4973. for z=1,math.random(2,3) do
  4974. local asdf = math.random(-5,5)*2-(i/2)*10
  4975. local Part1 = Instance.new("Part")
  4976. local mesh2 = Instance.new("SpecialMesh",Part1)
  4977. mesh2.MeshType = Enum.MeshType.Sphere
  4978. mesh2.Scale = Vector3.new(0,0,0)
  4979. Part1.Material = Enum.Material.Neon
  4980. Part1.CanCollide = false
  4981. Part1.BrickColor = BrickColor.new("White")
  4982. Part1.Parent = DebrisModel
  4983. Part1.Size = Vector3.new(asdf,asdf,asdf)
  4984. Part1.Anchored = true
  4985. local a = i*0.7
  4986. Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a))
  4987. Part1.Name = "EXPLOSION4"
  4988. end
  4989. end
  4990.  
  4991. end
  4992. end)
  4993. end))
  4994. end
  4995.  
  4996.  
  4997.  
  4998.  
  4999.  
  5000.  
  5001.  
  5002.  
  5003. mouse.KeyDown:connect(function(key)
  5004. if key == "b" then
  5005. canattack = false
  5006. canidle = false
  5007. canwalk = false
  5008. dragonfist()
  5009. AirPunchStrong()
  5010. local Grab = Instance.new("Part",root)
  5011. Grab.Size = Vector3.new(5.2,5.8,5.9)
  5012. Grab.CanCollide = false
  5013. Grab.Material = "Neon"
  5014. Grab.BrickColor = BrickColor.new("White")
  5015. Grab.Transparency = 0.99
  5016. local Hat2 = Instance.new("SpecialMesh",Grab)
  5017. Hat2.MeshType = 3
  5018. Hat2.Scale = Vector3.new(3.35,3.15,0.95)
  5019. local Grabo = Instance.new("Weld",Grab)
  5020. Grabo.Part0 = root
  5021. Grabo.Part1 = Grab
  5022. Grabo.C0 = CFrame.new(0,0.3,-6.8)
  5023.  
  5024. local AuraB = Instance.new("Part",root)
  5025. AuraB.Size = Vector3.new(2,1,2)
  5026. AuraB.CanCollide = false
  5027. AuraB.BrickColor = BrickColor.new("Deep orange")
  5028. AuraB.Transparency = 1
  5029. local AuraBo = Instance.new("Weld",AuraB)
  5030. AuraBo.Part0 = root
  5031. AuraBo.Part1 = AuraB
  5032. AuraBo.C0 = CFrame.new(0,-0.6,0)
  5033. Grab.Touched:connect(function(hit)
  5034. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  5035.  
  5036.  
  5037.  
  5038. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  5039. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5040. Fl.velocity = root.CFrame.lookVector*640
  5041. wait(0.05)
  5042. Fl:remove()
  5043.  
  5044. end
  5045. end)
  5046. wait(0.3)
  5047. canattack = true
  5048. canidle = true
  5049. canwalk = true
  5050. Grab:Destroy()
  5051. end
  5052. end)
  5053. local ha = Instance.new("BodyVelocity")
  5054. ha.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5055. ha.velocity = mouse.Hit.lookVector * 70
  5056.  
  5057. local haa = Instance.new("BodyGyro")
  5058. haa.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  5059. haa.P = 1000
  5060. haa.D = 100
  5061. function flyy()
  5062.  
  5063. haa.Parent = root
  5064. ha.Parent = torso
  5065. hum.Sit = true
  5066. end
  5067.  
  5068. game:GetService('RunService').RenderStepped:connect(function()
  5069. if canfly == true then
  5070. fly = true
  5071. elseif canfly == false then
  5072. fly = false
  5073. end
  5074. end)
  5075. --[[local BodGy=Instance.new("BodyGyro")
  5076. BodGy.maxTorque=Vector3.new(0,4e+005,0)
  5077. BodGy.P=2000
  5078. BodGy.D=100
  5079. BodGy.Name="SiegmundGyro"
  5080. CF=RootPart.CFrame
  5081. BodGy.Parent=RootPart
  5082. BodGy.cframe=CF]]
  5083. local BodGy=Instance.new("BodyGyro")
  5084. BodGy.maxTorque=Vector3.new(0,4e+005,0)
  5085. BodGy.P=2000
  5086. BodGy.D=100
  5087. BodGy.Name="SthomasGyro"
  5088. CF=root.CFrame
  5089. BodGy.Parent=root
  5090. BodGy.cframe=CF
  5091.  
  5092. game:GetService('RunService').RenderStepped:connect(function()
  5093. if fly and stop == false then
  5094. hum.Sit = true
  5095. ha.velocity = mouse.Hit.lookVector * 100
  5096. haa.cframe = CFrame.new(root.Position,mouse.Hit.p*Vector3.new(1,0,1)+root.Position*Vector3.new(0,1,0))
  5097. hed.CFrame = CFrame.new(hed.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  5098.  
  5099. end
  5100. end)
  5101. function unfly()
  5102.  
  5103. stop = true
  5104. haa.Parent = script
  5105. ha.Parent = script
  5106. hum.Sit = false
  5107. end
  5108. mouse.KeyDown:connect(function(key)
  5109. if key == "f" then
  5110.  
  5111. canattack = false
  5112. canidle = false
  5113. canwalk = false
  5114. local sbs = Instance.new("BodyPosition", torso)
  5115. sbs.P = 9000
  5116. sbs.D = 1000
  5117. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  5118. sbs.position = torso.CFrame.p + Vector3.new(0, 10, 0)
  5119. for i = 1, 20 do
  5120. wait()
  5121. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.8)--head
  5122. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  5123. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(-50)), 0.8)--rarm
  5124. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(50)), 0.8)--larm
  5125. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.8)--lleg
  5126. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--rleg
  5127. end
  5128. local SFXZ2 = Instance.new("Sound",hed)
  5129. SFXZ2.SoundId = "rbxassetid://187137517"
  5130. SFXZ2.Volume = 5
  5131. SFXZ2.Pitch = 1
  5132. SFXZ2.Looped = false
  5133. wait(0.01)
  5134. SFXZ2:Play()
  5135. coroutine.resume(coroutine.create(function()
  5136. for i = 3,8 do
  5137. local Ball = Instance.new("Part",char)
  5138. Ball.Size = Vector3.new(1,1,1)
  5139. Ball.BrickColor = BrickColor.new("Cyan")
  5140. Ball.Material = "Neon"
  5141. Ball.Anchored = true
  5142. Ball.CanCollide = false
  5143. Ball.Transparency = 0
  5144. Ball.CFrame = torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  5145. local Ball2 = Instance.new("SpecialMesh",Ball)
  5146. Ball2.MeshType = 3
  5147. Ball2.Scale = Vector3.new(2,2,2)
  5148.  
  5149.  
  5150.  
  5151.  
  5152. coroutine.resume(coroutine.create(function()
  5153. for i = 1,15 do
  5154. Ball2.Scale = Ball2.Scale + Vector3.new(19.4,19.4,19.4)
  5155. Ball.Transparency = Ball.Transparency + 0.06
  5156. wait(0.00000000001)
  5157. end
  5158. Ball:Destroy()
  5159.  
  5160.  
  5161. end))
  5162. wait(0.06)
  5163. end
  5164. end))
  5165. root.Anchored = true
  5166. g = Instance.new("Explosion")
  5167. g.Parent = workspace
  5168. g.Position = root.Position
  5169. g.BlastRadius = 90
  5170. g.BlastPressure = 4000200
  5171. g.Visible = false
  5172. for i = 1, 30 do
  5173. wait()
  5174. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.8)--head
  5175. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  5176. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(-50),math.rad(50)), 0.8)--rarm
  5177. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(50),math.rad(-50)), 0.8)--larm
  5178. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--lleg
  5179. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  5180. end
  5181. wait(0.2)
  5182. root.Anchored = false
  5183. sbs:Destroy()
  5184.  
  5185. for i = 1,1 do
  5186.  
  5187.  
  5188.  
  5189.  
  5190.  
  5191. for i,v in pairs(workspace:children()) do
  5192.  
  5193.  
  5194. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  5195.  
  5196.  
  5197. if v:findFirstChild("Head") and v:findFirstChild("Torso") then
  5198.  
  5199.  
  5200. if (v:findFirstChild("Torso").Position - char.Torso.Position).magnitude < 40 then
  5201.  
  5202.  
  5203. if v.Name ~= p.Name then
  5204.  
  5205. v.Humanoid:TakeDamage(400000000000999999999999999999999999999999999999999999999999)
  5206.  
  5207.  
  5208. v.Humanoid.PlatformStand = true
  5209.  
  5210.  
  5211. end
  5212. end
  5213. end
  5214.  
  5215.  
  5216.  
  5217. end
  5218. end
  5219. end
  5220. sbs:Destroy()
  5221. canattack = true
  5222. canidle = true
  5223. canwalk = true
  5224. end
  5225. end)
  5226. mouse.KeyDown:connect(function(key)
  5227. if key == "h" and ui == false then
  5228. canfly = true
  5229. stop = false
  5230.  
  5231.  
  5232. local Soundd = Instance.new("Sound",hed)
  5233. Soundd.SoundId = "rbxassetid://917377181"
  5234. Soundd.Pitch = 1
  5235. Soundd.Looped = false
  5236. Soundd.Volume = 8
  5237. Soundd:Play()
  5238. local Flame = Instance.new("ParticleEmitter",root)
  5239. Flame.Texture = "rbxassetid://1332922037"
  5240. Flame.Color = ColorSequence.new(BrickColor.new("White").Color)
  5241. Flame.EmissionDirection = "Top"
  5242. Flame.Speed = NumberRange.new(0.3)
  5243. Flame.Size = NumberSequence.new(5.5,4)
  5244. Flame.Transparency = NumberSequence.new(0.8,1)
  5245. Flame.Drag = 0.4
  5246. Flame.LightInfluence = 0
  5247. Flame.LockedToPart = false
  5248. Flame.Lifetime = NumberRange.new(0.4)
  5249. Flame.Rate = 285
  5250. Flame.LightEmission = 1
  5251. Flame.Rotation = NumberRange.new(-360,360)
  5252. Flame.VelocitySpread = 100
  5253. Flame.Acceleration = Vector3.new(0,0,0)
  5254. Flame.ZOffset = -0.2
  5255. Flame.RotSpeed = NumberRange.new(-400,400)
  5256. local FlyAt = Instance.new("Attachment",root)FlyAt.Position = Vector3.new(0,1.5,0)
  5257. local FlyAt2 = Instance.new("Attachment",root)FlyAt2.Position = Vector3.new(0,-1.5,0)
  5258. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  5259. Speed.Texture = "rbxassetid://165424187" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5260. Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 0.6
  5261. cooldown = false
  5262. local SFXZ2 = Instance.new("Sound",hed)
  5263. SFXZ2.SoundId = "rbxassetid://627724206"
  5264. SFXZ2.Volume = 3
  5265. SFXZ2.Pitch = 1
  5266. SFXZ2.Looped = true
  5267. wait(0.01)
  5268. SFXZ2:Play()
  5269. canattack = false
  5270. canidle = false
  5271. canwalk = false
  5272. flyy()
  5273. for i = 1, 30 do
  5274. wait()
  5275.  
  5276. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  5277. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  5278. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  5279. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  5280. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  5281. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  5282. end
  5283.  
  5284. end
  5285. end)
  5286. mouse.KeyDown:connect(function(key)
  5287. if key == "h" and ui == true then
  5288. canfly = true
  5289. stop = false
  5290. local AURU = Instance.new('ParticleEmitter')
  5291. AURU.Name = "Aura"
  5292. AURU.Texture = "rbxassetid://1200947142"
  5293. AURU.Parent = root
  5294. AURU.LightEmission = 0.9
  5295. AURU.Transparency = NumberSequence.new(0.1,1)
  5296. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  5297. AURU.Size = NumberSequence.new(8,0)
  5298. AURU.LockedToPart = false
  5299. AURU.Lifetime = NumberRange.new(0.6)
  5300. AURU.Rate = 530
  5301. AURU.Speed = NumberRange.new(40)
  5302. AURU.Rotation = NumberRange.new(-360,360)
  5303. AURU.EmissionDirection = "Top"
  5304. AURU.ZOffset = 1
  5305. AURU.VelocitySpread = 100
  5306. AURU.RotSpeed = NumberRange.new(-100,100)
  5307.  
  5308. local Soundd = Instance.new("Sound",hed)
  5309. Soundd.SoundId = "rbxassetid://917377181"
  5310. Soundd.Pitch = 1
  5311. Soundd.Looped = false
  5312. Soundd.Volume = 8
  5313. Soundd:Play()
  5314.  
  5315. local FlyAt = Instance.new("Attachment",root)FlyAt.Position = Vector3.new(0,1.5,0)
  5316. local FlyAt2 = Instance.new("Attachment",root)FlyAt2.Position = Vector3.new(0,-1.5,0)
  5317. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  5318. Speed.Texture = "rbxassetid://165424187" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5319. Speed.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) Speed.LightEmission = 0.6
  5320. cooldown = false
  5321. local SFXZ2 = Instance.new("Sound",hed)
  5322. SFXZ2.SoundId = "rbxassetid://627724206"
  5323. SFXZ2.Volume = 3
  5324. SFXZ2.Pitch = 1
  5325. SFXZ2.Looped = true
  5326. wait(0.01)
  5327. SFXZ2:Play()
  5328. canattack = false
  5329. canidle = false
  5330. canwalk = false
  5331. flyy()
  5332. for i = 1, 30 do
  5333. wait()
  5334.  
  5335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  5336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  5337. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  5338. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  5339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  5340. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  5341. end
  5342.  
  5343. end
  5344. end)
  5345. mouse.KeyUp:connect(function(key)
  5346. if key == "h" and ui == false then
  5347. canattack = true
  5348. canidle = true
  5349. canwalk = true
  5350. unfly()
  5351. for i, v in pairs(root:GetChildren()) do
  5352. if v:IsA("ParticleEmitter")then
  5353. v.Rate = 0
  5354. end
  5355. end
  5356. for i, v in pairs(root:GetChildren()) do
  5357. if v:IsA("Attachment")then
  5358. v:Destroy()
  5359. end
  5360. end
  5361. for i, v in pairs(hed:GetChildren()) do
  5362. if v:IsA("Sound")then
  5363. v:Destroy()
  5364. end
  5365. end
  5366. local Auura = Instance.new("Sound",hed)
  5367. Auura.SoundId = "rbxassetid://550621034"
  5368. Auura.Pitch = 1
  5369. Auura.Looped = false
  5370. Auura.Volume = 5
  5371. Auura:Play()
  5372. end
  5373. end)
  5374. mouse.KeyUp:connect(function(key)
  5375. if key == "h" and ui == true then
  5376. canattack = true
  5377. canidle = true
  5378. canwalk = true
  5379. unfly()
  5380. for i, v in pairs(root:GetChildren()) do
  5381. if v:IsA('ParticleEmitter')then
  5382. v.Rate = 0
  5383. end
  5384. end
  5385. for i, v in pairs(root:GetChildren()) do
  5386. if v:IsA("Attachment")then
  5387. v:Destroy()
  5388. end
  5389. end
  5390. for i, v in pairs(hed:GetChildren()) do
  5391. if v:IsA("Sound")then
  5392. v:Destroy()
  5393. end
  5394. end
  5395. local Auura = Instance.new("Sound",hed)
  5396. Auura.SoundId = "rbxassetid://550621034"
  5397. Auura.Pitch = 1
  5398. Auura.Looped = false
  5399. Auura.Volume = 5
  5400. Auura:Play()
  5401. end
  5402. end)
  5403. mouse.KeyDown:connect(function(key)
  5404. if key == "x" and ui == true then
  5405. canattack = false
  5406. canidle = false
  5407. canwalk = false
  5408. local bv = Instance.new("BodyVelocity")
  5409. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5410. bv.velocity = root.CFrame.lookVector*300
  5411. bv.Parent = root
  5412.  
  5413. local AURU = Instance.new('ParticleEmitter')
  5414. AURU.Name = "Aura"
  5415. AURU.Texture = "rbxassetid://1200947142"
  5416. AURU.Parent = rarm
  5417. AURU.LightEmission = 0.6
  5418. AURU.Transparency = NumberSequence.new(0.4,1)
  5419. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  5420. AURU.Size = NumberSequence.new(2,0)
  5421. AURU.LockedToPart = false
  5422. AURU.Lifetime = NumberRange.new(5)
  5423. AURU.Rate = 530
  5424. AURU.Speed = NumberRange.new(4)
  5425. AURU.Rotation = NumberRange.new(-360,360)
  5426. AURU.EmissionDirection = "Top"
  5427. AURU.ZOffset = 0.5
  5428. AURU.VelocitySpread = 100
  5429. AURU.RotSpeed = NumberRange.new(-100,100)
  5430. for i = 1,5 do
  5431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  5433. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  5434. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  5435. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  5436. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5437. wait()
  5438. end
  5439. local SFXZ = Instance.new("Sound",torso)
  5440. SFXZ.SoundId = "rbxassetid://169259383"
  5441. SFXZ.Volume = 1
  5442. SFXZ.Pitch = 1.5
  5443. SFXZ.Looped = false
  5444. wait(0.01)
  5445. SFXZ:Play()
  5446. local Grab = Instance.new("Part",rarm)
  5447. Grab.Size = Vector3.new(3,3,3)
  5448. Grab.CanCollide = false
  5449. Grab.BrickColor = BrickColor.new("Deep orange")
  5450. Grab.Transparency = math.huge
  5451. local Grabo = Instance.new("Weld",Grab)
  5452. Grabo.Part0 = rarm
  5453. Grabo.Part1 = Grab
  5454. Grabo.C0 = CFrame.new(0,-1.1,0)
  5455.  
  5456.  
  5457. Grab.Touched:connect(function(hit)
  5458. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  5459. Grab:Destroy()
  5460. hit.Parent:BreakJoints()
  5461. coroutine.resume(coroutine.create(function()
  5462. for i = 1,40 do
  5463. CamShakeAll(32,480,torso)
  5464. game:GetService("RunService").RenderStepped:wait()
  5465. end
  5466. end))
  5467. local HQ = Instance.new("Part",char)
  5468. HQ.Size = Vector3.new(1,0,1)
  5469. HQ.BrickColor = BrickColor.new("Grey")
  5470. HQ.Material = "Neon"
  5471. HQ.Anchored = true
  5472. HQ.CanCollide = false
  5473. HQ.Transparency = 0.7
  5474. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5475. local HQ2 = Instance.new("SpecialMesh",HQ)
  5476. HQ2.MeshId = "rbxassetid://20329976"
  5477. HQ2.Scale = Vector3.new(1,3,1)
  5478.  
  5479. local HQG = Instance.new("Part",char)
  5480. HQG.Size = Vector3.new(1,0,1)
  5481. HQG.BrickColor = BrickColor.new("Grey")
  5482. HQG.Material = "Neon"
  5483. HQG.Anchored = true
  5484. HQG.Transparency = 0.7
  5485. HQG.CanCollide = false
  5486. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5487. local HQG2 = Instance.new("SpecialMesh",HQG)
  5488. HQG2.MeshId = "rbxassetid://20329976"
  5489. HQG2.Scale = Vector3.new(1,1,1)
  5490.  
  5491.  
  5492. coroutine.resume(coroutine.create(function()
  5493. for i = 1,500 do
  5494. HQ2.Scale = HQ2.Scale + Vector3.new(3.5,0.3,3.5)
  5495. HQ.Transparency = HQ.Transparency + 0.01
  5496. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5497.  
  5498. HQG2.Scale = HQG2.Scale + Vector3.new(3,1.5,3)
  5499. HQG.Transparency = HQG.Transparency + 0.01
  5500. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5501.  
  5502. wait(0.00000000001)
  5503.  
  5504.  
  5505. end
  5506. HQ:Destroy()
  5507. HQ2:Destroy()
  5508. HQG:Destroy()
  5509. HQG2:Destroy()
  5510. end))
  5511. AURU.Rate = 0
  5512. local SFXZ = Instance.new("Sound",torso)
  5513. SFXZ.SoundId = "rbxassetid://1699290293"
  5514. SFXZ.Volume = 10
  5515. SFXZ.Pitch = 1
  5516. SFXZ.Looped = false
  5517. wait(0.01)
  5518. SFXZ:Play()
  5519. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  5520. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5521. Fl.velocity = torso.CFrame.lookVector*2600
  5522. wait(0.05)
  5523. Fl:remove()
  5524. local ry,ht,ps=nil,nil,nil
  5525. while ht==nil do
  5526. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  5527. wait()
  5528. end
  5529. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  5530. if par then
  5531. local cfremz = CFrame.new(loc)
  5532. debris(cfremz, par, 50)
  5533. end
  5534. wait(1)
  5535. AURU.Rate = 0
  5536. canattack = true
  5537. canidle = true
  5538. canwalk = true
  5539. end
  5540. end)
  5541. for i= 1,15 do
  5542. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5543. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  5544. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  5545. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  5546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  5547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5548. wait()
  5549. end
  5550. coroutine.resume(coroutine.create(function()
  5551. wait(0.5)
  5552. Grab:remove()
  5553. end))
  5554. canattack = true
  5555. canidle = true
  5556. canwalk = true
  5557. AURU.Rate = 0
  5558. bv:Destroy()
  5559. end
  5560. end)
  5561. mouse.KeyDown:connect(function(key)
  5562. if key == "x" and ui == false then
  5563. canattack = false
  5564. canidle = false
  5565. canwalk = false
  5566.  
  5567. local bv = Instance.new("BodyVelocity")
  5568. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5569. bv.velocity = root.CFrame.lookVector*300
  5570. bv.Parent = root
  5571.  
  5572. coroutine.resume(coroutine.create(function()
  5573. for i = 1,40 do
  5574. CamShakeAll(32,80,torso)
  5575. game:GetService("RunService").RenderStepped:wait()
  5576. end
  5577. end))
  5578.  
  5579. local FlyAt = Instance.new("Attachment",rarm)FlyAt.Position = Vector3.new(0,1.5,0)
  5580. local FlyAt2 = Instance.new("Attachment",rarm)FlyAt2.Position = Vector3.new(0,-1.5,0)
  5581. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  5582. Speed.Texture = "rbxassetid://1194199151" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5583. Speed.Color = ColorSequence.new(Color3.fromRGB(255, 176, 0)) Speed.LightEmission = 0.6
  5584. local AURU = Instance.new('ParticleEmitter')
  5585. AURU.Name = "Aura"
  5586. AURU.Texture = "rbxassetid://1222662285"
  5587. AURU.Parent = rarm
  5588. AURU.LightEmission = 0.2
  5589. AURU.Transparency = NumberSequence.new(0.4,1)
  5590. AURU.Color = ColorSequence.new(BrickColor.new("White").Color)
  5591. AURU.Size = NumberSequence.new(2,0)
  5592. AURU.LockedToPart = false
  5593. AURU.Lifetime = NumberRange.new(1)
  5594. AURU.Rate = 530
  5595. AURU.Speed = NumberRange.new(4)
  5596. AURU.Rotation = NumberRange.new(-360,360)
  5597. AURU.EmissionDirection = "Top"
  5598. AURU.ZOffset = 0.5
  5599. AURU.VelocitySpread = 100
  5600. AURU.RotSpeed = NumberRange.new(-100,100)
  5601. for i = 1,1 do
  5602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  5604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  5605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  5606. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  5607. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5608. wait()
  5609. end
  5610. bv:Destroy()
  5611. local SFXZ = Instance.new("Sound",torso)
  5612. SFXZ.SoundId = "rbxassetid://1319720595"
  5613. SFXZ.Volume = 6
  5614. SFXZ.Pitch = 1
  5615. SFXZ.Looped = false
  5616. wait(0.01)
  5617. SFXZ:Play()
  5618. local Grab = Instance.new("Part",rarm)
  5619. Grab.Size = Vector3.new(3,3,3)
  5620. Grab.CanCollide = false
  5621. Grab.BrickColor = BrickColor.new("Deep orange")
  5622. Grab.Transparency = math.huge
  5623. local Grabo = Instance.new("Weld",Grab)
  5624. Grabo.Part0 = rarm
  5625. Grabo.Part1 = Grab
  5626. Grabo.C0 = CFrame.new(0,-1.1,0)
  5627.  
  5628.  
  5629. Grab.Touched:connect(function(hit)
  5630. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  5631. Grab:Destroy()
  5632. hit.Parent.Humanoid:TakeDamage(25000000000999999999999999999999999999999999999999999999999999999999999999999999999)
  5633. coroutine.resume(coroutine.create(function()
  5634. for i = 1,40 do
  5635. CamShakeAll(32,380,torso)
  5636. game:GetService("RunService").RenderStepped:wait()
  5637. end
  5638. end))
  5639. root.Anchored = true
  5640. local HQ = Instance.new("Part",char)
  5641. HQ.Size = Vector3.new(1,0,1)
  5642. HQ.BrickColor = BrickColor.new("Grey")
  5643. HQ.Material = "Neon"
  5644. HQ.Anchored = true
  5645. HQ.CanCollide = false
  5646. HQ.Transparency = 0.7
  5647. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5648. local HQ2 = Instance.new("SpecialMesh",HQ)
  5649. HQ2.MeshId = "rbxassetid://20329976"
  5650. HQ2.Scale = Vector3.new(1,3,1)
  5651.  
  5652. local HQG = Instance.new("Part",char)
  5653. HQG.Size = Vector3.new(1,0,1)
  5654. HQG.BrickColor = BrickColor.new("Grey")
  5655. HQG.Material = "Neon"
  5656. HQG.Anchored = true
  5657. HQG.Transparency = 0.7
  5658. HQG.CanCollide = false
  5659. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5660. local HQG2 = Instance.new("SpecialMesh",HQG)
  5661. HQG2.MeshId = "rbxassetid://20329976"
  5662. HQG2.Scale = Vector3.new(1,1,1)
  5663.  
  5664.  
  5665. coroutine.resume(coroutine.create(function()
  5666. for i = 1,500 do
  5667. HQ2.Scale = HQ2.Scale + Vector3.new(3.5,0.3,3.5)
  5668. HQ.Transparency = HQ.Transparency + 0.01
  5669. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5670.  
  5671. HQG2.Scale = HQG2.Scale + Vector3.new(3,1.5,3)
  5672. HQG.Transparency = HQG.Transparency + 0.01
  5673. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5674.  
  5675. wait(0.00000000001)
  5676.  
  5677.  
  5678. end
  5679. HQ:Destroy()
  5680. HQ2:Destroy()
  5681. HQG:Destroy()
  5682. HQG2:Destroy()
  5683. end))
  5684. FlyAt:Destroy()
  5685. Speed.Lifetime = 0
  5686. canattack = true
  5687. canidle = true
  5688. canwalk = true
  5689. root.Anchored = false
  5690. local SFXZ = Instance.new("Sound",torso)
  5691. SFXZ.SoundId = "rbxassetid://1699290293"
  5692. SFXZ.Volume = 10
  5693. SFXZ.Pitch = 1
  5694. SFXZ.Looped = false
  5695. wait(0.01)
  5696. SFXZ:Play()
  5697. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  5698. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5699. Fl.velocity = torso.CFrame.lookVector*1600
  5700. wait(0.05)
  5701. Fl:remove()
  5702.  
  5703. wait(1)
  5704. AURU.Rate = 0
  5705. FlyAt:Destroy()
  5706. Speed.Lifetime = 0
  5707. canattack = true
  5708. canidle = true
  5709. canwalk = true
  5710. end
  5711. end)
  5712. for i= 1,15 do
  5713. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  5715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  5716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  5717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  5718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5719. wait()
  5720. end
  5721. coroutine.resume(coroutine.create(function()
  5722. wait(0.5)
  5723. Grab:remove()
  5724. end))
  5725. canattack = true
  5726. canidle = true
  5727. canwalk = true
  5728. AURU.Rate = 0
  5729. FlyAt:Destroy()
  5730.  
  5731.  
  5732. end
  5733. end)
  5734. local Jumped = Instance.new("Sound",hed)
  5735. Jumped.SoundId = "rbxassetid://940938624"
  5736. Jumped.Pitch = 1
  5737. Jumped.Looped = false
  5738. Jumped.Volume = 2
  5739.  
  5740. mouse.KeyDown:connect(function(key)
  5741. if key == "z" then
  5742. canattack = false
  5743. canidle = false
  5744. canwalk = false
  5745. hum.WalkSpeed = 50
  5746. Jumped:Play()
  5747. coroutine.resume(coroutine.create(function()
  5748. for i = 1,40 do
  5749. CamShakeAll(32,80,torso)
  5750. game:GetService("RunService").RenderStepped:wait()
  5751. end
  5752. end))
  5753. local HQ = Instance.new("Part",char)
  5754. HQ.Size = Vector3.new(1,0,1)
  5755. HQ.BrickColor = BrickColor.new("Grey")
  5756. HQ.Material = "Neon"
  5757. HQ.Anchored = true
  5758. HQ.CanCollide = false
  5759. HQ.Transparency = 0.7
  5760. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5761. local HQ2 = Instance.new("SpecialMesh",HQ)
  5762. HQ2.MeshId = "rbxassetid://20329976"
  5763. HQ2.Scale = Vector3.new(1,3,1)
  5764.  
  5765. local HQG = Instance.new("Part",char)
  5766. HQG.Size = Vector3.new(1,0,1)
  5767. HQG.BrickColor = BrickColor.new("Grey")
  5768. HQG.Material = "Neon"
  5769. HQG.Anchored = true
  5770. HQG.Transparency = 0.7
  5771. HQG.CanCollide = false
  5772. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5773. local HQG2 = Instance.new("SpecialMesh",HQG)
  5774. HQG2.MeshId = "rbxassetid://20329976"
  5775. HQG2.Scale = Vector3.new(1,1,1)
  5776.  
  5777.  
  5778. coroutine.resume(coroutine.create(function()
  5779. for i = 1,200 do
  5780. HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5)
  5781. HQ.Transparency = HQ.Transparency + 0.03
  5782. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5783.  
  5784. HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1)
  5785. HQG.Transparency = HQG.Transparency + 0.03
  5786. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5787.  
  5788. wait(0.00000000001)
  5789.  
  5790.  
  5791. end
  5792. HQ:Destroy()
  5793. HQ2:Destroy()
  5794. HQG:Destroy()
  5795. HQG2:Destroy()
  5796. end))
  5797. local sbs = Instance.new("BodyPosition", torso)
  5798. sbs.P = 9000
  5799. sbs.D = 1000
  5800. sbs.maxForce = Vector3.new(900000, 9000000000, 900000)
  5801. sbs.position = torso.CFrame.p + Vector3.new(0, 50, 0)
  5802.  
  5803. wait(0.1)
  5804. local bv = Instance.new("BodyVelocity")
  5805. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5806. bv.velocity = root.CFrame.lookVector*-70
  5807. bv.Parent = root
  5808. coroutine.resume(coroutine.create(function()
  5809. for i = 1, 2880, 48 do
  5810. torso.Weld.C1 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  5811. rs:wait(2)
  5812. end
  5813. torso.Weld.C1 = CFrame.new(0, -1, 0)
  5814. end))
  5815. for i = 1, 20 do
  5816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.8)--head
  5817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  5818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(-50)), 0.8)--rarm
  5819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(50)), 0.8)--larm
  5820. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.8)--lleg
  5821. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--rleg
  5822.  
  5823. wait()
  5824. end
  5825. canattack = true
  5826. canidle = true
  5827. canwalk = true
  5828. hum.WalkSpeed = 17
  5829. sbs:Destroy()
  5830. bv:Destroy()
  5831. end
  5832.  
  5833. end)
  5834.  
  5835.  
  5836.  
  5837.  
  5838.  
  5839.  
  5840.  
  5841.  
  5842.  
  5843.  
  5844.  
  5845.  
  5846.  
  5847.  
  5848.  
  5849.  
  5850.  
  5851. mouse.KeyDown:connect(function(key)
  5852. if key == "e" then
  5853. if canattack == true then
  5854. if punched1 == true then
  5855. punched1 = false
  5856. punched3 = false
  5857. punched4 = false
  5858. canidle = false
  5859. canwalk= false
  5860.  
  5861. firsthit()
  5862. canidle = true
  5863. canwalk= true
  5864. punched2 = true
  5865. end
  5866. end
  5867. end
  5868. end)
  5869. mouse.KeyDown:connect(function(key)
  5870. if key == "e" then
  5871. if canattack == true then
  5872. if punched2 == true then
  5873. punched2 = false
  5874. punched4 = false
  5875. punched1 = false
  5876. canidle = false
  5877. canwalk= false
  5878.  
  5879. secondhit()
  5880. canidle = true
  5881. canwalk= true
  5882. punched3 = true
  5883. end
  5884. end
  5885. end
  5886. end)
  5887. mouse.KeyDown:connect(function(key)
  5888. if key == "e" then
  5889. if canattack == true then
  5890. if punched3 == true then
  5891. punched3 = false
  5892. punched2 = false
  5893. punched1 = false
  5894. canidle = false
  5895. canwalk= false
  5896.  
  5897. thirdhit()
  5898. canidle = true
  5899. canwalk= true
  5900. punched4 = true
  5901. end
  5902. end
  5903. end
  5904. end)
  5905. mouse.KeyDown:connect(function(key)
  5906. if key == "e" then
  5907. if canattack == true then
  5908. if punched4 == true then
  5909. punched4 = false
  5910. punched2 = false
  5911. punched3 = false
  5912. canidle = false
  5913. canwalk= false
  5914.  
  5915. lasthit()
  5916. canidle = true
  5917. canwalk= true
  5918. punched1 = true
  5919. end
  5920. end
  5921. end
  5922. end)
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