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- function c_capture(x)
- AllPlayers[x].sg:GoToState("teleportato_teleport")
- TheWorld:DoTaskInTime(5, function()
- AllPlayers[x].sg:GoToState("forcetele")
- if AllPlayers[x].HUD ~= nil then
- AllPlayers[x].HUD:Toggle()
- end
- end)
- end
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