Advertisement
Guest User

Untitled

a guest
May 9th, 2021
85
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.51 KB | None | 0 0
  1. ../progs.dat
  2.  
  3. defs.qc //added fields, see comments for details
  4. hipdefs.qc
  5. newflags.qc //new spawnflags for all entities
  6. subs.qc //modified targets, triggers and killtargets
  7. fight.qc
  8. customsounds.qc //mapper-settable custom sound effects for monsters - iw
  9. custom_mdls.qc //mapper-settable custom models for monsters - iw
  10. ai.qc
  11. combat.qc
  12. keydata.qc //functions which deal with key item bitflags and names
  13. items.qc
  14.  
  15. //ad stuff
  16. defs_ad.qc
  17. ai_ad.qc
  18.  
  19. //drakestuff.qc
  20.  
  21. grapple.qc
  22. weapons.qc
  23. //thor.qc
  24. world.qc
  25. client.qc
  26. cutscene.qc // Drake version -- dumptruck_ds
  27. player.qc
  28. monsters.qc //modified by dumptruck_ds from Preach's spawning tutorial | fish count fixed
  29. keylock.qc //common code for entities which can be unlocked with keys
  30. doors.qc
  31. buttons.qc
  32. triggers.qc //added trigger_push_custom based on Hipnotic
  33. plats.qc
  34. misc.qc
  35. lights.qc //c0burn's excellent switchable lights
  36.  
  37. ogre.qc
  38. demon.qc
  39. shambler.qc
  40. knight.qc
  41. soldier.qc
  42. wizard.qc
  43. dog.qc
  44. zombie.qc //modified version of Ace_Dave's zombies from Rubicon2 source
  45. boss.qc
  46. boss2.qc // killable Chthon
  47.  
  48.  
  49.  
  50.  
  51.  
  52.  
  53.  
  54. tarbaby.qc // registered
  55. hknight.qc // registered
  56. fish.qc // registered
  57. shalrath.qc // registered
  58. enforcer.qc // registered
  59. oldone.qc // registered
  60. oldone2.qc // killable Shub
  61.  
  62. dtmisc.qc // sound code from Hipnotic & Rubicon Rumble and misc visual effects
  63. math.qc // Code by Joshua Skelton
  64. misc_model.qc // Code by Joshua Skelton
  65. hipsubs.qc
  66. hip_expl.qc
  67. hipcount.qc //Hipnotic counter
  68. hipitems.qc
  69. hipspawn.qc
  70. hipgrem.qc
  71. hippart.qc //Hipnotic particlefield and func_togglewall
  72. hiptrig.qc //Hipnotic triggers qc
  73. hiparma.qc
  74. hipspike.qc
  75. hipscrge.qc
  76. hipholes.qc
  77. hipmisc.qc
  78. hipwater.qc
  79. hipdecoy.qc
  80. doelightning.qc //from DOE lightnin.qc
  81. doeplats.qc //Rogue MP newplats.qc
  82. elevatr.qc //Rogue elevator code
  83. rubicon2.qc //selections from Rubicon2 QC
  84. dtquake.qc //triggerable earthquake from Zer cutscenes
  85. rotate.qc //from Hipnotic thanks RennyC
  86. func_bob.qc //RennyC's stand alone version based on Acrcane Dimensions
  87. func_fall2.qc //Renny's improved version.
  88. mobot.qc // Using "bot" creation code for func_monster_spawner
  89.  
  90. new_ai.qc
  91. eel.qc
  92. invis_sw.qc
  93. newitems.qc
  94. newmisc.qc
  95. //newmonst.qc
  96. pendulum.qc
  97. wrath.qc
  98. shield.qc
  99. lava_wpn.qc
  100. mult_wpn.qc
  101. s_wrath.qc
  102. random.qc
  103. //sphere.qc //vengence sphere from DOE multiplayer... might add back eventually
  104. lavaman.qc
  105. dragon.qc
  106. buzzsaw.qc
  107. morph.qc
  108. mummy.qc
  109.  
  110. //gug.qc
  111.  
  112. //mon_dguardquoth.qc
  113. mon_freddie.qc
  114. mon_gaunt.qc
  115. //mon_voreling.qc
  116.  
  117.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement