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Leveling up in FATE v2

Sep 28th, 2016
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  1. POST WITCH ARC LEVEL UP
  2. We have hit a Major Milestone, which allows you to take a Minor, a Sig and a Major Option.
  3.  
  4. On a Minor Milestone, take a Minor Option.
  5. On a Significant Milestone, take a Significant and a Minor Option.
  6. On a Major Milestone, take a Major, a Significant, and a Minor Option.
  7.  
  8. Minor Options (choose one):
  9. Switch the ratings of any two approaches.
  10. Rename one aspect that isn’t your high concept.
  11. Exchange one stunt for a different stunt.
  12. Significant Option:
  13. Raise the bonus of one approach by one. (Approach Cap is +5)
  14. Major Options: Rename your high concept if you wish and choose one:
  15. Take an additional point of Refresh
  16. Purchase a stunt
  17.  
  18. Minor Milestones should come every two to three sessions, if not every session.
  19. Significant Milestones should come after a Tournament Match, if it does not coincide with the end of an important Arc.
  20. Major Milestones should come at the end of a Cour (12-13 episodes) or the end of an important Arc (like Witch Arc).
  21. These are all subject to GM discretion.
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