Not a member of Pastebin yet?
                        Sign Up,
                        it unlocks many cool features!                    
                - ==========================================================================
 - DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
 - categories can be shown and no debug_filter.cfg info will be saved.
 - ==========================================================================
 - Opened log 'data/fs2_open.log', Wed Nov 29 04:13:29 2017 ...
 - Initializing SDL...
 - FreeSpace 2 Open version: 3.8.0
 - Passed cmdline options:
 - -fov 0.39
 - -spec_exp 11
 - -ogl_spec 60
 - -spec_static 0.8
 - -spec_point 0.6
 - -spec_tube 0.4
 - -ambient_factor 75
 - -missile_lighting
 - -nomotiondebris
 - -3dshockwave
 - -soft_particles
 - -post_process
 - -fxaa
 - -fb_explosions
 - -fb_thrusters
 - -enable_shadows
 - -cache_bitmaps
 - -no_vsync
 - -ballistic_gauge
 - -dualscanlines
 - -orbradar
 - -rearm_timer
 - -targetinfo
 - -3dwarp
 - -ship_choice_3d
 - -weapon_choice_3d
 - -warp_flash
 - -snd_preload
 - -mod JAD2-2,mediavps_2014
 - -fps
 - Building file index...
 - Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_anime.vp' with a checksum of 0xb1fd17ea
 - Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_assets.vp' with a checksum of 0xde76a78e
 - Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_root.vp' with a checksum of 0xf9e76d46
 - Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_anime.vp' with a checksum of 0x06fe9852
 - Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_assets.vp' with a checksum of 0x15b9bf5f
 - Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_root.vp' with a checksum of 0x7c9ced37
 - Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_A-Glows.vp' with a checksum of 0xd8f529e2
 - Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Advanced.vp' with a checksum of 0x337ffc37
 - Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Assets.vp' with a checksum of 0x23b7997e
 - Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_CB_ANI_1.vp' with a checksum of 0xa69eade8
 - Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_CB_ANI_2.vp' with a checksum of 0x070ae320
 - Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Effects.vp' with a checksum of 0x6fbd3357
 - Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Music.vp' with a checksum of 0x6c8f665e
 - Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_RadarIcons.vp' with a checksum of 0x04a9e65a
 - Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Root.vp' with a checksum of 0x107a739e
 - Found root pack 'C:\GOG Games\Freespace 2\multi-mission-pack.vp' with a checksum of 0x377695e0
 - Found root pack 'C:\GOG Games\Freespace 2\multi-voice-pack.vp' with a checksum of 0xd50e7442
 - Found root pack 'C:\GOG Games\Freespace 2\Root_fs2.vp' with a checksum of 0xce10d76c
 - Found root pack 'C:\GOG Games\Freespace 2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
 - Found root pack 'C:\GOG Games\Freespace 2\sparky_fs2.vp' with a checksum of 0x164fe65a
 - Found root pack 'C:\GOG Games\Freespace 2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
 - Found root pack 'C:\GOG Games\Freespace 2\stu_fs2.vp' with a checksum of 0xd77da83a
 - Found root pack 'C:\GOG Games\Freespace 2\tango1_fs2.vp' with a checksum of 0x4c25221e
 - Found root pack 'C:\GOG Games\Freespace 2\tango2_fs2.vp' with a checksum of 0x86920b82
 - Found root pack 'C:\GOG Games\Freespace 2\tango3_fs2.vp' with a checksum of 0x705e8d71
 - Found root pack 'C:\GOG Games\Freespace 2\warble_fs2.vp' with a checksum of 0xd85c305d
 - Searching root 'C:\Users\legacytyphoon\AppData\Roaming\HardLightProductions\FreeSpaceOpen\JAD2-2\' ... 0 files
 - Searching root 'C:\Users\legacytyphoon\AppData\Roaming\HardLightProductions\FreeSpaceOpen\mediavps_2014\' ... 0 files
 - Searching root 'C:\Users\legacytyphoon\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 4 files
 - Searching root 'C:\GOG Games\Freespace 2\JAD2-2\' ... 0 files
 - Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_anime.vp' ... 364 files
 - Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_assets.vp' ... 3590 files
 - Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_root.vp' ... 177 files
 - Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_anime.vp' ... 234 files
 - Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_assets.vp' ... 930 files
 - Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_root.vp' ... 98 files
 - Searching root 'C:\GOG Games\Freespace 2\mediavps_2014\' ... 0 files
 - Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_A-Glows.vp' ... 1735 files
 - Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Advanced.vp' ... 1654 files
 - Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Assets.vp' ... 2015 files
 - Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_CB_ANI_1.vp' ... 32 files
 - Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_CB_ANI_2.vp' ... 57 files
 - Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Effects.vp' ... 2063 files
 - Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Music.vp' ... 32 files
 - Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_RadarIcons.vp' ... 24 files
 - Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Root.vp' ... 848 files
 - Searching root 'C:\GOG Games\Freespace 2\' ... 24 files
 - Searching root pack 'C:\GOG Games\Freespace 2\multi-mission-pack.vp' ... 110 files
 - Searching root pack 'C:\GOG Games\Freespace 2\multi-voice-pack.vp' ... 307 files
 - Searching root pack 'C:\GOG Games\Freespace 2\Root_fs2.vp' ... 157 files
 - Searching root pack 'C:\GOG Games\Freespace 2\smarty_fs2.vp' ... 10 files
 - Searching root pack 'C:\GOG Games\Freespace 2\sparky_fs2.vp' ... 3027 files
 - Searching root pack 'C:\GOG Games\Freespace 2\sparky_hi_fs2.vp' ... 1337 files
 - Searching root pack 'C:\GOG Games\Freespace 2\stu_fs2.vp' ... 2355 files
 - Searching root pack 'C:\GOG Games\Freespace 2\tango1_fs2.vp' ... 32 files
 - Searching root pack 'C:\GOG Games\Freespace 2\tango2_fs2.vp' ... 15 files
 - Searching root pack 'C:\GOG Games\Freespace 2\tango3_fs2.vp' ... 10 files
 - Searching root pack 'C:\GOG Games\Freespace 2\warble_fs2.vp' ... 52 files
 - Found 32 roots and 21293 files.
 - ERROR: Unknown Language Checksum: 64968649
 - Using default language settings...
 - TBM => Starting parse of 'mv_root-lcl.tbm' ...
 - TBM => Starting parse of 'strings-lcl.tbm' ...
 - Setting language to English
 - TBM => Starting parse of 'mv_root-lcl.tbm' ...
 - TBM => Starting parse of 'strings-lcl.tbm' ...
 - Game Settings Table: Using Standard Loops For SEXP Arguments
 - Game Settings Table: Using standard event chaining behavior
 - Game Settings Table: External shaders are DISABLED
 - Game Settings Table: Parsed minimum version of 3.7.5.20170115
 - Game Settings Table: Using Reversed Loops For SEXP Arguments
 - Game Settings Table: Using alternate event chaining behavior
 - Game Settings Table: External shaders are DISABLED
 - Game Settings Table: Setting briefing window FOV from 0.293750 to 0.500000
 - Game Settings Table: Setting shield pain flash factor to 0.50
 - Game Settings Table: FRED - Disabling Hard Coded Message Ani Files
 - Game Settings Table: Beams will use Damage Factors
 - Initializing OpenAL...
 - OpenAL Vendor : Creative Labs Inc.
 - OpenAL Renderer : Software
 - OpenAL Version : 1.1
 - Found extension "ALC_EXT_EFX".
 - You are not using OpenAL Soft. Disabling enhanced sound.
 - Sample rate: 44100 (44100)
 - EFX version: 1.0
 - Max auxiliary sends: 1
 - Playback device: Generic Software on Speakers (Realtek High Definition Audio)
 - Capture device: Mic in at rear panel (Pink) (Re
 - ... OpenAL successfully initialized!
 - Initializing SDL video...
 - Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
 - Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
 - SDL: Creating window at 0,0 because window has same size as desktop.
 - Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
 - Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
 - OpenGL Vendor : ATI Technologies Inc.
 - OpenGL Renderer : AMD Radeon HD 7800 Series
 - OpenGL Version : 4.1.13476 Core Profile/Debug Context 22.19.171.1024
 - Compiling new shader:
 - Particle Effects
 - Loading built-in default shader for: effect-v.sdr
 - Loading built-in default shader for: effect-particle-f.sdr
 - Shader Variant Features:
 - Compiling new shader:
 - Particle Effects
 - Loading built-in default shader for: effect-v.sdr
 - Loading built-in default shader for: effect-particle-f.sdr
 - Loading built-in default shader for: effect-screen-g.sdr
 - Shader Variant Features:
 - Geometry shader point-based particles
 - Compiling new shader:
 - Distortion Effects
 - Loading built-in default shader for: effect-distort-v.sdr
 - Loading built-in default shader for: effect-distort-f.sdr
 - Shader Variant Features:
 - Compiling new shader:
 - Shield Decals
 - Loading built-in default shader for: shield-impact-v.sdr
 - Loading built-in default shader for: shield-impact-f.sdr
 - Shader Variant Features:
 - Compiling new shader:
 - Deferred Lighting
 - Loading built-in default shader for: deferred-v.sdr
 - Loading built-in default shader for: deferred-f.sdr
 - WARNING: Failed to find uniform 'specFactor'.
 - Shader Variant Features:
 - Compiling new shader:
 - Clear Deferred Lighting Buffer
 - Loading built-in default shader for: deferred-clear-v.sdr
 - Loading built-in default shader for: deferred-clear-f.sdr
 - Shader Variant Features:
 - Compiling passthrough shader...
 - Compiling new shader:
 - Passthrough
 - Loading built-in default shader for: passthrough-v.sdr
 - Loading built-in default shader for: passthrough-f.sdr
 - Shader Variant Features:
 - Compiling passthrough shader...
 - Compiling new shader:
 - Post Processing
 - Loading built-in default shader for: post-v.sdr
 - Loading built-in default shader for: post-f.sdr
 - WARNING: Failed to find uniform 'depth_tex'.
 - WARNING: Failed to find uniform 'timer'.
 - Shader Variant Features:
 - Compiling new shader:
 - Bloom Brightpass
 - Loading built-in default shader for: post-v.sdr
 - Loading built-in default shader for: brightpass-f.sdr
 - Shader Variant Features:
 - Compiling new shader:
 - Gaussian Blur
 - Loading built-in default shader for: post-v.sdr
 - Loading built-in default shader for: blur-f.sdr
 - WARNING: Failed to find uniform 'debug'.
 - Shader Variant Features:
 - Horizontal blur pass
 - Compiling new shader:
 - Gaussian Blur
 - Loading built-in default shader for: post-v.sdr
 - Loading built-in default shader for: blur-f.sdr
 - WARNING: Failed to find uniform 'debug'.
 - Shader Variant Features:
 - Vertical blur pass
 - Compiling new shader:
 - Bloom Compositing
 - Loading built-in default shader for: post-v.sdr
 - Loading built-in default shader for: bloom-comp-f.sdr
 - Shader Variant Features:
 - Compiling new shader:
 - FXAA
 - Loading built-in default shader for: fxaa-v.sdr
 - Loading built-in default shader for: fxaa-f.sdr
 - Shader Variant Features:
 - Compiling new shader:
 - FXAA Prepass
 - Loading built-in default shader for: post-v.sdr
 - Loading built-in default shader for: fxaapre-f.sdr
 - Shader Variant Features:
 - Max texture units: 2 (32)
 - Max client texture states: 2 (1)
 - Max elements vertices: 2147483647
 - Max elements indices: 2147483647
 - Max texture size: 16384x16384
 - Max render buffer size: 16384x16384
 - Can use compressed textures: YES
 - Texture compression available: YES
 - Post-processing enabled: YES
 - Using trilinear texture filter.
 - OpenGL Shader Version: 4.50
 - ... OpenGL init is complete!
 - Initializing path renderer...
 - Size of bitmap info = 1039 KB
 - Size of bitmap extra info = 64 bytes
 - ANI cursorweb with size 24x24 (25.0% wasted)
 - ANI cursorweb.ani with size 24x24 (25.0% wasted)
 - GRAPHICS: Initializing default colors...
 - SCRIPTING: Beginning initialization sequence...
 - SCRIPTING: Beginning Lua initialization...
 - LUA: Opening LUA state...
 - LUA: Initializing base Lua libraries...
 - LUA: Beginning ADE initialization
 - ADE: Initializing enumeration constants...
 - ADE: Assigning Lua session...
 - SCRIPTING: Beginning main hook parse sequence....
 - Wokka! Error opening file (scripting.tbl)!
 - TABLES: Unable to parse 'scripting.tbl'! Error message = Failed to open file.
 - TBM => Starting parse of 'mv_flak-sct.tbm' ...
 - TBM => Starting parse of 'mv_exp-sct.tbm' ...
 - TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
 - TBM => Starting parse of 'xplosion-sct.tbm' ...
 - TBM => Starting parse of 'warpin-sct.tbm' ...
 - TBM => Starting parse of 'sysviewer-sct.tbm' ...
 - TBM => Starting parse of 'scrollwrite-sct.tbm' ...
 - TBM => Starting parse of 'pmff-sct.tbm' ...
 - TBM => Starting parse of 'miffy-sct.tbm' ...
 - TBM => Starting parse of 'marktag-sct.tbm' ...
 - TBM => Starting parse of 'killtracker-sct.tbm' ...
 - TBM => Starting parse of 'imjump-sct.tbm' ...
 - TBM => Starting parse of 'zLoadFirst-sct.tbm' ...
 - TBM => Starting parse of 'vs2-sct.tbm' ...
 - TBM => Starting parse of 'spawnsys-sct.tbm' ...
 - TBM => Starting parse of 'shop-sct.tbm' ...
 - TBM => Starting parse of 'sexplibrary-sct.tbm' ...
 - TBM => Starting parse of 'scanmode-sct.tbm' ...
 - TBM => Starting parse of 'proBox-sct.tbm' ...
 - TBM => Starting parse of 'parsecfg-sct.tbm' ...
 - TBM => Starting parse of 'overlays-sct.tbm' ...
 - TBM => Starting parse of 'misc-sc-functions-sct.tbm' ...
 - TBM => Starting parse of 'markbox-sct.tbm' ...
 - TBM => Starting parse of 'karaoke-sct.tbm' ...
 - TBM => Starting parse of 'journal-sct.tbm' ...
 - TBM => Starting parse of 'jadXA-subspace-sct.tbm' ...
 - TBM => Starting parse of 'jadXA-getInfo-sct.tbm' ...
 - TBM => Starting parse of 'jadXA-debrief-sct.tbm' ...
 - TBM => Starting parse of 'jadintro-sct.tbm' ...
 - TBM => Starting parse of 'itemdrop2-sct.tbm' ...
 - TBM => Starting parse of 'imonitor-sct.tbm' ...
 - TBM => Starting parse of 'iabeam-sct.tbm' ...
 - TBM => Starting parse of 'healbeam-sct.tbm' ...
 - TBM => Starting parse of 'fredmacros-sct.tbm' ...
 - TBM => Starting parse of 'dtt-sct.tbm' ...
 - TBM => Starting parse of 'debrisgrav-sct.tbm' ...
 - TBM => Starting parse of 'credits-sct.tbm' ...
 - TBM => Starting parse of 'countdown-sct.tbm' ...
 - TBM => Starting parse of 'colorswitch-sct.tbm' ...
 - TBM => Starting parse of 'cmpprogress-sct.tbm' ...
 - TBM => Starting parse of 'cmap-sct.tbm' ...
 - TBM => Starting parse of 'cloak-sct.tbm' ...
 - TBM => Starting parse of 'checkfiles-sct.tbm' ...
 - TBM => Starting parse of 'bossbar-sct.tbm' ...
 - TBM => Starting parse of 'berserksystem-sct.tbm' ...
 - TBM => Starting parse of 'axui-sct.tbm' ...
 - TBM => Starting parse of 'axmsg-sct.tbm' ...
 - TBM => Starting parse of 'axhud-sct.tbm' ...
 - TBM => Starting parse of 'atfield-sct.tbm' ...
 - TBM => Starting parse of '221-wep-sct.tbm' ...
 - SCRIPTING: Inititialization complete.
 - SCRIPTING: Splash screen overrides checked
 - SCRIPTING: Splash screen conditional hook has been run
 - Using high memory settings...
 - Wokka! Error opening file (interface.tbl)!
 - WMCGUI: Unable to parse 'interface.tbl'! Error message = Failed to open file.
 - TBM => Starting parse of '221-part.tbm' ...
 - BMPMAN: Found EFF (bleb.eff) with 32 frames at 18 fps.
 - BMPMAN: Found EFF (missilespew03.eff) with 20 frames at 10 fps.
 - BMPMAN: Found EFF (missilespew01.eff) with 20 frames at 10 fps.
 - BMPMAN: Found EFF (missilespew06.eff) with 20 frames at 10 fps.
 - BMPMAN: Found EFF (missilespew04.eff) with 20 frames at 10 fps.
 - BMPMAN: Found EFF (missilespew02.eff) with 20 frames at 10 fps.
 - BMPMAN: Found EFF (missilespew05.eff) with 20 frames at 10 fps.
 - BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
 - BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
 - BMPMAN: Found EFF (exp_nuke.eff) with 86 frames at 24 fps.
 - BMPMAN: Found EFF (HSMHS.eff) with 60 frames at 30 fps.
 - TBM => Starting parse of 'mv_effects-sdf.tbm' ...
 - TBM => Starting parse of 'speciesdefs-sdf.tbm' ...
 - TBM => Starting parse of '222-sdf.tbm' ...
 - Dutifully converting retail sound 36, 'l_hit.wav' to a 3D sound...
 - Dutifully converting retail sound 37, 'm_hit.wav' to a 3D sound...
 - TBM => Starting parse of '222-snd.tbm' ...
 - TBM => Starting parse of 'jadXA-snd.tbm' ...
 - TBM => Starting parse of '221-snd.tbm' ...
 - Initializing Joystick...
 - Printing joystick info:
 - Joystick name: XInput Controller #1
 - Joystick GUID: 78696E70757401000000000000000000
 - Joystick ID: 0
 - Joystick device ID: 0
 - No joystick is being used.
 - Current soundtrack set to -1 in event_music_reset_choices
 - TBM => Starting parse of 'mv_music-mus.tbm' ...
 - TBM => Starting parse of '222-mus.tbm' ...
 - TBM => Starting parse of 'jadXA-mus.tbm' ...
 - TBM => Starting parse of '221-mus.tbm' ...
 - TBM => Starting parse of 'color-clr.tbm' ...
 - '$Blue:' has been redefined.
 - '$Bright Blue:' has been redefined.
 - '$Green:' has been redefined.
 - '$Bright Green:' has been redefined.
 - '$Black:' has been redefined.
 - '$Grey:' has been redefined.
 - '$Silver:' has been redefined.
 - '$White:' has been redefined.
 - '$Bright White:' has been redefined.
 - '$Violet Gray:' has been redefined.
 - '$Violet:' has been redefined.
 - '$Dim Red:' has been redefined.
 - '$Red:' has been redefined.
 - '$Bright Red:' has been redefined.
 - '$Pink:' has been redefined.
 - '$Light Pink:' has been redefined.
 - '$Yellow:' has been redefined.
 - '$Bright Yellow:' has been redefined.
 - '$UI Light Green:' has been redefined.
 - '$UI Green:' has been redefined.
 - '$UI Light Pink:' has been redefined.
 - '$UI Pink:' has been redefined.
 - TBM => Starting parse of 'color-clr.tbm' ...
 - '$Text Normal:' has been redefined.
 - '$Text Subselected:' has been redefined.
 - '$Text Selected:' has been redefined.
 - '$Text Error:' has been redefined.
 - '$Text Error Highlighted:' has been redefined.
 - '$Text Active:' has been redefined.
 - '$Text Active Highlighted:' has been redefined.
 - '$Text Heading:' has been redefined.
 - '$More Indicator:' has been redefined.
 - '$Bright More Indicator:' has been redefined.
 - '$Bright:' has been redefined.
 - '$Normal:' has been redefined.
 - '$Briefing Grid:' has been redefined.
 - TBM => Starting parse of 'mv_effects-mfl.tbm' ...
 - TBM => Starting parse of '222-mfl.tbm' ...
 - TBM => Starting parse of '221-mfl.tbm' ...
 - Wokka! Error opening file (armor.tbl)!
 - TABLES: Unable to parse 'armor.tbl'! Error message = Failed to open file.
 - TBM => Starting parse of 'mv_effects-amr.tbm' ...
 - TBM => Starting parse of '221-amr.tbm' ...
 - TBM => Starting parse of 'mv_assets-aip.tbm' ...
 - TBM => Starting parse of '221-aip.tbm' ...
 - TBM => Starting parse of 'mv_root-wxp.tbm' ...
 - TBM => Starting parse of 'mv_effects-wxp.tbm' ...
 - TBM => Starting parse of '221-wxp.tbm' ...
 - BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
 - BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
 - BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
 - BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
 - BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
 - BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
 - ANI Lamprey_Impact with size 80x80 (37.5% wasted)
 - BMPMAN: Found EFF (heart.eff) with 32 frames at 30 fps.
 - BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
 - BMPMAN: Found EFF (Particle_Green.eff) with 11 frames at 22 fps.
 - BMPMAN: Found EFF (poweruphealth.eff) with 30 frames at 30 fps.
 - BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 30 fps.
 - TBM => Starting parse of 'mv_root-wep.tbm' ...
 - TBM => Starting parse of 'mv_effects-wep.tbm' ...
 - TBM => Starting parse of 'mv_assets-wep.tbm' ...
 - TBM => Starting parse of '222-wep.tbm' ...
 - TBM => Starting parse of 'jadXA-wep.tbm' ...
 - TBM => Starting parse of '221-wep.tbm' ...
 - BMPMAN: Found EFF (ringflash.eff) with 35 frames at 30 fps.
 - BMPMAN: Found EFF (Tagged.eff) with 30 frames at 15 fps.
 - BMPMAN: Found EFF (HackingExplosion.eff) with 44 frames at 30 fps.
 - TBM => Starting parse of 'mv_effects-obt.tbm' ...
 - TBM => Starting parse of 'objecttypes-obt.tbm' ...
 - TBM => Starting parse of 'mv_root-shp.tbm' ...
 - TBM => Starting parse of 'radar-shp.tbm' ...
 - TBM => Starting parse of 'mv_effects-shp.tbm' ...
 - TBM => Starting parse of 'mv_assets-shp.tbm' ...
 - TBM => Starting parse of '222-shp.tbm' ...
 - Particle effect for damage spew disabled on ship 'GTB Rhea Mk2#Proto'.
 - Particle effect for damage spew disabled on ship 'GTB Rhea Mk2#PrOverdrive'.
 - Particle effect for damage spew disabled on ship 'GTDr 3301'.
 - Particle effect for damage spew disabled on ship 'GTDr 3301#Transport'.
 - Particle effect for impact spew disabled on ship 'Rock1Collection3D'.
 - Particle effect for damage spew disabled on ship 'Rock1Collection3D'.
 - Particle effect for impact spew disabled on ship 'Rock2Collection3D'.
 - Particle effect for damage spew disabled on ship 'Rock2Collection3D'.
 - Particle effect for impact spew disabled on ship 'Rock3Collection3D'.
 - Particle effect for damage spew disabled on ship 'Rock3Collection3D'.
 - Particle effect for impact spew disabled on ship 'Large asteroid'.
 - Particle effect for damage spew disabled on ship 'Large asteroid'.
 - Particle effect for impact spew disabled on ship 'Hollow asteroid'.
 - Particle effect for damage spew disabled on ship 'Hollow asteroid'.
 - Particle effect for damage spew disabled on ship 'GTB Shea Mk0'.
 - TBM => Starting parse of 'shipdescriptions-shp.tbm' ...
 - TBM => Starting parse of 'jadXA-shp.tbm' ...
 - TBM => Starting parse of '221-shp.tbm' ...
 - Warning! Ship '#Camera' has a $Closeup_zoom value that is less than or equal to 0 (0.000000). Setting to default value.
 - Particle effect for damage spew disabled on ship 'GTF Ares#Cyan'.
 - Particle effect for damage spew disabled on ship 'GTF Ares#Orange'.
 - Particle effect for damage spew disabled on ship 'GTF Ares#Blue'.
 - Particle effect for damage spew disabled on ship 'GTF Ezechiel'.
 - Particle effect for damage spew disabled on ship 'GTF Ezechiel#Berserk'.
 - Particle effect for damage spew disabled on ship 'GTB Rhea'.
 - Particle effect for damage spew disabled on ship 'GTB Rhea#Overdrive'.
 - Particle effect for damage spew disabled on ship 'GTB Rhea Mk2'.
 - Particle effect for damage spew disabled on ship 'GTB Rhea Mk2#Overdrive'.
 - Particle effect for damage spew disabled on ship 'GTF Selkie'.
 - Particle effect for damage spew disabled on ship 'GTF Iapetus'.
 - Particle effect for damage spew disabled on ship 'GTF Iapetus#Zen'.
 - Particle effect for impact spew disabled on ship 'BETA TESTER#7Shielded'.
 - Particle effect for damage spew disabled on ship 'BETA TESTER#7Shielded'.
 - TBM => Starting parse of '222-hdg.tbm' ...
 - BMPMAN: Found EFF (hud_target.eff) with 2 frames at 1 fps.
 - TBM => Starting parse of 'proBox-hdg.tbm' ...
 - ANI objective1 with size 149x21 (34.4% wasted)
 - TBM => Starting parse of 'mv_root-hdg.tbm' ...
 - ANI 2_support1 with size 173x39 (39.1% wasted)
 - ANI 2_damage1 with size 237x40 (37.5% wasted)
 - ANI 2_wingman1 with size 114x86 (32.8% wasted)
 - ANI 2_wingman2 with size 57x86 (32.8% wasted)
 - ANI 2_wingman3 with size 23x86 (32.8% wasted)
 - ANI 2_toggleX with size 90x31 (3.1% wasted)
 - ANI 2_countermeasure1 with size 100x25 (21.9% wasted)
 - Animation Background Size in hud_gauges.tbl and -hdg.tbms is deprecated. Use "Animation Size" instead.
 - ANI 2_head1 with size 256x206 (19.5% wasted)
 - ANI 2_directives1 with size 256x20 (37.5% wasted)
 - ANI 2_weapons1_b with size 233x33 (48.4% wasted)
 - ANI 2_weapons2_b with size 233x19 (40.6% wasted)
 - ANI 2_objectives1 with size 237x34 (46.9% wasted)
 - ANI 2_message1 with size 256x20 (37.5% wasted)
 - ANI 2_message2 with size 256x17 (46.9% wasted)
 - ANI 2_netlag1 with size 47x48 (25.0% wasted)
 - ANI 2_targhit1 with size 50x35 (45.3% wasted)
 - ANI 2_escort1 with size 239x21 (34.4% wasted)
 - ANI 2_escort2 with size 239x19 (40.6% wasted)
 - ANI 2_escort3 with size 239x22 (31.3% wasted)
 - ANI 2_time1 with size 76x38 (40.6% wasted)
 - ANI 2_targetview1 with size 219x250 (2.3% wasted)
 - ANI 2_targetview2x with size 8x154 (39.8% wasted)
 - ANI 2_radarx with size 314x255 (0.4% wasted)
 - ANI 2_energy2 with size 86x96 (25.0% wasted)
 - ANI 2_reticle1 with size 40x24 (25.0% wasted)
 - ANI 2_leftarc with size 103x252 (1.6% wasted)
 - ANI 2_rightarc1 with size 103x252 (1.6% wasted)
 - ANI 2_toparc2 with size 35x24 (25.0% wasted)
 - ANI 2_toparc3 with size 41x29 (9.4% wasted)
 - ANI 2_lead1 with size 26x26 (18.8% wasted)
 - ANI 2_lock1 with size 56x53 (17.2% wasted)
 - ANI 2_lockspin with size 100x100 (21.9% wasted)
 - ANI 2_kills1 with size 130x25 (21.9% wasted)
 - ANI 2_energy1 with size 20x66 (48.4% wasted)
 - TBM => Starting parse of '221-hdg.tbm' ...
 - BMPMAN: Found EFF (raceRanking.eff) with 3 frames at 30 fps.
 - TBM => Starting parse of 'mv_effects-str.tbm' ...
 - TBM => Starting parse of '222-str.tbm' ...
 - TBM => Starting parse of 'stars-str.tbm' ...
 - TABLES => Starting parse of 'ssm.tbl'...
 - ANI cursor with size 24x24 (25.0% wasted)
 - ANI cursor.ani with size 24x24 (25.0% wasted)
 - TBM => Starting parse of '222-hall.tbm' ...
 - TBM => Starting parse of 'jadXA-main-hall.tbm' ...
 - TBM => Starting parse of '221-hall.tbm' ...
 - MediaVPs: Explosions script loaded!
 - MediaVPs: Flaming debris script loaded!
 - Beginning JSON Parse for requiredfiles.cfg
 - No path specified, assuming data/config...
 - File exists, decoding... success!
 - Checking required files for optimum experience...
 - VP: jad221-assets.vp
 - * aburnboost.dds in data/effects... file found!
 - * Euro72.dds in data/effects... file found!
 - * wepboost.dds in data/effects... file found!
 - VP: jad221-anime.vp
 - * icon_aeolus.png in data/cbanims... file found!
 - * vn_hol_c_happy.png in data/cbanims... file found!
 - * vnbg_shivatown.jpg in data/cbanims... file found!
 - VP: mv_root.vp
 - * mv_root-hdg.tbm in data/tables... file found!
 - * mv_root-lcl.tbm in data/tables... file found!
 - * mv_root-shp.tbm in data/tables... file found!
 - * mv_root-wep.tbm in data/tables... file found!
 - * mv_root-wxp.tbm in data/tables... file found!
 - VP: jad221-root.vp
 - * 221-aip.tbm in data/tables... file found!
 - * 221-amr.tbm in data/tables... file found!
 - * 221-hall.tbm in data/tables... file found!
 - * 221-hdg.tbm in data/tables... file found!
 - * 221-mfl.tbm in data/tables... file found!
 - * 221-mus.tbm in data/tables... file found!
 - * 221-shp.tbm in data/tables... file found!
 - * 221-snd.tbm in data/tables... file found!
 - * 221-wep.tbm in data/tables... file found!
 - * 221-wxp.tbm in data/tables... file found!
 - * ai.tbl in data/tables... file found!
 - * asteroid.tbl in data/tables... file found!
 - * atfield-sct.tbm in data/tables... file found!
 - * axhud-sct.tbm in data/tables... file found!
 - * axmsg-sct.tbm in data/tables... file found!
 - * axui-sct.tbm in data/tables... file found!
 - * berserksystem-sct.tbm in data/tables... file found!
 - * bossbar-sct.tbm in data/tables... file found!
 - * cmap-sct.tbm in data/tables... file found!
 - * cmpprogress-sct.tbm in data/tables... file found!
 - * color-clr.tbm in data/tables... file found!
 - * colorswitch-sct.tbm in data/tables... file found!
 - * countdown-sct.tbm in data/tables... file found!
 - * credits-sct.tbm in data/tables... file found!
 - * debrisgrav-sct.tbm in data/tables... file found!
 - * dtt-sct.tbm in data/tables... file found!
 - * fireball.tbl in data/tables... file found!
 - * fonts.tbl in data/tables... file found!
 - * fredmacros-sct.tbm in data/tables... file found!
 - * game_settings.tbl in data/tables... file found!
 - * hamlet.tbm in data/tables... file found!
 - * healbeam-sct.tbm in data/tables... file found!
 - * icons.tbl in data/tables... file found!
 - * iff_defs.tbl in data/tables... file found!
 - * imonitor-sct.tbm in data/tables... file found!
 - * itemdrop2-sct.tbm in data/tables... file found!
 - * jadintro-sct.tbm in data/tables... file found!
 - * jadXA-debrief-sct.tbm in data/tables... file found!
 - * jadXA-getInfo-sct.tbm in data/tables... file found!
 - * jadXA-main-hall.tbm in data/tables... file found!
 - * jadXA-mus.tbm in data/tables... file found!
 - * jadXA-shp.tbm in data/tables... file found!
 - * jadXA-snd.tbm in data/tables... file found!
 - * jadXA-subspace-sct.tbm in data/tables... file found!
 - * jadXA-wep.tbm in data/tables... file found!
 - * journal-sct.tbm in data/tables... file found!
 - * karaoke-sct.tbm in data/tables... file found!
 - * messages.tbl in data/tables... file found!
 - * misc-sc-functions-sct.tbm in data/tables... file found!
 - * mv_root-hdg.tbm in data/tables... file found!
 - * objecttypes-obt.tbm in data/tables... file found!
 - * parsecfg-sct.tbm in data/tables... file found!
 - * post_processing.tbl in data/tables... file found!
 - * proBox-hdg.tbm in data/tables... file found!
 - * proBox-sct.tbm in data/tables... file found!
 - * scanmode-sct.tbm in data/tables... file found!
 - * shipdescriptions-shp.tbm in data/tables... file found!
 - * shop-sct.tbm in data/tables... file found!
 - * spawnsys-sct.tbm in data/tables... file found!
 - * Species.tbl in data/tables... file found!
 - * speciesdefs-sdf.tbm in data/tables... file found!
 - * stars-str.tbm in data/tables... file found!
 - * strings-lcl.tbm in data/tables... file found!
 - * traitor.tbl in data/tables... file found!
 - * vs2-sct.tbm in data/tables... file found!
 - * zLoadFirst-sct.tbm in data/tables... file found!
 - Checking naughty files for optimum experience...
 - * mv_core-shp.tbm... file not found, good!
 - AxCheckFiles didn't find any problems...
 - AXUI starting up...
 - AXUI Screen Intializing...
 - y: 0
 - h: 1080
 - y_aspect: 1.40625
 - x: 240
 - w: 1440
 - x_aspect: 1.40625
 - FFmpeg library initialized!
 - FFmpeg: License: LGPL version 2.1 or later
 - Ships.tbl is : VALID
 - Weapons.tbl is : VALID
 - cfile_init() took 292
 - Initializing head tracking...
 - TrackIR Init Failed - 1
 - Failed to initialize 'TrackIR': Failed to initialize TrackIR.
 - Failed to load library '': 'Failed loading : The parameter is incorrect.
 - '
 - Failed to initialize 'FreeTrack': Library could not be loaded!.
 - No supported provider found, headtracking will be disabled...
 - Headtracking is not enabled...
 - Creating player for movie 'intro.mve'.
 - FFmpeg: Using video codec H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 (h264).
 - FFmpeg: Using audio codec AAC (Advanced Audio Coding) (aac).
 - Compiling new shader:
 - Video Playback
 - Loading built-in default shader for: video-v.sdr
 - Loading built-in default shader for: video-f.sdr
 - Shader Variant Features:
 - Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
 - PLR => Loading 'Holley.plr' with version 2...
 - PLR => Parsing: Flags...
 - PLR => Parsing: Info...
 - PLR => Parsing: Scoring...
 - PLR => Parsing: ScoringMulti...
 - PLR => Parsing: HUD...
 - PLR => Parsing: Variables...
 - PLR => Parsing: Multiplayer...
 - PLR => Parsing: Controls...
 - PLR => Parsing: Settings...
 - PLR => Loading complete!
 - PLR => Verifying 'Holley.plr' with version 2...
 - PLR => Parsing: Flags...
 - PLR => Parsing: Info...
 - PLR => Verifying complete!
 - Beginning JSON Parse for imonitor_jad_2_21.cfg
 - No path specified, assuming data/config...
 - File exists, decoding... success!
 - PLR => Verifying 'Holley.plr' with version 2...
 - PLR => Parsing: Flags...
 - PLR => Parsing: Info...
 - PLR => Verifying complete!
 - Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
 - PLR => Loading 'Holley.plr' with version 2...
 - PLR => Parsing: Flags...
 - PLR => Parsing: Info...
 - PLR => Parsing: Scoring...
 - PLR => Parsing: ScoringMulti...
 - PLR => Parsing: HUD...
 - PLR => Parsing: Variables...
 - PLR => Parsing: Multiplayer...
 - PLR => Parsing: Controls...
 - PLR => Parsing: Settings...
 - PLR => Loading complete!
 - CSG => Loading 'Holley.jad_2_21.csg' with version 5...
 - CSG => Parsing: Flags...
 - CSG => Parsing: Info...
 - CSG => Parsing: Missions...
 - CSG => Parsing: Techroom...
 - CSG => Parsing: Loadout...
 - CSG => Parsing: Scoring...
 - CSG => Parsing: RedAlert...
 - CSG => Parsing: HUD...
 - CSG => Parsing: Variables...
 - CSG => Parsing: Settings...
 - CSG => Parsing: Controls...
 - CSG => Parsing: Cutscenes...
 - CSG => Parsing: Last Missions...
 - CSG => Loading complete!
 - CSG => Loading 'Holley.jad_2_21.csg' with version 5...
 - CSG => Parsing: Flags...
 - CSG => Parsing: Info...
 - CSG => Parsing: Missions...
 - CSG => Parsing: Techroom...
 - CSG => Parsing: Loadout...
 - CSG => Parsing: Scoring...
 - CSG => Parsing: RedAlert...
 - CSG => Parsing: HUD...
 - CSG => Parsing: Variables...
 - CSG => Parsing: Settings...
 - CSG => Parsing: Controls...
 - CSG => Parsing: Cutscenes...
 - CSG => Parsing: Last Missions...
 - CSG => Loading complete!
 - Beginning JSON Parse for imonitor_jad_2_21.cfg
 - No path specified, assuming data/config...
 - File exists, decoding... success!
 - Frame 0 too long!!: frametime = 0.319 (0.319)
 - Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
 - CSG => Loading 'Holley.jad_2_21.csg' with version 5...
 - CSG => Parsing: Flags...
 - CSG => Parsing: Info...
 - CSG => Parsing: Missions...
 - CSG => Parsing: Techroom...
 - CSG => Parsing: Loadout...
 - CSG => Parsing: Scoring...
 - CSG => Parsing: RedAlert...
 - CSG => Parsing: HUD...
 - CSG => Parsing: Variables...
 - CSG => Parsing: Settings...
 - CSG => Parsing: Controls...
 - CSG => Parsing: Cutscenes...
 - CSG => Parsing: Last Missions...
 - CSG => Loading complete!
 - Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
 - =================== STARTING LEVEL LOAD ==================
 - Someone passed an extension to bm_load for file 'LoadClassroom.png'
 - BMPMAN: Found EFF (2_Loading.eff) with 14 frames at 15 fps.
 - Starting model page in...
 - Beginning level bitmap paging...
 - BMPMAN: Found EFF (particleexp01.eff) with 10 frames at 8 fps.
 - BMPMAN: Found EFF (particlesmoke02.eff) with 39 frames at 24 fps.
 - TBM => Starting parse of 'mv_effects-fbl.tbm' ...
 - BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
 - BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
 - BMPMAN: Found EFF (Rock_Exp.eff) with 55 frames at 30 fps.
 - BMPMAN: Found EFF (NGECross.eff) with 140 frames at 30 fps.
 - BMPMAN: Found EFF (magiccircle.eff) with 123 frames at 30 fps.
 - BMPMAN: Found EFF (magicflash.eff) with 34 frames at 30 fps.
 - BMPMAN: Found EFF (BlueFlash.eff) with 20 frames at 30 fps.
 - BMPMAN: Found EFF (GreenFlash.eff) with 20 frames at 30 fps.
 - BMPMAN: Found EFF (RedFlash.eff) with 20 frames at 30 fps.
 - BMPMAN: Found EFF (YFlash.eff) with 20 frames at 30 fps.
 - BMPMAN: Found EFF (powerupbolt.eff) with 30 frames at 30 fps.
 - BMPMAN: Found EFF (powerupcross.eff) with 30 frames at 30 fps.
 - BMPMAN: Found EFF (powerupboltmango.eff) with 30 frames at 30 fps.
 - Loading warp model
 - Loading model 'warp.pof' into slot '0'
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - Loading built-in default shader for: main-g.sdr
 - WARNING: Failed to find uniform 'modelMatrix'.
 - WARNING: Failed to find uniform 'viewMatrix'.
 - WARNING: Failed to find uniform 'projMatrix'.
 - WARNING: Failed to find uniform 'color'.
 - Shader Variant Features:
 - Shadow Mapping
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Animated Effects
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Animated Effects
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Deferred lighting
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Deferred lighting
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Animated Effects
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Animated Effects
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Animated Effects
 - Deferred lighting
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Animated Effects
 - Deferred lighting
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Deferred lighting
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Deferred lighting
 - Submodel Transforms
 - Clip Plane
 - 300
 - BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps.
 - BMPMAN: Found EFF (shieldhit02a.eff) with 45 frames at 30 fps.
 - BMPMAN: Found EFF (shieldhit03a.eff) with 22 frames at 30 fps.
 - BMPMAN: Found EFF (CSAshieldhit.eff) with 37 frames at 30 fps.
 - SHOCKWAVE => Loading default shockwave model...
 - Loading model 'shockwave.pof' into slot '1'
 - BMPMAN: Found EFF (shockwave3d-glow.eff) with 159 frames at 24 fps.
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Diffuse Mapping
 - Glow Mapping
 - Animated Effects
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Diffuse Mapping
 - Glow Mapping
 - Animated Effects
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Diffuse Mapping
 - Glow Mapping
 - Deferred lighting
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Diffuse Mapping
 - Glow Mapping
 - Deferred lighting
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Diffuse Mapping
 - Glow Mapping
 - Animated Effects
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Diffuse Mapping
 - Glow Mapping
 - Animated Effects
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Diffuse Mapping
 - Glow Mapping
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Diffuse Mapping
 - Glow Mapping
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Diffuse Mapping
 - Glow Mapping
 - Animated Effects
 - Deferred lighting
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Diffuse Mapping
 - Glow Mapping
 - Animated Effects
 - Deferred lighting
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Diffuse Mapping
 - Glow Mapping
 - Deferred lighting
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Diffuse Mapping
 - Glow Mapping
 - Deferred lighting
 - Submodel Transforms
 - Clip Plane
 - Model shockwave.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
 - SHOCKWAVE => Default model load: SUCCEEDED!!
 - SHOCKWAVE => Loading default shockwave animation...
 - BMPMAN: Found EFF (shockwave01.eff) with 94 frames at 30 fps.
 - SHOCKWAVE => Default animation load: SUCCEEDED!!
 - MISSION LOAD: 'jad221-01b.fs2'
 - Hmmm... Extension passed to mission_load...
 - Starting mission message count : 210
 - Ending mission message count : 210
 - Current soundtrack set to -1 in event_music_reset_choices
 - Current soundtrack set to -1 in event_music_set_soundtrack
 - Loading model 'blip2.pof' into slot '2'
 - Submodel 'blipb' is detail level 1 of 'blipa'
 - Submodel 'blipc' is detail level 2 of 'blipa'
 - Submodel 'blipd' is detail level 3 of 'blipa'
 - Submodel 'blipc' is detail level 1 of 'blipb'
 - Submodel 'blipd' is detail level 2 of 'blipb'
 - Submodel 'blipd' is detail level 1 of 'blipc'
 - Loading model 'steele.pof' into slot '3'
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Diffuse Mapping
 - Glow Mapping
 - Specular Mapping
 - Environment Mapping
 - Animated Effects
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Diffuse Mapping
 - Glow Mapping
 - Specular Mapping
 - Environment Mapping
 - Animated Effects
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Diffuse Mapping
 - Glow Mapping
 - Specular Mapping
 - Environment Mapping
 - Deferred lighting
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Diffuse Mapping
 - Glow Mapping
 - Specular Mapping
 - Environment Mapping
 - Deferred lighting
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Diffuse Mapping
 - Glow Mapping
 - Specular Mapping
 - Environment Mapping
 - Animated Effects
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Diffuse Mapping
 - Glow Mapping
 - Specular Mapping
 - Environment Mapping
 - Animated Effects
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Diffuse Mapping
 - Glow Mapping
 - Specular Mapping
 - Environment Mapping
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Diffuse Mapping
 - Glow Mapping
 - Specular Mapping
 - Environment Mapping
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Diffuse Mapping
 - Glow Mapping
 - Specular Mapping
 - Environment Mapping
 - Animated Effects
 - Deferred lighting
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Diffuse Mapping
 - Glow Mapping
 - Specular Mapping
 - Environment Mapping
 - Animated Effects
 - Deferred lighting
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Diffuse Mapping
 - Glow Mapping
 - Specular Mapping
 - Environment Mapping
 - Deferred lighting
 - Submodel Transforms
 - Clip Plane
 - Compiling new shader:
 - Model Rendering
 - Loading built-in default shader for: main-v.sdr
 - Loading built-in default shader for: main-f.sdr
 - WARNING: Failed to find uniform 'viewMatrix'.
 - Shader Variant Features:
 - Lighting
 - Fog Effect
 - Diffuse Mapping
 - Glow Mapping
 - Specular Mapping
 - Environment Mapping
 - Deferred lighting
 - Submodel Transforms
 - Clip Plane
 - Allocating space for at least 0 new ship subsystems ... a total of 200 is now available (0 in-use).
 - WARNING: "For ship '#Camera', detail level mismatch. Table has 1, POF has 4." at ship.cpp:9377
 - ANI targhit1 with size 31x21 (34.4% wasted)
 - OpenGL: Created 512x512 FBO!
 - =================== STARTING LEVEL DATA LOAD ==================
 - SOUND ==> Could not open wave file warp2.wav for streaming. Reason: File not found with any known extension.
 
Advertisement
 
                    Add Comment                
                
                        Please, Sign In to add comment