Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ==========================================================================
- DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
- categories can be shown and no debug_filter.cfg info will be saved.
- ==========================================================================
- Opened log 'data/fs2_open.log', Wed Nov 29 04:13:29 2017 ...
- Initializing SDL...
- FreeSpace 2 Open version: 3.8.0
- Passed cmdline options:
- -fov 0.39
- -spec_exp 11
- -ogl_spec 60
- -spec_static 0.8
- -spec_point 0.6
- -spec_tube 0.4
- -ambient_factor 75
- -missile_lighting
- -nomotiondebris
- -3dshockwave
- -soft_particles
- -post_process
- -fxaa
- -fb_explosions
- -fb_thrusters
- -enable_shadows
- -cache_bitmaps
- -no_vsync
- -ballistic_gauge
- -dualscanlines
- -orbradar
- -rearm_timer
- -targetinfo
- -3dwarp
- -ship_choice_3d
- -weapon_choice_3d
- -warp_flash
- -snd_preload
- -mod JAD2-2,mediavps_2014
- -fps
- Building file index...
- Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_anime.vp' with a checksum of 0xb1fd17ea
- Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_assets.vp' with a checksum of 0xde76a78e
- Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_root.vp' with a checksum of 0xf9e76d46
- Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_anime.vp' with a checksum of 0x06fe9852
- Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_assets.vp' with a checksum of 0x15b9bf5f
- Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_root.vp' with a checksum of 0x7c9ced37
- Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_A-Glows.vp' with a checksum of 0xd8f529e2
- Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Advanced.vp' with a checksum of 0x337ffc37
- Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Assets.vp' with a checksum of 0x23b7997e
- Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_CB_ANI_1.vp' with a checksum of 0xa69eade8
- Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_CB_ANI_2.vp' with a checksum of 0x070ae320
- Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Effects.vp' with a checksum of 0x6fbd3357
- Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Music.vp' with a checksum of 0x6c8f665e
- Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_RadarIcons.vp' with a checksum of 0x04a9e65a
- Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Root.vp' with a checksum of 0x107a739e
- Found root pack 'C:\GOG Games\Freespace 2\multi-mission-pack.vp' with a checksum of 0x377695e0
- Found root pack 'C:\GOG Games\Freespace 2\multi-voice-pack.vp' with a checksum of 0xd50e7442
- Found root pack 'C:\GOG Games\Freespace 2\Root_fs2.vp' with a checksum of 0xce10d76c
- Found root pack 'C:\GOG Games\Freespace 2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
- Found root pack 'C:\GOG Games\Freespace 2\sparky_fs2.vp' with a checksum of 0x164fe65a
- Found root pack 'C:\GOG Games\Freespace 2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
- Found root pack 'C:\GOG Games\Freespace 2\stu_fs2.vp' with a checksum of 0xd77da83a
- Found root pack 'C:\GOG Games\Freespace 2\tango1_fs2.vp' with a checksum of 0x4c25221e
- Found root pack 'C:\GOG Games\Freespace 2\tango2_fs2.vp' with a checksum of 0x86920b82
- Found root pack 'C:\GOG Games\Freespace 2\tango3_fs2.vp' with a checksum of 0x705e8d71
- Found root pack 'C:\GOG Games\Freespace 2\warble_fs2.vp' with a checksum of 0xd85c305d
- Searching root 'C:\Users\legacytyphoon\AppData\Roaming\HardLightProductions\FreeSpaceOpen\JAD2-2\' ... 0 files
- Searching root 'C:\Users\legacytyphoon\AppData\Roaming\HardLightProductions\FreeSpaceOpen\mediavps_2014\' ... 0 files
- Searching root 'C:\Users\legacytyphoon\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 4 files
- Searching root 'C:\GOG Games\Freespace 2\JAD2-2\' ... 0 files
- Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_anime.vp' ... 364 files
- Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_assets.vp' ... 3590 files
- Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_root.vp' ... 177 files
- Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_anime.vp' ... 234 files
- Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_assets.vp' ... 930 files
- Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_root.vp' ... 98 files
- Searching root 'C:\GOG Games\Freespace 2\mediavps_2014\' ... 0 files
- Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_A-Glows.vp' ... 1735 files
- Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Advanced.vp' ... 1654 files
- Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Assets.vp' ... 2015 files
- Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_CB_ANI_1.vp' ... 32 files
- Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_CB_ANI_2.vp' ... 57 files
- Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Effects.vp' ... 2063 files
- Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Music.vp' ... 32 files
- Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_RadarIcons.vp' ... 24 files
- Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Root.vp' ... 848 files
- Searching root 'C:\GOG Games\Freespace 2\' ... 24 files
- Searching root pack 'C:\GOG Games\Freespace 2\multi-mission-pack.vp' ... 110 files
- Searching root pack 'C:\GOG Games\Freespace 2\multi-voice-pack.vp' ... 307 files
- Searching root pack 'C:\GOG Games\Freespace 2\Root_fs2.vp' ... 157 files
- Searching root pack 'C:\GOG Games\Freespace 2\smarty_fs2.vp' ... 10 files
- Searching root pack 'C:\GOG Games\Freespace 2\sparky_fs2.vp' ... 3027 files
- Searching root pack 'C:\GOG Games\Freespace 2\sparky_hi_fs2.vp' ... 1337 files
- Searching root pack 'C:\GOG Games\Freespace 2\stu_fs2.vp' ... 2355 files
- Searching root pack 'C:\GOG Games\Freespace 2\tango1_fs2.vp' ... 32 files
- Searching root pack 'C:\GOG Games\Freespace 2\tango2_fs2.vp' ... 15 files
- Searching root pack 'C:\GOG Games\Freespace 2\tango3_fs2.vp' ... 10 files
- Searching root pack 'C:\GOG Games\Freespace 2\warble_fs2.vp' ... 52 files
- Found 32 roots and 21293 files.
- ERROR: Unknown Language Checksum: 64968649
- Using default language settings...
- TBM => Starting parse of 'mv_root-lcl.tbm' ...
- TBM => Starting parse of 'strings-lcl.tbm' ...
- Setting language to English
- TBM => Starting parse of 'mv_root-lcl.tbm' ...
- TBM => Starting parse of 'strings-lcl.tbm' ...
- Game Settings Table: Using Standard Loops For SEXP Arguments
- Game Settings Table: Using standard event chaining behavior
- Game Settings Table: External shaders are DISABLED
- Game Settings Table: Parsed minimum version of 3.7.5.20170115
- Game Settings Table: Using Reversed Loops For SEXP Arguments
- Game Settings Table: Using alternate event chaining behavior
- Game Settings Table: External shaders are DISABLED
- Game Settings Table: Setting briefing window FOV from 0.293750 to 0.500000
- Game Settings Table: Setting shield pain flash factor to 0.50
- Game Settings Table: FRED - Disabling Hard Coded Message Ani Files
- Game Settings Table: Beams will use Damage Factors
- Initializing OpenAL...
- OpenAL Vendor : Creative Labs Inc.
- OpenAL Renderer : Software
- OpenAL Version : 1.1
- Found extension "ALC_EXT_EFX".
- You are not using OpenAL Soft. Disabling enhanced sound.
- Sample rate: 44100 (44100)
- EFX version: 1.0
- Max auxiliary sends: 1
- Playback device: Generic Software on Speakers (Realtek High Definition Audio)
- Capture device: Mic in at rear panel (Pink) (Re
- ... OpenAL successfully initialized!
- Initializing SDL video...
- Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
- Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
- SDL: Creating window at 0,0 because window has same size as desktop.
- Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
- Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
- OpenGL Vendor : ATI Technologies Inc.
- OpenGL Renderer : AMD Radeon HD 7800 Series
- OpenGL Version : 4.1.13476 Core Profile/Debug Context 22.19.171.1024
- Compiling new shader:
- Particle Effects
- Loading built-in default shader for: effect-v.sdr
- Loading built-in default shader for: effect-particle-f.sdr
- Shader Variant Features:
- Compiling new shader:
- Particle Effects
- Loading built-in default shader for: effect-v.sdr
- Loading built-in default shader for: effect-particle-f.sdr
- Loading built-in default shader for: effect-screen-g.sdr
- Shader Variant Features:
- Geometry shader point-based particles
- Compiling new shader:
- Distortion Effects
- Loading built-in default shader for: effect-distort-v.sdr
- Loading built-in default shader for: effect-distort-f.sdr
- Shader Variant Features:
- Compiling new shader:
- Shield Decals
- Loading built-in default shader for: shield-impact-v.sdr
- Loading built-in default shader for: shield-impact-f.sdr
- Shader Variant Features:
- Compiling new shader:
- Deferred Lighting
- Loading built-in default shader for: deferred-v.sdr
- Loading built-in default shader for: deferred-f.sdr
- WARNING: Failed to find uniform 'specFactor'.
- Shader Variant Features:
- Compiling new shader:
- Clear Deferred Lighting Buffer
- Loading built-in default shader for: deferred-clear-v.sdr
- Loading built-in default shader for: deferred-clear-f.sdr
- Shader Variant Features:
- Compiling passthrough shader...
- Compiling new shader:
- Passthrough
- Loading built-in default shader for: passthrough-v.sdr
- Loading built-in default shader for: passthrough-f.sdr
- Shader Variant Features:
- Compiling passthrough shader...
- Compiling new shader:
- Post Processing
- Loading built-in default shader for: post-v.sdr
- Loading built-in default shader for: post-f.sdr
- WARNING: Failed to find uniform 'depth_tex'.
- WARNING: Failed to find uniform 'timer'.
- Shader Variant Features:
- Compiling new shader:
- Bloom Brightpass
- Loading built-in default shader for: post-v.sdr
- Loading built-in default shader for: brightpass-f.sdr
- Shader Variant Features:
- Compiling new shader:
- Gaussian Blur
- Loading built-in default shader for: post-v.sdr
- Loading built-in default shader for: blur-f.sdr
- WARNING: Failed to find uniform 'debug'.
- Shader Variant Features:
- Horizontal blur pass
- Compiling new shader:
- Gaussian Blur
- Loading built-in default shader for: post-v.sdr
- Loading built-in default shader for: blur-f.sdr
- WARNING: Failed to find uniform 'debug'.
- Shader Variant Features:
- Vertical blur pass
- Compiling new shader:
- Bloom Compositing
- Loading built-in default shader for: post-v.sdr
- Loading built-in default shader for: bloom-comp-f.sdr
- Shader Variant Features:
- Compiling new shader:
- FXAA
- Loading built-in default shader for: fxaa-v.sdr
- Loading built-in default shader for: fxaa-f.sdr
- Shader Variant Features:
- Compiling new shader:
- FXAA Prepass
- Loading built-in default shader for: post-v.sdr
- Loading built-in default shader for: fxaapre-f.sdr
- Shader Variant Features:
- Max texture units: 2 (32)
- Max client texture states: 2 (1)
- Max elements vertices: 2147483647
- Max elements indices: 2147483647
- Max texture size: 16384x16384
- Max render buffer size: 16384x16384
- Can use compressed textures: YES
- Texture compression available: YES
- Post-processing enabled: YES
- Using trilinear texture filter.
- OpenGL Shader Version: 4.50
- ... OpenGL init is complete!
- Initializing path renderer...
- Size of bitmap info = 1039 KB
- Size of bitmap extra info = 64 bytes
- ANI cursorweb with size 24x24 (25.0% wasted)
- ANI cursorweb.ani with size 24x24 (25.0% wasted)
- GRAPHICS: Initializing default colors...
- SCRIPTING: Beginning initialization sequence...
- SCRIPTING: Beginning Lua initialization...
- LUA: Opening LUA state...
- LUA: Initializing base Lua libraries...
- LUA: Beginning ADE initialization
- ADE: Initializing enumeration constants...
- ADE: Assigning Lua session...
- SCRIPTING: Beginning main hook parse sequence....
- Wokka! Error opening file (scripting.tbl)!
- TABLES: Unable to parse 'scripting.tbl'! Error message = Failed to open file.
- TBM => Starting parse of 'mv_flak-sct.tbm' ...
- TBM => Starting parse of 'mv_exp-sct.tbm' ...
- TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
- TBM => Starting parse of 'xplosion-sct.tbm' ...
- TBM => Starting parse of 'warpin-sct.tbm' ...
- TBM => Starting parse of 'sysviewer-sct.tbm' ...
- TBM => Starting parse of 'scrollwrite-sct.tbm' ...
- TBM => Starting parse of 'pmff-sct.tbm' ...
- TBM => Starting parse of 'miffy-sct.tbm' ...
- TBM => Starting parse of 'marktag-sct.tbm' ...
- TBM => Starting parse of 'killtracker-sct.tbm' ...
- TBM => Starting parse of 'imjump-sct.tbm' ...
- TBM => Starting parse of 'zLoadFirst-sct.tbm' ...
- TBM => Starting parse of 'vs2-sct.tbm' ...
- TBM => Starting parse of 'spawnsys-sct.tbm' ...
- TBM => Starting parse of 'shop-sct.tbm' ...
- TBM => Starting parse of 'sexplibrary-sct.tbm' ...
- TBM => Starting parse of 'scanmode-sct.tbm' ...
- TBM => Starting parse of 'proBox-sct.tbm' ...
- TBM => Starting parse of 'parsecfg-sct.tbm' ...
- TBM => Starting parse of 'overlays-sct.tbm' ...
- TBM => Starting parse of 'misc-sc-functions-sct.tbm' ...
- TBM => Starting parse of 'markbox-sct.tbm' ...
- TBM => Starting parse of 'karaoke-sct.tbm' ...
- TBM => Starting parse of 'journal-sct.tbm' ...
- TBM => Starting parse of 'jadXA-subspace-sct.tbm' ...
- TBM => Starting parse of 'jadXA-getInfo-sct.tbm' ...
- TBM => Starting parse of 'jadXA-debrief-sct.tbm' ...
- TBM => Starting parse of 'jadintro-sct.tbm' ...
- TBM => Starting parse of 'itemdrop2-sct.tbm' ...
- TBM => Starting parse of 'imonitor-sct.tbm' ...
- TBM => Starting parse of 'iabeam-sct.tbm' ...
- TBM => Starting parse of 'healbeam-sct.tbm' ...
- TBM => Starting parse of 'fredmacros-sct.tbm' ...
- TBM => Starting parse of 'dtt-sct.tbm' ...
- TBM => Starting parse of 'debrisgrav-sct.tbm' ...
- TBM => Starting parse of 'credits-sct.tbm' ...
- TBM => Starting parse of 'countdown-sct.tbm' ...
- TBM => Starting parse of 'colorswitch-sct.tbm' ...
- TBM => Starting parse of 'cmpprogress-sct.tbm' ...
- TBM => Starting parse of 'cmap-sct.tbm' ...
- TBM => Starting parse of 'cloak-sct.tbm' ...
- TBM => Starting parse of 'checkfiles-sct.tbm' ...
- TBM => Starting parse of 'bossbar-sct.tbm' ...
- TBM => Starting parse of 'berserksystem-sct.tbm' ...
- TBM => Starting parse of 'axui-sct.tbm' ...
- TBM => Starting parse of 'axmsg-sct.tbm' ...
- TBM => Starting parse of 'axhud-sct.tbm' ...
- TBM => Starting parse of 'atfield-sct.tbm' ...
- TBM => Starting parse of '221-wep-sct.tbm' ...
- SCRIPTING: Inititialization complete.
- SCRIPTING: Splash screen overrides checked
- SCRIPTING: Splash screen conditional hook has been run
- Using high memory settings...
- Wokka! Error opening file (interface.tbl)!
- WMCGUI: Unable to parse 'interface.tbl'! Error message = Failed to open file.
- TBM => Starting parse of '221-part.tbm' ...
- BMPMAN: Found EFF (bleb.eff) with 32 frames at 18 fps.
- BMPMAN: Found EFF (missilespew03.eff) with 20 frames at 10 fps.
- BMPMAN: Found EFF (missilespew01.eff) with 20 frames at 10 fps.
- BMPMAN: Found EFF (missilespew06.eff) with 20 frames at 10 fps.
- BMPMAN: Found EFF (missilespew04.eff) with 20 frames at 10 fps.
- BMPMAN: Found EFF (missilespew02.eff) with 20 frames at 10 fps.
- BMPMAN: Found EFF (missilespew05.eff) with 20 frames at 10 fps.
- BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
- BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
- BMPMAN: Found EFF (exp_nuke.eff) with 86 frames at 24 fps.
- BMPMAN: Found EFF (HSMHS.eff) with 60 frames at 30 fps.
- TBM => Starting parse of 'mv_effects-sdf.tbm' ...
- TBM => Starting parse of 'speciesdefs-sdf.tbm' ...
- TBM => Starting parse of '222-sdf.tbm' ...
- Dutifully converting retail sound 36, 'l_hit.wav' to a 3D sound...
- Dutifully converting retail sound 37, 'm_hit.wav' to a 3D sound...
- TBM => Starting parse of '222-snd.tbm' ...
- TBM => Starting parse of 'jadXA-snd.tbm' ...
- TBM => Starting parse of '221-snd.tbm' ...
- Initializing Joystick...
- Printing joystick info:
- Joystick name: XInput Controller #1
- Joystick GUID: 78696E70757401000000000000000000
- Joystick ID: 0
- Joystick device ID: 0
- No joystick is being used.
- Current soundtrack set to -1 in event_music_reset_choices
- TBM => Starting parse of 'mv_music-mus.tbm' ...
- TBM => Starting parse of '222-mus.tbm' ...
- TBM => Starting parse of 'jadXA-mus.tbm' ...
- TBM => Starting parse of '221-mus.tbm' ...
- TBM => Starting parse of 'color-clr.tbm' ...
- '$Blue:' has been redefined.
- '$Bright Blue:' has been redefined.
- '$Green:' has been redefined.
- '$Bright Green:' has been redefined.
- '$Black:' has been redefined.
- '$Grey:' has been redefined.
- '$Silver:' has been redefined.
- '$White:' has been redefined.
- '$Bright White:' has been redefined.
- '$Violet Gray:' has been redefined.
- '$Violet:' has been redefined.
- '$Dim Red:' has been redefined.
- '$Red:' has been redefined.
- '$Bright Red:' has been redefined.
- '$Pink:' has been redefined.
- '$Light Pink:' has been redefined.
- '$Yellow:' has been redefined.
- '$Bright Yellow:' has been redefined.
- '$UI Light Green:' has been redefined.
- '$UI Green:' has been redefined.
- '$UI Light Pink:' has been redefined.
- '$UI Pink:' has been redefined.
- TBM => Starting parse of 'color-clr.tbm' ...
- '$Text Normal:' has been redefined.
- '$Text Subselected:' has been redefined.
- '$Text Selected:' has been redefined.
- '$Text Error:' has been redefined.
- '$Text Error Highlighted:' has been redefined.
- '$Text Active:' has been redefined.
- '$Text Active Highlighted:' has been redefined.
- '$Text Heading:' has been redefined.
- '$More Indicator:' has been redefined.
- '$Bright More Indicator:' has been redefined.
- '$Bright:' has been redefined.
- '$Normal:' has been redefined.
- '$Briefing Grid:' has been redefined.
- TBM => Starting parse of 'mv_effects-mfl.tbm' ...
- TBM => Starting parse of '222-mfl.tbm' ...
- TBM => Starting parse of '221-mfl.tbm' ...
- Wokka! Error opening file (armor.tbl)!
- TABLES: Unable to parse 'armor.tbl'! Error message = Failed to open file.
- TBM => Starting parse of 'mv_effects-amr.tbm' ...
- TBM => Starting parse of '221-amr.tbm' ...
- TBM => Starting parse of 'mv_assets-aip.tbm' ...
- TBM => Starting parse of '221-aip.tbm' ...
- TBM => Starting parse of 'mv_root-wxp.tbm' ...
- TBM => Starting parse of 'mv_effects-wxp.tbm' ...
- TBM => Starting parse of '221-wxp.tbm' ...
- BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
- BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
- BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
- BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
- BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
- BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
- ANI Lamprey_Impact with size 80x80 (37.5% wasted)
- BMPMAN: Found EFF (heart.eff) with 32 frames at 30 fps.
- BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
- BMPMAN: Found EFF (Particle_Green.eff) with 11 frames at 22 fps.
- BMPMAN: Found EFF (poweruphealth.eff) with 30 frames at 30 fps.
- BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 30 fps.
- TBM => Starting parse of 'mv_root-wep.tbm' ...
- TBM => Starting parse of 'mv_effects-wep.tbm' ...
- TBM => Starting parse of 'mv_assets-wep.tbm' ...
- TBM => Starting parse of '222-wep.tbm' ...
- TBM => Starting parse of 'jadXA-wep.tbm' ...
- TBM => Starting parse of '221-wep.tbm' ...
- BMPMAN: Found EFF (ringflash.eff) with 35 frames at 30 fps.
- BMPMAN: Found EFF (Tagged.eff) with 30 frames at 15 fps.
- BMPMAN: Found EFF (HackingExplosion.eff) with 44 frames at 30 fps.
- TBM => Starting parse of 'mv_effects-obt.tbm' ...
- TBM => Starting parse of 'objecttypes-obt.tbm' ...
- TBM => Starting parse of 'mv_root-shp.tbm' ...
- TBM => Starting parse of 'radar-shp.tbm' ...
- TBM => Starting parse of 'mv_effects-shp.tbm' ...
- TBM => Starting parse of 'mv_assets-shp.tbm' ...
- TBM => Starting parse of '222-shp.tbm' ...
- Particle effect for damage spew disabled on ship 'GTB Rhea Mk2#Proto'.
- Particle effect for damage spew disabled on ship 'GTB Rhea Mk2#PrOverdrive'.
- Particle effect for damage spew disabled on ship 'GTDr 3301'.
- Particle effect for damage spew disabled on ship 'GTDr 3301#Transport'.
- Particle effect for impact spew disabled on ship 'Rock1Collection3D'.
- Particle effect for damage spew disabled on ship 'Rock1Collection3D'.
- Particle effect for impact spew disabled on ship 'Rock2Collection3D'.
- Particle effect for damage spew disabled on ship 'Rock2Collection3D'.
- Particle effect for impact spew disabled on ship 'Rock3Collection3D'.
- Particle effect for damage spew disabled on ship 'Rock3Collection3D'.
- Particle effect for impact spew disabled on ship 'Large asteroid'.
- Particle effect for damage spew disabled on ship 'Large asteroid'.
- Particle effect for impact spew disabled on ship 'Hollow asteroid'.
- Particle effect for damage spew disabled on ship 'Hollow asteroid'.
- Particle effect for damage spew disabled on ship 'GTB Shea Mk0'.
- TBM => Starting parse of 'shipdescriptions-shp.tbm' ...
- TBM => Starting parse of 'jadXA-shp.tbm' ...
- TBM => Starting parse of '221-shp.tbm' ...
- Warning! Ship '#Camera' has a $Closeup_zoom value that is less than or equal to 0 (0.000000). Setting to default value.
- Particle effect for damage spew disabled on ship 'GTF Ares#Cyan'.
- Particle effect for damage spew disabled on ship 'GTF Ares#Orange'.
- Particle effect for damage spew disabled on ship 'GTF Ares#Blue'.
- Particle effect for damage spew disabled on ship 'GTF Ezechiel'.
- Particle effect for damage spew disabled on ship 'GTF Ezechiel#Berserk'.
- Particle effect for damage spew disabled on ship 'GTB Rhea'.
- Particle effect for damage spew disabled on ship 'GTB Rhea#Overdrive'.
- Particle effect for damage spew disabled on ship 'GTB Rhea Mk2'.
- Particle effect for damage spew disabled on ship 'GTB Rhea Mk2#Overdrive'.
- Particle effect for damage spew disabled on ship 'GTF Selkie'.
- Particle effect for damage spew disabled on ship 'GTF Iapetus'.
- Particle effect for damage spew disabled on ship 'GTF Iapetus#Zen'.
- Particle effect for impact spew disabled on ship 'BETA TESTER#7Shielded'.
- Particle effect for damage spew disabled on ship 'BETA TESTER#7Shielded'.
- TBM => Starting parse of '222-hdg.tbm' ...
- BMPMAN: Found EFF (hud_target.eff) with 2 frames at 1 fps.
- TBM => Starting parse of 'proBox-hdg.tbm' ...
- ANI objective1 with size 149x21 (34.4% wasted)
- TBM => Starting parse of 'mv_root-hdg.tbm' ...
- ANI 2_support1 with size 173x39 (39.1% wasted)
- ANI 2_damage1 with size 237x40 (37.5% wasted)
- ANI 2_wingman1 with size 114x86 (32.8% wasted)
- ANI 2_wingman2 with size 57x86 (32.8% wasted)
- ANI 2_wingman3 with size 23x86 (32.8% wasted)
- ANI 2_toggleX with size 90x31 (3.1% wasted)
- ANI 2_countermeasure1 with size 100x25 (21.9% wasted)
- Animation Background Size in hud_gauges.tbl and -hdg.tbms is deprecated. Use "Animation Size" instead.
- ANI 2_head1 with size 256x206 (19.5% wasted)
- ANI 2_directives1 with size 256x20 (37.5% wasted)
- ANI 2_weapons1_b with size 233x33 (48.4% wasted)
- ANI 2_weapons2_b with size 233x19 (40.6% wasted)
- ANI 2_objectives1 with size 237x34 (46.9% wasted)
- ANI 2_message1 with size 256x20 (37.5% wasted)
- ANI 2_message2 with size 256x17 (46.9% wasted)
- ANI 2_netlag1 with size 47x48 (25.0% wasted)
- ANI 2_targhit1 with size 50x35 (45.3% wasted)
- ANI 2_escort1 with size 239x21 (34.4% wasted)
- ANI 2_escort2 with size 239x19 (40.6% wasted)
- ANI 2_escort3 with size 239x22 (31.3% wasted)
- ANI 2_time1 with size 76x38 (40.6% wasted)
- ANI 2_targetview1 with size 219x250 (2.3% wasted)
- ANI 2_targetview2x with size 8x154 (39.8% wasted)
- ANI 2_radarx with size 314x255 (0.4% wasted)
- ANI 2_energy2 with size 86x96 (25.0% wasted)
- ANI 2_reticle1 with size 40x24 (25.0% wasted)
- ANI 2_leftarc with size 103x252 (1.6% wasted)
- ANI 2_rightarc1 with size 103x252 (1.6% wasted)
- ANI 2_toparc2 with size 35x24 (25.0% wasted)
- ANI 2_toparc3 with size 41x29 (9.4% wasted)
- ANI 2_lead1 with size 26x26 (18.8% wasted)
- ANI 2_lock1 with size 56x53 (17.2% wasted)
- ANI 2_lockspin with size 100x100 (21.9% wasted)
- ANI 2_kills1 with size 130x25 (21.9% wasted)
- ANI 2_energy1 with size 20x66 (48.4% wasted)
- TBM => Starting parse of '221-hdg.tbm' ...
- BMPMAN: Found EFF (raceRanking.eff) with 3 frames at 30 fps.
- TBM => Starting parse of 'mv_effects-str.tbm' ...
- TBM => Starting parse of '222-str.tbm' ...
- TBM => Starting parse of 'stars-str.tbm' ...
- TABLES => Starting parse of 'ssm.tbl'...
- ANI cursor with size 24x24 (25.0% wasted)
- ANI cursor.ani with size 24x24 (25.0% wasted)
- TBM => Starting parse of '222-hall.tbm' ...
- TBM => Starting parse of 'jadXA-main-hall.tbm' ...
- TBM => Starting parse of '221-hall.tbm' ...
- MediaVPs: Explosions script loaded!
- MediaVPs: Flaming debris script loaded!
- Beginning JSON Parse for requiredfiles.cfg
- No path specified, assuming data/config...
- File exists, decoding... success!
- Checking required files for optimum experience...
- VP: jad221-assets.vp
- * aburnboost.dds in data/effects... file found!
- * Euro72.dds in data/effects... file found!
- * wepboost.dds in data/effects... file found!
- VP: jad221-anime.vp
- * icon_aeolus.png in data/cbanims... file found!
- * vn_hol_c_happy.png in data/cbanims... file found!
- * vnbg_shivatown.jpg in data/cbanims... file found!
- VP: mv_root.vp
- * mv_root-hdg.tbm in data/tables... file found!
- * mv_root-lcl.tbm in data/tables... file found!
- * mv_root-shp.tbm in data/tables... file found!
- * mv_root-wep.tbm in data/tables... file found!
- * mv_root-wxp.tbm in data/tables... file found!
- VP: jad221-root.vp
- * 221-aip.tbm in data/tables... file found!
- * 221-amr.tbm in data/tables... file found!
- * 221-hall.tbm in data/tables... file found!
- * 221-hdg.tbm in data/tables... file found!
- * 221-mfl.tbm in data/tables... file found!
- * 221-mus.tbm in data/tables... file found!
- * 221-shp.tbm in data/tables... file found!
- * 221-snd.tbm in data/tables... file found!
- * 221-wep.tbm in data/tables... file found!
- * 221-wxp.tbm in data/tables... file found!
- * ai.tbl in data/tables... file found!
- * asteroid.tbl in data/tables... file found!
- * atfield-sct.tbm in data/tables... file found!
- * axhud-sct.tbm in data/tables... file found!
- * axmsg-sct.tbm in data/tables... file found!
- * axui-sct.tbm in data/tables... file found!
- * berserksystem-sct.tbm in data/tables... file found!
- * bossbar-sct.tbm in data/tables... file found!
- * cmap-sct.tbm in data/tables... file found!
- * cmpprogress-sct.tbm in data/tables... file found!
- * color-clr.tbm in data/tables... file found!
- * colorswitch-sct.tbm in data/tables... file found!
- * countdown-sct.tbm in data/tables... file found!
- * credits-sct.tbm in data/tables... file found!
- * debrisgrav-sct.tbm in data/tables... file found!
- * dtt-sct.tbm in data/tables... file found!
- * fireball.tbl in data/tables... file found!
- * fonts.tbl in data/tables... file found!
- * fredmacros-sct.tbm in data/tables... file found!
- * game_settings.tbl in data/tables... file found!
- * hamlet.tbm in data/tables... file found!
- * healbeam-sct.tbm in data/tables... file found!
- * icons.tbl in data/tables... file found!
- * iff_defs.tbl in data/tables... file found!
- * imonitor-sct.tbm in data/tables... file found!
- * itemdrop2-sct.tbm in data/tables... file found!
- * jadintro-sct.tbm in data/tables... file found!
- * jadXA-debrief-sct.tbm in data/tables... file found!
- * jadXA-getInfo-sct.tbm in data/tables... file found!
- * jadXA-main-hall.tbm in data/tables... file found!
- * jadXA-mus.tbm in data/tables... file found!
- * jadXA-shp.tbm in data/tables... file found!
- * jadXA-snd.tbm in data/tables... file found!
- * jadXA-subspace-sct.tbm in data/tables... file found!
- * jadXA-wep.tbm in data/tables... file found!
- * journal-sct.tbm in data/tables... file found!
- * karaoke-sct.tbm in data/tables... file found!
- * messages.tbl in data/tables... file found!
- * misc-sc-functions-sct.tbm in data/tables... file found!
- * mv_root-hdg.tbm in data/tables... file found!
- * objecttypes-obt.tbm in data/tables... file found!
- * parsecfg-sct.tbm in data/tables... file found!
- * post_processing.tbl in data/tables... file found!
- * proBox-hdg.tbm in data/tables... file found!
- * proBox-sct.tbm in data/tables... file found!
- * scanmode-sct.tbm in data/tables... file found!
- * shipdescriptions-shp.tbm in data/tables... file found!
- * shop-sct.tbm in data/tables... file found!
- * spawnsys-sct.tbm in data/tables... file found!
- * Species.tbl in data/tables... file found!
- * speciesdefs-sdf.tbm in data/tables... file found!
- * stars-str.tbm in data/tables... file found!
- * strings-lcl.tbm in data/tables... file found!
- * traitor.tbl in data/tables... file found!
- * vs2-sct.tbm in data/tables... file found!
- * zLoadFirst-sct.tbm in data/tables... file found!
- Checking naughty files for optimum experience...
- * mv_core-shp.tbm... file not found, good!
- AxCheckFiles didn't find any problems...
- AXUI starting up...
- AXUI Screen Intializing...
- y: 0
- h: 1080
- y_aspect: 1.40625
- x: 240
- w: 1440
- x_aspect: 1.40625
- FFmpeg library initialized!
- FFmpeg: License: LGPL version 2.1 or later
- Ships.tbl is : VALID
- Weapons.tbl is : VALID
- cfile_init() took 292
- Initializing head tracking...
- TrackIR Init Failed - 1
- Failed to initialize 'TrackIR': Failed to initialize TrackIR.
- Failed to load library '': 'Failed loading : The parameter is incorrect.
- '
- Failed to initialize 'FreeTrack': Library could not be loaded!.
- No supported provider found, headtracking will be disabled...
- Headtracking is not enabled...
- Creating player for movie 'intro.mve'.
- FFmpeg: Using video codec H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 (h264).
- FFmpeg: Using audio codec AAC (Advanced Audio Coding) (aac).
- Compiling new shader:
- Video Playback
- Loading built-in default shader for: video-v.sdr
- Loading built-in default shader for: video-f.sdr
- Shader Variant Features:
- Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
- PLR => Loading 'Holley.plr' with version 2...
- PLR => Parsing: Flags...
- PLR => Parsing: Info...
- PLR => Parsing: Scoring...
- PLR => Parsing: ScoringMulti...
- PLR => Parsing: HUD...
- PLR => Parsing: Variables...
- PLR => Parsing: Multiplayer...
- PLR => Parsing: Controls...
- PLR => Parsing: Settings...
- PLR => Loading complete!
- PLR => Verifying 'Holley.plr' with version 2...
- PLR => Parsing: Flags...
- PLR => Parsing: Info...
- PLR => Verifying complete!
- Beginning JSON Parse for imonitor_jad_2_21.cfg
- No path specified, assuming data/config...
- File exists, decoding... success!
- PLR => Verifying 'Holley.plr' with version 2...
- PLR => Parsing: Flags...
- PLR => Parsing: Info...
- PLR => Verifying complete!
- Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
- PLR => Loading 'Holley.plr' with version 2...
- PLR => Parsing: Flags...
- PLR => Parsing: Info...
- PLR => Parsing: Scoring...
- PLR => Parsing: ScoringMulti...
- PLR => Parsing: HUD...
- PLR => Parsing: Variables...
- PLR => Parsing: Multiplayer...
- PLR => Parsing: Controls...
- PLR => Parsing: Settings...
- PLR => Loading complete!
- CSG => Loading 'Holley.jad_2_21.csg' with version 5...
- CSG => Parsing: Flags...
- CSG => Parsing: Info...
- CSG => Parsing: Missions...
- CSG => Parsing: Techroom...
- CSG => Parsing: Loadout...
- CSG => Parsing: Scoring...
- CSG => Parsing: RedAlert...
- CSG => Parsing: HUD...
- CSG => Parsing: Variables...
- CSG => Parsing: Settings...
- CSG => Parsing: Controls...
- CSG => Parsing: Cutscenes...
- CSG => Parsing: Last Missions...
- CSG => Loading complete!
- CSG => Loading 'Holley.jad_2_21.csg' with version 5...
- CSG => Parsing: Flags...
- CSG => Parsing: Info...
- CSG => Parsing: Missions...
- CSG => Parsing: Techroom...
- CSG => Parsing: Loadout...
- CSG => Parsing: Scoring...
- CSG => Parsing: RedAlert...
- CSG => Parsing: HUD...
- CSG => Parsing: Variables...
- CSG => Parsing: Settings...
- CSG => Parsing: Controls...
- CSG => Parsing: Cutscenes...
- CSG => Parsing: Last Missions...
- CSG => Loading complete!
- Beginning JSON Parse for imonitor_jad_2_21.cfg
- No path specified, assuming data/config...
- File exists, decoding... success!
- Frame 0 too long!!: frametime = 0.319 (0.319)
- Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
- CSG => Loading 'Holley.jad_2_21.csg' with version 5...
- CSG => Parsing: Flags...
- CSG => Parsing: Info...
- CSG => Parsing: Missions...
- CSG => Parsing: Techroom...
- CSG => Parsing: Loadout...
- CSG => Parsing: Scoring...
- CSG => Parsing: RedAlert...
- CSG => Parsing: HUD...
- CSG => Parsing: Variables...
- CSG => Parsing: Settings...
- CSG => Parsing: Controls...
- CSG => Parsing: Cutscenes...
- CSG => Parsing: Last Missions...
- CSG => Loading complete!
- Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
- =================== STARTING LEVEL LOAD ==================
- Someone passed an extension to bm_load for file 'LoadClassroom.png'
- BMPMAN: Found EFF (2_Loading.eff) with 14 frames at 15 fps.
- Starting model page in...
- Beginning level bitmap paging...
- BMPMAN: Found EFF (particleexp01.eff) with 10 frames at 8 fps.
- BMPMAN: Found EFF (particlesmoke02.eff) with 39 frames at 24 fps.
- TBM => Starting parse of 'mv_effects-fbl.tbm' ...
- BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
- BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
- BMPMAN: Found EFF (Rock_Exp.eff) with 55 frames at 30 fps.
- BMPMAN: Found EFF (NGECross.eff) with 140 frames at 30 fps.
- BMPMAN: Found EFF (magiccircle.eff) with 123 frames at 30 fps.
- BMPMAN: Found EFF (magicflash.eff) with 34 frames at 30 fps.
- BMPMAN: Found EFF (BlueFlash.eff) with 20 frames at 30 fps.
- BMPMAN: Found EFF (GreenFlash.eff) with 20 frames at 30 fps.
- BMPMAN: Found EFF (RedFlash.eff) with 20 frames at 30 fps.
- BMPMAN: Found EFF (YFlash.eff) with 20 frames at 30 fps.
- BMPMAN: Found EFF (powerupbolt.eff) with 30 frames at 30 fps.
- BMPMAN: Found EFF (powerupcross.eff) with 30 frames at 30 fps.
- BMPMAN: Found EFF (powerupboltmango.eff) with 30 frames at 30 fps.
- Loading warp model
- Loading model 'warp.pof' into slot '0'
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- Loading built-in default shader for: main-g.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- WARNING: Failed to find uniform 'projMatrix'.
- WARNING: Failed to find uniform 'color'.
- Shader Variant Features:
- Shadow Mapping
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Deferred lighting
- Submodel Transforms
- Clip Plane
- 300
- BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps.
- BMPMAN: Found EFF (shieldhit02a.eff) with 45 frames at 30 fps.
- BMPMAN: Found EFF (shieldhit03a.eff) with 22 frames at 30 fps.
- BMPMAN: Found EFF (CSAshieldhit.eff) with 37 frames at 30 fps.
- SHOCKWAVE => Loading default shockwave model...
- Loading model 'shockwave.pof' into slot '1'
- BMPMAN: Found EFF (shockwave3d-glow.eff) with 159 frames at 24 fps.
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Model shockwave.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
- SHOCKWAVE => Default model load: SUCCEEDED!!
- SHOCKWAVE => Loading default shockwave animation...
- BMPMAN: Found EFF (shockwave01.eff) with 94 frames at 30 fps.
- SHOCKWAVE => Default animation load: SUCCEEDED!!
- MISSION LOAD: 'jad221-01b.fs2'
- Hmmm... Extension passed to mission_load...
- Starting mission message count : 210
- Ending mission message count : 210
- Current soundtrack set to -1 in event_music_reset_choices
- Current soundtrack set to -1 in event_music_set_soundtrack
- Loading model 'blip2.pof' into slot '2'
- Submodel 'blipb' is detail level 1 of 'blipa'
- Submodel 'blipc' is detail level 2 of 'blipa'
- Submodel 'blipd' is detail level 3 of 'blipa'
- Submodel 'blipc' is detail level 1 of 'blipb'
- Submodel 'blipd' is detail level 2 of 'blipb'
- Submodel 'blipd' is detail level 1 of 'blipc'
- Loading model 'steele.pof' into slot '3'
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Allocating space for at least 0 new ship subsystems ... a total of 200 is now available (0 in-use).
- WARNING: "For ship '#Camera', detail level mismatch. Table has 1, POF has 4." at ship.cpp:9377
- ANI targhit1 with size 31x21 (34.4% wasted)
- OpenGL: Created 512x512 FBO!
- =================== STARTING LEVEL DATA LOAD ==================
- SOUND ==> Could not open wave file warp2.wav for streaming. Reason: File not found with any known extension.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement