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Mar 5th, 2020
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  1. TDEditor_TD[0] = CreatePlayerTextDraw(playerid, 281.200042, 390.853302, "box");
  2. PlayerTextDrawLetterSize(playerid, TDEditor_TD[0], 0.000000, 6.000001);
  3. PlayerTextDrawTextSize(playerid, TDEditor_TD[0], 356.000000, 0.000000);
  4. PlayerTextDrawAlignment(playerid, TDEditor_TD[0], 1);
  5. PlayerTextDrawColor(playerid, TDEditor_TD[0], -1);
  6. PlayerTextDrawUseBox(playerid, TDEditor_TD[0], 1);
  7. PlayerTextDrawBoxColor(playerid, TDEditor_TD[0], 16777003);
  8. PlayerTextDrawSetShadow(playerid, TDEditor_TD[0], 0);
  9. PlayerTextDrawSetOutline(playerid, TDEditor_TD[0], 0);
  10. PlayerTextDrawBackgroundColor(playerid, TDEditor_TD[0], 255);
  11. PlayerTextDrawFont(playerid, TDEditor_TD[0], 1);
  12. PlayerTextDrawSetProportional(playerid, TDEditor_TD[0], 1);
  13. PlayerTextDrawSetShadow(playerid, TDEditor_TD[0], 0);
  14.  
  15. TDEditor_TD[1] = CreatePlayerTextDraw(playerid, 291.599914, 402.053436, "box");
  16. PlayerTextDrawLetterSize(playerid, TDEditor_TD[1], 0.000000, 3.840000);
  17. PlayerTextDrawTextSize(playerid, TDEditor_TD[1], 348.000000, 0.000000);
  18. PlayerTextDrawAlignment(playerid, TDEditor_TD[1], 1);
  19. PlayerTextDrawColor(playerid, TDEditor_TD[1], -1);
  20. PlayerTextDrawUseBox(playerid, TDEditor_TD[1], 1);
  21. PlayerTextDrawBoxColor(playerid, TDEditor_TD[1], 41067);
  22. PlayerTextDrawSetShadow(playerid, TDEditor_TD[1], 0);
  23. PlayerTextDrawSetOutline(playerid, TDEditor_TD[1], 0);
  24. PlayerTextDrawBackgroundColor(playerid, TDEditor_TD[1], 255);
  25. PlayerTextDrawFont(playerid, TDEditor_TD[1], 1);
  26. PlayerTextDrawSetProportional(playerid, TDEditor_TD[1], 1);
  27. PlayerTextDrawSetShadow(playerid, TDEditor_TD[1], 0);
  28.  
  29. TDEditor_TD[2] = CreatePlayerTextDraw(playerid, 314.799835, 399.066741, "0");
  30. PlayerTextDrawLetterSize(playerid, TDEditor_TD[2], 0.400000, 1.600000);
  31. PlayerTextDrawAlignment(playerid, TDEditor_TD[2], 1);
  32. PlayerTextDrawColor(playerid, TDEditor_TD[2], -1);
  33. PlayerTextDrawSetShadow(playerid, TDEditor_TD[2], 0);
  34. PlayerTextDrawSetOutline(playerid, TDEditor_TD[2], 0);
  35. PlayerTextDrawBackgroundColor(playerid, TDEditor_TD[2], 255);
  36. PlayerTextDrawFont(playerid, TDEditor_TD[2], 2);
  37. PlayerTextDrawSetProportional(playerid, TDEditor_TD[2], 1);
  38. PlayerTextDrawSetShadow(playerid, TDEditor_TD[2], 0);
  39.  
  40. TDEditor_TD[3] = CreatePlayerTextDraw(playerid, 298.799987, 422.213317, "km/h");
  41. PlayerTextDrawLetterSize(playerid, TDEditor_TD[3], 0.400000, 1.600000);
  42. PlayerTextDrawAlignment(playerid, TDEditor_TD[3], 1);
  43. PlayerTextDrawColor(playerid, TDEditor_TD[3], -1);
  44. PlayerTextDrawSetShadow(playerid, TDEditor_TD[3], 0);
  45. PlayerTextDrawSetOutline(playerid, TDEditor_TD[3], 0);
  46. PlayerTextDrawBackgroundColor(playerid, TDEditor_TD[3], 255);
  47. PlayerTextDrawFont(playerid, TDEditor_TD[3], 2);
  48. PlayerTextDrawSetProportional(playerid, TDEditor_TD[3], 1);
  49. PlayerTextDrawSetShadow(playerid, TDEditor_TD[3], 0);
  50.  
  51. TDEditor_TD[4] = CreatePlayerTextDraw(playerid, 126.800003, 422.213562, "box");
  52. PlayerTextDrawLetterSize(playerid, TDEditor_TD[4], 0.000000, 2.479998);
  53. PlayerTextDrawTextSize(playerid, TDEditor_TD[4], 275.000000, 0.000000);
  54. PlayerTextDrawAlignment(playerid, TDEditor_TD[4], 1);
  55. PlayerTextDrawColor(playerid, TDEditor_TD[4], -1);
  56. PlayerTextDrawUseBox(playerid, TDEditor_TD[4], 1);
  57. PlayerTextDrawBoxColor(playerid, TDEditor_TD[4], 41024);
  58. PlayerTextDrawSetShadow(playerid, TDEditor_TD[4], 0);
  59. PlayerTextDrawSetOutline(playerid, TDEditor_TD[4], 0);
  60. PlayerTextDrawBackgroundColor(playerid, TDEditor_TD[4], 255);
  61. PlayerTextDrawFont(playerid, TDEditor_TD[4], 1);
  62. PlayerTextDrawSetProportional(playerid, TDEditor_TD[4], 1);
  63. PlayerTextDrawSetShadow(playerid, TDEditor_TD[4], 0);
  64.  
  65. TDEditor_TD[5] = CreatePlayerTextDraw(playerid, 362.000061, 422.213623, "box");
  66. PlayerTextDrawLetterSize(playerid, TDEditor_TD[5], 0.000000, 2.479998);
  67. PlayerTextDrawTextSize(playerid, TDEditor_TD[5], 509.000000, 0.000000);
  68. PlayerTextDrawAlignment(playerid, TDEditor_TD[5], 1);
  69. PlayerTextDrawColor(playerid, TDEditor_TD[5], -1);
  70. PlayerTextDrawUseBox(playerid, TDEditor_TD[5], 1);
  71. PlayerTextDrawBoxColor(playerid, TDEditor_TD[5], 41024);
  72. PlayerTextDrawSetShadow(playerid, TDEditor_TD[5], 0);
  73. PlayerTextDrawSetOutline(playerid, TDEditor_TD[5], 0);
  74. PlayerTextDrawBackgroundColor(playerid, TDEditor_TD[5], 255);
  75. PlayerTextDrawFont(playerid, TDEditor_TD[5], 1);
  76. PlayerTextDrawSetProportional(playerid, TDEditor_TD[5], 1);
  77. PlayerTextDrawSetShadow(playerid, TDEditor_TD[5], 0);
  78.  
  79. TDEditor_TD[6] = CreatePlayerTextDraw(playerid, 167.600006, 425.946838, "Fuel: ~b~100");
  80. PlayerTextDrawLetterSize(playerid, TDEditor_TD[6], 0.400000, 1.600000);
  81. PlayerTextDrawAlignment(playerid, TDEditor_TD[6], 1);
  82. PlayerTextDrawColor(playerid, TDEditor_TD[6], -1);
  83. PlayerTextDrawSetShadow(playerid, TDEditor_TD[6], 0);
  84. PlayerTextDrawSetOutline(playerid, TDEditor_TD[6], 0);
  85. PlayerTextDrawBackgroundColor(playerid, TDEditor_TD[6], 255);
  86. PlayerTextDrawFont(playerid, TDEditor_TD[6], 2);
  87. PlayerTextDrawSetProportional(playerid, TDEditor_TD[6], 1);
  88. PlayerTextDrawSetShadow(playerid, TDEditor_TD[6], 0);
  89.  
  90. TDEditor_TD[7] = CreatePlayerTextDraw(playerid, 378.799957, 425.946716, "Odometer: ~b~100");
  91. PlayerTextDrawLetterSize(playerid, TDEditor_TD[7], 0.400000, 1.600000);
  92. PlayerTextDrawAlignment(playerid, TDEditor_TD[7], 1);
  93. PlayerTextDrawColor(playerid, TDEditor_TD[7], -1);
  94. PlayerTextDrawSetShadow(playerid, TDEditor_TD[7], 0);
  95. PlayerTextDrawSetOutline(playerid, TDEditor_TD[7], 0);
  96. PlayerTextDrawBackgroundColor(playerid, TDEditor_TD[7], 255);
  97. PlayerTextDrawFont(playerid, TDEditor_TD[7], 2);
  98. PlayerTextDrawSetProportional(playerid, TDEditor_TD[7], 1);
  99. PlayerTextDrawSetShadow(playerid, TDEditor_TD[7], 0);
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