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  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. Opened log 'data/fs2_open.log', Wed Nov 29 04:13:29 2017 ...
  6. Initializing SDL...
  7. FreeSpace 2 Open version: 3.8.0
  8. Passed cmdline options:
  9. -fov 0.39
  10. -spec_exp 11
  11. -ogl_spec 60
  12. -spec_static 0.8
  13. -spec_point 0.6
  14. -spec_tube 0.4
  15. -ambient_factor 75
  16. -missile_lighting
  17. -nomotiondebris
  18. -3dshockwave
  19. -soft_particles
  20. -post_process
  21. -fxaa
  22. -fb_explosions
  23. -fb_thrusters
  24. -enable_shadows
  25. -cache_bitmaps
  26. -no_vsync
  27. -ballistic_gauge
  28. -dualscanlines
  29. -orbradar
  30. -rearm_timer
  31. -targetinfo
  32. -3dwarp
  33. -ship_choice_3d
  34. -weapon_choice_3d
  35. -warp_flash
  36. -snd_preload
  37. -mod JAD2-2,mediavps_2014
  38. -fps
  39. Building file index...
  40. Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_anime.vp' with a checksum of 0xb1fd17ea
  41. Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_assets.vp' with a checksum of 0xde76a78e
  42. Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_root.vp' with a checksum of 0xf9e76d46
  43. Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_anime.vp' with a checksum of 0x06fe9852
  44. Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_assets.vp' with a checksum of 0x15b9bf5f
  45. Found root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_root.vp' with a checksum of 0x7c9ced37
  46. Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_A-Glows.vp' with a checksum of 0xd8f529e2
  47. Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Advanced.vp' with a checksum of 0x337ffc37
  48. Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Assets.vp' with a checksum of 0x23b7997e
  49. Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_CB_ANI_1.vp' with a checksum of 0xa69eade8
  50. Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_CB_ANI_2.vp' with a checksum of 0x070ae320
  51. Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Effects.vp' with a checksum of 0x6fbd3357
  52. Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Music.vp' with a checksum of 0x6c8f665e
  53. Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_RadarIcons.vp' with a checksum of 0x04a9e65a
  54. Found root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Root.vp' with a checksum of 0x107a739e
  55. Found root pack 'C:\GOG Games\Freespace 2\multi-mission-pack.vp' with a checksum of 0x377695e0
  56. Found root pack 'C:\GOG Games\Freespace 2\multi-voice-pack.vp' with a checksum of 0xd50e7442
  57. Found root pack 'C:\GOG Games\Freespace 2\Root_fs2.vp' with a checksum of 0xce10d76c
  58. Found root pack 'C:\GOG Games\Freespace 2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
  59. Found root pack 'C:\GOG Games\Freespace 2\sparky_fs2.vp' with a checksum of 0x164fe65a
  60. Found root pack 'C:\GOG Games\Freespace 2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  61. Found root pack 'C:\GOG Games\Freespace 2\stu_fs2.vp' with a checksum of 0xd77da83a
  62. Found root pack 'C:\GOG Games\Freespace 2\tango1_fs2.vp' with a checksum of 0x4c25221e
  63. Found root pack 'C:\GOG Games\Freespace 2\tango2_fs2.vp' with a checksum of 0x86920b82
  64. Found root pack 'C:\GOG Games\Freespace 2\tango3_fs2.vp' with a checksum of 0x705e8d71
  65. Found root pack 'C:\GOG Games\Freespace 2\warble_fs2.vp' with a checksum of 0xd85c305d
  66. Searching root 'C:\Users\legacytyphoon\AppData\Roaming\HardLightProductions\FreeSpaceOpen\JAD2-2\' ... 0 files
  67. Searching root 'C:\Users\legacytyphoon\AppData\Roaming\HardLightProductions\FreeSpaceOpen\mediavps_2014\' ... 0 files
  68. Searching root 'C:\Users\legacytyphoon\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 4 files
  69. Searching root 'C:\GOG Games\Freespace 2\JAD2-2\' ... 0 files
  70. Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_anime.vp' ... 364 files
  71. Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_assets.vp' ... 3590 files
  72. Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad221_root.vp' ... 177 files
  73. Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_anime.vp' ... 234 files
  74. Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_assets.vp' ... 930 files
  75. Searching root pack 'C:\GOG Games\Freespace 2\JAD2-2\jad222_root.vp' ... 98 files
  76. Searching root 'C:\GOG Games\Freespace 2\mediavps_2014\' ... 0 files
  77. Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_A-Glows.vp' ... 1735 files
  78. Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Advanced.vp' ... 1654 files
  79. Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Assets.vp' ... 2015 files
  80. Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_CB_ANI_1.vp' ... 32 files
  81. Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_CB_ANI_2.vp' ... 57 files
  82. Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Effects.vp' ... 2063 files
  83. Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Music.vp' ... 32 files
  84. Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_RadarIcons.vp' ... 24 files
  85. Searching root pack 'C:\GOG Games\Freespace 2\mediavps_2014\MV_Root.vp' ... 848 files
  86. Searching root 'C:\GOG Games\Freespace 2\' ... 24 files
  87. Searching root pack 'C:\GOG Games\Freespace 2\multi-mission-pack.vp' ... 110 files
  88. Searching root pack 'C:\GOG Games\Freespace 2\multi-voice-pack.vp' ... 307 files
  89. Searching root pack 'C:\GOG Games\Freespace 2\Root_fs2.vp' ... 157 files
  90. Searching root pack 'C:\GOG Games\Freespace 2\smarty_fs2.vp' ... 10 files
  91. Searching root pack 'C:\GOG Games\Freespace 2\sparky_fs2.vp' ... 3027 files
  92. Searching root pack 'C:\GOG Games\Freespace 2\sparky_hi_fs2.vp' ... 1337 files
  93. Searching root pack 'C:\GOG Games\Freespace 2\stu_fs2.vp' ... 2355 files
  94. Searching root pack 'C:\GOG Games\Freespace 2\tango1_fs2.vp' ... 32 files
  95. Searching root pack 'C:\GOG Games\Freespace 2\tango2_fs2.vp' ... 15 files
  96. Searching root pack 'C:\GOG Games\Freespace 2\tango3_fs2.vp' ... 10 files
  97. Searching root pack 'C:\GOG Games\Freespace 2\warble_fs2.vp' ... 52 files
  98. Found 32 roots and 21293 files.
  99. ERROR: Unknown Language Checksum: 64968649
  100. Using default language settings...
  101. TBM => Starting parse of 'mv_root-lcl.tbm' ...
  102. TBM => Starting parse of 'strings-lcl.tbm' ...
  103. Setting language to English
  104. TBM => Starting parse of 'mv_root-lcl.tbm' ...
  105. TBM => Starting parse of 'strings-lcl.tbm' ...
  106. Game Settings Table: Using Standard Loops For SEXP Arguments
  107. Game Settings Table: Using standard event chaining behavior
  108. Game Settings Table: External shaders are DISABLED
  109. Game Settings Table: Parsed minimum version of 3.7.5.20170115
  110. Game Settings Table: Using Reversed Loops For SEXP Arguments
  111. Game Settings Table: Using alternate event chaining behavior
  112. Game Settings Table: External shaders are DISABLED
  113. Game Settings Table: Setting briefing window FOV from 0.293750 to 0.500000
  114. Game Settings Table: Setting shield pain flash factor to 0.50
  115. Game Settings Table: FRED - Disabling Hard Coded Message Ani Files
  116. Game Settings Table: Beams will use Damage Factors
  117. Initializing OpenAL...
  118. OpenAL Vendor : Creative Labs Inc.
  119. OpenAL Renderer : Software
  120. OpenAL Version : 1.1
  121.  
  122. Found extension "ALC_EXT_EFX".
  123. You are not using OpenAL Soft. Disabling enhanced sound.
  124.  
  125. Sample rate: 44100 (44100)
  126. EFX version: 1.0
  127. Max auxiliary sends: 1
  128. Playback device: Generic Software on Speakers (Realtek High Definition Audio)
  129. Capture device: Mic in at rear panel (Pink) (Re
  130. ... OpenAL successfully initialized!
  131. Initializing SDL video...
  132. Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
  133. Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  134. SDL: Creating window at 0,0 because window has same size as desktop.
  135. Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  136. Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  137. OpenGL Vendor : ATI Technologies Inc.
  138. OpenGL Renderer : AMD Radeon HD 7800 Series
  139. OpenGL Version : 4.1.13476 Core Profile/Debug Context 22.19.171.1024
  140.  
  141. Compiling new shader:
  142. Particle Effects
  143. Loading built-in default shader for: effect-v.sdr
  144. Loading built-in default shader for: effect-particle-f.sdr
  145. Shader Variant Features:
  146. Compiling new shader:
  147. Particle Effects
  148. Loading built-in default shader for: effect-v.sdr
  149. Loading built-in default shader for: effect-particle-f.sdr
  150. Loading built-in default shader for: effect-screen-g.sdr
  151. Shader Variant Features:
  152. Geometry shader point-based particles
  153. Compiling new shader:
  154. Distortion Effects
  155. Loading built-in default shader for: effect-distort-v.sdr
  156. Loading built-in default shader for: effect-distort-f.sdr
  157. Shader Variant Features:
  158. Compiling new shader:
  159. Shield Decals
  160. Loading built-in default shader for: shield-impact-v.sdr
  161. Loading built-in default shader for: shield-impact-f.sdr
  162. Shader Variant Features:
  163. Compiling new shader:
  164. Deferred Lighting
  165. Loading built-in default shader for: deferred-v.sdr
  166. Loading built-in default shader for: deferred-f.sdr
  167. WARNING: Failed to find uniform 'specFactor'.
  168. Shader Variant Features:
  169. Compiling new shader:
  170. Clear Deferred Lighting Buffer
  171. Loading built-in default shader for: deferred-clear-v.sdr
  172. Loading built-in default shader for: deferred-clear-f.sdr
  173. Shader Variant Features:
  174. Compiling passthrough shader...
  175. Compiling new shader:
  176. Passthrough
  177. Loading built-in default shader for: passthrough-v.sdr
  178. Loading built-in default shader for: passthrough-f.sdr
  179. Shader Variant Features:
  180.  
  181. Compiling passthrough shader...
  182. Compiling new shader:
  183. Post Processing
  184. Loading built-in default shader for: post-v.sdr
  185. Loading built-in default shader for: post-f.sdr
  186. WARNING: Failed to find uniform 'depth_tex'.
  187. WARNING: Failed to find uniform 'timer'.
  188. Shader Variant Features:
  189. Compiling new shader:
  190. Bloom Brightpass
  191. Loading built-in default shader for: post-v.sdr
  192. Loading built-in default shader for: brightpass-f.sdr
  193. Shader Variant Features:
  194. Compiling new shader:
  195. Gaussian Blur
  196. Loading built-in default shader for: post-v.sdr
  197. Loading built-in default shader for: blur-f.sdr
  198. WARNING: Failed to find uniform 'debug'.
  199. Shader Variant Features:
  200. Horizontal blur pass
  201. Compiling new shader:
  202. Gaussian Blur
  203. Loading built-in default shader for: post-v.sdr
  204. Loading built-in default shader for: blur-f.sdr
  205. WARNING: Failed to find uniform 'debug'.
  206. Shader Variant Features:
  207. Vertical blur pass
  208. Compiling new shader:
  209. Bloom Compositing
  210. Loading built-in default shader for: post-v.sdr
  211. Loading built-in default shader for: bloom-comp-f.sdr
  212. Shader Variant Features:
  213. Compiling new shader:
  214. FXAA
  215. Loading built-in default shader for: fxaa-v.sdr
  216. Loading built-in default shader for: fxaa-f.sdr
  217. Shader Variant Features:
  218. Compiling new shader:
  219. FXAA Prepass
  220. Loading built-in default shader for: post-v.sdr
  221. Loading built-in default shader for: fxaapre-f.sdr
  222. Shader Variant Features:
  223. Max texture units: 2 (32)
  224. Max client texture states: 2 (1)
  225. Max elements vertices: 2147483647
  226. Max elements indices: 2147483647
  227. Max texture size: 16384x16384
  228. Max render buffer size: 16384x16384
  229. Can use compressed textures: YES
  230. Texture compression available: YES
  231. Post-processing enabled: YES
  232. Using trilinear texture filter.
  233. OpenGL Shader Version: 4.50
  234. ... OpenGL init is complete!
  235. Initializing path renderer...
  236. Size of bitmap info = 1039 KB
  237. Size of bitmap extra info = 64 bytes
  238. ANI cursorweb with size 24x24 (25.0% wasted)
  239. ANI cursorweb.ani with size 24x24 (25.0% wasted)
  240. GRAPHICS: Initializing default colors...
  241. SCRIPTING: Beginning initialization sequence...
  242. SCRIPTING: Beginning Lua initialization...
  243. LUA: Opening LUA state...
  244. LUA: Initializing base Lua libraries...
  245. LUA: Beginning ADE initialization
  246. ADE: Initializing enumeration constants...
  247. ADE: Assigning Lua session...
  248. SCRIPTING: Beginning main hook parse sequence....
  249. Wokka! Error opening file (scripting.tbl)!
  250. TABLES: Unable to parse 'scripting.tbl'! Error message = Failed to open file.
  251. TBM => Starting parse of 'mv_flak-sct.tbm' ...
  252. TBM => Starting parse of 'mv_exp-sct.tbm' ...
  253. TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
  254. TBM => Starting parse of 'xplosion-sct.tbm' ...
  255. TBM => Starting parse of 'warpin-sct.tbm' ...
  256. TBM => Starting parse of 'sysviewer-sct.tbm' ...
  257. TBM => Starting parse of 'scrollwrite-sct.tbm' ...
  258. TBM => Starting parse of 'pmff-sct.tbm' ...
  259. TBM => Starting parse of 'miffy-sct.tbm' ...
  260. TBM => Starting parse of 'marktag-sct.tbm' ...
  261. TBM => Starting parse of 'killtracker-sct.tbm' ...
  262. TBM => Starting parse of 'imjump-sct.tbm' ...
  263. TBM => Starting parse of 'zLoadFirst-sct.tbm' ...
  264. TBM => Starting parse of 'vs2-sct.tbm' ...
  265. TBM => Starting parse of 'spawnsys-sct.tbm' ...
  266. TBM => Starting parse of 'shop-sct.tbm' ...
  267. TBM => Starting parse of 'sexplibrary-sct.tbm' ...
  268. TBM => Starting parse of 'scanmode-sct.tbm' ...
  269. TBM => Starting parse of 'proBox-sct.tbm' ...
  270. TBM => Starting parse of 'parsecfg-sct.tbm' ...
  271. TBM => Starting parse of 'overlays-sct.tbm' ...
  272. TBM => Starting parse of 'misc-sc-functions-sct.tbm' ...
  273. TBM => Starting parse of 'markbox-sct.tbm' ...
  274. TBM => Starting parse of 'karaoke-sct.tbm' ...
  275. TBM => Starting parse of 'journal-sct.tbm' ...
  276. TBM => Starting parse of 'jadXA-subspace-sct.tbm' ...
  277. TBM => Starting parse of 'jadXA-getInfo-sct.tbm' ...
  278. TBM => Starting parse of 'jadXA-debrief-sct.tbm' ...
  279. TBM => Starting parse of 'jadintro-sct.tbm' ...
  280. TBM => Starting parse of 'itemdrop2-sct.tbm' ...
  281. TBM => Starting parse of 'imonitor-sct.tbm' ...
  282. TBM => Starting parse of 'iabeam-sct.tbm' ...
  283. TBM => Starting parse of 'healbeam-sct.tbm' ...
  284. TBM => Starting parse of 'fredmacros-sct.tbm' ...
  285. TBM => Starting parse of 'dtt-sct.tbm' ...
  286. TBM => Starting parse of 'debrisgrav-sct.tbm' ...
  287. TBM => Starting parse of 'credits-sct.tbm' ...
  288. TBM => Starting parse of 'countdown-sct.tbm' ...
  289. TBM => Starting parse of 'colorswitch-sct.tbm' ...
  290. TBM => Starting parse of 'cmpprogress-sct.tbm' ...
  291. TBM => Starting parse of 'cmap-sct.tbm' ...
  292. TBM => Starting parse of 'cloak-sct.tbm' ...
  293. TBM => Starting parse of 'checkfiles-sct.tbm' ...
  294. TBM => Starting parse of 'bossbar-sct.tbm' ...
  295. TBM => Starting parse of 'berserksystem-sct.tbm' ...
  296. TBM => Starting parse of 'axui-sct.tbm' ...
  297. TBM => Starting parse of 'axmsg-sct.tbm' ...
  298. TBM => Starting parse of 'axhud-sct.tbm' ...
  299. TBM => Starting parse of 'atfield-sct.tbm' ...
  300. TBM => Starting parse of '221-wep-sct.tbm' ...
  301. SCRIPTING: Inititialization complete.
  302. SCRIPTING: Splash screen overrides checked
  303. SCRIPTING: Splash screen conditional hook has been run
  304. Using high memory settings...
  305. Wokka! Error opening file (interface.tbl)!
  306. WMCGUI: Unable to parse 'interface.tbl'! Error message = Failed to open file.
  307. TBM => Starting parse of '221-part.tbm' ...
  308. BMPMAN: Found EFF (bleb.eff) with 32 frames at 18 fps.
  309. BMPMAN: Found EFF (missilespew03.eff) with 20 frames at 10 fps.
  310. BMPMAN: Found EFF (missilespew01.eff) with 20 frames at 10 fps.
  311. BMPMAN: Found EFF (missilespew06.eff) with 20 frames at 10 fps.
  312. BMPMAN: Found EFF (missilespew04.eff) with 20 frames at 10 fps.
  313. BMPMAN: Found EFF (missilespew02.eff) with 20 frames at 10 fps.
  314. BMPMAN: Found EFF (missilespew05.eff) with 20 frames at 10 fps.
  315. BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
  316. BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
  317. BMPMAN: Found EFF (exp_nuke.eff) with 86 frames at 24 fps.
  318. BMPMAN: Found EFF (HSMHS.eff) with 60 frames at 30 fps.
  319. TBM => Starting parse of 'mv_effects-sdf.tbm' ...
  320. TBM => Starting parse of 'speciesdefs-sdf.tbm' ...
  321. TBM => Starting parse of '222-sdf.tbm' ...
  322. Dutifully converting retail sound 36, 'l_hit.wav' to a 3D sound...
  323. Dutifully converting retail sound 37, 'm_hit.wav' to a 3D sound...
  324. TBM => Starting parse of '222-snd.tbm' ...
  325. TBM => Starting parse of 'jadXA-snd.tbm' ...
  326. TBM => Starting parse of '221-snd.tbm' ...
  327. Initializing Joystick...
  328. Printing joystick info:
  329. Joystick name: XInput Controller #1
  330. Joystick GUID: 78696E70757401000000000000000000
  331. Joystick ID: 0
  332. Joystick device ID: 0
  333. No joystick is being used.
  334. Current soundtrack set to -1 in event_music_reset_choices
  335. TBM => Starting parse of 'mv_music-mus.tbm' ...
  336. TBM => Starting parse of '222-mus.tbm' ...
  337. TBM => Starting parse of 'jadXA-mus.tbm' ...
  338. TBM => Starting parse of '221-mus.tbm' ...
  339. TBM => Starting parse of 'color-clr.tbm' ...
  340. '$Blue:' has been redefined.
  341. '$Bright Blue:' has been redefined.
  342. '$Green:' has been redefined.
  343. '$Bright Green:' has been redefined.
  344. '$Black:' has been redefined.
  345. '$Grey:' has been redefined.
  346. '$Silver:' has been redefined.
  347. '$White:' has been redefined.
  348. '$Bright White:' has been redefined.
  349. '$Violet Gray:' has been redefined.
  350. '$Violet:' has been redefined.
  351. '$Dim Red:' has been redefined.
  352. '$Red:' has been redefined.
  353. '$Bright Red:' has been redefined.
  354. '$Pink:' has been redefined.
  355. '$Light Pink:' has been redefined.
  356. '$Yellow:' has been redefined.
  357. '$Bright Yellow:' has been redefined.
  358. '$UI Light Green:' has been redefined.
  359. '$UI Green:' has been redefined.
  360. '$UI Light Pink:' has been redefined.
  361. '$UI Pink:' has been redefined.
  362. TBM => Starting parse of 'color-clr.tbm' ...
  363. '$Text Normal:' has been redefined.
  364. '$Text Subselected:' has been redefined.
  365. '$Text Selected:' has been redefined.
  366. '$Text Error:' has been redefined.
  367. '$Text Error Highlighted:' has been redefined.
  368. '$Text Active:' has been redefined.
  369. '$Text Active Highlighted:' has been redefined.
  370. '$Text Heading:' has been redefined.
  371. '$More Indicator:' has been redefined.
  372. '$Bright More Indicator:' has been redefined.
  373. '$Bright:' has been redefined.
  374. '$Normal:' has been redefined.
  375. '$Briefing Grid:' has been redefined.
  376. TBM => Starting parse of 'mv_effects-mfl.tbm' ...
  377. TBM => Starting parse of '222-mfl.tbm' ...
  378. TBM => Starting parse of '221-mfl.tbm' ...
  379. Wokka! Error opening file (armor.tbl)!
  380. TABLES: Unable to parse 'armor.tbl'! Error message = Failed to open file.
  381. TBM => Starting parse of 'mv_effects-amr.tbm' ...
  382. TBM => Starting parse of '221-amr.tbm' ...
  383. TBM => Starting parse of 'mv_assets-aip.tbm' ...
  384. TBM => Starting parse of '221-aip.tbm' ...
  385. TBM => Starting parse of 'mv_root-wxp.tbm' ...
  386. TBM => Starting parse of 'mv_effects-wxp.tbm' ...
  387. TBM => Starting parse of '221-wxp.tbm' ...
  388. BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
  389. BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
  390. BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
  391. BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
  392. BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
  393. BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
  394. ANI Lamprey_Impact with size 80x80 (37.5% wasted)
  395. BMPMAN: Found EFF (heart.eff) with 32 frames at 30 fps.
  396. BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
  397. BMPMAN: Found EFF (Particle_Green.eff) with 11 frames at 22 fps.
  398. BMPMAN: Found EFF (poweruphealth.eff) with 30 frames at 30 fps.
  399. BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 30 fps.
  400. TBM => Starting parse of 'mv_root-wep.tbm' ...
  401. TBM => Starting parse of 'mv_effects-wep.tbm' ...
  402. TBM => Starting parse of 'mv_assets-wep.tbm' ...
  403. TBM => Starting parse of '222-wep.tbm' ...
  404. TBM => Starting parse of 'jadXA-wep.tbm' ...
  405. TBM => Starting parse of '221-wep.tbm' ...
  406. BMPMAN: Found EFF (ringflash.eff) with 35 frames at 30 fps.
  407. BMPMAN: Found EFF (Tagged.eff) with 30 frames at 15 fps.
  408. BMPMAN: Found EFF (HackingExplosion.eff) with 44 frames at 30 fps.
  409. TBM => Starting parse of 'mv_effects-obt.tbm' ...
  410. TBM => Starting parse of 'objecttypes-obt.tbm' ...
  411. TBM => Starting parse of 'mv_root-shp.tbm' ...
  412. TBM => Starting parse of 'radar-shp.tbm' ...
  413. TBM => Starting parse of 'mv_effects-shp.tbm' ...
  414. TBM => Starting parse of 'mv_assets-shp.tbm' ...
  415. TBM => Starting parse of '222-shp.tbm' ...
  416. Particle effect for damage spew disabled on ship 'GTB Rhea Mk2#Proto'.
  417. Particle effect for damage spew disabled on ship 'GTB Rhea Mk2#PrOverdrive'.
  418. Particle effect for damage spew disabled on ship 'GTDr 3301'.
  419. Particle effect for damage spew disabled on ship 'GTDr 3301#Transport'.
  420. Particle effect for impact spew disabled on ship 'Rock1Collection3D'.
  421. Particle effect for damage spew disabled on ship 'Rock1Collection3D'.
  422. Particle effect for impact spew disabled on ship 'Rock2Collection3D'.
  423. Particle effect for damage spew disabled on ship 'Rock2Collection3D'.
  424. Particle effect for impact spew disabled on ship 'Rock3Collection3D'.
  425. Particle effect for damage spew disabled on ship 'Rock3Collection3D'.
  426. Particle effect for impact spew disabled on ship 'Large asteroid'.
  427. Particle effect for damage spew disabled on ship 'Large asteroid'.
  428. Particle effect for impact spew disabled on ship 'Hollow asteroid'.
  429. Particle effect for damage spew disabled on ship 'Hollow asteroid'.
  430. Particle effect for damage spew disabled on ship 'GTB Shea Mk0'.
  431. TBM => Starting parse of 'shipdescriptions-shp.tbm' ...
  432. TBM => Starting parse of 'jadXA-shp.tbm' ...
  433. TBM => Starting parse of '221-shp.tbm' ...
  434. Warning! Ship '#Camera' has a $Closeup_zoom value that is less than or equal to 0 (0.000000). Setting to default value.
  435. Particle effect for damage spew disabled on ship 'GTF Ares#Cyan'.
  436. Particle effect for damage spew disabled on ship 'GTF Ares#Orange'.
  437. Particle effect for damage spew disabled on ship 'GTF Ares#Blue'.
  438. Particle effect for damage spew disabled on ship 'GTF Ezechiel'.
  439. Particle effect for damage spew disabled on ship 'GTF Ezechiel#Berserk'.
  440. Particle effect for damage spew disabled on ship 'GTB Rhea'.
  441. Particle effect for damage spew disabled on ship 'GTB Rhea#Overdrive'.
  442. Particle effect for damage spew disabled on ship 'GTB Rhea Mk2'.
  443. Particle effect for damage spew disabled on ship 'GTB Rhea Mk2#Overdrive'.
  444. Particle effect for damage spew disabled on ship 'GTF Selkie'.
  445. Particle effect for damage spew disabled on ship 'GTF Iapetus'.
  446. Particle effect for damage spew disabled on ship 'GTF Iapetus#Zen'.
  447. Particle effect for impact spew disabled on ship 'BETA TESTER#7Shielded'.
  448. Particle effect for damage spew disabled on ship 'BETA TESTER#7Shielded'.
  449. TBM => Starting parse of '222-hdg.tbm' ...
  450. BMPMAN: Found EFF (hud_target.eff) with 2 frames at 1 fps.
  451. TBM => Starting parse of 'proBox-hdg.tbm' ...
  452. ANI objective1 with size 149x21 (34.4% wasted)
  453. TBM => Starting parse of 'mv_root-hdg.tbm' ...
  454. ANI 2_support1 with size 173x39 (39.1% wasted)
  455. ANI 2_damage1 with size 237x40 (37.5% wasted)
  456. ANI 2_wingman1 with size 114x86 (32.8% wasted)
  457. ANI 2_wingman2 with size 57x86 (32.8% wasted)
  458. ANI 2_wingman3 with size 23x86 (32.8% wasted)
  459. ANI 2_toggleX with size 90x31 (3.1% wasted)
  460. ANI 2_countermeasure1 with size 100x25 (21.9% wasted)
  461. Animation Background Size in hud_gauges.tbl and -hdg.tbms is deprecated. Use "Animation Size" instead.
  462. ANI 2_head1 with size 256x206 (19.5% wasted)
  463. ANI 2_directives1 with size 256x20 (37.5% wasted)
  464. ANI 2_weapons1_b with size 233x33 (48.4% wasted)
  465. ANI 2_weapons2_b with size 233x19 (40.6% wasted)
  466. ANI 2_objectives1 with size 237x34 (46.9% wasted)
  467. ANI 2_message1 with size 256x20 (37.5% wasted)
  468. ANI 2_message2 with size 256x17 (46.9% wasted)
  469. ANI 2_netlag1 with size 47x48 (25.0% wasted)
  470. ANI 2_targhit1 with size 50x35 (45.3% wasted)
  471. ANI 2_escort1 with size 239x21 (34.4% wasted)
  472. ANI 2_escort2 with size 239x19 (40.6% wasted)
  473. ANI 2_escort3 with size 239x22 (31.3% wasted)
  474. ANI 2_time1 with size 76x38 (40.6% wasted)
  475. ANI 2_targetview1 with size 219x250 (2.3% wasted)
  476. ANI 2_targetview2x with size 8x154 (39.8% wasted)
  477. ANI 2_radarx with size 314x255 (0.4% wasted)
  478. ANI 2_energy2 with size 86x96 (25.0% wasted)
  479. ANI 2_reticle1 with size 40x24 (25.0% wasted)
  480. ANI 2_leftarc with size 103x252 (1.6% wasted)
  481. ANI 2_rightarc1 with size 103x252 (1.6% wasted)
  482. ANI 2_toparc2 with size 35x24 (25.0% wasted)
  483. ANI 2_toparc3 with size 41x29 (9.4% wasted)
  484. ANI 2_lead1 with size 26x26 (18.8% wasted)
  485. ANI 2_lock1 with size 56x53 (17.2% wasted)
  486. ANI 2_lockspin with size 100x100 (21.9% wasted)
  487. ANI 2_kills1 with size 130x25 (21.9% wasted)
  488. ANI 2_energy1 with size 20x66 (48.4% wasted)
  489. TBM => Starting parse of '221-hdg.tbm' ...
  490. BMPMAN: Found EFF (raceRanking.eff) with 3 frames at 30 fps.
  491. TBM => Starting parse of 'mv_effects-str.tbm' ...
  492. TBM => Starting parse of '222-str.tbm' ...
  493. TBM => Starting parse of 'stars-str.tbm' ...
  494. TABLES => Starting parse of 'ssm.tbl'...
  495. ANI cursor with size 24x24 (25.0% wasted)
  496. ANI cursor.ani with size 24x24 (25.0% wasted)
  497. TBM => Starting parse of '222-hall.tbm' ...
  498. TBM => Starting parse of 'jadXA-main-hall.tbm' ...
  499. TBM => Starting parse of '221-hall.tbm' ...
  500. MediaVPs: Explosions script loaded!
  501. MediaVPs: Flaming debris script loaded!
  502. Beginning JSON Parse for requiredfiles.cfg
  503. No path specified, assuming data/config...
  504. File exists, decoding... success!
  505. Checking required files for optimum experience...
  506. VP: jad221-assets.vp
  507. * aburnboost.dds in data/effects... file found!
  508. * Euro72.dds in data/effects... file found!
  509. * wepboost.dds in data/effects... file found!
  510. VP: jad221-anime.vp
  511. * icon_aeolus.png in data/cbanims... file found!
  512. * vn_hol_c_happy.png in data/cbanims... file found!
  513. * vnbg_shivatown.jpg in data/cbanims... file found!
  514. VP: mv_root.vp
  515. * mv_root-hdg.tbm in data/tables... file found!
  516. * mv_root-lcl.tbm in data/tables... file found!
  517. * mv_root-shp.tbm in data/tables... file found!
  518. * mv_root-wep.tbm in data/tables... file found!
  519. * mv_root-wxp.tbm in data/tables... file found!
  520. VP: jad221-root.vp
  521. * 221-aip.tbm in data/tables... file found!
  522. * 221-amr.tbm in data/tables... file found!
  523. * 221-hall.tbm in data/tables... file found!
  524. * 221-hdg.tbm in data/tables... file found!
  525. * 221-mfl.tbm in data/tables... file found!
  526. * 221-mus.tbm in data/tables... file found!
  527. * 221-shp.tbm in data/tables... file found!
  528. * 221-snd.tbm in data/tables... file found!
  529. * 221-wep.tbm in data/tables... file found!
  530. * 221-wxp.tbm in data/tables... file found!
  531. * ai.tbl in data/tables... file found!
  532. * asteroid.tbl in data/tables... file found!
  533. * atfield-sct.tbm in data/tables... file found!
  534. * axhud-sct.tbm in data/tables... file found!
  535. * axmsg-sct.tbm in data/tables... file found!
  536. * axui-sct.tbm in data/tables... file found!
  537. * berserksystem-sct.tbm in data/tables... file found!
  538. * bossbar-sct.tbm in data/tables... file found!
  539. * cmap-sct.tbm in data/tables... file found!
  540. * cmpprogress-sct.tbm in data/tables... file found!
  541. * color-clr.tbm in data/tables... file found!
  542. * colorswitch-sct.tbm in data/tables... file found!
  543. * countdown-sct.tbm in data/tables... file found!
  544. * credits-sct.tbm in data/tables... file found!
  545. * debrisgrav-sct.tbm in data/tables... file found!
  546. * dtt-sct.tbm in data/tables... file found!
  547. * fireball.tbl in data/tables... file found!
  548. * fonts.tbl in data/tables... file found!
  549. * fredmacros-sct.tbm in data/tables... file found!
  550. * game_settings.tbl in data/tables... file found!
  551. * hamlet.tbm in data/tables... file found!
  552. * healbeam-sct.tbm in data/tables... file found!
  553. * icons.tbl in data/tables... file found!
  554. * iff_defs.tbl in data/tables... file found!
  555. * imonitor-sct.tbm in data/tables... file found!
  556. * itemdrop2-sct.tbm in data/tables... file found!
  557. * jadintro-sct.tbm in data/tables... file found!
  558. * jadXA-debrief-sct.tbm in data/tables... file found!
  559. * jadXA-getInfo-sct.tbm in data/tables... file found!
  560. * jadXA-main-hall.tbm in data/tables... file found!
  561. * jadXA-mus.tbm in data/tables... file found!
  562. * jadXA-shp.tbm in data/tables... file found!
  563. * jadXA-snd.tbm in data/tables... file found!
  564. * jadXA-subspace-sct.tbm in data/tables... file found!
  565. * jadXA-wep.tbm in data/tables... file found!
  566. * journal-sct.tbm in data/tables... file found!
  567. * karaoke-sct.tbm in data/tables... file found!
  568. * messages.tbl in data/tables... file found!
  569. * misc-sc-functions-sct.tbm in data/tables... file found!
  570. * mv_root-hdg.tbm in data/tables... file found!
  571. * objecttypes-obt.tbm in data/tables... file found!
  572. * parsecfg-sct.tbm in data/tables... file found!
  573. * post_processing.tbl in data/tables... file found!
  574. * proBox-hdg.tbm in data/tables... file found!
  575. * proBox-sct.tbm in data/tables... file found!
  576. * scanmode-sct.tbm in data/tables... file found!
  577. * shipdescriptions-shp.tbm in data/tables... file found!
  578. * shop-sct.tbm in data/tables... file found!
  579. * spawnsys-sct.tbm in data/tables... file found!
  580. * Species.tbl in data/tables... file found!
  581. * speciesdefs-sdf.tbm in data/tables... file found!
  582. * stars-str.tbm in data/tables... file found!
  583. * strings-lcl.tbm in data/tables... file found!
  584. * traitor.tbl in data/tables... file found!
  585. * vs2-sct.tbm in data/tables... file found!
  586. * zLoadFirst-sct.tbm in data/tables... file found!
  587. Checking naughty files for optimum experience...
  588. * mv_core-shp.tbm... file not found, good!
  589. AxCheckFiles didn't find any problems...
  590. AXUI starting up...
  591. AXUI Screen Intializing...
  592. y: 0
  593. h: 1080
  594. y_aspect: 1.40625
  595. x: 240
  596. w: 1440
  597. x_aspect: 1.40625
  598. FFmpeg library initialized!
  599. FFmpeg: License: LGPL version 2.1 or later
  600. Ships.tbl is : VALID
  601. Weapons.tbl is : VALID
  602. cfile_init() took 292
  603. Initializing head tracking...
  604. TrackIR Init Failed - 1
  605. Failed to initialize 'TrackIR': Failed to initialize TrackIR.
  606. Failed to load library '': 'Failed loading : The parameter is incorrect.
  607. '
  608. Failed to initialize 'FreeTrack': Library could not be loaded!.
  609. No supported provider found, headtracking will be disabled...
  610. Headtracking is not enabled...
  611. Creating player for movie 'intro.mve'.
  612. FFmpeg: Using video codec H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 (h264).
  613. FFmpeg: Using audio codec AAC (Advanced Audio Coding) (aac).
  614. Compiling new shader:
  615. Video Playback
  616. Loading built-in default shader for: video-v.sdr
  617. Loading built-in default shader for: video-f.sdr
  618. Shader Variant Features:
  619. Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
  620. PLR => Loading 'Holley.plr' with version 2...
  621. PLR => Parsing: Flags...
  622. PLR => Parsing: Info...
  623. PLR => Parsing: Scoring...
  624. PLR => Parsing: ScoringMulti...
  625. PLR => Parsing: HUD...
  626. PLR => Parsing: Variables...
  627. PLR => Parsing: Multiplayer...
  628. PLR => Parsing: Controls...
  629. PLR => Parsing: Settings...
  630. PLR => Loading complete!
  631. PLR => Verifying 'Holley.plr' with version 2...
  632. PLR => Parsing: Flags...
  633. PLR => Parsing: Info...
  634. PLR => Verifying complete!
  635. Beginning JSON Parse for imonitor_jad_2_21.cfg
  636. No path specified, assuming data/config...
  637. File exists, decoding... success!
  638. PLR => Verifying 'Holley.plr' with version 2...
  639. PLR => Parsing: Flags...
  640. PLR => Parsing: Info...
  641. PLR => Verifying complete!
  642. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
  643. PLR => Loading 'Holley.plr' with version 2...
  644. PLR => Parsing: Flags...
  645. PLR => Parsing: Info...
  646. PLR => Parsing: Scoring...
  647. PLR => Parsing: ScoringMulti...
  648. PLR => Parsing: HUD...
  649. PLR => Parsing: Variables...
  650. PLR => Parsing: Multiplayer...
  651. PLR => Parsing: Controls...
  652. PLR => Parsing: Settings...
  653. PLR => Loading complete!
  654. CSG => Loading 'Holley.jad_2_21.csg' with version 5...
  655. CSG => Parsing: Flags...
  656. CSG => Parsing: Info...
  657. CSG => Parsing: Missions...
  658. CSG => Parsing: Techroom...
  659. CSG => Parsing: Loadout...
  660. CSG => Parsing: Scoring...
  661. CSG => Parsing: RedAlert...
  662. CSG => Parsing: HUD...
  663. CSG => Parsing: Variables...
  664. CSG => Parsing: Settings...
  665. CSG => Parsing: Controls...
  666. CSG => Parsing: Cutscenes...
  667. CSG => Parsing: Last Missions...
  668. CSG => Loading complete!
  669. CSG => Loading 'Holley.jad_2_21.csg' with version 5...
  670. CSG => Parsing: Flags...
  671. CSG => Parsing: Info...
  672. CSG => Parsing: Missions...
  673. CSG => Parsing: Techroom...
  674. CSG => Parsing: Loadout...
  675. CSG => Parsing: Scoring...
  676. CSG => Parsing: RedAlert...
  677. CSG => Parsing: HUD...
  678. CSG => Parsing: Variables...
  679. CSG => Parsing: Settings...
  680. CSG => Parsing: Controls...
  681. CSG => Parsing: Cutscenes...
  682. CSG => Parsing: Last Missions...
  683. CSG => Loading complete!
  684. Beginning JSON Parse for imonitor_jad_2_21.cfg
  685. No path specified, assuming data/config...
  686. File exists, decoding... success!
  687. Frame 0 too long!!: frametime = 0.319 (0.319)
  688. Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
  689. CSG => Loading 'Holley.jad_2_21.csg' with version 5...
  690. CSG => Parsing: Flags...
  691. CSG => Parsing: Info...
  692. CSG => Parsing: Missions...
  693. CSG => Parsing: Techroom...
  694. CSG => Parsing: Loadout...
  695. CSG => Parsing: Scoring...
  696. CSG => Parsing: RedAlert...
  697. CSG => Parsing: HUD...
  698. CSG => Parsing: Variables...
  699. CSG => Parsing: Settings...
  700. CSG => Parsing: Controls...
  701. CSG => Parsing: Cutscenes...
  702. CSG => Parsing: Last Missions...
  703. CSG => Loading complete!
  704. Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
  705. =================== STARTING LEVEL LOAD ==================
  706. Someone passed an extension to bm_load for file 'LoadClassroom.png'
  707. BMPMAN: Found EFF (2_Loading.eff) with 14 frames at 15 fps.
  708. Starting model page in...
  709. Beginning level bitmap paging...
  710. BMPMAN: Found EFF (particleexp01.eff) with 10 frames at 8 fps.
  711. BMPMAN: Found EFF (particlesmoke02.eff) with 39 frames at 24 fps.
  712. TBM => Starting parse of 'mv_effects-fbl.tbm' ...
  713. BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
  714. BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
  715. BMPMAN: Found EFF (Rock_Exp.eff) with 55 frames at 30 fps.
  716. BMPMAN: Found EFF (NGECross.eff) with 140 frames at 30 fps.
  717. BMPMAN: Found EFF (magiccircle.eff) with 123 frames at 30 fps.
  718. BMPMAN: Found EFF (magicflash.eff) with 34 frames at 30 fps.
  719. BMPMAN: Found EFF (BlueFlash.eff) with 20 frames at 30 fps.
  720. BMPMAN: Found EFF (GreenFlash.eff) with 20 frames at 30 fps.
  721. BMPMAN: Found EFF (RedFlash.eff) with 20 frames at 30 fps.
  722. BMPMAN: Found EFF (YFlash.eff) with 20 frames at 30 fps.
  723. BMPMAN: Found EFF (powerupbolt.eff) with 30 frames at 30 fps.
  724. BMPMAN: Found EFF (powerupcross.eff) with 30 frames at 30 fps.
  725. BMPMAN: Found EFF (powerupboltmango.eff) with 30 frames at 30 fps.
  726. Loading warp model
  727. Loading model 'warp.pof' into slot '0'
  728. Compiling new shader:
  729. Model Rendering
  730. Loading built-in default shader for: main-v.sdr
  731. Loading built-in default shader for: main-f.sdr
  732. Loading built-in default shader for: main-g.sdr
  733. WARNING: Failed to find uniform 'modelMatrix'.
  734. WARNING: Failed to find uniform 'viewMatrix'.
  735. WARNING: Failed to find uniform 'projMatrix'.
  736. WARNING: Failed to find uniform 'color'.
  737. Shader Variant Features:
  738. Shadow Mapping
  739. Compiling new shader:
  740. Model Rendering
  741. Loading built-in default shader for: main-v.sdr
  742. Loading built-in default shader for: main-f.sdr
  743. WARNING: Failed to find uniform 'viewMatrix'.
  744. Shader Variant Features:
  745. Lighting
  746. Animated Effects
  747. Clip Plane
  748. Compiling new shader:
  749. Model Rendering
  750. Loading built-in default shader for: main-v.sdr
  751. Loading built-in default shader for: main-f.sdr
  752. WARNING: Failed to find uniform 'viewMatrix'.
  753. Shader Variant Features:
  754. Lighting
  755. Fog Effect
  756. Animated Effects
  757. Clip Plane
  758. Compiling new shader:
  759. Model Rendering
  760. Loading built-in default shader for: main-v.sdr
  761. Loading built-in default shader for: main-f.sdr
  762. WARNING: Failed to find uniform 'viewMatrix'.
  763. Shader Variant Features:
  764. Lighting
  765. Deferred lighting
  766. Clip Plane
  767. Compiling new shader:
  768. Model Rendering
  769. Loading built-in default shader for: main-v.sdr
  770. Loading built-in default shader for: main-f.sdr
  771. WARNING: Failed to find uniform 'viewMatrix'.
  772. Shader Variant Features:
  773. Lighting
  774. Fog Effect
  775. Deferred lighting
  776. Clip Plane
  777. Compiling new shader:
  778. Model Rendering
  779. Loading built-in default shader for: main-v.sdr
  780. Loading built-in default shader for: main-f.sdr
  781. WARNING: Failed to find uniform 'viewMatrix'.
  782. Shader Variant Features:
  783. Lighting
  784. Animated Effects
  785. Submodel Transforms
  786. Clip Plane
  787. Compiling new shader:
  788. Model Rendering
  789. Loading built-in default shader for: main-v.sdr
  790. Loading built-in default shader for: main-f.sdr
  791. WARNING: Failed to find uniform 'viewMatrix'.
  792. Shader Variant Features:
  793. Lighting
  794. Fog Effect
  795. Animated Effects
  796. Submodel Transforms
  797. Clip Plane
  798. Compiling new shader:
  799. Model Rendering
  800. Loading built-in default shader for: main-v.sdr
  801. Loading built-in default shader for: main-f.sdr
  802. WARNING: Failed to find uniform 'viewMatrix'.
  803. Shader Variant Features:
  804. Lighting
  805. Submodel Transforms
  806. Clip Plane
  807. Compiling new shader:
  808. Model Rendering
  809. Loading built-in default shader for: main-v.sdr
  810. Loading built-in default shader for: main-f.sdr
  811. WARNING: Failed to find uniform 'viewMatrix'.
  812. Shader Variant Features:
  813. Lighting
  814. Fog Effect
  815. Submodel Transforms
  816. Clip Plane
  817. Compiling new shader:
  818. Model Rendering
  819. Loading built-in default shader for: main-v.sdr
  820. Loading built-in default shader for: main-f.sdr
  821. WARNING: Failed to find uniform 'viewMatrix'.
  822. Shader Variant Features:
  823. Lighting
  824. Animated Effects
  825. Deferred lighting
  826. Submodel Transforms
  827. Clip Plane
  828. Compiling new shader:
  829. Model Rendering
  830. Loading built-in default shader for: main-v.sdr
  831. Loading built-in default shader for: main-f.sdr
  832. WARNING: Failed to find uniform 'viewMatrix'.
  833. Shader Variant Features:
  834. Lighting
  835. Fog Effect
  836. Animated Effects
  837. Deferred lighting
  838. Submodel Transforms
  839. Clip Plane
  840. Compiling new shader:
  841. Model Rendering
  842. Loading built-in default shader for: main-v.sdr
  843. Loading built-in default shader for: main-f.sdr
  844. WARNING: Failed to find uniform 'viewMatrix'.
  845. Shader Variant Features:
  846. Lighting
  847. Deferred lighting
  848. Submodel Transforms
  849. Clip Plane
  850. Compiling new shader:
  851. Model Rendering
  852. Loading built-in default shader for: main-v.sdr
  853. Loading built-in default shader for: main-f.sdr
  854. WARNING: Failed to find uniform 'viewMatrix'.
  855. Shader Variant Features:
  856. Lighting
  857. Fog Effect
  858. Deferred lighting
  859. Submodel Transforms
  860. Clip Plane
  861. 300
  862. BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps.
  863. BMPMAN: Found EFF (shieldhit02a.eff) with 45 frames at 30 fps.
  864. BMPMAN: Found EFF (shieldhit03a.eff) with 22 frames at 30 fps.
  865. BMPMAN: Found EFF (CSAshieldhit.eff) with 37 frames at 30 fps.
  866. SHOCKWAVE => Loading default shockwave model...
  867. Loading model 'shockwave.pof' into slot '1'
  868. BMPMAN: Found EFF (shockwave3d-glow.eff) with 159 frames at 24 fps.
  869. Compiling new shader:
  870. Model Rendering
  871. Loading built-in default shader for: main-v.sdr
  872. Loading built-in default shader for: main-f.sdr
  873. WARNING: Failed to find uniform 'viewMatrix'.
  874. Shader Variant Features:
  875. Lighting
  876. Diffuse Mapping
  877. Glow Mapping
  878. Animated Effects
  879. Clip Plane
  880. Compiling new shader:
  881. Model Rendering
  882. Loading built-in default shader for: main-v.sdr
  883. Loading built-in default shader for: main-f.sdr
  884. WARNING: Failed to find uniform 'viewMatrix'.
  885. Shader Variant Features:
  886. Lighting
  887. Fog Effect
  888. Diffuse Mapping
  889. Glow Mapping
  890. Animated Effects
  891. Clip Plane
  892. Compiling new shader:
  893. Model Rendering
  894. Loading built-in default shader for: main-v.sdr
  895. Loading built-in default shader for: main-f.sdr
  896. WARNING: Failed to find uniform 'viewMatrix'.
  897. Shader Variant Features:
  898. Lighting
  899. Diffuse Mapping
  900. Glow Mapping
  901. Deferred lighting
  902. Clip Plane
  903. Compiling new shader:
  904. Model Rendering
  905. Loading built-in default shader for: main-v.sdr
  906. Loading built-in default shader for: main-f.sdr
  907. WARNING: Failed to find uniform 'viewMatrix'.
  908. Shader Variant Features:
  909. Lighting
  910. Fog Effect
  911. Diffuse Mapping
  912. Glow Mapping
  913. Deferred lighting
  914. Clip Plane
  915. Compiling new shader:
  916. Model Rendering
  917. Loading built-in default shader for: main-v.sdr
  918. Loading built-in default shader for: main-f.sdr
  919. WARNING: Failed to find uniform 'viewMatrix'.
  920. Shader Variant Features:
  921. Lighting
  922. Diffuse Mapping
  923. Glow Mapping
  924. Animated Effects
  925. Submodel Transforms
  926. Clip Plane
  927. Compiling new shader:
  928. Model Rendering
  929. Loading built-in default shader for: main-v.sdr
  930. Loading built-in default shader for: main-f.sdr
  931. WARNING: Failed to find uniform 'viewMatrix'.
  932. Shader Variant Features:
  933. Lighting
  934. Fog Effect
  935. Diffuse Mapping
  936. Glow Mapping
  937. Animated Effects
  938. Submodel Transforms
  939. Clip Plane
  940. Compiling new shader:
  941. Model Rendering
  942. Loading built-in default shader for: main-v.sdr
  943. Loading built-in default shader for: main-f.sdr
  944. WARNING: Failed to find uniform 'viewMatrix'.
  945. Shader Variant Features:
  946. Lighting
  947. Diffuse Mapping
  948. Glow Mapping
  949. Submodel Transforms
  950. Clip Plane
  951. Compiling new shader:
  952. Model Rendering
  953. Loading built-in default shader for: main-v.sdr
  954. Loading built-in default shader for: main-f.sdr
  955. WARNING: Failed to find uniform 'viewMatrix'.
  956. Shader Variant Features:
  957. Lighting
  958. Fog Effect
  959. Diffuse Mapping
  960. Glow Mapping
  961. Submodel Transforms
  962. Clip Plane
  963. Compiling new shader:
  964. Model Rendering
  965. Loading built-in default shader for: main-v.sdr
  966. Loading built-in default shader for: main-f.sdr
  967. WARNING: Failed to find uniform 'viewMatrix'.
  968. Shader Variant Features:
  969. Lighting
  970. Diffuse Mapping
  971. Glow Mapping
  972. Animated Effects
  973. Deferred lighting
  974. Submodel Transforms
  975. Clip Plane
  976. Compiling new shader:
  977. Model Rendering
  978. Loading built-in default shader for: main-v.sdr
  979. Loading built-in default shader for: main-f.sdr
  980. WARNING: Failed to find uniform 'viewMatrix'.
  981. Shader Variant Features:
  982. Lighting
  983. Fog Effect
  984. Diffuse Mapping
  985. Glow Mapping
  986. Animated Effects
  987. Deferred lighting
  988. Submodel Transforms
  989. Clip Plane
  990. Compiling new shader:
  991. Model Rendering
  992. Loading built-in default shader for: main-v.sdr
  993. Loading built-in default shader for: main-f.sdr
  994. WARNING: Failed to find uniform 'viewMatrix'.
  995. Shader Variant Features:
  996. Lighting
  997. Diffuse Mapping
  998. Glow Mapping
  999. Deferred lighting
  1000. Submodel Transforms
  1001. Clip Plane
  1002. Compiling new shader:
  1003. Model Rendering
  1004. Loading built-in default shader for: main-v.sdr
  1005. Loading built-in default shader for: main-f.sdr
  1006. WARNING: Failed to find uniform 'viewMatrix'.
  1007. Shader Variant Features:
  1008. Lighting
  1009. Fog Effect
  1010. Diffuse Mapping
  1011. Glow Mapping
  1012. Deferred lighting
  1013. Submodel Transforms
  1014. Clip Plane
  1015. Model shockwave.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  1016. SHOCKWAVE => Default model load: SUCCEEDED!!
  1017. SHOCKWAVE => Loading default shockwave animation...
  1018. BMPMAN: Found EFF (shockwave01.eff) with 94 frames at 30 fps.
  1019. SHOCKWAVE => Default animation load: SUCCEEDED!!
  1020. MISSION LOAD: 'jad221-01b.fs2'
  1021. Hmmm... Extension passed to mission_load...
  1022. Starting mission message count : 210
  1023. Ending mission message count : 210
  1024. Current soundtrack set to -1 in event_music_reset_choices
  1025. Current soundtrack set to -1 in event_music_set_soundtrack
  1026. Loading model 'blip2.pof' into slot '2'
  1027. Submodel 'blipb' is detail level 1 of 'blipa'
  1028. Submodel 'blipc' is detail level 2 of 'blipa'
  1029. Submodel 'blipd' is detail level 3 of 'blipa'
  1030. Submodel 'blipc' is detail level 1 of 'blipb'
  1031. Submodel 'blipd' is detail level 2 of 'blipb'
  1032. Submodel 'blipd' is detail level 1 of 'blipc'
  1033. Loading model 'steele.pof' into slot '3'
  1034. Compiling new shader:
  1035. Model Rendering
  1036. Loading built-in default shader for: main-v.sdr
  1037. Loading built-in default shader for: main-f.sdr
  1038. WARNING: Failed to find uniform 'viewMatrix'.
  1039. Shader Variant Features:
  1040. Lighting
  1041. Diffuse Mapping
  1042. Glow Mapping
  1043. Specular Mapping
  1044. Environment Mapping
  1045. Animated Effects
  1046. Clip Plane
  1047. Compiling new shader:
  1048. Model Rendering
  1049. Loading built-in default shader for: main-v.sdr
  1050. Loading built-in default shader for: main-f.sdr
  1051. WARNING: Failed to find uniform 'viewMatrix'.
  1052. Shader Variant Features:
  1053. Lighting
  1054. Fog Effect
  1055. Diffuse Mapping
  1056. Glow Mapping
  1057. Specular Mapping
  1058. Environment Mapping
  1059. Animated Effects
  1060. Clip Plane
  1061. Compiling new shader:
  1062. Model Rendering
  1063. Loading built-in default shader for: main-v.sdr
  1064. Loading built-in default shader for: main-f.sdr
  1065. WARNING: Failed to find uniform 'viewMatrix'.
  1066. Shader Variant Features:
  1067. Lighting
  1068. Diffuse Mapping
  1069. Glow Mapping
  1070. Specular Mapping
  1071. Environment Mapping
  1072. Deferred lighting
  1073. Clip Plane
  1074. Compiling new shader:
  1075. Model Rendering
  1076. Loading built-in default shader for: main-v.sdr
  1077. Loading built-in default shader for: main-f.sdr
  1078. WARNING: Failed to find uniform 'viewMatrix'.
  1079. Shader Variant Features:
  1080. Lighting
  1081. Fog Effect
  1082. Diffuse Mapping
  1083. Glow Mapping
  1084. Specular Mapping
  1085. Environment Mapping
  1086. Deferred lighting
  1087. Clip Plane
  1088. Compiling new shader:
  1089. Model Rendering
  1090. Loading built-in default shader for: main-v.sdr
  1091. Loading built-in default shader for: main-f.sdr
  1092. WARNING: Failed to find uniform 'viewMatrix'.
  1093. Shader Variant Features:
  1094. Lighting
  1095. Diffuse Mapping
  1096. Glow Mapping
  1097. Specular Mapping
  1098. Environment Mapping
  1099. Animated Effects
  1100. Submodel Transforms
  1101. Clip Plane
  1102. Compiling new shader:
  1103. Model Rendering
  1104. Loading built-in default shader for: main-v.sdr
  1105. Loading built-in default shader for: main-f.sdr
  1106. WARNING: Failed to find uniform 'viewMatrix'.
  1107. Shader Variant Features:
  1108. Lighting
  1109. Fog Effect
  1110. Diffuse Mapping
  1111. Glow Mapping
  1112. Specular Mapping
  1113. Environment Mapping
  1114. Animated Effects
  1115. Submodel Transforms
  1116. Clip Plane
  1117. Compiling new shader:
  1118. Model Rendering
  1119. Loading built-in default shader for: main-v.sdr
  1120. Loading built-in default shader for: main-f.sdr
  1121. WARNING: Failed to find uniform 'viewMatrix'.
  1122. Shader Variant Features:
  1123. Lighting
  1124. Diffuse Mapping
  1125. Glow Mapping
  1126. Specular Mapping
  1127. Environment Mapping
  1128. Submodel Transforms
  1129. Clip Plane
  1130. Compiling new shader:
  1131. Model Rendering
  1132. Loading built-in default shader for: main-v.sdr
  1133. Loading built-in default shader for: main-f.sdr
  1134. WARNING: Failed to find uniform 'viewMatrix'.
  1135. Shader Variant Features:
  1136. Lighting
  1137. Fog Effect
  1138. Diffuse Mapping
  1139. Glow Mapping
  1140. Specular Mapping
  1141. Environment Mapping
  1142. Submodel Transforms
  1143. Clip Plane
  1144. Compiling new shader:
  1145. Model Rendering
  1146. Loading built-in default shader for: main-v.sdr
  1147. Loading built-in default shader for: main-f.sdr
  1148. WARNING: Failed to find uniform 'viewMatrix'.
  1149. Shader Variant Features:
  1150. Lighting
  1151. Diffuse Mapping
  1152. Glow Mapping
  1153. Specular Mapping
  1154. Environment Mapping
  1155. Animated Effects
  1156. Deferred lighting
  1157. Submodel Transforms
  1158. Clip Plane
  1159. Compiling new shader:
  1160. Model Rendering
  1161. Loading built-in default shader for: main-v.sdr
  1162. Loading built-in default shader for: main-f.sdr
  1163. WARNING: Failed to find uniform 'viewMatrix'.
  1164. Shader Variant Features:
  1165. Lighting
  1166. Fog Effect
  1167. Diffuse Mapping
  1168. Glow Mapping
  1169. Specular Mapping
  1170. Environment Mapping
  1171. Animated Effects
  1172. Deferred lighting
  1173. Submodel Transforms
  1174. Clip Plane
  1175. Compiling new shader:
  1176. Model Rendering
  1177. Loading built-in default shader for: main-v.sdr
  1178. Loading built-in default shader for: main-f.sdr
  1179. WARNING: Failed to find uniform 'viewMatrix'.
  1180. Shader Variant Features:
  1181. Lighting
  1182. Diffuse Mapping
  1183. Glow Mapping
  1184. Specular Mapping
  1185. Environment Mapping
  1186. Deferred lighting
  1187. Submodel Transforms
  1188. Clip Plane
  1189. Compiling new shader:
  1190. Model Rendering
  1191. Loading built-in default shader for: main-v.sdr
  1192. Loading built-in default shader for: main-f.sdr
  1193. WARNING: Failed to find uniform 'viewMatrix'.
  1194. Shader Variant Features:
  1195. Lighting
  1196. Fog Effect
  1197. Diffuse Mapping
  1198. Glow Mapping
  1199. Specular Mapping
  1200. Environment Mapping
  1201. Deferred lighting
  1202. Submodel Transforms
  1203. Clip Plane
  1204. Allocating space for at least 0 new ship subsystems ... a total of 200 is now available (0 in-use).
  1205. WARNING: "For ship '#Camera', detail level mismatch. Table has 1, POF has 4." at ship.cpp:9377
  1206. ANI targhit1 with size 31x21 (34.4% wasted)
  1207. OpenGL: Created 512x512 FBO!
  1208. =================== STARTING LEVEL DATA LOAD ==================
  1209. SOUND ==> Could not open wave file warp2.wav for streaming. Reason: File not found with any known extension.
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